Search Results

Search found 19701 results on 789 pages for 'disk images'.

Page 177/789 | < Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >

  • Windows Azure v1.7 Spring Release Today&ndash;New Management Dashboard

    - by ToStringTheory
    Today, Microsoft will be publicly releasing a new version of Azure for public consumption.  The web conference, at http://www.meetwindowsazure.com will be airing at 1 PM PST.  They have already released an update to the Service Dashboard that can be accessed by going to http://manage.windowsazure.com.  I have some images of the new dashboard here that I have gathered and removed any PII from.  Let me know what you think! Images You should be able to click any of the images for a full resolution image. Tutorial The first thing you get after signing in is the tutorial: Landing After the tutorial completes, you get a screen with services that are active on your account on the left, and a list of ALL services (db/blob/SQL Azure) on the right.  I like the quick access to services across any of my subscriptions: Service Information These are images from a running web site with several roles.  I love how easy they have made many of the features: SQL Azure They have given some great quick functionality for looking at your DB information: Storage Here is the basic information that they give you for any storage accounts you have: Adding Services Super quick and easy to add services with the new UI: Conclusion I am EXCITED!  As you may have seen in the left side of my blog, I am an MCPD in Azure Development, and I must say that I am excited to see Microsoft moving forward with the technology and not letting it stagnate.  After as much as I have fought the other Azure dashboard, I like the friendliness and fluidity of this one. The important thing to note about ALL of the images above: this is HTML, not Silverlight.  The responsiveness is FAST on all of the actions I completed, and I believe that this is a big step forward for Azure… So, what do you think?

    Read the article

  • Grub2 attempting to boot hd1 when it should boot hd0

    - by JoBu1324
    I'm attempting to perform a "normal" install on a USB3 SSD (I don't know if it is noteworthy, but I don't have a swap partition). The installation proceeds normally (I'm installing from a USB2 device I created using LiLi Boot, with a copy of Ubuntu 12.10 64bit that I downloaded directly from the source. The system I'm running Ubuntu on has had a more traditional installation of ubuntu running on it without issue (also 12.10), so I know that everything works A-OK when booting from a 7200RPM internal disk. There are a number of oddities that I've noticed so far, including graphics corruption, but the first and most pressing issue is that Grub2 refuses to recognize the correct hd. From /boot/grub/grub.cfg: if [ x$feature_default_font_path = xy ] ; then font=unicode else insmod part_msdos insmod ext2 set root='hd1,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd1,msdos1 --hint-efi=hd1,msdos1 --hint-baremetal=ahci1,msdos1 b58ee4f7-d41d-400a-b7b8-18bd1f0ae9d3 else search --no-floppy --fs-uuid --set=root b58ee4f7-d41d-400a-b7b8-18bd1f0ae9d3 fi font="/usr/share/grub/unicode.pf2" fi This is from a 100% fresh install of linux (first boot), which was installed while no hard drives were connected to the system, other than the USB2 LiLi drive. The system refuses to boot unless I change the hd1,msdos1 - hd0,msdos1 in the grub menu at boot, when it is the only disk device connected to the PC. What options are left for me to troubleshoot this issue? I've been racking my brains and taxing the internet trying to dig up something on this problem, but now I'd like to see if the Ubuntu community can rise to the challenge and help me fix this boot problem. This is the second time I've attempted this particular setup. The first time, after days of wasted time, I managed to get it to boot every other boot - i.e. every even boot it would boot into Ubuntu like it was happy; every odd boot it would boot into the BusyBox or Grub prompt. At one point it complained that it couldn't find /dev/disk/by-uuid/[the disk], which I found most perplexing, since the disk was there and booted before and after the occurrence (with intervention).

    Read the article

  • "Misaligned partition" - Should I do repartition (how?)

    - by RndmUbuntuAmateur
    Tried to install Ubuntu 12.04 from USB-stick alongside the existing Win7 OS 64bit, and now I'm not sure if install was completely successful: Disk Utility tool claims that the Extended partition (which contains Ubuntu partition and Swap) is "misaligned" and recommends repartition. What should I do, and if should I do this repartition, how to do it (especially if I would like not to lose the data on Win7 partition)? Background info: A considerably new Thinkpad laptop (UEFI BIOS, if that matters). Before install there were already a "SYSTEM_DRV" partition, the main Windows partition and a Lenovo recovery partition (all NTFS). Now the table looks like this: SYSTEM_DRV (sda1), Windows (sda2), Extended (sda4) (which contains Linux (sda5; ext4) and Swap (sda6)) and Recovery (sda3). Disk Utility Tool gives a message as follows when I select Ext: "The partition is misaligned by 1024 bytes. This may result in very poor performance. Repartitioning is suggested." There were couple of problems during the install, which I describe below, in the case they happen to be relevant. Installer claimed that it recognized existing OS'es fine, so I checked the corresponding option during the install. Next, when it asked me how to allocate the disk space, the first weird thing happened: the installer give me a graphical "slide" allocate disk space for pre-existing Win7 OS and new Ubuntu... but it did not inform me which partition would be for Ubuntu and which for Windows. ..well, I decided to go with the setting installer proposed. (not sure if this is relevant, but I guess I'd better mention it anyway - the previous partition tools have been more self-explanatory...) After the install (which reported no errors), GRUB/Ubuntu refused to boot. Luckily this problem was quite straightforwardly resolved with live-Ubuntu-USB and Boot-Repair ("Recommended repair" worked just fine). After all this hassle I decided to check the partition table "just to be sure"- and the disk utility gives the warning message I described.

