Search Results

Search found 24117 results on 965 pages for 'write'.

Page 175/965 | < Previous Page | 171 172 173 174 175 176 177 178 179 180 181 182  | Next Page >

  • Entry level engineer question regarding memory management

    - by Ealianis
    It has been a few months since I started my position as an entry level software developer. Now that I am past some learning curves (e.g. the language, jargon, syntax of VB and C#) I'm starting to focus on more esoteric topics, as to write better software. A simple question I presented to a fellow coworker was responded with "I'm focusing on the wrong things." While I respect this coworker I do disagree that this is a "wrong thing" to focus upon. Here was the code (in VB) and followed by the question. Note: The Function GenerateAlert() returns an integer. Dim alertID as Integer = GenerateAlert() _errorDictionary.Add(argErrorID, NewErrorInfo(Now(), alertID)) vs... _errorDictionary.Add(argErrorID, New ErrorInfo(Now(), GenerateAlert())) I originally wrote the latter and rewrote it with the "Dim alertID" so that someone else might find it easier to read. But here was my concern and question: Should one write this with the Dim AlertID, it would in fact take up more memory; finite but more, and should this method be called many times could it lead to an issue? How will .NET handle this object AlertID. Outside of .NET should one manually dispose of the object after use (near the end of the sub). I want to ensure I become a knowledgeable programmer that does not just rely upon garbage collection. Am I over thinking this? Am I focusing on the wrong things?

    Read the article

  • Comparison in Monit Permissions Testing

    - by beanland
    I'm trying to use Monit to check the permissions of a particular directory, but I only care that it's readable to all users. I don't care about any other permissions (write, execute) for the owner, group, or all. I also don't care about any special permissions. Knowing that I can't change the permissions of this directory, and with the possibility of another administrator changing these permissions without affecting my processes that rely on this directory (i.e., granting or revoking write access to the group), is it possible to check for a minimum permission in Monit? I have this which is currently working: check directory archive path /var/home/archive/ if failed perm 0755 then alert But I would like to have something like tihs: check directory archive path /var/home/archive/ if failed perm > 444 then alert This is failing for me. Is it possible to use comparison operators in Monit's permissions checking? If not, are there any workarounds?

    Read the article

  • Network Performance issue

    - by qubemarker
    We have three Ubuntu 10.04 servers. One server is a storage server and the other two servers are configured as clients. The storage server has a good amount of capacity and it is integrated with windows Active directory server for Authentication. I am uploading some video files from both clients to the server and when I am uploading data from any one client alone I get about 26 MB/s data transfer rate. When I upload data from both the clients simultaneously I am only getting about 8 MB/s from each client. I have gigabit ethernet cards in all of the servers and a L2 Managed gigabit switch for connectivity. I don’t know why the data transfer rate is decreasing so much in simultaneous read and write. I have tried all of the TCP stack related settings suggested here. Can any assist with getting better read/write performance out of this setup? Any help is appreciated.

    Read the article

  • Greater than or equal check when using Group Policy Preferences and Item Level Targeting in the Registry

    - by edusysadmin
    I'm implementing some screen saver configurations via Group Policy Preferences (on Win7 Enterprise x64 desktops). The desired configuration is to have users be able to adjust their screen saver and screen saver time out, but not allow them to select non screen saver or a time out higher than 45min. I've found a great write-up for configuration of the screen saver (link) but cannot find a way to configure the time out. I cannot find a way to have the item level targeting compare the reg key HKCU\Control Panel\Desktop\ScreenSaveTimeOut value and force an over-write of the key if configured above 45min/2700seconds. Anyone else tried something like this or found a means to do this?

    Read the article

  • how to proxy sql queries (INSERT, UPDATE e.t.c.)

    - by XakRu
    I have installed cluster MYSQL (galley with mariadb) As an application server installed Apache. on a server with Apache installed haproxy which proxies requests from php in this case installed for zabbix server cluster. But faced with deadlocks, now I want to proxy requests WRITE, INSERT, UPDATE to the second server. SELECT queries to the second and third server. I would be happy to see your suggestions. Please do not write: use mysql - proxy. I want to see what program it may to proxy SQL requests. scheme: http://www.gliffy.com/pubdoc/4474830/L.png

