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  • authorize.net SIM PCI compliance

    - by David
    Does anyone know if authorize.net's SIM rids you of having to be PCI compliant? The payment form is hosted on authorize.net's site and they're processing the payment. I know you can do a relay response which basically puts some of the transaction details in a url that goes back to your website(to display a receipt). I'm not sure what all information gets put into the url though. I'm wondering if that makes you have to become PCI compliant?

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  • Right-size IT Budgets with Windows Server 2012 "Storage Spaces"

    - by KeithMayer
    What is the Largest Single Cost Category in Your IT Hardware Budget? If you're like most of the enterprise customer organizations that were surveyed when we were designing Windows Server 2012, your answer is probably the same as theirs: STORAGE! For the organizations we surveyed, we found that as much as 60% of their annual hardware budgets were allocated to expensive hardware SAN solutions due to ever-increasing storage requirements. Wouldn't it be nice to have some of that budget back

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  • Are there any drawbacks to the Major.Minor.YMDD.Build version strategy?

    - by Chu
    I'm trying to come up with a good version strategy to fit our specific needs. We've proposed settling on this and I wanted to ask the question to see if anyone's experience would suggest avoiding this or altering it in any way. Here's our proposal: Versions are released in this format: MAJOR.MINOR.YMDD.BN. Here it is broken out: MAJOR & MINOR are typical; we'll increase MINOR when we feel code and new feature sets warrants it; once every few months most likely. MAJOR will increase ~yearly. YMDD: Y will be the last digit of the current year, so "1" for 2011, "2" for 2012, etc. A non-padded month will be used to keep the number smaller (9 instead of 09 for example). DD of course is the day, padded with a zero for days under 10. BN: BN is the build number and increases by one anytime we make a change to a branch of the code represented by the build, for example: If were to make a build today, our release would be version 5.0.1707.1. I release to QA today and 3 days from now QA finds that a change broke the save functionality on a page. Instead of me changing our current development code, I'd go back to the code that I used to create version 5.0.1707.1, make the fix there, then increase the BN portion of the version and would then re-release 5.0.1707.2 back to QA. In short, anytime a change is made to a branched version that isn't the active dev branch, we'd use the original version number and increase only the BN portion (even if the change happened 3 days, 3 weeks or 3 months from the initial release of that version). Anytime we make a new release from our Active dev branch, we'd come up with a new version based on the M/D of the release using the outlined strategy. We do this once every 2-3 weeks. Are there holes or pitfalls with this? If so, what are they? Thanks EDIT To clarify one point that I didn't get out very well - Oct/Nov/Dec will be two digits, it's only the year that won't be. So 9 for Sept, 10 for Oct, 11 for Nov, etc.

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  • Gnome Shell Thunderbird Mail Notification

    - by Nerdfest
    Does anyone know of a way to get persistent Gnome 3 panel notifications in Gnome 3 in Oneiric? It's one of the few things holding me back from using Gnome 3 regularly. I've actually found a way of moving the notifications from the (usually) hidden bottom bar to the top, but it does not move the Thunderbird icon. The icon also only tends to appear the first time mail is received. I'm very surprised this basic piece of functionality doesn't exist for Gnome Shell.

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  • Saving user details on OnSuspending event for Metro Style Apps

    - by nmarun
    I recently started getting to know about Metro Style Apps on Windows 8. It looks pretty interesting so far and VS2011 definitely helps making it easier to learn and create Metro Style Apps. One of the features available for developers is the ability to save user data so it can be retrieved the next time the app is run after being closed by the user or even launched from back suspended state. Here’s a little history on this whole ‘suspended’ state of a Metro Style app: Once the user say, ‘alt+tab...(read more)

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  • Retrieve Windows 8 Product Key from mainboard

    - by Brewer Gorge
    My new laptop came preinstalled with Windows 8. Naively, as I am, I just formatted the harddrive and installed fine old Ubuntu. Now I want to install Windows 8 for dual boot again, but I have no DVD and do download the ISO one needs a product key. That key is not on the back of the laptop anymore but somewhere on the mainboard. Is there any way to recover the product key from the mainboard using Ubuntu?

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  • Why do we (really) program to interfaces?

