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  • A separate solution for types, etc?

    - by hayer
    I'm currently in progress updating some engine-code(which does not work, so it is more like creating a engine). I've decided to swap over to SFML(instead of my own crappy renderer, window manager, and audio), Box2d(since I need physics, but have none), and some small utils I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question; Is it a good idea to replace box2d and SFML vectors with my own vector class? (Which is one of my better implementations) My idea then was to have a seperate .lib with all my classes that should be shared between all the projects in the solution.

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  • Top X tips to code & debug efficiently [closed]

    - by user1510230
    I'm starting a big Java project and I wanted to have some advices that could benefit us all. What are the X (X could be 5 / 10 / ... or even 100 :) most important tips to code and debug efficiently in general (and in particular with java / javascript) ? I'll start with some basic ones : Use functions everytime a portion of code is used more than twice. Try not to code features with more than 15 lines of code in one shot. Rather write 5 lines of code then check if they work correctly then write 5 more... and so on start with the outcome of the function and then code it backwards (bottom-top approach) ... Thanks everybody

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  • share code between check and process methods

    - by undu
    My job is to refactor an old library for GIS vector data processing. The main class encapsulates a collection of building outlines, and offers different methods for checking data consistency. Those checking functions have an optional parameter that allows to perform some process. For instance: std::vector<Point> checkIntersections(int process_mode = 0); This method tests if some building outlines are intersecting, and return the intersection points. But if you pass a non null argument, the method will modify the outlines to remove the intersection. I think it's pretty bad (at call site, a reader not familiar with the code base will assume that a method called checkSomething only performs a check and doesn't modifiy data) and I want to change this. I also want to avoid code duplication as check and process methods are mostly similar. So I was thinking to something like this: // a private worker std::vector<Point> workerIntersections(int process_mode = 0) { // it's the equivalent of the current checkIntersections, it may perform // a process depending on process_mode } // public interfaces for check and process std::vector<Point> checkIntersections() /* const */ { workerIntersections(0); } std::vector<Point> processIntersections(int process_mode /*I have different process modes*/) { workerIntersections(process_mode); } But that forces me to break const correctness as workerIntersections is a non-const method. How can I separate check and process, avoiding code duplication and keeping const-correctness?

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  • Best setup/workflow for distributed team to integrated DSVC with fragmented huge .NET site?

    - by lazfish
    So we have a team with 2 developers one manager. The dev server sits in a home office and the live server sits in a rack somewhere handled by the larger part of my company. We have freedom to do as we please but I want to incorporate Kiln DSVC and FogBugz for us with some standard procedures to make sense of our decisions/designs/goals. Our main product is web-based training through our .NET site with many videos etc, and we also do mobile apps for multiple platforms. Our code-base is a 15 yr old fragmented mess. The approach has been rogue .asp/.aspx pages with some class management implemented in the last 6 years. We still mix our html/vb/js all on the same file when we add a feature/page to our site. We do not separate the business logic from the rest of the code. Wiring anything up in VS for Intelli-sense or testing or any other benefit is more frustrating than it is worth, because of having to manually rejigger everything back to one file. How do other teams approach this? I noticed when I did wire everything up for VS it wants to make a class for all functions. Do people normally compile DLLs for page-specific functions that won't be reusable? What approaches make sense for getting our practices under control while still being able to fix old anti-patterns and outdated code and still moving towards a logical structure for future devs to build on?

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  • HTTP PHP Authentication and Android

    - by edc598
    I am working on a website for which I hope to have an application for as well. Because of this, I am creating PHP API's which will go into my Database and serve specific data based on the method/function called. I want to protect these API's from misuse however, and I plan on implementing Authentication Digest to do so. However one of the OS's I want to support is Android. And I know that a malicious user would be able to reverse engineer the Android app and figure out my authentication scheme. I am left wondering: 1. Is there a better way to protect these API's from misuse? 2. Is there a way to prevent a malicious user from reverse engineering the app and potentially seeing the source code for it, enabling them to see my authentication scheme? 3. If none of these are preventable, then is my only option to have a Username/Password cred specifically for the Android app, and when eventually hacked, change the creds and issue an update for the app? I apologize if this is not the place to post such a question. Still pretty new to StackOverflow. Thanks in advance for any insight, it would be quite helpful.

