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  • how to get variable stored in another object using objective c

    - by mac
    Hi All SaveNotes *saveNotes = [[SaveNotes alloc]initWithTitleString:title descrString:descr]; [titleDescrObjects addObject:saveNotes]; [saveNotes release]; from the above code i have saved title,descr to a class SaveNotes , and then i have stored that object in my NSMutableArray - titleDescrObjects, Its working fine, i need to get particular objects "descr" alone, how to get the descr from objectAtIndex:i i am trying for (int i=0; i<[titleDescrObjects count]; i++) { NSLog(@"\n ((%@))\n",[titleDescrObjects objectAtIndex:i].descr); } Thanks in advance,

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  • Is there a way to automatically update application on Android?

    - by Levara
    Hi, I'm developing an application that will most likely be preinstalled on devices. It will be also available on Market. Is there a way to update those instances that are not downloaded through Market, since Market won't notify users about an update. I was thinking about, as suggested here, trying to contact my site periodically, and when update is available, download it. I'm wondering if there is a way to do this update automatically, so that user doesn't have to do anything (like running the package manually). Or, when my site shows update is available, to offer users an update through Market, even though it's not installed through Market. Thanks!

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  • Why do I have memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? After I launch my app in simulator, it prompts a second, than, no other error except the error above. @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • Dynamic attached UILabel is not moving.

    - by coure06
    I have attached a UILabel to view. Now i want to move that label but its not working. here is my code UILabel *tick = (UILabel *)[self.view viewWithTag:tag]; CGRect frame = tick.frame; frame.origin.x = newVal; frame.origin.y = newVal; I can change text value of the UILabel tick but how can i move it here and there?

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  • Efficient questions

    - by rayman
    Hi, I have to manage xml's and Strings in my app. by efficenty and memory saving, is collection(ArrayList) will be much more 'expensive' then array of Strings? another issue is: i could use the content as regular String, or XML.. is working with XML also makes it more 'expensive' ? when i say i expensive i talk about taking system sources. please tell me by any of your exprience if the diffrences are significant? thanks, ray.

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  • How To Draw line on touch event ?

    - by AJPatel
    Hey i m beginner of objective C Please Help me i make following code but not work..... -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; if ([touch view] == self.view) { CGPoint location = [touch locationInView:self.view]; loc1 = location; CGContextMoveToPoint(context, location.x, location.y); NSLog(@"x:%d y:%d At Touch Begain", loc1.x, loc1.y); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; if ([touch view] == self.view) { CGPoint location = [touch locationInView:self.view]; CGContextMoveToPoint(context, loc1.x, loc1.y); NSLog(@"x:%d y:%d At Touch Move", loc1.x, loc1.y); CGContextAddLineToPoint(context, location.x, location.y); NSLog(@"x:%d y:%d", location.x, location.y); } }

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  • Download HTML from website URL in objective C (iphone)

    - by Jonathan
    I'm trying to get the HTML data of a website so that I can parse it. I have parsing bit sorted out but using the following code doesn't seem to work: NSData *data = [[NSData alloc] initWithContentsOfURL: [NSURL URLWithString:@"http://thewebsite.net"]]; Is this the way I should be doing it or is there another way?

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  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

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  • How to retrieve the TabHost object, if you're not using TabActivity?

    - by Lee Olayvar
    I am attempting to use a few of the simple android examples for Tab Views. One thing i am attempting to do different than all the examples i've seen so far, is to not use a TabActivity. I am trying to use a normal activity, which means i need to retrieve the TabHost object some how, so i can add tabs and etc to it. How can this be done? If you wanted to retrieve a view, you can simply use findViewById(R.id.blah), but how can you retrieve the TabHost object in a similar manner?

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  • Develop an iPhone / iPad Reader app from scratch

    - by Comma
    I'm developing a reader app for viewing and highlighting proprietary format documents. The documents are 2D. (Might add some cool page flip effects) The interface is similar to that of mobile safari. I have no prior experience with iOS development. Could you guys point me to the right direction? (Things I need to consider, tutorials, sample projects...) THX

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  • How can i share data/text with other apps that will accept it?

    - by kefs
    I have an app that creates a new data entry in a sqlite db with several columns. I would like to have a simple share button on the final activity so they can share the results (or even a simple text field) with apps that accept it (email, mms, twitter, etc..). I did some reading on ContentProviders but the more I read, the more I'm thinking i'm heading down the wrong path. Any help is appreciated. Thanks!

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  • Unexpected crash while using looking phone numbers in iPhone address book

    - by FX
    I have a rather unexpected result with the following code: ABAddressBookRef addressBook = ABAddressBookCreate(); CFArrayRef people = ABAddressBookCopyArrayOfAllPeople(addressBook); CFIndex nPeople = ABAddressBookGetPersonCount(addressBook); NSLog (@"npeople = %d = %d", nPeople, CFArrayGetCount(people)); for (CFIndex i = 0; i < nPeople; i++) { ABRecordRef record = CFArrayGetValueAtIndex(people,i); ABMultiValueRef numbers = ABRecordCopyValue(record, kABPersonPhoneProperty); CFIndex count = ABMultiValueGetCount(numbers); NSLog (@"%d %d", i, count); } I never reach the second NSLog, it crashes on the call to ABMultiValueGetCount with: : * -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4 : Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4' In short, it's behaving as if my "numbers" variable was an NSString. While I wrote the code above myself, the same can be found in many examples on the web. Does someone here spot anything wrong with it? Oh, and also: it only crashes in Release mode (in debug mode, all is fine).

