Search Results

Search found 11461 results on 459 pages for 'android viewpager'.

Page 193/459 | < Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >

  • Custom Attributes in Android

    - by Arun
    I'm trying to create a custom attribute called Tag for all editable elements. I added the following to attrs.xml <declare-styleable name="Spinner"> <attr name="tag" format="string" /> </declare-styleable> <declare-styleable name="EditText"> <attr name="tag" format="string" /> </declare-styleable> I get an error saying "Attribute tag has already been defined" for the EditText. Is it not possible to create a custom attribute of the same name on different elements?

    Read the article

  • Android SDK: Create image on touch

    - by dagonal
    Hello, I'm a bit stumped here, I'm trying to make it so an image (already in the drawable folder) gets created everytime you touch the screen and removed when the finger is lifted. I have the touch part coded already, overriding the onTouch method with a couple switch cases that handle each type of action (down, up, move, etc). But I can't for the life of me figure out how to make the image appear and then disappear with the coordinates (matrix?) of where the finger is. Any help would be greatly appreciated!

    Read the article

  • Date and time picker in one view...

    - by Rahul Varma
    Hi guys, I wanted to know whether we can implement both date and time picker in one view... In iphone app you can pick both date and time through one view. But in android we have date picker and time picker seperately. So, is there any method by which i can get values of both date and time from one view???

    Read the article

  • Getting an updated location in Android

    - by jul
    Hi, I'm using the code shown below to get an updated value for location every time a button is clicked. When my activity is resumed I get an update every second, so that when I call getLastKnownLocation I expect to have a location that have been updated in the last second. Is that the correct way to do that? I would expect the onLocationChanged event to be triggered every time I execute a 'geo fix' command (or max after 1s since I request update every 1s), but it's only triggered the first time. Why? Any help/suggestion welcome! Thanks package org.digitalfarm.atable; ... public class Atable extends Activity { private Button mSearchButton; private TextView mytext; private LocationManager locationManager; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSearchButton = (Button)this.findViewById(R.id.button); mytext = (TextView) findViewById(R.id.dude); locationManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); final Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mSearchButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { String provider = locationManager.getBestProvider(criteria, true); Location location = locationManager.getLastKnownLocation(provider); } }); } //Start a location listener LocationListener onLocationChange=new LocationListener() { public void onLocationChanged(Location loc) { //sets and displays the lat/long when a location is provided String latlong = "Lat: " + loc.getLatitude() + " Long: " + loc.getLongitude(); mytext.setText(latlong); } public void onProviderDisabled(String provider) { // required for interface, not used } public void onProviderEnabled(String provider) { // required for interface, not used } public void onStatusChanged(String provider, int status, Bundle extras) { // required for interface, not used } }; //pauses listener while app is inactive @Override public void onPause() { super.onPause(); locationManager.removeUpdates(onLocationChange); } //reactivates listener when app is resumed @Override public void onResume() { super.onResume(); locationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER,1000,100.0f,onLocationChange); } }

    Read the article

  • Android use of an string array on another method

    - by spagi
    Hi all. Im trying to make an activity that has a multiple choice dialog after you push a button. In there you select from a list of things. But these things are received from a web method before the dialog appears. So I create a string array after I receive them inside the onCreate to initialise it there with the correct size. But my dialog method then cant get the array because propably its out of its scope. My code looks like this @Override protected Dialog onCreateDialog(int id) //Here is where the array is loaded to the multiple select dialog etc @Override public void onCreate(Bundle savedInstanceState) //Here is where i initialise the array and get its contents etc I cant initialise my array when the class starts because I dont know its size yet. This has to do something with the scopes of my variables and I am pretty confused

    Read the article

  • not able to draw image on canvas of surface view in Android

    - by Fayaz Ali
    I am drawing an image using drawbitmap method on a canvas of surface view which is an overlay surface on my camera preview.The image drawn is a portion of captured image to guide the user to capture next image with a proper overlap.Now when I am launching the activity as the application start activity i.e it is my first activity,it works fine and draws the image.But when I launch the same activity from some other activity,the surface view is not show anything. Is there any difference between launching an activity from another activity and from the application launch. Anyone help here please!

    Read the article

  • Android: Get the screen resolution / pixels as integer values

    - by poeschlorn
    Hi guys, this is a really simple question on which I've found no answer :/ How can I quickly access the screen resolution (width, height) as integer values? I've tried this one, but it always shows zero on my emulator: DisplayMetrics dm = new DisplayMetrics(); int width = dm.widthPixels / 2; In my case I want to dynamically create a table with tableRows, each containing two cols. This cols all shall fill half of the screen in width. Can someone give me a hint?

    Read the article

  • Rich image scroll and zooming on android

    - by F0RR
    I'm looking for a way to implement image zoom and scrolling the way it is implemented in Droid Comic Viewer. Is there any quick way to do that? If not, then could you please give some advices at least on implementing kinetic scrolling.

