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  • How to do orientation rotation like built-in Calc app?

    - by Ray Wenderlich
    I'm trying to make an app that handles orientation/rotation similarly to the way the built-in Calc app does. If you check out that app, in portrait mode there's a normal calculator, and if you rotate to landscape mode there are additional buttons that appear to the left. I can't figure out how to do this by setting the autosize masks. The problem is the "normal" calculator view is 320px wide in portrait mode, but actually shrinks to around 240px in landscape mode to fit the additional controls. I've seen examples like the AlternateViews sample app that have two different view controllers (one for portrait and one for landscape), but they don't seem to animate the transitions between the views nicely like the Calc app does. I've also tried setting the frames for the views manually in willAnimateSecondHalfOfRotationFromInterfaceOrientation, but it doesn't seem to look "quite right" and also I'm not certain how that works with the autoresize mask. Any ideas how this is done? Thanks!

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  • Only the last node moves when multiple nodes are called for action

    - by Kriem
    Of the three parts I want to move, only the last one actually moves. I can't seem to "recycle" the ease action I created. How is this done the correct way? - init { // initial setup [self moveParts]; } - (void)moveParts { id action = [CCMoveBy actionWithDuration:1 position:ccp(0,160)]; id ease = [CCEaseInOut actionWithAction:action]; [part1 runAction:ease]; [part2 runAction:ease]; [part3 runAction:ease]; }

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  • ABPeoplePicker select and return SELECTED phone number

    - by palominoz
    Under (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *) peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier{} is it possible to get returned the phone number or somewhat the user has clicked?

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  • Having a UITextField in a UITableViewCell

    - by Mathieu
    Hi! I'm trying to do that for a couple of days now, and after reading tons of messages of people trying to do that too, I'm still unable to have a fully working UITextField in some of my UITableViewCells, just like in this example: http://img231.imageshack.us/img231/4858/picture4za3.png Either I have the form working but the text is not visible (although I set its color to blue), the keyboard goes on the field when I click on it and I haven't been able to correctly implement the keyboard events. I tried with a bunch of examples from Apple (mainly UICatalog, where there is a kinda similar control) but it's still not working correctly. Can somebody help me (and all the people trying to realize this control) and post a simple implementation of a UITextField in a UITableViewCell, that works fine? Thank you very much.

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  • [iPhone Obj-C] How to move a label with the wave of the iPhone?

    - by Didi
    The code below is from the book Beginning iPhone 3 Development, chapter 15, using the accelerometer to control a ball. I want to use a label instead of the ball, and only move in the x direction. However, I donno how to revise the code to achieve this goal. Can anyone please help me? THX so much!!!! (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { self.image = [UIImage imageNamed:@"ball.png"]; self.currentPoint = CGPointMake((self.bounds.size.width / 2.0f) + (image.size.width / 2.0f), (self.bounds.size.height / 2.0f) + (image.size.height / 2.0f)); ballXVelocity = 0.0f; ballYVelocity = 0.0f; } return self; } (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code [image drawAtPoint:currentPoint]; } (void)dealloc { [image release]; [acceleration release]; [super dealloc]; } //#pragma mark - - (CGPoint)currentPoint { return currentPoint; } - (void)setCurrentPoint:(CGPoint)newPoint { previousPoint = currentPoint; currentPoint = newPoint; if (currentPoint.x < 0) { currentPoint.x = 0; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y < 0){ currentPoint.y = 0; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } if (currentPoint.x > self.bounds.size.width - image.size.width) { currentPoint.x = self.bounds.size.width - image.size.width; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y > self.bounds.size.height - image.size.height) { currentPoint.y = self.bounds.size.height - image.size.height; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } CGRect currentImageRect = CGRectMake(currentPoint.x, currentPoint.y, currentPoint.x + image.size.width, currentPoint.y + image.size.height); CGRect previousImageRect = CGRectMake(previousPoint.x, previousPoint.y, previousPoint.x + image.size.width, currentPoint.y + image.size.width); [self setNeedsDisplayInRect:CGRectUnion(currentImageRect, previousImageRect)]; } (void)draw { static NSDate *lastDrawTime; if (lastDrawTime != nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballYVelocity = ballYVelocity + -(acceleration.y * secondsSinceLastDraw); ballXVelocity = ballXVelocity + acceleration.x * secondsSinceLastDraw; CGFloat xAcceleration = secondsSinceLastDraw * ballXVelocity * 500; CGFloat yAcceleration = secondsSinceLastDraw * ballYVelocity * 500; self.currentPoint = CGPointMake(self.currentPoint.x + xAcceleration, self.currentPoint.y +yAcceleration); } // Update last time with current time [lastDrawTime release]; lastDrawTime = [[NSDate alloc] init]; }