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  • how can I pass method Of one class to another class ?

    - by srikanth rongali
    I have a ClassA. in ClassA there is a method(-(void)parseData:). I have a ClassB which have ClassA object. And ClassB *aClassB is member variable of ClassA. In ClassB the code is aClassB = [[ClassB alloc]init]; [aClassB parseData]; I have ClassC. I need to use the method parseData of ClassB in ClassC. I think I can use the object created in ClassB of ClassA. How can I pass the method to ClassC ? Thank You.

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  • How to implement a UIViewAutoresizingFlexibleHeight to a UIScrollView using Objective C in iPhone SD

    - by AppleHack23
    Hello, I'm working on multiple applications for my school. I just need this last bit of code and I was wondering how I could implement a UIViewAutoresizingFlexibleHeight into the app for each textfield. What this does is it makes the textfield pop above the keyboard, rather than over lapping it. I have already implemented a UIScrollView, so if someone on here could be pretty descriptive, or post a link to a video, that would be well appreciated. I am new to coding. Thanks very much!!!!

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  • iphone app time counter

    - by Sam
    I would like to create a time counter in my app that shows the user how many minutes the app has been running the current session and total. How do I create such time counter and how do I save the value to the phone? I'm new to app developement.

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  • UITableView with Shake and play.

    - by avural79
    hi all i am trying to make a musical app for iphone. the app is simple. there is a couple of musical note sample (caf) files. when user taps the predefined positions on uiview(like strings). app plays note sample and add a string value to a nsmutablearray about note. played note lists displays in a table. now i want to add a shake and play mode to app. when user shake iphone, recorded notes start to play from first record to last record and loop again. also if user shake iphone harder notes will plays faster. how can i do that. any idea? thanks

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  • How to sign an APK with more than one certificate?

    - by ddcruver
    How do I sign an APK with more than one certificate, so that I can do this when I publish to the Android Market: Version 1.0 = Signed with Certificate A Version 2.0 = Signed with Certificate A & B Version 3.0 = Signed with Certificate B The Android Market does give me some hope but I am not sure what to make of it, when I upload with a different sign certificate it gives me this message: "The apk must be signed with at least one certificate in common with the previous version." Motive: I have published an app on the market using the Android Signing Tool as part of MotoDev Studio for android. The problem is that it handles the keys itself and there is no way (documented) to get them. I want to change it to use a keystore and certificate that I have more control of and can use even if I don't use MotoDev Studio anymore. Also it seems that MotoDev Studio will lock you out of new features such as shared libraries.

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  • Invoking [SKProductsRequest start] hangs on iOS 4.0

    - by figelwump
    Encountering an issue with SKProductsRequest that is specific to iOS 4.0. The problematic code: - (void)requestProductData { NSSet *productIdentifiers = [NSSet setWithObjects:kLimitedDaysUpgradeProductId, kUnlimitedUpgradeProductId, nil]; self.productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; self.productsRequest.delegate = self; [self.productsRequest start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSLog(@"didReceiveResponse"); } When [SKProductsRequest start] is invoked, the productsRequest:didReceiveResponse: delegate method is never invoked; further, the entire app hangs and is completely unresponsive to input. Obviously, this is a huge issue for our iOS 4.0 users as it not only breaks payments but makes the app completely unusable. Some other things to note: this only happens on iOS 4.0; iOS 4.2, 3.x are fine. Also: if the delegate is not set on the SKProductsRequest (i.e. comment out the line "self.productsRequest.delegate = self;"), the app doesn't hang (but of course in that case we have no way of getting the product info). Also, the problem still reproduces with everything stripped out of the productsRequest:didReceiveResponse: callback (that method never actually gets called). Finally, if the productIdentifiers NSSet object is initialized to an empty set, the hang doesn't occur. Has anybody else experienced this? Any ideas/thoughts on what could be going on here, and how we might be able to work around this?

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  • Template apps for iPhone

    - by rob
    Is there a good place to get starter apps for iPhone, where you choose from any of a large set of permutations?...for instance with a nav bar and a flip screen and a 3 deep table view, with Core Data support etc. I guess what I was hoping for is some kind of wizard where you can check a few boxes and have a working app as a starting point....but more than just the 3 or 4 choices that come with xCode. If not a wizard, just a nice set of a couple dozen permutations. Also....is there any good sample apps out there that show the difference between identical apps, one which uses Interface Builder and one not? Aside from being handy for myself, I'd think these would be great as a teaching tool. I've googled a bit and come up with nothing.

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