    Read the article

  • Deduping your redundancies

    - by nospam(at)example.com (Joerg Moellenkamp)
    Robin Harris of Storagemojo pointed to an interesting article about about deduplication and it's impact to the resiliency of your data against data corruption on ACM Queue. The problem in short: A considerable number of filesystems store important metadata at multiple locations. For example the ZFS rootblock is copied to three locations. Other filesystems have similar provisions to protect their metadata. However you can easily proof, that the rootblock pointer in the uberblock of ZFS for example is pointing to blocks with absolutely equal content in all three locatition (with zdb -uu and zdb -r). It has to be that way, because they are protected by the same checksum. A number of devices offer block level dedup, either as an option or as part of their inner workings. However when you store three identical blocks on them and the devices does block level dedup internally, the device may just deduplicated your redundant metadata to a block stored just once that is stored on the non-voilatile storage. When this block is corrupted, you have essentially three corrupted copies. Three hit with one bullet. This is indeed an interesting problem: A device doing deduplication doesn't know if a block is important or just a datablock. This is the reason why I like deduplication like it's done in ZFS. It's an integrated part and so important parts don't get deduplicated away. A disk accessed by a block level interface doesn't know anything about the importance of a block. A metadata block is nothing different to it's inner mechanism than a normal data block because there is no way to tell that this is important and that those redundancies aren't allowed to fall prey to some clever deduplication mechanism. Robin talks about this in regard of the Sandforce disk controllers who use a kind of dedup to reduce some of the nasty effects of writing data to flash, but the problem is much broader. However this is relevant whenever you are using a device with block level deduplication. It's just the point that you have to activate it for most implementation by command, whereas certain devices do this by default or by design and you don't know about it. However I'm not perfectly sure about that ? given that storage administration and server administration are often different groups with different business objectives I would ask your storage guys if they have activated dedup without telling somebody elase on their boxes in order to speak less often with the storage sales rep. The problem is even more interesting with ZFS. You may use ditto blocks to protect important data to store multiple copies of data in the pool to increase redundancy, even when your pool just consists out of one disk or just a striped set of disk. However when your device is doing dedup internally it may remove your redundancy before it hits the nonvolatile storage. You've won nothing. Just spend your disk quota on the the LUNs in the SAN and you make your disk admin happy because of the good dedup ratio However you can just fall in this specific "deduped ditto block"trap when your pool just consists out of a single device, because ZFS writes ditto blocks on different disks, when there is more than just one disk. Yet another reason why you should spend some extra-thought when putting your zpool on a single LUN, especially when the LUN is sliced and dices out of a large heap of storage devices by a storage controller. However I have one problem with the articles and their specific mention of ZFS: You can just hit by this problem when you are using the deduplicating device for the pool. However in the specifically mentioned case of SSD this isn't the usecase. Most implementations of SSD in conjunction with ZFS are hybrid storage pools and so rotating rust disk is used as pool and SSD are used as L2ARC/sZIL. And there it simply doesn't matter: When you really have to resort to the sZIL (your system went down, it doesn't matter of one block or several blocks are corrupt, you have to fail back to the last known good transaction group the device. On the other side, when a block in L2ARC is corrupt, you simply read it from the pool and in HSP implementations this is the already mentioned rust. In conjunction with ZFS this is more interesting when using a storage array, that is capable to do dedup and where you use LUNs for your pool. However as mentioned before, on those devices it's a user made decision to do so, and so it's less probable that you deduplicating your redundancies. Other filesystems lacking acapability similar to hybrid storage pools are more "haunted" by this problem of SSD using dedup-like mechanisms internally, because those filesystem really store the data on the the SSD instead of using it just as accelerating devices. However at the end Robin is correct: It's jet another point why protecting your data by creating redundancies by dispersing it several disks (by mirror or parity RAIDs) is really important. No dedup mechanism inside a device can dedup away your redundancy when you write it to a totally different and indepenent device.

    Read the article

  • Can't boot to Ubuntu 11.10 after installation with Windows 7

    - by Tylor
    I just installed Ubuntu 11.10 on a machine with Windows 7 already installed. I want to setup the dualboot environment. I have a block of unallocated disk space at the end of the disk (some blog post suggested to do so). Then I started installing Ubuntu 11.10 on that part of disk. I installed the boot loader to /boot partition and the installation finished successfully. However, after installation, Ubuntu 11.10 doesn't show up on boot menu. Then I searched on Internet and I used EasyBCD to add a grub2 boot to boot menu. After this, the boot entry does show up in the boot menu, however it only boot into some sort of grub console. I tried many times, and it doesn't work. It looks like the boot loader is not properly installed? I only have one 1.5TB disk and the first 800GB is NTFS partition with Windows 7. Does this work?

