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  • Giving a Bomberman AI intelligent bomb placement

    - by Paul Manta
    I'm trying to implement an AI algorithm for Bomberman. Currently I have a working but not very smart rudimentary implementation (the current AI is overzealous in placing bombs). This is the first AI I've ever tried implementing and I'm a bit stuck. The more sophisticated algorithms I have in mind (the ones that I expect to make better decisions) are too convoluted to be good solutions. What general tips do you have for implementing a Bomberman AI? Are there radically different approaches for making the bot either more defensive or offensive? Edit: Current algorithm My current algorithm goes something like this (pseudo-code): 1) Try to place a bomb and then find a cell that is safe from all the bombs, including the one that you just placed. To find that cell, iterate over the four directions; if you can find any safe divergent cell and reach it in time (eg. if the direction is up or down, look for a cell that is found to the left or right of this path), then it's safe to place a bomb and move in that direction. 2) If you can't find and safe divergent cells, try NOT placing a bomb and look again. This time you'll only need to look for a safe cell in only one direction (you don't have to diverge from it). 3) If you still can't find a safe cell, don't do anything. for $(direction) in (up, down, left, right): place bomb at current location if (can find and reach divergent safe cell in current $(direction)): bomb = true move = $(direction) return for $(direction) in (up, down, left, right): do not place bomb at current location if (any safe cell in the current $(direction)): bomb = false move = $(direction) return else: bomb = false move = stay_put This algorithm makes the bot very trigger-happy (it'll place bombs very frequently). It doesn't kill itself, but it does have a habit of making itself vulnerable by going into dead ends where it can be blocked and killed by the other players. Do you have any suggestions on how I might improve this algorithm? Or maybe I should try something completely different? One of the problems with this algorithm is that it tends to leave the bot with very few (frequently just one) safe cells on which it can stand. This is because the bot leaves a trail of bombs behind it, as long as it doesn't kill itself. However, leaving a trail of bombs behind leaves few places where you can hide. If one of the other players or bots decide to place a bomb somewhere near you, it often happens that you have no place to hide and you die. I need a better way to decide when to place bombs.

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  • How do I get a CardScan 60 II working with SANE?

    - by TiuTalk
    I have a CardScan 60 II device and installed SANE in my Ubuntu 10.10 laptop. The problem is I can't make scanimage find the device. Quote: $ sudo sane-find-scanner # sane-find-scanner will now attempt to detect your scanner. If the # result is different from what you expected, first make sure your # scanner is powered up and properly connected to your computer. # No SCSI scanners found. If you expected something different, make sure that # you have loaded a kernel SCSI driver for your SCSI adapter. found USB scanner (vendor=0x08f0 [Corex Technologies Corporation], product=0x1000 [Corex CardScan 60], chip=LM9832/3) at libusb:006:002 # Your USB scanner was (probably) detected. It may or may not be supported by # SANE. Try scanimage -L and read the backend's manpage. # Not checking for parallel port scanners. # Most Scanners connected to the parallel port or other proprietary ports # can't be detected by this program. But I can't find the device: $ sudo scanimage -L No scanners were identified. If you were expecting something different, check that the scanner is plugged in, turned on and detected by the sane-find-scanner tool (if appropriate). Please read the documentation which came with this software (README, FAQ, manpages).

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  • Pathfinding Java library

    - by Shivan Dragon
    I'm an amateur game developer and somewhat amateur Java developer as well. I'm trying to find a way to have path finding for my game(s). I've first googled for some existing Java libraries that have various path-finding implementations, but I've failed to find any. It seems to me that the only way to get pathfinding code is to use it via a game engine (like Unity). But I'd just like to have a library that I can use and make the game loop and other stuff on my own. Failing to find such a library I've tried implementing some algorithms myself. I've managed to make a running AStar in Java, but for fancier stuff like DStar I find it hard to do it by hand. So then, my question is, are there any Java libraries that contain at least some basic pathfinding algorithms implementations?