    - by Kyle Burns
    One of the earliest lessons I was taught in Enterprise development was "always program against an interface".  This was back in the VB6 days and I quickly learned that no code would be allowed to move to the QA server unless my business objects and data access objects each are defined as an interface and have a matching implementation class.  Why?  "It's more reusable" was one answer.  "It doesn't tie you to a specific implementation" a slightly more knowing answer.  And let's not forget the discussion ending "it's a standard".  The problem with these responses was that senior people didn't really understand the reason we were doing the things we were doing and because of that, we were entirely unable to realize the intent behind the practice - we simply used interfaces and had a bunch of extra code to maintain to show for it. It wasn't until a few years later that I finally heard the term "Inversion of Control".  Simply put, "Inversion of Control" takes the creation of objects that used to be within the control (and therefore a responsibility of) of your component and moves it to some outside force.  For example, consider the following code which follows the old "always program against an interface" rule in the manner of many corporate development shops: 1: ICatalog catalog = new Catalog(); 2: Category[] categories = catalog.GetCategories(); In this example, I met the requirement of the rule by declaring the variable as ICatalog, but I didn't hit "it doesn't tie you to a specific implementation" because I explicitly created an instance of the concrete Catalog object.  If I want to test the functionality of the code I just wrote I have to have an environment in which Catalog can be created along with any of the resources upon which it depends (e.g. configuration files, database connections, etc) in order to test my functionality.  That's a lot of setup work and one of the things that I think ultimately discourages real buy-in of unit testing in many development shops. So how do I test my code without needing Catalog to work?  A very primitive approach I've seen is to change the line the instantiates catalog to read: 1: ICatalog catalog = new FakeCatalog();   once the test is run and passes, the code is switched back to the real thing.  This obviously poses a huge risk for introducing test code into production and in my opinion is worse than just keeping the dependency and its associated setup work.  Another popular approach is to make use of Factory methods which use an object whose "job" is to know how to obtain a valid instance of the object.  Using this approach, the code may look something like this: 1: ICatalog catalog = CatalogFactory.GetCatalog();   The code inside the factory is responsible for deciding "what kind" of catalog is needed.  This is a far better approach than the previous one, but it does make projects grow considerably because now in addition to the interface, the real implementation, and the fake implementation(s) for testing you have added a minimum of one factory (or at least a factory method) for each of your interfaces.  Once again, developers say "that's too complicated and has me writing a bunch of useless code" and quietly slip back into just creating a new Catalog and chalking any test failures up to "it will probably work on the server". This is where software intended specifically to facilitate Inversion of Control comes into play.  There are many libraries that take on the Inversion of Control responsibilities in .Net and most of them have many pros and cons.  From this point forward I'll discuss concepts from the standpoint of the Unity framework produced by Microsoft's Patterns and Practices team.  I'm primarily focusing on this library because it questions about it inspired this posting. At Unity's core and that of most any IoC framework is a catalog or registry of components.  This registry can be configured either through code or using the application's configuration file and in the most simple terms says "interface X maps to concrete implementation Y".  It can get much more complicated, but I want to keep things at the "what does it do" level instead of "how does it do it".  The object that exposes most of the Unity functionality is the UnityContainer.  This object exposes methods to configure the catalog as well as the Resolve<T> method which is used to obtain an instance of the type represented by T.  When using the Resolve<T> method, Unity does not necessarily have to just "new up" the requested object, but also can track dependencies of that object and ensure that the entire dependency chain is satisfied. There are three basic ways that I have seen Unity used within projects.  Those are through classes directly using the Unity container, classes requiring injection of dependencies, and classes making use of the Service Locator pattern. The first usage of Unity is when classes are aware of the Unity container and directly call its Resolve method whenever they need the services advertised by an interface.  The up side of this approach is that IoC is utilized, but the down side is that every class has to be aware that Unity is being used and tied directly to that implementation. Many developers don't like the idea of as close a tie to specific IoC implementation as is represented by using Unity within all of your classes and for the most part I agree that this isn't a good idea.  As an alternative, classes can be designed for Dependency Injection.  Dependency Injection is where a force outside the class itself manipulates the object to provide implementations of the interfaces that the class needs to interact with the outside world.  This is typically done either through constructor injection where the object has a constructor that accepts an instance of each interface it requires or through property setters accepting the service providers.  When using dependency, I lean toward the use of constructor injection because I view the constructor as being a much better way to "discover" what is required for the instance to be ready for use.  During resolution, Unity looks for an injection constructor and will attempt to resolve instances of each interface required by the constructor, throwing an exception of unable to meet the advertised needs of the class.  The up side of this approach is that the needs of the class are very clearly advertised and the class is unaware of which IoC container (if any) is being used.  The down side of this approach is that you're required to maintain the objects passed to the constructor as instance variables throughout the life of your object and that objects which coordinate with many external services require a lot of additional constructor arguments (this gets ugly and may indicate a need for refactoring). The final way that I've seen and used Unity is to make use of the ServiceLocator pattern, of which the Patterns and Practices team has also provided a Unity-compatible implementation.  When using the ServiceLocator, your class calls ServiceLocator.Retrieve in places where it would have called Resolve on the Unity container.  Like using Unity directly, it does tie you directly to the ServiceLocator implementation and makes your code aware that dependency injection is taking place, but it does have the up side of giving you the freedom to swap out the underlying IoC container if necessary.  I'm not hugely concerned with hiding IoC entirely from the class (I view this as a "nice to have"), so the single biggest problem that I see with the ServiceLocator approach is that it provides no way to proactively advertise needs in the way that constructor injection does, allowing more opportunity for difficult to track runtime errors. This blog entry has not been intended in any way to be a definitive work on IoC, but rather as something to spur thought about why we program to interfaces and some ways to reach the intended value of the practice instead of having it just complicate your code.  I hope that it helps somebody begin or continue a journey away from being a "Cargo Cult Programmer".

