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  • What is the point declaring variables at the end of class?

    - by serhio
    I saw multiple examples in MSDN that uses to declare the internal fields at the end of the class. What is the point? I find this a little embarrassing, because each time Visual Studio adds a method it adds it to the end of the class, so there is need every time to move it... class A { public A(){} // Methods, Properties, etc ... private string name; } class A { private string name; public A(){} // Methods, Properties, etc ... }

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  • Xcode method navigation

    - by Bill
    In Xcode 4, I can press Ctrl-6 to get a list of all the methods in the current file. The problem is, if I have private methods declared at the top of my implementation file, say: @interface Foo () -(void)tap:(id)sender; @end @implementation Foo ... -(void)tap:(id)sender { ... } then starting to type "tap" while the method list is visible will just take me to the declaration, since it comes first in the file, when what I really want is the implementation. Is there any way to exclude these declarations from the method list or do I need to resort to separate Foo.h and Foo+Private.h headers? Thanks!

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  • Best way to test class methods without running __init__

    - by KenFar
    I've got a simple class that gets most of its arguments via init, which also runs a variety of private methods that do most of the work. Output is available either through access to object variables or public methods. Here's the problem - I'd like my unittest framework to directly call the private methods called by init with different data - without going through init. What's the best way to do this? So far, I've been refactoring these classes so that init does less and data is passed in separately. This makes testing easy, but I think the usability of the class suffers a little.

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  • [C++] Simple inheritance question

    - by xbonez
    I was going over some sample questions for an upcoming test, and this question is totally confusing me. Any help would be appreciated. Consider the following code: class GraduateStudent : public Student { ... }; If the word "public" is omitted, GraduateStudent uses private inheritance, which means which of the following? GraduateStudent objects may not use methods of Student. GraduateStudent does not have access to private objects of Student. No method of GraduateStudent may call a method of Student. Only const methods of GraduateStudent can call methods of Student.

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  • Question about custom events

    - by Malfist
    I'm making custom events for C# and sometimes it isn't working. This is how I'm making the event happen: private bool isDoorOpen; public bool IsDoorOpen { get { return isDoorOpen;} private set { isDoorOpen = value; DoorsChangeState(this, null);} } And these are the event declarations: //events public delegate void ChangedEventHandler(Elevator sender, EventArgs e); public event ChangedEventHandler PositionChanged; public event ChangedEventHandler DirectionChanged; public event ChangedEventHandler BreaksChangeState; public event ChangedEventHandler DoorsChangeState; This works as long as there are methods attached to the events, but if there isn't, it throws a null ref exception. What am I doing wrong?

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  • Does the following indicate a bad design?

    - by Mewzer
    Hello, I was wondering whether you think the following code usually indicates a bad design ... class X { public: ... private: Y y; }; Class Y { public: Y( X& value ){ x = value; }; private: X& x; } (i.e. there is some sort of cyclic dependency between the classes X and Y).

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  • AS3: How to get all XML-Nodes with a special attribute? (With sourch)

    - by insnet
    Hi there The Challenge: i d like to collect all nodes with the attribute "id". The Problem: The code doenst work with nested nodes. <?xml version="1.0" encoding="utf-8"?><contentmap><fonts id="fonts"> fonts/Arial.swf swf/library_main.swf private function onXMLLoader(event : Event) : void { _xml = _loader.getXML(event.target.url.url); var searchTerms : XMLList = _xml.*.(hasOwnProperty('@id')); if (searchTerms.length() 0 ) { _NodeArray = new Array(); _parseNode(searchTerms); } private function _parseNode(xml : XMLList) : void { for each (var node: XML in xml) { if(!node.hasSimpleContent()) { _parseNode(node.children()); } else { var nodeObject : Object = new Object(); nodeObject['value'] = node.text(); for each(var a:XML in node.@*) { var name : String = String(a.name()); nodeObject[name] = a.toXMLString(); } _NodeArray.push(nodeObject); } } }

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  • Mistake in dispaly and insert method (double - ended queue)

