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  • Is it possible to use CSS to align these divs/spans in a table-like manner?

    - by Justin L.
    I have <div class='line'> <div class='chord_line'> <span class='chord_block'></span> <span class='chord_block'>E</span> <span class='chord_block'>B</span> <span class='chord_block'>C#m</span> <span class='chord_block'>A</span> </div> <div class='lyric_line'> <span class='lyric_block'></span> <span class='lyric_block'>Just a</span> <span class='lyric_block'>small-town girl</span> <span class='lyric_block'>living in a</span> <span class='lyric_block'>lonely world</span> </div> </div> (Excuse me for not being too familiar with proper css conventions for when to use div/spans) I want to be able to display them so that each chord_block span and lyric_block span is aligned vertically, as if they were left-aligned and on the same row of a table. For example: E B C#m A Just a small-town girl living in a lonely world (There will often be cases where an empty chord block is matched up to non-empty lyric block, and vice-versa.) I'm completely new to using CSS to align things, and have had no real understanding/experience of CSS aside from changing background colors and link styles. Is this possible in CSS? If not, how could the div/class nesting structure be revised to make this possible? I could change the spans to divs if necessary. Some things I cannot use: I can't change the structure to group things by a chord_and_lyric_block div (and have their width stretch to the length of the lyric, and stack them horizontally), because I couldn't really copy/select the lyrical lines continuously in their entirety, which is extremely critical. I'm trying to avoid a table-like solution, because this data is not tabular at all. The chord line and the lyric line are meant to be read as one continuous line, not a set of cells. Also, apart from the design philosophy reasons, I think it might have the same problems as the previous thing bullet point. If this is possible, what div/span attributes should I be using? Can you provide sample css? If this is not possible, can it be done with javascript?

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  • Approaches for Content-based Item Recommendations

    - by PartlyCloudy
    Hello, I'm currently developing an application where I want to group similar items. Items (like videos) can be created by users and also their attributes can be altered or extended later (like new tags). Instead of relying on users' preferences as most collaborative filtering mechanisms do, I want to compare item similarity based on the items' attributes (like similar length, similar colors, similar set of tags, etc.). The computation is necessary for two main purposes: Suggesting x similar items for a given item and for clustering into groups of similar items. My application so far is follows an asynchronous design and I want to decouple this clustering component as far as possible. The creation of new items or the addition of new attributes for an existing item will be advertised by publishing events the component can then consume. Computations can be provided best-effort and "snapshotted", which means that I'm okay with the best result possible at a given point in time, although result quality will eventually increase. So I am now searching for appropriate algorithms to compute both similar items and clusters. At important constraint is scalability. Initially the application has to handle a few thousand items, but later million items might be possible as well. Of course, computations will then be executed on additional nodes, but the algorithm itself should scale. It would also be nice if the algorithm supports some kind of incremental mode on partial changes of the data. My initial thought of comparing each item with each other and storing the numerical similarity sounds a little bit crude. Also, it requires n*(n-1)/2 entries for storing all similarities and any change or new item will eventually cause n similarity computations. Thanks in advance! UPDATE tl;dr To clarify what I want, here is my targeted scenario: User generate entries (think of documents) User edit entry meta data (think of tags) And here is what my system should provide: List of similar entries to a given item as recommendation Clusters of similar entries Both calculations should be based on: The meta data/attributes of entries (i.e. usage of similar tags) Thus, the distance of two entries using appropriate metrics NOT based on user votings, preferences or actions (unlike collaborative filtering). Although users may create entries and change attributes, the computation should only take into account the items and their attributes, and not the users associated with (just like a system where only items and no users exist). Ideally, the algorithm should support: permanent changes of attributes of an entry incrementally compute similar entries/clusters on changes scale something better than a simple distance table, if possible (because of the O(n²) space complexity)

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  • Returning JSON in CFFunction and appending it to layer is causing an error

