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  • Android: NullPointerException error in getting data in database

    - by Gil Viernes Marcelo
    This what happens in the system. 1. Admin login this is in other activity but i will not post it coz it has nothing to do with this (no problem) 2. Register user in system (using database no problem) 3. Click add user button (where existing user who register must display its name in ListView) Problem: When I click adduser to see if the system registered the user, it force close. CurrentUser.java package com.example.istronggyminstructor; import java.util.ArrayList; import android.os.Bundle; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.database.Cursor; import android.view.Gravity; import android.view.LayoutInflater; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; import android.view.WindowManager; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.FrameLayout; import android.widget.ListView; import android.widget.PopupWindow; import android.widget.TextView; import android.widget.Toast; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; public class CurrentUsers extends Activity { private Button register; private Button adduser; EditText getusertext, getpass, getweight, textdisp; View popupview, popupview2; public static ArrayList<String> ArrayofName = new ArrayList<String>(); protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_current_users); register = (Button) findViewById(R.id.regbut); adduser = (Button) findViewById(R.id.addbut); register.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview = inflator.inflate(R.layout.popup, null); final PopupWindow popupWindow = new PopupWindow(popupview, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview, Gravity.CENTER, 0, 0); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview.findViewById(R.id.close); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); } }); //Thread.setDefaultUncaughtExceptionHandler(new forceclose(this)); } public void registerUser(View v) { EditText username = (EditText) popupview.findViewById(R.id.usertext); EditText password = (EditText) popupview .findViewById(R.id.passwordtext); EditText weight = (EditText) popupview.findViewById(R.id.weight); String getUsername = username.getText().toString(); String getPassword = password.getText().toString(); String getWeight = weight.getText().toString(); dataHandler dbHandler = new dataHandler(this, null, null, 1); Users user = new Users(getUsername, getPassword, Integer.parseInt(getWeight)); dbHandler.addUsers(user); Toast.makeText(getApplicationContext(), "Registering...", Toast.LENGTH_SHORT).show(); } public void onClick_addUser(View v) { LayoutInflater inflator = (LayoutInflater) getBaseContext() .getSystemService(LAYOUT_INFLATER_SERVICE); popupview2 = inflator.inflate(R.layout.popup2, null); final PopupWindow popupWindow = new PopupWindow(popupview2, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); popupWindow.showAtLocation(popupview2, Gravity.CENTER, 0, -10); popupWindow.setFocusable(true); popupWindow.update(); Button dismissbtn = (Button) popupview2.findViewById(R.id.close2); dismissbtn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { popupWindow.dismiss(); } }); popupWindow.showAsDropDown(register, 50, -30); dataHandler dbHandler = new dataHandler(this, null, null, 1); dbHandler.getAllUsers(); ListView list = (ListView)findViewById(R.layout.popup2); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, ArrayofName); list.setAdapter(adapter); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.current_users, menu); return true; } } registeredUserList.java package com.example.istronggyminstructor; public class registeredUserList { public static class Users { private static int _id; private static String _users; private static String _password; private static int _weight; private static String[] _workoutlists; private static int _score; public Users() { } public Users(String username, String password, int weight) { _users = username; _password = password; _weight = weight; } public int getId() { return _id; } public static void setId(int id) { _id = id; } public String getUsers() { return _users; } public static void setUsers(String users) { _users = users; } public String getPassword(){ return _password; } public void setPassword(String password){ _password = password; } public int getWeight(){ return _weight; } public static void setWeight(int weight){ _weight = weight; } public String[] getWorkoutLists(){ return _workoutlists; } public void setWorkoutLists(String[] workoutlists){ _workoutlists = workoutlists; } public int score(){ return _score; } public void score(int score){ _score = score; } } } dataHandler.java package com.example.istronggyminstructor; import java.util.ArrayList; import java.util.List; import com.example.istronggyminstructor.registeredUserList.Users; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteDatabase.CursorFactory; import android.database.sqlite.SQLiteOpenHelper; public class dataHandler extends SQLiteOpenHelper { private static final int DATABASE_VERSION = 1; private static final String DATABASE_NAME = "userInfo.db"; public static final String TABLE_USERINFO = "user"; public static final String COLUMN_ID = "_id"; public static final String COLUMN_USERNAME = "username"; public static final String COLUMN_PASSWORD = "password"; public static final String COLUMN_WEIGHT = "weight"; public dataHandler(Context context, String name, CursorFactory factory, int version) { super(context, DATABASE_NAME, factory, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { String CREATE_USER_TABLE = "CREATE TABLE " + TABLE_USERINFO + " (" + COLUMN_ID + " INTEGER PRIMARY KEY, " + COLUMN_USERNAME + " TEXT," + COLUMN_PASSWORD + " TEXT, " + COLUMN_WEIGHT + " INTEGER " + ");"; db.execSQL(CREATE_USER_TABLE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS " + TABLE_USERINFO); onCreate(db); } public void addUsers(Users user) { ContentValues values = new ContentValues(); values.put(COLUMN_USERNAME, user.getUsers()); values.put(COLUMN_PASSWORD, user.getPassword()); values.put(COLUMN_WEIGHT, user.getWeight()); SQLiteDatabase db = this.getWritableDatabase(); db.insert(TABLE_USERINFO, null, values); db.close(); } public Users findUsers(String username) { String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { cursor.moveToFirst(); Users.setUsers(cursor.getString(1)); //Users.setWeight(Integer.parseInt(cursor.getString(3))); not yet needed cursor.close(); } else { user = null; } db.close(); return user; } public List<Users> getAllUsers(){ List<Users> user = new ArrayList(); String selectQuery = "SELECT * FROM " + TABLE_USERINFO; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(selectQuery, null); if (cursor.moveToFirst()) { do { Users users = new Users(); users.setUsers(cursor.getString(1)); String name = cursor.getString(1); CurrentUsers.ArrayofName.add(name); // Adding contact to list user.add(users); } while (cursor.moveToNext()); } // return user list return user; } public boolean deleteUsers(String username) { boolean result = false; String query = "Select * FROM " + TABLE_USERINFO + " WHERE " + COLUMN_USERNAME + " = \"" + username + "\""; SQLiteDatabase db = this.getWritableDatabase(); Cursor cursor = db.rawQuery(query, null); Users user = new Users(); if (cursor.moveToFirst()) { Users.setId(Integer.parseInt(cursor.getString(0))); db.delete(TABLE_USERINFO, COLUMN_ID + " = ?", new String[] { String.valueOf(user.getId()) }); cursor.close(); result = true; } db.close(); return result; } } Logcat 08-20 03:23:23.293: E/AndroidRuntime(16363): FATAL EXCEPTION: main 08-20 03:23:23.293: E/AndroidRuntime(16363): java.lang.IllegalStateException: Could not execute method of the activity 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3599) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View.performClick(View.java:4204) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$PerformClick.run(View.java:17355) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.handleCallback(Handler.java:725) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Handler.dispatchMessage(Handler.java:92) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.os.Looper.loop(Looper.java:137) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.app.ActivityThread.main(ActivityThread.java:5041) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 08-20 03:23:23.293: E/AndroidRuntime(16363): at dalvik.system.NativeStart.main(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.reflect.InvocationTargetException 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invokeNative(Native Method) 08-20 03:23:23.293: E/AndroidRuntime(16363): at java.lang.reflect.Method.invoke(Method.java:511) 08-20 03:23:23.293: E/AndroidRuntime(16363): at android.view.View$1.onClick(View.java:3594) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 11 more 08-20 03:23:23.293: E/AndroidRuntime(16363): Caused by: java.lang.NullPointerException 08-20 03:23:23.293: E/AndroidRuntime(16363): at com.example.istronggyminstructor.CurrentUsers.onClick_addUser(CurrentUsers.java:118) 08-20 03:23:23.293: E/AndroidRuntime(16363): ... 14 more

