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  • Design Question - how do you break the dependency between classes using an interface?

    - by Seth Spearman
    Hello, I apologize in advance but this will be a long question. I'm stuck. I am trying to learn unit testing, C#, and design patterns - all at once. (Maybe that's my problem.) As such I am reading the Art of Unit Testing (Osherove), and Clean Code (Martin), and Head First Design Patterns (O'Reilly). I am just now beginning to understand delegates and events (which you would see if you were to troll my SO questions of recent). I still don't quite get lambdas. To contextualize all of this I have given myself a learning project I am calling goAlarms. I have an Alarm class with members you'd expect (NextAlarmTime, Name, AlarmGroup, Event Trigger etc.) I wanted the "Timer" of the alarm to be extensible so I created an IAlarmScheduler interface as follows... public interface AlarmScheduler { Dictionary<string,Alarm> AlarmList { get; } void Startup(); void Shutdown(); void AddTrigger(string triggerName, string groupName, Alarm alarm); void RemoveTrigger(string triggerName); void PauseTrigger(string triggerName); void ResumeTrigger(string triggerName); void PauseTriggerGroup(string groupName); void ResumeTriggerGroup(string groupName); void SetSnoozeTrigger(string triggerName, int duration); void SetNextOccurrence (string triggerName, DateTime nextOccurrence); } This IAlarmScheduler interface define a component that will RAISE an alarm (Trigger) which will bubble up to my Alarm class and raise the Trigger Event of the alarm itself. It is essentially the "Timer" component. I have found that the Quartz.net component is perfectly suited for this so I have created a QuartzAlarmScheduler class which implements IAlarmScheduler. All that is fine. My problem is that the Alarm class is abstract and I want to create a lot of different KINDS of alarm. For example, I already have a Heartbeat alarm (triggered every (int) interval of minutes), AppointmentAlarm (triggered on set date and time), Daily Alarm (triggered every day at X) and perhaps others. And Quartz.NET is perfectly suited to handle this. My problem is a design problem. I want to be able to instantiate an alarm of any kind without my Alarm class (or any derived classes) knowing anything about Quartz. The problem is that Quartz has awesome factories that return just the right setup for the Triggers that will be needed by my Alarm classes. So, for example, I can get a Quartz trigger by using TriggerUtils.MakeMinutelyTrigger to create a trigger for the heartbeat alarm described above. Or TriggerUtils.MakeDailyTrigger for the daily alarm. I guess I could sum it up this way. Indirectly or directly I want my alarm classes to be able to consume the TriggerUtils.Make* classes without knowing anything about them. I know that is a contradiction, but that is why I am asking the question. I thought about putting a delegate field into the alarm which would be assigned one of these Make method but by doing that I am creating a hard dependency between alarm and Quartz which I want to avoid for both unit testing purposes and design purposes. I thought of using a switch for the type in QuartzAlarmScheduler per here but I know it is bad design and I am trying to learn good design. If I may editorialize a bit. I've decided that coding (predefined) classes is easy. Design is HARD...in fact, really hard and I am really fighting feeling stupid right now. I guess I want to know if you really smart people took a while to really understand and master this stuff or should I feel stupid (as I do) because I haven't grasped it better in the couple of weeks/months I have been studying. You guys are awesome and thanks in advance for your answers. Seth

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  • Hibernate N+1 from select across multiple tables

    - by Marty Pitt
    Given the following hibernate query: String sql = "select distinct changeset " + "from Changeset changeset " + "join fetch changeset.changeEntries as changeEntry " + "join fetch changeEntry.repositoryEntity as repositoryEntity " + "join fetch repositoryEntity.project as project " + "join fetch changeset.author as changesetAuthor " + "where project.id = :projectID "; Why is this resulting in an N+1 problem? I expect this to generate the following single SQL statement (or something similar) select * from Changeset inner join changeEntry on changeset.id = changeEntry.changeset_id inner join repositoryEntity on changeEntry.repositoryentity_id = repositoryentity.id inner join project on repositoryentity.project_id = project.id where project.id = ? Instead, I see many many select statements firing. The data model here looks like this: I would like the full object graph returned from the Select statement in a single trip to the database, which is why I'm explicitly using "fetch" in the hibernate query. The Hibernate log statements are as follows: Hibernate: select distinct changeset0_.id as id2_0_, changeentr1_.id as id1_1_, repository2_.id as id9_2_, project3_.id as id6_3_, user4_.id as id7_4_, changeset0_.author_id as author5_2_0_, changeset0_.createDate as createDate2_0_, changeset0_.message as message2_0_, changeset0_.revision as revision2_0_, changeentr1_.changeType as changeType1_1_, changeentr1_.changeset_id as changeset4_1_1_, changeentr1_.diff as diff1_1_, changeentr1_.repositoryEntity_id as reposito5_1_1_, changeentr1_.repositoryEntityVersion_id as reposito6_1_1_, changeentr1_.sourceChangeEntry_id as sourceCh7_1_1_, changeentr1_.changeset_id as changeset4_0__, changeentr1_.id as id0__, repository2_.project_id as connecti6_9_2_, repository2_.name as name9_2_, repository2_.parent_id as parent7_9_2_, repository2_.path as path9_2_, repository2_.state as state9_2_, repository2_.type as type9_2_, project3_.projectName as connecti2_6_3_, project3_.driverName as driverName6_3_, project3_.isAnonymous as isAnonym4_6_3_, project3_.lastUpdatedRevision as lastUpda5_6_3_, project3_.password as password6_3_, project3_.url as url6_3_, project3_.username as username6_3_, user4_.username as username7_4_, user4_.email as email7_4_, user4_.name as name7_4_, user4_.password as password7_4_, user4_.principles as principles7_4_, user4_.userType as userType7_4_ from Changeset changeset0_ inner join ChangeEntry changeentr1_ on changeset0_.id=changeentr1_.changeset_id inner join RepositoryEntity repository2_ on changeentr1_.repositoryEntity_id=repository2_.id inner join project project3_ on repository2_.project_id=project3_.id inner join users user4_ on changeset0_.author_id=user4_.id where project3_.id=? order by changeset0_.revision desc Hibernate: select repository0_.id as id10_9_, repository0_.changeEntry_id as changeEn2_10_9_, repository0_.repositoryEntity_id as reposito3_10_9_, changeentr1_.id as id1_0_, changeentr1_.changeType as changeType1_0_, changeentr1_.changeset_id as changeset4_1_0_, changeentr1_.diff as diff1_0_, changeentr1_.repositoryEntity_id as reposito5_1_0_, changeentr1_.repositoryEntityVersion_id as reposito6_1_0_, changeentr1_.sourceChangeEntry_id as sourceCh7_1_0_, changeset2_.id as id2_1_, changeset2_.author_id as author5_2_1_, changeset2_.createDate as createDate2_1_, changeset2_.message as message2_1_, changeset2_.revision as revision2_1_, user3_.id as id7_2_, user3_.username as username7_2_, user3_.email as email7_2_, user3_.name as name7_2_, user3_.password as password7_2_, user3_.principles as principles7_2_, user3_.userType as userType7_2_, repository4_.id as id9_3_, repository4_.project_id as connecti6_9_3_, repository4_.name as name9_3_, repository4_.parent_id as parent7_9_3_, repository4_.path as path9_3_, repository4_.state as state9_3_, repository4_.type as type9_3_, project5_.id as id6_4_, project5_.projectName as connecti2_6_4_, project5_.driverName as driverName6_4_, project5_.isAnonymous as isAnonym4_6_4_, project5_.lastUpdatedRevision as lastUpda5_6_4_, project5_.password as password6_4_, project5_.url as url6_4_, project5_.username as username6_4_, repository6_.id as id9_5_, repository6_.project_id as connecti6_9_5_, repository6_.name as name9_5_, repository6_.parent_id as parent7_9_5_, repository6_.path as path9_5_, repository6_.state as state9_5_, repository6_.type as type9_5_, repository7_.id as id10_6_, repository7_.changeEntry_id as changeEn2_10_6_, repository7_.repositoryEntity_id as reposito3_10_6_, repository8_.id as id9_7_, repository8_.project_id as connecti6_9_7_, repository8_.name as name9_7_, repository8_.parent_id as parent7_9_7_, repository8_.path as path9_7_, repository8_.state as state9_7_, repository8_.type as type9_7_, changeentr9_.id as id1_8_, changeentr9_.changeType as changeType1_8_, changeentr9_.changeset_id as changeset4_1_8_, changeentr9_.diff as diff1_8_, changeentr9_.repositoryEntity_id as reposito5_1_8_, changeentr9_.repositoryEntityVersion_id as reposito6_1_8_, changeentr9_.sourceChangeEntry_id as sourceCh7_1_8_ from RepositoryEntityVersion repository0_ left outer join ChangeEntry changeentr1_ on repository0_.changeEntry_id=changeentr1_.id left outer join Changeset changeset2_ on changeentr1_.changeset_id=changeset2_.id left outer join users user3_ on changeset2_.author_id=user3_.id left outer join RepositoryEntity repository4_ on changeentr1_.repositoryEntity_id=repository4_.id left outer join project project5_ on repository4_.project_id=project5_.id left outer join RepositoryEntity repository6_ on repository4_.parent_id=repository6_.id left outer join RepositoryEntityVersion repository7_ on changeentr1_.repositoryEntityVersion_id=repository7_.id left outer join RepositoryEntity repository8_ on repository7_.repositoryEntity_id=repository8_.id left outer join ChangeEntry changeentr9_ on changeentr1_.sourceChangeEntry_id=changeentr9_.id where repository0_.id=? The 2nd one is repeated many times - for a result set of 17 objects, the 2nd statement executed 521 times. I suspect this is as a result of the parent/child relationship in the RepositoryEntity object. For the purposes of this select, I actually only require the parent object fetched. Any suggestions?

