Search Results

Search found 20561 results on 823 pages for 'automate everything'.

Page 185/823 | < Previous Page | 181 182 183 184 185 186 187 188 189 190 191 192  | Next Page >

  • Facebook Connect with CodeIgniter login problems

    - by Alastair Dewar
    Im having a problem using Facebook Connect on my latest website. Im running it using the CodeIgniter framework and Elliot Haughin's library (http://www.haughin.com/code/facebook/). Everything is setup okay, when the user goes to login, the request is sent to Facebook okay and returns with the code (which i presume identifies the session?). However, it doesnt seem to update the library, and after doing all this still thinks that the user is not logged in. It makes me think its a bug in the library itself, but I can't see anyone else with this problem. I have tried dumping the error log from the library but it doesnt find any problems. If someone could shed any light I would be so grateful!

    Read the article

  • How to structure a project that supports multiple versions of a service?

    - by Nick Canzoneri
    I'm hoping for some tips on creating a project (ASP.NET MVC, but I guess it doesn't really matter) against multiples versions of a service (in this case, actually multiple sets of WCF services). Right now, the web app uses only some of the services, but the eventual goal would be to use the features of all of the services. The code used to implement a service feature would likely be very similar between versions in most cases (but, of course, everything varies). So, how would you structure a project like this? Separate source control branches for each different version? Kind of shying away from this because I don't feel like branch merging should be something that we're going to be doing really often. Different project/solution files in the same branch? Could link the same shared projects easily Build some type of abstraction layer on top of the services, so that no matter what service is being used, it is the same to the web application?

    Read the article

  • Feeling a bit... under-challenged in my university course

    - by Corey
    I'm currently a sophomore at my university, majoring in Computer Science. Obviously, there are some programming courses as part of my curriculum. However, I'm feeling very underwhelmed by its progress. I've self-taught myself a lot and like to code in my spare time as a hobby. I'm currently in Computer Science II. I never took CS 1 because it seemed rather basic -- I asked someone in the department if they would override my CS 1 requirement if I passed their final (which I did with flying colors). Anyway, the class is going by quite slowly. It seems like the rest of the class has a hard time understanding some basic concepts, which the professor needs to keep going over to help them understand. Is this normal? Looking at the class schedule, I seem to know everything except for one or two things near the very end of the semester. Is there a different perspective I can look at this through so it doesn't seem so boring?

    Read the article

  • Coordinating team code review sessions

    - by Wade Tandy
    My question has two parts: 1) In your team or organization, do you ever do in-person code reviews with all or part of a team, as opposed to online reviews using some sort of tool? 2) How do you structure these meetings? Do you choose to focus on one person's code in a given meeting? Do you look at everything? Take a random sample? Ask people on the team what they'd like to have looked at of theirs? I'd love to add this practice to my development team, so I'd like to hear how others are doing it.

    Read the article

  • bash-completion for xelatex

    - by andreas-h
    I'm on Ubuntu 12.04. When using bash as my shell, I can just type latex my_do <TAB> to compile a file my_document.tex, as *bash_completion* does the auto-complete. However, this auto-completion does not work for the xelatex executable. So I would like to add the same auto-complete functionality for xelatex as exists for latex. I could find that the latex auto-complete feature comes from the file /etc/bash_completion, where I could find a line complete -f -X '!*.@(?(la)tex|texi|dtx|ins|ltx)' tex latex slitex jadetex pdfjadetex pdftex pdflatex texi2dvi Now I could of course just add xelatex to that line and everything is fine. However, I'm wondering if I could instead put a file in /etc/bash_completion.d, as this would leave the system file untouched. Unfortunately, I'm at a complete loss about the syntax -- but maybe someone can help me here?

    Read the article

  • Is there a good book to grok C++?

    - by Paperflyer
    This question got me thinking. I would say I am a pretty experienced C++ programmer. I use it a lot at work, I had some courses on it at the university, I can understand most C++ code I find out there without problems. Other languages you can pretty much learn by using them. But every time I use a new C++ library or check out some new C++ code by someone I did not know before, I discover a new set of idioms C++ has to offer. Basically, this has lead me to believe that there is a lot of stuff in C++ that might be worth knowing but that is not easily discoverable. So, is there a good book for a somewhat experienced C++ programmer to step up the game? You know, to kind of 'get' that language the way you can 'get' Ruby or Objective-C, where everything just suddenly makes sense and you start instinctively knowing 'that C++ way of thing'?

