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  • C++ EZWindows Linker Errors when trying to run demos

    - by Brent Nash
    I'm attempting to download and use the EZWindows ( http://www.cs.virginia.edu/c++programdesign/software/ ) SPARC installation (the http://www.cs.virginia.edu/c++programdesign/software/EzWindows2a-SPARC.tar.gz file). When trying to build some of the examples that come with it, I'm getting some linker errors that I just can't figure out. Here's the result of the uname -a command on the machine I'm running on (on which I am NOT an administrator): SunOS AAA.BBB.edu 5.10 Generic_138888-07 sun4v sparc SUNW,T5240 And here is the result of the g++ -v command: gcc version 2.95.2 19991024 (release) If you untar/unzip the package, I'm trying to compile the example in samples/chap03/lawn by simply doing "gmake" in that directory, here's what I get. Here's the error I get: bash-3.00$ gtar xfz EzWindows2a-SPARC.tar.gz gtar: Removing leading `./' from member names bash-3.00$ cd chap03/lawn bash-3.00$ gmake clean ; gmake rm -f *.o *~ lawn make lawn g++ -I/X11.6/include -I../../EzWindows/include -c prog3-5.cpp prog3-5.cpp: In function `int ApiMain()': prog3-5.cpp:75: warning: initialization to `long int' from `const float' prog3-5.cpp:85: warning: initialization to `int' from `float' prog3-5.cpp:86: warning: initialization to `int' from `float' g++ -o lawn prog3-5.o -L/X11.6/lib -R/X11.6/lib -lX11 -lsocket -L../../EzWindows/lib -lezwin -lXpm ld: warning: symbol `clog' has differing types: (file /usr/usc/gnu/gcc/2.95.2/lib/gcc-lib/sparc-sun-solaris2.6/2.95.2/libstdc++.so type=OBJT; file /lib/libm.so type=FUNC); /usr/usc/gnu/gcc/2.95.2/lib/gcc-lib/sparc-sun-solaris2.6/2.95.2/libstdc++.so definition taken Undefined first referenced symbol in file __dl__Q2t12basic_string3ZcZt18string_char_traits1ZcZt24__default_alloc_template2b0i03RepPv ../../EzWindows/lib/libezwin.a(WindowManager.o) __eh_pc ../../EzWindows/lib/libezwin.a(WindowManager.o) clone__Q2t12basic_string3ZcZt18string_char_traits1ZcZt24__default_alloc_template2b0i03Rep ../../EzWindows/lib/libezwin.a(WindowManager.o) ld: fatal: Symbol referencing errors. No output written to lawn collect2: ld returned 1 exit status *** Error code 1 make: Fatal error: Command failed for target `lawn' Current working directory /export/samfs-bcf/rcf-11/bnash/sparc/chap03/lawn gmake: *** [default] Error 1 This particular run was built using g++ 2.95.2, but I've also tried with versions 3.3.2 and 4.2.1 with other equally strange errors. I'm pretty sure that EZWindows requires a 2.x version of gcc & g++. I've tried to make sure that my LD_LIBRARY_PATH and PATH are setup to include everything that's needed, but it seems that may be incorrect. I'm running out of ideas. Anyone have any other ones?

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  • Chaining multiple ShellExecute calls

