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  • Freetype2 failing under WoW64

    - by Necrolis
    I built a tff to D3D texture function using freetype2(2.3.9) to generate grayscale maps from the fonts. it works great under native win32, however, on WoW64 it just explodes (well, FT_Done and FT_Load_Glyph do). from some debugging, it seems to be a problem with HeapFree as called by free from FT_Free. I know it should work, as games like WCIII, which to the best of my knowledge use freetype2, run fine, this is my code, stripped of the D3D code(which causes no problems on its own): FT_Face pFace = NULL; FT_Error nError = 0; FT_Byte* pFont = static_cast<FT_Byte*>(ARCHIVE_LoadFile(pBuffer,&nSize)); if((nError = FT_New_Memory_Face(pLibrary,pFont,nSize,0,&pFace)) == 0) { FT_Set_Char_Size(pFace,nSize << 6,nSize << 6,96,96); for(unsigned char c = 0; c < 95; c++) { if(!FT_Load_Glyph(pFace,FT_Get_Char_Index(pFace,c + 32),FT_LOAD_RENDER)) { FT_Glyph pGlyph; if(!FT_Get_Glyph(pFace->glyph,&pGlyph)) { LOG("GET: %c",c + 32); FT_Glyph_To_Bitmap(&pGlyph,FT_RENDER_MODE_NORMAL,0,1); FT_BitmapGlyph pGlyphMap = reinterpret_cast<FT_BitmapGlyph>(pGlyph); FT_Bitmap* pBitmap = &pGlyphMap->bitmap; const size_t nWidth = pBitmap->width; const size_t nHeight = pBitmap->rows; //add to texture atlas } } } } else { FT_Done_Face(pFace); delete pFont; return FALSE; } FT_Done_Face(pFace); delete pFont; return TRUE; } ARCHIVE_LoadFile returns blocks allocated with new. As a secondary question, I would like to render a font using pixel sizes, I came across FT_Set_Pixel_Sizes, but I'm unsure as to whether this stretches the font to fit the size, or bounds it to a size. what I would like to do is render all the glyphs at say 24px (MS Word size here), then turn it into a signed distance field in a 32px area. Update After much fiddling, I got a test app to work, which leads me to think the problems are arising from threading, as my code is running in a secondary thread. I have compiled freetype into a static lib using the multithread DLL, my app uses the multithreaded libs. gonna see if i can set up a multithreaded test. Also updated to 2.4.4, to see if the problem was a known but fixed bug, didn't help however. Update 2 After some more fiddling, it turns out I wasn't using the correct lib for 2.4.4 -.- after fixing that, the test app works 100%, but the main app still crashes when FT_Done_Face is called, still seems to be a crash in the memory heap management of windows. is it possible that there is a bug in freetype2 that makes it blow up under user threads?

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  • Making a Grid in an NSView

    - by Hooligancat
    I currently have an NSView that draws a grid pattern (essentially a guide of horizontal and vertical lines) with the idea being that a user can change the spacing of the grid and the color of the grid. The purpose of the grid is to act as a guideline for the user when lining up objects. Everything works just fine with one exception. When I resize the NSWindow by dragging the resize handle, if my grid spacing is particularly small (say 10 pixels). the drag resize becomes lethargic in nature. My drawRect code for the grid is as follows: -(void)drawRect:(NSRect)dirtyRect { NSRect thisViewSize = [self bounds]; // Set the line color [[NSColor colorWithDeviceRed:0 green:(255/255.0) blue:(255/255.0) alpha:1] set]; // Draw the vertical lines first NSBezierPath * verticalLinePath = [NSBezierPath bezierPath]; int gridWidth = thisViewSize.size.width; int gridHeight = thisViewSize.size.height; int i; while (i < gridWidth) { i = i + [self currentSpacing]; NSPoint startPoint = {i,0}; NSPoint endPoint = {i, gridHeight}; [verticalLinePath setLineWidth:1]; [verticalLinePath moveToPoint:startPoint]; [verticalLinePath lineToPoint:endPoint]; [verticalLinePath stroke]; } // Draw the horizontal lines NSBezierPath * horizontalLinePath = [NSBezierPath bezierPath]; i = 0; while (i < gridHeight) { i = i + [self currentSpacing]; NSPoint startPoint = {0,i}; NSPoint endPoint = {gridWidth, i}; [horizontalLinePath setLineWidth:1]; [horizontalLinePath moveToPoint:startPoint]; [horizontalLinePath lineToPoint:endPoint]; [horizontalLinePath stroke]; } } I suspect this is entirely to do with the way that I am drawing the grid and am open to suggestions on how I might better go about it. I can see where the inefficiency is coming in, drag-resizing the NSWindow is constantly calling the drawRect in this view as it resizes, and the closer the grid, the more calculations per pixel drag of the parent window. I was thinking of hiding the view on the resize of the window, but it doesn't feel as dynamic. I want the user experience to be very smooth without any perceived delay or flickering. Does anyone have any ideas on a better or more efficient method to drawing the grid? All help, as always, very much appreciated.

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  • Another IKImageView Question: copying a region

    - by Brian Postow
    I'm trying to use the select and copy feature of the IKImageView. If all you want to do is have an app with an image, select a portion and copy it to the clipboard, it's easy. You set the copy menu pick to the first responder's copy:(id) method and magically everything works. However, if you want something more complicated, like you want to copy as part of some other operation, I can't seem to find the method to do this. IKImageView doesn't seem to have a copy method, it doesn't seem to have a method that will even tell you the selected rectangle! I have gone through Hillegass' book, so I understand how the clipboard works, just not how to get the portion of the image out of the view... Now, I'm starting to think that I made a mistake in basing my project on IKImageView, but it's what Preview is built on (or so I've read), so I figured it had to be stable... and anyway, now it's too late, I'm too deep in this to start over... So, other than not using IKImageView, any suggestions on how to copy the select region to the clipboard manually? EDIT actually, I have found the copy(id) method, but when I call it, I get <Error>: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 16 bits/pixel; 1-component color space; kCGImageAlphaPremultipliedLast; 2624 bytes/row. Which obviously doesn't happen when I do a normal copy through the first-responder... I understand the error message, but I'm not sure where it's getting those parameters from... Is there any way to trace through this and see how this is happening? A debugger won't help for obvious reasons, as well as the fact that I'm doing this in Mozilla, so a debugger isn't an option anyway... EDIT 2 It occurs to me that the copy:(id) method I found may be copying the VIEW rather than copying a chunk of the image to the clipboard, which is what I need. The reason I thought it was the clipboard copy is that in another project, where I'm copying from an IKImageView to the clipboard straight from the edit menu, it just sends a copy:(id) to the firstResponder, but I'm not actually sure what the firstresponder does with it...

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  • Segmenting a double array of labels

    - by Ami
    The Problem: I have a large double array populated with various labels. Each element (cell) in the double array contains a set of labels and some elements in the double array may be empty. I need an algorithm to cluster elements in the double array into discrete segments. A segment is defined as a set of pixels that are adjacent within the double array and one label that all those pixels in the segment have in common. (Diagonal adjacency doesn't count and I'm not clustering empty cells). |-------|-------|------| | Jane | Joe | | | Jack | Jane | | |-------|-------|------| | Jane | Jane | | | | Joe | | |-------|-------|------| | | Jack | Jane | | | Joe | | |-------|-------|------| In the above arrangement of labels distributed over nine elements, the largest cluster is the “Jane” cluster occupying the four upper left cells. What I've Considered: I've considered iterating through every label of every cell in the double array and testing to see if the cell-label combination under inspection can be associated with a preexisting segment. If the element under inspection cannot be associated with a preexisting segment it becomes the first member of a new segment. If the label/cell combination can be associated with a preexisting segment it associates. Of course, to make this method reasonable I'd have to implement an elaborate hashing system. I'd have to keep track of all the cell-label combinations that stand adjacent to preexisting segments and are in the path of the incrementing indices that are iterating through the double array. This hash method would avoid having to iterate through every pixel in every preexisting segment to find an adjacency. Why I Don't Like it: As is, the above algorithm doesn't take into consideration the case where an element in the double array can be associated with two unique segments, one in the horizontal direction and one in the vertical direction. To handle these cases properly, I would need to implement a test for this specific case and then implement a method that will both associate the element under inspection with a segment and then concatenate the two adjacent identical segments. On the whole, this method and the intricate hashing system that it would require feels very inelegant. Additionally, I really only care about finding the large segments in the double array and I'm much more concerned with the speed of this algorithm than with the accuracy of the segmentation, so I'm looking for a better way. I assume there is some stochastic method for doing this that I haven't thought of. Any suggestions?

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  • Preserving Bitmap values when creating a new Bitmap from System.Drawing.Image

    - by Otaku
    I'm trying to create a resized image from a bitmap, set a new height/width and a new resolution and save it to PNG. I can do this either from directly A) Image.FromFile(filename) or B) New Bitmap(imageSource) to create the the A Bitmap to be passed to B. Both work okay schmokay, but A does not allow me to set a new width/height on creation (but it does allow me to preserve values with useIcm=True) and B does not allow me to preseve values. Okay, now on to some code and examples: Dim sourceBitmap As New Bitmap(imagePath & myImage1Name) <-not good at all (#1 overload). Doesn't preserve things like HorizontalResolution or PixelFormat on .Save Dim sourceBitmap2 As Bitmap = Image.FromFile(imagePath & myImage1Name, True) <-not good (#5 overload). it does preserve things like HorizontalResolution or PixelFormat on .Save, but it doesn't allow me to initialize image at a new size. Dim targetBitmap As New Bitmap(sourceBitmap2, newWidth, newHeight) <-not good. Even though sourceBitmap2 (see #2 above) was initialized with useIcm=True, it doesn't matter once I've passed it in as the source in targetBitmap. Basically, I'm looking for a way to contruct a New Bitmap with both something like useIcm=True and set the width/height at the same time (Width/Height are read-only properties once it's created). I've gone down the Graphics.DrawImage route as well and it's the same - Graphics.FromImage(sourceBitmap) does not preserve values. Why do I need these values to be preserved? Because I need to convert these pictures to PNG (for file size) with a new resolution and keep the same physical dimensions (w/h in inches) for printing. I know the new pixel width/height needed based on the resolution values I'll pass in with .SetResolution(xDpi,yDpi) to preserve physical dimensions, so that's not the problem. The issue is things like the PixelFormatSize need to remain unchanged (yes, I've tried EncoderParameters - they don't work. I can give you the gory details if you like, but suffice it to say for now, they just don't work). Whew, got that off my chest! Okay, anyone who really knows how all this works can help?

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  • How to convert a 32bpp image to an indexed format?

    - by Ed Swangren
    So here are the details (I am using C# BTW): I receive a 32bpp image (JPEG compressed) from a server. At some point, I would like to use the Palette property of a bitmap to color over-saturated pixels (brightness 240) red. To do so, I need to get the image into an indexed format. I have tried converting the image to a GIF, but I get quality loss. I have tried creating a new bitmap in an index format by these methods: // causes a "Parameter not valid" error Bitmap indexed = new Bitmap(orig.Width, orig.Height, PixelFormat.Indexed) // no error, but the resulting image is black due to information loss I assume Bitmap indexed = new Bitmap(orig.Width, orig.Height, PixelFormat.Format8bppIndexed) I am at a loss now. The data in this image is changed constantly by the user, so I don't want to manually set pixels that have a brightness 240 if I can avoid it. If I can set the palette once when the image is created, my work is done. If I am going about this the wrong way to begin with please let me know. EDIT: Thanks guys, here is some more detail on what I am attempting to accomplish. We are scanning a tissue slide at high resolution (pathology application). I write the interface to the actual scanner. We use a line-scan camera. To test the line rate of the camera, the user scans a very small portion and looks at the image. The image is displayed next to a track bar. When the user moves the track bar (adjusting line rate), I change the overall intensity of the image in an attempt to model what it would look like at the new line rate. I do this using an ImageAttributes and ColorMatrix object currently. When the user adjusts the track bar, I adjust the matrix. This does not give me per pixel information, but the performance is very nice. I could use LockBits and some unsafe code here, but I would rather not rewrite it if possible. When the new image is created, I would like for all pixels with a brightness value of 240 to be colored red. I was thinking that defining a palette for the bitmap up front would be a clean way of doing this.