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  • Windows Azure : « La confidentialité est un enjeu fondamental dans le Cloud Public », entretien avec le responsable France d'Azure

    Windows Azure : « La confidentialité est un enjeu fondamental dans le Cloud Public » 3 questions à Julien Lesaicherre, Responsable de la plateforme, Microsoft France Azure, la plateforme Cloud dédiée aux développeurs, a connu des changements importants et des améliorations majeures lors de ce mois de juin. Developpez.com s'est donc entretenu avec Julien Lesaicherre, responsable de l'offre chez Microsoft France, pour faire le point sur trois sujets clefs : pourquoi aujourd'hui choisir Azure, la confidentialité et le succès (ou non) de l'offre auprès des développeur...

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  • Public EC Meeting Today at 15:00; new WebEx password

    - by Heather VanCura
    Update:  Public EC Meeting is today at 15:00 PST; note new WebEx meeting password is 12345; login from https://jcp.webex.com. Audio remains the same: +1 (866) 682-4770 (US) Conference code: 627-9803 Security code: 52732 ("JCPEC" on your phone handset) For global access numbers see http://www.intercall.com/oracle/access_numbers.htm Or +1 (408) 774-4073

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  • Pourquoi ne pas laisser les développeurs et le public choisir ? Le PDG d'Adobe répond à la lettre ou

    Mise à jour du 30/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Pourquoi ne pas laisser les développeurs et le public choisir ? Le PDG d'Adobe répond à la lettre ouverte anti-flash de Steve Jobs C'est en substance la réponse de Shantanu Narayen : si notre technologie est si mauvaise et si « inadaptée à l'iPhone » (comme l'écrit noir sur blanc Steve Jobs - lire ci-avant), les développeurs ne l'utiliseront pas et les consommateurs s'en détourneront.

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  • UE : l'adoption des solutions libres devrait entraîner une réduction des coûts de plus d'un milliard d'euros pour le secteur public européen

    Le secteur public pourrait économiser plus d'un milliard d'euros en adoptant les solutions libres selon l'Union européenne, qui publie un guide pour aider les institutions L'Europe estime que l'ouverture des entreprises européennes aux solutions libres peut entraîner d'énormes réductions des coûts.La commission européenne met en garde les institutions publiques sur les dangers de trop compter sur un fournisseur unique des solutions d'informations, en particulier ceux proposant des produits « fermés ».L'organisation a publié un guide dont le but est d'aider les pouvoirs publics à adopter davantage les standards ouverts. Selon le guide, ce virage pourrait réduire les coûts de 1,1 milliard d'euros ...

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  • Domain registration public information, measures domain authority in SEO?

    - by Rana
    I have seen on internet in various places talking about this and they says this information do have impact on SEO, specially in the domain authority section. Is it so? If so, Is there any proper way to fill this up? Like, I am running a site as my blog, what should the the organization field? If I own multiple domains, will having same contact information on all of them help gain domain authority? As a owner of multiple sites, should organization name be same or different? Considering I don't own a company yet? Any other suggestion about this?

