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  • Virtual machines with failover setup

    - by kimmmo
    We have three servers and our plan is to run a number of virtual machines on them in such manner, that if one of the nodes blow up, we can either quickly or seamlessly get a spare running on another node. In addition to the normal networking, they're interconnected via dual 10Gbit NIC's, so networked raid/mirroring shouldn't be a problem. The guest VM's are mostly going to be running text mode linux, but of course it wouldn't hurt to be able to spin up a non-mission critical windows guest for running Visual Studio or checking IE compatibility of a web app. We've spent some time trying to get some magical cloud setup running using Stackops and Crowbar but it started to look like they were offering way too much and were too complicated for our needs. The next candidate, I think, is Ubuntu 11.04 server + KVM + Ganeti + Drbd, unless you can come up with a suggestion for a better solution that we have missed. Requirements: Installation should be simple or at least understandable without being in the dev team A browser interface for creating and managing VM's is a nice bonus Single node's hardware failure should cause minimal downtime for VM's that were running on that node Adding more nodes should be possible without shutting down the VM's.

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  • Website memory problem

    - by Toktik
    I have CentOS 5 installed on my server. I'm in VPS server. I have site where I have constant online ~150. First look on site looks OK. But when I go through links, sometimes I receive Out of memory PHP error. It looks like this Fatal error: Out of memory (allocated 36962304) (tried to allocate 7680 bytes) in /home/host/public_html/sites/all/modules/cck/modules/fieldgroup/fieldgroup.install on line 100 And always, not allocated memory is very small. In average I have 30% CPU load, 25% RAM load. So I think here is not a physical memory problem. My PHP memory limit was set to 1500MB. My apache error log looks like this [Thu Sep 30 17:48:59 2010] [error] [client 91.204.190.5] Out of memory, referer: http://www.host.com/17402 [Thu Sep 30 17:48:59 2010] [error] [client 91.204.190.5] Premature end of script headers: index.php, referer: http://www.host.com/17402 [Thu Sep 30 17:48:59 2010] [error] [client 91.204.190.5] Out of memory, referer: http://www.host.com/17402 [Thu Sep 30 17:48:59 2010] [error] [client 91.204.190.5] Premature end of script headers: index.php, referer: http://www.host.com/17402 [Thu Sep 30 17:49:00 2010] [error] [client 91.204.190.5] File does not exist: /home/host/public_html/favicon.ico Past I have not met with this on my server and the problem appeared itself. Besides this I'm receiving some server errors on mail. cpsrvd failed @ Fri Sep 24 16:45:20 2010. A restart was attempted automagically. Service Check Method: [tcp connect] Failure Reason: Unable to connect to port 2086 Same for tailwatchd. Support tried, and can't help me...

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  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

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  • What could cause TFTP reloaded Cisco `running-config` on 871 to fail?

    - by xtian
    Cisco CCP Write Configuration borked my 871w config while I was trying to setup port forwarding. I went through the basic steps to reconfig the router. I looked to see if I could just reset the router. Nope. I tested the 871's flash memory with fsck to see if there was hardware failure. Nope. Then I rewrote the minimal config for TFTP (which is the same for Cisco's CCP app.). Thne, I successfully uploaded a previously working running-config from Win Vista using SolarWinds TFTP Server, unfortunately the restore was not entirely successful. The old running config was saved to the 871's startup-config and I can login using console port. Some other things that are working are the hostname and welcome message but that's about it. Startup shows an error SETUP: new interface NVI0 placed in "shutdown" state after tftp. The missing light on the access point modem for ethernet link show the 871'a outside FE4 is not working. SO...what's the possible problem with reloading a previously working config (approximately 4 months with the same config) via TFTP? Is there something I can look for on the 871 to verify the config? Or on Vista to validate the config file itself before I transfer it? Or, is this there a common TFTP issue? UPDATE. I missed the instruction from Cisco's TFTP page to delete aaa lines from the config (although a video from a SuperUser user didn't make this point in his most excellent demo). There were several lines of this sort, I deleted them and uploaded again. However, they're back. I assume they're added automatically? [nope, see answer] UPDATE 2. The reload of previous settings was successful, but this error remains. I don't even know now if it was there before or not. It seems irrelevant to the question.