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  • problem in adding image to JFrame

    - by firestruq
    Hi, I'm having problems in adding a picture into JFrame, something is missing probebly or written wrong. here are the classes: main class: public class Tester { public static void main(String args[]) { BorderLayoutFrame borderLayoutFrame = new BorderLayoutFrame(); borderLayoutFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); borderLayoutFrame.setSize(600,600); borderLayoutFrame.setVisible(true); } } public class BorderLayoutFrame extends JFrame implements ActionListener { private JButton buttons[]; // array of buttons to hide portions private final String names[] = { "North", "South", "East", "West", "Center" }; private BorderLayout layout; // borderlayout object private PicPanel picture = new PicPanel(); // set up GUI and event handling public BorderLayoutFrame() { super( "Philosofic Problem" ); layout = new BorderLayout( 5, 5 ); // 5 pixel gaps setLayout( layout ); // set frame layout buttons = new JButton[ names.length ]; // set size of array // create JButtons and register listeners for them for ( int count = 0; count < names.length; count++ ) { buttons[ count ] = new JButton( names[ count ] ); buttons[ count ].addActionListener( this ); } add( buttons[ 0 ], BorderLayout.NORTH ); // add button to north add( buttons[ 1 ], BorderLayout.SOUTH ); // add button to south add( buttons[ 2 ], BorderLayout.EAST ); // add button to east add( buttons[ 3 ], BorderLayout.WEST ); // add button to west add( picture, BorderLayout.CENTER ); // add button to center } // handle button events public void actionPerformed( ActionEvent event ) { } } I'v tried to add the image into the center of layout. here is the image class: public class PicPanel extends JPanel { Image img; private int width = 0; private int height = 0; public PicPanel() { super(); img = Toolkit.getDefaultToolkit().getImage("table.jpg"); } public void paintComponent(Graphics g) { super.paintComponents(g); if ((width <= 0) || (height <= 0)) { width = img.getWidth(this); height = img.getHeight(this); } g.drawImage(img,0,0,width,height,this); } } Please your help, what is the problem? thanks BTW: i'm using eclipse, which directory the image suppose to be in?

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  • How do I stack images to simulate depth using Core Animation?

    - by Jeffrey Berthiaume
    I have a series of UIImages with which I need to simulate depth. I can't use scaling because I need to be able to rotate the parent view, and the images should look like they're stacked visibly in front of each other, not on the same plane. I made a new ViewController-based project and put this in the viewDidLoad (as well as attached three 120x120 pixel images named 1.png, 2.png, and 3.png): - (void)viewDidLoad { // display image 3 UIImageView *three = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"3.png"]]; three.center = CGPointMake(160 + 60, 240 - 60); [self.view addSubview:three]; // rotate image 3 around the z axis // THIS IS INCORRECT CATransform3D theTransform = three.layer.transform; theTransform.m34 = 1.0 / -1000; three.layer.transform = theTransform; // display image 2 UIImageView *two = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"2.png"]]; two.center = CGPointMake(160, 240); [self.view addSubview:two]; // display image 1 UIImageView *one = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"1.png"]]; one.center = CGPointMake(160 - 60, 240 + 60); [self.view addSubview:one]; // rotate image 3 around the z axis // THIS IS INCORRECT theTransform = one.layer.transform; theTransform.m34 = 1.0 / 1000; one.layer.transform = theTransform; // release the images [one release]; [two release]; [three release]; // rotate the parent view around the y axis theTransform = self.view.layer.transform; theTransform.m14 = 1.0 / -500; self.view.layer.transform = theTransform; [super viewDidLoad]; } I have very specific reasons why I'm not using an EAGLView and why I'm not loading the images as CALayers (i.e. why I'm using UIImageViews for each one). This is just a quick demo that I can use to work out exactly what I need in my parent application. Is there some matrix way to translate these 2d images along the z-axis so they will look like what I'm trying to represent? I've gone through the other StackOverflow articles as well as the Wikipedia references, and have not found what I'm looking for -- although I might not necessarily be using the right terms for what I'm trying to do.

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  • CSS RGBA border / background alpha double

    - by stockli
    I'm working on a website that has a lot of transparency involved, and I thought I would try to build it entirely in RGBA and then do fallbacks for IE. I need a "facebox" style border effect, where the outer border is rounded and is less opaque than the background of the box it surrounds. The last example from http://24ways.org/2009/working-with-rgba-colour seems to suggest that it's possible, but I can't seem to get it to work. When I try the following: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>RGBA Test</title> <style type='text/css'> body { background: #000; color: #fff; } #container { width: 700px; margin: 0 auto; background: rgba(255, 255, 255, 0.2); border: 10px solid rgba(255, 255, 255, 0.1); padding: 20px; } </style> </head> <body> <div id='container'> This should look like a facebox. </div> </body></html> It seems like the background "extends" underneath the border of the element, which causes the pixel values to get added together. Thus, when both the background and the border are semi-transparent, the border will ALWAYS be more opaque than the background of the element. This is exactly the opposite of what I am trying to achieve, but it seems like it should be possible based on the examples I've seen. I should also add that I can't use another element inside the container, because I'm also going to use a border-radius on the container to get rounded corners, and webkit squares the corners of the child elements if they have a background assigned, which would essentially mean a rounded outer border with square contents. Sorry I can't post an image of this... Apparently I don't have enough rep to post an image.

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  • How do I set libavcodec to use 4:2:2 chroma when encoding MPEG-2 4:2:2 profile?

    - by Mike Pollitt
    I have a project using libavcodec (ffmpeg). I'm using it to encode MPEG-2 video at 4:2:2 Profile, Main Level. I have the pixel format PIX_FMT_YUV422P selected in the AVCodecContext, however the video output I'm getting has all the colours wrong, and looks to me like the encoder is incorrectly reading the buffers as though it thinks it is 4:2:0 chroma rather than 4:2:2. Here's my codec setup: // // AVFormatContext* _avFormatContext previously defined as mpeg2video // // // Set up the video stream for output // AVVideoStream* _avVideoStream = av_new_stream(_avFormatContext, 0); if (!_avVideoStream) { err = ccErrWFFFmpegUnableToAllocateStream; goto bail; } _avCodecContext = _avVideoStream->codec; _avCodecContext->codec_id = CODEC_ID_MPEG2VIDEO; _avCodecContext->codec_type = CODEC_TYPE_VIDEO; // // Set up required parameters // _avCodecContext->rc_max_rate = _avCodecContext->rc_min_rate = _avCodecContext->bit_rate = src->_avCodecContext->bit_rate; _avCodecContext->flags = CODEC_FLAG_INTERLACED_DCT; _avCodecContext->flags2 = CODEC_FLAG2_INTRA_VLC | CODEC_FLAG2_NON_LINEAR_QUANT; _avCodecContext->qmin = 1; _avCodecContext->qmax = 1; _avCodecContext->rc_buffer_size = _avCodecContext->rc_initial_buffer_occupancy = 2000000; _avCodecContext->rc_buffer_aggressivity = 0.25; _avCodecContext->profile = 0; _avCodecContext->level = 5; _avCodecContext->width = f->GetWidth(); // f is a private Frame class with width, height properties etc. _avCodecContext->height = f->GetHeight(); _avCodecContext->time_base.den = 25; _avCodecContext->time_base.num = 1; _avCodecContext->gop_size = 12; _avCodecContext->max_b_frames = 2; _avCodecContext->pix_fmt = PIX_FMT_YUV422P; if (_avFormatContext->oformat->flags & AVFMT_GLOBALHEADER) { _avCodecContext->flags |= CODEC_FLAG_GLOBAL_HEADER; } if (av_set_parameters(_avFormatContext, NULL) < 0) { err = ccErrWFFFmpegUnableToSetParameters; goto bail; } // // Set up video codec for encoding // AVCodec* _avCodec = avcodec_find_encoder(_avCodecContext->codec_id); if (!_avCodec) { err = ccErrWFFFmpegUnableToFindCodecForOutput; goto bail; } if (avcodec_open(_avCodecContext, _avCodec) < 0) { err = ccErrWFFFmpegUnableToOpenCodecForOutput; goto bail; } A screengrab of the resulting video frame can be seen at http://ftp.limeboy.com/images/screen_grab.png (the input was standard colour bars). I've checked by outputting debug frames to TGA format at various points in the process, and I can confirm that it is all fine and dandy up until the point that libavcodec encodes the frame. Any assistance most appreciated! Cheers, Mike.

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  • 3 embedded UIScrollView problem

    - by Infinity
    Hello guys! I have 3 UIScrollView. Here is a sample code, about how they are added in eachother: UIScrollView main; UIScrollView page1; UIScrollView page2; UIScrollView doublePage; UIView pageContent1; UIView pageContent2; UIView doublePageContent; int nrPages = 1; sw2 = 0; main = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0, 0.0, 768, 980)]; main.contentSize = CGSizeMake(768 * (nrPages - 1 + sw2), 980); page1.frame = CGRectMake(0, 0, 768, 980); page2.frame = CGRectMake(768, 0, 768, 980); pageNumber = i - 1 + sw2; (i is a variable in a for loop) doublePage.frame = CGRectMake(768 * (pageNumber - 1), 0, 768 * 2, 980); CGFloat contentWidth = [page1 bounds].size.width + [page2 bounds].size.width; CGFloat contentHeight = page1 ? self.page1.bounds.size.height : self.page2.bounds.size.height; doublePageContent = [[UIView alloc] initWithFrame:CGRectMake(0, 0, contentWidth, contentHeight)]; [page1 addSubview:pageContent1]; [page2 addSubview:pageContent2]; [doublePageContent addSubview:page1]; [doublePageContent addSubview:page2]; [doublePage addSubview:doublePageContent]; [main addSubview:doublepage]; And with this structure the main scrollview don't want to scroll. Without the doublepage scrollview it is working good. What do you think? What's the problem? I know this structure is a little weird, but I need this structure because other parts of the code. Edited, added the information about the sizes. If you need something more please tell me. And one more thing.. If I add 1 pixel to the width of the doublePage contentSize.width it scrolls, but a bit hard, so it scrolls first in the doublePage and then in the main.

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  • How do I do high quality scaling of a image?

    - by pbhogan
    I'm writing some code to scale a 32 bit RGBA image in C/C++. I have written a few attempts that have been somewhat successful, but they're slow and most importantly the quality of the sized image is not acceptable. I compared the same image scaled by OpenGL (i.e. my video card) and my routine and it's miles apart in quality. I've Google Code Searched, scoured source trees of anything I thought would shed some light (SDL, Allegro, wxWidgets, CxImage, GD, ImageMagick, etc.) but usually their code is either convoluted and scattered all over the place or riddled with assembler and little or no comments. I've also read multiple articles on Wikipedia and elsewhere, and I'm just not finding a clear explanation of what I need. I understand the basic concepts of interpolation and sampling, but I'm struggling to get the algorithm right. I do NOT want to rely on an external library for one routine and have to convert to their image format and back. Besides, I'd like to know how to do it myself anyway. :) I have seen a similar question asked on stack overflow before, but it wasn't really answered in this way, but I'm hoping there's someone out there who can help nudge me in the right direction. Maybe point me to some articles or pseudo code... anything to help me learn and do. Here's what I'm looking for: 1. No assembler (I'm writing very portable code for multiple processor types). 2. No dependencies on external libraries. 3. I am primarily concerned with scaling DOWN, but will also need to write a scale up routine later. 4. Quality of the result and clarity of the algorithm is most important (I can optimize it later). My routine essentially takes the following form: DrawScaled( uint32 *src, uint32 *dst, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h ); Thanks! UPDATE: To clarify, I need something more advanced than a box resample for downscaling which blurs the image too much. I suspect what I want is some kind of bicubic (or other) filter that is somewhat the reverse to a bicubic upscaling algorithm (i.e. each destination pixel is computed from all contributing source pixels combined with a weighting algorithm that keeps things sharp. EXAMPLE: Here's an example of what I'm getting from the wxWidgets BoxResample algorithm vs. what I want on a 256x256 bitmap scaled to 55x55. And finally: the original 256x256 image

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  • When to call glEnable(GL_FRAMEBUFFER_SRGB)?