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  • What kind of programs/solutions can only be written with OOP or are too hard to achieve without it?

    - by user1598390
    Paraphrasing a recent question: What is Object Oriented Programming ill-suited for? I would like to ask the opposite question: What kind of programs cannot be written unless you use OOP? What kind of programs are not recommended to be written using non-OOP techniques? What kind of programs need OOP in order to even be written? What kind of programs would be too hard to write without OOP ? The answer to this question can help sell the idea of OOP to project leaders that have no special interest in code quality. At least they could buy the idea if one shows them the kind of things that are not even possible unless you use OOP.

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  • Is there a better way to organize my module tests that avoids an explosion of new source files?

    - by luser droog
    I've got a neat (so I thought) way of having each of my modules produce a unit-test executable if compiled with the -DTESTMODULE flag. This flag guards a main() function that can access all static data and functions in the module, without #including a C file. From the README: -- Modules -- The various modules were written and tested separately before being coupled together to achieve the necessary basic functionality. Each module retains its unit-test, its main() function, guarded by #ifdef TESTMODULE. `make test` will compile and execute all the unit tests, producing copious output, but importantly exitting with an appropriate success or failure code, so the `make test` command will fail if any of the tests fail. Module TOC __________ test obj src header structures CONSTANTS ---- --- --- --- -------------------- m m.o m.c m.h mfile mtab TABSZ s s.o s.c s.h stack STACKSEGSZ v v.o v.c v.h saverec_ f.o f.c f.h file ob ob.o ob.c ob.h object ar ar.o ar.c ar.h array st st.o st.c st.h string di di.o di.c di.h dichead dictionary nm nm.o nm.c nm.h name gc gc.o gc.c gc.h garbage collector itp itp.c itp.h context osunix.o osunix.c osunix.h unix-dependent functions It's compile by a tricky bit of makefile, m:m.c ob.h ob.o err.o $(CORE) itp.o $(OP) cc $(CFLAGS) -DTESTMODULE $(LDLIBS) -o $@ $< err.o ob.o s.o ar.o st.o v.o di.o gc.o nm.o itp.o $(OP) f.o where the module is compiled with its own C file plus every other object file except itself. But it's creating difficulties for the kindly programmer who offered to write the Autotools files for me. So the obvious way to make it "less weird" would be to bust-out all the main functions into separate source files. But, but ... Do I gotta?

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  • Should I use my real name in my open source project?

    - by Jardo
    I developed a few freeware programs in the past which I had signed with my pseudonym Jardo. I'm now planning to release my first open source project and was thinking of using my full real name in the project files (as the "author"). I thought it would be good to use my name as my "trademark" so if someone (perhaps a future headhunter) googles my name, they'll find my projects. But on the other side, I feel a bit paranoid about disclosing my name (in the least case I could be getting a lot of spam to my email, its not that hard to guess your private email from your name). What do you think can be "dangerous" on disclosing your full name? What are the pros and cons? Do you use your real name or a pseudonym in your projects? I read this question: What are the advantages and disadvantages to using your real name online? but that doesn't apply to me bacause it's about using your real name online (internet discussions, profiles, etc.) where I personally see no reason to use my real name... And there is also this question: Copyrighting software, templates, etc. under real name or screen name? which deals with creating a business or a brand which also doesn't apply to me because I will never sell/give away my open source project and if someone else joins in, they can write their name as co-author without any problems...

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  • Best Way to Handle Meta Information in a SQL Database

    - by danielhanly.com
    I've got a database where I want to store user information and user_meta information. The reason behind setting it up in this way was because the user_meta side may change over time and I would like to do this without disrupting the master user table. If possible, I would like some advice on how to best set up this meta data table. I can either set it as below: +----+---------+----------+--------------------+ | id | user_id | key | value | +----+---------+----------+--------------------+ | 1 | 1 | email | [email protected] | | 2 | 1 | name | user name | | 3 | 1 | address | test address | ... Or, I can set it as below: +----+---------+--------------------+--------------------+--------------+ | id | user_id | email | name | address | +----+---------+--------------------+--------------------+--------------+ | 1 | 1 | [email protected] | user name | test address | Obviously, the top verison is more flexible, but the bottom version is space saving and perhaps more efficient, returning all the data as a single record. Which is the best way to go about this? Or, am I going about this completely wrong and there's another way I've not thought of?