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  • Openldap startup problems after upgrade

    - by Craig Efrein
    I am trying to syncrhonize a ldap slave and master server. The master server is using openldap 2.3.43-12 and the slave server is using openldap 2.4.23. I copied over the files in /var/lib/ldap, started the server and got this error: Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb(dc=myserver,dc=fr): Program version 4.7 doesn't match environment version 4.4 Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_open: database "dc=myserver,dc=fr" cannot be opened, err -30971. Restore from backup! Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb(dc=myserver,dc=fr): txn_checkpoint interface requires an environment configured for the transaction subsystem Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_close: database "dc=myserver,dc=fr": txn_checkpoint failed: Invalid argument (22). Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: backend_startup_one (type=bdb, suffix="dc=myserver,dc=fr"): bi_db_open failed! (-30971) Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_close: database "dc=myserver,dc=fr": alock_close failed I have used the db_upgrade command to upgrade the database files on the new slave server, but I still get the same error when starting slapd. The master server is Centos 5.5 32bit & openldap 2.3.43-12 The slave server is Centos 6.3 64 bit & openldap 2.4.23 Everything was installed using yum. What is the proper method to synchronize database files from an ldap master server and slave server when the slave server is more recent then the master? I have followed the suggestion from 84104, but I am getting an error on the slave Here is the error on the slave: Oct 23 18:28:30 xe-ldap-slave1 slapd[1415]: slap_client_connect: URI=ldaps://ldap0.lan.myserver.com:636 DN="cn=syncuser,dc=myserver,dc=fr" ldap_sasl_bind_s failed (-1) Oct 23 18:28:30 xe-ldap-slave1 slapd[1415]: do_syncrepl: rid=003 rc -1 retrying Here is the error on the master: Oct 23 18:29:30 ldap0 slapd[15265]: conn=201 fd=35 ACCEPT from IP=192.168.150.100:47690 (IP=0.0.0.0:636) Oct 23 18:29:30 ldap0 slapd[15265]: conn=201 fd=35 closed (TLS negotiation failure) I can do an ldap search on the master just fine with the user configured for synchronization from the new slave server. ldapsearch -LLL -x -H ldaps://192.168.150.99:636 -x -W -b dc=myserver,dc=fr-D"cn=syncuser,dc=myserver,dc=fr"

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  • slicehost google apps mx settings

    - by Bob
    Hello All, I am banging my head against the wall on this one. I followed the MX setup tutorials for Google Mail and it didn't work. Currently, after deleting those records and adding the ones google suggested I have domain.com. 86400 IN MX 10 ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 20 ALT2.ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 20 ALT1.ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 30 ASPMX2.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX5.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX3.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX4.GOOGLEMAIL.com. according to the output of my dig command for my particular "domain". I can send email from google apps mail but I can not recieve any email. It gives me the following error: Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 #5.1.0 Address rejected [email protected] Now I already tried following the slicehost MX article instructions straight as well and they did not work out for me. The domain has already been verified by google and it says the email is activated from their end. Any help would be appreciated : )

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  • Diagnosing a BSOD involving USB

    - by David Ebbo
    [Running Win7 Ultimate 64 bit] My new HP Pavilion Elite HPE-450t has been plagued by BSDO crashes since I got it about 5 weeks ago. The crashes are somewhat rare, sometimes not occurring for 3 or 4 days. I have spent a lot of time trying to isolate the device that could be at fault, but I have seen crashes with only the keyboard and mouse plugged in (as USB devices), and I tried two sets of keyboard/mouse, so I'm running out of ideas. :( The WhoCrashed tool gave this info about my latest BSOD: crash dump file: C:\Windows\Minidump\121310-11887-01.dmp This was probably caused by the following module: usbport.sys (USBPORT+0x2DE4E) Bugcheck code: 0xFE (0x5, 0xFFFFFA8008F571A0, 0x80863B34, 0xFFFFFA80092F2510) Error: BUGCODE_USB_DRIVER file path: C:\Windows\system32\drivers\usbport.sys product: Microsoft® Windows® Operating System company: Microsoft Corporation description: USB 1.1 & 2.0 Port Driver Bug check description: This indicates that an error has occurred in a Universal Serial Bus (USB) driver. The crash took place in a standard Microsoft module. Your system configuration may be incorrect. Possibly this problem is caused by another driver on your system which cannot be identified at this time. I looked at http://msdn.microsoft.com/en-us/library/ff560407(VS.85).aspx, and for Parameter1 = 0x5, it says "A hardware failure has occurred due to a bad physical address found in a hardware data structure. This is not due to a driver bug". Should I conclude that it's a hardware issue in the machine itself, rather than a bad USB driver or USB device? Here is the MiniDump, in case someone can get more info out of it: http://ewt52q.blu.livefilestore.com/y1peS4Ce8nSK1SXghzMDoxDWXlaEu-EKCJsv25y8y5DXXIUzZ9U0_tYgFJXd939fykwa0zRmx98IW0PYG18GioqKAuARYjtspSA/121310-11887-01.dmp?download&psid=2

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  • Diagnosing Microsoft SQL Server error 9001: The log for the database is not available.