    Read the article

  • not able to upload files into mediawiki -- weird one

    - by Michael
    Completely frustrating me. When I try and upload a small jpeg file I get the following error: Warning: wfMkdirParents: failed to mkdir "/usr/local/mediawiki-1.20.5/images/5/5d" mode 0777 in /usr/local/mediawiki-1.20.5/includes/GlobalFunctions.php on line 2546 CentOS 6.4 MediaWiki 1.20.5 PHP 5.5.0RC1 (apache2handler) MySQL 5.5.31 php.ini safe_mode = off; file_uploads = On max_file_uploads = 20 localsettings.php $wgEnableUploads = true; $wgUseImageMagick = true; $wgImageMagickConvertCommand = "/usr/bin/convert"; images folder chown apache:apache images/ chmod 755 -R images/ (threw error) chmod 777 -R images/ (threw error) I've restart apache and still cannot upload. I'm stumped. Any ideas?

    Read the article

  • How can I fix the screen blurred while installing Ubuntu 12.10 Bate1

    - by Marslo
    I installed Ubuntu 12.10 Bate1 yesterday, but the screen blurred always shows after selecting Install Ubuntu on a Hard Disk option and before waiting for the installation interface. Click here to check the screenshot. The method of installation is by U-disk, the name of Ubuntu 12.10 is quantal-desktop-i386.iso (the download link is from Universal-USB-Installer), and Universal-USB-Installer was used to write the Ubuntu 12.10 into U-disk. PS. Ubuntu 12.04 could be installed successful on my computer!

    Read the article

  • 16-bit PNGs in Slick2D

    - by Neglected
    I'm working on a project and I'm using some 3rd party sprites just to get it off the ground; recently I've come into a hitch. Slick2D doesn't seem to want to load my images. That is, it will warn me that images are the wrong bit-depth. All the images are in 16-bit PNG form (PNG is required for transparency). Is there any way I can disable the warning (being the bad guy programmer (the console print for each individual load REALLY SLOWS DOWN the image)) or is there another solution? I was thinking about converting all images (using imagemagick) to .gif (with an alpha channel). Would there be any loss in quality between formats? EDIT: I tried using imagemagick but some of the sprites use pure black so I can't do that without wrecking the image. EDIT2: using "identify" on any of the images show them as being 8-bit.. but Slick2D won't load them. What the hell? D: EDIT3: Issue solved (ish). If you are googling this then just disable the java png loader from slick by sticking this somewhere in your code (like the main method): System.setProperty("org.newdawn.slick.pngloader", "false");

    Read the article

  • Mod_rewrite on Alias directory

    - by crunchline
    I am moving from a WIMP setup to a WAMP setup. My images are on a separate drive. I need a default image served, when a file is not found. Currently it returns a 404 on images not found in the /images directory, and the 404.jpg is displayed for files not found on all the other directories. I tried changing [L] to [PT] but that did not do anything. in httpd.conf Alias /images "D:/images" in .htaccess RewriteCond %{REQUEST_FILENAME} !-s RewriteRule ^.*\.(gif|jpg|png)$ /404.jpg [L]

    Read the article

  • Is it OK to create all primary partitions.?

    - by james
    I have a 320GB hard disk. I only use either ubuntu or kubuntu (12.04 for now). I don't want to use windows or any other dual boot os. And i need only 3 partitions on my hard disk. One for the OS and remaining two for data storage. I don't want to create swap also. Now can i create all primary partitions on the hard disk. Are there any disadvantages in doing so. If all the partitions are primary i think i can easily resize partitions in future. On second thought i have the idea of using seperate partition for /home. Is it good practice . If i have to do this, i will create 4 partitions all primary. In any case i don't want to create more than 4 partitions . And i know the limit will be 4. So is it safe to create all 3 or 4 primary partitions. Pls suggest me, What are the good practices . (previously i used win-xp and win-7 on dual boot with 2 primary partitions and that bugged me somehow i don't remember. Since then i felt there should be only one primary partition in a hard disk.) EDIT 1 : Now i will use four partitions in the sequence - / , /home , /for-data , /swap . I have another question. Does a partition need continuous blocks on the disk. I mean if i want to resize partitions later, can i add space from sda3 to sda1. Is it possible and is it safe to do ?

    Read the article

  • Firefox Marketplace s'ouvre aux testeurs volontaires, la galerie d'applications Web de Mozilla disponible en version Aurora pour Android

    Premières images du Firefox OS Marketplace Des fuites dévoilent une galerie d'applications à interface minimaliste On le sait, Mozilla prépare le lancement de sa propre plateforme mobile appelée Firefox OS, prévue pour 2013. Nous avons eu un avant-goût de ce système d'exploitation, mais peu d'informations ont filtré sur sa galerie d'applications. Grâce à des images publiées en ligne, nous savons d'ores et déjà à quoi il ressemblerait. [IMG]http://idelways.developpez.com/news/images/firefoxOS-marketplace.png[/IMG]

    Read the article

  • E3 2012 : Square Enix dévoile "Luminous Studio ", son nouveau moteur de rendu, avec une vidéo rappelant l'univers de Final Fantasy

    E3 2012 : Square Enix dévoile "Luminous Studio " son nouveau moteur de rendu Une première démonstration dans la lignée des Final Fantasy Il y a sept mois, Square Enix avait présenté un nouveau moteur à la presse japonaise. Ce moteur vise les consoles à venir (XBox 720 / PS4). Voici les images qui avaient été présentées : [IMG]http://jeux.developpez.com/news/images/Luminous_Studio_1_thumb.jpg[/IMG] [IMG]http://jeux.developpez.com/news/images/Luminous_Studio_2_thumb.jpg[/IMG] Le développe...

