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  • Asus X202e VivoBook, dual boot. How to get around UEFI and have Win8 & Ubuntu?

    - by Nukeface
    I've gotten my hands on an Asus Vivobook X202e. I like it, handy to use, small, etc etc. Oh, it's the i3 core version. For school I still need Windows * sigh * for the .NET development. (I know, possible in Ubuntu, this n that, but for ease atm wanting to keep it with Win8). So. How to install both on this little thing? I've found a way into the BIOS (before splash screen, mash F2. Works only after reboot, not cold boot). But the whole boot loading setup is different than from what I know, and I must've messed up something because it's been "Attempting Repairs", "Analyzing hard disk", and a bunch of other things for the past 15 minutes. (All I've done is selected "disabled" on secure boot, picky as ** Microsoft). Keeping the original Windows installation is of no concern. Found the product key already and have a clean install waiting. BTW, not trying to leech knowledge, even though first question and no answers. I'm more and more active on Stackoverflow. But, especially due to secure boot and windows 8, I'm going over to Ubuntu. Well, more and more anyway, I like my Windows based games as well ;) UPDATE Managed to do a clean install of Windows 8 Pro. After disabling Secure Boot, also had to disable fast boot, and enable Launch CSM, leaving the option which appeared (Launch PXE OpROM) disabled. Then I rebooted, with the USB Boot drive I created using the Windows 7 USB DVD Download Tool (scroll down for download link), provided by Microsoft. During the installation, I chose to install a clean version, therefor deleted the partitions containing current windows files. I left the Recovery partition (you never know...). Of course, the new Windows Installation dit not like this. Apparantly Windows cannot be installed on a GPT hard disk. Remember I hadn't changed the partition table, was still factory default! Minus a few partitions, granted. So deleted ALL partittions, did a format of the disk, created a new partition. Et voila, Windows installation started. FINALLY! WONDROUS After the installation, Windows still had background images located in C:/Users/ ME /AppData/Local/Microsoft/Themes/RoamedThemeFiles/DesktopBackground/ that I had in the previous installation. Before doing: format, delete partition, cascade partitions, create new partition of different size, format partition, install Windows. It managed to keep the images through all that. Anyone got an idea on that one? It also remembered the settings for the Windows Aero theme... UPDATED QUESTION: After all this you'd think I'd have the rest figured out. Wrong. Ubuntu 12.10, 64 bit installation can't read the partitioning of the hdd during the installation. Any ideas on how to fix this so the install for a dual-boot system can proceed? (Preferably without starting anew with Windows as well ;) )

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  • My Favorite Free Windows Phone Twitter App

    - by Tim Murphy
    Windows Phone 7 has been out for about two years now.  In that time I have switched back and forth with different free Twitter apps.  Mostly the has been because someone has mentioned one or another that they like.  I figured I would give a quick run down of what I felt were the pros and cons of each.  These are only the ones that I have used and your mileage may vary.  So here we go. WP7 Built-In Twitter Functionality While it is great that Microsoft put this functionality in, it is extremely limited in usefulness.  Some apps leverage it to allow you to share pictures or information they contain.  In all though, I don’t use it unless it is the quickest way to get something out. Official Twitter App The official Twitter app isn’t a very big step up from the phone functionality.  It gives you a better timeline view and better attachment handling, but it makes you bounce to a browser page to see images that are linked to a tweet. TweetCaster This was my main Twitter app for quite a while.  It is the only one with InstaPaper integration so that you can save you a tweet and review it later.  My main problem is that it crashes too much when it can’t find a connection.  It also only previews yfrog and twitpic images and only once you go to the detail of a tweet.  Other than that it is a solid Twitter client. moTweets This is my current favorite. It has nice image display in your timeline which I have not seen on any of the other apps.  There are two modes that you can use with this app.  The first is standard to most Twitter apps that allows you to navigate to a tweet and do the usual operations.  The second is what they call Quick Buttons.  In this case you do not see the content of the tweet but go straight to the let’s get something done stage.  It is an interesting take.  I do miss the Instapaper integration and it has a tendency to show a blank timeline list once in a while after you view detail entry.  If you scroll the list it restore your timeline, but you lose you place and are put to the first entry. Seesmic I am not very fond of this app.  The first thing is that it makes you pick a “Space” when you enter the app.  This is really “which account do you want to see”.  On top of that it does not show who retweeted an entry in your timeline and then only tells you how many people RT the post when you look at the detail.  There is a Speak feature that will read you a single tweet, but you have to navigate to the tweet and then to a menu to make it work.  We will have to see if this gets better with the features in Windows Phone 8.  Other than that it is another basic feature app.  Summary In the end I am sticking with moTweets.  I would appreciate it if they added the Instapaper capability and fixed the one bug.  If they did that I would be really happy with the product. del.icio.us Tags: Twitter,Windows Phone 7,WP7,TweetCaster,moTweets,Seesmic

