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  • Cancel a UIView animation?

    - by Phil Nash
    Is it possible to cancel a UIView animation while it is in progress? Or would I have to drop to the CA level? i.e. I've done something like this (maybe setting an end animation action too): [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:duration]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; // other animation properties // set view properties [UIView commitAnimations]; But before the animation completes and I get the animation ended event, I want to cancel it (cut it short). Is this possible? Googling around finds a few people asking the same question with no answers - and one or two people speculating that it can't be done.

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  • Leak in managedObjectContext save:

    - by Kamchatka
    Hi I have the following piece of code and when I use Instruments/Object Allocations, it tells me that there is a leak there (which goes down to sqlite3MemMalloc). Is there something that I should release? if (![managedObjectContext save:&error]) { NSLog(@"Error while saving."); } The save works well and doesn't trigger an error.

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  • Data sources and NSTableView

    - by lampShade
    I know that table sources need a data source to hold the data that the tableview will display. Lets' say that I'm going to make my AppController be the data source of my tableview and that I make the connection in interface builder. My question is since my actual data is going to be stored in an array,let's call it myArray, when I set the data source in code should I do this [tableView setDataSource:myArray]; or this [tableView setDataSource:self]; I'm confused about this. setting the data source with the keyword "self" would set it to the AppController if I'm not mistaken.

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  • audio power on AudioQueue

    - by Tomoyuki
    Hi everyone. I'm now creating an Application using speech recognition.To check the Audio Power coming in through the microphone, I wrote a method as follows. -(void)checkPower(AudioqueRef)queue{ UInt32 expectedSize= sizeof(AudioQueueLevelMeterState); AudioQueueGetProperty(queue, kAudioQueueProperty_CurrentLevelMeter, audioLevels, expectedSize); NSLog(@"average:%f peak:%f",audioLevels.mAveragePower,audioLevels.mPeakPower); } I found that sometimes mAveragePower was larger than mPeakPower, and when mAveragePower was 1.0, in other words, averagePower is regarded as max, mPeakPower was lower than 1.0. I think that generally this result is inpossible. please Let me know if you have any information about sound power on CoreAudio. thanks.

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  • How to use NSPredicate with Key-Paths (and ALL)?

    - by Konstantin
    Taking example from Apple docs using predicates with Key-Paths NSPredicate *predicate = [NSPredicate predicateWithFormat:@"ANY employees.firstName like 'Matthew'"]; Now, assume the employees has a bool field "isGood". The question: how do I select just those entities, having ALL of employees isGood==TRUE? I tried but failed with following predicates: "!(ANY employees.isGood != TRUE)" "(ALL employees.isGood == TRUE)" // Would be perfect, but throws an exception..

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  • iPhone SDK: Do I need to ask user for permissions to use GPS?

    - by RaYell
    In my iPhone application I need to use GPS (CoreLocation to be exact) to get current position of the device. I know that most (if not all) applications using GPS have a popup implemented asking the user to allow GPS access. Is that done automatically by the iPhone SDK or should I implement such functionality myself? I've tried to run my app on iPhone Simulator and it didn't ask for permissions at all so I'm wondering if the same thing will happen on the actual phone. And if I implement that itself and the SKD provides that out-of-the-box then I'll have two confirmation in my app which I don't want.

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  • Creating a Pop animation similar to the presentation of UIAlertView

    - by JK
    I would like to present a view in the same manner as that of UIAlertView - a pop/spring. Unfortunately subclassing UIAlertView is not an option for the view I need to present. I have written some code, but I can't seem to get it as realistic as I would like. I would appreciate any suggestions for greater realism or a link if anything similar has been done (I could not find anything on Google). Thank you. - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { self.backgroundColor = [UIColor whiteColor]; v = [[UIView alloc] initWithFrame:CGRectMake(140, 140, 60, 60)]; v.backgroundColor = [UIColor blueColor]; [self addSubview:v]; [self animate]; } return self; } - (void)animate { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:0.2]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(popStep1Complete)]; v.frame = CGRectMake(90, 90, 140, 140); [UIView commitAnimations]; } - (void)popStep1Complete { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:0.15]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(popStep2Complete)]; v.frame = CGRectMake(110, 110, 100, 100); [UIView commitAnimations]; } - (void)popStep2Complete { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:0.15]; v.frame = CGRectMake(100, 100, 120, 120); [UIView commitAnimations]; }

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  • Displaying a To-Many Relationship in a Table View

    - by DanF
    I've got an application I've been working on. There are projects and employees, projects can have several employees, employees can work on several projects. Right now I want selecting a project to display which employees are related to it, and allows me to add employees I select from another full-roster list. Somehow, this has proven more complicated, because (at least for now), selecting different projects still displays the same list of employees, as if all employees who'd been assigned to any project, belong to all of them. What part of Master-Detail am I missing?