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  • UIRemoveNotificationType invalid conversion

    - by Daniel Wood
    Hi, I'm trying to use this fairly standard line of code in my app: [[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)]; But am receiving the follow error: error: invalid conversion from 'int' to 'UIRemoteNotificationType' It works if I only use one of the notification types but fails every time if I try and use more than one. Any ideas what I'm doing wrong?

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  • how to slove error when using thread?

    - by ChandreshKanetiya
    I have following error msg in console when using NSThread "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now..." I have submit my sample code here - (void)viewDidLoad { appDeleg = (NewAshley_MedisonAppDelegate *)[[UIApplication sharedApplication] delegate]; [[self tblView1] setRowHeight:80.0]; [super viewDidLoad]; self.title = @"Under Ground"; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [NSThread detachNewThreadSelector:@selector(CallParser) toTarget:self withObject:nil]; } -(void)CallParser { Parsing *parsing = [[Parsing alloc] init]; [parsing DownloadAndParseUnderground]; [parsing release]; [self Update_View]; //[myIndicator stopAnimating]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; } here "DownloadAndParseUnderground" is the method of downloding data from the rss feed and -(void) Update_View{ [self.tblView1 reloadData]; } when Update_View method is called the tableView reload Data and in the cellForRowAtIndexPath create error and not display custom cell - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; CustomTableviewCell *cell = (CustomTableviewCell *) [tblView1 dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"customCell" owner:self options:nil]; cell = objCustCell; objCustCell = nil; }

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  • open app in mobile safari browser

    - by How2iphone
    I have been using the uiwebview for a app that consists a index.html,css and javascript files.I'd like to do away with the uiwebview and open the app in the safari browser instead.All source files are located within the app bundle.Is it possible and if so can someone point me in the rite direction.Thanks in advance for any help offered.

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  • Core Data - Best way to save a "number of items"

    - by Daniel Granger
    The user will have a static list of items to choose from. Using a Picker View they will choose one of the items and then select how many of them they want. Whats the best way to save this in core data? A Struct? struct order { NSInteger item; NSInteger numberOf; }; Or some sort of relationship? Many Thanks

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  • Ensure User has entered string in correct format?

    - by Daniel Granger
    Hi, Whats the best way to ensure the user has entered a valid time string such as: 5:24 5.4 102:30 102.5 It will be entered into a UITextField therefore will be in a NSString. I want to allow the user to enter the time in either hours and minutes (hh:mm) or hours and decimal minutes (hh.m). In the hours minutes example they should be able to enter as many hours as the like but only between 0 - 59 minutes. With the hours decimal minutes I want them to only be able to enter again as many hours as the like but decimal minutes can only be 0 - 9. Many Thanks

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  • Appstore - An application with only Youtube videos will be accepted?

    - by Pittor
    Hi, this is my question... I have a compilation(UITableView) of videos from youtube of a particular gender(funny videos, for example) and I want to know if this app will pass the approval process. These videos are freely accessible by anyone in youtube, but ins't uploaded/recorded by me. This is a concept: http://img263.imageshack.us/img263/3466/img0075.png (obviously with a cool skin design and more options like Favorites, Share with friends, etc) Thanks for reading.