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  • The Best How-To Geek Articles for March 2012

    - by Asian Angel
    March was a busy month here at HTG where we covered topics such as properly scanning photos (and getting better images), the best tips for securing your data, identifying network abuse with Wireshark, and more. Join us as we look back at the most popular articles from this past month. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • Ubuntu hangs on booting up after a update

    - by alFReD NSH
    I've made a clean install yesterday, for the first time restarted, everything went good and then after I updated packages and copied my old home directory to replace the new one, when I restarted it hung when it was booting. I tried reinstalling again and doing the same thing, but again same thing happened. Here's what I see, before when the Ubuntu logo with the five dots is shown: Then after that, 3 or 4 of the dots will load and hangs there. If I press arrow up before that, this will be shown I started my laptop again today(the pictures are for the day before) and after that, boot up with live CD and got the logs. dmesg: http://pastebin.com/aVxV7BQF syslog: http://pastebin.com/4E2BrRUK And some info: alfred@alFitop:~$ uname -a Linux alFitop 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux lshw: http://pastebin.com/AZbKJmsT sources.list : http://pastebin.com/2HazmuyV My problem is a bit similar to here: http://ubuntuforums.org/showthread.php?t=1918271 Though I didn't change my x.org config. Only changed home directory and updated packages. I've tried memtest and fschk, both passed. In the recovery mode boot option, I've also realized that same things happen in failsafe graphical mode. But when I go into the network mode, I can boot up my system, but of course same the graphics are just basic. Adding blacklist intel_ips to /etc/modprobe.d/blacklist.conf solves the first message, but still I get the broken pipe and CPU stack traces. The current kernel version is 3.2.0-25, I've tried booting up in the 3.2.0-23(the one the installer came with, but same results.) Also uninstalled apparmor, didn't help. I've installed Ubuntu again, this time without copying the home directory, also same result. --- UPDATE --- This problem was solved before with removing backports, but its back again! I've updated my laptop last night and the problem came back. It's definitely one of these packages. My /var/log/apt/term.log and /var/log/apt/history.log. I'm almost having the same situation. --- UPDATE --- I realized this also have happened on times that I have updated(haven't restarted after it) and my computer power has been cut off and its shutdown due to lack of power. And I realized if I just do as I answered but not in somewhere without GUI(networking mode has the GUI) it wouldn't work.

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  • ZFS pool broken after upgrading to 14.04 LTS

    - by cruiserparts
    Well, I have been putting off upgrading to 14.04 for fear that I would break something. Actually for fear that it would break zfs (or I would break it). I am bascially slightly better than novice at linux. Spent the last couple of hours trying to get the pool back. Now I am at the stage where I don't think I have a complete failure, but I am worried that I may break it. So if could help me not break it, and recover it, I would be thankful. My zfs is file storage and not boot. It was working fine for a year and was working perfectly before the upgrade (scrub and everything was fine). I was confident that the upgrade would work (or at least I could fix it) because I had upgraded once in the past, the pool went missing, but I was able to get it back. I have reinstalled zfs, zfs utilities, and some dependencies (after searching this forum) I think what happened is 14.04 deleted some config file, or specified disk names differntly, but I could be wrong. When I set the pool up originally, I was using specific device Ids as I recall (because I did not want to break things if they got reassigned at boot) So see if this helps. I can confirm that old mountpoint folders are there but empty. no talloc stackframe at ../source3/param/loadparm.c:4864, leaking memory pool: naspool1 state: UNAVAIL status: One or more devices could not be used because the label is missing or invalid. There are insufficient replicas for the pool to continue functioning. action: Destroy and re-create the pool from a backup source. see: http://zfsonlinux.org/msg/ZFS-8000-5E scan: none requested config: NAME STATE READ WRITE CKSUM naspool1 UNAVAIL 0 0 0 insufficient replicas raidz1-0 UNAVAIL 0 0 0 insufficient replicas scsi-SATA_WDC_WD1001FALS-_WD-WMATV0990825 UNAVAIL 0 0 0 scsi-SATA_WDC_WD1001FALS-_WD-WMATV2995365 UNAVAIL 0 0 0 scsi-SATA_WDC_WD10EARS-00_WD-WMAV51894349 UNAVAIL 0 0 0 ___@ourserver:~$ sudo zpool import naspool1 cannot import 'naspool1': a pool with that name is already created/imported, and no additional pools with that name were found ___@ourserver:~$ sudo zfs list no datasets available What other output can I post to help? I'm thinking the update deleted some zfs config files. It seems like the pool exists and certainly 3 perfectly working disks did not fail at once. I am worried that I may break something without a little bit of guideance. Thanks.