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  • Making a non-trivial Image and Video Gallery with a really nice interface

    - by Cawas
    Short part: I'm starting to build an Image and Video Gallery for our intranet. It's pretty much like an image gallery with video thumbnails that play on click. It's just good to keep that in mind because caching and streaming happen in very different ways there. It will serve to browse our reference database, which will also contain searching, tagging and voting. There are 3 features that I need to begin with: Quick preview of thumbnails from each Gallery Fast zoom in / out Animated scrolling Now to the long part, since I can't seem to reduce this: I hope this question belongs here. Maybe people can read this through and identify with it, specially since I expect answers to be pretty specific. The first plan was getting Apple's mobile me gallery as base, because it just so happens to have all those 3 features. If you've never seem it, you should check it out. Move the mouse over each collection and you'll get a nice preview "per pixel". Carousel got a really good scrolling, not just because of the pretty effect. I like it much more than cooliris, but it would be nice to have it in several rows, maybe without the magnifying effect... Then it could be all in the same place with the zoom. The more the features blend-in together, the better. Zooming out with the mouse, scrolling by dragging, once the zoom is really out it becomes a browsing through galleries, with the quick-show preview of each, all properly cached and fast. That'd be perfect. A very compelling interface will be important in this project. Well, my point here is just describing what I need and hope to hear from people with more experience in all that stuff of what's already done and what I'd have to do myself. And how (i.e. which framework to use) to do it. To begin with, I've found a gallery demo and its source code (I think it was from here, but the link seems broken now). I guess it was made in SproutCore, which is what mobileme was based upon. Definitely with JQuery (which already seems a little slow). But I'm still missing two features there: the carousel and the fast zoom (it's just not as slow as the zoom in this demo with cappuccino). Then I've found a supposedly better one with a pretty good and similar zoom, that I'm not sure if it's using any framework and is already in php. Right now it'd be better having just the HTML, no server-side, since I'm building interface first. So, can anyone point directions? There are way too many options! Should I look for another solution closer to what I need, or try and tweak this one? I'm not familiar with any framework at all. Sorry for bringing this question that I will have to answer myself anyway sooner or later and sorry that I couldn't make this smaller. Thanks.

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  • Why do some Flask session values disappear from the session after closing the browser window, but then reappear later without me adding them?

    - by Ben
    So my understanding of Flask sessions is that I can use it like a dictionary and add values to a session by doing: session['key name'] = 'some value here' And that works fine. On a route I have the client call using AJAX post, I assign a value to the session. And it works fine. I can click on various pages of my site and the value stays in the session. If I close the browser window however, and then go back to my site, the session value I had in there is gone. So that's weird and you would think the problem is the session isn't permanent. I also implemented Flask-Openid and that uses the session to store information and that does persist if I close the browser window and open it back up again. I also checked the cookie after closing the browser window, but before going back to my site, and the cookie is indeed still there. Another odd piece of behaviour (which may be related) is that some values I have written to the session for testing purposes will go away when I access the AJAX post route and assign the correct value. So that is odd, but what is truly weird is that when I then close the browser window and open it up again, and have thus lost the value I was trying to retain, the ones that I lost previously actually return! They aren't being reassigned because there's no code in my Python files to reassign those values. Here is some outputs to helper make it clearer. They are all outputed from a route for a real page, and not the AJAX post route I mentioned above. This is the output after I have assigned the value I want to store in the session. The value key is 'userid' - all the other values are dummy ones I have added in trying to solve this problem. 'userid': 8 will stay in the session as long as I don't close the browser window. I can access other routes and the value will stay there just like it should. ['session.=', <SecureCookieSession {'userid': 8, 'test_variable_num': 102, 'adding using before request': 'hi', '_permanent': True, 'test_variable_text': 'hi!'}>] If I do close the browser window, and go back into the site, but without redoing the AJAX post request, I get this output: ['session.=', <SecureCookieSession {'adding using before request': 'hi', '_permanent': True, 'yo': 'yo'}>] The 'yo' value was not in the first first output. I don't know where it came from. I searched my code for 'yo' and there is no instances of me assigning that value anywhere. I think I may have added it to the session days ago. So it seems like it is persisting, but being hidden when the other values are written. And this last one is me accessing the AJAX post route again, and then going to the page that prints out the keys using debug. Same output as the first output I pasted above, which you would expect, and the 'yo' value is gone again (but it will come back if I close the browser window) ['session.=', <SecureCookieSession {'userid': 8, 'test_variable_num': 102, 'adding using before request': 'hi', '_permanent': True, 'test_variable_text': 'hi!'}>] I tested this in both Chrome and Firefox. So I find this all weird and I am guessing it stems from a misunderstanding of how sessions work. I think they're dictionaries and I can write dictionary values into them and retrieve them days later as long as I set the session to permanent and the cookie doesn't get deleted. Any ideas why this weird behaviour is happening?