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  • Android multiple email attachment using Intent question

    - by yyyy1234
    Hi, I've been working on Android program to send email with attachment (image file , audio file , etc) using Intent with (ACTION_SEND) . THe program is working when email has a single attachment. I used Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) to attach the designated image file to the mail and it is wokring fine , the mail can be delivered through Gmail . However, when I tried to have multiple images attached to the same mail by calling Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) multiple times, it failed to work. None of the attachment show up in the email . I searched the SDK documentation and Android programming user group about email attachment but cannot find any related info. However, I've discovered that there's another intent constnat ACTION_SEND_MULTIPLE (available since API level 4 ) which might meet my requirement. Based on SDK documentation, it simply states that it deliver multiple data to someone else , it works like ACTION_SEND , excpet the data is multiple. But I still could not figure out the correct usage for this command. I tried to delcare intent with ACTION_SEND_MULTIPLE , then call putExtra(EXTRA_STREAM, uri) multiple times to attach multiple images , but I got the same errnoenous result just like before, none of the attachment show up in the email. Has anyone tried with ACTION_SEND_MULTIPLE and got it working with multiple email attachment ? Thanks very much for your help. Regards, yyyy1234

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  • WPF draw Border on MouseOver

    - by tcables
    Hello, I have a WPF Application where I am trying to make a close button like image. I am trying to draw a border or have a border show up on mouse over... But I cannot seem to make it work. I have tried like 6 different methods of doing so...Images, borders with images, brushes, ect. I am using the following code at the moment: <Canvas Name="cMin" Height="16" Width="16" Grid.Column="1" Grid.Row="1"> <Canvas.Background> <ImageBrush ImageSource="_.png" Stretch="None" /> </Canvas.Background> <Border BorderBrush="Transparent" BorderThickness="1" Background="Transparent" CornerRadius="0" Height="18" Width="18"> <Border.Style> <Style TargetType="Border"> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="BorderBrush" Value="LightBlue" /> </Trigger> <Trigger Property="IsMouseOver" Value="False"> <Setter Property="BorderBrush" Value="Transparent" /> </Trigger> </Style.Triggers> </Style> </Border.Style> </Border> </Canvas> Any help would be appreciated, Thanks!

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  • -[UIImage drawInRect:] / CGContextDrawImage() not releasing memory?

    - by sohocoke
    I wanted to easily blend a UIImage on top of another background image, so wrote a category method for UIImage, adapted from http://stackoverflow.com/questions/1309757/blend-two-uiimages : - (UIImage *) blendedImageOn:(UIImage *) backgroundImage { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; UIGraphicsBeginImageContext(backgroundImage.size); CGRect rect = CGRectMake(0, 0, backgroundImage.size.width, backgroundImage.size.height); [backgroundImage drawInRect:rect]; [self drawInRect:rect]; UIImage* blendedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [pool release]; return blendedImage; } Unfortunately my app that uses the above method to load around 20 images and blend them with background and gloss images (so probably around 40 calls), is being jettisoned on the device. An Instruments session revealed that calls to malloc stemming from the calls to drawInRect: are responsible for the bulk of the memory usage. I tried replacing the drawInRect: messages with equivalent function calls to the function CGContextDrawImage but it didn't help. The AutoReleasePool was added after I found the memory usage problem; it also didn't make a difference. I'm thinking this is probably because I'm not using graphics contexts appropriately. Would calling the above method in a loop be a bad idea because of the number of contexts I create? Or did I simply miss something?

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  • How to use Android's CacheManager?