    Read the article

  • how to build and run core apps of ics like settings, camera etc on windows

    - by user1495186
    I have downloaded ics 4.0.3 source code, want to modify native settings, what i have to do is 1) add custom modifications to the settings 2) recompile native settings with added modifications 3) build the source code 4) generate a customized build to work on all android devices. How can I achieve the above thing? Every suggestion is appreciated. Thanks in advance. FYI: Using win7,4gb ram, intel i5 processor. Installed cygwin,git.

    Read the article

  • Android Assets - Unable to access

    - by BahaiResearch.com
    Using this code it should return a list of the assets. But it crashes, with a "Source not found, Edit Source Lookup Path..." message in the debugger when I call the list method: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); AssetManager assets = this.getAssets(); try { //error happens on this next line String[] l = assets.list(null); } catch (IOException e) { } }

    Read the article

  • Taking screen shot of a SurfaceView in android

    - by Mostafa Imran
    I am using following method to taking screen shot of a particular view which is a SurfaceView. public void takeScreenShot(View surface_view){ // create bitmap screen capture Bitmap bitmap; View v1 = surface_view; v1.setDrawingCacheEnabled(true); bitmap = Bitmap.createBitmap(v1.getDrawingCache()); v1.setDrawingCacheEnabled(false); ByteArrayOutputStream bos = new ByteArrayOutputStream(); bitmap.compress(CompressFormat.PNG, 0, bos); byte[] imageData = bos.toByteArray(); } the problem is its giving me the whole activity screen image. But I need to take screen shot of the particular view. I tried other ways but those give me a black screen as screen shot, some posts says that it requires rooted device. Can any one help me please. I'm in need of this solution. Help me....

    Read the article

  • Embed a database in the .apk of a distributed application [Android]

    - by Sephy
    Hi everybody, My question is I think quite simple but I don't think the answer will be... I have quite a lot of content to have in my application to make it run properly, and I'm thinking of putting all of it in a database, and distribute it in an embeded database with the application in the market. The only trouble is that I have no idea of how to do that. I know that I can extract a file .db from Eclipse DDMS with the content of my database, and I suppose I need to put it in the asset folder of my application, but then how to make the application use it to regenerate the application database? If you have any link to some code or help, that would be great. Thanks

    Read the article

  • Android string formatiing from xml

    - by mann
    I am parsing xml from server. One of its node contains data like <distance>16.3432434324354324km</distance> I am putting it into hashmap like for (int i = 0; i < nl.getLength(); i++) { map.put(KEY_DISTANCE, parser.getValue(e, KEY_DISTANCE)); // adding HashList to ArrayList menuItems.add(map); } Everything is nice. But i want it two decimal places for example i want its value should be 16.34km rather then 16.343234324342342km I tried with DecimalFormat twoDForm=new DecimalFormat("##.00"); try{ Double StartVTwo=Double.valueOf(KEY_DISTANCE); Double resultDouble1 = Double.valueOf(twoDForm.format(StartVTwo)); Log.e("check", String.valueOf(resultDouble1)); }catch (NumberFormatException e){ Log.e("error"," This is error "); } But it shows exception and prints this message. Any help would be appreciated!!

    Read the article

  • highlight listview items android

    - by user1752939
    I have listview with custom base adapter. When I populate the list I have to check a boolean in the object I'm populating the listview and if it is true to change the background color of that row. public View getView(int position, View convertView, ViewGroup parent) { LoginsList entry = listOfLoginsLists.get(position); if (convertView == null) { LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); convertView = inflater.inflate(R.layout.lists_row, null); } TextView ListName = (TextView) convertView.findViewById(R.id.tvListName); ListName.setText(entry.getListName()); TextView ListDescription = (TextView) convertView.findViewById(R.id.tvListDescription); ListDescription.setText(entry.getListDescription()); Button Send = (Button) convertView.findViewById(R.id.bSend); Send.setOnClickListener(this); Send.setTag(entry); RelativeLayout RelLayout = (RelativeLayout) convertView.findViewById(R.id.layoutListsRow); RelLayout.setFocusableInTouchMode(false); RelLayout.setFocusable(false); RelLayout.setOnClickListener(this); RelLayout.setTag(entry); if (entry.isSent()) { RelLayout.setBackgroundColor(Color.parseColor("#4400FF00")); } return convertView; } But this code doesn't work right. When I scroll the list view the rows colors get messed up.

    Read the article

  • Android -- Object Creation/Memory Allocation vs. Performance

    - by borg17of20
    Hello all, This is probably an easy one. I have about 20 TextViews/ImageViews in my current project that I access like this: ((TextView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Text)).setText(""); //or ((ImageView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Right)).setVisibility(View.INVISIBLE); My question is this, am I better off, from a performance standpoint, just assigning these object variables? Further, am I losing some performance to the constant "search" process that goes on as a part of the findViewById(...) method? (i.e. Does findsViewById(...) use some sort of hashtable/hashmap for look-ups or does it implement an iterative search over the view hierarchy?) At present, my program never uses more than 2.5MB of RAM, so will assigning 20 or so more object variables drastically affect this? I don't think so, but I figured I'd ask. Thanks.

