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  • iPhone: CMYK Supported Pixel Formats woes

    - by user219393
    I am trying to create a image sized 1X1 in CMYK color space. as first step I am creating bitmapContext as CGColorSpaceRef cmykcolorSpace = CGColorSpaceCreateDeviceCMYK(); CGContextRef currentcontext = CGBitmapContextCreate(NULL, 1, 1, 8, //bitsPerComponent 4, // bytesPerRow cmykcolorSpace, kCGImageAlphaNone ); No matter what the combination for bitsPerComponent(8,16 or 32) for supported CMYK, there's always same error Unsupported pixel description - 4 components, 8 bits-per-component, 32 bits-per-pixel Any help is appreicated. These are the supported pixel formats 32 bpp, 8 bpc, kCGImageAlphaNone 64 bpp, 16 bpc, kCGImageAlphaNone 128 bpp, 32 bpc, kCGImageAlphaNone | kCGBitmapFloatComponents

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  • devIL causes program to be unable to start correctly

    - by Mark
    I just tried to use devIL and ULIT to help me with opengl texture loading. However, whenever the program starts, I get the error: "The application was unable to start correctly (0xc000007b). Click OK to close the application." What happened? I'm using the Visual C++ 2010 RC, windows 7 64-bit.

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  • Problem with running php script using mysql on tomcat

    - by Jack
    I am using tomcat 6 with JavaBridge. I have stored my php script in the following location. C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\project\test.php In test.php I am using curl and mysql. The php.ini in JavaBridge is stored in the following location C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\WEB-INF\cgi\php.ini and its contents are - extension_dir="C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\WEB-INF\cgi\x86-windows\ext" include_path="C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\WEB-INF\pear;." there is also a config file called mysql.ini whose contents are - extension = php_mysql.dll I had also installed wamp earlier so I copied all the dll's from C:\wamp\bin\php\php5.3.0\ext to C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\WEB-INF\cgi\x86-windows\ext When I start tomcat and run my script I get the following error - Fatal error: Call to undefined function mysqli_connect() in C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\project\test.php on line 534 Please help.

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  • Regex slow on Windows Server 2008

    - by pjmyburg
    Hi I have a situation where my regular expressions compile extremely slowly on Windows Server 2008. I wrote a small console application to highlight this issue. The app generates its own input and builds up a Regex from words in an XML file. I built a release version of this app and ran it both on my personal laptop (running XP) and the Windows 2008 server. The regular expression took 0.21 seconds to compile on my laptop, but 23 seconds to compile on the server. Any ideas what could be causing this? The problem is only on first use of the Regex (when it is first compiled - thereafter it is fine) I have also found another problem - when using \s+ in the regular expression on the same Windows 2008 server, the memory balloons (uses 4GB+) and the compilation of the Regex never finishes. Is there a known issue with Regex and 64 bit .net? Is there a fix/patch available for this? I cannot really find any info on the net, but I have found a few articles about this same issues in Framework 2.0 - surely this has been fixed by now? More info: The server is running the 64 bit version of the .net framework (3.5 SP1) and on my laptop I have Visual Studio 2008 and the 3.5 framework installed. The regular expression is of the following pattern: ^word$|^word$|^word$ and is constructed with the following flags: RegexOptions.IgnoreCase | RegexOptions.Compiled Edit: Here is a code snippet: StringBuilder regexString = new StringBuilder(); if (!String.IsNullOrEmpty(fileLocation)) { XmlTextReader textReader = new XmlTextReader(fileLocation); textReader.Read(); while (textReader.Read()) { textReader.MoveToElement(); if (textReader.Name == "word") { regexString.Append("^" + textReader.GetAttribute(0) + "$|"); } } ProfanityFilter = new Regex(regexString.ToString(0, regexString.Length - 1), RegexOptions.IgnoreCase | RegexOptions.Compiled); } DateTime time = DateTime.Now; Console.WriteLine("\nIsProfane:\n" + ProfanityFilter.IsMatch("test")); Console.WriteLine("\nTime: " + (DateTime.Now - time).TotalSeconds); Console.ReadKey(); This results in a time of 0.21 seconds on my laptop and 23 seconds on the 2008 server. The XML file consists of 168 words in the following format: <word text="test" />

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  • SolrException: Internal Server Error

    - by Priya
    Hi All, I am working on Solr in my application. I am using apache-solr-solrj-1.4.0.jar When I try to call add(SolrInputDocument doc) of CommonsHttpSolrServer I am getting following exception: org.apache.solr.common.SolrException: Internal Server Error Internal Server Error at org.apache.solr.client.solrj.impl.CommonsHttpSolrServer.request(CommonsHttpSolrServer.java:424) at org.apache.solr.client.solrj.impl.CommonsHttpSolrServer.request(CommonsHttpSolrServer.java:243) at org.apache.solr.client.solrj.request.AbstractUpdateRequest.process(AbstractUpdateRequest.java:105) at org.apache.solr.client.solrj.SolrServer.add(SolrServer.java:64) Can anyone please help me to resolve this problem? following are attributes in solrconfig.xml: native false true

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  • Getting pixel data from an image using java.