    - by Mel
    I'm using the qTip jQuery plugin to generate a dynamic tooltip. I'm getting an error in my JS, and I'm unsure if its source is the JSON or the JS. The tooltip calls the following function: (sorry about all this code, but it's necessary) <cffunction name="fGameDetails" access="remote" returnType="any" returnformat="JSON" output="false" hint="This grabs game details for the games.cfm page"> <!---Argument, which is the game ID---> <cfargument name="gameID" type="numeric" required="true" hint="CFC will look for GameID and retrieve its details"> <!---Local var---> <cfset var qGameDetails = ""> <!---Database query---> <cfquery name="qGameDetails" datasource="#REQUEST.datasource#"> SELECT titles.titleName AS tName, titles.titleBrief AS tBrief, games.gameID, games.titleID, games.releaseDate AS rDate, genres.genreName AS gName, platforms.platformAbbr AS pAbbr, platforms.platformName AS pName, creviews.cReviewScore AS rScore, ratings.ratingName AS rName FROM games Inner Join platforms ON platforms.platformID = games.platformID Inner Join titles ON titles.titleID = games.titleID Inner Join genres ON genres.genreID = games.genreID Inner Join creviews ON games.gameID = creviews.gameID Inner Join ratings ON ratings.ratingID = games.ratingID WHERE (games.gameID = #ARGUMENTS.gameID#); </cfquery> <cfreturn qGameDetails> </cffunction> This function returns the following JSON: { "COLUMNS": [ "TNAME", "TBRIEF", "GAMEID", "TITLEID", "RDATE", "GNAME", "PABBR", "PNAME", "RSCORE", "RNAME" ], "DATA": [ [ "Dark Void", "Ancient gods known as 'The Watchers,' once banished from our world by superhuman Adepts, have returned with a vengeance.", 154, 54, "January, 19 2010 00:00:00", "Action & Adventure", "PS3", "Playstation 3", 3.3, "14 Anos" ] ] } The problem I'm having is every time I try to append the JSON to the layer #catalog, I get a syntax error that says "missing parenthetical." This is the JavaScript I'm using: $(document).ready(function() { $('#catalog a[href]').each(function() { $(this).qtip( { content: { url: '/gamezilla/resources/components/viewgames.cfc?method=fGameDetails', data: { gameID: $(this).attr('href').match(/gameID=([0-9]+)$/)[1] }, method: 'get' }, api: { beforeContentUpdate: function(content) { var json = eval('(' + content + ')'); content = $('<div />').append( $('<h1 />', { html: json.TNAME })); return content; } }, style: { width: 300, height: 300, padding: 0, name: 'light', tip: { corner: 'leftMiddle', size: { x: 40, y : 40 } } }, position: { corner: { target: 'rightMiddle', tooltip: 'leftMiddle' } } }); }); }); Any ideas where I'm going wrong? I tried many things for several days and I can't find the issue. Many thanks!

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  • Generate A Simple Read-Only DAL?

    - by David
    I've been looking around for a simple solution to this, trying my best to lean towards something like NHibernate, but so far everything I've found seems to be trying to solve a slightly different problem. Here's what I'm looking at in my current project: We have an IBM iSeries database as a primary repository for a third party software suite used for our core business (a financial institution). Part of what my team does is write applications that report on or key off of a lot of this data in some way. In the past, we've been manually creating ADO .NET connections (we're using .NET 3.5 and Visual Studio 2008, by the way) and manually writing queries, etc. Moving forward, I'd like to simplify the process of getting data from there for the development team. Rather than creating connections and queries and all that each time, I'd much rather a developer be able to simply do something like this: var something = (from t in TableName select t); And, ideally, they'd just get some IQueryable or IEnumerable of generated entities. This would be done inside a new domain core that I'm building where these entities would live and the applications would interface with it through a request/response service layer. A few things to note are: The entities that correspond to the database tables should be generated once and we'd prefer to manually keep them updated over time. That is, if columns/tables are added to the database then we shouldn't have to do anything. (If some are deleted, of course, it will break, but that's fine.) But if we need to use a new column, we should be able to just add it to the necessary class(es) without having to re-gen the whole thing. The whole thing should be SELECT-only. We're not doing a full DAL here because we don't want to be able to break anything in the database (even accidentally). We don't need any kind of mapping between our domain objects and the generated entity types. The domain barely covers a fraction of the data that's in there, most of it we'll never need, and we would rather just create re-usable maps manually over time. I already have a logical separation for the DAL where my "repository" classes return domain objects, I'm just looking for a better alternative to manual ADO to be used inside the repository classes. Any suggestions? It seems like what I'm doing is just enough outside the normal demand for DAL/ORM tools/tutorials online that I haven't been able to find anything. Or maybe I'm just overlooking something obvious?

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  • Javascript to add cdata section on the fly?

    - by Chris G.
    I'm having trouble with special characters that exist in an xml node attribute. To combat this, I'm trying to render the attributes as child nodes and, where necessary, using cdata sections to get around the special characters. The problem is, I can't seem to get the cdata section appended to the node correctly. I'm iterating over the source xml node's attributes and creating new nodes. If the attribute.name = "description" I want to put the attribute.text() in a cdata section and append the new node. That's where I jump the track. // newXMLData is the new xml document that I've created in memory for (var ctr =0;ctr< this.attributes.length;ctr++){ // iterate over the attributes if( this.attributes[ctr].name =="Description"){ // if the attribute name is "Description" add a CDATA section var thisNodeName = this.attributes[ctr].name; newXMLDataNode.append("<"+thisNodeName +"></"+ thisNodeName +">" ); var cdata = newXMLData.createCDATASection('test'); // here's where it breaks. } else { // It's not "Description" so just append the new node. newXMLDataNode.append("<"+ this.attributes[ctr].name +">" + $(this.attributes[ctr]).text() + "</"+ this.attributes[ctr].name +">" ); } } Any ideas? Is there another way to add a cdata section? Here's a sample snippet of the source... <row pSiteID="4" pSiteTile="Test Site Name " pSiteURL="http://www.cnn.com" ID="1" Description="<div>blah blah blah since June 2007.&amp;nbsp; T<br>&amp;nbsp;<br>blah blah blah blah&amp;nbsp; </div>" CreatedDate="2010-09-20 14:46:18" Comments="Comments example.&#10;" > here's what I'm trying to create... <Site> <PSITEID>4</PSITEID> <PSITETILE>Test Site Name</PSITETILE> <PSITEURL>http://www.cnn.com</PSITEURL> <ID>1</ID> <DESCRIPTION><![CDATA[<div>blah blah blah since June 2007.&amp;nbsp; T<br>&amp;nbsp;<br>blah blah blah blah&amp;nbsp; </div ]]></DESCRIPTION> <CREATEDDATE>2010-09-20 14:46:18</CREATEDDATE> <COMMENTS><![CDATA[ Comments example.&#10;]]></COMMENTS> </Site>

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  • jQuery - Form input return confirm to delete

    - by bruno
    hello guys. I struggled a lot before posting here :) now, I want to replace my default javascript confirmation for deleting a file. I saw a lot of examples here, but no example with form input. Now I have his form: <form action="delete.php" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="<{$lang_del_pic}>" onclick="javascript: return confirm('<{$lang_confirm_del}>');" /> </form> Now, I did everything, I have this div: <div id="dialog-confirm" title="Empty the recycle bin?"> <p><span class="ui-icon ui-icon-alert" style="float:left; margin:0 7px 20px 0;"></span>These items will be permanently deleted and cannot be recovered. Are you sure?</p> </div> this javascript: <script type="text/javascript"> $(document).ready(function() { $("#dialog").dialog({ autoOpen: false, modal: true }); }); $(".confirmLink").click(function(e) { e.preventDefault(); var targetUrl = $(this).attr("href"); $("#dialog").dialog({ buttons : { "Confirm" : function() { window.location.href = targetUrl; }, "Cancel" : function() { $(this).dialog("close"); } } }); $("#dialog").dialog("open"); }); </script> and this new form: <form name="dialog-confirm" id="dialog-confirm" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="" id="opener" /> </form> On press, I call successfuly the jQuery modal diolog, and everything works, but somehow, when I press 'delete all' the script tells me - "the script is called without the necessary parameters" Now I guess I am failig to send the pic ID to be deleted with the jQuery, .. but do not know how to fix it. Any ideas ?

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  • ZF Autoloader to load ancestor and requested class

    - by Pekka
    I am integrating Zend Framework into an existing application. I want to switch the application over to Zend's autoloading mechanism to replace dozens of include() statements. I have a specific requirement for the autoloading mechanism, though. Allow me to elaborate. The existing application uses a core library (independent from ZF), for example: /Core/Library/authentication.php /Core/Library/translation.php /Core/Library/messages.php this core library is to remain untouched at all times and serves a number of applications. The library contains classes like class ancestor_authentication { ... } class ancestor_translation { ... } class ancestor_messages { ... } in the application, there is also a Library directory: /App/Library/authentication.php /App/Library/translation.php /App/Library/messages.php these includes extend the ancestor classes and are the ones that actually get instantiated in the application. class authentication extends ancestor_authentication { } class translation extends ancestor_translation { } class messages extends ancestor_messages { } usually, these class definitions are empty. They simply extend their ancestors and provide the class name to instantiate. $authentication = new authentication(); The purpose of this solution is to be able to easily customize aspects of the application without having to patch the core libraries. Now, the autoloader I need would have to be aware of this structure. When an object of the class authentication is requested, the autoloader would have to: 1. load /Core/Library/authentication.php 2. load /App/Library/authentication.php My current approach would be creating a custom function, and binding that to Zend_Loader_Autoloader for a specific namespace prefix. Is there already a way to do this in Zend that I am overlooking? The accepted answer in this question kind of implies there is, but that may be just a bad choice of wording. Are there extensions to the Zend Autoloader that do this? Can you - I am new to ZF - think of an elegant way, conforming with the spirit of the framework, of extending the Autoloader with this functionality? I'm not necessary looking for a ready-made implementation, some pointers (This should be an extension to the xyz method that you would call like this...) would already be enough.

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  • jQuery - Save to SQL via PHP

    - by Kenny Bones
    This is probably easy for you guys, but I can't understand it. I want to save the filename of an image to it's own row in the SQL base. Basically, I log on to the site where I have my own userID. And each user has its own column for background images. And the user can choose his own image if he wants to. So basically, when the user clicks on the image he wants, a jquery click event occurs and an ajax call is made to a php file which is supposed to take care of the actual update. The row for each user always exist so there's only an update of the data that's necessary. First, I collect the filename of the css property 'background-image' and split it so I get only the filename. I then store that filename in a variable I call 'filename' which is then passed on to this jQuery snippet: $.ajax({ url: 'save_to_db.php', data: filename, dataType:'Text', type: 'POST', success: function(data) { // Just for testing purposes. alert('Background changed to: ' + data); } }); And this is the php: <?php require("dbconnect.php") ?> <?php $uploadstring = ($_POST['filename']); mysql_query("UPDATE brukere SET brukerBakgrunn = $uploadstring WHERE brukerID=" .$_SESSION['id'] .""; mysql_close(); ?> Basically, each user has their own ID and this is called 'brukerID' The table everything is in is called 'brukere' and the column I'm supposed to update is the one called 'brukerBakgrunn' When I just run the javascript snippet, I get this message box in return where it says: Background changed to: Parse error: syntax error, unexpected ';' in /var/www/clients/client2/web8/web/save_to_db.php on line 8 I actualle get this messagebox twice, not sure why. Line 8 in 'save_to_db.php' is this one: mysql_query("UPDATE brukere SET brukerBakgrunn = $uploadstring WHERE brukerID=" .$_SESSION['id'] .""; Not sure if you need to see db_connect.php as well. I can add that later if you need to see it. So what am I missing here?

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  • How to facebook getuser() after login with javascript SDK

    - by user1848205
    So I have to ask for extended permission by clicking the enter button, but after the login is necessary to refresh the page in order to display the app. Here's my code: <?php require 'facebook.php'; $facebook = new Facebook(array( 'appId' => '< THE APPID >', 'secret' => '< THE SECRET >', 'cookie' => true, )); $user = $facebook->getUser(); if ($user) { try { $user_profile = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); $user = null; } } ?> <body> <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId : '< THE APPID >', status : true, cookie : true, xfbml : true }); // Additional initialization code such as adding Event Listeners goes here $('#btn-enter').click(function(){ login(); }); }; (function(d){ var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0]; if (d.getElementById(id)) {return;} js = d.createElement('script'); js.id = id; js.async = true; js.src = "//connect.facebook.net/en_US/all.js"; ref.parentNode.insertBefore(js, ref); }(document)); function login() { FB.login(function(response) { if (response.authResponse) { // connected } else { // cancelled } //}); }, {scope: 'read_friendlists,friends_photos,publish_stream'}); } </script> <?php if ($user): ?> <!--Here is my APP--> <?php else: ?> <a id="btn-enter">Enter</a> <?php endif ?> Is there a better way to do this ? What works for me is: function login() { FB.login(function(response) { if (response.authResponse) { top.location.href='https://the_app_url'; } else { } //}); }, {scope: 'read_friendlists,friends_photos,publish_stream'}); } But this causes the entire page to refresh and is not 'elegant' per se...

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  • Making an efficient algorithm

    - by James P.
    Here's my recent submission for the FB programming contest (qualifying round only requires to upload program output so source code doesn't matter). The objective is to find two squares that add up to a given value. I've left it as it is as an example. It does the job but is too slow for my liking. Here's the points that are obviously eating up time: List of squares is being recalculated for each call of getNumOfDoubleSquares(). This could be precalculated or extended when needed. Both squares are being checked for when it is only necessary to check for one (complements). There might be a more efficient way than a double-nested loop to find pairs. Other suggestions? Besides this particular problem, what do you look for when optimizing an algorithm? public static int getNumOfDoubleSquares( Integer target ){ int num = 0; ArrayList<Integer> squares = new ArrayList<Integer>(); ArrayList<Integer> found = new ArrayList<Integer>(); int squareValue = 0; for( int j=0; squareValue<=target; j++ ){ squares.add(j, squareValue); squareValue = (int)Math.pow(j+1,2); } int squareSum = 0; System.out.println( "Target=" + target ); for( int i = 0; i < squares.size(); i++ ){ int square1 = squares.get(i); for( int j = 0; j < squares.size(); j++ ){ int square2 = squares.get(j); squareSum = square1 + square2; if( squareSum == target && !found.contains( square1 ) && !found.contains( square2 ) ){ found.add(square1); found.add(square2); System.out.println( "Found !" + square1 +"+"+ square2 +"="+ squareSum); num++; } } } return num; }

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  • PyGTK: Radiobuttons are still displayed after removal

    - by canavanin
    Hi everyone! I am using PyGTK and the gtk.assistant. On one page I would like to display two radiobuttons in case the user selected a certain option on a previous page. The labels of the buttons - and whether the buttons are to be present at all - are to depend entirely on that earlier selection. Furthermore, if the user goes back and changes that selection, the page containing the radiobuttons is to be updated accordingly. I have got as far as having the radiobuttons displayed when necessary, and with the correct labels. The trouble is that if I go back and change the determining selection, or if I move one page further than the 'radiobutton page' and then move back, the buttons are not only not removed (in case that would have been required), their number has also doubled. To show you what I'm doing, here's part of my code (I've left out bits that do unrelated things, that's why the function name doesn't fit). The function is called when the "prepare" signal is emitted prior to construction of the 'radiobutten page'. def make_class_skills_treestore(self): print self.trained_by_default_hbox.get_children() # PRINT 1 for child in self.trained_by_default_hbox.get_children(): if type(child) == gtk.RadioButton: self.trained_by_default_hbox.remove(child) #child.destroy() # <-- removed the labels, but not the buttons print self.trained_by_default_hbox.get_children() # PRINT 2 class_skills = self.data.data['classes'][selected_class].class_skills.values() default_trained_count = (class_skills.count([True, True]) , class_skills.count([True, False])) num_default_trained_skills = default_trained_count[1] / 2 # you have to pick one of a pair --> don't # count each as trained by default for i in range(default_trained_count[0]): # those are trained by default --> no choice num_default_trained_skills +=1 selected_class = self.get_classes_key_from_class_selection() if default_trained_count[1]: for skill in self.data.data['classes'][selected_class].class_skills.keys(): if self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and not self.default_radio: self.default_radio.append(gtk.RadioButton(group=None, label=skill)) elif self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and self.default_radio: self.default_radio.append(gtk.RadioButton(group=self.default_radio[0], label=skill)) if self.default_radio: for radio in self.default_radio: self.trained_by_default_hbox.add(radio) self.trained_by_default_hbox.show_all() self.trained_by_default_hbox and self.trained_by_default_label, as well as self.default_radio stem from the above function's class. I have two print statements (PRINT 1 and PRINT 2) in there for debugging. Here's what they give me: PRINT 1: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>, <gtk.RadioButton object at 0x8fc4d4c (GtkRadioButton at 0x90e4018)>, <gtk.RadioButton object at 0x8fc4cac (GtkRadioButton at 0x90ceec0)>] PRINT 2: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>] So the buttons have indeed been removed, yet they still show up on the page. I know the code requires some refactoring, but first I'd like to get it to work at all... If someone could help me out that would be great! Thanks a lot in advance for your replies - any kind of help is highly appreciated.