    Read the article

  • Can I take the voice data (f.e. in mp3 format) from speech recognition? [closed]

    - by Ersin Gulbahar
    Possible Duplicate: Android: Voice Recording and saving audio I mean ; I use voice recognition classes on android and I succeed voice recognition. But I want to real voice data not words instead of it. For example I said 'teacher' and android get you said teacher.Oh ok its good but I want to my voice which include 'teacher'.Where is it ? Can I take it and save another location? I use this class to speech to text : package net.viralpatel.android.speechtotextdemo; import java.util.ArrayList; import android.app.Activity; import android.content.ActivityNotFoundException; import android.content.Intent; import android.os.Bundle; import android.speech.RecognizerIntent; import android.view.Menu; import android.view.View; import android.widget.ImageButton; import android.widget.TextView; import android.widget.Toast; public class MainActivity extends Activity { protected static final int RESULT_SPEECH = 1; private ImageButton btnSpeak; private TextView txtText; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); txtText = (TextView) findViewById(R.id.txtText); btnSpeak = (ImageButton) findViewById(R.id.btnSpeak); btnSpeak.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent( RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, "en-US"); try { startActivityForResult(intent, RESULT_SPEECH); txtText.setText(""); } catch (ActivityNotFoundException a) { Toast t = Toast.makeText(getApplicationContext(), "Ops! Your device doesn't support Speech to Text", Toast.LENGTH_SHORT); t.show(); } } }); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case RESULT_SPEECH: { if (resultCode == RESULT_OK && null != data) { ArrayList<String> text = data .getStringArrayListExtra(RecognizerIntent.EXTRA_RESULTS); txtText.setText(text.get(0)); } break; } } } } Thanks.

    Read the article

  • Android - Turn off display without triggering sleep/lock screen - Turn on with Touchscreen

    - by NebulaSleuth
    I have been trying to find a way to turn off the display, and wake up from the user touching the touch screen. The device is in an embedded environment where the device is a tablet and the user does not have access to anything except the touch screen (no buttons at all). It is connected to power so the battery won't be a problem, but when I detect no activity I want to turn off the screen so it isn't staring them in the face all day and doesn't reduce the life the LCD backlight. I maintain a wakelock permanently and decide when to sleep myself. The problem is that when I turn off the screen using : WindowManager.LayoutParams params = getWindow().getAttributes(); params.screenBrightness = 0; getWindow().setAttributes(params); The activity gets paused and stopped. And the unit does not respond to a touch to wake it up. You need to press the power button. At that point the "slide to unlock" shows up. I want to turn off the display, and then stay running so I can detect a touch screen event and turn the display back on. I also tried turning the display to a brightness of 0.1, which works on some devices, but the device I need it to work on, only "dims" the display. I also tried this: // First Remove my FULL wakelock //then aquire a partial wake lock (which should turn off the display) PowerManager.WakeLock wl = manager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "Your Tag"); wl.acquire(); however this method does not turn off the display.

    Read the article

  • Android: Problems downloading images and converting to bitmaps

    - by Mike
    Hi all, I am working on an application that downloads images from a url. The problem is that only some images are being correctly downloaded and others are not. First off, here is the problem code: public Bitmap downloadImage(String url) { HttpClient client = new DefaultHttpClient(); HttpResponse response = null; try { response = client.execute(new HttpGet(url)); } catch (ClientProtocolException cpe) { Log.i(LOG_FILE, "client protocol exception"); return null; } catch (IOException ioe) { Log.i(LOG_FILE, "IOE downloading image"); return null; } catch (Exception e) { Log.i(LOG_FILE, "Other exception downloading image"); return null; } // Convert images from stream to bitmap object try { Bitmap image = BitmapFactory.decodeStream(response.getEntity().getContent()); if(image==null) Log.i(LOG_FILE, "image conversion failed"); return image; } catch (Exception e) { Log.i(LOG_FILE, "Other exception while converting image"); return null; } } So what I have is a method that takes the url as a string argument and then downloads the image, converts the HttpResponse stream to a bitmap by means of the BitmapFactory.decodeStream method, and returns it. The problem is that when I am on a slow network connection (almost always 3G rather than Wi-Fi) some images are converted to null--not all of them, only some of them. Using a Wi-Fi connection works perfectly; all the images are downloaded and converted properly. Does anyone know why this is happening? Or better, how can I fix this? How would I even go about testing to determine the problem? Any help is awesome; thank you!

    Read the article

  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

    Read the article

< Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >