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  • What is wrong with this PHP function.

    - by [email protected]
    I am new to PHP and regular expression. I was going thorugh some online examples and came with this example: <?php echo preg_replace_callback('~-([a-z])~', function ($match) { return strtoupper($match[1]); }, 'hello-world'); // outputs helloWorld ?> in php.net but to my surprise it does not work and keep getting error: PHP Parse error: parse error, unexpected T_FUNCTION Why get error ?

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  • Python package name conventions

    - by deamon
    Is there a package naming convention for Python like Java's com.company.actualpackage? Most of the time I see simple, potentially colliding package names like "web". If there is no such convention, is there a reason for it? What do you think of using the Java naming convention in the Python world?

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  • How to design the application to conform to the n-tier architecture? (Winform sample in .net with li

    - by AlexRednic
    Rather a simple question. But the implications are vast. Over the last few weeks I've been reading a lot of material about n-tier architecture and it's implementation in the .NET world. The problem is I couldn't find a relevant sample for Winforms with Linq (linq is the way to go for BLL right?). How did you guys manage to grasp the n-tier concept? Books, articles, relevant samples etc.

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  • What are the requirements for running .net application on windows ce5?

    - by citronas
    What are the requirements for running .net framework targeted application on Windows CE 5? When I try to start an application that I developed for Windows Mobile 6, I'm getting an error Cannot find 'Projectname' (or one of its components) Make sure the path and filename are correct and that all the required libraries are available My app is a simple hello world app. What could cause that such error message? Is there a way to dertimine which .net compact framework version is running on my system?

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  • Which conventions, events, etc. should I look into attending?

    - by perlox
    I am a student programmer and relatively new to the industry. Once I get out into the real world and have money to blow, which events/conventions/conferences/etc. should I look into attending? Which do you consider a must-attend-at-least-once-in-your-life-as-a-developer type of event? Just to clarify, any language, company, size, are acceptable. I'm mostly looking to generate a list of highly regarded conferences for a variety of different fields/interests.

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  • C++ Newbie Question

    - by JavaMan
    I am from a Java background and is learning C++. I encountered the following C++ code: String source = String::New("'Hello' + ', World'"); As what I understand so far, this should be a call to static member function 'New' of class 'String'. But, I've searched through the whole header file defining 'String', there is not any static member named 'New' in the String class or its super classes. Is there any special meaning attached to String class or the New member function in C++?

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  • What is the best way to go about obscuring Java code?

    - by Waltzy
    Well, I'm planning on releasing a Jar into the world but would prefer if the code was not readably available to anyone with a Java Decompiler as I want to control access to the program with usernames / auth codes etc. After some Googling I haven't found any software to do this for me, so I was wondering what steps to take from here; if anyone can point me at any software or information on methodologies of obscurification I would be grateful. Cheers again Stack Overflow.

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  • How can I have a newline in a string in sh?

    - by juannavarroperez
    This STR="Hello\nWorld" echo $STR produces as output Hello\nWorld instead of Hello World What should I do to have a newline in a string? I'm aware of echo -e, but I'm no sending the string to echo, the string will be used as an argument by another command that doesn't know how to interpret \n as a newline.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Perl ENV variable contains newline and tab

    - by Michael
    Say I have an environment variable myvar myvar=\tapple\n when the following command will print out this variable perl -e 'print "$ENV{myvar}"' I will literally have \tapple\n, however, I want those control chars to be evaluated and not escaped. How would I achieve it? In the real world $ENV residing in substitution, but I hope the answer will cover that.

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  • How is management of requirements for embedded software different from business applications ?

    - by Chakra
    For business software we usually document the business flow and functional and non functional specs as SRS, Use cases or user stories. One of the critical requirements is UI design which may get prototyped. How do people in the real world document and manage requirements for embedded software for automobile systems ? How are they different from the business applications in terms of requirements management ? Thanks, Chak.

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  • generate PHP classes from XSD?

    - by Qwerty
    Is there in the world analogues of JavaBeans or JAXB for PHP? Is it possible to generate PHP classes from XML schema? It's common practice to publish API's as XSD schemas. Java and C# guys can get advantage of this by generating classes right from XSD. Is there same tool for PHP?

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  • Define global textbox (or other control) width in WPF

    - by John B
    I'd like to be able to maintain the width of controls globally throughout my WPF application. Previously in winforms world I'd override onload in a base form and iterate through all controls and containers and determine the type of controls and set the dimensions accordingly. I guess I could do the same in WPF but is there any better way to do this?

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  • Would the instance reference parameters passed into the static methods get garbage collected?

    - by 123Developer
    I know that the static objects in .Net managed world are loaded in Loader Heap which is never going to be garbage collected. What happens to the instance reference parameters passed to a static methods. Are they get garbage collected once the static function executed completely Or they are going to live forever as those instance reference variables are once passed to static method? I am really confused this evening; Please guide me. Thanks and regards 123Developer.

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  • Detected when everything has finished downloading

    - by oshirowanen
    Using only HTML, CSS, and Javascript, has the web development world got to a stage where it is possible to display a loading message on the screen until absolutely everything has downloaded before the web page is displayed on the screen? For example, display "loading", until all html, css, javascript, images etc etc have downloaded and can be displayed without the user seeing bits of the website still appearing after the load message has gone?

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  • Does anybody actually use the permissions policy controls in tomcat?

    - by stu
    While I can appreciate the point of the fine granularity in which you can enable security for every single little thing for each individual application in tomcat, in reality, it's an insane pain in the ass. Every single file, socket, everything for every single application. Sure if you're writing a "hello world" application, it's not too much to ask, but an enterprise sized application? That's insane. Does anybody actually use it, or does everybody just say "*" for everything?

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