    - by Steven Lu
    I have a rendering system where I draw to an FBO with a multisampled renderbuffer, then blit it to another FBO with a texture in order to resolve the samples in order to read off the texture to perform post-processing shading while drawing to the backbuffer (FBO index 0). Now I'd like to get some correct sRGB output... The problem is the behavior of the program is rather inconsistent between when I run it on OS X and Windows and this also changes depending on the machine: On Windows with the Intel HD 3000 it will not apply the sRGB nonlinearity but on my other machine with a Nvidia GTX 670 it does. On the Intel HD 3000 in OS X it will also apply it. So this probably means that I'm not setting my GL_FRAMEBUFFER_SRGB enable state at the right points in the program. However I can't seem to find any tutorials that actually tell me when I ought to enable it, they only ever mention that it's dead easy and comes at no performance cost. I am currently not loading in any textures so I haven't had a need to deal with linearizing their colors yet. To force the program to not simply spit back out the linear color values, what I have tried is simply comment out my glDisable(GL_FRAMEBUFFER_SRGB) line, which effectively means this setting is enabled for the entire pipeline, and I actually redundantly force it back on every frame. I don't know if this is correct or not. It certainly does apply a nonlinearization to the colors but I can't tell if this is getting applied twice (which would be bad). It could apply the gamma as I render to my first FBO. It could do it when I blit the first FBO to the second FBO. Why not? I've gone so far as to take screen shots of my final frame and compare raw pixel color values to the colors I set them to in the program: I set the input color to RGB(1,2,3) and the output is RGB(13,22,28). That seems like quite a lot of color compression at the low end and leads me to question if the gamma is getting applied multiple times. I have just now gone through the sRGB equation and I can verify that the conversion seems to be only applied once as linear 1/255, 2/255, and 3/255 do indeed map to sRGB 13/255, 22/255, and 28/255 using the equation 1.055*C^(1/2.4)+0.055. Given that the expansion is so large for these low color values it really should be obvious if the sRGB color transform is getting applied more than once. So, I still haven't determined what the right thing to do is. does glEnable(GL_FRAMEBUFFER_SRGB) only apply to the final framebuffer values, in which case I can just set this during my GL init routine and forget about it hereafter?

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  • How to resize an openGL window created with wglCreateContext?

    - by Nick
    Is it possible to resize an openGL window (or device context) created with wglCreateContext without disabling it? If so how? Right now I have a function which resizes the DC but the only way I could get it to work was to call DisableOpenGL and then re-enable. This causes any textures and other state changes to be lost. I would like to do this without the disable so that I do not have to go through the tedious task of recreating the openGL DC state. HWND hWnd; HDC hDC; void View_setSizeWin32(int width, int height) { // resize the window LPRECT rec = malloc(sizeof(RECT)); GetWindowRect(hWnd, rec); SetWindowPos( hWnd, HWND_TOP, rec->left, rec->top, rec->left+width, rec->left+height, SWP_NOMOVE ); free(rec); // sad panda DisableOpenGL( hWnd, hDC, hRC ); EnableOpenGL( hWnd, &hDC, &hRC ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-(width/2), width/2, -(height/2), height/2, -1.0, 1.0); // have fun recreating the openGL state.... } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // get the device context (DC) *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); // create and enable the render context (RC) *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • OpenGL, how to set a monochrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :)

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  • OpenGL Coordinate system confusion

    - by user146780
    Maybe I set up GLUT wrong. Basically I want verticies to be reletive to their size in pixels. Ex:right now if I create a hexagon, it hakes up the whole screen even though the units are 6. #include <iostream> #include <stdlib.h> //Needed for "exit" function #include <cmath> //Include OpenGL header files, so that we can use OpenGL #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #include <GLUT/glut.h> #else #include <GL/glut.h> #endif using namespace std; //Called when a key is pressed void handleKeypress(unsigned char key, //The key that was pressed int x, int y) { //The current mouse coordinates switch (key) { case 27: //Escape key exit(0); //Exit the program } } //Initializes 3D rendering void initRendering() { //Makes 3D drawing work when something is in front of something else glEnable(GL_DEPTH_TEST); } //Called when the window is resized void handleResize(int w, int h) { //Tell OpenGL how to convert from coordinates to pixel values glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); //Switch to setting the camera perspective //Set the camera perspective glLoadIdentity(); //Reset the camera gluPerspective(45.0, //The camera angle (double)w / (double)h, //The width-to-height ratio 1.0, //The near z clipping coordinate 200.0); //The far z clipping coordinate } //Draws the 3D scene void drawScene() { //Clear information from last draw glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); //Reset the drawing perspective glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glBegin(GL_POLYGON); //Begin quadrilateral coordinates //Trapezoid glColor3f(255,0,0); for(int i = 0; i < 6; ++i) { glVertex2d(sin(i/6.0*2* 3.1415), cos(i/6.0*2* 3.1415)); } glEnd(); //End quadrilateral coordinates glutSwapBuffers(); //Send the 3D scene to the screen } int main(int argc, char** argv) { //Initialize GLUT glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); glutInitWindowSize(400, 400); //Set the window size //Create the window glutCreateWindow("Basic Shapes - videotutorialsrock.com"); initRendering(); //Initialize rendering //Set handler functions for drawing, keypresses, and window resizes glutDisplayFunc(drawScene); glutKeyboardFunc(handleKeypress); glutReshapeFunc(handleResize); glutMainLoop(); //Start the main loop. glutMainLoop doesn't return. return 0; //This line is never reached } How can I make it so that a polygon of 0,0 10,0 10,10 0,10 defines a polygon starting at the top left of the screen and is a width and height of 10 pixels? Thanks

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  • Weird Datagrid / paint behaviour

    - by Shane.C
    The scenario: A method sends out a broadcast packet, and returned packets that are validated are deemed okay to be added as a row in my datagrid (The returned packets are from devices i want to add into my program). So for each packet returned, containing information about a device, i create a new row. This is done by first sending packets out, creating rows and adding them to a list of rows that are to be added, and then after 5 seconds (In which case all packets would have returned by then) i add the rows. Here's a few snippets of code. Here for each returned packet, i create a row and add it to a list; DataRow row = DGSource.NewRow(); row["Name"] = deviceName; row["Model"] = deviceModel; row["Location"] = deviceLocation; row["IP"] = finishedIP; row["MAC"] = finishedMac; row["Subnet"] = finishedSubnet; row["Gateway"] = finishedGateway; rowsToAdd.Add(row); Then when the timer elapses; void timerToAddRows_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { timerToAddRows.Enabled = false; try { int count = 0; foreach (DataRow rowToAdd in rowsToAdd) { DGSource.Rows.Add(rowToAdd); count++; } rowsToAdd.Clear(); DGAutoDevices.InvokeEx(f => DGAutoDevices.Refresh()); lblNumberFound.InvokeEx(f => lblNumberFound.Text = count + " new devices found."); } catch { } } So at this point, each row has been added, and i call the re paint, by doing refresh. (Note: i've also tried refreshing the form itself, no avail). However, when the datagrid shows the rows, the scroll bar / datagrid seems to have weird behavour..for example i can't highlight anything with clicks (It's set to full row selection), and the scroll bar looks like so; Calling refresh doesn't work, although if i resize the window even 1 pixel, or minimize and maximise, the problem is solved. Other things to note : The method that get's the packets and adds the rows to the list, and then from the list to the datagrid runs in it's own thread. Any ideas as to something i might be missing here?

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  • OpenGL, how to set a monocrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :) Thank's

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  • Is there anything wrong with my texture loading method ?

    - by José Joel.
    I'm a noob in openGL and trying to learn as much as possible. I'm using this method to load my openGL textures, loading every .png as RGBA4444. I'm doing anything incorrect ? - (void)loadTexture:(NSString*)nombre { CGImageRef textureImage =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:nombre ofType:nil]].CGImage; if (textureImage == nil) { NSLog(@"Failed to load texture image"); return; } textureWidth = NextPowerOfTwo(CGImageGetWidth(textureImage)); textureHeight = NextPowerOfTwo(CGImageGetHeight(textureImage)); imageSizeX= CGImageGetWidth(textureImage); imageSizeY= CGImageGetHeight(textureImage); GLubyte *textureData = (GLubyte *)calloc(1,textureWidth * textureHeight * 4); // Por 4 pues cada pixel necesita 4 bytes, RGBA CGContextRef textureContext = CGBitmapContextCreate(textureData, textureWidth,textureHeight,8, textureWidth * 4,CGImageGetColorSpace(textureImage),kCGImageAlphaPremultipliedLast ); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)textureWidth, (float)textureHeight), textureImage); //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRGGGGBBBBAAAA" void *tempData = malloc(textureWidth * textureHeight * 2); unsigned int* inPixel32 = (unsigned int*)textureData; unsigned short* outPixel16 = (unsigned short*)tempData; for(int i = 0; i < textureWidth * textureHeight ; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 4) << 12) | // R ((((*inPixel32 >> 8) & 0xFF) >> 4) << 8) | // G ((((*inPixel32 >> 16) & 0xFF) >> 4) << 4) | // B ((((*inPixel32 >> 24) & 0xFF) >> 4) << 0); // A free(textureData); textureData = tempData; CGContextRelease(textureContext); glGenTextures(1, &textures[0]); glBindTexture(GL_TEXTURE_2D, textures[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 , textureData); free(textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } And this is my dealloc method: - (void)dealloc { glDeleteTextures(1,textures); [super dealloc]; }

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  • Java - StackOverflow Error on recursive 2D boolean array method that shouldn't happen.

    - by David W.
    Hey everyone, I'm working on a runnable java applet that has a fill feature much like the fill method in drawing programs such as Microsoft Paint. This is how my filling method works: 1.) The applet gets the color that the user clicked on using .getRGB 2.) The applet creates a 2D boolean array of all the pixels in the window, with the value "true" if that pixel is the same color as the color clicked on or "false" if not. The point of this step is to keep the .getRGB method out of the recursive method to hopefully prevent this error. 3.) The applet recursively searches the 2D array of booleans where the user clicked, recording each adjacent point that is "true" in an ArrayList. The method then changes each point it records to false and continues. 4.) The applet paints every point stored in the ArrayList to a user selected color. All of the above steps work PERFECTLY if the user clicks within a small area, where only a few thousand pixels or so have their color changed. If the user selects a large area however (such as about 360,000 / the size of the applet window), the applet gets to the recursive stage and then outputs this error: Exception in thread "AWT-EventQueue-1" java.lang.StackOverflowError at java.util.ArrayList.add(ArrayList.java:351) at paint.recursiveSearch(paint.java:185) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) (continues for a few pages) Here is my recursive code: public void recursiveSearch(boolean [][] list, Point p){ if(isValid(p)){ if(list[(int)p.y][(int)p.x]){ fillPoints.add(p); list[(int)p.y][(int)p.x] = false; recursiveSearch(list, new Point(p.x-1,p.y));//Checks to the left recursiveSearch(list, new Point(p.x,p.y-1));//Checks above recursiveSearch(list, new Point(p.x+1,p.y));//Checks to the right recursiveSearch(list, new Point(p.x,p.y+1));//Checks below } } } Is there any way I can work around an error like this? I know that the loop will never go on forever, it just could take a lot of time. Thanks in advance.