    - by IVlad
    Consider the following code and its executable - runner.exe: #include <iostream> #include <string> #include <windows.h> using namespace std; int main(int argc, char *argv[]) { SHELLEXECUTEINFO shExecInfo; shExecInfo.cbSize = sizeof(SHELLEXECUTEINFO); shExecInfo.fMask = NULL; shExecInfo.hwnd = NULL; shExecInfo.lpVerb = "open"; shExecInfo.lpFile = argv[1]; string Params = ""; for ( int i = 2; i < argc; ++i ) Params += argv[i] + ' '; shExecInfo.lpParameters = Params.c_str(); shExecInfo.lpDirectory = NULL; shExecInfo.nShow = SW_SHOWNORMAL; shExecInfo.hInstApp = NULL; ShellExecuteEx(&shExecInfo); return 0; } These two batch files both do what they're supposed to, which is run notepad.exe and run notepad.exe and tell it to try to open test.txt: 1. runner.exe notepad.exe 2. runner.exe notepad.exe test.txt Now, consider this batch file: 3. runner.exe runner.exe notepad.exe This one should run runner.exe and send notepad.exe as one of its command line arguments, shouldn't it? Then, that second instance of runner.exe should run notepad.exe - which doesn't happen, I get a "Windows cannot find 'am'. Make sure you typed the name correctly, and then try again" error. If I print the argc argument, it's 14 for the second instance of runner.exe, and they are all weird stuff like Files\Microsoft, SQL, Files\Common and so on. I can't figure out why this happens. I want to be able to string as many runner.exe calls using command line arguments as possible, or at least 2. How can I do that? I am using Windows 7 if that makes a difference.

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  • Python analog of Unix 'which'

    - by bgbg
    In *nix systems one can use which to find out the full path to a command. For example: $ which python /usr/bin/python or whereis to show all possible locations for a given command $ whereis python python: /bin/python.exe /bin/python2.5-config /usr/bin/python.exe /usr/bin/python2.5-config /lib/python2.4 /lib/python2.5 /usr/lib/python2.4 /usr/lib/python2.5 /usr/include/python2.4 /usr/include/python2.5 /usr/share/man/man1/python.1 Is there an easy way to find out the location of a module in the PYTHONPATH. Something like: >>> which (sys) 'c:\\Python25\Lib\site-packages'

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  • rails named_scope ignores eager loading

    - by Craig
    Two models (Rails 2.3.8): User; username & disabled properties; User has_one :profile Profile; full_name & hidden properties I am trying to create a named_scope that eliminate the disabled=1 and hidden=1 User-Profiles. The User model is usually used in conjunction with the Profile model, so I attempt to eager-load the Profile model (:include = :profile). I created a named_scope on the User model called 'visible': named_scope :visible, { :joins => "INNER JOIN profiles ON users.id=profiles.user_id", :conditions => ["users.disabled = ? AND profiles.hidden = ?", false, false] } I've noticed that when I use the named_scope in a query, the eager-loading instruction is ignored. Variation 1 - User model only: # UserController @users = User.find(:all) # User's Index view <% for user in @users %> <p><%= user.username %></p> <% end %> # generates a single query: SELECT * FROM `users` Variation 2 - use Profile model in view; lazy load Profile model # UserController @users = User.find(:all) # User's Index view <% for user in @users %> <p><%= user.username %></p> <p><%= user.profile.full_name %></p> <% end %> # generates multiple queries: SELECT * FROM `profiles` WHERE (`profiles`.user_id = 1) ORDER BY full_name ASC LIMIT 1 SHOW FIELDS FROM `profiles` SELECT * FROM `profiles` WHERE (`profiles`.user_id = 2) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 3) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 4) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 5) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 6) ORDER BY full_name ASC LIMIT 1 Variation 3 - eager load Profile model # UserController @users = User.find(:all, :include => :profile) #view; no changes # two queries SELECT * FROM `users` SELECT `profiles`.* FROM `profiles` WHERE (`profiles`.user_id IN (1,2,3,4,5,6)) Variation 4 - use name_scope, including eager-loading instruction #UserConroller @users = User.visible(:include => :profile) #view; no changes # generates multiple queries SELECT `users`.* FROM `users` INNER JOIN profiles ON users.id=profiles.user_id WHERE (users.disabled = 0 AND profiles.hidden = 0) SELECT * FROM `profiles` WHERE (`profiles`.user_id = 1) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 2) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 3) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 4) ORDER BY full_name ASC LIMIT 1 Variation 4 does return the correct number of records, but also appears to be ignoring the eager-loading instruction. Is this an issue with cross-model named scopes? Perhaps I'm not using it correctly. Is this sort of situation handled better by Rails 3?

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  • Moving MVC2 Helpers to MVC3 razor view engine

    - by Dai Bok
    Hi, In my MVC 2 site, I have an html helper, that I use to add javascripts for my pages. In my master page I have the main javascripts I want to include, and then in the aspx pages, I include page specific javascripts. So for example, my Site.Master has something like this: .... <head> <%=html.renderScripts() %> </head> ... //core scripts for main page <%html.AddScript("/scripts/jquery.js") %> <%html.AddScript("/scripts/myLib.js") %> .... Then in the child aspx page, I may also want to include other scripts. ... //the page specific script I want to use <% html.AddScript("/scripts/register.aspx.js") %> ... So when the full page gets rendered the javascript files are all collected and rendered in the head by sitemaster placeholder function RenderScripts. This works fine. Now with MVC 3 and razor view engine, they layout pages behave differently, because now my page level javascripts are not rendered/included. Now all I see the LayoutMaster contents. How do I get the solution wo workwith MVC 3 and the razor view engine. (The helper has already been re-written to return a HTMLString ;-)) For reference: my MasterLayout looks like this: ... ... <head> @{ Html.AddJavaScript("/Scripts/jQuery.js"); Html.AddJavaScript("/Scripts/myLib.js"); } //Render scripts @html.RenderScripts() </head> .... and the child page looks like this: @{ Layout = "~/Views/Shared/MasterLayout.cshtml"; ViewBag.Title = "Child Page"; Html.AddJavaScript("/Scripts/register.aspx.js"); } .... <div>some html </div> Thanks for your help. Edit = Just to explain, if this question is not clear enough. When producing a "page" I collect all the javascript files the designers want to use, by using the html.addJavascript("filename.js") and store these in a dictionary - (1) stops people adding duplicate js files - then finally when the page is ready to render, I write out all the javascript files neatly in the header. (2) - this helper helps keep JS in one place, and prevents designers from adding javascript files all over the place. This used to work fine with Master/SiteMaster Pages in mvc 2. but how can I achieve this with razor?

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  • PHP Inverting content adding (sorting)

    - by Adrian
    Hello, I have this code which will include "template.php" file from inside each of these folders: "content/templates/id1", "content/templates/id2", "content/templates/id3" etc. etc. $page_file = basename(__FILE__, ".php"); require("content/" . $page_file . "/content.php"); $iterator = new RecursiveIteratorIterator( new RecursiveDirectoryIterator($page_path), RecursiveIteratorIterator::SELF_FIRST); foreach($iterator as $file) { if($file->isDir()) { include strtoupper($file . '/template.php'); } } This code works pretty well, the problem is I want to inverse the content adding, meaning that I want first "content/templates/id9/template.php" included before "id8/template.php" and so on till the first.. How can I do this by modifying the code above? A million thanks!

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  • Unable to disable generation of sources JAR with maven-release-plugin

    - by Chris Lieb
    I am trying to release a web project using Maven 2.2.1 and the maven-release-plugin 2.0-beta-9, but it always fails when doing release:perform on generating the sources jar for the EAR project, which makes sense since the EAR project doesn't have any source. [INFO] [INFO] [source:jar {execution: attach-sources}] [INFO] [INFO] ------------------------------------------------------------------------ [INFO] [ERROR] BUILD ERROR [INFO] [INFO] ------------------------------------------------------------------------ [INFO] [INFO] Error creating source archive: You must set at least one file. To try to disable the building of a sources JAR for the EAR project, I added the following to the POM for my EAR project (the version of the release plugin is set in a parent POM): <build> <plugins> ... <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-release-plugin</artifactId> <configuration> <useReleaseProfile>false</useReleaseProfile> </configuration> </plugin> </plugins> </build> Upon running the release again after checking in this change, I got the same error while generating the sources JAR for the EAR project, even though this should have been disabled by the previous POM snippet. What am I doing wrong? Why is the sources JAR still being built? Edit: I've tried to make the source plugin include my application.xml file so that this error doesn't occur by adding the following POM snippet: <build> <plugins> ... <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-source-plugin</artifactId> <configuration> <includes> <include>${basedir}/META-INF/**/*</include> </includes> <useDefaultExcludes>false</useDefaultExcludes> </configuration> </plugin> </plugins> </build> Unfortunately, this does not fix the problem either.