    Read the article

  • Setting up Oracle Linux 6 with public-yum for all updates

    - by wcoekaer
    I just wanted to give you a quick example on how to get started with Oracle Linux 6 and start using the updates we published on http://public-yum.oracle.com. Download Oracle Linux (without the requirement of a support subscription) from http://edelivery.oracle.com/linux. Install Oracle Linux from the ISO or DVD image Log in as user root Download the yum repo file from http://public-yum.oracle.com # cd /etc/yum.repos.d # wget http://public-yum.oracle.com/public-yum-ol6.repo If you want, you can edit the repo file and enable other repositories, I enabled [ol6_UEK_latest] by just setting enabled=1 in the file with a text editor. Run yum repolist to show the registered channels and you see we are including everything including the latest published RPMs. Now you can just run yum update and any time we release new security errata or bugfix errata for OL6, they will be posted and you will automatically get them. It's very easy, very convenient and actually very cool. We do a lot more than just build OL RPMs and distribute them, we have a very comprehensive test farm where we test the packages extensively.

    Read the article

  • On my way home ...

    - by Mike Dietrich
    Modern technology is nice - sitting in the speed train from Holyhead to London Euston - working a bit. This means: I'm heading home. Still 16 hours to go - but up to now everything seems to work fine. Irish Ferries did a great job. Even though they might never have seen some many passengers entering the Ulysses (what a good name for a ship to start the journey with) everybody was so friendly and helpful. The night at Holyhead station ... ahm ... But the train left right in time. German airspace is still closed until at least 8pm tonight. And Irish airspace seems to be closed as well today. So it might be the best decision to take the longer journey. At least now I have the chance to see some countryside (a bit flat out there - but very green) ;-)

    Read the article

  • Dead keys in emacs with ibus

    - by Virgile
    I've just upgraded to 13.10 and noticed that dead keys are not working anymore in emacs (a keystroke to ' leads emacs to display <dead-acute> is undefined instead of waiting to the next key. In addition, use of the compose key leads to <Multi_key> is undefined and it is impossible to use keybindings such as <M-^>. Other applications work fine as far as I can tell. A brief search on the internet suggested to (require 'isotransl) to .emacs. This solves the first issue, but not the other ones. Another possible workaround seen on the web is to launch emacs with an empty XMODIFIERS variable, as XMODIFIERS='' emacs, instead of XMODIFIERS= @im=ibus which seems to be the default in 13.10. Then everything works fine, but it looks like a kludge. Is there a way to make emacs work with ibus on this subject?

    Read the article

  • Unable to log in to ubuntu server 10.04 after trying to join windows domain

    - by nash
    I was trying to join our ubuntu 10.04 server to the windows domain and I ended up editing the pam.d configuration files. My aim was to have domain users log into the ubuntu server with their domain accounts in order to access some applications instead of creating new unix users each time. My system admin says the join was successful to the domain. Now I have no way of logging into the sever. Is there a way I can undo everything and get the server back to the original login using the local account? I will also appreciate if someone pointed me to some configuration that actually worked - I am still willing to try and make it work.

    Read the article

  • How should modules access data outside their scope?

    - by Joe
    I run into this same problem quite often. First, I create a namespace and then add modules to this namespace. Then issue I always run into is how best to initialize the application? Naturally, each module has its own startup procedure so should this data(not code in some cases, just a list of items to run) stay with the module? Or should there be a startup procedure in the global namespace which has the startup data for ALL the modules. Which is the more robust way of organizing this situation? Should some things be made centralized or should there be strict adherence to modules encapsulating everything about themselves? Though this is a general architecture questions, Javascript centric answers would be really appreciated!

    Read the article

  • Car Modelling for race game

    - by Mert Toka
    I am taking Computer Graphics course this semester and we have a video game competition. I am making racing game with simulated dynamics. Our professor told us that we don't have to do much of a modelling but since we haven't started the gaming part and since I have free time I want to model the car. My question is firstly which software do you recommend to design game components? I know Maya right now. Secondly, if I design the car or any other part, what should its polygon count in order to run game smoothly? I can design pretty much everything but I assume that it is hard to design low-poly models.

    Read the article

  • A certain flash application causes a system crash

    - by noobermin
    It's no surprise I guess. Go here to try it! http://www.belgeler.com/blg/2hni/griffiths-introduction-to-electrodynamics-3-ed-solutions-manual It's wonderful, after a few seconds, top shows that our good friend plugin-container takes 83% of the physical memory (8 GB) before everything freezes and the PC doesn't respond. I'm using Ubuntu 12.04 and I have an nvidia (GTS 250) card with the "post-release updates" version of the driver. OFFTOPIC: Yes, it's the solutions manual. I'm self-studying so I don't have a professor to check my work. Please don't judge me :)

    Read the article

  • What are the 'must know' GDB commands?