    - by punnie
    I'm currently developing an Android application that fetches images using http requests. It would be quite swell if I could cache those images in order to improve to performance and bandwidth use. I came across the CacheManager class in the Android reference, but I don't really know how to use it, or what it really does. I already scoped through this example, but I need some help understanding it: /core/java/android/webkit/gears/ApacheHttpRequestAndroid.java Also, the reference states: "Network requests are provided to this component and if they can not be resolved by the cache, the HTTP headers are attached, as appropriate, to the request for revalidation of content." I'm not sure what this means or how it would work for me, since CacheManager's getCacheFile accepts only a String URL and a Map containing the headers. Not sure what the attachment mentioned means. An explanation or a simple code example would really do my day. Thanks! Update Here's what I have right now. I am clearly doing it wrong, just don't know where. public static Bitmap getRemoteImage(String imageUrl) { URL aURL = null; URLConnection conn = null; Bitmap bmp = null; CacheResult cache_result = CacheManager.getCacheFile(imageUrl, new HashMap()); if (cache_result == null) { try { aURL = new URL(imageUrl); conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); cache_result = new CacheManager.CacheResult(); copyStream(is, cache_result.getOutputStream()); CacheManager.saveCacheFile(imageUrl, cache_result); } catch (Exception e) { return null; } } bmp = BitmapFactory.decodeStream(cache_result.getInputStream()); return bmp; }

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  • Google Map API v3 — set bounds and center

    - by Michael Bradley
    Hi, I've recently switched to Google Maps API V3. I'm working of a simple example which plots markers from an array, however I do not know how to center and zoom automatically with respect to the markers. I've searched the net high and low, including Google's own documentation, but have not found a clear answer. I know I could simply take an average of the co-ordinates, but how would I set the zoom accordingly? Could somebody please point me in the right direction? Perhaps you know of a good tutorial. Many thanks in advance, Michael function initialize() { var myOptions = { zoom: 10, center: new google.maps.LatLng(-33.9, 151.2), mapTypeId: google.maps.MapTypeId.ROADMAP } var map = new google.maps.Map(document.getElementById("map_canvas"),myOptions); setMarkers(map, beaches); } var beaches = [ ['Bondi Beach', -33.890542, 151.274856, 4], ['Coogee Beach', -33.423036, 151.259052, 5], ['Cronulla Beach', -34.028249, 121.157507, 3], ['Manly Beach', -33.80010128657071, 151.28747820854187, 2], ['Maroubra Beach', -33.450198, 151.259302, 1] ]; function setMarkers(map, locations) { var image = new google.maps.MarkerImage('images/beachflag.png', new google.maps.Size(20, 32), new google.maps.Point(0,0), new google.maps.Point(0, 32)); var shadow = new google.maps.MarkerImage('images/beachflag_shadow.png', new google.maps.Size(37, 32), new google.maps.Point(0,0), new google.maps.Point(0, 32)); var lat = map.getCenter().lat(); var lng = map.getCenter().lng(); var shape = { coord: [1, 1, 1, 20, 18, 20, 18 , 1], type: 'poly' }; for (var i = 0; i < locations.length; i++) { var beach = locations[i]; var myLatLng = new google.maps.LatLng(beach[1], beach[2]); var marker = new google.maps.Marker({ position: myLatLng, map: map, shadow: shadow, icon: image, shape: shape, title: beach[0], zIndex: beach[3] }); } }

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  • Zend form and dynamic file upload

    - by DoomStone
    Hello there i'm trying to create a form with Zend_Form that will enable my user to upload a unlited number of files to my site, witch is done by javascript. Something like <script type="text/javascript"> $(document).ready(function(){ var image_uploade_i = 0; $('#upload_more').click(function() { image_uploade_i++; $('#upload_list').append('<div id="image_uploade_id_'+image_uploade_i+'" style="display: none;"><input type="file" name="image[]" /><br /></a>'); $('#image_uploade_id_'+image_uploade_i).slideDown('slow'); }); }); </script> <?=$this->translate('Add images')?> <form action="" method="post" enctype="multipart/form-data"> <div id="upload_list"> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> </div> <a href="#" id="upload_more"><?=$this->translate('Upload another image')?></a><br /> <input type="submit" name="image_uploade" value="<?=$this->translate('Upload images')?>" /> </form> But i'm am unable to find out how i can create something like this with Zend_From, the only reason i want to use Zend_Form on this thoug is for validation of the uploadet files. $element = new Zend_Form_Element_File('image'); $element->setRequired(true) ->setLabel('Profile image') ->setDestination($store) ->setValueDisabled(true) ->addValidator(new Zend_Validate_File_ImageSize(array( 'minheight' => 100, 'minwidth' => 150, 'maxheight' => 1920, 'maxwidth' => 1200))) // File must be below 1.5 Mb ->addValidator(new Zend_Validate_File_FilesSize(array('max' => 1572864))) ->addValidator(new Zend_Validate_File_IsImage()); If any 1 can help me set this up would i be verry great full :D