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  • Slick2D, Nifty GUI listeners problem

    - by Patokun
    I'm trying to get Nifty GUI to work with Slick2D. So far everything is going great, except that I can't seem to figure out how to properly interact with the GUI. I'm trying the example in the nifty manual http://sourceforge.n....0.pdf/download but it doesn't seem to entirely work. The Element controller is being called for bind(...), init(...) and onStartScreen() as it should, as I can see their println output, but the next() method isn't being called when I click on the GUI element that I assigned the controller to, nor the screen controller as no output from println is shown. What's weird is, that the player is moving, so the mouse input is working. It's supposed to be called when I click the mouse button on it from the in the XML. Here is my code: My Element controller: public class ElementController implements Controller { private Element element; @Override public void bind(Nifty nifty, Screen screen, Element element, Properties parameter, Attributes controlDefinitionAttributes) { this.element = element; System.out.println("bind() called for element: " + element); } @Override public void init(Properties parameter, Attributes controlDefinitionAttributes) { System.out.println("init() called for element: " + element); } @Override public void onStartScreen() { System.out.println("onStartScreen() alled for element: " + element); } @Override public void onFocus(boolean getFocus) { System.out.println("onFocus() called for element: " + element + ", with: " + getFocus); } @Override public boolean inputEvent(NiftyInputEvent inputEvent) { return false; } public void next() { System.out.println("next() clicked for element: " + element); } } MyScreenController: class MyScreenController implements ScreenController { public void bind(Nifty nifty, Screen screen) {} public void onEndScreen() {} public void onStartScreen() {} public void next() { System.out.println("next() called from MyScreenController"); } } And my XML file: <?xml version="1.0" encoding="UTF-8"?> <nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:schemaLocation="http://niftygui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd"> <screen id="start" controller="predaN00b.theThing.V0004.MyScreenController"> <layer childLayout="center" controller="predaN00b.theThing.V0004.ElementController"> <panel width="100px" height="100px" childLayout="vertical" backgroundColor="#ff0f"> <text font="aurulent-sans-16.fnt" color="#ffff" text="Hello World!"> <interact onClick="next()" /> </text> </panel> </layer> </screen> </nifty> My main class, in case it's needed: public class MainGameState extends BasicGame { public Nifty nifty; public MainGame() { super("Test"); } public void init(GameContainer container, StateBasedGame game) throws SlickException { nifty = new Nifty(new SlickRenderDevice(container), new NullSoundDevice(), new PlainSlickInputSystem(), new AccurateTimeProvider()); nifty.addXml("/xml/MainState.xml"); nifty.gotoScreen("start"); } public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { nifty.update(); } public void render(GameContainer container, StateBasedGame game, Graphics graphics) throws SlickException { nifty.render(false); } public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer(new MainGame()); app.setAlwaysRender(true); app.setDisplayMode( 1260 , 720, false); //window size app.start(); } }

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  • This Week in Geek History: YouTube goes Public, Blu-ray vs. HD DVD, and All Your Base Are Belong To Us

    - by Jason Fitzpatrick
    Every week we bring you a snapshot of the current week in the history of technological and geeky endeavors. This week we’re taking a look at the birth of YouTube, the death of the HD DVD format, and the first mega meme. Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • Make public webcam. Which protocol, which codec. (Using VLC)

    - by gsedej
    Hi! I want to use my old (1GHz) PC as webcam video stream server (like you can see those road cameras). I thought of using VLC and already tried using http output but it was not really good. Too cpu hungry, too big stream (kBps), not stable... I been reading VLC how-to's but thre is still a question. Which output should I use? Http, RTSP, UDP? I want to make for more than one computer at the same time (multicast). Which codec should be good? PC is not so fast so it shouldn't be too cpu hungry codec. Mpeg2, mpeg4, xvid? how much video buffer should I use (vb=?)? What about setting IP and ports? So I need some help with ideas, but if someone can make a VLC command line it's even better :) Oh, computer has direct internet connection and own IP.

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  • Why does this C# event handler not respond to this event in this Silverlight application?

    - by Edward Tanguay
    Can anyone tell me why the following code successfully executes this event: OnLoadingComplete(this, null); but never executes this event handler? void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) CODE: using System; using System.Collections.Generic; using System.Linq; using System.Windows.Controls; using System.Diagnostics; namespace TestEvent22928 { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); DataLoader initialDataLoader = new DataLoader("initial"); initialDataLoader.RegisterText("test1", "http://test:111/testdata/test1.txt"); initialDataLoader.RegisterText("test2", "http://test:111/testdata/test2.txt"); initialDataLoader.BeginLoading(); initialDataLoader.OnLoadingComplete += new DataLoader.LoadingComplete(initialDataLoader_OnLoadingComplete); } void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) { Debug.WriteLine("loading complete"); //WHY DOES EXECUTION NEVER GET HERE? } } public class DataManager { public DataLoader CreateDataloader(string dataloaderIdCode) { DataLoader dataLoader = new DataLoader(dataloaderIdCode); return dataLoader; } } public class DataLoader { public string IdCode { get; set; } public List<DataItem> DataItems { get; set; } public delegate void LoadingComplete(object obj, DataLoaderArgs args); public event LoadingComplete OnLoadingComplete = delegate { }; private int dataItemCurrentlyLoadingIndex; public DataLoader(string idCode) { IdCode = idCode; DataItems = new List<DataItem>(); dataItemCurrentlyLoadingIndex = -1; } public void RegisterText(string idCode, string absoluteSourceUrl) { DataItem dataItem = new DataItem { IdCode = idCode, AbsoluteSourceUrl = absoluteSourceUrl, Kind = DataItemKind.Text }; DataItems.Add(dataItem); } public void BeginLoading() { LoadNext(); } private void LoadNext() { dataItemCurrentlyLoadingIndex++; if (dataItemCurrentlyLoadingIndex < DataItems.Count()) { DataItem dataItem = DataItems[dataItemCurrentlyLoadingIndex]; Debug.WriteLine("loading " + dataItem.IdCode + "..."); LoadNext(); } else { OnLoadingComplete(this, null); //EXECUTION GETS HERE } } } public class DataItem { public string IdCode { get; set; } public string AbsoluteSourceUrl { get; set; } public DataItemKind Kind { get; set; } public object DataObject { get; set; } } public enum DataItemKind { Text, Image } public class DataLoaderArgs : EventArgs { public string Message { get; set; } public DataItem DataItem { get; set; } public DataLoaderArgs(string message, DataItem dataItem) { Message = message; DataItem = dataItem; } } }

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  • one to many jpa relationship

    - by user309944
    Hai I have created two table first table as student package com.crimson.rship; import javax.persistence.Basic; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.Id; import javax.persistence.OneToMany; @Entity(name="student") public class student { @Id private String stumailid; @Basic private String fathername; @Basic private String mothername; @Basic private String doa; @Basic private String dob; public student(String stumailid,String fathername,String mothername,String doa,String dob) { // TODO Auto-generated constructor stub this.stumailid=stumailid; this.fathername=fathername; this.mothername=mothername; this.doa=doa; this.dob=dob; } public void setStumailid(String stumailid) { this.stumailid = stumailid; } public String getStumailid() { return stumailid; } public void setFathername(String fathername) { this.fathername = fathername; } public String getFathername() { return fathername; } public void setMothername(String mothername) { this.mothername = mothername; } public String getMothername() { return mothername; } public void setDoa(String doa) { this.doa = doa; } public String getDoa() { return doa; } public void setDob(String dob) { this.dob = dob; } public String getDob() { return dob; } } Second table as mark package com.crimson.rship; import java.util.Collection; import javax.persistence.Basic; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.OneToMany; @Entity(name="mark") public class mark { @Id private String stumailid; @Basic private String fathername; @Basic private String mothername; @OneToMany(mappedBy="mark",targetEntity=student.class,fetch=FetchType.EAGER) private Collection orders; public mark(String stumailid,String fathername,String mothername) { // TODO Auto-generated constructor stub this.stumailid=stumailid; this.fathername=fathername; this.mothername=mothername; } public void setStumailid(String stumailid) { this.stumailid = stumailid; } public String getStumailid() { return stumailid; } public void setFathername(String fathername) { this.fathername = fathername; } public String getFathername() { return fathername; } public void setMothername(String mothername) { this.mothername = mothername; } public String getMothername() { return mothername; } public void setOrders(Collection orders) { this.orders = orders; } public Collection getOrders() { return orders; } } But this above coding working is not working correctly.can any one help me Thanks in advance

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  • C++Template in Java?

    - by RnMss
    I want something like this: public abstract class ListenerEx<LISTENER, PARENT> implements LISTENER { PARENT parent; public ListenerEx(PARENT p) { parent = p; } } But it doesn't compile. Is there a better solution? Is there something in Java like C++ template that would do check syntax after template deduction? The following explains why I need such a ListenerEX class, if you already know what it is, you don't need to read the following. I have a main window, and a button on it, and I want to get access to some method of the main window's within the listener: public class MainWindow extends JFrame { public void doSomething() { /* ... */ } public void doSomethingElse() { /* ... */ } private JButton button; public MainWindow() { button = new JButton(...); add(button); button.setActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { doSomething(); doSomethingElse(); } }); } } This would compile but does not work properly all the time. (Why would it compile when the ActionListener does not have doSomething() method?) Of course we can do it like this: public class MainWindow extends JFrame { public void doSomething() { } public void doSomethingElse() { } private JButton button; public MainWindow() { button = new JButton(...); add(button); class ActionListener1 implements ActionListener { MainWindow parent; public ActionListener(MainWindow p) { parent = p; } public void actionPerformed(ActionEvent e) { parent.doSomething(); parent.doSomethingElse(); } } button.setActionListener(new ActionListener1(this)); } } However I hate this style ... So I tried: public abstract class ActionListenerEx<P> implements ActionListener { P parent; public ActionListenerEx(P p) { parent = p; } } public class MainWindow extends JFrame { public void doSomething() { } public void doSomethingElse() { } private JButton button; public MainWindow() { button = new JButton(...); add(button); button.setActionListener(new ActionListenerEx<MainWindow>(this) { public void actionPerformed(ActionEvent e) { parent.doSomething(); parent.doSomethingElse(); } }); } } But there's lots of Listeners beside the ActionListener ... public abstract class ActionListenerEx<LISTENER, PARENT> implements LISTENER { PARENT parent; public ActionListenerEx(PARENT p) { parent = p; } } However, it won't compile ... I am fresh at Java, and I wonder if there's already better solution.

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  • Add child to scene from within a class.