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  • Error while excuting a simple boost thread program

    - by Eternal Learner
    Hi All, Could you tell mw what is the problem with the below boost::thread program #include<iostream> #include<boost/thread/thread.hpp> boost::mutex mutex; class A { public: A() : a(0) {} void operator()() { boost::mutex::scoped_lock lock(mutex); } private: int a; }; int main() { boost::thread thr1(A()); boost::thread thr2(A()); thr1.join(); thr2.join(); } I get the error message: error: request for member 'join' in 'thr1', which is of non-class type 'boost::thread()(A ()())' BoostThread2.cpp:30: error: request for member 'join' in 'thr2', which is of non-class type 'boost::thread ()(A ()())'

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  • Embedding binary blobs using gcc mingw

    - by myforwik
    I am trying to embed binary blobs into an exe file. I am using mingw gcc. I make the object file like this: ld -r -b binary -o binary.o input.txt I then look objdump output to get the symbols: objdump -x binary.o And it gives symbols named: _binary_input_txt_start _binary_input_txt_end _binary_input_txt_size I then try and access them in my C program: #include <stdlib.h> #include <stdio.h> extern char _binary_input_txt_start[]; int main (int argc, char *argv[]) { char *p; p = _binary_input_txt_start; return 0; } Then I compile like this: gcc -o test.exe test.c binary.o But I always get: undefined reference to _binary_input_txt_start Does anyone know what I am doing wrong?

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  • Why does this program crash: passing of std::string between DLLs

    - by msiemeri
    Hello together. I have some trouble figuring out why the following crashes (MSVC9): //// the following compiles to A.dll with release runtime linked dynamically //A.h class A { __declspec(dllexport) std::string getString(); }; //A.cpp #include "A.h" std::string A::getString() { return "I am a string."; } //// the following compiles to main.exe with debug runtime linked dynamically #include "A.h" int main() { A a; std::string s = A.getString(); return 0; } // crash on exit Obviously (?) this is due to the different memory models for the executable and DLL. Could it be that the string A::getString() returns is being allocated in A.dll and freed in main.exe? If so, why - and what would be a safe way to pass strings between DLLs (or executables, for that matter)? Without using wrappers like shared_ptr with a custom deleter.

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  • What good technology/programming vodcasts are out there?

    - by Sam Saffron
    I'm trying to round up a list of programming/technology related Vodcasts. Related Question: What good technology podcasts are out there? Here I am looking for podcasts which include Video content like: dnr tv : http://www.dnrtv.com/ Channel 9 : http://channel9.msdn.com/ Dimecasts : http://dimecasts.net/ Railscasts : http://railscasts.com/ Zendcasts : http://www.zendcasts.com/ Net Tuts : http://net.tutsplus.com/category/videos/screencasts/ Feel free to edit this post, and improve the list. (with perhaps university lectures in RSS formats etc etc... ) For the voting to have even a slight amount of meaning please include only one vodcast per post. If this is a dupe, let me know and ill delete it.

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  • Retweet button in asp.net site

    - by Zerotoinfinite
    Hi All, I am using asp.net 3.5 and C# for my personal blog site. I want to include retweet\tweet button on every post I have made, for this I have some query. I have made the account on twitter with my website name. As I want to check the individual tweets for each of my post, do I have to create new account for each post or do I have to include new list for each post. As my post has the url something like this www.mywebsite.net/myblog.aspx?id=9 , with this id I am recognising the post. Then how would I write the reference URL to the retweet button for each & every post. Thanks in advance. Please let me know if the information provided by me requires more details.