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  • ASP.NET Web Forms is bad, or what am I missing?

    - by iveqy
    Being a PHP guy myself I recently had to write a spider to an asp.net site. I was really surprised by the different approach to ajax and form-handling. For example, in the PHP sites I've worked with, a deletion of a database entry would be something like: GET delete.php?id=&confirm=yes and get a "success" back in some form (in the ajax case, probably a json reply). In this asp.net application you would instead post a form, including all inputs on the page, with a huge __VIEWSTATE and __EVENTVALIDATION. This would be more than 10 times as big as above. The reply would be the complete side again, with a footer containing some structured data for javascript to parse and display the result. Again, the whole page is sent, and then throwed away(?) since it's already displayed. Why not just send the footer with the data to parse (it's not json nor xml but a | separated list). I really can't see why you would design a system that way. Usually you've a fast client, and a somewhat fast server but a really slow connection. Why not keep the datatransfer to a minimum? Why those huge __VIEWSTATE and __EVENTVALIDATION? It seems that everything is done way to chatty and way to complicated. I really can't see the point and that usually means that I'm missing something. So please tell me, what are the reasons for this design and what benefits (and weaknesses) does it have? (Yes I know that __VIEWSTATE is used to tell what type of form-konfiguration should be sent back to the server. But WHY is this needed?) Please keep this discussion strictly technical and avoid flamewars. Update: Please excuse the somewhat rantish question. I tried to explain my view to be able to get a better answer. I am not saying that asp.net is bad, I am saying that I don't understand the meaning of those concepts. Usually that means that I've things to learn instead of the concepts beeing wrong. I appreciate the explanations about that "you don't have to do this way in asp.net", I'll read up on MVC and other .net technologies. However, there most be a reason for this site (the one I referred to) to be written the way it is. It's written by professionals for a big organisation with far more experience than what I've. Any explanation about their (possible) design choice would be welcome.

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  • How to make changes in gconf-editor permanent

    - by Kristal
    Every time I open my computer, I need to manually unset the value of button_layout in gconf-editor in /apps/metacity/general to make to the close, minimize and maximize buttons on the right side of the window, but every time I restart my computer it changes back to the left side. I've tried to right-click the setting and choose "set as default" - but this doesn't work. How can I make this be permanent?

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  • tumblr blog under subdomain blog.mysite.com - do i still get the benefit?

    - by sam
    ive got a tumblr blog for my main site, i use it more as a proper blog with articles and images, rather than just a tumblog. The blog is mapped to blog.mydomain.com Becuase of the ease of 'social' reposting in tumblr people often repost my articles (which is great - Backlinks !) But all these links go back to my blog and not my main site which is a mydomain.com does google see blog.mydomain and mydomain as the same / linked item and is my main site getting the benefit of these links ?

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  • How to install my currrent Ubuntu based OS on to an extenal drive?

    - by Godel Fishbreath
    I have found urls to install ubuntu to a HD. But my current system has been upgraded and updated so often that it does not resemble anything on the web or on my drive disks. So giving my a url to how to install ubuntu will fail. Give me instead 'how to install my current Linux/Ubuntu based system (11.04) and all the upgrades to my external HD. Or alternately how to back up the OS into a bootable external HD. I am looking for either urls or a very complete explanation.

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  • Cocos2d-x v3.1 for WinPhone 8 auto change texture after resumed from background

    - by Bình Nguyên
    I have some sprites in my game (for Windows Phone 8). These are my steps to reproduce the problem: Open game Play (this is an optional step) Press Windows button to send game to background Press Back button to resume game The problem is: After the game has resumed, some sprites exchange textures, some sprites go black (like there is no texture being bound). I'm using cocos2dx version 3.1.1. Can someone help me to solve this problem?