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  • FullCalendar displaying last weeks events below this weeks events

    - by Brian
    I am developing an application to manage an On-Call calendar, using FullCalendar to render it. Most events are 1 week long, starting at 8:00 AM Tuesday and ending the following Tuesday at 8:00 AM. Another event, presumably with a different person on-call, will follow that event. During a hallway usability test, someone commented that the month calendar view was difficult to read because the previous weeks event is not at the top of the stack, instead rendering below the event that starts during that week. When being viewed, the eye perceives that it should go down 1 line to view the remaining timeline because the event from last week is there, instead of moving down to the following week. I investigated what I believe to be the problem: function segCmp(a, b) { return (b.msLength - a.msLength) * 100 + (a.event.start - b.event.start); } sorts the events for a row, but uses the length of the event in the calculation. Since the current week's event will have a longer duration, it always get sorted to the top. To test, I changed the start dates to Wednesday so the durations are closer. This cause the events to render how I would expect, with last weeks events at the top and this weeks at the bottom. I thought that if one of the events in the compare doesn't start that week, then it should only be compared based on the start times. I modified the function to be: function segCmp(a, b) { if (a.isStart == false || b.isStart == false) { return (a.event.start - b.event.start); } return (b.msLength - a.msLength) * 100 + (a.event.start - b.event.start); } This solved my problem, and the rendering now looks good - and passes the hallway test. What I don't know is if this would have an impact in other areas. I have taken a look at the other views (month, week, day) and they all seem to be rendering properly as well. I am just not familiar with FullCalendar enough to file a bug or feature request on this, or if this would even be considered a bug. I am wondering if what I modified is correct, or if it is not what a better modification would be to fix this issue. Thanks! Below I have the json results for what should be displayed: [{"title":"Person 1 - OnCall (OSS On Call)","id":12,"allDay":false,"start":"2010-11-30T15:00:00.0000000Z","end":"2010-12-07T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/12"}, {"title":"Person 2 - OnCall (OSS On Call)","id":13,"allDay":false,"start":"2010-12-07T15:00:00.0000000Z","end":"2010-12-14T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/13"}, {"title":"Person 3 - OnCall (OSS On Call)","id":14,"allDay":false,"start":"2010-12-14T15:00:00.0000000Z","end":"2010-12-21T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/14"}, {"title":"Person 4 - OnCall (OSS On Call)","id":15,"allDay":false,"start":"2010-12-21T15:00:00.0000000Z","end":"2010-12-28T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/15"}, {"title":"Person 5 - OnCall (OSS On Call)","id":16,"allDay":false,"start":"2010-12-28T15:00:00.0000000Z","end":"2011-01-04T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/16"}, {"title":"Person 6 - OnCall (OSS On Call)","id":17,"allDay":false,"start":"2011-01-04T15:00:00.0000000Z","end":"2011-01-11T15:00:00.0000000Z","editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/17"}, {"title":"Christmas","id":2,"allDay":true,"start":"2010-12-25T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/2"}, {"title":"New Years Eve","id":3,"allDay":true,"start":"2010-12-31T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/3"}, {"title":"New Years Day","id":4,"allDay":true,"start":"2011-01-01T07:00:00.0000000Z","end":null,"editable":false,"className":"fc-event-title-calendar","url":"/TimeManagement/Edit/4"}]

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  • Force close message when preferences are called via menu button

    - by Dan T
    I see no problem in the code. Help? preferences.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <ListPreference android:title="Gender" android:summary="Are you male or female?" android:key="genderPref" android:defaultValue="male" android:entries="@array/genderArray" android:entryValues="@array/genderValues" /> <ListPreference android:title="Weight" android:summary="How much do you weigh?" android:key="weightPref" android:defaultValue="180" android:entries="@array/weightArray" android:entryValues="@array/weightValues" /> </PreferenceScreen> arrays.xml <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="genderArray"> <item>Male</item> <item>Female</item> </string-array> <string-array name="genderValues"> <item>male</item> <item>female</item> </string-array> <string-array name="weightArray"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> <string-array name="weightValues"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> </resources> Preferences.java: package com.dantoth.drinkingbuddy; import android.os.Bundle; import android.preference.PreferenceActivity; public class Preferences extends PreferenceActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); }; } butts.xml (idk why it's butts but I've gotten used to it now. really just sets up the menu button) <?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/settings" android:title="Settings" android:icon="@drawable/ic_menu_settings" /> <item android:id="@+id/archive" android:title="Archive" android:icon="@drawable/ic_menu_archive" /> <item android:id="@+id/new_session" android:title="New Session" android:icon="@drawable/ic_menu_new" /> <item android:id="@+id/about" android:title="About" android:icon="@drawable/ic_menu_about" /> </menu> within DrinkingBuddy.java: @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.settings: startActivity(new Intent(this, Preferences.class)); return true; case R.id.archive: Toast.makeText(this, "Expect to see your old drinking sessions here.", Toast.LENGTH_LONG).show(); return true; //ETC. } return false; That's it. I can press the menu button on the phone and see the menu items I created, but when I click on the "Settings" (r.id.settings) it FC. Do I have to do anything to the manifest/other thing to get this to work??

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  • HttpWebRequest response produces HTTP 422. Why?

    - by Simon
    Hi there. I'm trying to programmatically send a POST-request to a web-server in order to login an then perform other requests that require a login. This is my code: Encoding.UTF8.GetBytes( String.Format( "login={0}&password={1}&authenticity_token={2}", username, password, token)); //Create HTTP-request for login HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create("http://www.xxx.xx/xx/xx"); request.Method = "POST"; request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = data.Length; request.CookieContainer = new CookieContainer(); request.Accept = "application/xml,application/xhtml+xml,text/html; +"q=0.9,text/plain ;q=0.8,image/png,*/*;q=0.5"; request.Referer = "http://www.garzantilinguistica.it/it/session"; request.Headers.Add("Accept-Language", "de-DE"); request.Headers.Add("Origin", "http://www.xxx.xx"); request.UserAgent = "C#"; request.Headers.Add("Accept-Encoding", "gzip, deflate"); After sending the request //Send post request var requestStream = request.GetRequestStream(); requestStream.Write(data, 0, data.Length); requestStream.Flush(); requestStream.Close(); ... I want to get the servers response: //Get Response StreamReader responseStreamReader = new StreamReader( request.GetResponse().GetResponseStream()); //WebException: HTTP 422! string content = responseStreamReader.ReadToEnd(); This piece of code fires the WebException, that tells me the server responded with HTTP 422 (unprocessable entity due to semantic errors) Then I compared (using a TCP/IP sniffers) the requests of my program and the browser (which of course produces a valid POST-request and gets the right response). (1) My program's request: POST /it/session HTTP/1.1 Content-Type: application/x-www-form-urlencoded Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain; q=0.8,image/png,*/*;q=0.5 Referer: http://www.garzantilinguistica.it/it/session Accept-Language: de-DE Origin: http://www.garzantilinguistica.it User-Agent: C# Accept-Encoding: gzip, deflate Host: www.garzantilinguistica.it Content-Length: 111 Expect: 100-continue Connection: Keep-Alive HTTP/1.1 100 Continue [email protected]&password=machivui&authenticity_token=4vLgtwP3nFNg4NeuG4MbUnU7sy4z91Wi8WJXH0POFmg= HTTP/1.1 422 Unprocessable Entity (2) The browser's request: POST /it/session HTTP/1.1 Host: www.garzantilinguistica.it Referer: http://www.garzantilinguistica.it/it/session Accept: application/xml,application/xhtml+xml,text/html;q=0.9, text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Language: de-DE Origin: http://www.garzantilinguistica.it User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; de-DE) AppleWebKit/531.22.7 (KHTML, like Gecko) Version/4.0.5 Safari/531.22.7 Accept-Encoding: gzip, deflate Content-Type: application/x-www-form-urlencoded Cookie: __utma=244184339.652523587.1275208707.1275208707.1275211298.2; __utmb=244184339.20.10.1275211298; __utmc=244184339; __utmz=244184339.1275208707.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); _garzanti2009_session=BAh7CDoPc2Vzc2lvbl9pZCIlZDg4MWZjNjg2YTRhZWE0NDQ0ZTJmMTU2YWY4ZTQ1NGU6EF9jc3JmX3Rva2VuIjFqRWdLdll3dTYwOTVVTEpNZkt6dG9jUCtaZ0o4V0FnV2V5ZnpuREx6QUlZPSIKZmxhc2hJQzonQWN0aW9uQ29udHJvbGxlcjo6Rmxhc2g6OkZsYXNoSGFzaHsGOgplcnJvciIVbG9naW4gbm9uIHZhbGlkbwY6CkB1c2VkewY7CFQ%3D--4200fa769898dd156faa49e457baf660cf068d08 Content-Length: 144 Connection: keep-alive authenticity_token=jEgKvYwu6095ULJMfKztocP%2BZgJ8WAgWeyfznDLzAIY%3D&login=thespider14%40hotmail.com&password=machivui&remember_me=1&commit=Entra HTTP/1.1 302 Found Can someone help to understand which part of the request I am missing or what the main difference between the browser's and my request is? Why am I getting that 422?