    - by Fecal Brunch
    Hi, I'm new to flash in general and have been writing a program with two classes that extend MovieClip (Stems and Star). I need to create a new Stems object as a child of the scene when the user stops dragging a Star object, but do not know how to reference the scene from within the Star class's code. I've tried passing the scene into the constructor of the Star and doing sometihng like: this.scene.addChild (new Stems ()); But apparently that's not how to do it... Below is the code for Stems and Stars, any advice would be appreciated greatly. package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Stems extends MovieClip { public const centreX=1026/2; public const centreY=600/2; public var isFlowing:Boolean; public var flowerType:Number; public const outerLimit=210; public const innerLimit=100; public function Stems(fType:Number) { this.isFlowing=false; this.scaleX=this.scaleY= .0007* distanceFromCentre(this.x, this.y); this.setXY(); trace(distanceFromCentre(this.x, this.y)); if (fType==2) { gotoAndStop("Aplant"); } } public function distanceFromCentre(X:Number, Y:Number):int { return (Math.sqrt((X-centreX)*(X-centreX)+(Y-centreY)*(Y-centreY))); } public function rotateAwayFromCentre():void { var theX:int=centreX-this.x; var theY:int = (centreY - this.y) * -1; var angle = Math.atan(theY/theX)/(Math.PI/180); if (theX<0) { angle+=180; } if (theX>=0&&theY<0) { angle+=360; } this.rotation = ((angle*-1) + 90)+180; } public function setXY() { do { var tempX=Math.random()*centreX*2; var tempY=Math.random()*centreY*2; } while (distanceFromCentre (tempX, tempY)>this.outerLimit || distanceFromCentre (tempX, tempY)<this.innerLimit); this.x=tempX; this.y=tempY; rotateAwayFromCentre(); } public function getFlowerType():Number { return this.flowerType; } } } package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Star extends MovieClip { public const sWide=1026; public const sTall=600; public var startingX:Number; public var startingY:Number; public var starColor:Number; public var flicker:Timer; public var canUpdatePos:Boolean=true; public const innerLimit=280; public function Star(color:Number, basefl:Number, factorial:Number) { this.setXY(); this.starColor=color; this.flicker = new Timer (basefl + factorial * (Math.ceil(100* Math.random ()))); this.flicker.addEventListener(TimerEvent.TIMER, this.tick); this.addEventListener(MouseEvent.MOUSE_OVER, this.hover); this.addEventListener(MouseEvent.MOUSE_UP, this.drop); this.addEventListener(MouseEvent.MOUSE_DOWN, this.drag); this.addChild (new Stems (2)); this.flicker.start(); this.updateAnimation(0, false); } public function distanceOK(X:Number, Y:Number):Boolean { if (Math.sqrt((X-(sWide/2))*(X-(sWide/2))+(Y-(sTall/2))*(Y-(sTall/2)))>innerLimit) { return true; } else { return false; } } public function setXY() { do { var tempX=this.x=Math.random()*sWide; var tempY=this.y=Math.random()*sTall; } while (distanceOK (tempX, tempY)==false); this.startingX=tempX; this.startingY=tempY; } public function tick(event:TimerEvent) { if (this.canUpdatePos) { this.setXY(); } this.updateAnimation(0, false); this.updateAnimation(this.starColor, false); } public function updateAnimation(color:Number, bright:Boolean) { var brightStr:String; if (bright) { brightStr="bright"; } else { brightStr="low"; } switch (color) { case 0 : this.gotoAndStop("none"); break; case 1 : this.gotoAndStop("N" + brightStr); break; case 2 : this.gotoAndStop("A" + brightStr); break; case 3 : this.gotoAndStop("F" + brightStr); break; case 4 : this.gotoAndStop("E" + brightStr); break; case 5 : this.gotoAndStop("S" + brightStr); break; } } public function hover(event:MouseEvent):void { this.updateAnimation(this.starColor, true); this.canUpdatePos=false; } public function drop(event:MouseEvent):void { this.stopDrag(); this.x=this.startingX; this.y=this.startingY; this.updateAnimation(0, false); this.canUpdatePos=true; } public function drag(event:MouseEvent):void { this.startDrag(false); this.canUpdatePos=false; } } }

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  • Array Conversion in Xstream Parser

    - by Avidev9
    Hi am trying to convert the following xml into object using Xstream parser. I tried using the below code to convert the xml but am getting Duplicate field ERRORS ---- Debugging information ---- field : ERRORS class : com.avidev9.Fees.GCSFeesResponse$DebitsWSDS required-type : com.avidev9.Fees.GCSFeesResponse$DebitsWSDS converter-type : com.thoughtworks.xstream.converters.reflection.ReflectionConverter path : /DebitsWSDS/ERRORS[2] line number : 1 version : null The Code I used xstream.alias("DebitsWSDS", GCSFeesResponse.DebitsWSDS.class); xstream.alias("ERRORS", GCSFeesResponse.ERRORS.class); xstream.alias("ERROR_ID", String.class); xstream.alias("TABLE_NAME", String.class); xstream.alias("TABLE_ID", String.class); xstream.alias("ROW_ID", String.class); xstream.alias("ERROR_TEXT", String.class); xstream.alias("ERROR_CODE", String.class); xstream.alias("COLUMN_ID", String.class); xstream.alias("ERROR_TYPE", String.class); GCSFeesResponse.DebitsWSDS gcsFeesResponse =(GCSFeesResponse.DebitsWSDS)xstream.fromXML(result.get_any()[0].getAsString()); XML <DebitsWSDS xmlns=""> <DEBITS> <DEBIT_ID>-1</DEBIT_ID> <ACCOUNT_ID>12321312313</ACCOUNT_ID> <EFFECTIVE_DATE>2012-12-12T00:00:00-06:00</EFFECTIVE_DATE> <DAY_OF_MONTH>12</DAY_OF_MONTH> <DEBIT_TYPE>S</DEBIT_TYPE> <OCCURS_NUM>1</OCCURS_NUM> <DEBIT_AMOUNT>750</DEBIT_AMOUNT> <MEMO>S</MEMO> <ACTIVE_FLAG>Y</ACTIVE_FLAG> <MODIFIED_BY/> <DEBIT_AUTHORIZED/> <DEBIT_AUTHORIZED_BY/> <REMAINING_OCCURRENCES>0</REMAINING_OCCURRENCES> </DEBITS> <ERRORS> <ERROR_ID>1</ERROR_ID> <TABLE_NAME>Debits</TABLE_NAME> <TABLE_ID>-1</TABLE_ID> <ROW_ID>0</ROW_ID> <COLUMN_ID>EXCEPTION</COLUMN_ID> <ERROR_TYPE>E</ERROR_TYPE> <ERROR_CODE>4</ERROR_CODE> <ERROR_TEXT>This debit type is not allowed for this company and policy group</ERROR_TEXT> </ERRORS> <ERRORS> <ERROR_ID>2</ERROR_ID> <TABLE_NAME>Clients</TABLE_NAME> <TABLE_ID/> <ROW_ID>0</ROW_ID> <COLUMN_ID>CLOSE_SCHED_DATE</COLUMN_ID> <ERROR_TYPE>E</ERROR_TYPE> <ERROR_CODE>4</ERROR_CODE> <ERROR_TEXT>Client has been closed. Cannot Authorize Draft.</ERROR_TEXT> </ERRORS> <ERRORS> <ERROR_ID>3</ERROR_ID> <TABLE_NAME>Debits</TABLE_NAME> <TABLE_ID>-1</TABLE_ID> <ROW_ID>0</ROW_ID> <COLUMN_ID>EXCEPTION</COLUMN_ID> <ERROR_TYPE>E</ERROR_TYPE> <ERROR_CODE>4</ERROR_CODE> <ERROR_TEXT>Cannot Schedule a Debit or Draft. Client has been closed.</ERROR_TEXT> </ERRORS> <ERRORS> <ERROR_ID>1</ERROR_ID> <TABLE_NAME>Debits</TABLE_NAME> <TABLE_ID>-1</TABLE_ID> <ROW_ID>0</ROW_ID> <COLUMN_ID>ACTIVE_FLAG</COLUMN_ID> <ERROR_TYPE>W</ERROR_TYPE> <ERROR_CODE>4</ERROR_CODE> <ERROR_TEXT>Creating debit on inactive Client account.</ERROR_TEXT> </ERRORS> </DebitsWSDS> My class structure. package com.avidev9.Fees; import java.util.List; public class GCSFeesResponse { public DebitsWSDS DebitsWSDS; public class DebitsWSDS { public List<ERRORS> ERRORS; public String xmlns; public DEBITS DEBITS; } public class ERRORS { public String TABLE_NAME; public Integer TABLE_ID; public Integer ERROR_ID; public Integer ROW_ID; public String ERROR_TEXT; public Integer ERROR_CODE; public String COLUMN_ID; public String ERROR_TYPE; } public class DEBITS { public String EFFECTIVE_DATE; public String ACTIVE_FLAG; public Long ACCOUNT_ID; public String DEBIT_AUTHORIZED_BY; public Integer DAY_OF_MONTH; public Integer DEBIT_ID; public String MEMO; public Integer REMAINING_OCCURRENCES; public String DEBIT_TYPE; public Integer OCCURS_NUM; public Integer DEBIT_AMOUNT; public String DEBIT_AUTHORIZED; public String MODIFIED_BY; } }

