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  • Python + Expat: Error on &#0; entities

    - by clacke
    I have written a small function, which uses ElementTree and xpath to extract the text contents of certain elements in an xml file: #!/usr/bin/env python2.5 import doctest from xml.etree import ElementTree from StringIO import StringIO def parse_xml_etree(sin, xpath): """ Takes as input a stream containing XML and an XPath expression. Applies the XPath expression to the XML and returns a generator yielding the text contents of each element returned. >>> parse_xml_etree( ... StringIO('<test><elem1>one</elem1><elem2>two</elem2></test>'), ... '//elem1').next() 'one' >>> parse_xml_etree( ... StringIO('<test><elem1>one</elem1><elem2>two</elem2></test>'), ... '//elem2').next() 'two' >>> parse_xml_etree( ... StringIO('<test><null>&#0;</null><elem3>three</elem3></test>'), ... '//elem2').next() 'three' """ tree = ElementTree.parse(sin) for element in tree.findall(xpath): yield element.text if __name__ == '__main__': doctest.testmod(verbose=True) The third test fails with the following exception: ExpatError: reference to invalid character number: line 1, column 13 Is the � entity illegal XML? Regardless whether it is or not, the files I want to parse contain it, and I need some way to parse them. Any suggestions for another parser than Expat, or settings for Expat, that would allow me to do that?

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  • Can't store UTF-8 in RDS despite setting up new Parameter Group using Rails on Heroku

    - by Lail
    I'm setting up a new instance of a Rails(2.3.5) app on Heroku using Amazon RDS as the database. I'd like to use UTF-8 for everything. Since RDS isn't UTF-8 by default, I set up a new Parameter Group and switched the database to use that one, basically per this. Seems to have worked: SHOW VARIABLES LIKE '%character%'; character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server utf8 character_set_system utf8 character_sets_dir /rdsdbbin/mysql-5.1.50.R3/share/mysql/charsets/ Furthermore, I've successfully setup Heroku to use the RDS database. After rake db:migrate, everything looks good: CREATE TABLE `comments` ( `id` int(11) NOT NULL AUTO_INCREMENT, `commentable_id` int(11) DEFAULT NULL, `parent_id` int(11) DEFAULT NULL, `content` text COLLATE utf8_unicode_ci, `child_count` int(11) DEFAULT '0', `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`), KEY `commentable_id` (`commentable_id`), KEY `index_comments_on_community_id` (`community_id`), KEY `parent_id` (`parent_id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; In the markup, I've included: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> Also, I've set: production: encoding: utf8 collation: utf8_general_ci ...in the database.yml, though I'm not very confident that anything is being done to honor any of those settings in this case, as Heroku seems to be doing its own config when connecting to RDS. Now, I enter a comment through the form in the app: "Úbe® ƒåiL", but in the database I've got "Úbe® Æ’Ã¥iL" It looks fine when Rails loads it back out of the database and it is rendered to the page, so whatever it is doing one way, it's undoing the other way. If I look at the RDS database in Sequel Pro, it looks fine if I set the encoding to "UTF-8 Unicode via Latin 1". So it seems Latin-1 is sneaking in there somewhere. Somebody must have done this before, right? What am I missing?

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  • Jumping onto next string when the condition is met

    - by user98235
    This was a problem related to one of the past topcoder exam problems called HowEasy. Let's assume that we're given a sentence, for instance, "We a1re really awe~~~some" I just wanted to take get rid of every word in the sentence that doesn't contain alphabet characters, so in the above sentence, the desired output would be "We really" The below is the code I wrote (incomplete), and I don't know how to move on to the next string when the condition (the string contains a character that's not alphabet) is met. Could you suggest some revisions or methods that would allow me to do that? vect would be the vector of strings containing the desired output string param; cin>>param; stringstream ss(param); vector<string> vect; string c; while(ss >> c){ for(int i=0; i < c.length(); i++){ if(!(97<=int(c[i])&&int(c[i])<=122) && !(65<=int(c[i])&&int(c[i])<=90)){ //I want to jump onto next string once the above condition is met //and ignore string c; } vect.push_back(c); if (ss.peek() == ' '){ ss.ignore(); } } }

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • which one of these is an example of coercion

    - by user1890210
    I have been pondering a multiple choice question on coercion. One of the 4 examples a,b,c or d is an example of coercion. I narrowed it down to A or B. But I am having a problem choosing between the two. Cane someone please explain why one is coercion and one isn't. A) string s="tomat"; char c='o'; s=s+c; I thought A could be correct because we have two different types, character and string, being added. Meaning that c is promoted to string, hence coercion. B) double x=1.0; double y=2.0; int i=(int)(x+y); I also thought B was the correct answer because the double (x+y) is being turned into a int to be placed in i. But I thought this could be wrong because its being done actively through use of (int) rather than passively such as "int i = x + y" I'll list the other two options, even though I believe that neither one is the correct answer C) char A=0x20; A = A << 1 | 0x01; cout << A << endl; D) double x=1.0; double y=x+1; return 0; I'm not just looking for an answer, but an explanation. I have read tons of things on coercion and A and B both look like the right answer. So why is one correct and the other not.