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  • Chapters Two, Three, and Four

    - by drsql
    I am trying to blog all of the chapters of the book, but due to deadlines and a lot of shuffling about, I never got around it for these three chapters, two of which I have added since I wrote the original table of contents. All of these contain mostly material from previous editions of the book, updated a good amount, but nothing tremendously different if you had memorized the material from the previous edition. As such, the pre-writing blog ritual wasn’t as necessary (for me at least) as it is going...(read more)

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  • Is there such a thing these days as programming in the small?

    - by WeNeedAnswers
    With all the programming languages that are out there, what exactly does it mean to program in the small and is it still possible, without the possibility of re-purposing to the large. The original article which mentions in the small was dated to 1975 and referred to scripting languages (as glue languages). Maybe I am missing the point, but any language that you can built components of code out of, I would regard to being able to handle "in the large". Is there a confusion on what Objects are and do they really figure as being mandatory to being able to handle "the large". Many have argued that this is the true meaning of "In the large" and that the concepts of objects are best fit for the job.

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  • Classless tables possible with Datamapper?

    - by barerd
    I have an Item class with the following attributes: itemId,name,weight,volume,price,required_skills,required_items. Since the last two attributes are going to be multivalued, I removed them and create new schemes like: itemID,required_skill (itemID is foreign key, itemID and required_skill is primary key.) Now, I'm confused how to create/use this new table. Here are the options that came to my mind: 1) The relationship between Items and Required_skills is one-to-many, so I may create a RequiredSkill class, which belongs_to Item, which in turn has n RequiredSkills. Then I can do Item.get(1).requiredskills. This sounds most logical to me. 2) Since required_skills may well be thought of as constants (since they resemble rules), I may put them into a hash or gdbm database or another sql table and query from there, which I don't prefer. My question is: is there sth like a modelless table in datamapper, where datamapper is responsible from the creation and integrity of the table and allows me to query it in datamapper way, but does not require a class, like I may do it in sql?

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  • Full Text Search Strategy For My Website

    - by Hosea146
    I have a website that allows users to search for items in various categories. Each category is a separate area (page) of my website. For example, some categories might be cars, bikes, books etc. At the moment a user has to search for an item by going to the page (for example, cars) and searching for the car they want. I would like to allow the user to search for anything on my site, from my main home page. At the moment, each page (category) has its own set of tables, and I don't really want to turn Full Text Search on for each table (20+ of them) and search each table individually when a search is done. This is going to be slow and tedious. What I'm thinking of doing is creating a single table that will hold all searchable information for each category of item (when an item is saved in its respective table, I would copy all searchable information over to my 'Search' table). I would then turn Full Text Search on for that table, and search that table. Does this sound reasonable? Is there a better way? I've never used Full Text Search before, so this is new to me.

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  • Algorithm to zoom a plotted function

    - by astinx
    I'm making a game in android and I need plot a function, my algorithm is this: @Override protected void onDraw(Canvas canvas) { float e = 0.5f; //from -x axis to +x evaluate f(x) for (float x = -z(canvas.getWidth()); x < z(canvas.getWidth()); x+=e) { float x1,y1; x1 = x; y1 = f(x); canvas.drawPoint((canvas.getWidth()/2)+x1, (canvas.getHeight()/2)-y1, paintWhite); } super.onDraw(canvas); } This is how it works. If my function is, for example f(x)=x^2, then z(x) is sqrt(x). I evaluate each point between -z(x) to z(x) and then I draw them. As you can see I use the half of the size of the screen to put the function in the middle of the screen. The problem isn't that the code isn't working, actually plots the function. But if the screen is of 320*480 then this function will be really tiny like in the image below. My question is: how can I change this algorithm to scale the function?. BTW what I'm really wanting to do is trace a route to later display an animated sprite, so actually scale this image doesnt gonna help me. I need change the algorithm in order to draw the same interval but in a larger space. Any tip helps, thanks! Current working result Desired result UPDATE: I will try explain more in detail what the problem is. Given this interval [-15...15] (-z(x) to z(x)) I need divide this points in a bigger interval [-320...320] (-x to x). For example, when you use some plotting software like this one. Although the div where is contain the function has 640 px of width, you dont see that the interval is from -320 to 320, you see that the interval is from -6 to 6. How can I achieve this?