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  • OCR with Neural network: data extraction

    - by Sebastian Hoitz
    I'm using the AForge library framework and its neural network. At the moment when I train my network I create lots of images (one image per letter per font) at a big size (30 pt), cut out the actual letter, scale this down to a smaller size (10x10 px) and then save it to my harddisk. I can then go and read all those images, creating my double[] arrays with data. At the moment I do this on a pixel basis. So once I have successfully trained my network I test the network and let it run on a sample image with the alphabet at different sizes (uppercase and lowercase). But the result is not really promising. I trained the network so that RunEpoch had an error of about 1.5 (so almost no error), but there are still some letters left that do not get identified correctly in my test image. Now my question is: Is this caused because I have a faulty learning method (pixelbased vs. the suggested use of receptors in this article: http://www.codeproject.com/KB/cs/neural_network_ocr.aspx - are there other methods I can use to extract the data for the network?) or can this happen because my segmentation-algorithm to extract the letters from the image to look at is bad? Does anyone have ideas on how to improve it?

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  • Why are my labels not updating in my update panel in ASP.NET?

    - by CowKingDeluxe
    I have a label in my update panel that I want to update its text on after a successful asynchronus file upload. Here's my markup: <asp:UpdatePanel ID="UpdatePanel1" runat="server"><ContentTemplate> Step 1 (<asp:Label ID="label_fileupload" runat="server" />): <br /> <ajaxToolkit:AsyncFileUpload ID="AsyncFileUpload1" Width="200px" runat="server" CompleteBackColor="Lime" UploaderStyle="Modern" ErrorBackColor="Red" ThrobberID="Throbber" UploadingBackColor="#66CCFF" OnClientUploadStarted="StartUpload" /> <asp:Label ID="Throbber" runat="server" Style="display: none"><img src="/images/indicator.gif" alt="loading" /></asp:Label> <br /> <asp:Label ID="statuslabel" runat="server" Text="Label"></asp:Label> </ContentTemplate></asp:UpdatePanel> Here is my code-behind: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If (IsPostBack) Then Else label_fileupload.Text = "Incomplete" label_fileupload.CssClass = "uploadincomplete" statuslabel.Text = "NOT DONE" End If End Sub Public Sub AsyncFileUpload1_UploadedComplete1(ByVal sender As Object, ByVal e As AjaxControlToolkit.AsyncFileUploadEventArgs) Handles AsyncFileUpload1.UploadedComplete System.Threading.Thread.Sleep(1000) If (AsyncFileUpload1.HasFile) Then Dim strPath As String = MapPath("/images/White.png") AsyncFileUpload1.SaveAs(strPath) End If label_fileupload.Text = "Complete" label_fileupload.CssClass = "uploadcomplete" statuslabel.Text = "DONE" End Sub When I set the labels to update via a button click, they work. But when I set them to update via the Upload complete event, they don't work. Is there some way around this to get the labels to update their text / css class from the UploadedComplete event of an asynchronous file upload control?

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  • asp.net mvc, IIS 6 vs IIS7.5, and integrated windows authentication causing javascript errors?

    - by chris
    This is a very strange one. I have an asp.net MVC 1 app. Under IIS6, with no anon access - only integrated windows auth - every thing works fine. I have the following on most of my Foo pages: <% using (Html.BeginForm()) { %> Show All: <%= Html.CheckBox("showAll", new { onClick = "$(this).parent('form:first').submit();" })%> <% } %> Clicking on the checkbox causes a post, the page is reloaded, everything is good. When I look at the access logs, that's what I see, with one oddity - the js library is requested during the page first request, but not for any subsequent page requests. Log looks like: GET / 401 GET / 200 GET /Content/Site.css 304 GET /Scripts/jquery-1.3.2.min.js 401 GET /Scripts/jquery-ui-1.7.2.custom.min.js 401 GET /Scripts/jquery.tablesorter.min.js 401 GET /Scripts/jquery-1.3.2.min.js 304 GET /Scripts/jquery-ui-1.7.2.custom.min.js 304 GET /Scripts/jquery.tablesorter.min.js 304 GET /Content/Images/logo.jpg 401 GET /Content/Images/logo.jpg 304 GET /Foo 401 GET /Foo 200 POST /Foo/Delete 302 GET /Foo/List 200 POST /Foo/List 200 This corresponds to home page, click on "Foo", delete a record, click a checkbox (which causes the 2nd POST). Under IIS7.5, it sometimes fails - the click on the check box doesn't cause a postback, but there are no obvious reasons why. I've noticed under IIS7.5 that every single page request re-issues the requests for the js libraries - the first one a 401, followed by either a 200 (OK) or 304 (not modified), as opposed to the above log extract where that only happened during the 1st request. Is there any way to eliminate the 401 requests? Could a timing issue have something to do with the click being ignored? Would increasing the number of concurrent connections help? Any other ideas? I'm at a bit of a loss to explain this.