    Read the article

  • Naming the implementation version of an interface function

    - by bolov
    When I need to write an implementation version of an interface function, I put the implementation function within a impl namespace, but with the same name as the interface function. Is this a bad practice? (the same name part, the namespace part I am confident it’s more than OK). For me, who I write the code, there is no confusion between the two, but I want to make sure this isn’t confusing for someone else. One other option would be to append impl suffix to the function name, but since it is already in a separate namespace named impl it seems redundant. Is there an idiomatic way to do this? E.g.: namespace n { namespace impl { // implementation function (hidden from users) // same name, is it ok? void foo() { // ... //sometimes it needs to call recursively or to call overloads of the interface version: foo(); // calls the implementation version. Is this confusing? n::foo(); // calls the interface version. Is this confusing? // ... } // namespace impl // interface function (exposed to users) void foo() { impl::foo(); } } // namespace n

    Read the article

  • Problem Writing to Samba Share

    - by Chris
    Hello, I have had a problem writing to a Samba Share I believe you have the answer in this post that you posted in October. Can you tell me how to do this? Thank you very much "On the Samba server, you need to ensure that the nobody user has write permissions to /Windows_Backups/DC. You're forcing everyone to be impersonated by the nobody account, so that account will need file-level permissions on that share directory. Samba will respect local permissions when figuring out who can write where, in this case it is somewhat like Windows."

    Read the article

  • I would like to burn a file to a virtual dvd.

    - by Peter
    Hi, a program I am using tracks down my diskdrives and offers to write a dvd image to them. I would like to be able to write this image on HD in stead of on disk, but I have no option to browse the file system. Therefore I would like a virtual dvd disk, that is in fact a folder, but that is recognized by the app. as a real, empty dvd. I have tried MagicDisk, but it doesn't seem to offer the ability to couple an emulated disk drive to a folder...

    Read the article

  • Windows 8: 100% disk active time, no actual data transferred

    - by fingerbangpalateclick
    Occasionally, like several times an hour, my hard drive will appear to lock up: Task Manager will show 100% active time with read and write speeds of 0. I can still switch between open windows, but anything that requires a disk access will stall for around a minute until the hard disk starts working properly again. It happens at apparently random intervals, and only happens in Windows 8. Not 7, nor Linux. It is probably not a problem with the disk itself: This is a relatively new hard drive, and S.M.A.R.T. is showing no errors. Only happens in Windows 8: not any other OS that has used the same partition, or different partitions. So, what is going on? How can I fix this? Note: this is a different problem then this one: Extremely high disk activity without any real usage My task manager would look similar, but Average Response Time, Read Speed, and Write Speed would all be 0.

    Read the article

  • Is this buffer overflow working on Mac OSX? [migrated]

    - by cobie
    Was reading through some text and playing around with attempting to write past the size of an array in C i.e buffer overflow. The text indicates that whenever you attempt to write to say array[5] when the length of the array is 5 then you get a segmentation fault but I dont seem to be getting that When using the code below. The code actually runs. #include <stdio.h> #include <string.h> int main () { int i; int array[5] = {1, 2, 3, 4, 5}; for (i = 0; i <= 255; i++) { array[i] = 10; } int len = sizeof(array) / sizeof(int); printf("%d\n", len); printf("%d\n", array[254]); } On execution of the last statement, a 10 is printed. Am wondering whether this is a vulnerability or if there is something I am missing. I am running the code from iterm2 on a macbook pro.

    Read the article

  • Creating my own PHP framework

    - by onlineapplab.com
    Disclaimer: I don't want to start any flame war so there will not be no name of any framework mentioned. I've been using quite many from the existing PHP frameworks and my experience in each case was similar: everything is nice a the beginning but in the moment you require something non standard you get into lot of problems to fix otherwise simple issues. In case of frameworks following the MVC design pattern there are some issues with the implementation of each layer for example there is a lot of codding used for model and data access with using ORM and presentation is not much more than pure phtml. Some frameworks use their own wrappers for existing PHP functionality and in some cases severely limiting original functionality. Depending on framework you can have additional problems like lack of documentation, slow or non existent development cycle and last but not least speed. While ago I made my own framework which while doing it's job and being used for few different applications after couple of years more of experience with PHP doesn't seem to be perfect piece of codding. I could write my own framework and use additional experience I've gathered during these years to make it better on the other hand I'm aware that there is quite many better programmers working on creating/upgrading existing frameworks. So does it make at all nay sense to write my own PHP framework if there is so many possibilities to choose from?

    Read the article

  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

    Read the article

  • What is the secure way to isolate ftp server users on unix?

    - by djs
    I've read documentation for various ftp daemons and various long threads about the security implications of using a chroot environment for an ftp server when giving users write access. If you read the vsftpd documentation, in particular, it implies that using chroot_local_user is a security hazard, while not using it is not. There seems to be no coverage of the implications of allowing the user access to the entire filesystem (as permitted by their user and group membership), nor to the confusion this can create. So, I'd like to understand what is the correct method to use in practice. Should an ftp server with authenticated write-access users provide a non-chroot environment, a chroot environment, or some other option? Given that Windows ftp daemons don't have the option to use chroot, they need to implement isolation otherwise. Do any unix ftp daemons do something similar?