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  • Looking for some thoughts on an image printing app

    - by Alex
    Hey All, Im looking for thoughts/advice. I have an upcoming project (all .net) that will require the following: pulls data once a day from an online service provider based on certain criteria. saves data locally for reference and reporting the data thats pulled will be used to create gift cards. So after the data is loaded, a process will run to generate "virtual cards" and send them to a network printer. Once printed, the system will updated the local data recording a successful or failed print. My initial thought was to create a windows service to pull the data...but then I couldnt decide how I was going to put a "virtual card" together and get it to print. Then I considered doing it as a WPF app. I figure that will give me access to the graphics and printing ability. Maybe neither of these are the right direction....Any ideas or thoughts would be greatly appreciated. Alex

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  • SWIG & Java Use of carrays.i and array_functions for C Array of Strings

    - by c12
    I have the below configuration where I'm trying to create a test C function that returns a pointer to an Array of Strings and then wrap that using SWIG's carrays.i and array_functions so that I can access the Array elements in Java. Uncertainties: %array_functions(char, SWIGArrayUtility); - not sure if char is correct inline char *getCharArray() - not sure if C function signature is correct String result = getCharArray(); - String return seems odd, but that's what is generated by SWIG SWIG.i: %module Test %{ #include "test.h" %} %include <carrays.i> %array_functions(char, SWIGArrayUtility); %include "test.h" %pragma(java) modulecode=%{ public static char[] getCharArrayImpl() { final int num = numFoo(); char ret[] = new char[num]; String result = getCharArray(); for (int i = 0; i < num; ++i) { ret[i] = SWIGArrayUtility_getitem(result, i); } return ret; } %} Inline Header C Function: #ifndef TEST_H #define TEST_H inline static unsigned short numFoo() { return 3; } inline char *getCharArray(){ static char* foo[3]; foo[0]="ABC"; foo[1]="5CDE"; foo[2]="EEE6"; return foo; } #endif Java Main Tester: public class TestMain { public static void main(String[] args) { System.loadLibrary("TestJni"); char[] test = Test.getCharArrayImpl(); System.out.println("length=" + test.length); for(int i=0; i < test.length; i++){ System.out.println(test[i]); } } } Java Main Tester Output: length=3 ? ? , SWIG Generated Java APIs: public class Test { public static String new_SWIGArrayUtility(int nelements) { return TestJNI.new_SWIGArrayUtility(nelements); } public static void delete_SWIGArrayUtility(String ary) { TestJNI.delete_SWIGArrayUtility(ary); } public static char SWIGArrayUtility_getitem(String ary, int index) { return TestJNI.SWIGArrayUtility_getitem(ary, index); } public static void SWIGArrayUtility_setitem(String ary, int index, char value) { TestJNI.SWIGArrayUtility_setitem(ary, index, value); } public static int numFoo() { return TestJNI.numFoo(); } public static String getCharArray() { return TestJNI.getCharArray(); } public static char[] getCharArrayImpl() { final int num = numFoo(); char ret[] = new char[num]; String result = getCharArray(); System.out.println("result=" + result); for (int i = 0; i < num; ++i) { ret[i] = SWIGArrayUtility_getitem(result, i); System.out.println("ret[" + i + "]=" + ret[i]); } return ret; } }

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  • Maven Release Plugin with JAXB issues

    - by Wysawyg
    Hiya, We've got a project set up to use the Maven Release Plugin which includes a phase that unpacks a JAR of XML schemas pulled from Artifactory and a phase that generates XJC classes. We're on maven release 2.2.1. Unfortunately the latter phase is executing before the former which means that it isn't generating the XJC classes for the schema. A partial POM.XML looks like: <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-dependency-plugin</artifactId> <executions> <execution> <id>unpack</id> <!-- phase>generate-sources</phase --> <goals> <goal>unpack</goal> <goal>copy</goal> </goals> <configuration> <artifactItems> <artifactItem> <groupId>ourgroupid</groupId> <artifactId>ourschemas</artifactId> <version>5.1</version> <outputDirectory>${project.basedir}/src/main/webapp/xsd</outputDirectory> <excludes>META-INF/</excludes> <overWrite>true</overWrite> </artifactItem> </artifactItems> </configuration> </execution> </executions> </plugin> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>maven-buildnumber-plugin</artifactId> <version>0.9.6</version> <executions> <execution> <phase>validate</phase> <goals> <goal>create</goal> </goals> </execution> </executions> <configuration> <doCheck>true</doCheck> <doUpdate>true</doUpdate> </configuration> </plugin> <plugin> <groupId>org.jvnet.jaxb2.maven2</groupId> <artifactId>maven-jaxb2-plugin</artifactId> <configuration> <schemaDirectory>${project.basedir}/src/main/webapp/xsd</schemaDirectory> <schemaIncludes> <include>*.xsd</include> <include>*/*.xsd</include> </schemaIncludes> <verbose>true</verbose> <!-- args> <arg>-Djavax.xml.validation.SchemaFactory:http://www.w3.org/2001/XMLSchema=org.apache.xerces.jaxp.validation.XMLSchemaFactory</arg> </args--> </configuration> <executions> <execution> <goals> <goal>generate</goal> </goals> </execution> </executions> </plugin> I've tried googling for it, unfortunately I ended up with a case of thousands of links none of which were actually relevant so I'd be very grateful if someone knew how to configure the order of the release plugin steps to ensure a was fully executed before it did b. Thanks

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  • jQuery Custom Gallery and jCarousel problem

    - by steve
    Active site can be seen here: http://www.studioimbrue.com/index2.php There are currently two small problems with the coding. First: when the page loads and you attempt to click on one of the large images to advance, nothing happens. Once a thumbnail is clicked, the click functionality of the large image comes available. I'm trying to fix it so when the page loads, the user can just start clicking the large image. Second: when an image is clicked, the thumbnail highlight changes. The only problem there is once it gets past 4, the "current" thumbnail needs to be seen, thus the carousel should go to that one. Right now the code for that is nextThumb.closest('.thumbscontainer').jcarousel('next'); but that makes it scroll every time you click. Thanks for any help

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  • mx:Tree not dispatching "itemClick" event when click on icon

    - by Xshare
    I have a flex tree that worked perfectly fine when we set the defaultLeafIcon={null} and the folderClosedIcon and folderOpenIcon to {null}. We decided to put the icons back in and took out the nulls. Now they show up fine, but if you click on the icon instead of the label or the rest of the row, it seems to change the selected item, shows the highlight around the new item, but doesn't dispatch the ItemClick event. This makes it really hard to know that the tree's selected item has changed! The weird part is that once you have clicked on the icon once and it looked like the selectedItem changed (or at least it applied that style), if you click the same icon again, it will actually fire the itemClick event. if you click any other icon, it does the same thing again, switching the selectedItem and styling that row, but not firing the itemClick event. Any ideas? Thanks. (This is in flex 4 btw)

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  • I have lots of images on a html page - how can i make certain ones load first (or certain ones load

    - by imlostmike
    Hi, i have a page with the main content area being big thumbnails, but elsewhere on the page are about 100-200 other (smaller) thumbs that are not important but must still show. What ways do i have to make the main ones show first (or the unimportant ones show last)? I was thinking of these ways: JS load: on page load (once it has finished loading), use a jquery's append() (or whatever other way) to write the html with the image code Set all unimportant images inside a div with style="display:none;". Then once the page has loaded, use JS to set it as visible what do you think is the best way?

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  • iPhone - Get a pointer to the data behind CGDataProvider?

    - by jtrim
    I'm trying to take a CGImage and copy its data into a buffer for later processing. The code below is what I have so far, but there's one thing I don't like about it - it's copying the image data twice. Once for CGDataProviderCopyData() and once for the :getBytes:length call on imgData. I haven't been able to find a way to copy the image data directly into my buffer and cut out the CGDataProviderCopyData() step, but there has to be a way...any pointers? (...pun ftw) NSData *imgData = (NSData *)(CGDataProviderCopyData(CGImageGetDataProvider(myCGImageRef))); CGImageRelease(myCGImageRef); // i've got a previously-defined pointer to an available buffer called "mybuff" [imgData getBytes:mybuff length:[imgData length]];

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  • "The usage of semaphores is subtly wrong"

    - by Hoonose
    This past semester I was taking an OS practicum in C, in which the first project involved making a threads package, then writing a multiple producer-consumer program to demonstrate the functionality. However, after getting grading feedback, I lost points for "The usage of semaphores is subtly wrong" and "The program assumes preemption (e.g. uses yield to change control)" (We started with a non-preemptive threads package then added preemption later. Note that the comment and example contradict each other. I believe it doesn't assume either, and would work in both environments). This has been bugging me for a long time - the course staff was kind of overwhelmed, so I couldn't ask them what's wrong with this over the semester. I've spent a long time thinking about this and I can't see the issues. If anyone could take a look and point out the error, or reassure me that there actually isn't a problem, I'd really appreciate it. I believe the syntax should be pretty standard in terms of the thread package functions (minithreads and semaphores), but let me know if anything is confusing. #include <stdio.h> #include <stdlib.h> #include "minithread.h" #include "synch.h" #define BUFFER_SIZE 16 #define MAXCOUNT 100 int buffer[BUFFER_SIZE]; int size, head, tail; int count = 1; int out = 0; int toadd = 0; int toremove = 0; semaphore_t empty; semaphore_t full; semaphore_t count_lock; // Semaphore to keep a lock on the // global variables for maintaining the counts /* Method to handle the working of a student * The ID of a student is the corresponding minithread_id */ int student(int total_burgers) { int n, i; semaphore_P(count_lock); while ((out+toremove) < arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (out + toremove)) ? n : total_burgers - (out + toremove); printf("Student %d wants to get %d burgers ...\n", minithread_id(), n); toremove += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(empty); out = buffer[tail]; printf("Student %d is taking burger %d.\n", minithread_id(), out); tail = (tail + 1) % BUFFER_SIZE; size--; toremove--; semaphore_V(full); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Student %d is done.\n", minithread_id()); return 0; } /* Method to handle the working of a cook * The ID of a cook is the corresponding minithread_id */ int cook(int total_burgers) { int n, i; printf("Creating Cook %d\n",minithread_id()); semaphore_P(count_lock); while ((count+toadd) <= arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (count + toadd) + 1) ? n : total_burgers - (count + toadd) + 1; printf("Cook %d wants to put %d burgers into the burger stack ...\n", minithread_id(),n); toadd += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(full); printf("Cook %d is putting burger %d into the burger stack.\n", minithread_id(), count); buffer[head] = count++; head = (head + 1) % BUFFER_SIZE; size++; toadd--; semaphore_V(empty); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Cook %d is done.\n", minithread_id()); return 0; } /* Method to create our multiple producers and consumers * and start their respective threads by fork */ void starter(int* c){ int i; for (i=0;i<c[2];i++){ minithread_fork(cook, c[0]); } for (i=0;i<c[1];i++){ minithread_fork(student, c[0]); } } /* The arguments are passed as command line parameters * argv[1] is the no of students * argv[2] is the no of cooks */ void main(int argc, char *argv[]) { int pass_args[3]; pass_args[0] = MAXCOUNT; pass_args[1] = atoi(argv[1]); pass_args[2] = atoi(argv[2]); size = head = tail = 0; empty = semaphore_create(); semaphore_initialize(empty, 0); full = semaphore_create(); semaphore_initialize(full, BUFFER_SIZE); count_lock = semaphore_create(); semaphore_initialize(count_lock, 1); minithread_system_initialize(starter, pass_args); }