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  • Reloading an external element (via jQuery's .load) without impact on same-named host elements on sam

    - by Martin Pescador
    Hello together! [First, I'm an absolute beginner. I tried to express myself as good as I could - please correct me on any issue... Now: I have the following problem:] I am loading a div element, which class always is ".gallery" from a couple of pages (in this example "the page index.php?page=orange") into another page's div (in this case with the ID "orange") using the following code: $("#orange").load("http://example.com/index.php?page=orange .gallery"); Each div.gallery I load in, is a set of a few images. Between them, you can switch (there are "previous"- and "next"-links in ".imgnavi"). $(".imgnavi a").live("click", function(ev) { ev.preventDefault(); ev.stopPropagation(); $(".gallery").load($(this).attr("href")); return false; }) What happens now: Loading the different div.gallery into the new page is no problem, but as soon as I start to navigate inside those divs (each div is a little gallery, where you can switch between images), the div.gallery I am switching in is suddenly loaded into EVERY other div.gallery in the document! How do I prevent that?

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  • JavaScript - Settting property on Object in Image load function, property not set once outside funct

    - by Sunday Ironfoot
    Sometimes JavaScript doesn't make sense to me, consider the following code that generates a photo mosaic based on x/y tiles. I'm trying to set a .Done property to true once each Mosaic image has been downloaded, but it's always false for some reason, what am I doing wrong? var tileData = []; function generate() { var image = new Image(); image.onload = function() { // Build up the 'tileData' array with tile objects from this Image for (var i = 0; i < tileData.length; i++) { var tile = tileData[i]; var tileImage = new Image(); tileImage.onload = function() { // Do something with this tile Image tile.Done = true; }; tileImage.src = tile.ImageUrl; } }; image.src = 'Penguins.jpg'; tryDisplayMosaic(); } function tryDisplayMosaic() { setTimeout(function() { for (var i = 0; i < tileData.length; i++) { var tile = tileData[i]; if (!tile.Done) { tryDisplayMosaic(); return; } } // If we get here then all the tiles have been downloaded alert('All images downloaded'); }, 2000); } Now for some reason the .Done property on the tile object is always false, even though it is explicitly being set to true inside tileImage.onload = function(). And I can ensure you that this function DOES get called because I've placed an alert() call inside it. Right now it's just stuck inside an infinite loop calling tryDisplayMosaic() constantly. Also if I place a loop just before tryDisplayMosaic() is called, and in that loop I set .Done = true, then .Done property is true and alert('All images downloaded'); will get called.

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  • Positioning Layers and text gradients with css

    - by Kenji Crosland
    I'm a CSS newbie trying to get some text gradients going on. I tried this code here but it didn't work for me, most likely because the h1 object is nested within a #header div. I imagine there's something to do with layers that I don't know about. Either I get a gradent block that is in front of everything or it's not appearing at all. In this particular instance this code makes a big gradient bar appear in front of everything: #header { clear:both; float:left; -moz-background-inline-policy:continuous; -moz-background-origin:padding; background:#080E73 url(../images/header-background.png) repeat-x left 0px; width:100%; max-height: 175px; color: #080E73; } #header h1 { margin-bottom: 0; color: #000; position: relative; } #header h1 span { background:url(../images/headline-text.png) repeat-x; display: block; width: 100%; height: 100%; position: absolute; } Here is the HTML (I'm using ruby on rails hence the notation) <div id="header"> <% unless flash[:notice].blank? %> <div id="notice"><%= flash[:notice] %></div> <% end %> <%= image_tag ("header-image.png") %> <h1><span></span>Headline</h1> <strong>Byline</strong> ... #navbar html... </div> I tried playing with z-index but I couldn't come up with any good results. Any ideas?