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  • This Week in Geek History: Gmail Goes Public, Deep Blue Wins at Chess, and the Birth of Thomas Edison

    - by Jason Fitzpatrick
    Every week we bring you a snapshot of the week in Geek History. This week we’re taking a peek at the public release of Gmail, the first time a computer won against a chess champion, and the birth of prolific inventor Thomas Edison. Gmail Goes Public It’s hard to believe that Gmail has only been around for seven years and that for the first three years of its life it was invite only. In 2007 Gmail dropped the invite only requirement (although they would hold onto the “beta” tag for another two years) and opened its doors for anyone to grab a username @gmail. For what seemed like an entire epoch in internet history Gmail had the slickest web-based email around with constant innovations and features rolling out from Gmail Labs. Only in the last year or so have major overhauls at competitors like Hotmail and Yahoo! Mail brought other services up to speed. Can’t stand reading a Week in Geek History entry without a random fact? Here you go: gmail.com was originally owned by the Garfield franchise and ran a service that delivered Garfield comics to your email inbox. No, we’re not kidding. Deep Blue Proves Itself a Chess Master Deep Blue was a super computer constructed by IBM with the sole purpose of winning chess matches. In 2011 with the all seeing eye of Google and the amazing computational abilities of engines like Wolfram Alpha we simply take powerful computers immersed in our daily lives for granted. The 1996 match against reigning world chest champion Garry Kasparov where in Deep Blue held its own, but ultimately lost, in a  4-2 match shook a lot of people up. What did it mean if something that was considered such an elegant and quintessentially human endeavor such as chess was so easy for a machine? A series of upgrades helped Deep Blue outright win a match against Kasparov in 1997 (seen in the photo above). After the win Deep Blue was retired and disassembled. Parts of Deep Blue are housed in the National Museum of History and the Computer History Museum. Birth of Thomas Edison Thomas Alva Edison was one of the most prolific inventors in history and holds an astounding 1,093 US Patents. He is responsible for outright inventing or greatly refining major innovations in the history of world culture including the phonograph, the movie camera, the carbon microphone used in nearly every telephone well into the 1980s, batteries for electric cars (a notion we’d take over a century to take seriously), voting machines, and of course his enormous contribution to electric distribution systems. Despite the role of scientist and inventor being largely unglamorous, Thomas Edison and his tumultuous relationship with fellow inventor Nikola Tesla have been fodder for everything from books, to comics, to movies, and video games. Other Notable Moments from This Week in Geek History Although we only shine the spotlight on three interesting facts a week in our Geek History column, that doesn’t mean we don’t have space to highlight a few more in passing. This week in Geek History: 1971 – Apollo 14 returns to Earth after third Lunar mission. 1974 – Birth of Robot Chicken creator Seth Green. 1986 – Death of Dune creator Frank Herbert. Goodnight Dune. 1997 – Simpsons becomes longest running animated show on television. Have an interesting bit of geek trivia to share? Shoot us an email to [email protected] with “history” in the subject line and we’ll be sure to add it to our list of trivia. Latest Features How-To Geek ETC Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? Clean Up Google Calendar’s Interface in Chrome and Iron The Rise and Fall of Kramerica? [Seinfeld Video] GNOME Shell 3 Live CDs for OpenSUSE and Fedora Available for Testing Picplz Offers Special FX, Sharing, and Backup of Your Smartphone Pics BUILD! An Epic LEGO Stop Motion Film [VIDEO] The Lingering Glow of Sunset over a Winter Landscape Wallpaper

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  • Populating objects in C#

    - by acadia
    Hello, I have Order,OrderDetails and OrderStatus objects as shown below: public class Order { public override int OrderId { get; set; } public string FName { get; set; } public string MName { get; set; } public string LName { get; set; } public string Street { get; set; } public string City { get; set; } public List<OrderDetails> OrderDetails { get; set; }; } public class OrderDetails { public override int OrderdetailsId { get; set; } public int OrderId { get; set; } public int ProductID { get; set; } public int Qty { get; set; } public List<OrderStatus> OrderStat { get; set; }; } public class OrderStatus { public override int OrderdetailsStatusId { get; set; } public int OrderdetailsId { get; set; } public int StatusID { get; set; } } I cannot use LinQ. I want to populate the order object like we do in LinQ. How do I populate all all the properties in Order object: for eg. Order o =new Order(); o.FName="John"; o.LName="abc"; o.Street="TStreet"; o.City="Atlanta"; then o.Orderdetails.Add(orderdetails) How do I do that here in C# when not using LinQ.

