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  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

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  • How to implement a UIViewAutoresizingFlexibleHeight to a UIScrollView using Objective C in iPhone SD

    - by AppleHack23
    Hello, I'm working on multiple applications for my school. I just need this last bit of code and I was wondering how I could implement a UIViewAutoresizingFlexibleHeight into the app for each textfield. What this does is it makes the textfield pop above the keyboard, rather than over lapping it. I have already implemented a UIScrollView, so if someone on here could be pretty descriptive, or post a link to a video, that would be well appreciated. I am new to coding. Thanks very much!!!!

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  • iphone app time counter

    - by Sam
    I would like to create a time counter in my app that shows the user how many minutes the app has been running the current session and total. How do I create such time counter and how do I save the value to the phone? I'm new to app developement.

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  • How to sign an APK with more than one certificate?

    - by ddcruver
    How do I sign an APK with more than one certificate, so that I can do this when I publish to the Android Market: Version 1.0 = Signed with Certificate A Version 2.0 = Signed with Certificate A & B Version 3.0 = Signed with Certificate B The Android Market does give me some hope but I am not sure what to make of it, when I upload with a different sign certificate it gives me this message: "The apk must be signed with at least one certificate in common with the previous version." Motive: I have published an app on the market using the Android Signing Tool as part of MotoDev Studio for android. The problem is that it handles the keys itself and there is no way (documented) to get them. I want to change it to use a keystore and certificate that I have more control of and can use even if I don't use MotoDev Studio anymore. Also it seems that MotoDev Studio will lock you out of new features such as shared libraries.

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  • Adding a Image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks.

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  • Invoking [SKProductsRequest start] hangs on iOS 4.0

    - by figelwump
    Encountering an issue with SKProductsRequest that is specific to iOS 4.0. The problematic code: - (void)requestProductData { NSSet *productIdentifiers = [NSSet setWithObjects:kLimitedDaysUpgradeProductId, kUnlimitedUpgradeProductId, nil]; self.productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; self.productsRequest.delegate = self; [self.productsRequest start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSLog(@"didReceiveResponse"); } When [SKProductsRequest start] is invoked, the productsRequest:didReceiveResponse: delegate method is never invoked; further, the entire app hangs and is completely unresponsive to input. Obviously, this is a huge issue for our iOS 4.0 users as it not only breaks payments but makes the app completely unusable. Some other things to note: this only happens on iOS 4.0; iOS 4.2, 3.x are fine. Also: if the delegate is not set on the SKProductsRequest (i.e. comment out the line "self.productsRequest.delegate = self;"), the app doesn't hang (but of course in that case we have no way of getting the product info). Also, the problem still reproduces with everything stripped out of the productsRequest:didReceiveResponse: callback (that method never actually gets called). Finally, if the productIdentifiers NSSet object is initialized to an empty set, the hang doesn't occur. Has anybody else experienced this? Any ideas/thoughts on what could be going on here, and how we might be able to work around this?

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  • Unexpected crash while using looking phone numbers in iPhone address book

    - by FX
    I have a rather unexpected result with the following code: ABAddressBookRef addressBook = ABAddressBookCreate(); CFArrayRef people = ABAddressBookCopyArrayOfAllPeople(addressBook); CFIndex nPeople = ABAddressBookGetPersonCount(addressBook); NSLog (@"npeople = %d = %d", nPeople, CFArrayGetCount(people)); for (CFIndex i = 0; i < nPeople; i++) { ABRecordRef record = CFArrayGetValueAtIndex(people,i); ABMultiValueRef numbers = ABRecordCopyValue(record, kABPersonPhoneProperty); CFIndex count = ABMultiValueGetCount(numbers); NSLog (@"%d %d", i, count); } I never reach the second NSLog, it crashes on the call to ABMultiValueGetCount with: : * -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4 : Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4' In short, it's behaving as if my "numbers" variable was an NSString. While I wrote the code above myself, the same can be found in many examples on the web. Does someone here spot anything wrong with it? Oh, and also: it only crashes in Release mode (in debug mode, all is fine).

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  • How can i share data/text with other apps that will accept it?

    - by kefs
    I have an app that creates a new data entry in a sqlite db with several columns. I would like to have a simple share button on the final activity so they can share the results (or even a simple text field) with apps that accept it (email, mms, twitter, etc..). I did some reading on ContentProviders but the more I read, the more I'm thinking i'm heading down the wrong path. Any help is appreciated. Thanks!