    - by Scott Mitchell
    Over the weekend a website I run stopped functioning, recording the following error in the Event Viewer each time a request is made to the website: Event ID: 9001 The log for database 'database name' is not available. Check the event log for related error messages. Resolve any errors and restart the database. The website is hosted on a dedicated server, so I am able to RDP into the server and poke around. The LDF file for the database exists in the C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\DATA folder, but attempting to do any work with the database from Management Studio results in a dialog box reporting the same error - 9001: The log for database is not available... This is the first time I've received this error, and I've been hosting this site (and others) on this dedicated web server for over two years now. It is my understanding that this error indicates a corrupt log file. I was able to get the website back online by Detaching the database and then restoring a backup from a couple days ago, but my concern is that this error is indicative of a more sinister problem, namely a hard drive failure. I emailed support at the web hosting company and this was their reply: There doesn't appear to be any other indications of the cause in the Event Log, so it's possible that the log was corrupted. Currently the memory's resources is at 87%, which also may have an impact but is unlikely. Can the log just "become corrupted?" My question: What are the next steps I should take to diagnose this problem? How can I determine if this is, indeed, a hardware problem? And if it is, are there any options beyond replacing the disk? Thanks

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  • SVN Authentication with LDAP and Active Directory

    - by Alex Holsgrove
    I am having a few problems getting SVN authentication to work with LDAP / Active Directory. My SVN installation works fine, but after enabling LDAP in my apache vhost, I just can't get my users to authenticate. I can use a selection of LDAP browsers to successfully connect to Active Directory, but just can't seem to get this to work. SVN is setup in /var/local/svn Server is svn.domain.local For testing, my repository is /var/local/svn/test My vhost file is as follows: <VirtualHost *:80> ServerAdmin [email protected] ServerAlias svn.domain.local ServerName svn.domain.local DocumentRoot /var/www/svn/ <Location /test> DAV svn #SVNListParentPath On SVNPath /var/local/svn/test AuthzSVNAccessFile /var/local/svn/svnaccess AuthzLDAPAuthoritative off AuthType Basic AuthName "SVN Server" AuthBasicProvider ldap AuthLDAPBindDN "CN=adminuser,OU=SBSAdmin Users,OU=Users,OU=MyBusiness,DC=domain,DC=local" AuthLDAPBindPassword "admin password" AuthLDAPURL "ldap://192.168.1.6:389/OU=SBSUsers,OU=Users,OU=MyBusiness,DC=domain,DC=local?sAMAccountName?sub?(objectClass=*)" Require valid-user </Location> CustomLog /var/log/apache2/svn/access.log combined ErrorLog /var/log/apache2/svn/error.log </VirtualHost> In my error.log, I don't seem to get any bind errors (should I be looking elsewhere?), but just the following: [Thu Jun 21 09:51:38 2012] [error] [client 192.168.1.142] user alex: authentication failure for "/test/": Password Mismatch, referer: http://svn.domain.local/test/ At the end of "AuthLDAPURL", I have seen people using TLS and NONE but neither seem to help in my case. I have the ldap modules loaded and have checked as much as I know, so any help would be most welcome. Thanks

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  • Firebox 1250e Core Failing?

    - by Noah
    We have 2 Firebox 1250e Core firewall boxes in our production environment, serving as an active and passive mode. A few months back, the active box was flashing a warning light, so our consultant removed it, and plugged it in to a test network. Everything appeared to be working fine, so he reloaded it into the production environment, and we didn't see any other issues. Fast forward to last week, and out network was constantly dropping connections over RDC, timing out, and performing as if there was a traffic issue. I turned off the production box and everything began to work fine immediately. At this point though, I'm not sure how to proceed. Should the box be completely replaced? Is there any recommended testing we could do to determine if there is a failure of some type with this device? Should we try upgrading the software on it? I know the environment isn't the issue, since the passive box (which is now the active one) is working fine. We'd like to have 2 in production though for safety failover purposes. I am not a network admin, but am hoping someone here might be able to provide some guidance.

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  • Is it a good idea to run Redmine using Webrick through Nginx?

