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  • GlGenTextures keeps returing 0's

    - by user146780
    I'm trying to generate textures like so: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLubyte otherImage[checkImageHeight][checkImageWidth][4]; static GLuint texName[2]; void makeCheckImages(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; c = ((((i&0x10)==0)^((j&0x10))==0))*255; otherImage[i][j][0] = (GLubyte) c; otherImage[i][j][1] = (GLubyte) 0; otherImage[i][j][2] = (GLubyte) 0; otherImage[i][j][3] = (GLubyte) 255; } } } void init(void) { glClearColor (1.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); glEnable(GL_DEPTH_TEST); makeCheckImages(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(2, texName); glBindTexture(GL_TEXTURE_2D, texName[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); glBindTexture(GL_TEXTURE_2D, texName[1]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, otherImage); glEnable(GL_TEXTURE_2D); engineGL.current.tex = texName[1]; } But when I check the values of texName[0] and [1] they are both 0, I do not understand why, what am I doing wrong. Thanks.

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  • python on 32 bit

    - by Mponnada
    Hi I am running Windows XP, on 32bit. How do I install python? When I run the installation file, it gives me an error saying "installation package not supported by processor type" does python need 64 bit to execute?

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  • No Android project type in Eclipse->File->New-Project

    - by Rubberman
    I am running CentOS 5.5 x86_64 with JDK 1.6, Eclipse Galileo, and the 0.9.7 ADT is installed; however, after installation, the Android project type is not available. I have checked in the installed packages list and it is installed. Anybody encounter this problem before? Could it be due to my use of the 64-bit java VM that is installed on my system?

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  • Speed up PostGreSQL createdb?

    - by John
    Is there a way to speed up PostgreSQL's createdb command? Normally I wouldn't care, but doing unit testing in Django creates a database every time, and it takes about 5 seconds. I'm using openSUSE 11.2 64-bit, PostgreSQL 8.4.2

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  • which linux flavour should I use to for my hosting server?

    - by rabbit
    Hi, We plan to host our website on a linux server. The site is created using java based technologies and will run on multiple instances of tomcat with apache in the front. I want to go in for a 64 bit linux OS so that I can install 64bit jvm. So my options are : Ubuntu Fedora CentOS which one (and which version) would be the most stable?

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  • [C] Programming problem: Storing values of an array in one variable

    - by OldMacDonald
    Hello, I am trying to use md5 code to calculate checksums of file. Now the given function prints out the (previously calculated) checksum on screen, but I want to store it in a variable, to be able to compare it later on. I guess the main problem is that I want to store the content of an array in one variable. How can I manage that? Probably this is a very stupid question, but maybe somone can help. Below is the function to print out the value. I want to modify it to store the result in one variable. static void MDPrint (mdContext) MD5_CTX *mdContext; { int i; for (i = 0; i < 16; i++) { printf ("%02x", mdContext->digest[i]); } // end of for } // end of function For reasons of completeness the used struct: /* typedef a 32 bit type */ typedef unsigned long int UINT4; /* Data structure for MD5 (Message Digest) computation */ typedef struct { UINT4 i[2]; /* number of _bits_ handled mod 2^64 */ UINT4 buf[4]; /* scratch buffer */ unsigned char in[64]; /* input buffer */ unsigned char digest[16]; /* actual digest after MD5Final call */ } MD5_CTX; and the used function to calculate the checksum: static int MDFile (filename) char *filename; { FILE *inFile = fopen (filename, "rb"); MD5_CTX mdContext; int bytes; unsigned char data[1024]; if (inFile == NULL) { printf ("%s can't be opened.\n", filename); return -1; } // end of if MD5Init (&mdContext); while ((bytes = fread (data, 1, 1024, inFile)) != 0) MD5Update (&mdContext, data, bytes); MD5Final (&mdContext); MDPrint (&mdContext); printf (" %s\n", filename); fclose (inFile); return 0; }

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  • why can't I call methods on a for-yield expression?

    - by 1984isnotamanual
    Say I have some scala code like this: // outputs 1, 4, 9, 16, 25, 36, 49, 64, 81, 100 println( squares ) def squares = { val s = for ( count <- 1 to 10 ) yield { count * count } s.mkString(", "); } Why do I have to use the temporary val s? I tried this: def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") That fails to compile with this error message: error: value mkString is not a member of Int def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") Shouldn't mkString be called on the collection returned by the for loop?

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  • How to interpret binary data as an integer?

    - by StackedCrooked
    The codebase at work contains some code that looks roughly like this: #define DATA_LENGTH 64 u_int32 SmartKey::SerialNumber() { unsigned char data[DATA_LENGTH]; // ... initialized data buffer return *(u_int32*)data; } This code works correctly, but GCC gives the following warning: warning: dereferencing pointer ‘serialNumber’ does break strict-aliasing rules Can someone explain this warning? Is this code potentially dangerous? How can it be improved?

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  • Configuration manipulation over all Visual Studio projects

    - by rodnower
    Hello, some one know how can I manipulate on some configuration over all projects in solution? For example, I create new configuration "Releas64" that means: "No debug, 64 bit, all files goes to c:\binaries", but I need to go over all 30 projects in our solution for to set those settings for every project. Is there some tool? Thank you for ahead.

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  • What's the best replacement for timeGetTime to avoid wrap-around?

    - by phjr
    timeGetTime seems to be quite good to query for system time. However, its return value is 32-bit only, so it wraps around every 49 days approx. It's not too hard to detect the rollover in calling code, but it adds some complexity, and (worse) requires keeping a state. Is there some replacement for timeGetTime that would not have this wrap-around problem (probably by returning a 64-bit value), and have roughly the same precision and cost?

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  • C/C++ variable length automatic array performance

    - by aaa
    hello. Is there significant cpu/memory overhead associated with using automatic arrays with g++/Intel on 64-bit x86 linux platform? int function(int N) { double array[N]; overhead compared to allocating array before hand (assuming function is called multiple times) overhead compared to using new overhead compared to using malloc range of N maybe from 1kb to 16kb roughly, stack overrun is not a problem Thank you

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  • Mysql without installer is not working

    - by yyy i 777
    I have downloaded MYSQL without installer suppourt in my windows 64 bit machine . I have followed the guidelines mentioned in this website http://dev.mysql.com/doc/refman/5.0/en/windows-install-archive.html i have installed it inside c: mysql directory . As first step i navigated to c:\mysql\binmysqld , as shown in picture below . This started the Database Then i opened another command Prompt Window and navigated to c:\mysql\bin and typed show databases; With this it it showing an Error in Command Prompt saying

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  • Pre-release checklist

    - by bogdansrp
    I built an 10.6+ only app, I tested it in 32-bit and 64-bit mode and everything works (or at least I couldn't find anything wrong). I need help with the actual release build of the app. What settings should I keep an eye out for? Thanks!

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