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  • Need content in UIWebView to display quickly

    - by leftspin
    Part of my app caches web pages for offline viewing. To do that, I am saving the HTML fetched from a site and rewriting img urls to point to a file on the local store. When I load the html into a UIWebView, it loads the images as expected and everything's fine. I am also caching stylesheets in this fashion. The problem is that when I put the phone into airplane mode, loading this cached html causes the UIWebView to display a blank screen and pause for a while before displaying the page. I've figured out that it's caused by non-cached URLs referenced from the original HTML doc that the web view is trying to fetch. These other URLs include images within the cached stylesheets, content in iframes, and javascript that opens a connection to fetch other resources. The pause happens when the UIWebView tries to fetch these resources, and the web page only appears after all these other fetches have timed out. My questions is, how can I make UIWebView just display the stuff I've cached immediately? Here are my thoughts: write even more code to cache these other references. This is potentially a ton more code to catch all the edge cases, etc., especially having to parse the Javascript to see what it loads after the page is loaded force UIWebView to time out immediately so there's no pause. I haven't figured out how to do this. somehow get what's already loaded to display even though the external references haven't finished fetching yet strip the code of all scripts, link tags and iframes to "erase" the external references. I've tried this one, but for some sites, the resultant page is severely messed up Can anyone help me here? I've been working on this forever, and am running out of ideas.

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  • CSS positioning inside div

    - by christian
    I am using a div with 2 elements inside and I want to position my 1st element to be vertically aligned top and 2nd element to the bottom of the div. The div is the right portion of my page and equal to the height of my main content. #right { float:right; width: 19%; background:#FF3300; margin-left:2px; padding-bottom: 100%; margin-bottom: -100%; } #right .top { display:block; background-color:#CCCCCC; } #right .bottom { bottom:0px; display:block; background-color:#FFCCFF; height:60px; } HTML: <div id="right"> <span class="top">Top element</span> <span class="bottom"><img src="images/logo_footer1.gif" width="57" height="57" align="left" class="img">&nbsp;<img src="images/logo_footer2.gif" width="57" height="57" align="right" class="img"></span> </div> I want the right div to be like this:

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  • DOM: element created with cloneNode(true) missing element when added to DOM

    - by user149327
    I'm creating a tree control and I'm attempting to use a parent element as a template for its children. To this end I'm using the element.cloneNode(true) method to deep clone the parent element. However when I insert the cloned element into the DOM it is missing certain inner elements despite having an outerHTML value identical to its parent. Surprisingly I observe the same behavior is in IE, Firefox, and Chrome leading me to believe that it is by design. This is the HTML for the node I'm attempting to clone. <SPAN class=node><A class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf> <IMG class=nodeIcon alt="Taylor Swift" src="images/node.png"><SPAN class=nodeText>Taylor Swift</SPAN></A><SPAN class=nodeDescription>Taylor Swift is a swell gall who is realy great.</SPAN></SPAN> Once I've cloned the node using cloneNode(true) I examine the outerHTML property and find that it is indeed identical to the original. <SPAN class=node><A class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf><IMG class=nodeIcon alt="Taylor Swift" src="images/node.png"><SPAN class=nodeText>Taylor Swift</SPAN></A><SPAN class=nodeDescription>Taylor Swift is a swell gall who is realy great.</SPAN></SPAN> However when I insert it into the DOM and inspect the result using FireBug I find that the element has been transformed: <span class="node" style="top: 0px; left: 0px;"<a class=nodeLink href="/SparklerRestService2.aspx?q={0}" name=http://dbpedia.org/data/Taylor_Swift.rdf>Taylor Swift</a><span class="nodeDescription">It's great</span></span> Notice that the grandchildren of the node (the image tag and the span tag surrounding "Taylor Swift") are missing, although strangely the great grandchild "Taylor Swift" text node has made it into the tree. Can anyone shed some light on this behavior? Why would nodes disappear after insertion into the DOM, and why am I seeing the same result in all three major browser engines?

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  • How did the Lunar Lander example make the image backgrounds transparent?