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  • Validation with State Pattern for Multi-Page Forms in ASP.NET

    - by philrabin
    I'm trying to implement the state pattern for a multi-page registration form. The data on each page will be accumulated and stored in a session object. Should validation (including service layer calls to the DB) occur on the page level or inside each state class? In other words, should the concrete implementation of IState be concerned with the validation or should it be given a fully populated and valid object? See "EmptyFormState" class below: namespace Example { public class Registrar { private readonly IState formEmptyState; private readonly IState baseInformationComplete; public RegistrarSessionData RegistrarSessionData { get; set;} public Registrar() { RegistrarSessionData = new RegistrarSessionData(); formEmptyState = new EmptyFormState(this); baseInformationComplete = new BasicInfoCompleteState(this); State = formEmptyState; } public IState State { get; set; } public void SubmitData(RegistrarSessionData data) { State.SubmitData(data); } public void ProceedToNextStep() { State.ProceedToNextStep(); } } //actual data stored in the session //to be populated by page public class RegistrarSessionData { public string FirstName { get; set; } public string LastName { get; set; } //will include values of all 4 forms } //State Interface public interface IState { void SubmitData(RegistrarSessionData data); void ProceedToNextStep(); } //Concrete implementation of IState //Beginning state - no data public class EmptyFormState : IState { private readonly Registrar registrar; public EmptyFormState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //Should Validation occur here? //Should each state object contain a validation class? (IValidator ?) //Should this throw an exception? } public void ProceedToNextStep() { registrar.State = new BasicInfoCompleteState(registrar); } } //Next step, will have 4 in total public class BasicInfoCompleteState : IState { private readonly Registrar registrar; public BasicInfoCompleteState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //etc } public void ProceedToNextStep() { //etc } } }

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  • EF Code First - Relationships

    - by CaffGeek
    I have these classes public class EntityBase : IEntity { public int Id { get; set; } public DateTime Created { get; set; } public string CreatedBy { get; set; } public DateTime Updated { get; set; } public string UpdatedBy { get; set; } } public class EftInterface : EntityBase { public string Name { get; set; } public Provider Provider { get; set; } public List<BusinessUnit> BusinessUnits { get; set; } } public class Provider : EntityBase, IEntity { public string Name { get; set; } public decimal DefaultDebitLimit { get; set; } public decimal DefaultCreditLimit { get; set; } public decimal TreasuryDebitLimit { get; set; } public decimal TreasuryCreditLimit { get; set; } } public class BusinessUnit : EntityBase { public string Name { get; set; } } An interface, is really a Provider, with a collection of Business Units. The issue is that while my db model ends up having a correct EftInterfaces table, with a FK to Provider_Id, the BusinessUnits table has a FK to EftInterface_Id. But, a BusinessUnit can be included in more than one EftInterface. I need a many to many relationship. A BusinessUnit can be part of many EftInterfaces, and an EftInterface can contain many BusinessUnits. How can I get CodeFirst to generate the many-to-many table?

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  • Entity Framework 1:1 Relationship Identity Colums

    - by Hupperware
    I cannot for the life of me get two separate tables to save with a relationship and two identity columns. I keep getting errors like A dependent property in a ReferentialConstraint is mapped to a store-generated column. Column: 'OlsTerminalId'. I can't imagine that this setup is abnormal. [DataContract] public class OlsData { private static readonly DateTime theUnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc); [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsDataId { get; set; } [DataMember(Name = "id")] public int Id { get; set; } public DateTime Timestamp { get; set; } [DataMember(Name = "created")] [NotMapped] public double Created { get { return (Timestamp - theUnixEpoch).TotalMilliseconds; } set { Timestamp = theUnixEpoch.AddMilliseconds(value); } } [InverseProperty("OlsData")] [DataMember(Name = "terminal")] public virtual OlsTerminal OlsTerminal { get; set; } } [DataContract] public class OlsTerminal { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsTerminalId { get; set; } public int OlsDataId { get; set; } [DataMember(Name = "account")] [NotMapped] public virtual OlsAccount OlsAccount { get; set; } [DataMember(Name = "terminalId")] public string TerminalId { get; set; } [DataMember(Name = "merchantId")] public string MerchantId { get; set; } public virtual OlsData OlsData { get; set; } } public class OlsDataContext : DbContext { protected override void OnModelCreating(DbModelBuilder aModelBuilder) { aModelBuilder.Conventions.Remove<PluralizingTableNameConvention>(); } public OlsDataContext(string aConnectionString) : base(aConnectionString) {} public DbSet<OlsData> OlsData { get; set; } public DbSet<OlsTerminal> OlsTerminal { get; set; } public DbSet<OlsAccount> OlsAccount { get; set; } }

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  • How do you make a private member in the base class become a public member in the base class?

    - by jasonline
    Consider the following code: class Base { void f() { } }; class Derived: public Base { public: }; What can you change in the derived class, such that you can perform the following: Derived d; d.f(); If the member is declared as public in the base class, adding a using declaration for Base::f in the derived class public section would've fix the problem. But if it is declared as private in the base class, this doesn't seem to work.