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  • Displaylink USB show "Logo / Loading" on monitor

    - by Ken Le
    I tried with this problem for 2 years already. LOL, today, I install Ubuntu for I have to resolve it or I will back to stupid Windows 7. First, I have 3 monitors. My graphic card is support dual ( ATI Radeon ), so I have no problem on extend those multi monitor on VGA and DVI. The 3rd monitor is Displaylink USB. After installed everything required, when I reboot, the displaylink monitor show "Ubuntu ...." like logo / loading screen. I go to System Display , Detect monitor, it only show my 1st and 2nd, NO 3RD Displaylink. I can move my mouse between those 1st & 2nd, but the 3rd is only show the Ubuntu Screen. I press Ctrl+Alt+1, then screen switch to Displaylink USB 3RD monitor, but its "Terminal" not a desktop. Then I press Ctrl+Alt+7 , the screen switch back to my 1st, 2nd, and the displaylink 3rd is witch back to Logo / Ubuntu again. This is my /etc/X11/xorg.conf : Section "ServerLayout" Identifier "X.org Configured" Screen 0 "aticonfig-Screen[0]-0" 0 0 Screen 1 "DisplayLinkScreen" Leftof "aticonfig-Screen[0]-0" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "dbe" Load "dri" Load "record" Load "extmod" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DisplayLinkMonitor" EndSection Section "Monitor" Identifier "0-DFP1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1680x1050" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "1680 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" Option "Monitor-DFP1" "0-DFP1" Option "Monitor-CRT2" "0-CRT2" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "DisplayLinkDevice" Driver "displaylink" Option "fbdev" "/dev/fb1" Option "ShadowFB" "off" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3600 1920 Depth 24 EndSubSection EndSection Section "Screen" Identifier "DisplayLinkScreen" Device "DisplayLinkDevice" Monitor "DisplayLinkMonitor" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection EndSection

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  • How do you make it so when you click an app on the side it jumps to the opened app

    - by Matt
    I'm not sure what I did but I had it so I could click on the icon that split it into 4 screens and throw whatever I wanted on whichever screen I wanted but I fiddled around with some stuff and made it so that now when I click on the app, say I have Firefox open but it isn't on the active page, it does nothing. Whereas before in the same situation when I clicked on the active app it would sling me across to whichever of the four screens it was located on; how do I get back to this setting?

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  • Which Document Requires A Single Uri For Web Resources?

    - by Pietro Speroni
    I know that giving short, clear URI that do not change with time is considered good manners, but I need to create a system that is designed not to have them. But to do this I need to go back and find the document in which first it was explained that there should be a single URI per resource. And that it should not change with time. It is probably a document from T.B.L. or from the w3c. Anyone knows which document would that be? Thanks

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  • What effects do various drugs have on coding style / productivity? [closed]

    - by codecraft
    Can anyone tell me what the effect of various drugs are on coding style, and if coding on drugs can be more productive, or more fun? Are some types of drugs better suited to certain tasks and phases of software development? And which programming languages are best suited to coding on drugs? It would be great if you could back up your answers by data, probably even code snippets showcasing the effect of the drug experience.

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  • Google I/O 2012 - Building Android Applications that Use Web APIs

    Google I/O 2012 - Building Android Applications that Use Web APIs Yaniv Inbar Google offers a large and growing set of back-end services, from AdSense to Tasks to Calendar to Google+, that can enrich your app, and increasingly they have a uniform set of APIs. This session discusses how to use them efficiently and securely, including authenticating safely and with good user experience, and describes Android-specific app-level optimizations. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 563 12 ratings Time: 55:14 More in Science & Technology

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  • Blogging from the PASS Summit : Nov. 8th keynote

    - by AaronBertrand
    Douglas McDowell talks about day 1, the video montage featuring folks here from all over the world, and the fiscal year. The important point I took from this is that PASS is a non-profit committed to investing its revenue back into the community. They are hiring another full-time community evangelist, adding IT resources for online resources like the SQL Saturday site, and further expanding global efforts. He introduces the new board members: Wendy Pastrick, James Rowland-Jones, and Sri Sridharan....(read more)

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  • Last selected program or item not listed on Unity Dash

    - by Nur
    I think something is broken in my Ubuntu configuration because whenever I'm run a program or search a file on Dash, the last entry usually always added to left most item on Dash, but now it's not, I just realized this after couple of hour, my Dash look the same. How to set it back to default behavior? Because it's pretty annoying and time consuming if you have to type everything over and over when the default is just press Enter to open last item. I'm on Raring.

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