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • Write to the second line of a PHP file

    - by Woz
    I have a php file that I want to add an include path to on the second line. I need to open the file and inset a line of code on line 2. I have tried a few techniques none of which are working but I think it has something to do with the text I am trying to write and possibly not escaping character correctly as I am not too familiar with file writing. So here is the file I want to write to: $file = $_SERVER['DOCUMENT_ROOT'].'/'.$domaindir.'/test.php'; Here is the piece of text I want to insert into the file: $dbfile = "include('".$_SERVER['DOCUMENT_ROOT']."/".$domaindir."/web_".$dbname.".inc.php');"; Then what I was doing was a string replace but all it did was bump the "session_start();" bit to a newline! Can anyone point me in the direction of a tutorial that might tell me how to insert this into the second line of my php file or indeed if anyone has any ideas? I can say for sure that the path to the PHP file is fully tested so i know its not that the file is not being open or written to. Any ideas would be much appreciated. Thanks in advance.

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  • Do I need to Salt and Hash a randomly generated token?

    - by wag2639
    I'm using Adam Griffiths's Authentication Library for CodeIgniter and I'm tweaking the usermodel. I came across a generate function that he uses to generate tokens. His preferred approach is to reference a value from random.org but I considered that superfluous. I'm using his fall back approach of randomly generating a 20 character long string: $length = 20; $characters = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'; $token = ''; for ($i = 0; $i < $length; $i++) { $token .= $characters[mt_rand(0, strlen($characters)-1)]; } He then hashes this token using a salt (I'm combing code from different functions) sha1($this->CI->config->item('encryption_key').$str); I was wondering if theres any reason to to run the token through the salted hash? I've read that simply randomly generating strings was a naive way of making random passwords but is the sh1 hash and salt necessary? Note: I got my encryption_key from https://www.grc.com/passwords.htm (63 random alpha-numeric)

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  • Efficient (basic) regular expression implementation for streaming data

    - by Brendan Dolan-Gavitt
    I'm looking for an implementation of regular expression matching that operates on a stream of data -- i.e., it has an API that allows a user to pass in one character at a time and report when a match is found on the stream of characters seen so far. Only very basic (classic) regular expressions are needed, so a DFA/NFA based implementation seems like it would be well-suited to the problem. Based on the fact that it's possible to do regular expression matching using a DFA/NFA in a single linear sweep, it seems like a streaming implementation should be possible. Requirements: The library should try to wait until the full string has been read before performing the match. The data I have really is streaming; there is no way to know how much data will arrive, it's not possible to seek forward or backward. Implementing specific stream matching for a couple special cases is not an option, as I don't know in advance what patterns a user might want to look for. For the curious, my use case is the following: I have a system which intercepts memory writes inside a full system emulator, and I would like to have a way to identify memory writes that match a regular expression (e.g., one could use this to find the point in the system where a URL is written to memory). I have found (links de-linkified because I don't have enough reputation): stackoverflow.com/questions/1962220/apply-a-regex-on-stream stackoverflow.com/questions/716927/applying-a-regular-expression-to-a-java-i-o-stream www.codeguru.com/csharp/csharp/cs_data/searching/article.php/c14689/Building-a-Regular-Expression-Stream-Search-with-the-NET-Framework.htm But all of these attempt to convert the stream to a string first and then use a stock regular expression library. Another thought I had was to modify the RE2 library, but according to the author it is architected around the assumption that the entire string is in memory at the same time. If nothing's available, then I can start down the unhappy path of reinventing this wheel to fit my own needs, but I'd really rather not if I can avoid it. Any help would be greatly appreciated!

