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  • How to detect when the screen is on?

    - by Jim Blackler
    As mentioned in a previous question, I am having difficulty intercepting all android.intent.action.SCREEN_ON events without a long-lived service (discouraged). I may be able to work around the need if I can simply work out when the screen is on at any given time, in the service. Can anyone suggesting a method call that would return this information? 1.5 upwards.

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  • How to cancel a touch sequence

    - by Alex
    I have an UIImage view that responds to touch events. I want to cancel the touch sequence if the touch goes outside of certain bounds. How can I do that? I know that I can inspect the coordinates of the touch object, what I don't know is how to cancel the sequence. I don't see any event in the API that allows for that.

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  • Simulating a missing gem in Ruby unit tests

    - by ktex
    Is there any way to simulate the absence of a gem for certain unit tests, short of actually uninstalling and then reinstalling the gem during testing? I am writing a command line utility, and want to make sure that my tests cover cases where a user may not have all of the gems that I support. For instance, I am using fsevents — a Leopard-specific package for monitoring filesystem events — that will never be present on other systems, as well as a growl gem that's purely optional.

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  • Drag and Drop from another application with mouse button down does not fire event

    - by Keith
    I am trying to drag and drop a file onto a control in my application. The problem is that when you hold the mouse button down (i.e. dragging from widows explorer), my app does not fire any of the form events. They all work fine if the mouse is not down. Is appears that I need to enable the 'AllowDrop' for the application (it is enabled on the form) What am I missing? I am developing in vb.net 2008 in windows 7 environment

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  • Using HTML Canvas for UI elements?

    - by Tower
    Hi, I have a couple of UI elements such as buttons in my web application. I was going to use CSS3's transitions to animate the transition from one background-image to another. I figured out that it's not possible with the current transitions draft at least. So, I was wondering if it would make sense to use Canvas as the button. I'm sure it can handle events, so, I see no problems here. Are there any?

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  • MySQL: Question about SELECT WHERE AND/OR

    - by Andrew
    I'm trying to write a query that returns the same result from three different events, but I think I am doing it wrong. I can run my query against one event ID and it works. How can I select all three? Here's what I have so far: SELECT * FROM `Registrations` WHERE `Role` = "Attendee" AND `RegistrationStatus_ID` = "1" AND `DigSignature` IS NULL AND `Event_ID` = "147" OR `Event_ID` = "155" OR `Event_ID` = "160"

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  • progress view stop button listener

    - by Norbi
    Hi! I develop an eclipse plugin and I added an eclipse progress view to it. There is an stop button on the progress view and I want to create some kind of listener to handle the events of the chancel button, but I don't know how I can do it. I know the monitor has an isChancel() method, but I have to create come kind of listener to listen when user clicks the stop button, while the plugin works. Please give me some advice. Thanks Example: link text

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  • Filter Datagrid onLoad

    - by Morgan Delvanna
    My data grid successfully filters when I select a month from a dropdown list, however when I try to filter it onLoad it just doesn't filter. The dropdown successfully displays the current month, and the grid should also show the current month data. <script type="text/javascript"> dojo.require("dojox.grid.DataGrid"); dojo.require("dojox.data.XmlStore"); dojo.require("dijit.form.FilteringSelect"); dojo.require("dojo.data.ItemFileReadStore"); dojo.require("dojo.date"); theMonth = new Date(); dojo.addOnLoad(function() { dojo.byId('monthInput').value = month_name[(theMonth.getMonth()+1)]; var filterString='{month: "' + theMonth.getMonth() + '"}'; var filterObject=eval('('+filterString+')'); dijit.byId("eventGrid").filter(filterObject); } ); var eventStore = new dojox.data.XmlStore({url: "events.xml", rootItem: "event", keyAttribute: "dateSort"}); function monthClick() { var ctr, test, rtrn; test = dojo.byId('monthInput').value; for (ctr=0;ctr<=11;ctr++) { if (test==month_name[ctr]) { rtrn = ctr; } } var filterString='{month: "' + rtrn + '"}'; var filterObject=eval('('+filterString+')'); eventGrid.setQuery(filterObject); } </script> </head> <body class="tundra"> <div id="header" dojoType="dijit.layout.ContentPane" region="top" class="pfga"></div> <div id="menu" dojoType="dijit.layout.ContentPane" region="left" class="pfga"></div> <div id="content" style="width:750px; overflow:visible" dojoType="dijit.layout.ContentPane" region="center" class="pfga"> <div dojotype="dojo.data.ItemFileReadStore" url="months.json" jsID="monthStore"></div> <div id="pagehead" class="Heading1" >Upcoming Events</div> <p> <input dojoType="dijit.form.FilteringSelect" store="monthStore" searchAttr="month" name="id" id="monthInput" class="pfga" onChange="monthClick()" /> </p> <table dojoType="dojox.grid.DataGrid" store="eventStore" class="pfga" style="height:500px; width:698px" clientSort="true" jsID="eventGrid"> <thead> <tr> <th field="date" width="80px">Date</th> <th field="description" width="600px">Description</th> </tr> <tr> <th field="time" colspan="2">Details</th> </tr> </thead> </table> </div> <div id="footer"></div>

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • Custom HTML in a day with FullCalendar?