    - by MANAL
    1) My problem when i make remove from right or left program will be remove true but when i call diplay method the content wrong like this I insert 12 43 65 23 and when make remove from left program will remove 12 but when call display method show like this 12 43 65 and when make remove from right program will remove 23 but when call display method show like this 12 43 Why ?????? ); and when i try to make insert after remove write this Can not insert right because the queue is full . first remove right and then u can insert right where is the problem ?? Please Help me please 2) My code FIRST CLASS class dqueue { private int fullsize; //number of all cells private int item_num; // number of busy cells only private int front,rear; public int j; private double [] dqarr; //========================================== public dqueue(int s) //constructor { fullsize = s; front = 0; rear = -1; item_num = 0; dqarr = new double[fullsize]; } //========================================== public void insert(double data) { if (rear == fullsize-1) rear = -1; rear++; dqarr[rear] = data; item_num++; } public double removeLeft() // take item from front of queue { double temp = dqarr[front++]; // get value and incr front if(front == fullsize) front = 0; item_num --; // one less item return temp; } public double removeRight() // take item from rear of queue { double temp = dqarr[rear--]; // get value and decr rear if(rear == -1) // rear = item_num -1; item_num --; // one less item return temp; } //========================================= public void display () //display items { for (int j=0;j //========================================= public int size() //number of items in queue { return item_num; } //========================================== public boolean isEmpty() // true if queue is empty { return (item_num ==0); } } SECOND CLASS import java.util.Scanner; class dqueuetest { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println(" Welcome here** "); System.out.println(" * Mind Of Programming Group*** "); System.out.println(" _________________________ "); System.out.println("enter size of your dqueue"); int size = input.nextInt(); dqueue mydq = new dqueue(size); System.out.println(""); System.out.println("enter your itemes"); //===================================== for(int i = 0;i<=size-1;i++) { System.out.printf("item %d:",i+1); double item = input.nextDouble(); mydq.insert(item); System.out.println(""); } //===================================== int queue =size ; int c = 0 ; while (c != 6) { System.out.println(""); System.out.println("**************************"); System.out.println(" MAIN MENUE"); System.out.println("1- INSERT RIGHT "); System.out.println("2- REMOVE LEFT"); System.out.println("3- REMOVE RIGHT"); System.out.println("4- DISPLAY"); System.out.println("5- SIZE"); System.out.println("6- EXIT"); System.out.println("**************************"); System.out.println("choose your operation by number(1-6)"); c = input.nextInt(); switch (c) { case 1: if (queue == size) System.out.print("Can not insert right because the queue is full . first remove right and then u can insert right "); else { System.out.print("enter your item: "); double item = input.nextDouble(); mydq.insert(item);} break; case 2: System.out.println("REMOVE FROM REAR :"); if( !mydq.isEmpty() ) { double item = mydq.removeLeft(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 3: System.out.println("REMOVE FROM FRONT :"); if( !mydq.isEmpty() ) { double item = mydq.removeRight(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 4: System.out.println("The items in Queue are :"); mydq.display(); break; case 5: System.out.println("The Size of the Queue is :"+mydq.size()); break; case 6: System.out.println("Good Bye"); break; default: System.out.println("wrong chiose enter again"); } //end switch } //end while } // end main }//end class

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  • Android java assigning 2d array to 3d array

    - by semajhan
    I'm running into problems trying to assign a 2d array to a 3d array, so I thought i'd ask a question about 3d and 2d arrays. Say I have a masterArray[][][] and wanted to put childArray1[][] and childArray2[][] into it. This is how I have done it and was wondering if that is the correct way of applying it: private int[][][] masterArray; private int[][] childArray1 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 0, 0, 1, 0, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 1, 1, 0, 1}, {1, 0, 1, 1, 0, 1, 8, 1, 0, 1}, {1, 0, 7, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 0, 1, 0, 1}, {1, 0, 1, 1, 1, 1, 1, 1, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 9, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1} }; private int[][] childArray2 = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {1, 1, 1, 1, 7, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 0, 0, 0, 1, 1, 1}, {1, 1, 1, 9, 1, 1, 8, 0, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, }; Ok, so in my init method I use these some methods to set the child arrays into the master array. What I was curious about was how this exactly works. I assumed the following: masterLevel = new int[MAX_LEVELS][MAP_WIDTH][MAP_HEIGHT]; for (int x = 0; x < MAP_WIDTH; x++) { for (int y = 0; y < MAP_HEIGHT; y++) { masterArray[currentLevel][x][y] = childArray1[x][y]; } } Would that work? In my application things aren't working so I picking out code that I am not 100% sure on.

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  • as3 this.graphics calls do nothing

    - by zzz
    class A: [SWF(width='800',height='600',frameRate='24')] public class A extends MovieClip { private var b:B; public function A(){ super(); b = new B(); addChild(b); addEventListener(Event.ENTER_FRAME, update); } private function update(e:Event):void { b.draw(); } } class B: public class B extends MovieClip { public function draw():void { //! following code works well if put in constructor, but not here this.graphics.beginFill(0xff0000); this.graphics.drawCircle(200,200,50); } } this.graphics calls do nothing in draw method, but work fine inside B`s constructor, what i am doing wrong ?