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  • Google Visualization Annotated Time Line, removing data points.

    - by Vitaly Babiy
    I am trying to build a graph that will change resolution depending on how far you are zoomed in. Here is what it looks like when you are complete zoomed out. So this looks good so when I zoom in I get a higher resolution data and my graph looks like this: The problem is when I zoom out the higher resolution data does not get cleared out of the graph: The tables below the graphs are table display what is in the DataTable. This is what drawing code looks like. var g_graph = new google.visualization.AnnotatedTimeLine(document.getElementById('graph_div_json')); var table = new google.visualization.Table(document.getElementById('table_div_json')); function handleQueryResponse(response){ log("Drawing graph") var data = response.getDataTable() g_graph.draw(data, {allowRedraw:true, thickness:2, fill:50, scaleType:'maximized'}) table.draw(data, {allowRedraw:true}) } I am try to find a way for it to only displaying the data that is in the DataTable. I have tried removing the allowRedraw flag but then it breaks the zooming operation. Any help would be greatly appreciated. Thanks

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  • Is it good choice to move a Sublayer around a view using UIPanGestureRecognizer?

    - by Pranjal Bikash Das
    I have a CALayer and as sublayer to this CALayer i have added an imageLayer which contains an image of resolution 276x183. I added a UIPanGestureRecognizer to the main view and calculation the coordinates of the CALayer as follows: - (void)panned:(UIPanGestureRecognizer *)sender{ subLayer.frame=CGRectMake([sender locationInView:self.view].x-138, [sender locationInView:self.view].y-92, 276, 183); } in viedDidLoad i have: subLayer.backgroundColor=[UIColor whiteColor].CGColor; subLayer.frame=CGRectMake(22, 33, 276, 183); imageLayer.contents=(id)[UIImage imageNamed:@"A.jpg"].CGImage; imageLayer.frame=subLayer.bounds; imageLayer.masksToBounds=YES; imageLayer.cornerRadius=15.0; subLayer.shadowColor=[UIColor blackColor].CGColor; subLayer.cornerRadius=15.0; subLayer.shadowOpacity=0.8; subLayer.shadowOffset=CGSizeMake(0, 3); [subLayer addSublayer:imageLayer]; [self.view.layer addSublayer:subLayer]; It is giving desired output but a bit slow in the simulator. I have not yet tested it in Device. so my question is - Is it OK to move a CALayer containing an image??

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  • CGGradient in an CGPath

    - by catlan
    Is it possible to draw a gradient in a path on the iPhone? I'm looking for a replacement of the mac os x method -drawInBezierPath:(NSBezierPath *)path relativeCenterPosition:(NSPoint)relativeCenterPosition of NSGradient.

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  • NSFetchedResultsController deallocated instance

    - by Jesse Armand
    Anyone ever encountered this ? -[NSFetchedResultsController _restoreCachedSectionInfo]: message sent to deallocated instance While performing fetch with performFetch: using NSFetchedResultsController instance. I'm sure the NSFetchedResultsController is retained before performing the fetch.

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  • CALayer: callback when animation ends?

    - by carloe
    Hi All, I have been running into some issues with animating multiple CALayers at the same time, and was hoping someone could point me in the right direction. My app contains an array of CALayer. The position of each layer is set to (previousLayer.position.y + previousLayer.bounds.height), which basically lays them out similar to a table. I then have a method that, every-time it is called, adds a new layer to the stack and sets its Y position is set to 0. The Y positions of all other layers in the array are then offset by the height of the new layer (essentially pushing all old layers down). What I am having problems with is preventing the adding of new layers until the previous animation has completed. Is there a way to tell when an implicit animation has finished? Or alternatively, if I use CABasicAnimation and animationDidFinish, is there a way to tell which object finished animating when animationDidFinish is called?