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  • Why am I getting 'Argument count mismatch' error here?

    - by Leon
    I have a Document class, Intro class and Nav class. The Intro class runs first, then sends a custom dispatch event to run the Nav class, but I'm getting this error: removed Intro ArgumentError: Error #1063: Argument count mismatch on com.secrettowriting.StanPlayer.ui::Navigation/addNav(). Expected 0, got 1. at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at com.secrettowriting.StanPlayer.display::Intro/removeIntro() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() The addNav function in the Navigation class should expect 0 arguments/variables and I'm not sending any arguments/variables to it, which is why I'm confused as to why it's saying I'm getting 1. My Document Class: public function HomePlayer():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; // Use when Live //videoURL = this.loaderInfo.parameters.theVIDEO; // Get the Video URL from HTML // Remove when video testing ready videoURL = "videos/WhatDifferentiatesUs.flv"; drawNav(); drawIntro(); } private function drawIntro():void { intro = new Intro(); intro.drawIntro(); intro.addEventListener("onComplete", nav.addNav); stage.addChild(intro); } private function drawNav():void { nav = new Navigation(); nav.drawNav(); stage.addChild(nav); } Intro Class: Public function Intro():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); } public function drawIntro():void { introMov = new IntroMov(); introMov.alpha = 0; addChild(introMov); TweenLite.to(introMov, 3, {alpha:1}); // Timer introFader = new Timer(INTRO_DELAY); introFader.addEventListener(TimerEvent.TIMER, fadeIntro); introFader.start(); introRemover = new Timer(INTRO_DELAY); introRemover.addEventListener(TimerEvent.TIMER, removeIntro); } private function fadeIntro(e:TimerEvent):void { if (i < 30){ i++ } else if (i == 30){ TweenLite.to(introMov, 1.5, {alpha:0}); introFader.removeEventListener(TimerEvent.TIMER, fadeIntro); introRemover.start(); } } private function removeIntro(e:TimerEvent):void { if (n < 10){ n++ } else if (n == 10){ introRemover.removeEventListener(TimerEvent.TIMER, removeIntro); removeChild(introMov); trace("removed Intro"); dispatchEvent (new CustomEvent(CustomEvent.COMPLETE, {})); // ? Intro to Navigation } } Navigation Class functions: public function drawNav():void { weAreA = new WeAreA(); weAreA.alpha = 0; weAreA.x = 20; weAreA.y = 35; introText = new IntroText(); introText.alpha = 0; introText.x = 20; introText.y = 124; chooseAVideo = new ChooseAVideo(); chooseAVideo.alpha = 0; chooseAVideo.x = 20; chooseAVideo.y = 336; } public function addNav():void { addChild(weAreA); addChild(introText); addChild(chooseAVideo); TweenLite.to(weAreA, 2, {alpha:1}); TweenLite.to(introText, 3, {alpha:1}); TweenLite.to(introText, 3, {alpha:1}); }

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • Why are transactions not rolling back when using SpringJUnit4ClassRunner/MySQL/Spring/Hibernate

    - by Trevor
    I am doing unit testing and I expect that all data committed to the MySQL database will be rolled back... but this isn't the case. The data is being committed, even though my log was showing that the rollback was happening. I've been wrestling with this for a couple days so my setup has changed quite a bit, here's my current setup. LoginDAOTest.java: @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations={"file:web/WEB-INF/applicationContext-test.xml", "file:web/WEB-INF/dispatcher-servlet-test.xml"}) @TransactionConfiguration(transactionManager = "transactionManager", defaultRollback = true) public class UserServiceTest { private UserService userService; @Test public void should_return_true_when_user_is_logged_in () throws Exception { String[] usernames = {"a","b","c","d"}; for (String username : usernames) { userService.logUserIn(username); assertThat(userService.isUserLoggedIn(username), is(equalTo(true))); } } ApplicationContext-Text.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xmlns:aop="http://www.springframework.org/schema/aop" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd"> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="com.mysql.jdbc.Driver"/> <property name="url" value="jdbc:mysql://localhost:3306/test"/> <property name="username" value="root"/> <property name="password" value="Ecosim07"/> </bean> <tx:annotation-driven transaction-manager="transactionManager"/> <bean id="userService" class="Service.UserService"> <property name="userDAO" ref="userDAO"/> </bean> <bean id="userDAO" class="DAO.UserDAO"> <property name="hibernateTemplate" ref="hibernateTemplate"/> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource"/> <property name="mappingResources"> <list> <value>/himapping/User.hbm.xml</value> <value>/himapping/setup.hbm.xml</value> <value>/himapping/UserHistory.hbm.xml</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.SQLServerDialect</prop> <prop key="hibernate.show_sql">true</prop> </props> </property> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager" p:sessionFactory-ref="sessionFactory"/> <bean id="hibernateTemplate" class="org.springframework.orm.hibernate3.HibernateTemplate"> <property name="sessionFactory"> <ref bean="sessionFactory"/> </property> </bean> </beans> I have been reading about the issue, and I've already checked to ensure that the MySQL database tables are setup to use InnoDB. Also I have been able to successfully implement rolling back of transactions outside of my testing suite. So this must be some sort of incorrect setup on my part. Any help would be greatly appreciated :)

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  • local user cannot access vsftpd server

    - by Zloy Smiertniy
    I'm currently running a vsftpd server and I added the necessary configurations in vsftpd.conf so that local users can use clients like FileZilla to manage their homes in a server. I found out that only users in the sudoers list access without a problem only they can't download the files, but users that are not sudoers cannot even access their homes from a client but they can access by a web browser using the FTP protocol and they can only access their home directories (as intented) Im running a fedora 14 on my server and my vsftpd.conf looks like this: # Example config file /etc/vsftpd/vsftpd.conf # # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=NO # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) local_umask=022 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. #anon_upload_enable=YES # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. #anon_mkdir_write_enable=YES # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log #xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=YES # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. ascii_upload_enable=YES ascii_download_enable=YES # # You may fully customise the login banner string: ftpd_banner=Welcome to GAMBITA FTP service # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). chroot_local_user=YES chroot_list_enable=YES # (default follows) chroot_list_file=/etc/vsftpd/chroot_list # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd with two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES use_localtime=YES Anyone has an idea of what might be happening? Nothing concerning vsftpd is written in any log

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  • How do I get a delete trigger working using fluent API in CTP5?

    - by user668472
    I am having trouble getting referential integrity dialled down enough to allow my delete trigger to fire. I have a dependent entity with three FKs. I want it to be deleted when any of the principal entities is deleted. For principal entities Role and OrgUnit (see below) I can rely on conventions to create the required one-many relationship and cascade delete does what I want, ie: Association is removed when either principal is deleted. For Member, however, I have multiple cascade delete paths (not shown here) which SQL Server doesn't like, so I need to use fluent API to disable cascade deletes. Here is my (simplified) model: public class Association { public int id { get; set; } public int roleid { get; set; } public virtual Role role { get; set; } public int? memberid { get; set; } public virtual Member member { get; set; } public int orgunitid { get; set; } public int OrgUnit orgunit { get; set; } } public class Role { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } public class Member { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } public class Organization { public int id { get; set; } public virtual ICollection<Association> associations { get; set; } } My first run at fluent API code looks like this: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) { DbDatabase.SetInitializer<ConfDB_Model>(new ConfDBInitializer()); modelBuilder.Entity<Member>() .HasMany(m=>m.assocations) .WithOptional(a=>a.member) .HasForeignKey(a=>a.memberId) .WillCascadeOnDelete(false); } My seed function creates the delete trigger: protected override void Seed(ConfDB_Model context) { context.Database.SqlCommand("CREATE TRIGGER MemberAssocTrigger ON dbo.Members FOR DELETE AS DELETE Assocations FROM Associations, deleted WHERE Associations.memberId = deleted.id"); } PROBLEM: When I run this, create a Role, a Member, an OrgUnit, and an Association tying the three together all is fine. When I delete the Role, the Association gets cascade deleted as I expect. HOWEVER when I delete the Member I get an exception with a referential integrity error. I have tried setting ON CASCADE SET NULL because my memberid FK is nullable but SQL complains again about multiple cascade paths, so apparently I can cascade nothing in the Member-Association relationship. To get this to work I must add the following code to Seed(): context.Database.SqlCommand("ALTER TABLE dbo.ACLEntries DROP CONSTRAINT member_aclentries"); As you can see, this drops the constraint created by the model builder. QUESTION: this feels like a complete hack. Is there a way using fluent API for me to say that referential integrity should NOT be checked, or otherwise to get it to relax enough for the Member delete to work and allow the trigger to be fired? Thanks in advance for any help you can offer. Although fluent APIs may be "fluent" I find them far from intuitive.