    - by user279112
    Hello. I'm trying to make a GUI program with the Android SDK, using their Lunar Lander example as a significant self-teaching tool in the process. I've noticed their sprites' images' backgrounds, which were at least usually pure white, did not show up in their program. I want to ask how they did that, since their site doesn't explain simple things very well. I've managed to pull that off before on another GUI SDK, wherein all I had to do was to call a function and pass it a few floats to define a certain color, and until my code told it to do otherwise, that function would make sure that that particular color in my sprites' images was totally transparent. However I've wrestled with the Lunar Lander example and getting my own program to show some custom graphics for a week or two now, and I haven't noticed any such function call in the Lunar Lander example. I tried to look for it, but I did not find anything. I've tried to Google some tutorial or other reference material, but what I've found so far is just straying off into unrelated areas and totally dodging this EXTREMELY important lesson on the SDK's basics. Any ideas? Thanks!

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  • IIS 6 with wildcard mapping and UNC virtual directory problem

    - by El Che
    Hi. On our production servers (win 2003 with IIS6 and load balanced with an F5 BIGIP), we have a problem when introducing wildcardmapping on IIS6. We use .net Framework 3.5 SP1. The issue manifests itself as by the server only sometimes serving the images stored on a virtual directory pointing to a UNC path. Sometimes the images are displayed, and sometimes not. Removing the wildcard mapping solved this problem. I will need wildcard mapping on the server for future features, so any help/pointers to if this is a known problem will be very helpful. In advance, thanks for any help. Edit: The exception it fails with is the following: Message: Failed to start monitoring changes to '\ourFileServer\folder1\thumbnails' because the network BIOS command limit has been reached. For more information on this error, please refer to Microsoft knowledge base article 810886. Hosting on a UNC share is not supported for the Windows XP Platform. Source: System.Web Data: System.Collections.ListDictionaryInternal TargetSizeVoid .ctor(System.Web.DirectoryMonitor, System.String, Boolean, UInt32) StackTrace at System.Web.DirMonCompletion..ctor(DirectoryMonitor dirMon, String dir, Boolean watchSubtree, UInt32 notifyFilter) at System.Web.DirectoryMonitor.StartMonitoring() at System.Web.DirectoryMonitor.StartMonitoringFile(String file, FileChangeEventHandler callback, String alias) at System.Web.FileChangesMonitor.StartMonitoringFile(String alias, FileChangeEventHandler callback) at System.Web.Configuration.WebConfigurationHost.StartMonitoringStreamForChanges(String streamName, StreamChangeCallback callback) at System.Configuration.BaseConfigurationRecord.MonitorStream(String configKey, String configSource, String streamname) at System.Configuration.BaseConfigurationRecord.InitConfigFromFile()

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  • Request.IsAuthenticated problem with Cache in ASP.NET

    - by Julien
    Hello guys or girls..! I'm new in ASP.NET and I have a problem... When I want to cache I View or an Action like this : <%@ Page title="" language="C#" masterpagefile="~/Views/Shared/MemberHome.Master" inherits="System.Web.Mvc.ViewPage<IndexViewData>" %> <%@ OutputCache duration="400" varybyparam="divId;regionId;page" %> I know that it cache all data in my page ... But in my page I have a condition like this : <% if(Request.IsAuthenticated) { %> <a href="/fr/Advertiser/Search"><img src="/content/images/v_2/bot.jpg" alt="Entreprises liées à vos passions" title="Entreprises liées à vos passions" /></a> <% } else { %> <a href="/fr/Advertiser/OpenSearch"><img src="/content/images/v_2/bot.jpg" alt="Entreprises liées à vos passions" title="Entreprises liées à vos passions" /></a> <% } %> I dont want to cache this variable : Request.IsAuthenticated ... because some result depend of this condition ... I try the donut caching by scottgu's but it return (I think) just some text not a bool ... http://weblogs.asp.net/scottgu/archive/2006/11/28/tip-trick-implement-donut-caching-with-the-asp-net-2-0-output-cache-substitution-feature.aspx Now I'm tired to try anything that come to my mind .. can you help me pleaseee! :) Julien.