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  • Keeping User-Input UITextVIew Content Constrained to Its Own Frame

    - by siglesias
    Trying to create a large textbox of fixed size. This problem is very similar to the 140 character constraint problem, but instead of stopping typing at 140 characters, I want to stop typing when the edge of the textView's frame is reached, instead of extending below into the abyss. Here is what I've got for the delegate method. Seems to always be off by a little bit. Any thoughts? - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { BOOL edgeBump = NO; CGSize constraint = textView.frame.size; CGSize size = [[textView.text stringByAppendingString:text] sizeWithFont:textView.font constrainedToSize:constraint lineBreakMode:UILineBreakModeWordWrap]; CGFloat height = size.height; if (height > textView.frame.size.height) { edgeBump = YES; } if([text isEqualToString:@"\b"]){ return YES; } else if(edgeBump){ NSLog(@"EDGEBUMP!"); return NO; } return YES; } EDIT: As per Max's suggestion below, here is the code that works: - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { CGSize constraint = textView.frame.size; NSString *whatWasThereBefore = textView.text; textView.text = [textView.text stringByReplacingCharactersInRange:range withString:text]; if (textView.contentSize.height >= constraint.height) { textView.text = whatWasThereBefore; } return NO; }

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  • Unexpected results when looking at ASCII codes in C++.

    - by Columbo
    Hello, The bit of code below is extracting ASCII codes from characters. When I convert characters in the normal ASCII region I get the value I expect. When I convert £ and € from the extened region I get a load of 1's padding the INT that I'm storing the character in. e.g. the output of the below is: 45 (ascii E as expected) FFFFFF80 (extended ascii € as expected but padded with ones) It's not causing me an issue but I'm just wondering why this happens. Here's the code... unsigned int asciichar[3]; string cTextToEncode = "E€"; for (unsigned int i = 0; i < cTextToEncode.length(); i++) { asciichar[i] = (unsigned int)cTextToEncode[i]; cout << hex << asciichar[i] << "\n"; } Can anyone explain why this is? Thanks

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  • How can I build a generic dataset-handling Perl library?

    - by Pep.
    Hello, I want to build a generic Perl module for handling and analysing biomedical character separated datasets and which can, most certain, be used on any kind of datasets that contain a mixture of categorical (A,B,C,..) and continuous (1.2,3,881..) and identifier (XXX1,XXX2...). The plan is to have people initialize the module and then use some arguments to point to the data file(s), the place were the analysis reports should be placed and the structure of the data. By structure of data I mean which variable is in which place and its name/type. And this is where I need some enlightenment. I am baffled how to do this in a clean way. Obviously, having people create a simple schema file, be it XML or some other format would be the cleanest but maybe not all people enjoy doing something like this. The solutions I can think of are: Create a configuration file in XML or similar and with a prespecified format. Pass the information during initialization of the module. Use the first row of the data as headers and try to guess types (ouch) Surely there must be a "canonical" way of doing this that is also usable and efficient. Thanks p.

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  • What are salesforce.com and Apex like as an application development platform?

    - by mhollers
    I have recently discovered that salesforce.com is much more than an online CRM after coming across a Morrison's Case Study in which they develop a works management application. I've been trying it out with a view to recreating our own Works Management system on the platform. My background is in Microsoft and .Net, and the obvious 1st choice would be asp.net. However, there's only really myself with .net experience and my manager with a more legacy Synergy programming background, and I am self taught and am looking at evaluating other RAD options (eg Ironspeed). the nature of the business is in the main 2-5 concurrent construction type contracts that run for 3-5 yrs each, each requiring 15-50 system users. Traditionally we have used our character based Works Mangement system for everything and tweaked it for each contract. The Salesforce licensing model on the face of it suits this sort of flexibilty, but I'm worried about the development flexibilty/learning curve and all the issues that surround lock-in. There doesn't seem to be much neutral sober analysis of the platform on the web that isn't salesforce's own material/blogs Has anyone any experience of developing an application on salesforce as compared to the more 'traditional' .Net route?

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  • How to transform a production to LL(1) grammar for a list separated by a semicolon?

    - by Subb
    Hi, I'm reading this introductory book on parsing (which is pretty good btw) and one of the exercice is to "build a parser for your favorite language." Since I don't want to die today, I thought I could do a parser for something relatively simple, ie a simplified CSS. Note: This book teach you how to right a LL(1) parser using the recursive-descent algorithm. So, as a sub-exercice, I am building the grammar from what I know of CSS. But I'm stuck on a production that I can't transform in LL(1) : //EBNF block = "{", declaration, {";", declaration}, [";"], "}" //BNF <block> =:: "{" <declaration> "}" <declaration> =:: <single-declaration> <opt-end> | <single-declaration> ";" <declaration> <opt-end> =:: "" | ";" This describe a CSS block. Valid block can have the form : { property : value } { property : value; } { property : value; property : value } { property : value; property : value; } ... The problem is with the optional ";" at the end, because it overlap with the starting character of {";", declaration}, so when my parser meet a semicolon in this context, it doesn't know what to do. The book talk about this problem, but in its example, the semicolon is obligatory, so the rule can be modified like this : block = "{", declaration, ";", {declaration, ";"}, "}" So, Is it possible to achieve what I'm trying to do using a LL(1) parser?