    - by Rohit
    The task here is to get Redmine setup for a small (<20) team. There may be a few users who would access the setup as business clients. I am familiar with setting up PHP for Apache, and recently, Nginx. I am not familiar with Ruby, Ruby-On-Rails, etc. I prefer to use the OS's (Ubuntu Linux LTS) package manager to install the different components as it takes care of dependencies and updates. I have setup Nginx with PHP-FPM successfully and am struggling with Redmine. As suggested here, I got Redmine running on port 3000. # /etc/init/redmine.conf # Redmine description "Redmine" start on runlevel [2345] stop on runlevel [!2345] expect daemon exec ruby /usr/share/redmine/script/server webrick -e production -b 0.0.0.0 -d And using the Nginx config on this page, I used Nginx to proxy requests to Webrick. server { listen 80; server_name myredmine.example.com; location / { proxy_pass http://127.0.0.1:3000; } } This works well locally. I wanted some opinions before trying this out on the live box (a 256 MB VPS). Further, should I use something like monit to monitor webrick for failure?

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  • winbind failing after a semi-random amount of time

    - by The Digital Ninja
    I have winbind set up to authenticate to our AD for samba shares. This is the third such server, and the only one having any issues. It seems after a random amount of time samba shares will just stop working. Winbind processes seem to be running but restarting them seems to fix the issue for a while. Looking at the logs have been kind of hit an miss and I don't know exactly when it fails. One interesting thing is that it seems to be pulling from another domain controller that it shoudlnt. I censored out the domain name in this example. But isnt there some way to block authentication to a domain? I'm not sure if this is a symptom or a cause of the issue. [2010/10/18 08:02:10, 0] winbindd/winbindd_cache.c:initialize_winbindd_cache(2577) initialize_winbindd_cache: clearing cache and re-creating with version number 1 [2010/10/18 09:15:54, 1] libsmb/clikrb5.c:ads_krb5_mk_req(686) ads_krb5_mk_req: krb5_get_credentials failed for [email protected] (Cannot find KDC for requested realm) [2010/10/18 09:15:54, 1] libsmb/cliconnect.c:cli_session_setup_kerberos(624) cli_session_setup_kerberos: spnego_gen_negTokenTarg failed: Cannot find KDC for requested realm [2010/10/18 09:15:54, 0] lib/util_sock.c:write_data(1139) write_data: write failure. Error = Connection reset by peer [2010/10/18 09:15:54, 0] libsmb/clientgen.c:write_socket(242) write_socket: Error writing 108 bytes to socket 18: ERRNO = Connection reset by peer [2010/10/18 09:15:54, 0] libsmb/clientgen.c:cli_send_smb(290) Error writing 108 bytes to client. -1 (Connection reset by peer)

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  • Vista - Profile not Loaded Correctly (Cannot Access Registry)

    - by Geoff
    Every so often, I log on and get the Following Message: User profile was not loaded correctly. You have been logged on with a temporary profile. Changes you make to this profile will be lost when you log off. Please see the event log for details or contact your administrator This almost always happens when somebody else has been on the computer for a while, and then I log on. This never used to happen, but now it happens pretty often. My profile is not permanently corrupted, all I have to do is restart my computer, but this annoys me, and I would like to fix it. I was curios about the reason of this cause, so I looked into the Event Log, and found the root of the problem was the ntuser.dat file in the profile that I was logging on to was locked at logon time. This resulted in the current users registry not being loaded, resulting in failure to load the profile. What could be locking this file? is there any way to get a process list without logging on so that I can identify which process has the file locked? Any other suggestions. Hopefully I can find a solution.

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  • Virus cleanup + dying drive = XP Automatic Updates crashing in esent.dll

    - by quack quixote
    Background I'm doing system recovery on an old WinXP SP1 system brought to me on suspicion of virus infection. After taking preliminary backups, I used MalwareBytes to detect and clean the infection. I might've even gotten it all. In the process, I've discovered (a) the system drive is showing signs of impending failure, and (b) the owner has been using the system's old crusty IE-6 instead of the up-to-date Firefox I've provided for him. So naturally, thinking I had a relatively stable system, I tried to hit the Windows Update site to install IE-8, in case further training doesn't stick. The update site told me it needed to update the installer, and I started that process. Soon after, wuauclt.exe started crashing, reporting addresses in module esent.dll. There's a Microsoft KB (910437) on a problem with that DLL, so I downloaded the hotfix and installed. The crashing did not stop. I attempted to install SP3 from the offline installer, but that didn't fix the issue either. The system is reporting a few hard drive / IDE controller errors, but they don't correlate to the crashes, so they aren't the direct cause. I've also attempted to rollback to the time between the infection removal and the first crashes, but that doesn't help. Question The hotfix I tried to install dealt with problem in transaction logs of the Extensible Storage Engine (ESE) database. I suspect this issue is similar, but that the database itself (whatever the ESE database is) is corrupted. Is there a way to clean or clear this database so that system operation returns to normal? Can someone enlighten me as to what the ESE database actually is, and where it resides? Can I just locate some files and delete them to bring this under control?