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  • Unable to Access UILabel in UITableViewCell

    - by Nirmal
    I am having trouble in accessing which is in the UITableViewCell, that i have placed in my main .xib file. That Label is connected to IBOutlet servicesCell. And the Label inside the table view cell is connected through IBOutlet serviceLabel. At runtime i am not getting the text which i am assining to that label. Following is my sample code for that. static NSString *ServiceIdentifier = @"ServiceIdentifier"; UITableViewCell *cell1 = [tableView dequeueReusableCellWithIdentifier:ServiceIdentifier]; if(cell1 == nil) { [[NSBundle mainBundle] loadNibNamed:@"servicesCell" owner:self options:nil]; cell1 = servicesCell; } // label access serviceLabel = (UILabel *)[cell1 viewWithTag:1]; serviceLabel.numberOfLines = 3; serviceLabel.lineBreakMode = UILineBreakModeWordWrap; [serviceLabel setTextAlignment:UITextAlignmentLeft]; [serviceLabel setText:@"Testing String"]; Anyone have any idea then please help.. Thanks in advance..

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  • Custom Cell over lapping.

    - by user338322
    I am trying to use a custom cell, My custom cell is of size 320*220 pixels. My table size is 320* by 1500 which is large enough I have set custom cell's view in scale to fill mode. But when i fill the table using custom cell all i see is first row. i have total four rows to be filld in a custom way. but they gets overlapped and i can not see any of the table.. They do look, but overlapped, Any hints .. about why its happening Do i need to make changes into nib? -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ static NSString *CellIdentifier = @"CustomCell"; CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[CustomCell class]]) cell = (CustomCell *)oneObject; } cell.iconImage.image = [UIImage imageNamed:[NSString stringWithFormat:@"beach%d.jpg",indexPath.row+1]]; cell.title.text=[[RArrray objectAtIndex:indexPath.row] objectForKey:@"Beach"]; return cell; }

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  • The delegate method "clickedButtonAtIndex:" is not called.

    - by sagiftw
    Hello everyone! I have created an alert view with two buttons using the following code: UIAlertView *alertView = [[UIAlertView alloc] initWithTitle: title message: msg delegate:nil cancelButtonTitle:@"Replay" otherButtonTitles:@"Highscore", nil]; [alertView show]; I want to run some code when one of the buttons is clicked. In order to do so, I have added the following method to the delegate.m file: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex==0) //Run some code else //Other code } But this method is not called when I press either of the buttons! Can someone tell me why? Thanks in advance, Sagiftw

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  • page looping in UIScrollview?

    - by senthilmuthu
    hi, i am using Scrollviewmadness sample, they have used pag looping in UIScrollView. but 3 imageviews are there, but they have used 9 numberOfPhysicalPages, why should we use 9 cant we use 3 only to page loop? any help?

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  • About setStatusBarHidden

    - by iTarek
    Today my app approved, but I got emails from users says it crash. I figured out that [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; Is the problem, Because users have firmware 3.1.x this API is not working and app crash. So I have replace it with if ([[[UIDevice currentDevice] systemVersion] floatValue]>=3.2) [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; else [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; My questions... Is what I did the best solution? Why XCODE did not warn me that SetStatusBarHidden withAnimation is not in 3.0 while I set my Traget OS firmware 3.0? Do I have to check on every API to see if it is working with my Target OS? Thank you

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  • loading record into detailview

    - by summer
    please please i need help..i think i am lost somewhere..basically i followed the example http://www.iphonesdkarticles.com/2008/10/sqlite-tutorial-loading-data-as.html, but i was stuck with error on reading description..something must had gone wrong some well but i am not very sure how should i solve it. this is my code, actually i dun really have an idea on wat's really going in this code..help please..2days!! no solution!! - (void) hydrateDetailViewData { //if detail view is hydrated then do not get it from database if(isDetailViewHydrated) return; if(detailStmt == nil) { const char *sql = "select snapTitle, snapDesc from Snap where snapID =?"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating detail view statement. '%s'", sqlite3_errmsg(database)); NSLog(@"SQLite= %d", sqlite3_step(detailStmt)); } if(SQLITE_DONE != sqlite3_step(detailStmt)) { // NSString *descStr = [[NSString alloc] //initWithString:sqlite3_column_text(detailStmt, 2)]; NSString *descStr = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt,2)]; self.snapDescription = descStr; [descStr release]; } else NSAssert1(0, @"Error getting description of snap2play. '%s'", sqlite3_errmsg(database)); sqlite3_reset(detailStmt); isDetailViewHydrated = YES; //if hydrated, make sure do not get from database again. } }

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  • Adding a Image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks.

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