    - by Matt
    I'm trying to get the pixel rgb values from a 64 x 48 bit image. I get some values but nowhere near the 3072 (= 64 x 48) values that I'm expecting. I also get: Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds! at sun.awt.image.ByteInterleavedRaster.getDataElements(ByteInterleavedRaster.java:301) at java.awt.image.BufferedImage.getRGB(BufferedImage.java:871) at imagetesting.Main.getPixelData(Main.java:45) at imagetesting.Main.main(Main.java:27) I can't find the out of bounds error... Here's the code: package imagetesting; import java.io.IOException; import javax.imageio.ImageIO; import java.io.File; import java.awt.image.BufferedImage; public class Main { public static final String IMG = "matty.jpg"; public static void main(String[] args) { BufferedImage img; try { img = ImageIO.read(new File(IMG)); int[][] pixelData = new int[img.getHeight() * img.getWidth()][3]; int[] rgb; int counter = 0; for(int i = 0; i < img.getHeight(); i++){ for(int j = 0; j < img.getWidth(); j++){ rgb = getPixelData(img, i, j); for(int k = 0; k < rgb.length; k++){ pixelData[counter][k] = rgb[k]; } counter++; } } } catch (IOException e) { e.printStackTrace(); } } private static int[] getPixelData(BufferedImage img, int x, int y) { int argb = img.getRGB(x, y); int rgb[] = new int[] { (argb >> 16) & 0xff, //red (argb >> 8) & 0xff, //green (argb ) & 0xff //blue }; System.out.println("rgb: " + rgb[0] + " " + rgb[1] + " " + rgb[2]); return rgb; } }

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  • KSH shell script won't execute and returns 127 (not found)

    - by Chris Knight
    Can anyone enlighten me why the following won't work? $ groups staff btgroup $ ls -l total 64 -rw-rw---- 1 sld248 btgroup 26840 Apr 02 13:39 padaddwip.jks -rwxrwx--- 1 sld248 btgroup 1324 Apr 02 13:39 padaddwip.ksh $ ./padaddwip.ksh ksh: ./padaddwip.ksh: not found. $ echo $? 127 This is nearly identical to another script which works just fine. I can't see any differences between the two in terms of permissions or ownership. thanks in advance!

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  • Fixed point math in c#?

    - by x4000
    Hi there, I was wondering if anyone here knows of any good resources for fixed point math in c#? I've seen things like this (http://2ddev.72dpiarmy.com/viewtopic.php?id=156) and this (http://stackoverflow.com/questions/79677/whats-the-best-way-to-do-fixed-point-math), and a number of discussions about whether decimal is really fixed point or actually floating point (update: responders have confirmed that it's definitely floating point), but I haven't seen a solid C# library for things like calculating cosine and sine. My needs are simple -- I need the basic operators, plus cosine, sine, arctan2, PI... I think that's about it. Maybe sqrt. I'm programming a 2D RTS game, which I have largely working, but the unit movement when using floating-point math (doubles) has very small inaccuracies over time (10-30 minutes) across multiple machines, leading to desyncs. This is presently only between a 32 bit OS and a 64 bit OS, all the 32 bit machines seem to stay in sync without issue, which is what makes me think this is a floating point issue. I was aware from this as a possible issue from the outset, and so have limited my use of non-integer position math as much as possible, but for smooth diagonal movement at varying speeds I'm calculating the angle between points in radians, then getting the x and y components of movement with sin and cos. That's the main issue. I'm also doing some calculations for line segment intersections, line-circle intersections, circle-rect intersections, etc, that also probably need to move from floating-point to fixed-point to avoid cross-machine issues. If there's something open source in Java or VB or another comparable language, I could probably convert the code for my uses. The main priority for me is accuracy, although I'd like as little speed loss over present performance as possible. This whole fixed point math thing is very new to me, and I'm surprised by how little practical information on it there is on google -- most stuff seems to be either theory or dense C++ header files. Anything you could do to point me in the right direction is much appreciated; if I can get this working, I plan to open-source the math functions I put together so that there will be a resource for other C# programmers out there. UPDATE: I could definitely make a cosine/sine lookup table work for my purposes, but I don't think that would work for arctan2, since I'd need to generate a table with about 64,000x64,000 entries (yikes). If you know any programmatic explanations of efficient ways to calculate things like arctan2, that would be awesome. My math background is all right, but the advanced formulas and traditional math notation are very difficult for me to translate into code.