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  • Configuring SASL support in libmemcached

    - by John Keyes
    I'm trying to build libmemcached with SASL support on OS X Mountain Lion. I have built memcached (1.4.15) with SASL support: $ memcached -S -vv Initialized SASL. slab class 1: chunk size 96 perslab 10922 ... slab class 42: chunk size 1048576 perslab 1 <17 server listening (binary) <18 server listening (binary) <19 send buffer was 9216, now 3728270 <20 send buffer was 9216, now 3728270 <19 server listening (udp) <20 server listening (udp) ... I am trying to build libmemcached with SASL support too. I have tried the following: $ ./configure --prefix=/usr/local \ --with-memcached-sasl=/usr/local/bin/memcached ... $ ./configure --prefix=/usr/local \ --with-memcached-sasl="/usr/local/bin/memcached -S" ... But the resulting configuration summary is the same for both: Configuration summary for libmemcached version 1.0.11 * Installation prefix: /usr/local * System type: apple-darwin12.2.0 * Host CPU: x86_64 * C Compiler: i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00) * C Flags: -O2 -Werror -Wall -Wextra -std=c99 -Wbad-function-cast -Wmissing-prototypes -Wnested-externs -Woverride-init * C++ Compiler: i686-apple-darwin11-llvm-g++-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00) * C++ Flags: -O2 -Werror -Wall -Wextra -Wpragmas -D_FORTIFY_SOURCE=2 -Waddress -Wchar-subscripts -Wcomment -Wctor-dtor-privacy -Wfloat-equal -Wformat=2 -Wmissing-field-initializers -Wmissing-noreturn -Wnon-virtual-dtor -Wnormalized=id -Woverloaded-virtual -Wpointer-arith -Wredundant-decls -Wshadow -Wshorten-64-to-32 -Wsign-compare -Wstrict-overflow=1 -Wswitch-enum -Wundef -Wunused-variable -Wwrite-strings -fwrapv -ggdb * CPP Flags: -I/usr/local/include * Assertions enabled: no * Debug enabled: no * Warnings as failure: no * SASL support: Am I doing something incorrectly? Thanks.

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  • Can you transfer a Windows 7 XP-mode VHD to a new PC without the need for reactivation?

    - by Henk
    Hi. At the moment I am running Vista 32 bit and use VPC 2007 a lot. I have several W2000 VMs set up with complex software configurations. For me, one of the advantages of working with VPCs is that a VM can easily be copied to another PC (like a notebook). Also, when I move to a new PC, I can immediately work with my existing VMs without the need to reinstall all applications. I am thinking about buying a new pc with Windows 7 64 bit pro, and using the xp-mode VM that comes with Windows 7. The advantages would be support for more memory (so being able to run more VM's simultaneously) and having a licenced XP VM. I would like to know if you can transfer a VHD that is based on the xp-mode VHD to another machine without Activation issues. The other machine will of course, also be running W7. I would guess that this would not be a problem. However, I did read about a guy who had to reinstall his W7 because of a harddisk failure, and could not access his xp-mode VHD anymore because it demanded re-activation. Thanks. Henk.

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  • FastGate A20 Line And Himem.sys Issue With Updating BIOS

    - by Boris_yo
    I have been persistent with a thought to perform my first BIOS update ever through MS-DOS but have been postponing this task until today. Despite people telling me any bootable ISO will do it either through CD-ROM or RAMDRIVE, I am still having problems. First is the problem with CD-ROM driver trying to make it work with 4 driver files (cd1.SYS, cd2.SYS, cd3.SYS, cd4.SYS) as well as starting RAMDISK proved to be failure: CD-ROM XMS Allocation Error RAMDISK XMS Allocaton Error (X: and R: drives not working) This A20 line seemed to be the obstacle which then after a couple of searches pointed me to this article on Microsoft website. It seems that FastGate is the culprit which takes over A20 line and conflicts with himem.sys which should be handling it causing the driver to be unable to allocate memory resources. Albeit article suggests 2 workarounds which is disabling FastGate option or adding switch, I read that the former workaround could cause problems which involves later tinkering BIOS, disabling shadow copy etc. while the latter workaround can just hang system as stated in the link above. I assume it just hangs the boot process from image file though. Summing up the above, I am cautious and think it is risky to follow both workarounds because disabling FastGate or trying adding switch by trying available switches from 1-14 or 16, could crash the BIOS update process by itself. I could do this without the need for himem.sys with bootable USB thumbdrive by making it to be seen as USB-HDD, but some time ago I read that it is never a good idea to update BIOS from hard drive so even thought it is simulation, who knows... Maybe it will deactivate hard drive in the middle of the BIOS update process or even USB thumbdrive per se? One forum discussion was about updating BIOS and somebody suggested to not load himem.sys for some reason, but now that I think of it, what if BIOS update needs upper memory?