    Read the article

  • Sharing a symlinked (`mklink /d`) directory via SMB?

    - by Alois Mahdal
    I have a Windows 7 amd64 box where one directory is shared: local path is d:\drop\ remote path is \\aloism\drop from SMB point of view, Everyone has Read and Write permission ACLs for the folder are set so that all authenticated users have read and write permissions:NT AUTHORITY\Authenticated Users:(OI)(CI)C (which is inherited to all levels below) Now I create a symbolic link within the structure of the directory: D:\drop>mklink /d tools2 tools symbolic link created for tools2 <<===>> tools The problem is that I can't access this new directory from any of the remote machines (a Windows 7 box and a Windows XP box—both behave the same way): C:\>dir \\aloism\drop\tools2\ Volume in drive \\aloism\drop is droot Volume Serial Number is FA73-1897 Directory of \\aloism\drop\tools2 File Not Found How can I make it work? Possibly also for files?

    Read the article

  • Problem with understanding how to start

    - by Coolface
    Okay, this might be a little off-topic but i try anyway. Sorry to bother. So i'm working as sysadmin for at least 5 years now and i quite enjoy IT field in general. Somehow i was never interested in programming much but always want to learn something at least easy and for personal usage. As sysadmin i need scripting skills so learn shell scripting without much problems, i also try to learn pascal, delphi, basic over time and must recent was python. Well, my problem is when i try to learn programming i just can't apply what i learn from the books to the real word. What i mean is i understand there are data structures, algorithms, variables, lib's, if-then logic, etc. but i just can't understand how to apply this things when i want to do real things. Like i want to get a something simple as parse web page, i draw a quick algorithm like get a web page, find a word on it and write a to file, on the paper everything look simple but when i get to the coding i just stuck pretty much from the start. I try read code of the real programs that just totally confusing especially big parts with many classes so i'm just quickly lost a trail what this code do. I think i just lack some fundamentals to see a big picture but don't really know what this might be? Or maybe i just don't have a passion to programming at all... My best bet was a shell scripting so i have really no problems to write complex scripts but this just not enough. Recently i was read around 5 or 6 python books because everyone say it's so easy even kid can code something but still no much luck, python is good and easy but i can't make something harder then a prodecurial style code like in bash for easy things but when i want harder things i'm still stuck. In college i was also not a math and tech guy and like to study non-tech stuff mostly like economy, psychology maybe that my problem? Anyway any advice would be greatly appriciated.

    Read the article

  • Game Development

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... 1.Physics Engine 2.AI Engine 3.Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

    Read the article

  • Access denied for user who has full access to some files in their own folder

    - by steve02a
    I have a very similar case as this user: Access denied on some files on Win2008R2 DC share This is on a windows 2008 R2. The user has Win7 pro. The user has their own home folder on the server. Every file, except one, the user can read/write/modify at their own will. No problems - except this one file. She gets "access denied" I can open it (as domain admin). Another user can open it (because she's in the domain admin group). I did run the AccessEnum tool and the read/write permissions are all identical for all files. So, I can't explain why the user can't open this one single file. Out of all her files in sub-folders and such. No problems. This one file is causing a headache. What do you think could be wrong here?

    Read the article

  • The authenticity of host “host” can't be established

    - by Candroid
    I'm running a web app on a Linux server which connects to other servers. When I run the project on my Play framework on loclhost it runs fluently. When I run it on my Linux server I get the above message 3 times, one for each server. I read a post about it where it says that it is a man in the middle warning and if I write yes it should work. But though a write yes, nothing happens and the app doesn't run, and the error message keeps popping up. I tried creating private and public keys and add them to the authorized_keys file, but it didn't work either. What should I so to run my app?

    Read the article

  • How to disable multiple form submit (POST) in IIS

    - by user1209640
    We had a major SharePoint outage a few months back because a user wedged their keyboard in such a way as to cause the Enter button to be pressed indefinitely. The user was on a customized people search page and hundreds of POSTs by the same user were submitted asynchronously, which overloaded the server. Because I work in a large organization, I am looking for a more global way to prevent this from happening. Is there a way to prevent multiple web form submissions by a common user within a short period of time within IIS? I am aware we can write javascript to disable the button after it is clicked, but we are hoping to prevent this issue from occurring on other pages where a similar possibility may exist. Update: It appears looking at the source code, the javascript is performing a document.location = url, whenever keycode 13 (Enter) is pressed. Again, we can write JS to prevent this in this location, but we also want to be able to guard against this kind of issue more generally... preferably at the IIS level.