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  • How do I set a dependency on Spring Web Services in my POM.xml

    - by Ben
    I get this on a lot of Maven dependencies, though current source of pain is Spring. I'll set a Spring version and include it like so: <spring-version>3.0.0.RELEASE</spring-version> <!-- Spring framework --> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-core</artifactId> <version>${spring-version}</version> </dependency> Which works as expected. I am however having problems setting my dependency on spring-ws-core for web services. The latest I can find in any repo is 2.0.0-M1. http://mvnrepository.com/artifact/org.springframework.ws/spring-ws-core Any clues on what I need to include in my maven POM to get Spring 3 web services to work :)

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  • Javascript ajax asynchronous question...

    - by Polaris878
    Hello, I'm wondering if anyone can help me understand some asynchronous javascript concepts... Say I make an asynch ajax call like so: xmlhttp=new XMLHttpRequest(); xmlhttp.onreadystatechange= myFoo; xmlhttp.open("GET",url,true); Here is my callback function: function myFoo() { if (xmlhttp.readyState==4) { if (xmlhttp.status==200) { // Success message } else { // some error message } } } Now, where and when does the execution path start again? Once I make the call to open(), does execution continue directly below the open() and another "thread" enters the asynch function once the ajax request has been completed? Or, does the browser wait for the request to complete, make the Asynch call, and then execution continues right after the open? Thanks!

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  • How to increment counters based on a printed array

    - by Sam Liew
    I managed to developed a simple board of 5x5 using random numbers and array. Big achievement for someone like me! :) Now I have to increment the counters depending on the frequency of the numbers. If the value within 0-49 is printed..then nCounter++ If the value within 50-75 is printed..then pCounter++ something like that. The problem is that I don't know how to increase the counters based on the printed board. Here is the code: #include <stdio.h> #include <stdlib.h> #include <time.h> int main() { //Initialize Variables int randomNumber; int rows; int columns; int hdCounter =0; int hCounter = 0; int cCounter = 0; int pCounter = 0; int nCounter = 0; //Declare board size int board[5][5]; //size of board is 5 x 5 //Create the random number generator seed srand(time(NULL)); //Assign the random numbers from 1 - 25 into variable randomNumber //Create the rows for the board for ( rows = 1; rows <= 5 ; rows++ ) { //Create the colimns for the board for ( columns = 1; columns <= 5 ; columns++ ) { //Assign variable randomNumber into variable board randomNumber = rand() %100 + 1; board[rows][columns] = randomNumber; //print the board printf("%d\t", board[rows][columns]); //calculate the frequency of numbers on the printed board if (randomNumber >= 85 && randomNumber <= 100 ) hdCounter++; else if ( randomNumber >= 75 ) hCounter++; else if ( randomNumber >= 65 ) cCounter++; else if ( randomNumber >= 50 ) pCounter++; else if ( randomNumber >= 1 ) nCounter++; else continue; } //Newline after the end of 5th column. printf("\n\n"); } printf( "N \t P \t C \t H \t HD\n\n" ); printf("%d \t %d \t %d \t %d \t %d \t", nCounter, pCounter, cCounter, hCounter, hdCounter); }//end main I tried replacing randomNumber in the if-statement with board[rows][columns] but I seem to get the same undesired results.

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  • Saving data so it can be loaded locally

    - by Thomas Joos
    hi guys, i'm working on iphone application which needs to run offline at an exhibition. It should present data, stored local because there is no internet at the booth. Still, to easily have content updates it should be able to update it's content once connected to internet. It's quite some data ( around 300 full lines of text ) and I want it to be loaded, stored and visualized as optimized as possible. What's the best way to load in content once connected and how should I store it on the device?

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