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  • pppd disconnects from 3G, doesn't reconnect, w/ persist set

    - by bytenik
    I am trying to configure pppd to connect to a 3G network (Sprint, in this case) and then stay connected, reconnecting automatically if the remote connection is terminated. I have enabled the persist option. My configuration file is as follows: hide-password noauth connect "/usr/sbin/chat -v -f /etc/chatscripts/cellular" debug /dev/cell 921600 defaultroute noipdefault user " " persist maxfail 0 lcp-echo-failure 10 lcp-echo-interval 60 holdoff 5 However, when the peer disconnects the connection, pppd often waits a long time (substantially more than my holdoff) to reconnect the modem -- if it ever reconnects at all! An example log showing this: May 23 05:17:24 00270e0a8888 pppd[2408]: rcvd [LCP TermReq id=0x26] May 23 05:17:24 00270e0a8888 pppd[2408]: LCP terminated by peer May 23 05:17:24 00270e0a8888 pppd[2408]: Connect time 60.1 minutes. May 23 05:17:24 00270e0a8888 pppd[2408]: Sent 0 bytes, received 0 bytes. May 23 05:17:24 00270e0a8888 pppd[2408]: Script /etc/ppp/ip-down started (pid 2456) May 23 05:17:24 00270e0a8888 pppd[2408]: sent [LCP TermAck id=0x26] May 23 05:17:24 00270e0a8888 pppd[2408]: Script /etc/ppp/ip-down finished (pid 2456), status = 0x0 May 23 05:17:24 00270e0a8888 pppd[2408]: Hangup (SIGHUP) May 23 05:17:24 00270e0a8888 pppd[2408]: Modem hangup May 23 05:17:24 00270e0a8888 pppd[2408]: Connection terminated. May 23 05:17:24 00270e0a8888 pppd[2408]: Terminating on signal 15 May 23 05:17:24 00270e0a8888 pppd[2408]: Exit. May 23 06:08:07 00270e0a8888 pppd[2500]: pppd 2.4.5 started by root, uid 0 May 23 06:08:10 00270e0a8888 pppd[2500]: Script /usr/sbin/chat -v -f /etc/chatscripts/cellular finished (pid 2530), status = 0x0 May 23 06:08:10 00270e0a8888 pppd[2500]: Serial connection established. May 23 06:08:10 00270e0a8888 pppd[2500]: using channel 11 The disconnect at the request of the peer occurs at 5:17, but the reconnect didn't happen until 6:08. I had a friend monitoring the server so I'm not certain that this wasn't a manual reconnection. Either way, it either took almost an hour to reconnect or never reconnected. Shouldn't persist + holdoff 5 cause this to automatically reconnect after 5 seconds of the link terminating?

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  • Network Load Balancing and AnyCast Routing

    - by user126917
    Hi All can anyone advise on problems with the following? I am planning on installing the following setup on my estate: I have 2 sites that both have a large amount of users. Goals are to keep things simple for the users and to have automatic failover above the database level. Our Database will exist at the primary site and be async mirrored to the secondary site with manual failover procedures.The database generate sequential ID's so distributing it is not an option. I plan to site IIS boxes at both sites with all of the business logic on them and heavy operations. The connections to SQL will be lightweight and DB reads will be cached on IIS. On this layer I plan to use Windows network load balancing and have the same IP or IPs across all IIS boxes at both sites. This way there will be automatic failover and no single point of failure. Also users can have one web address regardless of which site they are in automatically be network load balanced to their local IIS. This is great but obviously our two sites are on different subnets and as this will be one IP address with most of our traffic we can't go broadcasting everything across the link between the sites. To solve this problem we plan to use AnyCast routing over our network layer to route the traffic to the most local box that is listening which will be defined by the network load balancing. Has anyone used this setup before? Can anyone think of any issues with this? Also some specifics I can't find anywhere at the moment. If my Windows box is assigned an IP and listening on that IP but network load balancing is not accepting specific traffic then will AnyCast route away from that? Also can I AnyCast on a socket level?