    - by Chris Smith
    I'm starting to get the hang of GDB, but everything still feels much slower than when debugging in Eclipse or Visual Studio. Are there any GDB commands you find particularly useful/productive? My life became dramatically better when I discovered: list - Display source code near the current instruction But that is still pretty basic. (And unnecessary when running GDB from Emacs.) Is there any way to do things like setup a watch window? (Print and update the result of an expression every time execution stops.)

    Read the article

  • bootable USB / installation requirements

    - by Chris Wilson
    Originally asked on One Hundred Paper Cuts Answers thread On the official site: http://www.ubuntu.com/netbook/get-ubuntu/download The instructions for creating a bootable USB key for installing Ubuntu Netbook Remix include a line saying: "Insert a USB stick with at least 2GB of free space" I recently installed UNR on a netbook -- in fact, the one I'm using right now -- and I went ahead despite only having a 1GB USB key on hand. Everything went smoothly and installed 100% correctly. If I had waited to go out and buy a 2GB USB key I would have spent that money unnecessarily and wouldn't have been able to use the computer in the meantime. I was wondering if there's a specific rationale for requiring a 2GB USB key, or if the instructions could be changed to indicate that it can be done with only 1GB. Thanks!

    Read the article

  • DIY Sunrise Simulator Combines Microchips, LEDs, and Laser Cut Goodness

    - by Jason Fitzpatrick
    Sunrise simulators use a gradually brightening light to wake you in the morning. Check out this creative build that combines a microprocessor, addressable LEDs, and a nifty laser-cut bracket to yield a polished and wall-mountable alarm clock lamp. Courtesy of NYC-based tinker Holly, the project features a detailed build guide that references all the other projects that inspired her sunrise simulator. Hit up the link below to check out everything from her laser cut shade brackets to the Adafruit module she used to control the light timing. Sunrise Lamp Alarm Clock [via Make] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

    Read the article

  • Can this navigation be done completely in CSS [migrated]

    - by atrljoe
    I am a little stuck. I have created almost everything in the picture below. What I am stuck on is I am trying to figure out how I would set it up so that when a user clicks one of the links it makes the line below become red (after the next page loads). Obviously I would need to use Jquery to detect the page then add inline css, but what I am struggling with is I want this to be as easy as possible so that I can give this template to others and then they can add or remove items as necessary. I was trying to figure out if I could somehow use a li element to do this but I have not found a way yet. Does anyone have any ideas to help me?

    Read the article

  • Issue with Mapping Textures to Models in Blender

    - by Passage
    I've been trying to texture a model using Blender, but when I draw on the UV Editor it doesn't show up on the model, and I can't draw on the model itself. I've tried saving the image and the 3D View is set to Texture. Everything seems to be in order and I've followed several tutorials, but none of them seem to work with the version I'm using (2.64-- update was necessary for import plugin) and I'm absolutely stumped. How can I draw textures to the model? If not within Blender itself, how do I export/import the textures? EDIT: Vertex Paint works, though it is insufficient for my purposes. In addition, moving to the rendered view produces a solid-color model with none of the applied textures.

    Read the article

  • Running an old version of some software

    - by Mark Oak
    I don't want to mingle in any backstory, but all that needs to be known is that I have a computer with Ubuntu on it and I am trying to install Windows 8 from an ISO. I am using the guide that can be found here which is a little more than four years old. Now, I've been able to accomplish everything up to Step 2, at which point I am stuck. I have downloaded the file found on that page, which can be found here, and have attempted to use it, as directed, quote; "right click the downloaded Unetbootin file, select Properties and on the "Permissions" tab, check the "Allow executing file as program" box. Then simply double click it and it should open." But, after having set checked the specified box and double clicking the file, nothing happens. Nothing is launched and nothing changes. I've been stuck here for several hours now, having failed to find a solution via Google.

    Read the article

  • How to shorten brain context switch delay when need to use new technology\framework?

    - by gasan
    The problem is when I have to deal with a new framework\library\language it completely slows my work process, at first it's kind of shock, you're sitting on your place about a day doing nothing surfing the net, because you simply can't do anything even read docs, then, on the second day I realize that I definitely should do something and starting read about it, then I realize that I don't understand it, then I'm reading until I got feeling that I should show some results immediately and then I'm writing the code quite fast and the job doesn't seem to be difficult. Then job is done and I won't probably return to that technology\framework for a month or a year or never at all. And I will almost certainly forget almost everything about it after a month. To illustrate by checkpoints I experience: shock, long studying times, work with the new tech briefly, never use it afterwards, then I completely forget it. So what would be the solution here?