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  • Pathfinding library

    - by Shivan Dragon
    I'm an amateur game developer and somewhat amateur Java developer as well. I'm trying to find a way to have path finding for my game(s). I've first Googled for some existing Java libraries that have various path-finding implementations, but I've failed to find any. It seems to me that the only way to get pathfinding code is to use it via a game engine (like Unity). But I'd just like to have a library that I can use and make the game loop and other stuff on my own. Failing to find such a library I've tried implementing some algorithms myself. I've managed to make a running A* in Java, but for fancier stuff like D* I find it hard to do it by hand. So then, my question is, are there any Java libraries that contain at least some basic pathfinding algorithms implementations?

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  • Do your filesystems have un-owned files ?

    - by darrenm
    As part of our work for integrated compliance reporting in Solaris we plan to provide a check for determining if the system has "un-owned files", ie those which are owned by a uid that does not exist in our configured nameservice.  Tests such as this already exist in the Solaris CIS Benchmark (9.24 Find Un-owned Files and Directories) and other security benchmarks. The obvious method of doing this would be using find(1) with the -nouser flag.  However that requires we bring into memory the metadata for every single file and directory in every local file system we have mounted.  That is probaby not an acceptable thing to do on a production system that has a large amount of storage and it is potentially going to take a long time. Just as I went to bed last night an idea for a much faster way of listing file systems that have un-owned files came to me. I've now implemented it and I'm happy to report it works very well and peforms many orders of magnatude better than using find(1) ever will.   ZFS (since pool version 15) has per user space accounting and quotas.  We can report very quickly and without actually reading any files at all how much space any given user id is using on a ZFS filesystem.  Using that information we can implement a check to very quickly list which filesystems contain un-owned files. First a few caveats because the output data won't be exactly the same as what you get with find but it answers the same basic question.  This only works for ZFS and it will only tell you which filesystems have files owned by unknown users not the actual files.  If you really want to know what the files are (ie to give them an owner) you still have to run find(1).  However it has the huge advantage that it doesn't use find(1) so it won't be dragging the metadata for every single file and directory on the system into memory. It also has the advantage that it can check filesystems that are not mounted currently (which find(1) can't do). It ran in about 4 seconds on a system with 300 ZFS datasets from 2 pools totalling about 3.2T of allocated space, and that includes the uid lookups and output. #!/bin/sh for fs in $(zfs list -H -o name -t filesystem -r rpool) ; do unknowns="" for uid in $(zfs userspace -Hipn -o name,used $fs | cut -f1); do if [ -z "$(getent passwd $uid)" ]; then unknowns="$unknowns$uid " fi done if [ ! -z "$unknowns" ]; then mountpoint=$(zfs list -H -o mountpoint $fs) mounted=$(zfs list -H -o mounted $fs) echo "ZFS File system $fs mounted ($mounted) on $mountpoint \c" echo "has files owned by unknown user ids: $unknowns"; fi done Sample output: ZFS File system rpool/ROOT/solaris-30/var mounted (no) on /var has files owned by unknown user ids: 6435 33667 101 ZFS File system rpool/ROOT/solaris-32/var mounted (yes) on /var has files owned by unknown user ids: 6435 33667ZFS File system builds/bob mounted (yes) on /builds/bob has files owned by unknown user ids: 101 Note that the above might not actually appear exactly like that in any future Solaris product or feature, it is provided just as an example of what you can do with ZFS user space accounting to answer questions like the above.

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  • Finding complexity of a program as a service [on hold]

    - by Seshu
    I would like to find the complexity of a specific code chunk written in Java. Is there a place/web site/service where I can find out the complexity of any arbitrary program. This program might include loops/recursion. Using theory we can compute complexity ourselves. But, just curious in finding if any service is out there to find such complexity. We have several code quality related tools does any of such tools will also find complexity of given code? Could any one point me or direct me to such a utility/site/service?

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  • How do I resolve "No JSON object could be decoded" on mythbuntu live CD?