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  • WPF/INotifyPropertyChanged, change the value of txtA, the txtB and txtC should change automatically?

    - by user1033098
    I supposed, once i change the value of txtA, the txtB and txtC would change automatically, since i have implemented INotifyPropertyChanged for ValueA. But they were not updated on UI. txtB was always 100, and txtC was always -50. I don't know what's the reason. My Xaml.. <Window x:Class="WpfApplicationReviewDemo.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <StackPanel> <TextBox Name="txtA" Text="{Binding ValueA}" /> <TextBox Name="txtB" Text="{Binding ValueB}" /> <TextBox Name="txtC" Text="{Binding ValueC}" /> </StackPanel> </Window> My code behind... public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); this.DataContext = new Model(); } } public class Model : INotifyPropertyChanged { private decimal valueA; public decimal ValueA { get { return valueA; } set { valueA = value; PropertyChanged(this, new PropertyChangedEventArgs("ValueA")); } } private decimal valueB; public decimal ValueB { get { valueB = ValueA + 100; return valueB; } set { valueB = value; PropertyChanged(this, new PropertyChangedEventArgs("ValueB")); } } private decimal valueC; public decimal ValueC { get { valueC = ValueA - 50; return valueC; } set { valueC = value; PropertyChanged(this, new PropertyChangedEventArgs("ValueC")); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion } After i add code to the set method of ValueA property, it works. public decimal ValueA { get { return valueA; } set { valueA = value; PropertyChanged(this, new PropertyChangedEventArgs("ValueA")); PropertyChanged(this, new PropertyChangedEventArgs("ValueB")); PropertyChanged(this, new PropertyChangedEventArgs("ValueC")); } } But I supposed it should be automatically refresh/updated for txtB and txtC. Please advise.

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • CodeContracts: Possibly calling a method on a null reference

    - by dtb
    I'm having an argument with the CodeContracts static analysis tool. My code: class Foo { private static Foo instance = new Foo(); private string bar; public Foo() { bar = "Hello World"; } public static int BarLength() { return instance.bar.Length; // <<-- } } The tool tells me that instance.bar may be a null reference. I believe the opposite. Who is right? How can I prove it wrong?

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  • How do I return an object that is able to execute on the server?

    - by mafutrct
    Coming from a Java background, this is the way I'm thinking: The server provides an object to the client. This object should be able to execute on the server. Server: private string _S = "A"; public interface IFoo { void Bar(); } private class Foo : IFoo { void Bar() { _S = "B";} } public IFoo GetFoo() { return new Foo(); } Client: IFoo foo = serverChannel.GetFoo(); foo.Bar(); Remoting is legacy (everyone keeps pointing to WCF instead) and WCF does not support this at all basically ( http://stackoverflow.com/questions/2431510 ), so how should I implement this kind of behavior? Using 3rd party components is possible iff required. I searched on SO but found no similar question. If this has indeed been answered before, just let me know and I'll delete.

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  • how toaccess the attributes in another form? c#

    - by Chelsea_cole
    I have a problem in a same namespace: public partial class frmForm1 : Form // Form1 { public class Account { public string Username; public string Password; } public class ListAcc { public static int count = 0; private static List<Account> UserList; public static List<Account> Data() { return UserList; } } } public partial class frmForm2 : Form // Form2 { private void button2_Click(object sender, EventArgs e) { frmForm1.Account A; string m = frmForm1.ListAcc<A>.[0].Username; //ERROR } } How could i access the attributes (Username, Password...) in frmForm1? Someone help me? Thanks!

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  • Objects with inheritance memory storage

    - by nikitas350
    Say that i have some classes like this example. class A { int k, m; public: A(int a, int b) { k = a; m = b; } }; class B { int k, m; public: B() { k = 2; m = 3; } }; class C : private A, private B { int k, m; public: C(int a, int b) : A(a, b) { k = b; m = a; } }; Now, in a class C object, are the variables stored in a specific way? I know what happens in a POD object, but this is not a POD object...

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  • What Design Pattern To Replace 'CurrentStep' Variable

    - by Rob P.
    Tried to search but didn't know how to phrase it. I've got some code that is essentially... Private CurMajorStep as Integer = 0 Private CurMinorStep as Integer = 0 Public Sub PerformNextStep() Select Case iMajorStep Case 0 ThingOne() Case 1 ThingTwo() Case 2 ThingThree() Case 3 ThingFour() Case 4 AnythingElse() Case 5 Finish() End Select End Sub And then, in some of those, the CurMinorStep keeps track of the current state of that particular 'step'. I hope that all makes sense. The code is messy and I know it's going to be problematic to maintain. Can someone point me to a clean OO pattern to handle this?