    Read the article

  • Ubuntu 12.04 USB (HP)

    - by xShadoWolf
    I have put ubuntu 12.04 on a USB (Kingston 8GB) and I go to install and I can't it gives options for erase and something else I have 4 primary partitions win7 for my main partition and 3 created by HP HP_TOOLS, HP_RECOVERY and SYSTEM To get to my point how do I install ubuntu on HDD I have a HP probook 200 notebook PC. Can I remove any partitions? When I do sudo fdisk -l This Comes Up Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x3ed7e7b0 Device Boot Start End Blocks Id System /dev/sda1 * 2048 409599 203776 7 HPFS/NTFS/exFAT /dev/sda2 409600 946591743 473091072 7 HPFS/NTFS/exFAT /dev/sda3 946591744 976560127 14984192 7 HPFS/NTFS/exFAT /dev/sda4 976560128 976771119 105496 c W95 FAT32 (LBA) Disk /dev/sdb: 7803 MB, 7803174912 bytes 122 heads, 58 sectors/track, 2153 cylinders, total 15240576 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 8064 15240575 7616256 c W95 FAT32 (LBA)

    Read the article

  • Firefox Marketplace s'ouvre aux adopteurs précoces, la galerie d'applications Web de Mozilla disponible en version Aurora pour Android

    Premières images du Firefox OS Marketplace Des fuites dévoilent une galerie d'applications à interface minimaliste On le sait, Mozilla prépare le lancement de sa propre plateforme mobile appelée Firefox OS, prévue pour 2013. Nous avons eu un avant-goût de ce système d'exploitation, mais peu d'informations ont filtré sur sa galerie d'applications. Grâce à des images publiées en ligne, nous savons d'ores et déjà à quoi il ressemblerait. [IMG]http://idelways.developpez.com/news/images/firefoxOS-marketplace.png[/IMG]

    Read the article

  • UbuntuStudio 12.04 does not boot after install - no "intrd" image

    - by user72705
    After installing Ubuntu Studio 12.04 from DVD onto the fourth hard disk, it fails to boot, even when explicitly choosing the fourth hard disk as the boot device. I have SUSE 11.2 on the first 2 SCSI disks (which form a RAID) and Studio64 on the 1st IDE disk (that is, the third disk). Looking at the /boot directory on the Ubuntu partition, I see there is no initrd image. Editing the GRUB configuration file to include (hd3,1)/vmlinuz and of course (hd3,1)/initrd should fix the problem. But still GRUB gives a file not found error. This appears to me that, no mkintrd during the booting process (checked with LiveCD) runs like in OpenSUSE. How do I create the initrd to make Ubuntu bootable.

    Read the article

  • Grub not loading after Windows 8 Install

    - by RazorXsr
    My system was configured to dual boot Ubuntu 12.04.1 LTS and Windows 7. Today I got my hands on the MSDN release of Windows 8 and I installed it over my Windows 7. Now the computer just boots to Windows 8 directly without loading the GRUB screen. So I followed the steps as suggested in: https://help.ubuntu.com/community/RecoveringUbuntuAfterInstallingWindows. Running this command: ls -l /dev/disk/by-label/ gives the following output: total 0 lrwxrwxrwx 1 root root 10 Sep 11 07:51 Entertainment -> ../../sda2 lrwxrwxrwx 1 root root 10 Sep 11 02:45 PENDRIVE -> ../../sdb1 Also fdisk -l command gives this as the output: Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x1246aa23 Device Boot Start End Blocks Id System /dev/sda1 * 2048 319582199 159790076 7 HPFS/NTFS/exFAT /dev/sda2 319582208 602906623 141662208 7 HPFS/NTFS/exFAT /dev/sda3 602908672 625135615 11113472 83 Linux Disk /dev/sdb: 1939 MB, 1939865600 bytes 64 heads, 63 sectors/track, 939 cylinders, total 3788800 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 2248 3788799 1893276 c W95 FAT32 (LBA) So I assume that I have to run this: sudo grub-install /dev/sda3 to get GRUB up and running. But I am getting this error: /usr/sbin/grub-probe: error: cannot find a device for /boot/grub (is /dev mounted?). Can anyone please guide me in the right direction? The current Ubuntu installation is far too customized to my needs to lose it to a boot manager issue! Any help is much appreciated!