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  • glReadPixels() returning non-accurate value

    - by max
    I'm trying to implement the flood fill algorithm. But glReadPixels() is returning float RGB values of a pixel which are slightly different from the actual value set by me, causing the algorithm to fail. Why is this happening? Outputting returned RGB values to check. #include<iostream> #include<GL/glut.h> using namespace std; float boundaryColor[3]={0,0,0}, interiorColor[3]={0,0,0.5}, fillColor[3]={1,0,0}; float readPixel[3]; void init(void) { glClearColor(0,0,0.5,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,500,0,500); } void setPixel(int x,int y) { glColor3fv(fillColor); glBegin(GL_POINTS); glVertex2f(x,y); glEnd(); } void getPixel(int x, int y, float *color) { glReadPixels(x,y,1,1,GL_RGB,GL_FLOAT,color); } void floodFill(int x,int y) { getPixel(x,y,readPixel); //outputting values here to check cout<<readPixel[0]<<endl; cout<<readPixel[1]<<endl; cout<<readPixel[2]<<endl; if( readPixel[0]==interiorColor[0] && readPixel[1]==interiorColor[1] && readPixel[2]==interiorColor[2] ) { setPixel(x,y); floodFill(x+1,y); floodFill(x,y+1); floodFill(x-1,y); floodFill(x,y-1); } } void display() { glClear(GL_COLOR_BUFFER_BIT); glColor3fv(boundaryColor); glLineWidth(3); glBegin(GL_LINE_STRIP); glVertex2i(150,150); glVertex2i(150,350); glVertex2i(350,350); glVertex2i(350,150); glVertex2i(150,150); glEnd(); floodFill(200,200); glFlush(); } int main(int argc,char** argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowPosition(100,100); glutInitWindowSize(500,500); glutCreateWindow("Flood fill"); init(); glutDisplayFunc(display); glutMainLoop(); }

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  • Looking for some help working with premultiplied alpha

    - by user315142
    I am trying to update a source image with the contents of multiple destination images. From what I can tell using premultiplied alpha is the way to go with this, but I think I am doing something wrong (function below). the image I am starting with is initialized with all ARGB values set to 0. When I run the function once the resulting image looks great, but when I start compositing on any others all the pixels that have alpha information get really messed up. Does anyone know if I am doing something glaringly wrong or if there is something extra I need to do to modify the color values? void CompositeImage(unsigned char *src, unsigned char *dest, int srcW, int srcH){ int w = srcW; int h = srcH; int px0; int px1; int px2; int px3; int inverseAlpha; int r; int g; int b; int a; int y; int x; for (y = 0; y < h; y++) { for (x= 0; x< w*4; x+=4) { // pixel number px0 = (y*w*4) + x; px1 = (y*w*4) + (x+1); px2 = (y*w*4) + (x+2); px3 = (y*w*4) + (x+3); inverseAlpha = 1 - src[px3]; // create new values r = src[px0] + inverseAlpha * dest[px0]; g = src[px1] + inverseAlpha * dest[px1]; b = src[px2] + inverseAlpha * dest[px2]; a = src[px3] + inverseAlpha * dest[px3]; // update destination image dest[px0] = r; dest[px1] = g; dest[px2] = b; dest[px3] = a; } } }

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  • Our Oracle Recruitment Team is Growing - Multiple Job Opportunities in Bangalore, India

    - by david.talamelli
    DON"T GET STUCK IN THE MATRIXSEE YOUR FUTUREVISIT THE ORACLE The position(s): CORPORATE RECRUITING RESEARCH ANALYST(S) ABOUT ORACLE Oracle's business is information--how to manage it, use it, share it, protect it. For three decades, Oracle, the world's largest enterprise software company, has provided the software and services that allow organizations to get the most up-to-date and accurate information from their business systems. Only Oracle powers the information-driven enterprise by offering a complete, integrated solution for every segment of the process industry. When you run Oracle applications on Oracle technology, you speed implementation, optimize performance, and maximize ROI. Great hiring doesn't happen by accident; it's the culmination of a series of thoughtfully planned and well executed events. At the core of any hiring process is a sourcing strategy. This is where you come in... Do you want to be a part of a world-class recruiting organization that's on the cutting edge of technology? Would you like to experience a rewarding work environment that allows you to further develop your skills, while giving you the opportunity to develop new skills? If you answered yes, you've taken your first step towards a future with Oracle. We are building a Research Team to support our North America Recruitment Team, and we need creative, smart, and ambitious individuals to help us drive our research department forward. Oracle has a track record for employing and developing the very best in the industry. We invest generously in employee development, training and resources. Be a part of the most progressive internal recruiting team in the industry. For more information about Oracle, please visit our Web site at http://www.oracle.com Escape the hum drum job world matrix, visit the Oracle and be a part of a winning team, apply today. POSITION: Corporate Recruiting Research Analyst LOCATION: Bangalore, India RESPONSIBILITIES: •Develop candidate pipeline using Web 2.0 sourcing strategies and advanced Boolean Search techniques to support U.S. Recruiting Team for various job functions and levels. •Engage with assigned recruiters to understand the supported business as well as the recruiting requirements; partner with recruiters to meet expectations and deliver a qualified pipeline of candidates. •Source candidates to include both active and passive job seekers to provide a strong pipeline of qualified candidates for each recruiter; exercise creativity to find candidates using Oracle's advanced sourcing tools/techniques. •Fully evaluate candidate's background against the requirements provided by recruiter, and process leads using ATS (Applicant Tracking System). •Manage your efforts efficiently; maintain the highest levels of client satisfaction as well as strong operations and reporting of research activities. PREFERRED QUALIFICATIONS: •Fluent in English, with excellent written and oral communication skills. •Undergraduate degree required, MBA or Masters preferred. •Proficiency with Boolean Search techniques desired. •Ability to learn new software applications quickly. •Must be able to accommodate some U.S. evening hours. •Strong organization and attention to detail skills. •Prior HR or corporate in-house recruiting experiences a plus. •The fire in the belly to learn new ideas and succeed. •Ability to work in team and individual environments. This is an excellent opportunity to join Oracle in our Bangalore Offices. Interested applicants can send their resume to [email protected] or contact David on +61 3 8616 3364

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  • Oracle Support Master Note for Troubleshooting Advanced Queuing and Oracle Streams Propagation Issues (Doc ID 233099.1)