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • Do functional generics exist or what is the correct name for them if they do?

    - by voroninp
    Consider the following generic class public class EntityChangeInfo<EntityType,TEntityKey> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Here EntityType unambiguously defines TEntityKeyType. So it would be nice to have some kind of types' map public class EntityChangeInfo<EntityType,TEntityKey> with map < [ EntityType : Person -> TEntityKeyType : int] [ EntityType : Car -> TEntityKeyType : CarIdType ]> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Another one example is: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} } The reasonable question how this can be interpreted by the compiler? Well, for me it is just the sortcut for two structurally similar classes: public sealed class Foo<Person> { string Prop1 {get;set;} int Prop2 {get;set;} ... double PropN {get;set;} } public sealed class Foo<Car> { int Prop1 {get;set;} int Prop2 {get;set;} ... Price PropN {get;set;} } But besides this we could imaging some update of the Foo<: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} public override string ToString() { return string.Format("prop1={0}, prop2={1},...propN={N-1}, Prop1, Prop2,...,PropN); } } This all can seem quite superficial but the idea came when I was designing the messages for our system. The very first class. Many messages with the same structrue should be discriminated by the EntityType. So the question is whether such construct exist in any programming language?

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  • Do any database "styles" use discrete files for their tables?

    - by Brad
    I've been talking to some people at work who believe some versions of a database store their data in discrete tables. That is to say you might open up a folder and see one file for each table in the database then several other supporting files. They do not have a lot of experience with databases but I have only been working with them for a little over a half year so I am not a canonical source of info either. I've been touting the benefits of SQL Server over Access (and before this, Access over Excel. Great strides have been made :) ). But, other people were of the impression that the/one of the the benefit(s) of using SQL Server over Access was that all the data was not consolidated down into one file. Yet, SQL Server packs everything into a single .mdf file (plus the log file). My question is, is there an RDBMS which holds it's data in multiple discrete files instead of one master file? And if the answer is yes, why do it one way over the other?

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  • Can a domain specific language be used to representing the Open SRD

    - by NeoModulus
    I am in the early stages of creating an open source C# library that would allow developers to drop in the open SRD (http://www.d20srd.org/) into an existing project. Abstracted it is a complex set of tightly coupled business rules. Having previously worked on an adaptive object model project for health care risk management I began with that pattern in mind. Due to the high coupling of rules it is becoming apparent that the project may require some kind of scripting. Have started researching DSL implementation I am now considering scraping the adaptive object model for a domain specific language. I have not work with domain specific languages so my question is it reasonable to assume a domain specific language can be used to representing the open SRD?

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  • Do open world games need less backstory?

    - by Raceimaztion
    I've played a few open-world games and really enjoyed them, though the ones I've really enjoyed have generally received complaints about how little story there is to them. The Saboteur is one example of this. Fully open-world, good enough story (for me, anyway), engaging gameplay, and still has received complaints in reviews about not having enough story. Do open-world games actually need a full, all-encompassing story? Or can fun and engaging gameplay fill in the gap and let the designer get away with a slightly less complete story?

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  • Where can I find a Script for a crowdfunding website? [closed]

    - by Lincedit
    Possible Duplicate: crowd funding platform? I am looking for a project for a script (PHP/MySql) that provides me the functionality of a crowdfunding website. There are many scripts which should be usable, but I need maybe some scripts for Joomla CMS or any other kind of opensource CMS Websites. I checked all the Resources on Google and could not find some kind of this scripts, because there are no German language installed or prepared for multilingual websites. It is non profit project and I am just looking for any kind of advices, which can be helpfull to me. I hope you can help me here. Please send me some information about some scripts which are running? Many Thanks

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  • Customer Reviews on Company Listings [closed]

    - by GSTAR
    I'm not sure if this is the right place but I am after some general advice on a feature I am looking to implement on my website. The website I have is a Wedding Directory. Here, companies can advertise in the form of a directory listing. This listing contains the company details - such as what they do and how you can contact them. There are three packages available - Basic package is free and Silver and Gold packages are charged for. Now in order to further enhance the directory, I want to enable customer reviews for each listing. This is basically whereby customers who have used a particular company's service can write a review (and rate out of 5) of their experience. The dilemma I face is that if customers are to be paying for their listings then surely they will expect to not have content on their listing that would tarnish their reputation (i.e. negative reviews). But at the same time I want to be impartial and help my site visitors to make informed choices on which companies to book when arranging their weddings. Of course I will exercise my ability to remove offensive or fake reviews but I do not want to be removing reviews just to satisfy my clients. Suppose a client pays me a premium fee to have their listing on my front page and at the top of the listings. Now suppose that client gets lost of negative reviews - the fact that they have increased visibility means that they will also get increased bad publicity. This in turn means they won't renew their package and will most likely request the listing to be taken down. So, how can I get the right balance here and keep everyone happy?