    Read the article

  • No Windows Option on Boot

    - by Okoning
    I've installed Ubuntu alongside Windows but at first didn't have a boot option menu. So, I installed bootrepair and ran it. This succeeded in granting me a GRUB boot option menu, but Windows isn't on it. Here is the bootrepair report: http://paste.ubuntu.com/8098527 Can anyone tell me what might be wrong? EDIT: I ran sudo fdisk -l and this is the output: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00023fe0 Device Boot Start End Blocks Id System /dev/sda1 * 2048 960096255 480047104 83 Linux /dev/sda2 960098302 976771071 8336385 5 Extended /dev/sda5 960098304 976771071 8336384 82 Linux swap / Solaris Disk /dev/sdb: 32.0 GB, 32015679488 bytes 255 heads, 63 sectors/track, 3892 cylinders, total 62530624 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdb1 * 32 62530623 31265296 c W95 FAT32 (LBA)

    Read the article

  • Stop Windows boot

    - by Parley Applegate
    Installed Ubuntu over a Windows8 trial. After installation, Windows8 still tries to boot. Wiped disk clean with Acronis and reinstall Ubuntu. Windows8 still tries to start, but goes to blank screen. Ubuntu never tries to boot. Naturally live mode works fine. What do you think of wiping disk again, install Windows7 and try using GRUB approach or do you know how to remove Windows from the cleaned disk?

    Read the article

  • Can't install Ubuntu 11.10 on a seperate disk partition. I have a log file. Please help!

    - by les02jen17
    Before I installed Ubuntu, I resized my C: drive (which has my Windows 7 OS). Prior to resizing, I even defragged the said drive. I tried using Wubi to install it on the created partition, but I receive an error. I have the log file and I would post it but it's too long and the site won't let me. :(So anyway, I wasn't able to install it, so I uninstalled it. Upon uninstalling Wubi and Ubuntu, I tried installing it by having the CD to my CD ROM. The installation was a success, however, upon rebooting I can neither boot to Ubuntu OR Windows 7. I get stuck in an infinite bootloop. I hope you can help me out! :(

    Read the article

  • ???????/?????!?????????????????

    - by user788995
    ????? ??:2012/01/23 ??:??????/?? ??????????????????????????????????Disk I/O???????????????????Disk I/O???????????????????????????????????????????????????? ??????????????????????????????????????????????????????? / ?????????????????Appendix ????????? ????????????????? http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/120106_D-12_Disk_1.wmv http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/mp4/120106_D-12_Disk_1.mp4 http://www.oracle.com/technetwork/jp/ondemand/db-technique/d-12-disk-1484778-ja.pdf

    Read the article

  • How to Use Images as Navigation with innerfade Slideshow?