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  • Disaster recovery backup of files/photos for personal use

    - by Renesis
    I'm looking for the best method to store a backup of important files and 5+ years of digital photos that is safe from some type of fire/flood disaster in my home. I'm looking for: Affordable: Less than $100/yr or first-time cost. Reliable: At least a smaller chance of failing than there is of fire or flood Easy for initial backup and to add to, and at least semi-easy to recover. I recently purchased a small home safe for physical vitals. It was inexpensive, solid, and is fire/water safe. If I had a physical copy of the digital files, the safe would work fine for this, but I don't know what to store in it that adequately meets the requirements above. Hard drive - I read that the danger of it not spinning up makes a hard drive a bad choice for this type of storage, although it was my first thought and would definitely be the simplest choice - very easy to take out once a month and add files to. DVDs - Way too much of a hassle for both backup and restore. Tape - No idea on the affordability of this option Online - Given that I have at least 300GB already and ever-increasing megapixels means ever-bigger files, and my ISP upload is about 2Mb at the best, this just doesn't sound like a good option for me, but I could be convinced. Other - Have I missed something? Also, I'm already covered both for sync between computers (Dropbox) and a nightly backup of these files (External HDD). The problem with the nightly backup is obviously that it's always with the computer and in a disaster would be destroyed along with it. Is anyone else doing something similar? Is the HDD as poor of a choice as I read, or is it a feasible option? Maybe two to reduce the likelihood of failure?

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  • bind9 named.conf zones size limit

    - by mox601
    I am trying to set up a test environment on my local machine, and I am trying to start a DNS daemon that loads tha configuration from a named.conf.custom file. As long as the size of that file is like 3-4 zones, the bind9 daemon loads fine, but when i enter the config file i need (like 10000 lines long), bind can't startup and in the syslog i find this message: starting BIND 9.7.0-P1 -u bind Jun 14 17:06:06 cibionte-pc named[9785]: built with '--prefix=/usr' '--mandir=/usr/share/man' '--infodir=/usr/share/info' '--sysconfdir=/etc/bind' '--localstatedir=/var' '--enable-threads' '--enable-largefile' '--with-libtool' '--enable-shared' '--enable-static' '--with-openssl=/usr' '--with-gssapi=/usr' '--with-gnu-ld' '--with-dlz-postgres=no' '--with-dlz-mysql=no' '--with-dlz-bdb=yes' '--with-dlz-filesystem=yes' '--with-dlz-ldap=yes' '--with-dlz-stub=yes' '--with-geoip=/usr' '--enable-ipv6' 'CFLAGS=-fno-strict-aliasing -DDIG_SIGCHASE -O2' 'LDFLAGS=-Wl,-Bsymbolic-functions' 'CPPFLAGS=' Jun 14 17:06:06 cibionte-pc named[9785]: adjusted limit on open files from 1024 to 1048576 Jun 14 17:06:06 cibionte-pc named[9785]: found 1 CPU, using 1 worker thread Jun 14 17:06:06 cibionte-pc named[9785]: using up to 4096 sockets Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration from '/etc/bind/named.conf' Jun 14 17:06:06 cibionte-pc named[9785]: /etc/bind/named.conf.saferinternet:1: unknown option 'zone' Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration: failure Jun 14 17:06:06 cibionte-pc named[9785]: exiting (due to fatal error) Are there any limits on the file size bind9 is allowed to load?

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  • Why Is Volume Shadow Copy Services stopping?