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  • sscanf + c99 not working on some platforms ?

    - by Jane
    When I compile a simple Hello World! program that uses the sscanf function on my local Debian lenny x64, it works. But when I upload the same program to the server running CentOS x86, it will not work. If I do not use sscanf, then the program works on both computers. gcc -std=c99 -O2 -pipe -m32 If I compile it with sscanf but without -std=c99, then it works on both computers. gcc -O2 -pipe -m32 What is the problem with sscanf and c99 on CentOS x86 ? I thought that compiling with the -m32 flag would work on all Linuxes ? (I have limited access to the CentOS server, so I do not have access to error messages.)

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  • Identifier for win64 configuration in Qmake

    - by Tuminoid
    Is there a "win64" identifier in Qmake project files? Qt Qmake advanced documentation does not mention other than unix / macx / win32. So far I've tried using: win32:message("using win32") win64:message("using win64") amd64:message("using amd64") The result is always "using win32". Must I use a separate project-file for x32 and x64 projects, so they would compile against correct libraries? Is there any other way to identify between 32-bit and 64-bit environments?

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  • Usb Driver on 64bit Windows

    - by SurDin
    I have a pretty generic 64bit driver based on bulkusb.sys in WDK. It's been working for years with an embedded program, but now it is needed to work on Vista 64. From all the documentation I've tried to look through there doesn't seem to be anything affecting it, except compiling it for the 64bit environment, and yet when I compile it with the AMD64 build environment, I get "driver not intended for this platform" error message when it's trying to open the sys. What could be the solution for this?

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  • Visual Studio "Any CPU" target

    - by galets
    I have some confusion related to the .NET platform build options in VS 2008 Does anyone have a clear understanding what does "Any CPU" compilation target is and what sort of files it generates? I examined the output executable of this "Any CPU" build and found that they are (who would not see that coming!) the x86 executables. So, is there any the difference between targeting executable to x86 vs "Any CPU"? Another thing that I noticed, is that managed C++ projects do not have this platform as option. I'm wondering why is that. Does that mean that my suspicion about "Any CPU" executables being plain 32-bit ones is right?

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  • How to be sure that my MVC project is runting on the correct version after upgrade to vs2010?

    - by Stephane
    I just installed visual studio 2010 and upgraded my MVC project (which was running on MVC RC2 in visual studio 2008). visual studio 2010 updated every project file to target the framework 4.0. But the system.web.dll is pointing to C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET MVC 2\Assemblies\System.Web.Mvc.dll in VS2010 object browser, I have every dll showing up in multiple versions as expected (3.5.0.0 and 4.0.0.0) except for the System.Web.Mvc dll which doesn't show any version and points to the path I mentioned above. Isn't this namespace point to the Framework folder like the System.Web namespace? C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.0\System.Web.dll

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  • Determining what frequencies correspond to the x axis in aurioTouch sample application

    - by eagle
    I'm looking at the aurioTouch sample application for the iPhone SDK. It has a basic spectrum analyzer implemented when you choose the "FFT" option. One of the things the app is lacking is X axis labels (i.e. the frequency labels). In the aurioTouchAppDelegate.mm file, in the function - (void)drawOscilloscope at line 652, it has the following code: if (displayMode == aurioTouchDisplayModeOscilloscopeFFT) { if (fftBufferManager->HasNewAudioData()) { if (fftBufferManager->ComputeFFT(l_fftData)) [self setFFTData:l_fftData length:fftBufferManager->GetNumberFrames() / 2]; else hasNewFFTData = NO; } if (hasNewFFTData) { int y, maxY; maxY = drawBufferLen; for (y=0; y<maxY; y++) { CGFloat yFract = (CGFloat)y / (CGFloat)(maxY - 1); CGFloat fftIdx = yFract * ((CGFloat)fftLength); double fftIdx_i, fftIdx_f; fftIdx_f = modf(fftIdx, &fftIdx_i); SInt8 fft_l, fft_r; CGFloat fft_l_fl, fft_r_fl; CGFloat interpVal; fft_l = (fftData[(int)fftIdx_i] & 0xFF000000) >> 24; fft_r = (fftData[(int)fftIdx_i + 1] & 0xFF000000) >> 24; fft_l_fl = (CGFloat)(fft_l + 80) / 64.; fft_r_fl = (CGFloat)(fft_r + 80) / 64.; interpVal = fft_l_fl * (1. - fftIdx_f) + fft_r_fl * fftIdx_f; interpVal = CLAMP(0., interpVal, 1.); drawBuffers[0][y] = (interpVal * 120); } cycleOscilloscopeLines(); } } From my understanding, this part of the code is what is used to decide which magnitude to draw for each frequency in the UI. My question is how can I determine what frequency each iteration (or y value) represents inside the for loop. For example, if I want to know what the magnitude is for 6kHz, I'm thinking of adding a line similar to the following: if (yValueRepresentskHz(y, 6)) NSLog(@"The magnitude for 6kHz is %f", (interpVal * 120)); Please note that although they chose to use the variable name y, from what I understand, it actually represents the x-axis in the visual graph of the spectrum analyzer, and the value of the drawBuffers[0][y] represents the y-axis.