    - by Katie
    I am very new to JavaScript and only have the most basic understanding of how it works, so please bear with me. :) I'm using the jquery.innerfade.js script to create a slideshow with fade transitions for a website I'm developing, and I have added navigation buttons (which are set as background-images) that navigate between the “slides”. The navigation buttons have three states: default/off, hover, and on (each state is a separate image). I created a separate JavaScript document to set the buttons to “on” when they are clicked. The “hover” state is achieved through the CSS. Both the slideshow and the navigation buttons work well. There is just one thing I want to add: I would like the appropriate navigation button to display as “on” while the related “slide” is “playing”. Here's the HTML: <div id="mainFeature"> <ul id="theFeature"> <li id="the1feature"><a href="#" name="#promo1"><img src="_images/carousel/promo1.jpg" /></a></li> <li id="the2feature"><a href="#" name="#promo2"><img src="_images/carousel/promo2.jpg" /></a></li> <li id="the3feature"><a href="#" name="#promo3"><img src="_images/carousel/promo3.jpg" /></a></li> </ul> <div id="promonav-con"> <div id="primarypromonav"> <ul class="links"> <li id="the1title" class="promotop"><a rel="1" href="#promo1" class="promo1" id="promo1" onMouseDown="promo1on()"><strong>Botox Cosmetic</strong></a></li> <li id="the2title" class="promotop"><a rel="2" href="#promo2" class="promo2" id="promo2" onMouseDown="promo2on()"><strong>Promo 2</strong></a></li> <li id="the3title" class="promotop"><a rel="3" href="#promo3" class="promo3" id="promo3" onMouseDown="promo3on()"><strong>Promo 3</strong></a></li> </ul> </div> </div> And here is the jquery.innerfade.js, with my changes: (function($) { $.fn.innerfade = function(options) { return this.each(function() { $.innerfade(this, options); }); }; $.innerfade = function(container, options) { var settings = { 'speed': 'normal', 'timeout': 2000, 'containerheight': 'auto', 'runningclass': 'innerfade', 'children': null }; if (options) $.extend(settings, options); if (settings.children === null) var elements = $(container).children(); else var elements = $(container).children(settings.children); if (elements.length > 1) { $(container).css('position', 'relative').css('height', settings.containerheight).addClass(settings.runningclass); for (var i = 0; i < elements.length; i++) { $(elements[i]).css('z-index', String(elements.length-i)).css('position', 'absolute').hide(); }; this.ifchanger = setTimeout(function() { $.innerfade.next(elements, settings, 1, 0); }, settings.timeout); $(elements[0]).show(); } }; $.innerfade.next = function(elements, settings, current, last) { $(elements[last]).fadeOut(settings.speed); $(elements[current]).fadeIn(settings.speed, function() { removeFilter($(this)[0]); }); if ((current + 1) < elements.length) { current = current + 1; last = current - 1; } else { current = 0; last = elements.length - 1; } this.ifchanger = setTimeout((function() { $.innerfade.next(elements, settings, current, last); }), settings.timeout); }; })(jQuery); // **** remove Opacity-Filter in ie **** function removeFilter(element) { if(element.style.removeAttribute){ element.style.removeAttribute('filter'); } } jQuery(document).ready(function() { jQuery('ul#theFeature').innerfade({ speed: 1000, timeout: 7000, containerheight: '291px' }); // jQuery('#mainFeature .links').children('li').children('a').attr('href', 'javascript:void(0);'); jQuery('#mainFeature .links').children('li').children('a').click(function() { clearTimeout(jQuery.innerfade.ifchanger); for(i=1;i<5;i++) { jQuery('#the'+i+'feature').css("display", "none"); //jQuery('#the'+i+'title').children('a').css("background-color","#226478"); } // if(the_widths[(jQuery(this).attr('rel')-1)]==960) { // jQuery("#vic").hide(); // } else { // jQuery("#vic").show(); // } // jQuery('#the'+(jQuery(this).attr('rel'))+'title').css("background-color", "#286a7f"); jQuery('#the'+(jQuery(this).attr('rel'))+'feature').css("display", "block"); clearTimeout(jQuery.innerfade.ifchanger); }); }); And the separate JavaScript that I created: function promo1on() {document.getElementById("promo1").className="promo1on"; document.getElementById("promo2").className="promo2"; document.getElementById("promo2").className="promo2"; } function promo2on() {document.getElementById("promo2").className="promo2on"; document.getElementById("promo1").className="promo1"; document.getElementById("promo3").className="promo3"; } function promo3on() {document.getElementById("promo3").className="promo3on"; document.getElementById("promo1").className="promo1"; document.getElementById("promo2").className="promo2"; } And, finally, the CSS: #mainFeature {float: left; width: 672px; height: 290px; margin: 0 0 9px 0; list-style: none;} #mainFeature li {list-style: none;} #mainFeature #theFeature {margin: 0; padding: 0; position: relative;} #mainFeature #theFeature li {position: absolute; top: 0; left: 0;} #promonav-con {width: 463px; height: 26px; padding: 0; margin: 0; position: absolute; z-index: 900; top: 407px; left: 283px;} #primarypromonav {padding: 0; margin: 0;} #mainFeature .links {padding: 0; margin: 0; list-style: none; position: relative; font-family: arial, verdana, sans-serif; width: 463px; height: 26px;} #mainFeature .links li.promotop {list-style: none; display: block; float: left; display: inline; margin: 0; padding: 0;} #mainFeature .links li a {display: block; float: left; display: inline; height: 26px; text-decoration: none; margin: 0; padding: 0; cursor: pointer;} #mainFeature .links li a strong {margin-left: -9999px;} #mainFeature .links li a.promo1 {background: url(../_images/carouselnav/promo1.gif); width: 155px;} #mainFeature .links li:hover a.promo1 {background: url(../_images/carouselnav/promo1_hover.gif); width: 155px;} #mainFeature .links li a.promo1:hover {background: url(../_images/carouselnav/promo1_hover.gif); width: 155px;} .promo1on {background: url(../_images/carouselnav/promo1_on.gif); width: 155px;} #mainFeature .links li a.promo2 {background: url(../_images/carouselnav/promo2.gif); width: 153px;} #mainFeature .links li:hover a.promo2 {background: url(../_images/carouselnav/promo2_hover.gif); width: 153px;} #mainFeature .links li a.promo2:hover {background: url(../_images/carouselnav/promo2_hover.gif); width: 153px;} .promo2on {background: url(../_images/carouselnav/promo2_on.gif); width: 153px;} #mainFeature .links li a.promo3 {background: url(../_images/carouselnav/promo3.gif); width: 155px;} #mainFeature .links li:hover a.promo3 {background: url(../_images/carouselnav/promo3_hover.gif); width: 155px;} #mainFeature .links li a.promo3:hover {background: url(../_images/carouselnav/promo3_hover.gif); width: 155px;} .promo3on {background: url(../_images/carouselnav/promo3_on.gif); width: 155px;} Hopefully this makes sense! Again, I'm very new to JavaScript/JQuery, so I apologize if this is a mess. I'm very grateful for any suggestions. Thanks!