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  • Operation Problems in Java Generic

    - by alantheweasel
    I got some problem when i was learning Java Generic : interface calculator<T, R> { public void execute(T t, R r); } class executeAdd<T, R> implements calculator<T, R> { private T first; private R second; public executeAdd(T first, R second) { super(); this.first = first; this.second = second; } @Override public void execute(T t, R r) { // TODO Auto-generated method stub Object o = t + r // ERROR ! What i could do it ? } }

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  • Is it possible to auto generate Getter/Setter from Array Values in PHP?

    - by Phill Pafford
    So I have a couple of arrays $array_1 = Array('one','two','three'); $array_2 = Array('red','blue','green'); Is there a dynamic way to create the Setters and Getters for an array with single value entries? So the class would be something like: class xFromArray() { } So the above if I passed $array_1 it would generate something like this: private $one; setOne($x) { $one = $x; } getOne() { return $one; } if I passed $array_2 it would generate something like this: private $red; setRed($x) { $red = $x; } getRed() { return $red; } So I would call it somehow like this? (My best guess but doesn't seem that this would work) $xFromArray = new xFromArray; foreach($array_1 as $key=>$data) { $xFromArray->create_function(set.ucfirst($data)($data)); echo $xFromArray->create_function(get.ucfirst($data)); }

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  • c# xml function to check whether a string is equal to a xml attribute, to add selected combobox item

    - by fuch
    i want to check the combobox.selecteditem.tostring() on combobox select in a given xml with several nodes, where each one has an attribute called "name" private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) { try { textBox1.AppendText(nameAttributeCheck(comboBox1.SelectedItem.ToString())); } catch { } } private string nameAttributeCheck(string a) { XmlDocument doc = new XmlDocument(); doc.Load("armor.xml"); XmlElement root = doc.DocumentElement; XmlNodeList items = root.SelectNodes("/items"); String result = null; try { foreach (XmlNode item in items) { if (string.Equals(a, item.Attributes["name"].InnerText.ToString())) { result += item.Attributes["picture"].InnerText.ToString(); } } } catch { } return result; } each time i try it, nothing happens

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  • accessing ok.DialogResult inside a function

    - by sayyad
    I am writing function which accepts user input from textbox. Action will take place when ok button is clicked. i made button(DialogResult=OK). code looks like private void canny() { // if (this.DialogResult == DialogResult.OK) { MessageBox.Show("ok"); } //to Do } But I can't see any messagebox. What I am missing. private void ok_Click(object sender, EventArgs e) { // should I add here some thing } Should I add control Form1.Control.Add(Ok)?????????????????? if yes in which part of code. regards,

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  • C# background worker while loop

    - by Mike
    What i'm trying to create is a background worker that executes a few processes every 30seconds. But I want this while loop to execute for as long as the program is launched. here is what I am using: private void watcherprocess1() { backgroundWorker1.RunWorkerAsync(); } private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { while( Thread.Sleep(30000); specficView2(); makeFormlist2(); populateListview2(); } My main issue is ai can think of a good while loop to keep this running

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  • WndProc to detect device unplug and plug

    - by Kev Fixx
    How can I know a devices is plug or unplug in WPF? I am using the code below to detect device changes: private void OnSourceInitialized(object sender, EventArgs e) { IntPtr windowHandle = (new WindowInteropHelper(this)).Handle; HwndSource src = HwndSource.FromHwnd(windowHandle); src.AddHook(new HwndSourceHook(WndProc)); } private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) { // Handle WM_DEVICECHANGE... if (msg == 0x219) { InitHead(); } return IntPtr.Zero; } Thank you. EDITED: I did the below, still not working: if (msg == 0x0219) { switch (wParam.ToInt32()) { case 0x8000: { InitHead(); } break; } }

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  • Help with enums in Java

    - by devoured elysium
    Is it possible to have an enum change its value (from inside itself)? Maybe it's easier to understand what I mean with code: enum Rate { VeryBad(1), Bad(2), Average(3), Good(4), Excellent(5); private int rate; private Rate(int rate) { this.rate = rate; } public void increateRating() { //is it possible to make the enum variable increase? //this is, if right now this enum has as value Average, after calling this //method to have it change to Good? } } This is want I wanna achieve: Rate rate = Rate.Average; System.out.println(rate); //prints Average; rate.increaseRating(); System.out.println(rate); //prints Good Thanks

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