    - by Neil
    I have been running a MythTV frontend on my laptop for some time against a MythTV backend installed in Linux Mint 12 on another computer, and everything works fine. Now, I'm trying out the Mythbuntu Live CD (12.04.1 32-bit) on the laptop, to turn it into a dedicated front end. It's connecting to the network just fine, and I can see my server. When I click on the frontend icon on the desktop, it asks me for the security code, which I've verified against mythtv-setup on the server. However, when I test that code, it shows the error message "No JSON object could be decoded". I've looked in the control center to see if there's something else I should be setting up. The message above implies to me that it can't find the server, but I can find no place in the control center to tell it where to find my myth backend, which I find a little odd. Does the live CD not work against a backend server on another machine?

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  • Visual Studio search feature does not seem to be searching for text in CSS files [migrated]

    - by aspdotnetuser
    I noticed that when using Visual Studio's 'Find in files' search feature, it does not appear to search/find text in CSS files even though the text does exist. I can't find anything on the net regarding this issue and cannot determine even if Visual Studio allows you to search for text within CSS files. Hopefully someone can shed some light on this; Is it supposed to allow you to do this? If so, what reasons would explain why this is not working?

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  • How to Detect Sprites in a SpriteSheet?

    - by IAE
    I'm currently writing a Sprite Sheet Unpacker such as Alferds Spritesheet Unpacker. Now, before this is sent to gamedev, this isn't necessarily about games. I would like to know how to detect a sprite within a spriitesheet, or more abstactly, a shape inside of an image. Given this sprite sheet: I want to detect and extract all individual sprites. I've followed the algorithm detailed in Alferd's Blog Post which goes like: Determine predominant color and dub it the BackgroundColor Iterate over each pixel and check ColorAtXY == BackgroundColor If false, we've found a sprite. Keep going right until we find a BackgroundColor again, backtrack one, go down and repeat until a BackgroundColor is reached. Create a box from location to ending location. Repeat this until all sprites are boxed up. Combined overlapping boxes (or within a very short distance) The resulting non-overlapping boxes should contain the sprite. This implementation is fine, especially for small sprite sheets. However, I find the performance too poor for larger sprite sheets and I would like to know what algorithms or techniques can be leveraged to increase the finding of sprites. A second implementation I considered, but have not tested yet, is to find the first pixel, then use a backtracking algorithm to find every connected pixel. This should find a contiguous sprite (breaks down if the sprite is something like an explosion where particles are no longer part of the main sprite). The cool thing is that I can immediately remove a detected sprite from the sprite sheet. Any other suggestions?

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  • Problem with SANE and CardScan

    - by TiuTalk
    I have a CardScan 60 II device and installed SANE in my Ubuntu 10.10 laptop. The problem is I can't make scanimage find the device. Quote: $ sudo sane-find-scanner # sane-find-scanner will now attempt to detect your scanner. If the # result is different from what you expected, first make sure your # scanner is powered up and properly connected to your computer. # No SCSI scanners found. If you expected something different, make sure that # you have loaded a kernel SCSI driver for your SCSI adapter. found USB scanner (vendor=0x08f0 [Corex Technologies Corporation], product=0x1000 [Corex CardScan 60], chip=LM9832/3) at libusb:006:002 # Your USB scanner was (probably) detected. It may or may not be supported by # SANE. Try scanimage -L and read the backend's manpage. # Not checking for parallel port scanners. # Most Scanners connected to the parallel port or other proprietary ports # can't be detected by this program. But I can't find the device: $ sudo scanimage -L No scanners were identified. If you were expecting something different, check that the scanner is plugged in, turned on and detected by the sane-find-scanner tool (if appropriate). Please read the documentation which came with this software (README, FAQ, manpages).