    Read the article

  • Adding Another Parameter to my Custom jQuery Gallery

    - by steve
    My website currently uses a custom jQuery gallery system that I've developed... it works well, but I want to add one capability that I can't seem to figure out. I want the user to, instead of having to click each thumbnail, also be able to click the full image itself to advance in the gallery. Working gallery is here: http://www.studioimbrue.com The code is as follows: $('.thumbscontainer ul li a').click(function() { var li_index = $(this).parents('ul').children('li').index($(this).parent("li"));    $(this).parents('.thumbscontainer').parent().find('.captions ul li').fadeOut(); $(this).parents('.thumbscontainer').parent().find('.captions ul li:eq('+li_index+')').fadeIn(); }); }); and the gallery HTML markup is as follows: <div class="container"> <div class="captions" id="usbdrive"> <ul> <li style="display:block"> <img src="images/portfolio/usbdrive/1.jpg" /> <div class="caption"> <span class='projecttitle'>Super Talent USB Drive Package.</span> A fancy, lavish package designed for Super Talent's specialty USB drive. It was known as the world's smallest flash drive <span class="amp">&amp;</span> it is dipped in gold! </div> </li> <li> <img src="images/portfolio/usbdrive/2.jpg" /> </li> <li> <img src="images/portfolio/usbdrive/3.jpg" /> </li> <li> <img src="images/portfolio/usbdrive/4.jpg" /> </li> <li> <img src="images/portfolio/usbdrive/5.jpg" /> </li> </ul> </div> <div class="thumbscontainer verticalthumbs"> <ul> <li><a href="javascript:void(0);" name="usbdrive1"><img src="images/portfolio/usbdrive/1.jpg" /></a></li> <li><a href="javascript:void(0);" name="usbdrive2"><img src="images/portfolio/usbdrive/2.jpg" /></a></li> <li><a href="javascript:void(0);" name="usbdrive3"><img src="images/portfolio/usbdrive/3.jpg" /></a></li> <li><a href="javascript:void(0);" name="usbdrive4"><img src="images/portfolio/usbdrive/4.jpg" /></a></li> <li><a href="javascript:void(0);" name="usbdrive5"><img src="images/portfolio/usbdrive/5.jpg" /></a></li> </ul> </div> </div>