    - by faye.todd(at)oracle.com
    Master Note for Troubleshooting Advanced Queuing and Oracle Streams Propagation Issues (Doc ID 233099.1) Copyright (c) 2010, Oracle Corporation. All Rights Reserved. In this Document  Purpose  Last Review Date  Instructions for the Reader  Troubleshooting Details     1. Scope and Application      2. Definitions and Classifications     3. How to Use This Guide     4. Basic AQ Propagation Troubleshooting     5. Additional Troubleshooting Steps for AQ Propagation of User-Enqueued and Dequeued Messages     6. Additional Troubleshooting Steps for Propagation in an Oracle Streams Environment     7. Performance Issues  References Applies to: Oracle Server - Enterprise Edition - Version: 8.1.7.0 to 11.2.0.2 - Release: 8.1.7 to 11.2Information in this document applies to any platform. Purpose This document presents a step-by-step methodology for troubleshooting and resolving problems with Advanced Queuing Propagation in both Streams and basic Advanced Queuing environments. It also serves as a master reference for other more specific notes on Oracle Streams Propagation and Advanced Queuing Propagation issues. Last Review Date December 20, 2010 Instructions for the Reader A Troubleshooting Guide is provided to assist in debugging a specific issue. When possible, diagnostic tools are included in the document to assist in troubleshooting. Troubleshooting Details 1. Scope and Application This note is intended for Database Administrators of Oracle databases where issues are being encountered with propagating messages between advanced queues, whether the queues are used for user-created messaging systems or for Oracle Streams. It contains troubleshooting steps and links to notes for further problem resolution.It can also be used a template to document a problem when it is necessary to engage Oracle Support Services. Knowing what is NOT happening can frequently speed up the resolution process by focusing solely on the pertinent problem area. This guide is divided into five parts: Section 2: Definitions and Classifications (discusses the different types and features of propagations possible - helpful for understanding the rest of the guide) Section 3: How to Use this Guide (to be used as a start part for determining the scope of the problem and what sections to consult) Section 4. Basic AQ propagation troubleshooting (applies to both AQ propagation of user enqueued and dequeued messages as well as Oracle Streams propagations) Section 5. Additional troubleshooting steps for AQ propagation of user enqueued and dequeued messages Section 6. Additional troubleshooting steps for Oracle Streams propagation Section 7. Performance issues 2. Definitions and Classifications Given the potential scope of issues that can be encountered with AQ propagation, the first recommended step is to do some basic diagnosis to determine the type of problem that is being encountered. 2.1. What Type of Propagation is Being Used? 2.1.1. Buffered Messaging For an advanced queue, messages can be maintained on disk (persistent messaging) or in memory (buffered messaging). To determine if a queue is buffered or not, reference the GV_$BUFFERED_QUEUES view. If the queue does not appear in this view, it is persistent. 2.1.2. Propagation mode - queue-to-dblink vs queue-to-queue As of 10.2, an AQ propagation can also be defined as queue-to-dblink, or queue-to-queue: queue-to-dblink: The propagation delivers messages or events from the source queue to all subscribing queues at the destination database identified by the dblink. A single propagation schedule is used to propagate messages to all subscribing queues. Hence any changes made to this schedule will affect message delivery to all the subscribing queues. This mode does not support multiple propagations from the same source queue to the same target database. queue-to-queue: Added in 10.2, this propagation mode delivers messages or events from the source queue to a specific destination queue identified on the database link. This allows the user to have fine-grained control on the propagation schedule for message delivery. This new propagation mode also supports transparent failover when propagating to a destination Oracle RAC system. With queue-to-queue propagation, you are no longer required to re-point a database link if the owner instance of the queue fails on Oracle RAC. This mode supports multiple propagations to the same target database if the target queues are different. The default is queue-to-dblink. To verify if queue-to-queue propagation is being used, in non-Streams environments query DBA_QUEUE_SCHEDULES.DESTINATION - if a remote queue is listed along with the remote database link, then queue-to-queue propagation is being used. For Streams environments, the DBA_PROPAGATION.QUEUE_TO_QUEUE column can be checked.See the following note for a method to switch between the two modes:Document 827473.1 How to alter propagation from queue-to-queue to queue-to-dblink 2.1.3. Combined Capture and Apply (CCA) for Streams In 11g Oracle Streams environments, an optimization called Combined Capture and Apply (CCA) is implemented by default when possible. Although a propagation is configured in this case, Streams does not use it; instead it passes information directly from capture to an apply receiver. To see if CCA is in use: COLUMN CAPTURE_NAME HEADING 'Capture Name' FORMAT A30COLUMN OPTIMIZATION HEADING 'CCA Mode?' FORMAT A10SELECT CAPTURE_NAME, DECODE(OPTIMIZATION,0, 'No','Yes') OPTIMIZATIONFROM V$STREAMS_CAPTURE; Also, see the following note:Document 463820.1 Streams Combined Capture and Apply in 11g 2.2. Queue Table Compatibility There are three types of queue table compatibility. In more recent databases, queue tables may be present in all three modes of compatibility: 8.0 - earliest version, deprecated in 10.2 onwards 8.1 - support added for RAC, asynchronous notification, secure queues, queue level access control, rule-based subscribers, separate storage of history information 10.0 - if the database is in 10.1-compatible mode, then the default value for queue table compatibility is 10.0 2.3. Single vs Multiple Consumer Queue Tables If more than one recipient can dequeue a message from a queue, then its queue table is multiple consumer. You can propagate messages from a multiple-consumer queue to a single-consumer queue. Propagation from a single-consumer queue to a multiple-consumer queue is not possible. 3. How to Use This Guide 3.1. Are Messages Being Propagated at All, or is the Propagation Just Slow? Run the following query on the source database for the propagation (assuming that it is running): select TOTAL_NUMBER from DBA_QUEUE_SCHEDULES where QNAME='<source_queue_name>'; If TOTAL_NUMBER is increasing, then propagation is most likely functioning, although it may be slow. For performance issues, see Section 7. 3.2. Propagation Between Persistent User-Created Queues See Sections 4 and 5 (and optionally Section 6 if performance is an issue). 3.3. Propagation Between Buffered User-Created Queues See Sections 4, 5, and 6 (and optionally Section 7 if performance is an issue). 3.4. Propagation between Oracle Streams Queues (without Combined Capture and Apply (CCA) Optimization) See Sections 4 and 6 (and optionally Section 7 if performance is an issue). 3.5. Propagation between Oracle Streams Queues (with Combined Capture and Apply (CCA) Optimization) Although an AQ propagation is not used directly in this case, some characteristics of the message transfer are inferred from the propagation parameters used. Some parts of Sections 4 and 6 still apply. 3.6. Messaging Gateway Propagations This note does not apply to Messaging Gateway propagations. 4. Basic AQ Propagation Troubleshooting 4.1. Double-check Your Code Make sure that you are consistent in your usage of the database link(s) names, queue names, etc. It may be useful to plot a diagram of which queues are connected via which database links to make sure that the logical structure is correct. 4.2. Verify that Job Queue Processes are Running 4.2.1. Versions 10.2 and Lower - DBA_JOBS Package For versions 10.2 and lower, a scheduled propagation is managed by DBMS_JOB package. The propagation is performed by job queue process background processes. Therefore we need to verify that there are sufficient processes available for the propagation process. We should have at least 4 job queue processes running and preferably more depending on the number of other jobs running in the database. It should be noted that for AQ specific work, AQ will only ever use half of the job queue processes available.An issue caused by an inadequate job queue processes parameter setting is described in the following note:Document 298015.1 Kwqjswproc:Excep After Loop: Assigning To Self 4.2.1.1. Job Queue Processes in Initalization Parameter File The parameter JOB_QUEUE_PROCESSES in the init.ora/spfile should be > 0. The value can be changed dynamically via connect / as sysdbaalter system set JOB_QUEUE_PROCESSES=10; 4.2.1.2. Job Queue Processes in Memory The following command will show how many job queue processes are currentlyin use by this instance (this may be different than what is in the init.ora/spfile): connect / as sysdbashow parameter job; 4.2.1.3. OS PIDs Corresponding to Job Queue Processes Identify the operating system process ids (spids) of job queue processes involved in propagation via select p.SPID, p.PROGRAM from V$PROCESS p, DBA_JOBS_RUNNING jr, V$SESSION s, DBA_JOBS j where s.SID=jr.SID and s.PADDR=p.ADDR and jr.JOB=j.JOBand j.WHAT like '%sys.dbms_aqadm.aq$_propaq(job)%'; and these SPIDs can be used to check at the operating system level that they exist.In 8i a job queue process will have a name similar to: ora_snp1_<instance_name>.In 9i onwards you will see a coordinator process: ora_cjq0_ and multiple slave processes: ora_jnnn_<instance_name>, where nnn is an integer between 1 and 999. 4.2.2. Version 11.1 and Above - Oracle Scheduler In version 11.1 and above, Oracle Scheduler is used to perform AQ and Streams propagations. Oracle Scheduler automatically tunes the number of slave processes for these jobs based on the load on the computer system, and the JOB_QUEUE_PROCESSES initialization parameter is only used to specify the maximum number of slave processes. Therefore, the JOB_QUEUE_PROCESSES initialization parameter does not need to be set (it defaults to a very high number), unless you want to limit the number of slaves that can be created. If JOB_QUEUE_PROCESSES = 0, no propagation jobs will run.See the following note for a discussion of Oracle Streams 11g and Oracle Scheduler:Document 1083608.1 11g Streams and Oracle Scheduler 4.2.2.1. Job Queue Processes in Initalization Parameter File The parameter JOB_QUEUE_PROCESSES in the init.ora/spfile should be > 0, and preferably be left at its default value. The value can be changed dynamically via connect / as sysdbaalter system set JOB_QUEUE_PROCESSES=10; To set the JOB_QUEUE_PROCESSES parameter to its default value, run: connect / as sysdbaalter system reset JOB_QUEUE_PROCESSES; and then bounce the instance. 4.2.2.2. Job Queue Processes in Memory The following command will show how many job queue processes are currently in use by this instance (this may be different than what is in the init.ora/spfile): connect / as sysdbashow parameter job; 4.2.2.3. OS PIDs Corresponding to Job Queue Processes Identify the operating system process ids (SPIDs) of job queue processes involved in propagation via col PROGRAM for a30select p.SPID, p.PROGRAM, j.JOB_namefrom v$PROCESS p, DBA_SCHEDULER_RUNNING_JOBS jr, V$SESSION s, DBA_SCHEDULER_JOBS j where s.SID=jr.SESSION_ID and s.PADDR=p.ADDRand jr.JOB_name=j.JOB_NAME and j.JOB_NAME like '%AQ_JOB$_%'; and these SPIDs can be used to check at the operating system level that they exist.You will see a coordinator process: ora_cjq0_ and multiple slave processes: ora_jnnn_<instance_name>, where nnn is an integer between 1 and 999. 