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  • While making an RSS reader which saves articles, how can I prevent duplicates?

    - by Koning Baard
    Lets say I have a RSS feed which lists the 3 newest questions on SO. At 1 o'clock, the feed looks like this: While making an RSS reader which saves articles, how can I prevent duplicates? Convert char array to UNICODE in MFC C++ How to deploy a Java Swing application with an embedded JavaDB database? At 2 o'clock, this feed looks like: django url from another template than the one associated with the view-function While making an RSS reader which saves articles, how can I prevent duplicates? Convert char array to UNICODE in MFC C++ (duplicate articles are bold) I want to download the RSS feed every 5 minutes, parse it and save the articles that aren't already saved, but I do not want duplicates (items that remain in the new, updated feed like the examples above). What can I use to determine if an article is already saved? Thanks

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  • Getting invalid context errors

    - by Andrew
    I don't have much code thus far, only this to start: UIGraphicsBeginImageContextWithOptions(bounds.size, NO, 0); CGContextRef context = UIGraphicsGetCurrentContext(); CGMutablePathRef outerPath; CGMutablePathRef highlightPath; CGRect outerRect = rectForRectWithInset(bounds, 1); CGRect highlightRect = CGRectMake(outerRect.origin.x, outerRect.origin.y + 1, outerRect.size.width, outerRect.size.height); And then the problematic bit, which when commented out, the error goes away: CGContextSaveGState(context); CGContextAddPath(context, highlightPath); CGContextSetFillColorWithColor(context, [[UIColor colorWithWhite:1.0 alpha:0.05]CGColor]); CGContextFillPath(context); CGContextRestoreGState(context); Below that is simply: UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext();

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  • Why isnt my data persisting with nskeyedarchiver?

    - by aking63
    Im just working on what should be the "finishing touches" of my first iPhone game. For some reason, when I save with NSKeyedArchiver/Unarchiver, the data seems to load once and then gets lost or something. Here's what I've been able to deduce: When I save in this viewController, pop to the previous one, and then push back into this one, the data is saved and prints as I want it to. But when I save in this viewController, then push a new one and pop back into this one, the data is lost. Any idea why this might be happening? Do I have this set up all wrong? I copied it from a book months ago. Here's the methods I use to save and load. - (void) saveGameData { NSLog(@"LS:saveGameData"); // SAVE DATA IMMEDIATELY NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *gameStatePath = [documentsDirectory stringByAppendingPathComponent:@"gameState.dat"]; NSMutableData *gameSave= [NSMutableData data]; NSKeyedArchiver *encoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData:gameSave]; [encoder encodeObject:categoryLockStateArray forKey:kCategoryLockStateArray]; [encoder encodeObject:self.levelsPlist forKey:@"levelsPlist"]; [encoder finishEncoding]; [gameSave writeToFile:gameStatePath atomically:YES]; NSLog(@"encoded catLockState:%@",categoryLockStateArray); } - (void) loadGameData { NSLog(@"loadGameData"); // If there is a saved file, perform the load NSMutableData *gameData = [NSData dataWithContentsOfFile:[[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"gameState.dat"]]; // LOAD GAME DATA if (gameData) { NSLog(@"-Loaded Game Data-"); NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:gameData]; self.levelsPlist = [unarchiver decodeObjectForKey:@"levelsPlist"]; categoryLockStateArray = [unarchiver decodeObjectForKey:kCategoryLockStateArray]; NSLog(@"decoded catLockState:%@",categoryLockStateArray); } // CREATE GAME DATA else { NSLog(@"-Created Game Data-"); self.levelsPlist = [[NSMutableDictionary alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:kLevelsPlist ofType:@"plist"]]; } if (!categoryLockStateArray) { NSLog(@"-Created categoryLockStateArray-"); categoryLockStateArray = [[NSMutableArray alloc] initWithCapacity:[[self.levelsPlist allKeys] count]]; for (int i=0; i<[[self.levelsPlist allKeys] count]; i++) { [categoryLockStateArray insertObject:[NSNumber numberWithBool:FALSE] atIndex:i]; } } // set the properties of the categories self.categoryNames = [self.levelsPlist allKeys]; NUM_CATEGORIES = [self.categoryNames count]; thisCatCopy = [[NSMutableDictionary alloc] initWithDictionary:[[levelsPlist objectForKey:[self.categoryNames objectAtIndex:pageControl.currentPage]] mutableCopy]]; NUM_FINISHED = [[thisCatCopy objectForKey:kNumLevelsBeatenInCategory] intValue]; }

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  • Can I access views when drawn in the drawRect method?