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  • Function calculating the probability of a letter in an sentence

    - by Mike
    I have a function that is supposed to calculate the number of times a letter occurs in a sentence, and based on that, calculate the probability of it occurring in the sentence. To accomplish this, I have a sentence: The Washington Metropolitan Area is the most educated and affluent metropolitan area in the United States. An array of structures, containing the letter, the number of times it occurs, and the probability of it occurring, with one structure for each letter character and an additional structure for punctuation and spaces: struct letters { char letter; int occur; double prob; }box[53]; This is the function itself: void probability(letters box[53], int sum { cout<<sum<<endl<<endl; for(int c8=0;c8<26;c8++) { box[c8].prob = (box[c8].occur/sum); cout<<box[c8].letter<<endl; cout<<box[c8].occur<<endl; cout<<box[c8].prob<<endl<<endl; } } It correctly identifies that there are 90 letters in the sentence in the first line, prints out the uppercase letter as per the structure in the second line of the for loop, and prints out the number of times it occurs. It continually prints 0 for the probability. What am I doing wrong?

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  • What is wrong with this Fortran '77 snippet?

    - by notJim
    I've been tasked with maintaing some legacy fortran code, and I'm having trouble getting it to compile with gfortran. I've written a fair amount of Fortran 95, but this is my first experience with Fortran 77. This snippet of code is the problematic one: CHARACTER*22 IFILE, OFILE IFILE='TEST.IN' OFILE='TEST.OUT' OPEN(5,FILE=IFILE,STATUS='NEW') OPEN(6,FILE=OFILE,STATUS='NEW') common/pabcde/nfghi When I compile with gfortran file.FOR, all lines starting with the common statement are errors (e.g. Error: Unexpected COMMON statement at (1) for each following line until it hits the 25 error limit). I compiled with -Wall -pedantic, but fixing the warnings did not fix this problem. The crazy thing is that if I comment out all 4 lines starting with IF='TEST.IN', the program compiles and works as expected, but I must comment out all of them. Leaving any of them uncommented gives me the same errors starting with the common statement. If I comment out the common statement, I get the same errors, just starting on the following line. I am on OS X Leopard (not Snow Leopard) using gfortran. I've used this very system with gfortran extensively to write Fortran 95 programs, so in theory the compiler itself is sane. What the hell is going on with this code?

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  • Quantifying the amount of change in a git diff?

    - by Alex Feinman
    I use git for a slightly unusual purpose--it stores my text as I write fiction. (I know, I know...geeky.) I am trying to keep track of productivity, and want to measure the degree of difference between subsequent commits. The writer's proxy for "work" is "words written", at least during the creation stage. I can't use straight word count as it ignores editing and compression, both vital parts of writing. I think I want to track: (words added)+(words removed) which will double-count (words changed), but I'm okay with that. It'd be great to type some magic incantation and have git report this distance metric for any two revisions. However, git diffs are patches, which show entire lines even if you've only twiddled one character on the line; I don't want that, especially since my 'lines' are paragraphs. Ideally I'd even be able to specify what I mean by "word" (though \W+ would probably be acceptable). Is there a flag to git-diff to give diffs on a word-by-word basis? Alternately, is there a solution using standard command-line tools to compute the metric above?

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  • RewriteRule to store thousands of files in subdirectories

    - by Brandon
    I have a website that will have millions of pages in a directory. I'd like to store those files on-disk in a bunch of subdirectories based on the first characters of the page name. For example http://mysite.com/hugedir/somefile.html would be stored in /var/www/html/hugedir/s/o/m/e/f/ile.html That is fairly trivial to do with a RewriteRule like so: RewriteRule ^hugedir/(.)(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}/$6.html RewriteRule ^hugedir/(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}.html RewriteRule ^hugedir/(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}.html RewriteRule ^hugedir/(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}.html RewriteRule ^hugedir/(.)(.*).html /hugedir/{$1}/{$2}.html RewriteRule ^hugedir/(.*).html /hugedir/{$1}.html However, the file name may contain hyphens or other non-standard characters and I'd really like to avoid having a directory named with a strange character. Ideally, I'd like to have a list of 'approved' characters and either eliminate or transform the unapproved characters to an underscore. Can anybody think of a way to do that? Or something else equivalent? Part of the requirement is that these be physical files on disk and it not be parsed with a scripting language.