4.3. Check the Alert Log and Any Associated Trace Files The first place to check for propagation failures is the alert logs at all sites (local and if relevant all remote sites). When a job queue process attempts to execute a schedule and fails it will always write an error stack to the alert log. This error stack will also be written in a job queue process trace file, which will be written to the BACKGROUND_DUMP_DEST location for 10.2 and below, and in the DIAGNOSTIC_DEST location for 11g. The fact that errors are written to the alert log demonstrates that the schedule is executing. This means that the problem could be with the set up of the schedule. In this example the ORA-02068 demonstrates that the failure was at the remote site. Further investigation revealed that the remote database was not open, hence the ORA-03114 error. Starting the database resolved the problem. Thu Feb 14 10:40:05 2002 Propagation Schedule for (AQADM.MULTIPLEQ, SHANE816.WORLD) encountered following error:ORA-04052: error occurred when looking up Remote object [email protected]: error occurred at recursive SQL level 4ORA-02068: following severe error from SHANE816ORA-03114: not connected to ORACLEORA-06512: at "SYS.DBMS_AQADM_SYS", line 4770ORA-06512: at "SYS.DBMS_AQADM", line 548ORA-06512: at line 1 Other potential errors that may be written to the alert log can be found in the following notes:Document 827184.1 AQ Propagation with CLOB data types Fails with ORA-22990 (11.1)Document 846297.1 AQ Propagation Fails : ORA-00600[kope2upic2954] or Ora-00600[Kghsstream_copyn] (10.2, 11.1)Document 731292.1 ORA-25215 Reported on Local Propagation When Using Transformation with ANYDATA queue tables (10.2, 11.1, 11.2)Document 365093.1 ORA-07445 [kwqppay2aqe()+7360] Reported on Propagation of a Transformed Message (10.1, 10.2)Document 219416.1 Advanced Queuing Propagation Fails with ORA-22922 (9.0)Document 1203544.1 AQ Propagation Aborted with ORA-600 [ociksin: invalid status] on SYS.DBMS_AQADM_SYS.AQ$_PROPAGATION_PROCEDURE After Upgrade (11.1, 11.2)Document 1087324.1 ORA-01405 ORA-01422 reported by Advanced Queuing Propagation schedules after RAC reconfiguration (10.2)Document 1079577.1 Advanced Queuing Propagation Fails With "ORA-22370 incorrect usage of method" (9.2, 10.2, 11.1, 11.2)Document 332792.1 ORA-04061 error relating to SYS.DBMS_PRVTAQIP reported when setting up Statspack (8.1, 9.0, 9.2, 10.1)Document 353325.1 ORA-24056: Internal inconsistency for QUEUE <queue_name> and destination <dblink> (8.1, 9.0, 9.2, 10.1, 10.2, 11.1, 11.2)Document 787367.1 ORA-22275 reported on Propagating Messages with LOB component when propagating between 10.1 and 10.2 (10.1, 10.2)Document 566622.1 ORA-22275 when propagating >4K AQ$_JMS_TEXT_MESSAGEs from 9.2.0.8 to 10.2.0.1 (9.2, 10.1)Document 731539.1 ORA-29268: HTTP client error 401 Unauthorized Error when the AQ Servlet attempts to Propagate a message via HTTP (9.0, 9.2, 10.1, 10.2, 11.1)Document 253131.1 Concurrent Writes May Corrupt LOB Segment When Using Auto Segment Space Management (ORA-1555) (9.2)Document 118884.1 How to unschedule a propagation schedule stuck in pending stateDocument 222992.1 DBMS_AQADM.DISABLE_PROPAGATION_SCHEDULE Returns ORA-24082Document 282987.1 Propagated Messages marked UNDELIVERABLE after Drop and Recreate Of Remote QueueDocument 1204080.1 AQ Propagation Failing With ORA-25329 After Upgraded From 8i or 9i to 10g or 11g.Document 1233675.1 AQ Propagation stops after upgrade to 11.2.0.1 ORA-30757 4.3.1. Errors Related to Incorrect Network Configuration The most common propagation errors result from an incorrect network configuration. The list below contains common errors caused by tnsnames.ora file or database links being configured incorrectly: - ORA-12154: TNS:could not resolve service name- ORA-12505: TNS:listener does not currently know of SID given in connect descriptor- ORA-12514: TNS:listener could not resolve SERVICE_NAME - ORA-12541: TNS-12541 TNS:no listener 4.4. Check the Database Links Exist and are Functioning Correctly For schedules to remote databases confirm the database link exists via. SQL> col DBLINK for a45SQL> select QNAME, NVL(REGEXP_SUBSTR(DESTINATION, '[^@]+', 1, 2), DESTINATION) dblink2 from DBA_QUEUE_SCHEDULES3 where MESSAGE_DELIVERY_MODE = 'PERSISTENT';QNAME DBLINK------------------------------ ---------------------------------------------MY_QUEUE ORCL102B.WORLD Connect as the owner of the link and select across it to verify it works and connects to the database we expect. i.e. select * from ALL_QUEUES@ ORCL102B.WORLD; You need to ensure that the userid that scheduled the propagation (using DBMS_AQADM.SCHEDULE_PROPAGATION or DBMS_PROPAGATION_ADM.CREATE_PROPAGATION if using Streams) has access to the database link for the destination. 4.5. Has Propagation Been Correctly Scheduled? Check that the propagation schedule has been created and that a job queue process has been assigned. Look for the entry in DBA_QUEUE_SCHEDULES and SYS.AQ$_SCHEDULES for your schedule. For 10g and below, check that it has a JOBNO entry in SYS.AQ$_SCHEDULES, and that there is an entry in DBA_JOBS with that JOBNO. For 11g and above, check that the schedule has a JOB_NAME entry in SYS.AQ$_SCHEDULES, and that there is an entry in DBA_SCHEDULER_JOBS with that JOB_NAME. Check the destination is as intended and spelled correctly. SQL> select SCHEMA, QNAME, DESTINATION, SCHEDULE_DISABLED, PROCESS_NAME from DBA_QUEUE_SCHEDULES;SCHEMA QNAME DESTINATION S PROCESS------- ---------- ------------------ - -----------AQADM MULTIPLEQ AQ$_LOCAL N J000 AQ$_LOCAL in the destination column shows that the queue to which we are propagating to is in the same database as the source queue. If the propagation was to a remote (different) database, a database link will be in the DESTINATION column. The entry in the SCHEDULE_DISABLED column, N, means that the schedule is NOT disabled. If Y (yes) appears in this column, propagation is disabled and the schedule will not be executed. If not using Oracle Streams, propagation should resume once you have enabled the schedule by invoking DBMS_AQADM.ENABLE_PROPAGATION_SCHEDULE (for 10.2 Oracle Streams and above, the DBMS_PROPAGATION_ADM.START_PROPAGATION procedure should be used). The PROCESS_NAME is the name of the job queue process currently allocated to execute the schedule. This process is allocated dynamically at execution time. If the PROCESS_NAME column is null (empty) the schedule is not currently executing. You may need to execute this statement a number of times to verify if a process is being allocated. If a process is at some time allocated to the schedule, it is attempting to execute. SQL> select SCHEMA, QNAME, LAST_RUN_DATE, NEXT_RUN_DATE from DBA_QUEUE_SCHEDULES;SCHEMA QNAME LAST_RUN_DATE NEXT_RUN_DATE------ ----- ----------------------- ----------------------- AQADM MULTIPLEQ 13-FEB-2002 13:18:57 13-FEB-2002 13:20:30 In 11g, these dates are expressed in TIMESTAMP WITH TIME ZONE datatypes. If the NEXT_RUN_DATE and NEXT_RUN_TIME columns are null when this statement is executed, the scheduled propagation is currently in progress. If they never change it would suggest that the schedule itself is never executing. If the next scheduled execution is too far away, change the NEXT_TIME parameter of the schedule so that schedules are executed more frequently (assuming that the window is not set to be infinite). Parameters of a schedule can be changed using the DBMS_AQADM.ALTER_PROPAGATION_SCHEDULE call. In 10g and below, scheduling propagation posts a job in the DBA_JOBS view. The columns are more or less the same as DBA_QUEUE_SCHEDULES so you just need to recognize the job and verify that it exists. SQL> select JOB, WHAT from DBA_JOBS where WHAT like '%sys.dbms_aqadm.aq$_propaq(job)%';JOB WHAT---- ----------------- 720 next_date := sys.dbms_aqadm.aq$_propaq(job); For 11g, scheduling propagation posts a job in DBA_SCHEDULER_JOBS instead: SQL> select JOB_NAME from DBA_SCHEDULER_JOBS where JOB_NAME like 'AQ_JOB$_%';JOB_NAME------------------------------AQ_JOB$_41 If no job exists, check DBA_QUEUE_SCHEDULES to make sure that the schedule has not been disabled. For 10g and below, the job number is dynamic for AQ propagation schedules. The procedure that is executed to expedite a propagation schedule runs, removes itself from DBA_JOBS, and then reposts a new job for the next scheduled propagation. The job number should therefore always increment unless the schedule has been set up to run indefinitely. 4.6. Is the Schedule Executing but Failing to Complete? Run the following query: SQL> select FAILURES, LAST_ERROR_MSG from DBA_QUEUE_SCHEDULES;FAILURES LAST_ERROR_MSG------------ -----------------------1 ORA-25207: enqueue failed, queue AQADM.INQ is disabled from enqueueingORA-02063: preceding line from SHANE816 The failures column shows how many times we have attempted to execute the schedule and failed. Oracle will attempt to execute the schedule 16 times after which it will be removed from the DBA_JOBS or DBA_SCHEDULER_JOBS view and the schedule will become disabled. The column DBA_QUEUE_SCHEDULES.SCHEDULE_DISABLED will show 'Y'. For 11g and above, the DBA_SCHEDULER_JOBS.STATE column will show 'BROKEN' for the job corresponding to DBA_QUEUE_SCHEDULES.JOB_NAME. Prior to 10g the back off algorithm for failures was exponential, whereas from 10g onwards it is linear. The propagation will become disabled on the 17th attempt. Only the last execution failure will be reflected in the LAST_ERROR_MSG column. That is, if the schedule fails 5 times for 5 different reasons, only the last set of errors will be recorded in DBA_QUEUE_SCHEDULES. Any errors need to be resolved to allow propagation to continue. If propagation has also become disabled due to 17 failures, first resolve the reason for the error and then re-enable the schedule using the DBMS_AQADM.ENABLE_PROPAGATION_SCHEDULE procedure, or DBMS_PROPAGATION_ADM.START_PROPAGATION if using 10.2 or above Oracle Streams. As soon as the schedule executes successfully the error message entries will be deleted. Oracle does not keep a history of past failures. However, when using Oracle Streams, the errors will be retained in the DBA_PROPAGATION view even after the schedule resumes successfully. See the following note for instructions on how to clear out the errors from the DBA_PROPAGATION view:Document 808136.1 How to clear the old errors from DBA_PROPAGATION view?If a schedule is active and no errors are being reported then the source queue may not have any messages to be propagated. 4.7. Do the Propagation Notification Queue Table and Queue Exist? Check to see that the propagation notification queue table and queue exist and are enabled for enqueue and dequeue. Propagation makes use of the propagation notification queue for handling propagation run-time events, and the messages in this queue are stored in a SYS-owned queue table. This queue should never be stopped or dropped and the corresponding queue table never be dropped. 10g and belowThe propagation notification queue table is of the format SYS.AQ$_PROP_TABLE_n, where 'n' is the RAC instance number, i.e. '1' for a non-RAC environment. This queue and queue table are created implicitly when propagation is first scheduled. If propagation has been scheduled and these objects do not exist, try unscheduling and rescheduling propagation. If they still do not exist contact Oracle Support. SQL> select QUEUE_TABLE from DBA_QUEUE_TABLES2 where QUEUE_TABLE like '%PROP_TABLE%' and OWNER = 'SYS';QUEUE_TABLE------------------------------AQ$_PROP_TABLE_1SQL> select NAME, ENQUEUE_ENABLED, DEQUEUE_ENABLED2 from DBA_QUEUES where owner='SYS'3 and QUEUE_TABLE like '%PROP_TABLE%';NAME ENQUEUE DEQUEUE------------------------------ ------- -------AQ$_PROP_NOTIFY_1 YES YESAQ$_AQ$_PROP_TABLE_1_E NO NO If the AQ$_PROP_NOTIFY_1 queue is not enabled for enqueue or dequeue, it should be so enabled using DBMS_AQADM.START_QUEUE. However, the exception queue AQ$_AQ$_PROP_TABLE_1_E should not be enabled for enqueue or dequeue.11g and aboveThe propagation notification queue table is of the format SYS.AQ_PROP_TABLE, and is created when the database is created. If they do not exist, contact Oracle Support. SQL> select QUEUE_TABLE from DBA_QUEUE_TABLES2 where QUEUE_TABLE like '%PROP_TABLE%' and OWNER = 'SYS';QUEUE_TABLE------------------------------AQ_PROP_TABLESQL> select NAME, ENQUEUE_ENABLED, DEQUEUE_ENABLED2 from DBA_QUEUES where owner='SYS'3 and QUEUE_TABLE like '%PROP_TABLE%';NAME ENQUEUE DEQUEUE------------------------------ ------- -------AQ_PROP_NOTIFY YES YESAQ$_AQ_PROP_TABLE_E NO NO If the AQ_PROP_NOTIFY queue is not enabled for enqueue or dequeue, it should be so enabled using DBMS_AQADM.START_QUEUE. However, the exception queue AQ$_AQ$_PROP_TABLE_E should not be enabled for enqueue or dequeue. 4.8. Does the Remote Queue Exist and is it Enabled for Enqueueing? Check that the remote queue the propagation is transferring messages to exists and is enabled for enqueue: SQL> select DESTINATION from USER_QUEUE_SCHEDULES where QNAME = 'OUTQ';DESTINATION-----------------------------------------------------------------------------"AQADM"."INQ"@M2V102.ESSQL> select OWNER, NAME, ENQUEUE_ENABLED, DEQUEUE_ENABLED from [email protected];OWNER NAME ENQUEUE DEQUEUE-------- ------ ----------- -----------AQADM INQ YES YES 4.9. Do the Target and Source Database Charactersets Differ? If a message fails to propagate, check the database charactersets of the source and target databases. Investigate whether the same message can propagate between the databases with the same characterset or it is only a particular combination of charactersets which causes a problem. 4.10. Check the Queue Table Type Agreement Propagation is not possible between queue tables which have types that differ in some respect. One way to determine if this is the case is to run the DBMS_AQADM.VERIFY_QUEUE_TYPES procedure for the two queues that the propagation operates on. If the types do not agree, DBMS_AQADM.VERIFY_QUEUE_TYPES will return '0'.For AQ propagation between databases which have different NLS_LENGTH_SEMANTICS settings, propagation will not work, unless the queues are Oracle Streams ANYDATA queues.See the following notes for issues caused by lack of type agreement:Document 1079577.1 Advanced Queuing Propagation Fails With "ORA-22370: incorrect usage of method"Document 282987.1 Propagated Messages marked UNDELIVERABLE after Drop and Recreate Of Remote QueueDocument 353754.1 Streams Messaging Propagation Fails between Single and Multi-byte Charactersets when using Chararacter Length Semantics in the ADT 4.11. Enable Propagation Tracing 4.11.1. System Level This is set it in the init.ora/spfile as follows: event="24040 trace name context forever, level 10" and restart the instanceThis event cannot be set dynamically with an alter system command until version 10.2: SQL> alter system set events '24040 trace name context forever, level 10'; To unset the event: SQL> alter system set events '24040 trace name context off'; Debugging information will be logged to job queue trace file(s) (jnnn) as propagation takes place. You can check the trace file for errors, and for statements indicating that messages have been sent. For the most part the trace information is understandable. This trace should also be uploaded to Oracle Support if a service request is created. 