    Read the article

  • How to get the level and position of the player from an extern program? [on hold]

    - by user3727174
    I want to write a program that needs the current level and position of the player (primary single player). This should work for potentially every game installed and running on the computer my program is running on. The data I need is basically one integer value for the level (if there are any) and three integer values for x, y and optimal z for the position of the player. In which relation/scale or where the null point is does not matter, because this information is going to be interpreted game dependent, I will use this information to read information out of a database created for the game currently running. Currently I'm using C++, but if there is a better option for Java I´m willing to port my program. My thoughs so far are: make a mod for every game that should be supported, get the position/level from there, write this information to the disk and read it from my program tracking mouse/keyboard events and reconstructing the movement won't work Are there any general APIs for something like this? Any Tool to find this data? Or maybe engines that provide APIs to get this data directly from the game?

    Read the article

  • VMWare Input/Output error on ubuntu host Win7 guest

    - by CShipley
    I am running ubuntu 10.10 as my host with Windows 7 as the guest. About a couple weeks ago I started getting error pop-ups from vmware reporting inability to read or write to a particular file. On futher investigation, I've noticed that I cannot copy that particular file from the linux command line even as root. I get the same input/output error. The SMART utility tells me I have 69 bad sectors on the disk (it is 1 TB) So my question is 1) How do I tell if that HD is going bad? 2) How can I move the VM files to a different part of the disk if I get read/write errors when I try to copy?

    Read the article

  • Is this too much to ask for a game programming and developing enthusiast? Am I doing this wrong?

    - by I_Question_Things_Deeply
    I have been a computer-fanatic for almost a decade now. I've always loved and wondered how computers work, even from the purest, lowest hardware level to the very smallest pixel on the screen, and all the software around that. That seems to be my problem though ... as I try to write code (I'm pretty fluent at C++) I always sit there enormous amounts of time in front of a text-editor wondering how every line, statement, datum, function, etc. will correspond to every Assembly and machine instruction performed to do absolutely everything necessary for the kernel to allocate memory to run my compiled program, and all of the other hardware being used as well. For example ... I would write cout << "Before memory changed" << endl; and run the debugger to get the Assembly for this, and then try and reverse disassemble the Assembly to machine code based on my ISA, and then research every .dll, library file, linked library, linking process, linker source code of the program, the make file, the kernel I'm using's steps of processing this compilation, the hardware's part aside from the processor (e.g. video card, sound card, chipset, cache latency, byte-sized registers, calling convention use, DDR3 RAM and disk drive, filesystem functioning and so many other things). Am I going about programming wrong? I mean I feel I should know everything that goes on underneath English syntax on a computer program. But the problem is that the more I research every little thing the less I actually accomplish at all. I can never finish anything because of this mentality, yet I feel compelled to know everything... what should I do?

    Read the article

  • Does multi-platter hard-drive use all of their heads to read simultaneously?

    - by WiSaGaN
    Suppose we have a harddisk with 2 platters with characteristics below: Rotational rate: 10, 000 RPM Avg sectors/track: 1000 Surfaces: 4 Sector size: 512 bytes I was reading "Computer Systems: A Programmer's Perspective 2ed" when I found that it calculates transfer time as if it only uses ONE head to read a sector. If that's the case, why not use 4 heads to write(read) on 4 surfaces? So when I write a 2K bytes file, each head should only need to wait for the platters to rotate just one sector length instead of 4, thus reducing the transfer time by a factor of 4. Or even redesign sector to make each sector on one cylinder but on 4 tracks residing same position respectively on 4 surfaces. Each one of (512/4) bytes. So when the hd needs to read a sector of 512 bytes, we only need the disk to rotate roughly 1/4 compare to original time. The idea looks like RAID 0.

    Read the article

  • What is a good way to get back to the command prompt discarding STDOUT and STDERR

    - by elementz
    I often launch applications from the cli via e.g. command & to immediately get back to the prompt back. The downside of this is, that I still get STDOUT and STDERR. So I use command &> /dev/null to discard those outputs. This can get quite a chore, when having to write this often during a day. So my question is, is there a better (read shorter) way to discard of STDOUT and STDERR when not needed? What could be done? write a wrapper script to launch applications? What would be an elegant way to do this?

    Read the article

< Previous Page | 171 172 173 174 175 176 177 178 179 180 181 182  | Next Page >