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  • Categorising a large mysql result with php while?

    - by Ryan
    I'm using the following to grab my large result set from a mysql db: $discresult = 'SELECT t.id, t.subject, t.topicimage, t.topictype, c.user_id, c.disc_id FROM topics AS t LEFT JOIN collections AS c ON t.id=c.disc_id WHERE c.user_id='.$user_id; $userdiscs = $db->query($discresult) or error('Error.', __FILE__, __LINE__, $db->error()); This returns a list of all items that the user owns. I'm then needing to categorise these items based on the value of the "topictype" column, which Im currently doing by using: <h2>Category 1</h2> <?php while ($cur_img = mysql_fetch_array($userdiscs)) { if ($cur_img['topictype']=="cat-1") { if ($cur_img['topicimage']!="") { echo "<div><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\"><img src=\"".$cur_img['topicimage']."\" style=\"width:60px; height: 60px\" /></a><br /><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\">".$cur_img['subject']."</a></div>"; } else { echo "<div><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\"><img src=\"img/no-disc-art.jpg\" style=\"width:60px; height: 60px\" /></a><br /><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\">".$cur_img['subject']."</a></div>"; } } } mysql_data_seek($userdiscs, 0); ?> <h2>Category 2</h2> <?php while ($cur_img = mysql_fetch_array($userdiscs)) { if ($cur_img['topictype']=="cat-2") { if ($cur_img['topicimage']!="") { echo "<div><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\"><img src=\"".$cur_img['topicimage']."\" style=\"width:60px; height: 60px\" /></a><br /><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\">".$cur_img['subject']."</a></div>"; } else { echo "<div><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\"><img src=\"img/no-disc-art.jpg\" style=\"width:60px; height: 60px\" /></a><br /><a href=\"viewtopic.php?id=".$cur_img['id']."\" title=\"".$cur_img['subject']."\">".$cur_img['subject']."</a></div>"; } } } mysql_data_seek($userdiscs, 0); ?> This works fine when I rinse and repeat the code, but as the site grows I expect I'll run into problems as the number of "topictype" options increases (expecting around 30 categories). I dont want to have to make seperate queries for each categorised group of discs either, as Id eventually have 30 queries being run as categories increase, so hoping to hear some suggestions or alternative approaches :) Thanks

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  • When Clearing an ObservableCollection, There are No Items in e.OldItems

    - by cplotts
    I have something here that is really catching me off guard. I have an ObservableCollection of T that is filled with items. I also have an event handler attached to the CollectionChanged event. When you Clear the collection it causes an CollectionChanged event with e.Action set to NotifyCollectionChangedAction.Reset. Ok, that's normal. But what is weird is that neither e.OldItems or e.NewItems has anything in it. I would expect e.OldItems to be filled with all items that were removed from the collection. Has anyone else seen this? And if so, how have they gotten around it? Some background: I am using the CollectionChanged event to attach and detach from another event and thus if I don't get any items in e.OldItems ... I won't be able to detach from that event. CLARIFICATION: I do know that the documentation doesn't outright state that it has to behave this way. But for every other action, it is notifying me of what it has done. So, my assumption is that it would tell me ... in the case of Clear/Reset as well. Below is the sample code if you wish to reproduce it yourself. First off the xaml: <Window x:Class="ObservableCollection.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" > <StackPanel> <Button x:Name="addButton" Content="Add" Width="100" Height="25" Margin="10" Click="addButton_Click"/> <Button x:Name="moveButton" Content="Move" Width="100" Height="25" Margin="10" Click="moveButton_Click"/> <Button x:Name="removeButton" Content="Remove" Width="100" Height="25" Margin="10" Click="removeButton_Click"/> <Button x:Name="replaceButton" Content="Replace" Width="100" Height="25" Margin="10" Click="replaceButton_Click"/> <Button x:Name="resetButton" Content="Reset" Width="100" Height="25" Margin="10" Click="resetButton_Click"/> </StackPanel> </Window> Next, the code behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace ObservableCollection { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); _integerObservableCollection.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(_integerObservableCollection_CollectionChanged); } private void _integerObservableCollection_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e) { switch (e.Action) { case System.Collections.Specialized.NotifyCollectionChangedAction.Add: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Move: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Remove: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Replace: break; case System.Collections.Specialized.NotifyCollectionChangedAction.Reset: break; default: break; } } private void addButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Add(25); } private void moveButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Move(0, 19); } private void removeButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.RemoveAt(0); } private void replaceButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection[0] = 50; } private void resetButton_Click(object sender, RoutedEventArgs e) { _integerObservableCollection.Clear(); } private ObservableCollection<int> _integerObservableCollection = new ObservableCollection<int> { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; } }

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  • Parse Nested XML tags with the same name

    - by footose
    Let's take a simple XML document: <x> <e> <e> <e>Whatever 1</e> </e> </e> <e> <e> <e>Whatever 2</e> </e> </e> <e> <e> <e>Whatever 3</e> </e> </e> </x> Using the standard org.w3c.dom, I can get the nodes in X by doing.. NodeList fullnodelist = doc.getElementsByTagName("x"); But if I want to return the next set of "e" I try to use something like .. Element element = (Element) fullnodelist.item(0); NodeList nodes = pelement.getElementsByTagName("e"); Expecting it to return "3" nodes (because there are 3 sets of "e"), but instead, it returns "9" - becuase it gets all entries with "e" apperently. This would be fine in the above case, because I could probably iterate through and find what I'm looking for. The problem I'm having is that when the XML file looks like the following: <x> <e> <pattern>whatever</pattern> <blanks> <e>Something Else</e> </blanks> </e> <e> <pattern>whatever</pattern> <blanks> <e>Something Else</e> </blanks> </e> </x> When I request the "e" value, it returns 4, instead of (what i expect) 2. Am I just not understanding how the DOM parsing works? Typically in the past I have used my own XML documents so I would never name the items like this, but unfortunately this is not my XML file and I have no choice to work like this. What I thought I would do is write a loop that "drills down" nodes so that I could group each node together... public static NodeList getNodeList(Element pelement, String find) { String[] nodesfind = Utilities.Split(find, "/"); NodeList nodeList = null; for (int i = 0 ; i <= nodesfind.length - 1; i++ ) { nodeList = pelement.getElementsByTagName( nodesfind[i] ); pelement = (Element)nodeList.item(i); } // value of the nod we are looking for return nodeList; } .. So that if you passed "s/e" into the function, it would return the 2 nodes that I'm looking for (or elements, maybe I'm using the terminology incorrect?). instead it returns all of the "e" nodes within that node. I'm using J2SE for this, so options are rather limited. I can't use any third party XML Parsers. Anyway, if anyone is still with me and has a suggestion, it would be appreciated.