    - by drewjoh
    Is there a way to add, specifically, form elements for every day that are distinguishable per day? Below is an example. I know FullCalendar is built to handle "Events", so from what I can tell in the docs, it's not really possible. But I'm not a Javascript guru either, so would anyone else know of a solution? I'm hoping to not have to reinvent the wheel.

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  • Distinguish between screen timeout and power-button-press?

    - by Nick
    Hi, my app does something when the screen goes black, but I want it to only carry out that task if the screen was turned off "by itself", through a screen timeout - NOT when the user presses the power-button. Is there any way to distinguish between those two events? ACTION_SCREEN_OFF obviously fires in both cases, and I haven't found any other intents that might match what I'm looking for. Thanks for your help, Nick

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  • embed flash in the background (hidden on the page)

    - by Matt
    Hey all, I'm trying to make an mp3 player that passes javascript events to a flash file. I'm not very saavy in flash so this may be a simple question.. but how do you make a "movie-less" flash file? Is it possible to just embed an actionscript file? Because that is really all I need to run. Side note: What is the easiest (and fastest) way to pass params to actionscript using javascript? Thanks, Matt Mueller

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  • Mdi Children Changed in .Net

    - by Ben
    Hi Is there a simple way of tracking the change of an Mdi's children i.e. when they are created and closed, something like an event OnMdiChildListChanged (I realise this doesn't actually exist). I am also aware that I could have a method within my Mdi that handles the creation of child forms and logs the state of them or even create an Interface that defines that a child form has a "NotifyParent" method that is then called on close of the form, but i was wondering if there was any built in events that i could plumb into? Thanks

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  • My horizontal drop down with CSS, sub navigation menu items are being displayed on top of each other

    - by Rigo Collazo
    my sub navigation menu items are being displayed on top of each other here is the code: /* NAVIGATION */ .nav-bar {width: 100%; height: 80px; background-image:url(../images/bg-menu80.jpg);} .nav-hold {overflow: hidden;} .nav-list {float: right;} .nav-list li {float: left; width: auto; position: relative;} .nav-list li a {text-decoration: none; display:block; padding: 30px 7px 20px 7px; color: #f9f9f9; font-size: .9em; font-weight: bold;} .nav-list li ul {display: none;} .nav-list li a:hover {text-decoration: none; display: block; padding: 30px 7px 20px 7px; color: #000; font-size: .9em; font-weight: bold; background-color: #e7e4e4;} .nav-list li a:hover li{display: block; position: absolute; margin: 0; padding: 0;} .nav-list li a:hover li{float: left;} .nav-list li:hover li a{ background-color: #333; border-bottom: 1px solid #fff; color: #FFF;} <ul class="nav-list" id="navigation"><!--Menu list--> <li><a href="index.html">Home</a></li> <li><a href="about.html">About Us</a></li> <li> <ul><a href="members.html">Members</a> <li><a href="board.html">Board of Directors</a></li> <li><a href="committee.html">Committee</a></li> </ul></li> <li><a href="join.html">Join Us</a></li> <li><a href="events.html">Events</a></li> <li><a href="rules.html">Rules &amp; Guidelines</a></li> <li><a href="archive.html">Archive</a></li> <li><a href="contact.html">Contact Us</a></li> <li><a href="#">Login</a></li> </ul><!--ENDS Menu list-->

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  • How do i call a MouseDoubleClick event? WinForm

    - by acidzombie24
    In my MouseDoubleClick i may run into a case where i would like to call all the controls in a list with MouseDoubleClick. However i cant call MouseDoubleClick, only add/remove events to the chain. How do i call MouseDoubleClick/OnMouseDoubleClick? ATM i workaround the problem since i know the objects MouseDoubleClick function and i pass in the parameters myself calling that specific function. How do i call the event in the case i do not know what function is set to the control MouseDoubleClick

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  • android 2.2 browser dont work pageY or PageX in ontouchend event

    - by juanca
    I have a web app that work perfect in android 2.1, when I upgrade to 2.2 the pageX property in ontouchend event, this is my code: menu1.ontouchend = function(e){ e.preventDefault(); if (e.touches && e.touches.length0) { // iPhone x2 = e.touches[0].pageX; y2 = e.touches[0].pageY; } else { // all others x2 = e.pageX; y2 = e.pageY; } } Anybody know what change in the javascript API for touch events from 2.1 to 2.2?????

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  • How much one can trust the information published in the wikipedia? [closed]

    - by AKN
    Wikipedia has answers for many question almost in all categories. Let it be Technical Sports Personalities Important events (this day, that day) Scientific terms etc... I know the source of contents are from volunteers (Please correct me if I'm wrong here). But what measures they have to ensure that contents are properly written. Even if they have admin/moderator and all that, they may not be experts in all areas. So how do they validate the appropriateness of the content?

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