4.11.2. Attaching to a Specific Process We can also attach to an existing job queue processes that is running a propagation schedule and trace it individually using the oradebug utility, as follows:10.2 and below connect / as sysdbaselect p.SPID, p.PROGRAM from v$PROCESS p, DBA_JOBS_RUNNING jr, V$SESSION s, DBA_JOBS j where s.SID=jr.SID and s.PADDR=p.ADDR and jr.JOB=j.JOB and j.WHAT like '%sys.dbms_aqadm.aq$_propaq(job)%';-- For the process id (SPID) attach to it via oradebug and generate the following traceoradebug setospid <SPID>oradebug unlimitoradebug Event 10046 trace name context forever, level 12oradebug Event 24040 trace name context forever, level 10-- Trace the process for 5 minutesoradebug Event 10046 trace name context offoradebug Event 24040 trace name context off-- The following command returns the pathname/filename to the file being written tooradebug tracefile_name 11g connect / as sysdbacol PROGRAM for a30select p.SPID, p.PROGRAM, j.JOB_NAMEfrom v$PROCESS p, DBA_SCHEDULER_RUNNING_JOBS jr, V$SESSION s, DBA_SCHEDULER_JOBS j where s.SID=jr.SESSION_ID and s.PADDR=p.ADDR and jr.JOB_NAME=j.JOB_NAME and j.JOB_NAME like '%AQ_JOB$_%';-- For the process id (SPID) attach to it via oradebug and generate the following traceoradebug setospid <SPID>oradebug unlimitoradebug Event 10046 trace name context forever, level 12oradebug Event 24040 trace name context forever, level 10-- Trace the process for 5 minutesoradebug Event 10046 trace name context offoradebug Event 24040 trace name context off-- The following command returns the pathname/filename to the file being written tooradebug tracefile_name 4.11.3. Further Tracing The previous tracing steps only trace the job queue process executing the propagation on the source. At times it is useful to trace the propagation receiver process (the session which is enqueueing the messages into the target queue) on the target database which is associated with the job queue process on the source database.These following queries provide ways of identifying the processes involved in propagation so that you can attach to them via oradebug to generate trace information.In order to identify the propagation receiver process you need to execute the query as a user with privileges to access the v$ views in both the local and remote databases so the database link must connect as a user with those privileges in the remote database. The <DBLINK> in the queries should be replaced by the appropriate database link.The queries have two forms due to the differences between operating systems. The value returned by 'Rem Process' is the operating system identifier of the propagation receiver on the remote database. Once identified, this process can be attached to and traced on the remote database using the commands given in Section 4.11.2.10.2 and below - Windows select pl.SPID "JobQ Process", pl.PROGRAM, sr.PROCESS "Rem Process" from v$PROCESS pl, DBA_JOBS_RUNNING jr, V$SESSION s, DBA_JOBS j, V$SESSION@<DBLINK> sr where s.SID=jr.SID and s.PADDR=pl.ADDR and jr.JOB=j.JOB and j.WHAT like '%sys.dbms_aqadm.aq$_propaq(job)%' and pl.SPID=substr(sr.PROCESS, instr(sr.PROCESS,':')+1); 10.2 and below - Unix select pl.SPID "JobQ Process", pl.PROGRAM, sr.PROCESS "Rem Process" from V$PROCESS pl, DBA_JOBS_RUNNING jr, V$SESSION s, DBA_JOBS j, V$SESSION@<DBLINK> sr where s.SID=jr.SID and s.PADDR=pl.ADDR and jr.JOB=j.JOB and j.WHAT like '%sys.dbms_aqadm.aq$_propaq(job)%' and pl.SPID=sr.PROCESS; 11g - Windows select pl.SPID "JobQ Process", pl.PROGRAM, sr.PROCESS "Rem Process" from V$PROCESS pl, DBA_SCHEDULER_RUNNING_JOBS jr, V$SESSION s, DBA_SCHEDULER_JOBS j, V$SESSION@<DBLINK> sr where s.SID=jr.SESSION_ID and s.PADDR=pl.ADDR and jr.JOB_NAME=j.JOB_NAME and j.JOB_NAME like '%AQ_JOB$_%%' and pl.SPID=substr(sr.PROCESS, instr(sr.PROCESS,':')+1); 11g - Unix select pl.SPID "JobQ Process", pl.PROGRAM, sr.PROCESS "Rem Process" from V$PROCESS pl, DBA_SCHEDULER_RUNNING_JOBS jr, V$SESSION s, DBA_SCHEDULER_JOBS j, V$SESSION@<DBLINK> sr where s.SID=jr.SESSION_ID and s.PADDR=pl.ADDR and jr.JOB_NAME=j.JOB_NAME and j.JOB_NAME like '%AQ_JOB$_%%' and pl.SPID=sr.PROCESS;   5. Additional Troubleshooting Steps for AQ Propagation of User-Enqueued and Dequeued Messages 5.1. Check the Privileges of All Users Involved Ensure that the owner of the database link has the necessary privileges on the aq packages. SQL> select TABLE_NAME, PRIVILEGE from USER_TAB_PRIVS;TABLE_NAME PRIVILEGE------------------------------ ----------------------------------------DBMS_LOCK EXECUTEDBMS_AQ EXECUTEDBMS_AQADM EXECUTEDBMS_AQ_BQVIEW EXECUTEQT52814_BUFFER SELECT Note that when queue table is created, a view called QT<nnn>_BUFFER is created in the SYS schema, and the queue table owner is given SELECT privileges on it. The <nnn> corresponds to the object_id of the associated queue table. SQL> select * from USER_ROLE_PRIVS;USERNAME GRANTED_ROLE ADM DEF OS_------------------------------ ------------------------------ ---- ---- ---AQ_USER1 AQ_ADMINISTRATOR_ROLE NO YES NOAQ_USER1 CONNECT NO YES NOAQ_USER1 RESOURCE NO YES NO It is good practice to configure central AQ administrative user. All admin and processing jobs are created, executed and administered as this user. This configuration is not mandatory however, and the database link can be owned by any existing queue user. If this latter configuration is used, ensure that the connecting user has the necessary privileges on the AQ packages and objects involved. Privileges for an AQ Administrative user Execute on DBMS_AQADM Execute on DBMS_AQ Granted the AQ_ADMINISTRATOR_ROLE Privileges for an AQ user Execute on DBMS_AQ Execute on the message payload Enqueue privileges on the remote queue Dequeue privileges on the originating queue Privileges need to be confirmed on both sites when propagation is scheduled to remote destinations. Verify that the user ID used to login to the destination through the database link has been granted privileges to use AQ. 5.2. Verify Queue Payload Types AQ will not propagate messages from one queue to another if the payload types of the two queues are not verified to be equivalent. An AQ administrator can verify if the source and destination's payload types match by executing the DBMS_AQADM.VERIFY_QUEUE_TYPES procedure. The results of the type checking will be stored in the SYS.AQ$_MESSAGE_TYPES table. This table can be accessed using the object identifier OID of the source queue and the address database link of the destination queue, i.e. [schema.]queue_name[@destination]. Prior to Oracle 9i the payload (message type) had to be the same for all the queue tables involved in propagation. From Oracle9i onwards a transformation can be used so that payloads can be converted from one type to another. The following procedural call made on the source database can verify whether we can propagate between the source and the destination queue tables. connect aq_user1/[email protected] serverout onDECLARErc_value number;BEGINDBMS_AQADM.VERIFY_QUEUE_TYPES(src_queue_name => 'AQ_USER1.Q_1', dest_queue_name => 'AQ_USER2.Q_2',destination => 'dbl_aq_user2.es',rc => rc_value);dbms_output.put_line('rc_value code is '||rc_value);END;/ If propagation is possible then the return code value will be 1. If it is 0 then propagation is not possible and further investigation of the types and transformations used by and in conjunction with the queue tables is required. With regard to comparison of the types the following sql can be used to extract the DDL for a specific type with' %' changed appropriately on the source and target. This can then be compared for the source and target. SET LONG 20000 set pagesize 50 EXECUTE DBMS_METADATA.SET_TRANSFORM_PARAM(DBMS_METADATA.SESSION_TRANSFORM, 'STORAGE',false); SELECT DBMS_METADATA.GET_DDL('TYPE',t.type_name) from user_types t WHERE t.type_name like '%'; EXECUTE DBMS_METADATA.SET_TRANSFORM_PARAM(DBMS_METADATA.SESSION_TRANSFORM, 'DEFAULT'); 5.3. Check Message State and Destination The first step in this process is to identify the queue table associated with the problem source queue. Although you schedule propagation for a specific queue, most of the meta-data associated with that queue is stored in the underlying queue table. The following statement finds the queue table for a given queue (note that this is a multiple-consumer queue table). SQL> select QUEUE_TABLE from DBA_QUEUES where NAME = 'MULTIPLEQ';QUEUE_TABLE --------------------MULTIPLEQTABLE For a small amount of messages in a multiple-consumer queue table, the following query can be run: SQL> select MSG_STATE, CONSUMER_NAME, ADDRESS from AQ$MULTIPLEQTABLE where QUEUE = 'MULTIPLEQ';MSG_STATE CONSUMER_NAME ADDRESS-------------- ----------------------- -------------READY AQUSER2 [email protected] AQUSER1READY AQUSER3 AQADM.INQ In this example we see 2 messages ready to be propagated to remote queues and 1 that is not. If the address column is blank, the message is not scheduled for propagation and can only be dequeued from the queue upon which it was enqueued. The MSG_STATE column values are discussed in Document 102330.1 Advanced Queueing MSG_STATE Values and their Interpretation. If the address column has a value, the message has been enqueued for propagation to another queue. The first row in the example includes a database link (@M2V102.ES). This demonstrates that the message should be propagated to a queue at a remote database. The third row does not include a database link so will be propagated to a queue that resides on the same database as the source queue. The consumer name is the intended recipient at the target queue. Note that we are not querying the base queue table directly; rather, we are querying a view that is available on top of every queue table, AQ$<queue_table_name>.A more realistic query in an environment where the queue table contains thousands of messages is8.0.3-compatible multiple-consumer queue table and all compatibility single-consumer queue tables select count(*), MSG_STATE, QUEUE from AQ$<queue_table_name>  group by MSG_STATE, QUEUE; 8.1.3 and 10.0-compatible queue tables select count(*), MSG_STATE, QUEUE, CONSUMER_NAME from AQ$<queue_table_name>group by MSG_STATE, QUEUE, CONSUMER_NAME; For multiple-consumer queue tables, if you did not see the expected CONSUMER_NAME , check the syntax of the enqueue code and verify the recipients are declared correctly. If a recipients list is not used on enqueue, check the subscriber list in the AQ$_<queue_table_name>_S view (note that a single-consumer queue table does not have a subscriber view. This view records all members of the default subscription list which were added using the DBMS_AQADM.ADD_SUBSCRIBER procedure and also those enqueued using a recipient list. SQL> select QUEUE, NAME, ADDRESS from AQ$MULTIPLEQTABLE_S;QUEUE NAME ADDRESS---------- ----------- -------------MULTIPLEQ AQUSER2 [email protected] AQUSER1 In this example we have 2 subscribers registered with the queue. We have a local subscriber AQUSER1, and a remote subscriber AQUSER2, on the queue INQ, owned by AQADM, at M2V102.ES. Unless overridden with a recipient list during enqueue every message enqueued to this queue will be propagated to INQ at M2V102.ES.For 8.1 style and above multiple consumer queue tables, you can also check the following information at the target: select CONSUMER_NAME, DEQ_TXN_ID, DEQ_TIME, DEQ_USER_ID, PROPAGATED_MSGID from AQ$<queue_table_name> where QUEUE = '<QUEUE_NAME>'; For 8.0 style queues, if the queue table supports multiple consumers you can obtain the same information from the history column of the queue table: select h.CONSUMER, h.TRANSACTION_ID, h.DEQ_TIME, h.DEQ_USER, h.PROPAGATED_MSGIDfrom AQ$<queue_table_name> t, table(t.history) h where t.Q_NAME = '<QUEUE_NAME>'; A non-NULL TRANSACTION_ID indicates that the message was successfully propagated. Further, the DEQ_TIME indicates the time of propagation, the DEQ_USER indicates the userid used for propagation, and the PROPAGATED_MSGID indicates the message ID of the message that was enqueued at the destination. 6. Additional Troubleshooting Steps for Propagation in an Oracle Streams Environment 6.1. Is the Propagation Enabled? For a propagation job to propagate messages, the propagation must be enabled. For Streams, a special view called DBA_PROPAGATION exists to convey information about Streams propagations. If messages are not being propagated by a propagation as expected, then the propagation might not be enabled. To query for this: SELECT p.PROPAGATION_NAME, DECODE(s.SCHEDULE_DISABLED, 'Y', 'Disabled','N', 'Enabled') SCHEDULE_DISABLED, s.PROCESS_NAME, s.FAILURES, s.LAST_ERROR_MSGFROM DBA_QUEUE_SCHEDULES s, DBA_PROPAGATION pWHERE p.DESTINATION_DBLINK = NVL(REGEXP_SUBSTR(s.DESTINATION, '[^@]+', 1, 2), s.DESTINATION) AND s.SCHEMA = p.SOURCE_QUEUE_OWNER AND s.QNAME = p.SOURCE_QUEUE_NAME AND MESSAGE_DELIVERY_MODE = 'PERSISTENT' order by PROPAGATION_NAME; At times, the propagation job may become "broken" or fail to start after an error has been encountered or after a database restart. If an error is indicated by the above query, an attempt to disable the propagation and then re-enable it can be made. In the examples below, for the propagation named STRMADMIN_PROPAGATE where the queue name is STREAMS_QUEUE owned by STRMADMIN and the destination database link is ORCL2.WORLD, the commands would be:10.2 and above exec dbms_propagation_adm.stop_propagation('STRMADMIN_PROPAGATE'); exec dbms_propagation_adm.start_propagation('STRMADMIN_PROPAGATE'); If the above does not fix the problem, stop the propagation specifying the force parameter (2nd parameter on stop_propagation) as TRUE: exec dbms_propagation_adm.stop_propagation('STRMADMIN_PROPAGATE',true); exec dbms_propagation_adm.start_propagation('STRMADMIN_PROPAGATE'); The statistics for the propagation as well as any old error messages are cleared when the force parameter is set to TRUE. Therefore if the propagation schedule is stopped with FORCE set to TRUE, and upon restart there is still an error message in DBA_PROPAGATION, then the error message is current.9.2 or 10.1 exec dbms_aqadm.disable_propagation_schedule('STRMADMIN.STREAMS_QUEUE','ORCL2.WORLD'); exec dbms.aqadm.enable_propagation_schedule('STRMADMIN.STREAMS_QUEUE','ORCL2.WORLD'); If the above does not fix the problem, perform an unschedule of propagation and then schedule_propagation: exec dbms_aqadm.unschedule_propagation('STRMADMIN.STREAMS_QUEUE','ORCL2.WORLD'); exec dbms_aqadm.schedule_propagation('STRMADMIN.STREAMS_QUEUE','ORCL2.WORLD'); Typically if the error from the first query in Section 6.1 recurs after restarting the propagation as shown above, further troubleshooting of the error is needed. 