    Read the article

  • Null reading in stream images? Unable to start activity ComponentInfo

    - by lasmith
    I have reviewed a lot of similar questions regarding not being able to launch an activity but they don't seem to quite match my problem. I am working on a simple black jack game but its force quitting. I suspect there is a problem with loading up the card png images I have. Stepping through the debugger it crashes right while in the resetGame() function. I'm sure I am doing something dumb. My Logcat: 10-15 20:21:43.309: E/AndroidRuntime(2863): FATAL EXCEPTION: main 10-15 20:21:43.309: E/AndroidRuntime(2863): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.smith.blackjack/com.smith.blackjack.Main}: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2059) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2084) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.access$600(ActivityThread.java:130) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1195) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Handler.dispatchMessage(Handler.java:99) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.os.Looper.loop(Looper.java:137) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.main(ActivityThread.java:4745) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invokeNative(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): at java.lang.reflect.Method.invoke(Method.java:511) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-15 20:21:43.309: E/AndroidRuntime(2863): at dalvik.system.NativeStart.main(Native Method) 10-15 20:21:43.309: E/AndroidRuntime(2863): Caused by: java.lang.NullPointerException 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.DeckOfCards.<init>(DeckOfCards.java:17) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.resetGame(Main.java:98) 10-15 20:21:43.309: E/AndroidRuntime(2863): at com.smith.blackjack.Main.onCreate(Main.java:67) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Activity.performCreate(Activity.java:5008) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1079) 10-15 20:21:43.309: E/AndroidRuntime(2863): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2023) 10-15 20:21:43.309: E/AndroidRuntime(2863): ... 11 more My androidmanifest: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.smith.blackjack" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".Main" android:label="@string/title_activity_main" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Here is my Main.java package com.smith.blackjack; import android.os.Bundle; import android.app.Activity; import android.content.res.AssetManager; import android.graphics.drawable.Drawable; import java.io.IOException; import java.io.InputStream; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; public class Main extends Activity { private ImageView dealerCard0; private ImageView dealerCard1; private ImageView dealerCard2; private ImageView dealerCard3; private ImageView playerCard0; private ImageView playerCard1; private ImageView playerCard2; private ImageView playerCard3; private ImageView imgResult; private Button btnDeal; private Button btnDraw; private Button btnHold; private DeckOfCards deckOfCards; private int[] dealerValues; private int dealerSum; private int dealerCardNumber; private int[] playerValues; private int playerSum; private int playerCardNumber; private InputStream dealerHiddenCard; private Card dealerCard; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); dealerCard0 = (ImageView) findViewById(R.id.dealerCard0); dealerCard1 = (ImageView) findViewById(R.id.dealerCard1); dealerCard2 = (ImageView) findViewById(R.id.dealerCard2); dealerCard3 = (ImageView) findViewById(R.id.dealerCard3); playerCard0 = (ImageView) findViewById(R.id.playerCard0); playerCard1 = (ImageView) findViewById(R.id.playerCard1); playerCard2 = (ImageView) findViewById(R.id.playerCard2); playerCard3 = (ImageView) findViewById(R.id.playerCard3); imgResult = (ImageView) findViewById(R.id.imgResult); btnDeal = (Button) findViewById(R.id.deal); btnDraw = (Button) findViewById(R.id.draw); btnHold = (Button) findViewById(R.id.hold); btnDeal.setOnClickListener(btnDealListener); btnDraw.setOnClickListener(btnDrawListener); btnHold.setOnClickListener(btnHoldListener); resetGame(); } private void resetGame(){ AssetManager assets = getAssets(); dealerValues = new int[4]; playerValues = new int[4]; dealerSum = 0; playerSum = 0; dealerCardNumber = 0; playerCardNumber = 0; for (int i = 0; i < 4; i++) { dealerValues[i] = 0; playerValues[i] = 0; } try { InputStream stream = assets.open("cardback.png"); // stream = assets.open("cardback.png"); Drawable cardImage = Drawable.createFromStream(stream, null); dealerCard0.setImageDrawable(cardImage); dealerCard1.setImageDrawable(cardImage); dealerCard2.setImageDrawable(cardImage); dealerCard3.setImageDrawable(cardImage); playerCard0.setImageDrawable(cardImage); playerCard1.setImageDrawable(cardImage); playerCard2.setImageDrawable(cardImage); playerCard3.setImageDrawable(cardImage); imgResult.setImageDrawable(cardImage); deckOfCards = new DeckOfCards(); deckOfCards.shuffle(); assets.close(); } catch (IOException e){ Log.e("Reset Game", "Error Loading", e); } } public OnClickListener btnDealListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // first player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); playerCard0.setImageDrawable(cardImage); assets.close(); // second player card newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); playerCard1.setImageDrawable(cardImage); assets.close(); // first dealer card hidden newCard = deckOfCards.dealCard(); dealerCard = newCard; dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; dealerHiddenCard = assets.open(newCard.File); stream = assets.open("cardback.png"); cardImage = Drawable.createFromStream(stream, "cardback"); dealerCard0.setImageDrawable(cardImage); assets.close(); // second dealer card open newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); dealerCard1.setImageDrawable(cardImage); assets.close(); } catch (IOException e){ Log.e("Deal", "Error Loading", e); } }; }; public OnClickListener btnDrawListener = new OnClickListener() { // @Override public void onClick(View v) { try { AssetManager assets = getAssets(); InputStream stream; // get next player card Card newCard; newCard = deckOfCards.dealCard(); playerValues[playerCardNumber] = newCard.faceValue; playerCardNumber++; stream = assets.open(newCard.File); Drawable cardImage = Drawable.createFromStream(stream, newCard.File); switch (playerCardNumber){ case 3: playerCard2.setImageDrawable(cardImage); case 4: playerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } }; }; public OnClickListener btnHoldListener = new OnClickListener() { // @Override public void onClick(View v) { Drawable cardImage; // evaluate player hand playerSum = evaluate(playerValues); if (playerSum > 21){ // player losses } // flip over the dealer hidden card cardImage = Drawable.createFromStream(dealerHiddenCard, dealerCard.File); Card newCard; InputStream stream; AssetManager assets = getAssets(); for (int i=2; i<4; i++){ dealerSum = evaluate(dealerValues); if (dealerSum < 16 ) { newCard = deckOfCards.dealCard(); dealerValues[dealerCardNumber] = newCard.faceValue; dealerCardNumber++; try { stream = assets.open(newCard.File); cardImage = Drawable.createFromStream(stream, newCard.File); switch (dealerCardNumber){ case 3: dealerCard2.setImageDrawable(cardImage); case 4: dealerCard3.setImageDrawable(cardImage); } assets.close(); } catch (IOException e){ Log.e("Draw", "Error Loading", e); } if (dealerSum < playerSum) { // player wins } if (dealerSum > playerSum){ // dealer wins } if (dealerSum == playerSum){ // it is a draw } } } }; }; public int evaluate (int[]values) { int sumCards = 0; for (int i = 0; i < 4; i++){ sumCards += values[i]; } if (sumCards > 21) { for (int i = 0; i < 4; i++){ if (values[i] == 11) { values[i] = 1; sumCards -= 10; continue; } } } return sumCards; } } My DeckOfCards class: package com.smith.blackjack; import java.util.Random; public class DeckOfCards { private Card [] deck; private int currentCard; private static final int NUMBER_OF_CARDS = 52; private static final Random randomNumbers = new Random(); public DeckOfCards () { deck = new Card[NUMBER_OF_CARDS]; currentCard = 0 ; for(int count = 0; count < deck.length; count++) { deck[count].faceValue = count + 1; } } public void shuffle () { currentCard = 0; for (int first = 0; first < deck.length; first ++){ int second = randomNumbers.nextInt(NUMBER_OF_CARDS); int temp = deck[first].faceValue; deck[first].faceValue=deck[second].faceValue; deck[second].faceValue = temp; } } public Card dealCard(){ Card temp = new Card(); temp.faceValue = 0; temp.File = ""; if(currentCard < deck.length) { temp.faceValue = deck[currentCard].faceValue / 4; int suit = deck[currentCard].faceValue % 4; String suitString = ""; switch (suit){ case 0: suitString = "c"; case 1: suitString = "d"; case 2: suitString = "h"; case 3: suitString = "s"; } Integer face = temp.faceValue / 4 ; String faceString = face.toString(); temp.File = faceString + suitString + ".png"; switch (temp.faceValue){ case 11: temp.faceValue = 10; case 12: temp.faceValue = 10; case 13: temp.faceValue = 10; } return temp; } else return temp; } }

    Read the article

< Previous Page | 173 174 175 176 177 178 179 180 181 182 183 184  | Next Page >