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  • Jquery animation callback issues

    - by ChrisOPeterson
    I'm trying to build a simple carousel animation with jQuery. There are 3 viewable images at any one time with buttons to click on each side to go forward or backwards. The center image is raised up by 30px to be given prominence. When one of the buttons is pushed the center image should drop down then all three images move together left or right. The initial up and down animation works but on a callback none of the other animations will work. If I hard code the direction into them only one of them works. Is there something wrong with my current code or approach? ctr_right.click(function() { carouselAnimate("right") }); ctr_left.click(function() { carouselAnimate("left") }); function carouselAnimate(direction) { var offset = img_width + img_offset; img_focus.animate({"top": "+="+focus_offset}, "slow", function() { img_left.animate({direction: "-="+offset}, "slow"); img_focus.animate({direction: "-="+offset}, "slow"); img_right.animate({direction: "-="+offset}, "slow"); }); };

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  • Optimized graph drawing for the web

    - by Andreas Petersson
    Having seen some suggestions for graphs, I wonder what's the optimum for my problem. I want to render a directed graph to a servlet/picture that is displayed in the browser. There should be some kind of optimization of position. No dependency to Swing would be preferred. Algorithms are not important, since the structure of the graph is determined by business logic. It would be desired to be able add labels to edges as well. it would be optimal if i can serve this as png/svg. Which library/service would you recommend? clarifications: 1) The question is all about Graphs - like Directed Acyclic Graph - NOT - Charts. 2) flot, Google Charts - cannot plot graphs, only charts, or have i missed something? 3) no i do not need interactivity 4) graphviz would be nice, but the grappa java library is quite outdated and is built upon swing/awt. while it may be theoretically possible to render swing to images, it would not be my favorite way to to so in a server-app. 5) it would be fine to use an online service where the images are not hosted locally. edit: added links to Wikipedia to clarify graph/chart term

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  • Add Image to Base64 Encoded ImageStream in Resources (resx)

    - by NickAldwin
    I'm working on an older project, updating it. Part of the program has a toolstrip with many buttons on it, each with an image. I found that the images are stored in a Base64 encoded imagestream in the resx for the form and accessed as such: System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); ... this.imageList1 = new System.Windows.Forms.ImageList(this.components); ... this.toolStrip1.ImageList = this.imageList1; ... this.imageList1.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList1.ImageStream"))); ... this.toolStripButton1.ImageIndex = 0; //There are 41 images, so this can be between 0 and 40 I need to add another button with a new image. How can I add an image to this stream? I cannot use the designer, as it crashes as soon as I load the form (I believe because it uses a custom component with unsafe code). I could always just add a new image resource separate from the stream, but that would make that one button different and thus it would create problems with consistency, causing upkeep problems later. So I'm wondering if there is any way for me to edit the imagestream. I can access the raw base64 string, but I have no idea where to go from here.

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  • jquery slideshow/cycle with easing not working

    - by Blankman
    Here is my code, for some reason it isn't working when I add the easing option. It works fine with 'fade'. <script src="jquery.easing.1.3.js" type="text/javascript"></script> <script src="jquery.cycle.all.min.js" type="text/javascript"></script> <style> .pics { height: 383px; width: 582px; padding: 0; margin: 0; } .pics img { padding: 15px; border: 1px solid #ccc; background-color: #eee; width: 550px; height: 350px; top: 0; left: 0 } </style> <div id="cycle" class="pics"> <img src="/images/1.png" width="550" height="350" /> <img src="/images/2.jpg" width="550" height="350"/> </div> <script type="text/javascript"> $().ready(function() { $('#cycle').cycle({ fx: 'scrollDown', easing: 'bounceout', delay: -2000 }); }); </script> Is there something else I have to do, to tell the cycle plugin I have easing?

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  • Nunit Relative Path failing

    - by levi.siebens
    I'm having an issue with Nunit where I cannot find an image file when I run my tests and each time it looks for images it looks in the Nunit folder instead of looking inside the folder where the binary resides. Below is a detailed description of what's happening. I'm building a binary that is under test which contains the definition for some game elements and png files which will define the sprites I'm using (for sanity sake call it Binary1) Nunit runs tests from a seperate binary (Binary1Test) executing test methods against the first binary (Binary1). All tests pass, unless the test executes code in Binary1 which then requires Binary1 to use one of the image files (which are defined via a relative path). When the method is called, Nunit throws a file not found exception stating that it cannot find the file and states it's looking inside of the Program Files\Nunit.net 2.0 folder So I have no idea why the code is doing this, and to make matters more confusing when I pull up Enviornment.CurrentDirectory it gives me the correct path (the path to my debug folder) and not the path to nunit. Also if I use this instead of using the relative path, my tests will run without issue. So my question is, does anyone know why in the case of loading relative paths from within my binary that nunit decides to use it's directory instead of the directory where the binary is located and where the images are stored? Thanks.

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