6.2. Check Propagation Rule Sets and Transformations Inspect the configuration of the rules in the rule set that is associated with the propagation process to make sure that they evaluate to TRUE as expected. If not, then the object or schema will not be propagated. Remember that when a negative rule evaluates to TRUE, the specified object or schema will not be propagated. Finally inspect any rule-based transformations that are implemented with propagation to make sure they are changing the data in the intended way.The following query shows what rule sets are assigned to a propagation: select PROPAGATION_NAME, RULE_SET_OWNER||'.'||RULE_SET_NAME "Positive Rule Set",NEGATIVE_RULE_SET_OWNER||'.'||NEGATIVE_RULE_SET_NAME "Negative Rule Set"from DBA_PROPAGATION; The next two queries list the propagation rules and their conditions. The first is for the positive rule set, the second is for the negative rule set: set long 4000select rsr.RULE_SET_OWNER||'.'||rsr.RULE_SET_NAME RULE_SET ,rsr.RULE_OWNER||'.'||rsr.RULE_NAME RULE_NAME,r.RULE_CONDITION CONDITION fromDBA_RULE_SET_RULES rsr, DBA_RULES rwhere rsr.RULE_NAME = r.RULE_NAME and rsr.RULE_OWNER = r.RULE_OWNER and RULE_SET_NAME in(select RULE_SET_NAME from DBA_PROPAGATION) order by rsr.RULE_SET_OWNER, rsr.RULE_SET_NAME;   set long 4000select c.PROPAGATION_NAME, rsr.RULE_SET_OWNER||'.'||rsr.RULE_SET_NAME RULE_SET ,rsr.RULE_OWNER||'.'||rsr.RULE_NAME RULE_NAME,r.RULE_CONDITION CONDITION fromDBA_RULE_SET_RULES rsr, DBA_RULES r ,DBA_PROPAGATION cwhere rsr.RULE_NAME = r.RULE_NAME and rsr.RULE_OWNER = r.RULE_OWNER andrsr.RULE_SET_OWNER=c.NEGATIVE_RULE_SET_OWNER and rsr.RULE_SET_NAME=c.NEGATIVE_RULE_SET_NAMEand rsr.RULE_SET_NAME in(select NEGATIVE_RULE_SET_NAME from DBA_PROPAGATION) order by rsr.RULE_SET_OWNER, rsr.RULE_SET_NAME; 6.3. Determining the Total Number of Messages and Bytes Propagated As in Section 3.1, determining if messages are flowing can be instructive to see whether the propagation is entirely hung or just slow. If the propagation is not in flow control (see Section 6.5.2), but the statistics are incrementing slowly, there may be a performance issue. For Streams implementations two views are available that can assist with this that can show the number of messages sent by a propagation, as well as the number of acknowledgements being returned from the target site: the V$PROPAGATION_SENDER view at the Source site and the V$PROPAGATION_RECEIVER view at the destination site. It is helpful to query both to determine if messages are being delivered to the target. Look for the statistics to increase.Source: select QUEUE_SCHEMA, QUEUE_NAME, DBLINK,HIGH_WATER_MARK, ACKNOWLEDGEMENT, TOTAL_MSGS, TOTAL_BYTESfrom V$PROPAGATION_SENDER; Target: select SRC_QUEUE_SCHEMA, SRC_QUEUE_NAME, SRC_DBNAME, DST_QUEUE_SCHEMA, DST_QUEUE_NAME, HIGH_WATER_MARK, ACKNOWLEDGEMENT, TOTAL_MSGS from V$PROPAGATION_RECEIVER; 6.4. Check Buffered Subscribers The V$BUFFERED_SUBSCRIBERS view displays information about subscribers for all buffered queues in the instance. This view can be queried to make sure that the site that the propagation is propagating to is listed as a subscriber address for the site being propagated from: select QUEUE_SCHEMA, QUEUE_NAME, SUBSCRIBER_ADDRESS from V$BUFFERED_SUBSCRIBERS; The SUBSCRIBER_ADDRESS column will not be populated when the propagation is local (between queues on the same database). 6.5. Common Streams Propagation Errors 6.5.1. ORA-02082: A loopback database link must have a connection qualifier. This error can occur if you use the Streams Setup Wizard in Oracle Enterprise Manager without first configuring the GLOBAL_NAME for your database. 6.5.2. ORA-25307: Enqueue rate too high. Enable flow control DBA_QUEUE_SCHEDULES will display this informational message for propagation when the automatic flow control (10g feature of Streams) has been invoked.Similar to Streams capture processes, a Streams propagation process can also go into a state of 'flow control. This is an informative message that indicates flow control has been automatically enabled to reduce the rate at which messages are being enqueued into at target queue.This typically occurs when the target site is unable to keep up with the rate of messages flowing from the source site. Other than checking that the apply process is running normally on the target site, usually no action is required by the DBA. Propagation and the capture process will be resumed automatically when the target site is able to accept more messages.The following document contains more information:Document 302109.1 Streams Propagation Error: ORA-25307 Enqueue rate too high. Enable flow controlSee the following document for one potential cause of this situation:Document 1097115.1 Oracle Streams Apply Reader is in 'Paused' State 6.5.3. ORA-25315 unsupported configuration for propagation of buffered messages This error typically occurs when the target database is RAC and usually indicates that an attempt was made to propagate buffered messages with the database link pointing to an instance in the destination database which is not the owner instance of the destination queue. To resolve the problem, use queue-to-queue propagation for buffered messages. 6.5.4. ORA-600 [KWQBMCRCPTS101] after dropping / recreating propagation For cause/fixes refer to:Document 421237.1 ORA-600 [KWQBMCRCPTS101] reported by a Qmon slave process after dropping a Streams Propagation 6.5.5. Stopping or Dropping a Streams Propagation Hangs See the following note:Document 1159787.1 Troubleshooting Streams Propagation When It is Not Functioning and Attempts to Stop It Hang 6.6. Streams Propagation-Related Notes for Common Issues Document 437838.1 Streams Specific PatchesDocument 749181.1 How to Recover Streams After Dropping PropagationDocument 368912.1 Queue to Queue Propagation Schedule encountered ORA-12514 in a RAC environmentDocument 564649.1 ORA-02068/ORA-03114/ORA-03113 Errors From Streams Propagation Process - Remote Database is Available and Unschedule/Reschedule Does Not ResolveDocument 553017.1 Stream Propagation Process Errors Ora-4052 Ora-6554 From 11g To 10201Document 944846.1 Streams Propagation Fails Ora-7445 [kohrsmc]Document 745601.1 ORA-23603 'STREAMS enqueue aborted due to low SGA' Error from Streams Propagation, and V$STREAMS_CAPTURE.STATE Hanging on 'Enqueuing Message'Document 333068.1 ORA-23603: Streams Enqueue Aborted Eue To Low SGADocument 363496.1 Ora-25315 Propagating on RAC StreamsDocument 368237.1 Unable to Unschedule Propagation. Streams Queue is InvalidDocument 436332.1 dbms_propagation_adm.stop_propagation hangsDocument 727389.1 Propagation Fails With ORA-12528Document 730911.1 ORA-4063 Is Reported After Dropping Negative Prop.RulesetDocument 460471.1 Propagation Blocked by Qmon Process - Streams_queue_table / 'library cache lock' waitsDocument 1165583.1 ORA-600 [kwqpuspse0-ack] In Streams EnvironmentDocument 1059029.1 Combined Capture and Apply (CCA) : Capture aborts : ORA-1422 after schedule_propagationDocument 556309.1 Changing Propagation/ queue_to_queue : false -> true does does not work; no LCRs propagatedDocument 839568.1 Propagation failing with error: ORA-01536: space quota exceeded for tablespace ''Document 311021.1 Streams Propagation Process : Ora 12154 After Reboot with Transparent Application Failover TAF configuredDocument 359971.1 STREAMS propagation to Primary of physical Standby configuation errors with Ora-01033, Ora-02068Document 1101616.1 DBMS_PROPAGATION_ADM.DROP_PROPAGATION FAILS WITH ORA-1747 7. Performance Issues A propagation may seem to be slow if the queries from Sections 3.1 and 6.3 show that the message statistics are not changing quickly. In Oracle Streams, this more usually is due to a slow apply process at the target rather than a slow propagation. Propagation could be inferred to be slow if the message statistics are changing, and the state of a capture process according to V$STREAMS_CAPTURE.STATE is PAUSED FOR FLOW CONTROL, but an ORA-25307 'Enqueue rate too high. Enable flow control' warning is NOT observed in DBA_QUEUE_SCHEDULES per Section 6.5.2. If this is the case, see the following notes / white papers for suggestions to increase performance:Document 335516.1 Master Note for Streams Performance RecommendationsDocument 730036.1 Overview for Troubleshooting Streams Performance IssuesDocument 780733.1 Streams Propagation Tuning with Network ParametersWhite Paper: http://www.oracle.com/technetwork/database/features/availability/maa-wp-10gr2-streams-performance-130059.pdfWhite Paper: Oracle Streams Configuration Best Practices: Oracle Database 10g Release 10.2, http://www.oracle.com/technetwork/database/features/availability/maa-10gr2-streams-configuration-132039.pdf, See APPENDIX A: USING STREAMS CONFIGURATIONS OVER A NETWORKFor basic AQ propagation, the network tuning in the aforementioned Appendix A of the white paper 'Oracle Streams Configuration Best Practices: Oracle Database 10g Release 10.2' is applicable. References NOTE:102330.1 - Advanced Queueing MSG_STATE Values and their InterpretationNOTE:102771.1 - Advanced Queueing Propagation using PL/SQLNOTE:1059029.1 - Combined Capture and Apply (CCA) : Capture aborts : ORA-1422 after schedule_propagationNOTE:1079577.1 - Advanced Queuing Propagation Fails With "ORA-22370: incorrect usage of method"NOTE:1083608.1 - 11g Streams and Oracle SchedulerNOTE:1087324.1 - ORA-01405 ORA-01422 reported by Adavanced Queueing Propagation schedules after RAC reconfigurationNOTE:1097115.1 - Oracle Streams Apply Reader is in 'Paused' StateNOTE:1101616.1 - DBMS_PROPAGATION_ADM.DROP_PROPAGATION FAILS WITH ORA-1747NOTE:1159787.1 - Troubleshooting Streams Propagation When It is Not Functioning and Attempts to Stop It HangNOTE:1165583.1 - ORA-600 [kwqpuspse0-ack] In Streams EnvironmentNOTE:118884.1 - How to unschedule a propagation schedule stuck in pending stateNOTE:1203544.1 - AQ PROPAGATION ABORTED WITH ORA-600[OCIKSIN: INVALID STATUS] ON SYS.DBMS_AQADM_SYS.AQ$_PROPAGATION_PROCEDURE AFTER UPGRADENOTE:1204080.1 - AQ Propagation Failing With ORA-25329 After Upgraded From 8i or 9i to 10g or 11g.NOTE:219416.1 - Advanced Queuing Propagation fails with ORA-22922NOTE:222992.1 - DBMS_AQADM.DISABLE_PROPAGATION_SCHEDULE Returns ORA-24082NOTE:253131.1 - Concurrent Writes May Corrupt LOB Segment When Using Auto Segment Space Management (ORA-1555)NOTE:282987.1 - Propagated Messages marked UNDELIVERABLE after Drop and Recreate Of Remote QueueNOTE:298015.1 - Kwqjswproc:Excep After Loop: Assigning To SelfNOTE:302109.1 - Streams Propagation Error: ORA-25307 Enqueue rate too high. Enable flow controlNOTE:311021.1 - Streams Propagation Process : Ora 12154 After Reboot with Transparent Application Failover TAF configuredNOTE:332792.1 - ORA-04061 error relating to SYS.DBMS_PRVTAQIP reported when setting up StatspackNOTE:333068.1 - ORA-23603: Streams Enqueue Aborted Eue To Low SGANOTE:335516.1 - Master Note for Streams Performance RecommendationsNOTE:353325.1 - ORA-24056: Internal inconsistency for QUEUE and destination NOTE:353754.1 - Streams Messaging Propagation Fails between Single and Multi-byte Charactersets when using Chararacter Length Semantics in the ADT.NOTE:359971.1 - STREAMS propagation to Primary of physical Standby configuation errors with Ora-01033, Ora-02068NOTE:363496.1 - Ora-25315 Propagating on RAC StreamsNOTE:365093.1 - ORA-07445 [kwqppay2aqe()+7360] reported on Propagation of a Transformed MessageNOTE:368237.1 - Unable to Unschedule Propagation. Streams Queue is InvalidNOTE:368912.1 - Queue to Queue Propagation Schedule encountered ORA-12514 in a RAC environmentNOTE:421237.1 - ORA-600 [KWQBMCRCPTS101] reported by a Qmon slave process after dropping a Streams PropagationNOTE:436332.1 - dbms_propagation_adm.stop_propagation hangsNOTE:437838.1 - Streams Specific PatchesNOTE:460471.1 - Propagation Blocked by Qmon Process - Streams_queue_table / 'library cache lock' waitsNOTE:463820.1 - Streams Combined Capture and Apply in 11gNOTE:553017.1 - Stream Propagation Process Errors Ora-4052 Ora-6554 From 11g To 10201NOTE:556309.1 - Changing Propagation/ queue_to_queue : false -> true does does not work; no LCRs propagatedNOTE:564649.1 - ORA-02068/ORA-03114/ORA-03113 Errors From Streams Propagation Process - Remote Database is Available and Unschedule/Reschedule Does Not ResolveNOTE:566622.1 - ORA-22275 when propagating >4K AQ$_JMS_TEXT_MESSAGEs from 9.2.0.8 to 10.2.0.1NOTE:727389.1 - Propagation Fails With ORA-12528NOTE:730036.1 - Overview for Troubleshooting Streams Performance IssuesNOTE:730911.1 - ORA-4063 Is Reported After Dropping Negative Prop.RulesetNOTE:731292.1 - ORA-25215 Reported On Local Propagation When Using Transformation with ANYDATA queue tablesNOTE:731539.1 - ORA-29268: HTTP client error 401 Unauthorized Error when the AQ Servlet attempts to Propagate a message via HTTPNOTE:745601.1 - ORA-23603 'STREAMS enqueue aborted due to low SGA' Error from Streams Propagation, and V$STREAMS_CAPTURE.STATE Hanging on 'Enqueuing Message'NOTE:749181.1 - How to Recover Streams After Dropping PropagationNOTE:780733.1 - Streams Propagation Tuning with Network ParametersNOTE:787367.1 - ORA-22275 reported on Propagating Messages with LOB component when propagating between 10.1 and 10.2NOTE:808136.1 - How to clear the old errors from DBA_PROPAGATION view ?NOTE:827184.1 - AQ Propagation with CLOB data types Fails with ORA-22990NOTE:827473.1 - How to alter propagation from queue_to_queue to queue_to_dblinkNOTE:839568.1 - Propagation failing with error: ORA-01536: space quota exceeded for tablespace ''NOTE:846297.1 - AQ Propagation Fails : ORA-00600[kope2upic2954] or Ora-00600[Kghsstream_copyn]NOTE:944846.1 - Streams Propagation Fails Ora-7445 [kohrsmc]

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