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  • How does does ifstream eof() work?

    - by Chan
    Hello everyone, #include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <cctype> #include <fstream> using namespace std; int main() { fstream inf( "ex.txt", ios::in ); while( !inf.eof() ) { std::cout << inf.get() << "\n"; } inf.close(); inf.clear(); inf.open( "ex.txt", ios::in ); char c; while( inf >> c ) { std::cout << c << "\n"; } return 0; } I'm really confused about eof() function. Suppose my ex.txt's content is: abc It always reads an extra character and show -1. when reading using eof()? But the inf c gave the correct output which was 'abc'? Can anyone help me explain this? Best regards, Chan Nguyen

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  • DataTables - Total rowCount - How to cut euro sign in the columns?

    - by Ivan M
    For my DataTable I'm using the fnFooterCallback function to display the total amount of the column, which is working untill the columns contain a special character, like in this case a euro valuta sign. How can I adjust this code so it will not detect the euro sign? "fnFooterCallback": function ( nRow, aaData, iStart, iEnd, aiDisplay ) { /* * Calculate the total market share for all browsers in this table (ie inc. outside * the pagination) */ var iTotal = 0; for ( var i=0 ; i<aaData.length ; i++ ) { iTotal += aaData[i][7]*1; } /* Calculate the market share for browsers on this page */ var iPage = 0; for ( var i=iStart ; i<iEnd ; i++ ) { iPage += aaData[ aiDisplay[i] ][7]*1; } /* Modify the footer row to match what we want */ var nCells = nRow.getElementsByTagName('th'); nCells[1].innerHTML = parseInt(iPage); } Thank you in advance. EDIT With not detecting I mean to str_replace or something like that. Not familiar with javascript language..

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  • Escape characters in MySQL, in Ruby

    - by Swards
    I have a couple escaped characters in user-entered fields that I can't figure out. I know they are the "smart" single and double quotes, but I don't know how to search for them in mysql. The characters in ruby, when output from Ruby look like \222, \223, \224 etc irb> "\222".length => 1 So - do you know how to search for these in mysql? When I look in mysql, they look like '?'. I'd like to find all records that have this character in the text field. I tried mysql> select id from table where field LIKE '%\222%' but that did not work. Some more information - after doing a mysqldump, this is how one of the characters is represented - '\\xE2\\x80\\x99'. It's the smart single quote. Ultimately, I'm building an RTF file and the characters are coming out completely wrong, so I'm trying to replace them with 'dumb' quotes for now. I was able to do a gsub(/\222\, "'"). Thanks.

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  • Using the standard OBJECT tag, how can I display a java applet with automatic prompts to install Java and with fallback content?

    - by CB
    This is the code i'm currently using: (note - %s is replaced on the server side) <!--[if !IE]>--> <object type="application/x-java-applet" width="300" height="300" > <!--<![endif]--> <!--[if IE]> <object classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93" codebase="http://java.sun.com/update/1.6.0/jinstall-6u22-windows-i586.cab" type="application/x-java-applet" width="300" height="300" > <!--><!-- <![endif]--> <param name="codebase" value="/media/vnc/" > <param name="archive" value="TightVncViewer.jar" /> <param name="code" value="com.tightvnc.vncviewer.VncViewer" /> <param name="port" value="%s" /> <param name="Open New Window" value="yes" /> </object> When Java is installed, this works perfectly in both IE and Firefox. When Java is not installed, IE and Firefox both correctly prompt for an autodownload of Java 1.6 from the codebase line. (IE via the activex url given firefox via the Plugin Finder Service) Now, suppose I want fallback content to be shown if the plugin isn't installed, say a simple message like "Get Java". From reading the specs, i'd assume this should not change the plugin finding prompt - that is, rendering the fallback should be seen as a failure to render the object tag. Thus, I should still get the plugin finder service prompting me to install Java. Instead, simply adding a single character to the innerHTML of the object element causes Firefox to no longer prompt. Test this by visiting data:text/html,<object type='application/x-java-applet'>Java failed to load</object>. How can I keep firefox prompting to install Java while providing fallback content? URL to test Firefox's Java Plugin Finder Service: data:text/html,<object type='application/x-java-applet'/>

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  • How much does an InnoDB table benefit from having fixed-length rows?