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  • page looping in UIScrollview?

    - by senthilmuthu
    hi, i am using Scrollviewmadness sample, they have used pag looping in UIScrollView. but 3 imageviews are there, but they have used 9 numberOfPhysicalPages, why should we use 9 cant we use 3 only to page loop? any help?

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  • OnClickListener - x,y location of event?

    - by Mark
    Hi, I have a custom view derived from View. I'd like to be notified when the view is clicked, and the x,y location of where the click happened. Same for long-clicks. Looks like to do this, I need to override onTouchEvent(). Is there no way to get the x,y location of the event from an OnClickListener instead though? If not, what's a good way of telling if a motion event is a 'real' click vs a long-click etc? The onTouchEvent generates many events in rapid succession etc. Thanks

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  • Resizing the imageView in a UITableView

    - by Luca
    Hi! I Created a grouped table view, and I noticed that placing an image in the imageView results in an image that is too large. It overlaps the rounded borders of the cell, which is horrible. I tried looking for a way to resize it, but I found many answers that didn't quite satisfy me. How would you do this? Which is the simplest way to go? The solutions I found where strangely complicated. Thanks!

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  • UITableView with Shake and play.

    - by avural79
    hi all i am trying to make a musical app for iphone. the app is simple. there is a couple of musical note sample (caf) files. when user taps the predefined positions on uiview(like strings). app plays note sample and add a string value to a nsmutablearray about note. played note lists displays in a table. now i want to add a shake and play mode to app. when user shake iphone, recorded notes start to play from first record to last record and loop again. also if user shake iphone harder notes will plays faster. how can i do that. any idea? thanks

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  • Template apps for iPhone

    - by rob
    Is there a good place to get starter apps for iPhone, where you choose from any of a large set of permutations?...for instance with a nav bar and a flip screen and a 3 deep table view, with Core Data support etc. I guess what I was hoping for is some kind of wizard where you can check a few boxes and have a working app as a starting point....but more than just the 3 or 4 choices that come with xCode. If not a wizard, just a nice set of a couple dozen permutations. Also....is there any good sample apps out there that show the difference between identical apps, one which uses Interface Builder and one not? Aside from being handy for myself, I'd think these would be great as a teaching tool. I've googled a bit and come up with nothing.

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  • how can I pass method Of one class to another class ?

    - by srikanth rongali
    I have a ClassA. in ClassA there is a method(-(void)parseData:). I have a ClassB which have ClassA object. And ClassB *aClassB is member variable of ClassA. In ClassB the code is aClassB = [[ClassB alloc]init]; [aClassB parseData]; I have ClassC. I need to use the method parseData of ClassB in ClassC. I think I can use the object created in ClassB of ClassA. How can I pass the method to ClassC ? Thank You.

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  • Installing 2 versions of app on one device

    - by dl
    I've got two branches of an iPhone app going. I would like to load them both onto my provisioned iPad at the same time. The iPad sees them as the same app though and writes over whichever one is currently installed. Does anyone have good system for loading two versions concurrently. Thanks!

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  • About setStatusBarHidden

    - by iTarek
    Today my app approved, but I got emails from users says it crash. I figured out that [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; Is the problem, Because users have firmware 3.1.x this API is not working and app crash. So I have replace it with if ([[[UIDevice currentDevice] systemVersion] floatValue]>=3.2) [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; else [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; My questions... Is what I did the best solution? Why XCODE did not warn me that SetStatusBarHidden withAnimation is not in 3.0 while I set my Traget OS firmware 3.0? Do I have to check on every API to see if it is working with my Target OS? Thank you

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  • UITableViewCell highlighting issue - iPhone

    - by harekam_taj
    Hey guys, I have a UITableView and I am having an issue with whenever I try to click on the Cell. When the cell is highlighted it puts some test on top of the text that is already on the cell make the text on the cell hard to read. This only happens while I have the cell highlighted. Please help me with this issue. Thanks

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  • Android "hello world" - versions

    - by Ianb
    Starter question: My "Hello World" attempt won't run, ("No compatible targets were found"), I think this is bacause I selected the latest version for my project (2.2), and the highest AVD version is 2.0.1. Does this make sense? Can I change my project version (haven't been able to find a way to do this), or do I have to start again? If the versions are not backwards compatible, what is the best version to use for the majority of Android devices out there? Thanks

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