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  • Does the DMA Buffer Size should be same as UART FIFO size?

    - by ddpd
    I have written a driver for a UART in omap4460 panda board running on Linux platform.I have enabled DMA in FIFO mode in UART.My user application transfers 100 bytes of data from user space to kernel buffer(DMA buffer). As soon as the DMA channel is enabled, data from DMA buffer is copied to FIFO which is then transmitted to TSR of UART.Since my FIFO size is 64bytes,only 64 bytes is transmitted to TSR. What should I do to transfer remaining bytes from DMA buffer to FIFO?/ IS there any overflow occuring?

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  • Creating a 64bit build in Visual studio

    - by user48408
    I have an old .net 2.0 windows app I need to deploy on a windows 7 machine and its not going too well. I want to build a native 64 bit version rather than a 32bit capable of running on a 64bit environment. I'm working with Visual studio 2005 My question is what settings do I need to set within each project of my solution, (both the windows app + my dll's that it references) and what settings i should set on my install project (I have a deployment project for distribution)

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  • Animated Ellipse

    - by user287798
    Hi, i need someone to help me. I need a xaml with animated ellipses like the ones shown here:http://www.telerik.com/products/silverlight/chart.aspx They are to act as hotspot indicators on my map. What i have below is a xaml that i was trying to do but the circles don't center and have no fed-in/fade-out effect. May somebody help me please. Thanks Sam 1 <UserControl 2 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 3 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 4 x:Class="SilverlightApplication3.MainPage" 5 Width="640" Height="480"> 6 7 8 <Canvas> 9 10 <Canvas.Triggers> 11 <EventTrigger RoutedEvent="Canvas.Loaded"> 12 <EventTrigger.Actions> 13 <BeginStoryboard> 14 <Storyboard > 15 <DoubleAnimation RepeatBehavior="Forever" 16 Storyboard.TargetName="Pt1" 17 Storyboard.TargetProperty="ScaleX" 18 From="1" 19 To="0.3" 20 Duration="0:0:5" /> 21 </Storyboard> 22 </BeginStoryboard> 23 24 <BeginStoryboard> 25 <Storyboard> 26 <DoubleAnimation RepeatBehavior="Forever" 27 Storyboard.TargetName="Pt1" 28 Storyboard.TargetProperty="ScaleY" 29 From="1" 30 To="0.3" 31 Duration="0:0:5" /> 32 </Storyboard> 33 </BeginStoryboard> 34 <!--<BeginStoryboard> 35 <Storyboard > 36 <DoubleAnimation RepeatBehavior="Forever" 37 Storyboard.TargetName="rect_Copy" 38 Storyboard.TargetProperty="Width" 39 From="30" 40 To="100" 41 Duration="0:0:5" /> 42 </Storyboard> 43 </BeginStoryboard> 44 45 <BeginStoryboard> 46 <Storyboard> 47 <DoubleAnimation RepeatBehavior="Forever" 48 Storyboard.TargetName="rect_Copy" 49 Storyboard.TargetProperty="Height" 50 From="30" 51 To="100" 52 Duration="0:0:5" /> 53 </Storyboard> 54 </BeginStoryboard>--> 55 </EventTrigger.Actions> 56 </EventTrigger> 57 </Canvas.Triggers> 58 59 60 <Ellipse x:Name="rect" Stroke="Green" Width="100" Height="100" Canvas.Left="30" 61 Canvas.Top="29"> 62 <Ellipse.RenderTransform> 63 <ScaleTransform x:Name="Pt1" ScaleX="1" ScaleY="1"/> 64 </Ellipse.RenderTransform> 65 66 </Ellipse> 67 <Ellipse x:Name="rect_Copy" 68 Stroke="Green" 69 Width="30" 70 Height="30" 71 Canvas.Left="65" 72 Canvas.Top="64"/> 73 74 </Canvas> 75 </UserControl>

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