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  • Conflict between some JavaScript and jQuery on same page

    - by hollyb
    I am using a JavaScript function and some jQuery to perform two actions on a page. The first is a simple JS function to hide/show divs and change the active state of a tab: This is the JS that show/hides divs and changes the active state on some tabs: var ids=new Array('section1','section2','section3'); function switchid(id, el){ hideallids(); showdiv(id); var li = el.parentNode.parentNode.childNodes[0]; while (li) { if (!li.tagName || li.tagName.toLowerCase() != "li") li = li.nextSibling; // skip the text node if (li) { li.className = ""; li = li.nextSibling; } } el.parentNode.className = "active"; } function hideallids(){ //loop through the array and hide each element by id for (var i=0;i<ids.length;i++){ hidediv(ids[i]); } } function hidediv(id) { //safe function to hide an element with a specified id document.getElementById(id).style.display = 'none'; } function showdiv(id) { //safe function to show an element with a specified id document.getElementById(id).style.display = 'block'; } The html: <ul> <li class="active"><a onclick="switchid('section1', this);return false;">ONE</a></li> <li><a onclick="switchid('section2', this);return false;">TWO</a></li> <li><a onclick="switchid('section3', this);return false;">THREE</a></li> </ul> <div id="section1" style="display:block;">TEST</div> <div id="section2" style="display:none;">TEST 2</div> <div id="section3" style="display:none;">TEST 3</div> Now the problem.... I've added the jQuery image gallery called galleria to one of the tabs. The gallery works great when it resides in the div that is intially set to display:block. However, when it is in one of the divs that is set to display: none; part of the gallery doesn't work when the div is toggled to be visible. Specifically, the following css ceases to be written (this is created by galleria jQuery): element.style { display:block; height:50px; margin-left:-17px; width:auto; } For the life of me, I can't figure out why the gallery fails when it's div is set to display: none. Since this declaration is overwritten when a tab is clicked (via the Javascript functions above), why would this cause a problem? As I mentioned, it works perfectly when it lives the in display: block; div. Any ideas? I don't expect anybody to be familiar with the jQuery galleria image gallery... but perhaps an idea of how one might repair this problem? Thanks!

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  • Can I retrieve objects from a complex query that limits results to fields from a single table?

    - by Sean Redmond
    I have a model whose rows I always want to sort based on the values in another associated model and I was thinking that the way to implement this would be to use set_dataset in the model. This is causing query results to be returned as hashes rather than objects, though, so none of the methods from the class can be used when iterating over the dataset. I basically have two classes class SortFields < Sequel::Model(:sort_fields) set_primary_key :objectid end class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid end Some backstory: the data is imported from a legacy system into mysql. The values in sort_fields are calculated from multiple other associated tables (some one-to-many, some many-to-many) according to some complicated rules. The likely solution will be to just add the values in sort_fields to items (I want to keep the imported data separate from the calculated data, but I don't have to). First, though, I just want to understand how far you can go with a dataset and still get objects rather than hashes. If I set the dataset to sort on a field in items like so class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset(order(:sortnumber)) end then the expected clause is added to the generated SQL, e.g.: >> Items.limit(1).sql => "SELECT * FROM `items` ORDER BY `sortnumber` LIMIT 1" and queries still return objects: >> Items.limit(1).first.class => Items If I order it by the associated fields though... class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset( eager_graph(:sort_fields). order(:sort1, :sort2, :sort3) ) end ...I get hashes ?> Items.limit(1).first.class => Hash My first thought was that this happens because all fields from sort_fields are included in the results and maybe if selected only the fields from items I would get Items objects again: class Items < Sequel::Model(:items) set_primary_key :objectid one_to_one :sort_fields, :class => SortFields, :key => :objectid set_dataset( eager_graph(:sort_fields). select(:items.*). order(:sort1, :sort2, :sort3) ) end The generated SQL is what I would expect: >> Items.limit(1).sql => "SELECT `items`.* FROM `items` LEFT OUTER JOIN `sort_fields` ON (`sort_fields`.`objectid` = `items`.`objectid`) ORDER BY `sort1`, `sort2`, `sort3` LIMIT 1" It returns the same rows as the set_dataset(order(:sortnumber)) version but it still doesn't work: >> Items.limit(1).first.class => Hash Before I add the sort fields to the items table so that they can all live happily in the same model, is there a way to tell Sequel to return on object when it wants to return a hash?

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  • Magento Onepage Success Conversion Tracking Design Pattern

    - by user1734954
    My intent is to track conversions through multiple channels by inserting third party javascript (for example google analytics, optimizely, pricegrabber etc.) into the footer of onepage success . I've accomplished this by adding a block to the footer reference inside of the checkout success node within local.xml and everything works appropriately. My questions are more about efficiency and extensibility. It occurred to me that it would be better to combine all of the blocks into a single block reference and then use a various methods acting on a single call to the various related models to provide the data needed for insertion into the javascript for each of the conversion tracking scripts. Some examples of the common data that conversion tracking may rely on(pseudo): Order ID , Order Total, Order.LineItem.Name(foreach) and so on Currently for each of the scripts I've made a call to the appropriate model passing the customers last order id as the load value and the calling a get() assigning the return value to a variable and then iterating through the data to match the values with the expectations of the given third party service. All of the data should be pulled once when checkout is complete each third party services may expect different data in different formats Here is an example of one of the conversion tracking template files which loads at the footer of checkout success. $order = Mage::getModel('sales/order')->loadByIncrementId(Mage::getSingleton('checkout/session')->getLastRealOrderId()); $amount = number_format($order->getGrandTotal(),2); $customer = Mage::helper('customer')->getCustomer()->getData(); ?> <script type="text/javascript"> popup_email = '<?php echo($customer['email']);?>'; popup_order_number = '<?php echo $this->getOrderId() ?>'; </script> <!-- PriceGrabber Merchant Evaluation Code --> <script type="text/javascript" charset="UTF-8" src="https://www.pricegrabber.com/rating_merchrevpopjs.php?retid=<something>"></script> <noscript><a href="http://www.pricegrabber.com/rating_merchrev.php?retid=<something>" target=_blank> <img src="https://images.pricegrabber.com/images/mr_noprize.jpg" border="0" width="272" height="238" alt="Merchant Evaluation"></a></noscript> <!-- End PriceGrabber Code --> Having just a single piece of code like this is not that big of a deal, but we are doing similar things with a number of different third party services. Pricegrabber is one of the simpler examples. A more sophisticated tracking service expects a comma separated list of all of the product names, ids, prices, categories , order id etc. I would like to make it all more manageable so my idea to do the following: combine all of the template files into a single file Develop a helper class or library to deliver the data to the conversion template Goals Include Extensibility Minimal Model Calls Minimal Method Calls The Questions 1. Is a Mage helper the best route to take? 2. Is there any design pattern you may recommend for the "helper" class? 3. Why would this the design pattern you've chosen be best for this instance?

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  • Refactoring a leaf class to a base class, and keeping it also a interface implementation

    - by elcuco
    I am trying to refactor a working code. The code basically derives an interface class into a working implementation, and I want to use this implementation outside the original project as a standalone class. However, I do not want to create a fork, and I want the original project to be able to take out their implementation, and use mine. The problem is that the hierarchy structure is very different and I am not sure if this would work. I also cannot use the original base class in my project, since in reality it's quite entangled in the project (too many classes, includes) and I need to take care of only a subdomain of the problems the original project is. I wrote this code to test an idea how to implement this, and while it's working, I am not sure I like it: #include <iostream> // Original code is: // IBase -> Derived1 // I need to refactor Derive2 to be both indipendet class // and programmers should also be able to use the interface class // Derived2 -> MyClass + IBase // MyClass class IBase { public: virtual void printMsg() = 0; }; /////////////////////////////////////////////////// class Derived1 : public IBase { public: virtual void printMsg(){ std::cout << "Hello from Derived 1" << std::endl; } }; ////////////////////////////////////////////////// class MyClass { public: virtual void printMsg(){ std::cout << "Hello from MyClass" << std::endl; } }; class Derived2: public IBase, public MyClass{ virtual void printMsg(){ MyClass::printMsg(); } }; class Derived3: public MyClass, public IBase{ virtual void printMsg(){ MyClass::printMsg(); } }; int main() { IBase *o1 = new Derived1(); IBase *o2 = new Derived2(); IBase *o3 = new Derived3(); MyClass *o4 = new MyClass(); o1->printMsg(); o2->printMsg(); o3->printMsg(); o4->printMsg(); return 0; } The output is working as expected (tested using gcc and clang, 2 different C++ implementations so I think I am safe here): [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1 Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1.clang Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass The question is My original code was: class Derived3: public MyClass, public IBase{ virtual void IBase::printMsg(){ MyClass::printMsg(); } }; Which is what I want to express, but this does not compile. I must admit I do not fully understand why this code work, as I expect that the new method Derived3::printMsg() will be an implementation of MyClass::printMsg() and not IBase::printMsg() (even tough this is what I do want). How does the compiler chooses which method to re-implement, when two "sister classes" have the same virtual function name? If anyone has a better way of implementing this, I would like to know as well :)