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  • One of my most frequently used commands

    - by Kevin Smith
    On a Linux or UNIX server this is one of my most frequently used commands. find . -name "*.htm" -exec grep -iH "alter session" {} \; It is an easy way to find a string you know is in a group of files, but don't know or can't remember which file it is in. For the example above, I knew that WebCenter Content sends a bunch of alter session commands to the database when it opens a new database connection. I wanted to find where these were defined and what all the alter session commands were. So, I ran these commands: cd /opt/oracle/middleware/Oracle_ECM1/ucm/idc/resources/core find . -name "*.htm" -exec grep -iH "alter session" {} \; And the results were: ./tables/query.htm: ALTER SESSION SET optimizer_mode = ?./tables/query.htm: ALTER SESSION SET NLS_LENGTH_SEMANTICS = ?./tables/query.htm: ALTER SESSION SET NLS_SORT = ?./tables/query.htm: ALTER SESSION SET NLS_COMP = ?./tables/query.htm: ALTER SESSION SET CURSOR_SHARING = ?./tables/query.htm: ALTER SESSION SET EVENTS '30579 trace name context forever, level 2'./tables/query.htm: ALTER SESSION SET NLS_DATE_FORMAT = ?./tables/query.htm: alter session set events '30579 trace name context forever, level 2' I could then go edit the query.htm file and find the include that contained all the ALTER SESSION commands.

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  • Calling functions from different classes

    - by A Ron Hubbard Clevenger
    I'm writing a program and I'm supposed to check and see if a certain object is in the list before I call it. I set up the contains() method which is supposed to use the equals() method of the Comparable interface I implemented on my Golfer class but it doesn't seem to call it (I put print statements in to check). I can't seem to figure out whats wrong with the code, the ArrayUnsortedList class I'm using to go through the list even uses the correct toString() method I defined in my Golfer class but for some reason it won't use the equals() method I implemented. //From "GolfApp.java" public class GolfApp{ ListInterface <Golfer>golfers = new ArraySortedList<Golfer> (20); Golfer golfer; //..*snip*.. if(this.golfers.contains(new Golfer(name,score))) System.out.println("The list already contains this golfer"); else{ this.golfers.add(this.golfer = new Golfer(name,score)); System.out.println("This golfer is already on the list"); } //From "ArrayUnsortedList.java" protected void find(T target){ location = 0; found = false; while (location < numElements){ if (list[location].equals(target)) //Where I think the problem is { found = true; return; } else location++; } } public boolean contains(T element){ find(element); return found; } //From "Golfer.java" public class Golfer implements Comparable<Golfer>{ //..irrelavant code sniped..// public boolean equals(Golfer golfer) { String thisString = score + ":" + name; String otherString = golfer.getScore() + ":" + golfer.getName() ; System.out.println("Golfer.equals() has bee called"); return thisString.equalsIgnoreCase(otherString); } public String toString() { return (score + ":" + name); } My main problem seems to be getting the find function of the ArrayUnsortedList to call my equals function in the find() part of the List but I'm not exactly sure why, like I said when I have it printed out it works with the toString() method I implemented perfectly. I'm almost positive the problem has to do with the find() function in the ArraySortedList not calling my equals() method. I tried using some other functions that relied on the find() method and got the same results.

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  • Files and content search outside from opened Visual Studio solution

    - by Suresh Behera
    I have been using Visual studio for decade now and never notice a useful search option on “Find and Replace”  wizard.One of my client still use Windows XP for their development machine.We have set of projects separated to specific group or solutions. So,i always have challenge to find some contents or files other than current opened solutions.On windows 7 it is easier go folder and look for content but not so easy on windows XP.Following “Find and Replace” and content search found very helpful...(read more)

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  • Finding direction of travel in a world with wrapped edges

    - by crazy
    I need to find the shortest distance direction from one point in my 2D world to another point where the edges are wrapped (like asteroids etc). I know how to find the shortest distance but am struggling to find which direction it's in. The shortest distance is given by: int rows = MapY; int cols = MapX; int d1 = abs(S.Y - T.Y); int d2 = abs(S.X - T.X); int dr = min(d1, rows-d1); int dc = min(d2, cols-d2); double dist = sqrt((double)(dr*dr + dc*dc)); Example of the world : : T : :--------------:--------- : : : S : : : : : : T : : : :--------------: In the diagram the edges are shown with : and -. I've shown a wrapped repeat of the world at the top right too. I want to find the direction in degrees from S to T. So the shortest distance is to the top right repeat of T. but how do I calculate the direction in degreed from S to the repeated T in the top right? I know the positions of both S and T but I suppose I need to find the position of the repeated T however there more than 1. The worlds coordinates system starts at 0,0 at the top left and 0 degrees for the direction could start at West. It seems like this shouldn’t be too hard but I haven’t been able to work out a solution. I hope somone can help? Any websites would be appreciated.