    - by Philip Eve
    I know that dependent on the database storage engine in use, a performance benefit can be found if all of the rows in the table can be guaranteed to be the same length (by avoiding nullable columns and not using any VARCHAR, TEXT or BLOB columns). I'm not clear on how far this applies to InnoDB, with its funny table arrangements. Let's give an example: I have the following table CREATE TABLE `PlayerGameRcd` ( `User` SMALLINT UNSIGNED NOT NULL, `Game` MEDIUMINT UNSIGNED NOT NULL, `GameResult` ENUM('Quit', 'Kicked by Vote', 'Kicked by Admin', 'Kicked by System', 'Finished 5th', 'Finished 4th', 'Finished 3rd', 'Finished 2nd', 'Finished 1st', 'Game Aborted', 'Playing', 'Hide' ) NOT NULL DEFAULT 'Playing', `Inherited` TINYINT NOT NULL, `GameCounts` TINYINT NOT NULL, `Colour` TINYINT UNSIGNED NOT NULL, `Score` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `NumLongTurns` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Notes` MEDIUMTEXT, `CurrentOccupant` TINYINT UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`Game`, `User`), UNIQUE KEY `PGR_multi_uk` (`Game`, `CurrentOccupant`, `Colour`), INDEX `Stats_ind_PGR` (`GameCounts`, `GameResult`, `Score`, `User`), INDEX `GameList_ind_PGR` (`User`, `CurrentOccupant`, `Game`, `Colour`), CONSTRAINT `Constr_PlayerGameRcd_User_fk` FOREIGN KEY `User_fk` (`User`) REFERENCES `User` (`UserID`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `Constr_PlayerGameRcd_Game_fk` FOREIGN KEY `Game_fk` (`Game`) REFERENCES `Game` (`GameID`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=INNODB CHARACTER SET utf8 COLLATE utf8_general_ci The only column that is nullable is Notes, which is MEDIUMTEXT. This table presently has 33097 rows (which I appreciate is small as yet). Of these rows, only 61 have values in Notes. How much of an improvement might I see from, say, adding a new table to store the Notes column in and performing LEFT JOINs when necessary?

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  • Subversion unable to merge changes when using Dreamweaver

    - by neilc
    I've got a project running and we're using SVN as the version control. There are 3 devs on it. Dev1 = OSX + Textmate Dev2 = Windows 7 + Dreamweaver (plus tortoise svn) Dev3 = OSX + Coda Case 1 (expected): Dev1 and dev3 work on a file called signup.php. They work on different parts of the file. Dev1 commits it and dev3 updates their copy. signup.php is merged as expected. All good. Case 2 (not expected): Dev1 and dev2 work on a file called signup.php. They work on different parts of the file. Dev1 commits it and dev2 updates their copy. signup.php is always in conflict even though different parts of the file are worked on. This is not the expected behaviour experienced by dev1 and dev3. This works boths ways and each time dev1 updates dev2's changes he gets conflicts too. But never with dev3. Could this be down the way Dreamweaver is saving files ? Perhaps character encoding. We are all working in UTF8. These constant and unnecessary conflicts are becoming a massive distraction. Help !

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  • What are these stray zero-byte files extracted from tarball? (OSX)

    - by Scott M
    I'm extracting a folder from a tarball, and I see these zero-byte files showing up in the result (where they are not in the source.) Setup (all on OS X): On machine one, I have a directory /My/Stuff/Goes/Here/ containing several hundred files. I build it like this tar -cZf mystuff.tgz /My/Stuff/Goes/Here/ On machine two, I scp the tgz file to my local directory, then unpack it. tar -xZf mystuff.tgz It creates ~scott/My/Stuff/Goes/, but then under Goes, I see two files: Here/ - a directory, Here.bGd - a zero byte file. The "Here.bGd" zero-byte file has a random 3-character suffix, mixed upper and lower-case characters. It has the same name as the lowest-level directory mentioned in the tar-creation command. It only appears at the lowest level directory named. Anybody know where these come from, and how I can adjust my tar creation to get rid of them? Update: I checked the table of contents on the files using tar tZvf: toc does not list the zero-byte files, so I'm leaning toward the suggestion that the uncompress machine is at fault. OS X is version 10.5.5 on the unzip machine (not sure how to check the filesystem type). Tar is GNU tar 1.15.1, and it came with the machine.

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