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  • Dynamically loading modules in Python (+ multi processing question)

    - by morpheous
    I am writing a Python package which reads the list of modules (along with ancillary data) from a configuration file. I then want to iterate through each of the dynamically loaded modules and invoke a do_work() function in it which will spawn a new process, so that the code runs ASYNCHRONOUSLY in a separate process. At the moment, I am importing the list of all known modules at the beginning of my main script - this is a nasty hack I feel, and is not very flexible, as well as being a maintenance pain. This is the function that spawns the processes. I will like to modify it to dynamically load the module when it is encountered. The key in the dictionary is the name of the module containing the code: def do_work(work_info): for (worker, dataset) in work_info.items(): #import the module defined by variable worker here... # [Edit] NOT using threads anymore, want to spawn processes asynchronously here... #t = threading.Thread(target=worker.do_work, args=[dataset]) # I'll NOT dameonize since spawned children need to clean up on shutdown # Since the threads will be holding resources #t.daemon = True #t.start() Question 1 When I call the function in my script (as written above), I get the following error: AttributeError: 'str' object has no attribute 'do_work' Which makes sense, since the dictionary key is a string (name of the module to be imported). When I add the statement: import worker before spawning the thread, I get the error: ImportError: No module named worker This is strange, since the variable name rather than the value it holds are being used - when I print the variable, I get the value (as I expect) whats going on? Question 2 As I mentioned in the comments section, I realize that the do_work() function written in the spawned children needs to cleanup after itself. My understanding is to write a clean_up function that is called when do_work() has completed successfully, or an unhandled exception is caught - is there anything more I need to do to ensure resources don't leak or leave the OS in an unstable state? Question 3 If I comment out the t.daemon flag statement, will the code stil run ASYNCHRONOUSLY?. The work carried out by the spawned children are pretty intensive, and I don't want to have to be waiting for one child to finish before spawning another child. BTW, I am aware that threading in Python is in reality, a kind of time sharing/slicing - thats ok Lastly is there a better (more Pythonic) way of doing what I'm trying to do? [Edit] After reading a little more about Pythons GIL and the threading (ahem - hack) in Python, I think its best to use separate processes instead (at least IIUC, the script can take advantage of multiple processes if they are available), so I will be spawning new processes instead of threads. I have some sample code for spawning processes, but it is a bit trivial (using lambad functions). I would like to know how to expand it, so that it can deal with running functions in a loaded module (like I am doing above). This is a snippet of what I have: def do_mp_bench(): q = mp.Queue() # Not only thread safe, but "process safe" p1 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p2 = mp.Process(target=lambda: q.put(sum(range(10000000)))) p1.start() p2.start() r1 = q.get() r2 = q.get() return r1 + r2 How may I modify this to process a dictionary of modules and run a do_work() function in each loaded module in a new process?

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • Is it safe to assert a functions return type?

    - by wb
    This question is related to this question. I have several models stored in a collection. I loop through the collection and validate each field. Based on the input, a field can either be successful, have an error or a warning. Is it safe to unit test each decorator and assert that the type of object returned is what you would expect based on the given input? I could perhaps see this being an issue for a language with function return types since my validation function can return one of 3 types. This is the code I'm fiddling with: <!-- #include file = "../lib/Collection.asp" --> <style type="text/css"> td { padding: 4px; } td.error { background: #F00F00; } td.warning { background: #FC0; } </style> <% Class UserModel Private m_Name Private m_Age Private m_Height Public Property Let Name(value) m_Name = value End Property Public Property Get Name() Name = m_Name End Property Public Property Let Age(value) m_Age = value End Property Public Property Get Age() Age = m_Age End Property Public Property Let Height(value) m_Height = value End Property Public Property Get Height() Height = m_Height End Property End Class Class NameValidation Private m_Name Public Function Init(name) m_Name = name End Function Public Function Validate() Dim validationObject If Len(m_Name) < 5 Then Set validationObject = New ValidationError Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Name Set Validate = validationObject End Function End Class Class AgeValidation Private m_Age Public Function Init(age) m_Age = age End Function Public Function Validate() Dim validationObject If m_Age < 18 Then Set validationObject = New ValidationError ElseIf m_Age = 18 Then Set validationObject = New ValidationWarning Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Age Set Validate = validationObject End Function End Class Class HeightValidation Private m_Height Public Function Init(height) m_Height = height End Function Public Function Validate() Dim validationObject If m_Height > 400 Then Set validationObject = New ValidationError ElseIf m_Height = 324 Then Set validationObject = New ValidationWarning Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Height Set Validate = validationObject End Function End Class Class ValidationError Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "error" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ValidationWarning Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "warning" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ValidationSuccess Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ModelValidator Public Function ValidateModel(model) Dim modelValidation : Set modelValidation = New CollectionClass ' Validate name Dim name : Set name = New NameValidation name.Init model.Name modelValidation.Add name ' Validate age Dim age : Set age = New AgeValidation age.Init model.Age modelValidation.Add age ' Validate height Dim height : Set height = New HeightValidation height.Init model.Height modelValidation.Add height Dim validatedProperties : Set validatedProperties = New CollectionClass Dim modelVal For Each modelVal In modelValidation.Items() validatedProperties.Add modelVal.Validate() Next Set ValidateModel = validatedProperties End Function End Class Dim modelCollection : Set modelCollection = New CollectionClass Dim user1 : Set user1 = New UserModel user1.Name = "Mike" user1.Age = 12 user1.Height = 32 modelCollection.Add user1 Dim user2 : Set user2 = New UserModel user2.Name = "Phil" user2.Age = 18 user2.Height = 432 modelCollection.Add user2 Dim user3 : Set user3 = New UserModel user3.Name = "Michele" user3.Age = 32 user3.Height = 324 modelCollection.Add user3 ' Validate all models in the collection Dim modelValue Dim validatedModels : Set validatedModels = New CollectionClass For Each modelValue In modelCollection.Items() Dim objModelValidator : Set objModelValidator = New ModelValidator validatedModels.Add objModelValidator.ValidateModel(modelValue) Next %> <table> <tr> <td>Name</td> <td>Age</td> <td>Height</td> </tr> <% Dim r, c For Each r In validatedModels.Items() %><tr><% For Each c In r.Items() %><td class="<%= c.CSSClass %>"><%= c.CellValue %></td><% Next %></tr><% Next %> </table> Thank you.

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  • All UITableCells rendered at once... why?