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  • Using AutoMySQLBackup on Rackspace Cloud

    - by xref
    Since Rackspace Cloud only allows FTP access it makes using AutoMySQLBackup a little trickier, and while it is at least creating DB dumps I get errors in the backup log: ###### WARNING ###### Errors reported during AutoMySQLBackup execution.. Backup failed Error log below.. .../backups/automysqlbackup: line 1791: /usr/bin/find: Permission denied .../backups/automysqlbackup: line 1855: /usr/bin/find: Permission denied .../backups/automysqlbackup: line 803: /usr/bin/find: Permission denied .../backups/automysqlbackup: line 1972: /usr/bin/du: Permission denied Since files are being created I'm assuming the find command failing has to do with actually rotating out and deleting the old backups? Line 803: find "${CONFIG_backup_dir}/${subfolder}${subsubfolder}" -mtime +"${rotation}" -type f -exec rm {} \; Any ideas for alternatives?

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  • NEW - Oracle Certifications and Documentation Available for Pre-Acquisition Sun/BEA IdM Products

    - by Irina
    If you have been looking for Oracle certification information or documentation for the pre-Acquisition Sun/BEA Identity Management products, you can now find them at the Certifications Central Hub.Use this Hub if you're looking for Sun Identity Management documentation, certified configurations for Waveset, Identity Analytics, OpenSSO, and more. Scroll down, below the bullets, to the bottom of the table to find: Of course, you can still find a great wealth of certification information for current products at this hub, as in the past. Be sure to check before you install! In case you haven't used this page before, notice that you can get to the documentation, certifications and downloads for IdM products by clicking on "Identity Management" in the leftmost pane. In the new screen, you will see each IdM product, along with tabs for Downloads, Documentation, Community, and Learn More. Let us know if you don't find what you are looking for. Happy Trails.

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  • 12.04 - why does the network icon dissapear every time my machine is turned off

    - by Howard Walker
    After spending an hour or two working out how to find the network Icon, I find that when I reboot the machine, I have to go through the whole procedure again. 1. The network menu is not there - so first I have to find the terminal. This has no particular location that I can find but usually I have to type terminal in the dash. 2. Then I have to type nm-applet in terminal 3. The network manager icon then appears, but only works if the terminal window remains open. Shut down the terminal window and the network disappears. This is a pain - plus I have to type my password in every time, which is another waste of time, thought this has always been a problem. So can anyone tell me how to make the web automatically connect at startup without any intervention from me.

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  • how to get rid of light desktop manager entry in ubuntu greeter

    - by user205162
    Got "light desktop manager" entry in ubuntu greeter for some strange reason and can't get rid of it. As the current OS is Ubunu 13.10 the way to configure the lightdm greeter is rather strange, can't find any solution in greeter configs. More annoying thing is that Mr.LDM seems to have password very hard to guess so I can't login to this "account". Can you help me to find source of this problem and find the solution?

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  • Finding the shortest path through a digraph that visits all nodes

    - by Boluc Papuccuoglu
    I am trying to find the shortest possible path that visits every node through a graph (a node may be visited more than once, the solution may pick any node as the starting node.). The graph is directed, meaning that being able to travel from node A to node B does not mean one can travel from node B to node A. All distances between nodes are equal. I was able to code a brute force search that found a path of only 27 nodes when I had 27 nodes and each node had a connection to 2 or 1 other node. However, the actual problem that I am trying to solve consists of 256 nodes, with each node connecting to either 4 or 3 other nodes. The brute force algorithm that solved the 27 node graph can produce a 415 node solution (not optimal) within a few seconds, but using the processing power I have at my disposal takes about 6 hours to arrive at a 402 node solution. What approach should I use to arrive at a solution that I can be certain is the optimal one? For example, use an optimizer algorithm to shorten a non-optimal solution? Or somehow adopt a brute force search that discards paths that are not optimal? EDIT: (Copying a comment to an answer here to better clarify the question) To clarify, I am not saying that there is a Hamiltonian path and I need to find it, I am trying to find the shortest path in the 256 node graph that visits each node AT LEAST once. With the 27 node run, I was able to find a Hamiltonian path, which assured me that it was an optimal solution. I want to find a solution for the 256 node graph which is the shortest.