    - by David Mackintosh
    I am running Windows 7 Professional, 64-bit. I am running a backup-over-the-internet software client which depends on the Volume Shadow Copy Services running. Since I installed Service Pack 1 (or rather, didn't object when Windows Update forced Service Pack 1 on me) the backup service is failing to back everything up because VSC isn't running. Most of the time it fails to back up such noise as the Security Essentials database or the Messenger Live contact list -- stuff I really don't care about -- but I don't want to fall into the trap of accepting an Error-state backup as "normal". At the recommendation of the backup software, I have set the VSC service startup mode to be Automatic. When I look in the Event Log, System channel I can see at boot time: The Volume Shadow Copy service entered the running state. ...and then two or three minutes later: The Volume Shadow Copy service entered the stopped state. How do I figure out why VSC is stopping? At the suggestion of the backup vendor, I have already followed the suggestions from http://support.microsoft.com/default.aspx/kb/940184 net stop SENS net stop EventSystem net start EventSystem net start SENS net stop COMSysApp net stop SwPrv net stop VSS cd /d C:\Windows\system32 regsvr32 ole32.dll /s regsvr32 oleaut32.dll /s regsvr32 vss_ps.dll /s vssvc /register /s regsvr32 /i swprv.dll /s regsvr32 /i eventcls.dll /s regsvr32 es.dll /s regsvr32 stdprov.dll /s regsvr32 vssui.dll /s regsvr32 msxml.dll /s regsvr32 msxml3.dll /s regsvr32 msxml4.dll /s net start SwPrv net start VSS net start ProtectedStorage ...and per http://support.microsoft.com/kb/940184 I have deleted the key tree HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\EventSystem\{26c409cc-ae86-11d1-b616-00805fc79216}\Subscriptions I have also run chkdsk /F and chkdsk /R on both permanent hard disks. (I had a similar problem with another computer (same OS, same failure, same start point after SP1 install) but the problem went away when I forced Volume Shadow Copy Services to Automatic startup rather than Manual. I did not have to resort to following the Microsoft KB instructions.)

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  • Copy one db diagram from one db to another on different servers? (Same db)

    - by sah302
    I used the copy database wizard to copy my database from our test server to our production server, the database copied everything fine except for the diagram. Okay no problem, first I make sure the target database on production has the support objects created to use database diagraming. Then I select to import data from the other database and chose the dbo.sysdiagrams.Go through with the rest of the import data wizard, but then I get the following error: Validating (Error) Messages Error 0xc0202049: Data Flow Task: Failure inserting into the read-only column "diagram_id". (SQL Server Import and Export Wizard) Error 0xc0202045: Data Flow Task: Column metadata validation failed. (SQL Server Import and Export Wizard) Error 0xc004706b: Data Flow Task: "component "Destination - sysdiagrams" (31)" failed validation and returned validation status "VS_ISBROKEN". (SQL Server Import and Export Wizard) Error 0xc004700c: Data Flow Task: One or more component failed validation. (SQL Server Import and Export Wizard) Error 0xc0024107: Data Flow Task: There were errors during task validation. (SQL Server Import and Export Wizard) So apparently it didn't like that. What's the problem? I am pretty beginner in SQL Server and only do stuff via the GUI usually so am not sure what to do at this point. The databases are the same, but on different servers. Thanks!

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  • Mailman delivery troubles

    - by stanigator
    I'm not sure if this is a good place to ask this question. It's about mailing list management software called Mailman from GNU. Here are the details: Hosting provider: Vlexofree Domain: www.sysil.com with Google Apps Mailing List created from hosting cpanel: [email protected] I have registered a list of subscribers, and tried sending an email to [email protected]. I got the following error message: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550-5.1.1 The email account that you tried to reach does not exist. Please try 550-5.1.1 double-checking the recipient's email address for typos or 550-5.1.1 unnecessary spaces. Learn more at 550 5.1.1 http://mail.google.com/support/bin/answer.py?answer=6596 23si6479194ewy.44 (state 14). ----- Original message ----- MIME-Version: 1.0 Received: by 10.216.90.136 with SMTP id e8mr1469147wef.110.1264220118960; Fri, 22 Jan 2010 20:15:18 -0800 (PST) Date: Fri, 22 Jan 2010 20:15:18 -0800 Message-ID: <[email protected]> Subject: From: Stanley Lee <[email protected]> To: [email protected] Content-Type: multipart/alternative; boundary=0016e6dab0931bccc3047dcd2f1e - Show quoted text - Is there any way of fixing this problem? I would like to be able to have this mailing list to work through my hosting and domain. Thanks in advance.

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  • Disc drive busy on MacBook, with disc stuck inside.

    - by ayaz
    I have a white MacBook, running Snow Leopard, 10.6.3 with the latest updates. I popped in a DVD that the system failed to mount. I did not see any conspicuous errors. As a result of this failure, the DVD got stuck in the drive. Neither pressing the eject button on the keyboard nor running the diskutil eject command caused the DVD to come out. The commands drutil eject and drutil tray open could not get the DVD to budge at all. The 'mount' and 'eject' buttons on the window for Disk Utility are dimmed out, while it is written in the middle for the DVD drive that that particular disc drive is busy. This is not the first time this has happened with me. I know that I will ultimately have to resort to rebooting the system and holding down the eject button to get the DVD to come out. But, is there any workaround that does not involve rebooting the system and prying the disc out? The drive on this MacBook does not have a needle-pin reset button -- at least, I couldn't find it anywhere. Any help will be greatly appreciated. Many thanks.

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