    - by GianPac
    When creating the content view of a tableViewCell, I used the drawInRect:withFont, drawAtPoint... and others, inside drawRect: since all I needed was to lay some text. Turns out, part of the text drawn need to be clickable URLs. So I decided to create a UIWebView and insert it into my drawRect. Everything seems to be laid out fine, the problem is that interaction with the UIWebView is not happening. I tried enabling the interaction, did not work. I want to know, since with drawRect: I am drawing to the current graphics context, there is anything I can do to have my subviews interact with the user? here is some of my code I use inside the UITableViewCell class. -(void) drawRect:(CGRect)rect{ NSString *comment = @"something"; [comment drawAtPoint:point forWidth:195 withFont:someFont lineBreakMode:UILineBreakModeMiddleTruncation]; NSString *anotherCommentWithURL = @"this comment has a URL http://twtr.us"; UIWebView *webView = [[UIWebView alloc] initWithFrame:someFrame]; webView.delegate = self; webView.text = anotherCommentWithURL; [self addSubView:webView]; [webView release]; } As I said, the view draws fine, but there is no interaction with the webView from the outside. the URL gets embedded into HTML and should be clickable. It is not. I got it working on another view, but on that one I lay the views. Any ideas?

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  • Why doesn't this code work?

    - by orangecl4now
    SignView *tempVC = [[SignView alloc] initWithNibName:@"SignView" bundle:Nil]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationTransition: UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [UIView setAnimationDelay:0.5f]; [UIView setAnimationDuration:2.0f]; [UIView commitAnimations]; [self presentModalViewController:tempVC animated:YES]; [tempVC passDataWithString:button2.titleLabel.text andColor:currentlySelectedColor isNightModeOn:nightMode.on]; The view slides up instead of Curling up. What am I doing wrong?

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  • using jquery to load data from mysql database

    - by Ieyasu Sawada
    I'm currently using jquery's ajax feature or whatever they call it. To load data from mysql database. Its working fine, but one of the built in features of this one is to load all the data which is on the database when you press on backspace and there's no character left on the text box. Here's my query: SELECT * FROM prod_table WHERE QTYHAND>0 AND PRODUCT LIKE '$prod%' OR P_DESC LIKE '$desc%' OR CATEGORY LIKE '$cat%' As you can see I only want to load the products which has greater than 0 quantity on hand. I'm using this code to communicate to the php file which has the query on it: $('#inp').keyup(function(){ var inpval=$('#inp').val(); $.ajax({ type: 'POST', data: ({p : inpval}), url: 'querys.php', success: function(data) { $('.result').html(data); } }); }); Is it possible to also filter the data that it outputs so that when I press on backspace and there's no character left. The only products that's going to display are those with greater than 0 quantity?

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  • How to access the private variables of a class in its subclass?

    - by giri
    This is a question I was asked in an interview: I have class A with private members and Class B extends A. I know private members of a class cannot be accessed, but the question is: I need to access private members of class A from class B, rather than create variables with the same value in class B. I hope I am clear with this question. Thanks.

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  • Saving CFPropertyLists To Users Folder

    - by stephen blinkhorn
    I'm trying to save a CFPropertyList to a location in the user's home folder. Using the code below I'm getting errorCode = -10 (unknown error). CFURLRef fileURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, CFSTR("~/testfile.txt"), kCFURLPOSIXPathStyle, false ); SInt32 errorCode; Boolean status = CFURLWriteDataAndPropertiesToResource(fileURL, xmlData, NULL, &errorCode); If I change the path to something like "/testfile.txt" without the '~' then everything works. How can one save a property list to the current user's home folder? Must one obtain the user's name first and include it in the path such as /users/toffler/testfile.txt?

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