    Read the article

  • Can't use laptop display?

    - by Ian Rice
    I've just installed Ubuntu 11.10 with a LiveCD. During the installation, nothing was shown on screen unless I plugged in an external monitor. Same thing happens within Ubuntu. I have an Emachines E525. Could this just be a backlight issue or something? It works fine on Windows though. If anyone could help, that'd be great. Please explain everything throughly if you can though, I'm new to all of this.

    Read the article

  • What is the benefit of triple buffering?

    - by user782220
    I read everything written in a previous question. From what I understand in double buffering the program must wait until the finished drawing is copied or swapped before starting the next drawing. In triple buffering the program has two back buffers and can immediately start drawing in the one that is not involved in such copying. But with triple buffering if you're in a situation where you can take advantage of the third buffer doesn't that suggest that you are drawing frames faster than the monitor can refresh. So then you don't actually get a higher frame rate. So what is the benefit of triple buffering then?

    Read the article

  • TFS 2012 Upgrade and SQL Server - SharePoint - OS Requirements.

    - by Vishal
    Hello folks,Recently I was involved in Installation and Configuration of Team Foundation Server 2010 Farm for a client. A month after the installation and configuration was done and everything was working as it was supposed to, Microsoft released Team Foundation Server 2012 in mid August 2012. Well the company was using Borland Starteam as their source control and once starting to use TFS 2010, their developers and project managers were loving it since TFS is not just a source control tool and way much better then StarTeam. Anyways, long story short, they are now interested in thinking of upgrading to the newest version. Below are some basic Hardware and Software requirements for TFS 2012:Operating System:Windows Server 2008 with SP2 (only 64bit)Windows Server 2008 R2 with SP1 (only 64bit)Windows Server 2012 (only 64bit)SQL Server:SQL Server 2008 R2 and SQL Server 2012SQL Server 2008 is no longer supported.SQL Server Requirements for TFS.SharePoint Products:SharePoint Server 2010. (SharePoint Foundation 2010, Standard, Enterprise).MOSS 2007 (Standard, Enterprise)Windows SharePoint Services 3.0 (WSS 3.0)SharePoint Products Requirements for TFS.Project Server:Project Server 2010 with SP1.Project Server 2007 with SP2.Project Server Requirements for TFS.More information onf TFS Upgrade Requirements can be found here. Hardware Recommendations can be found here.Thanks,Vishal Mody

    Read the article

  • Vdpau performance in Precise with Unity 3d

    - by bowser
    vdpau seems to be broken in Precise under Unity 3d. CPU usage ranges around 50-70% for 1080p movies while same movies utilizes around 5-10% in Natty with vdpau enabled (under Unity3d) The card is Nvidia G105m. It doesn't seem to be a Nvidia driver problem because in gnome-shell everything works as expected and I have tried different versions of Nvidia drivers (295.20, 295.33, 295.40 and the latest 302.XX from xorg-edgers) The results are all the same, works in Gnome Shell but not in Unity 3d. Disabling syn to vbank works if movie is not in full screen mode, but it doesn't work for full screen. I have searched around and haven't found much info. I am wondering if others are experiencing the same problem and if there are some known work around that I have missed. Unity 3d is otherwise very nice in Precise, but this is a show stopping issue for me (literally). Thanks. I have filed a bug here https://bugs.launchpad.net/unity/+bug/993397

    Read the article

  • How do I change a local apps locale in LTSP?

    - by Danil Zvyagintsev
    I'm wondering how to change locale (UI gtk) inside local apps to ru_RU for example instead of en_US. Ror example i install chromium-browser inside client image chroot /opt/ltsp/i386 apt-get -y install chromium-browser ltsp-update-image --arch=i386 booted from thin client i see LDM in ru_RU lang login to x session (gnome) everything is in ru_RU but trying run ltsp-localapps chromium-browser and see chromium with en_US interface...BUT i need in RUSSIAN i've added file on both host (/etc/default/locale) and thin client image (/opt/ltsp/i386/etc/default/locale) with LANG=ru_RU.UTF-8 LANGUAGE=ru_RU.UTF-8 LC_ALL=ru_RU.UTF-8 but nothing changed lts.conf also has LDM_LANG=ru_RU.utf-8 in it... Is it possible to change lang of localapps?

    Read the article

< Previous Page | 181 182 183 184 185 186 187 188 189 190 191 192  | Next Page >