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  • libgdx rotation (animation, arrays) issues and help needed

    - by johnny-b
    well i am a noob at java and libgdx. i got the homing bullet working with the help of someone. now i am smashing my head as to how i can make it rotate so it faces the ball (which is the main character) when it goes around it or when it is coming towards it. the bullet is facing <--- and the code below is what i have done so far. also i used sprites for the bullet and also animation method. Also how do i make it an array/arraylist which is best so i can have multiple bullets at random or placed places. i tried many things nothing workd :( thank you for the help. // below is the bullet or enemy if you want to call it. public class Bullet extends Sprite { public static final float BULLET_HOMING = 6000; public static final float BULLET_SPEED = 300; private Vector2 velocity; private float lifetime; public Bullet(float x, float y) { velocity = new Vector2(0, 0); setPosition(x, y); } public void update(float delta) { float targetX = GameWorld.getBall().getX(); float targetY = GameWorld.getBall().getY(); float dx = targetX - getX(); float dy = targetY - getY(); float distToTarget = (float) Math.sqrt(dx * dx + dy * dy); dx /= distToTarget; dy /= distToTarget; dx *= BULLET_HOMING; dy *= BULLET_HOMING; velocity.x += dx * delta; velocity.y += dy * delta; float vMag = (float) Math.sqrt(velocity.x * velocity.x + velocity.y * velocity.y); velocity.x /= vMag; velocity.y /= vMag; velocity.x *= BULLET_SPEED; velocity.y *= BULLET_SPEED; Vector2 v = velocity.cpy().scl(delta); setPosition(getX() + v.x, getY() + v.y); setOriginCenter(); setRotation(velocity.angle()); lifetime += delta; setRegion(AssetLoader.bulletAnimation.getKeyFrame(lifetime)); } } // this is where i load the images. public class AssetLoader { public static Animation bulletAnimation; public static Sprite bullet1, bullet2; public static void load() { texture = new Texture(Gdx.files.internal("SpriteN1.png")); texture.setFilter(TextureFilter.Nearest, TextureFilter.Nearest); bullet1 = new Sprite(texture, 380, 350, 45, 20); bullet1.flip(false, true); bullet2 = new Sprite(texture, 425, 350, 45, 20); bullet2.flip(false, true); Sprite[] bullets = { bullet1, bullet2 }; bulletAnimation = new Animation(0.06f, aims); bulletAnimation.setPlayMode(Animation.PlayMode.LOOP); } public static void dispose() { // We must dispose of the texture when we are finished. texture.dispose(); } // this is for the rendering of the images etc public class GameRenderer { private Bullet bullet; private Ball ball; public GameRenderer(GameWorld world) { myWorld = world; cam = new OrthographicCamera(); cam.setToOrtho(true, 480, 320); batcher = new SpriteBatch(); // Attach batcher to camera batcher.setProjectionMatrix(cam.combined); shapeRenderer = new ShapeRenderer(); shapeRenderer.setProjectionMatrix(cam.combined); // Call helper methods to initialize instance variables initGameObjects(); initAssets(); } private void initGameObjects() { ball = GameWorld.getBall(); bullet = myWorld.getBullet(); scroller = myWorld.getScroller(); } private void initAssets() { ballAnimation = AssetLoader.ballAnimation; bulletAnimation = AssetLoader.bulletAnimation; } public void render(float runTime) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); batcher.begin(); // Disable transparency // This is good for performance when drawing images that do not require // transparency. batcher.disableBlending(); // The ball needs transparency, so we enable that again. batcher.enableBlending(); batcher.draw(AssetLoader.ballAnimation.getKeyFrame(runTime), ball.getX(), ball.getY(), ball.getWidth(), ball.getHeight()); batcher.draw(AssetLoader.bulletAnimation.getKeyFrame(runTime), bullet.getX(), bullet.getY()); // End SpriteBatch batcher.end(); } } // this is to load the image etc on the screen i guess public class GameWorld { public static Ball ball; private Bullet bullet; private ScrollHandler scroller; public GameWorld() { ball = new Ball(480, 273, 32, 32); bullet = new Bullet(10, 10); scroller = new ScrollHandler(0); } public void update(float delta) { ball.update(delta); bullet.update(delta); scroller.update(delta); } public static Ball getBall() { return ball; } public ScrollHandler getScroller() { return scroller; } public Bullet getBullet() { return bullet; } } so there is the whole thing. the images are loaded via the AssetLoader then to the GameRenderer and GameWorld via the Bullet class. i am guessing that is how it is. sorry newbie so still learning. thank you in advace for the help or any advice.

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  • What is the best approach to copy public dynamic pages?

    - by Renan
    Situation: the government is supposed to publish official information online such as acts and laws. Problem: they're using 90s expertise to do it. You can tell that by the constant use of deprecated html tags such as <table and the lack of any compression at all, which makes some documents go way over 700,000 bytes even though they're pure text. Side problem: some companies are actually editing and selling this content that should be public and free. What I need to know is the best approach to offer said official content in my own site for free. I've thought of setting up a mirror to copy the official pages from time to time, since some of them are updated frequently, which would automatically be compressed as all my pages are via htaccess.

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  • What's a viable way to get public properties from child objects?

    - by Raven Dreamer
    I have a GameObject (RoomOrganizer in the picture below) with a "RoomManager" script, and one or more child objects, each with a 'HasParallelagram' component attached, likeso: I've also got the following in the aforementioned "RoomManager" void Awake () { Rect tempRect; HasParallelogram tempsc; foreach (Transform child in transform) { try { tempsc = child.GetComponent<HasParallelogram>(); tempRect = tempsc.myRect; blockedZoneList.Add(new Parallelogram(tempRect)); Debug.Log(tempRect.ToString()); } catch( System.NullReferenceException) { Debug.Log("Null Reference Caught"); } } } Unfortunately, attempting to assign tempRect = tempsc.myRect causes a null pointer at run time. Am I missing some crucial step? HasParallelgram is an empty script with a public Rect set in the editor and nothing else. What's the proper way to get a child's component?

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