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  • Compiling midnight commander

    - by notabene
    Hello, I need help with compiling midnight commander so that I can make some changes (for educational purposes). Or even creating the make files. After downloading latest version from git. I try to perform ./autogen.sh . Result is: maint/autopoint: 418: cannot open /usr/share/gettext/archive.tar.gz: No such file tar: This does not look like a tar archive tar: Exiting with failure status due to previous errors cvs checkout: cannot find module `archive' - ignored find: `archive': No such file or directory find: `archive': No such file or directory find: `archive': No such file or directory autopoint: *** infrastructure files for version 0.14.3 not found; this is autopoint from GNU gettext-tools 0.17 autopoint: *** Stop. I have installed gettext and folder /usr/share/gettext does exist. But there is no archive.tar.gz. I have no idea what should this archive contain or where to get it. Can you help me please?

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  • How do I return a purchase from the Ubuntu Software Centre?

    - by Garry Cairns
    I purchased Amnesia (game) from the Ubuntu Software Centre. It crashes on startup every time and I therefore want to return it for a refund. I can't find a way of doing so through the USC and, strangely, I can't find any trace of this having been asked before (maybe bad googling on my part). So the question is: how do I return a purchase and get a refund through the USC? EDIT Installing proprietary driver for AMD catalyst fixed Amnesia, but I still think this is an important question because it's basic customer service for any purchase. I'd therefore appreciate any answers anyone can find and I will continue to look too. If I find the answer I'll post it here.

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  • NEW - Oracle Certifications and Documentation Available for Pre-Acquisition Sun/BEA Products

    - by PCat
    If you have been looking for Oracle certification information or documentation for the pre-Acquisition Sun/BEA products, such as WebLogic Portal (WLP) or WebCenter Interaction (WCI), formerly ALUI, you can now find them at the Certifications Central Hub.Use this Hub if you're looking for WLP/WCI documentation and certified configurations and more. Scroll down, below the bullets, to the bottom of the table to find: Of course, you can still find a great wealth of certification information for current products at this hub, as in the past. Be sure to check before you install! In case you haven't used this page before, notice that you can get to the documentation, certifications and downloads for WLP/WCI products by clicking on "WebLogic Portal" or "WebCenter Interaction" in the leftmost pane. In the new screen, you will see tabs for Overview, Downloads, Documentation and Community. Let us know if you don't find what you are looking for. Happy Trails.

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  • "Failed to fetch" while updating

    - by Farouk BA
    I'm trying to update from ubuntu 12.10 lately but I keep getting the "Failed to fetch" error. W: Failed to fetch ht tp://security.ubuntu.com/ubuntu/dists/quantal-security/Release Unable to find expected entry 'independent/binary-amd64/Packages' in Release file (Wrong sources.list entry or malformed file) W: Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/quantal/Release Unable to find expected entry 'independent/source/Sources' in Release file (Wrong sources.list entry or malformed file) W: Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/quantal-updates/Release Unable to find expected entry 'independent/binary-amd64/Packages' in Release file (Wrong sources.list entry or malformed file) W: Failed to fetch ht tp://archive.ubuntu.com/ubuntu/dists/quantal-backports/Release Unable to find expected entry 'independent/binary-amd64/Packages' in Release file (Wrong sources.list entry or malformed file) E: Some index files failed to download. They have been ignored, or old ones used instead. I changed the server and deleted the source lists from /var/lib/apt/lists/ like some answers say but still. This is really annoiying.

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