    - by Greg
    I'm extremely confused by the proper behavior of UITableView cell rendering. Here's the situation: I have a list of 250 items that are loading into a table view, each with an image. To optimize the image download, I followed along with Apple's LazyTableImages sample code... pretty much following it exactly. Really good system... for reference, here's the cell renderer within the Apple sample code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // customize the appearance of table view cells // static NSString *CellIdentifier = @"LazyTableCell"; static NSString *PlaceholderCellIdentifier = @"PlaceholderCell"; // add a placeholder cell while waiting on table data int nodeCount = [self.entries count]; if (nodeCount == 0 && indexPath.row == 0) { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:PlaceholderCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:PlaceholderCellIdentifier] autorelease]; cell.detailTextLabel.textAlignment = UITextAlignmentCenter; cell.selectionStyle = UITableViewCellSelectionStyleNone; } cell.detailTextLabel.text = @"Loading…"; return cell; } UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } // Leave cells empty if there's no data yet if (nodeCount > 0) { // Set up the cell... AppRecord *appRecord = [self.entries objectAtIndex:indexPath.row]; cell.textLabel.text = appRecord.appName; cell.detailTextLabel.text = appRecord.artist; // Only load cached images; defer new downloads until scrolling ends if (!appRecord.appIcon) { if (self.tableView.dragging == NO && self.tableView.decelerating == NO) { [self startIconDownload:appRecord forIndexPath:indexPath]; } // if a download is deferred or in progress, return a placeholder image cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = appRecord.appIcon; } } return cell; } So – my implementation of Apple's LazyTableImages system has one crucial flaw: it starts all downloads for all images immediately. Now, if I remove this line: //[self startIconDownload:appRecord forIndexPath:indexPath]; Then the system behaves exactly like you would expect: new images load as their placeholders scroll into view. However, the initial view cells do not automatically load their images without that prompt in the cell renderer. So, I have a problem: with the prompt in the cell renderer, all images load at once. Without the prompt, the initial view doesn't load. Now, this works fine in Apple sample code, which got me wondering what was going on with mine. It's almost like it was building all cells up front rather than just the 8 or so that would appear within the display. So, I got looking into it, and this is indeed the case... my table is building 250 unique cells! I didn't think the UITableView worked like this, I guess I thought it only built as many items as were needed to populate the table. Is this the case, or is it correct that it would build all 250 cells up front? Also – related question: I've tried to compare my implementation against the Apple LazyTableImages sample, but have discovered that NSLog appears to be disabled within the Apple sample code (which makes direct behavior comparisons extremely difficult). Is that just a simple publish setting somewhere, or has Apple somehow locked down their samples so that you can't log output at runtime? Thanks!

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  • WPF: Binding to ListBoxItem.IsSelected doesn't work for off-screen items

    - by Qwertie
    In my program I have a set of view-model objects to represent items in a ListBox (multi-select is allowed). The viewmodel has an IsSelected property that I would like to bind to the ListBox so that selection state is managed in the viewmodel rather than in the listbox itself. However, apparently the ListBox doesn't maintain bindings for most of the off-screen items, so in general the IsSelected property is not synchronized correctly. Here is some code that demonstrates the problem. First XAML: <StackPanel> <StackPanel Orientation="Horizontal"> <TextBlock>Number of selected items: </TextBlock> <TextBlock Text="{Binding NumItemsSelected}"/> </StackPanel> <ListBox ItemsSource="{Binding Items}" Height="200" SelectionMode="Extended"> <ListBox.ItemContainerStyle> <Style TargetType="{x:Type ListBoxItem}"> <Setter Property="IsSelected" Value="{Binding IsSelected}"/> </Style> </ListBox.ItemContainerStyle> </ListBox> <Button Name="TestSelectAll" Click="TestSelectAll_Click">Select all</Button> </StackPanel> C# Select All handler: private void TestSelectAll_Click(object sender, RoutedEventArgs e) { foreach (var item in _dataContext.Items) item.IsSelected = true; } C# viewmodel: public class TestItem : NPCHelper { TestDataContext _c; string _text; public TestItem(TestDataContext c, string text) { _c = c; _text = text; } public override string ToString() { return _text; } bool _isSelected; public bool IsSelected { get { return _isSelected; } set { _isSelected = value; FirePropertyChanged("IsSelected"); _c.FirePropertyChanged("NumItemsSelected"); } } } public class TestDataContext : NPCHelper { public TestDataContext() { for (int i = 0; i < 200; i++) _items.Add(new TestItem(this, i.ToString())); } ObservableCollection<TestItem> _items = new ObservableCollection<TestItem>(); public ObservableCollection<TestItem> Items { get { return _items; } } public int NumItemsSelected { get { return _items.Where(it => it.IsSelected).Count(); } } } public class NPCHelper : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void FirePropertyChanged(string prop) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(prop)); } } Two separate problems can be observed. If you click the first item and then press Shift+End, all 200 items should be selected; however, the heading reports that only 21 items are selected. If you click "Select all" then all items are indeed selected. If you then click an item in the ListBox you would expect the other 199 items to be deselected, but this does not happen. Instead, only the items that are on the screen (and a few others) are deselected. All 199 items will not be deselected unless you first scroll through the list from beginning to end (and even then, oddly enough, it doesn't work if you perform scrolling with the little scroll box). My questions are: Can someone explain precisely why this occurs? Can I avoid or work around the problem?

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  • Different cursor formats in IOFrameBufferShared

    - by Thomi
    Hi, I'm reading the moust cursor pixmap data from the StdFBShmem_t structure, as defined in the IOFrameBufferShared API. Everything works fine, 90% of the time. However, I have noticed that some applications on the mac set a cursor in a different format. According to the documentation for the data structures, the cursor pixmap format should always be in the same format as the frame buffer. My frame buffer is 32BPP. I expect the pixmap data to be in the format 0xAARRGGBB, which is it. However, in some cases, I'm reading data that looks like a mask. Specifically, the pixel will either be 0x00FFFFFF or `0x00000000. This looks to me to be a mask for separate pixel data stored somewhere else. As far as I can tell, the only application that uses this cursor pixel format is Qt Creator, but I need to work with all applications, so I'd like to sort this out. The code I'm using to read the cursor pixmap data is: NSAutoreleasePool *autoReleasePool = [[NSAutoreleasePool alloc] init]; NSPoint mouseLocation = [NSEvent mouseLocation]; NSArray *allScreens = [NSScreen screens]; NSEnumerator *screensEnum = [allScreens objectEnumerator]; NSScreen *screen; NSDictionary *screenDesc = nil; while ((screen = [screensEnum nextObject])) { NSRect screenFrame = [screen frame]; screenDesc = [screen deviceDescription]; if (NSMouseInRect(mouseLocation, screenFrame, NO)) break; } if (screen) { kern_return_t err; CGDirectDisplayID displayID = (CGDirectDisplayID) [[screenDesc objectForKey:@"NSScreenNumber"] pointerValue]; task_port_t taskPort = mach_task_self(); io_service_t displayServicePort = CGDisplayIOServicePort(displayID); io_connect_t displayConnection =0; err = IOFramebufferOpen(displayServicePort, taskPort, kIOFBSharedConnectType, &displayConnection); if (KERN_SUCCESS == err) { union { vm_address_t vm_ptr; StdFBShmem_t *fbshmem; } cursorInfo; vm_size_t size; err = IOConnectMapMemory(displayConnection, kIOFBCursorMemory, taskPort, &cursorInfo.vm_ptr, &size, kIOMapAnywhere | kIOMapDefaultCache | kIOMapReadOnly); if (KERN_SUCCESS == err) { // for some reason, cursor data is not always in the same format as the frame buffer. For this reason, we need // some way to detect which structure we should be reading. QByteArray pixData((const char*)cursorInfo.fbshmem->cursor.rgb24.image[currentFrame], m_mouseInfo.currentSize.width() * m_mouseInfo.currentSize.height() * 4); IOConnectUnmapMemory(displayConnection, kIOFBCursorMemory, taskPort, cursorInfo.vm_ptr); } // IOConnectMapMemory else qDebug() << "IOConnectMapMemory Failed:" << err; IOServiceClose(displayConnection); } // IOServiceOpen else qDebug() << "IOFramebufferOpen Failed:" << err; }// if screen [autoReleasePool release]; My question is: How can I detect if the cursor is a different format from the framebuffer? Where can I read the actual pixel data? the bm18Cursor structure contains a mask section, but it's not in the right place for me to be reading it using the code above. Cheers,

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