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  • Is there a pattern to restrict which classes can update another class?

    - by Mike
    Say I have a class ImportantInfo with a public writable property Data. Many classes will read this property but only a few will ever set it. Basically, if you want to update Data you should really know what you're doing. Is there a pattern I could use to make this explicit other than by documenting it? For example, some way to enforce that only classes that implement IUpdateImportantData can do it (this is just an example)? I'm not talking about security here, but more of a "hey, are you sure you want to do that?" kind of thing.

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  • Separating Db from business with Inherited classes using multiple views

    - by catalinux
    I have a software that has a car model that will be used in different views (listing, ads, detail page, carousel, up sell widget,etc). class CarModel extends DbModel{ } I look for a "nice way" (a combination of flexible, easy to maintain,etc) to have this used in views. I'm thinking at two different ways Having object views for each context CarViewBase{ var car;// of type CarModel function constructor(args){ //will instantienta internal variable car based on args } function getThumb(){ } function getTitle(){ } } CarListingView extends CarViewBase{ function getListing(){ } } CarAdsView extends CarViewBase{ //the busines rule changes for ads widget function getThumb(){ } } Extending directly the CarModel The challenges comes when My Car Model might need an abstract factory. Let's say I have a field on my car object that states the type of the car : a truck, or a bike, or van. How would affect that my object view? Let's say that getTitle() rule would be different for each type of it. How would you do it?

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  • Is there a colloquial term for the web dev equivalent of "Script Kiddies"? [on hold]

    - by Darkcat Studios
    I recently came across a couple of lets say "young people" who were convinced that they were "Web Developers", despite the fact that they were only able to configure a wordpress template, and not even able to edit images properly. So this got me thinking, "back in the day" kids who thought they were hackers but just ran other peoples scripts they had found, were known as Script Kiddies. Do we have a term for these yet?

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  • Brute force algorithm implemented for sudoku solver in C [closed]

    - by 0cool
    This is my code that I have written in C.. It could solve certain level of problems but not the harder one.. I could not locate the error in it, Can you please find that.. # include <stdio.h> # include "sudoku.h" extern int sudoku[size][size]; extern int Arr[size][size]; int i, j, n; int BruteForceAlgorithm (void) { int val; for (i=0; i<size; i++) { for (j=0; j<size; j++) { if (sudoku[i][j]==0) { for (n=1; n<nmax; n++) { val = check (i,j,n); if ( val == 1) { sudoku[i][j]=n; // output(); break; } else if ( val == 0 && n == nmax-1 ) get_back(); } } } } } int get_back (void) { int p,q; int flag=0; for ( p=i; p>=0; p-- ) { for (q=j; q>=0; q-- ) { flag=0; if ( Arr[p][q]==0 && !( p==i && q==j) ) { if ( sudoku[p][q]== nmax-1 ) sudoku[p][q]=0; else { n = sudoku[p][q]; sudoku[p][q]=0; i = p; j = q; flag = 1; break; } } } if ( flag == 1) break; } } Code description: Sudoku.h has definitions related to sudoku solver. 1. size = 9 nmax = 10 2. check(i,j,n) returns 1 if a number "n" can be placed at (i,j) or else "0". What does this code do ? The code starts iterating from sudoku[0][0] to the end... if it finds a empty cell ( we take cell having "0" ), it starts checking for n=1 to n=9 which can be put in that.. as soon as a number can be put in that which is checked by check() it assigns it and breaks from loop and starts finding another empty cell. In case for a particular cell if it doesn't find "n" which can be assigned to sudoku cell.. it goes back to the previous empty cell and start iterating from where it stopped and assigns the next value and continues, Here comes the function get_back(). it iterates back..

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