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  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

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  • Delete last 3 lines within while ((line = r.ReadLine()) != null) but not open a new text file to delete the lines?

    - by user1473672
    This is the code I've seen so far to delete last 3 lines in a text file, but it's required to determine string[] lines = File.ReadAllLines(); which is nt necessary for me to do so. string[] lines = File.ReadAllLines(@"C:\\Users.txt"); StringBuilder sb = new StringBuilder(); int count = lines.Length - 3; // except last 3 lines for (int s = 0; s < count; s++) { sb.AppendLine(lines[s]); } The code works well, but I don't wanna re-read the file as I've mentioned the streamreader above : using (StreamReader r = new StreamReader(@"C:\\Users.txt")) Im new to C#, as far as I know, after using streamreader, and if I wanna modify the lines, I have to use this : while ((line = r.ReadLine()) != null) { #sample codes inside the bracket line = line.Replace("|", ""); line = line.Replace("MY30", ""); line = line.Replace("E", ""); } So, is there any way to delete the last 3 lines in the file within the "while ((line = r.ReadLine()) != null)" ?? I have to delete lines, replace lines and a few more modications in one shot, so I can't keep opening/reading the same text file again and again to modify the lines. I hope the way I ask is understable for you guys .< Plz help me, I know the question sounds simple but I've searched so many ways to solve it but failed =( So far, my code is : using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace ConsoleApplication11 { public class Read { static void Main(string[] args) { string tempFile = Path.GetTempFileName(); using (StreamReader r = new StreamReader(@"C:\\Users\SAP Report.txt")) { using (StreamWriter sw = new StreamWrite (@"C:\\Users\output2.txt")) { string line; while ((line = r.ReadLine()) != null) { line = line.Replace("|", ""); line = line.Replace("MY30", ""); line = line.Replace("E", ""); line = System.Text.RegularExpressions.Regex.Replace(line, @"\s{2,}", " "); sw.WriteLine(line); } } } } } } Now my next task is to delete the last 3 lines in the file after these codes, and I need help on this one. Thank you.

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  • Rendering problem with UITableview

    - by Spider-Paddy
    I have a very strange problem with a UITableview within a navigation controller on the iPhone simulator. Of the cells displayed, only some are correctly rendered. They are all supposed to look the same but the majority are missing the accessory I've set, scrolling the view changes which cell has the accessory so I suspect it's some sort of cell caching happening, although the contents are correct for each cell. I also set an image as the background and that was also only displaying sporadically but I fixed that by changing cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; (which also only rendered a random cell with the background) to cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; I now need to fix the problem with the accessory only showing on a random cell. I tried moving the code from cellForRowAtIndex to willDisplayCell but it made no difference. I put in a log command to confirm that it is running through each frame. Basically it's a table view (UITableViewCellStyleSubtitle) that gets its info from a server & is then updated by a delegate method calling reload. Code is: -(void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"%@", [NSString stringWithFormat:@"Setting colours for cell %i", indexPath.row]); // Set cell background // cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"yellow-bar_short.png"]]; cell.textLabel.backgroundColor = [UIColor clearColor]; cell.detailTextLabel.backgroundColor = [UIColor clearColor]; // detailTableViewAccessory is a view containing an imageview in this view's nib // i.e. nib <- view <- imageview <- image cell.accessoryView = detailTableViewAccessory; } // Called by data fetching object when done -(void)listDataTransferComplete:(ArticleListParser *)articleListParserObject { NSLog(@"Data parsed, reloading detail table"); self.currentTotalResultPages = (((articleListParserObject.currentArticleCount - 1) / 10) + 1); self.detailTableDataSource = [articleListParserObject.returnedArray copy]; // make a local copy of the returned array // Render table again with returned array data (neither of these 2 fixed it) [self.detailTableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; // [self.detailTableView reloadData]; // Re-enable necessary buttons (including table cells) letUserSelectRow = TRUE; [btnByName setEnabled:TRUE]; [btnByPrice setEnabled:TRUE]; // Remove please wait message NSLog(@"Removing please wait view"); [pleaseWaitViewControllerObject.view removeFromSuperview]; } I only included code that I thought was relevant, can supply more if needed. I can't test it on an iPhone yet so I don't know if it's maybe just a simulator anomaly or a bug in my code. I've always gotten good feedback from questions, any ideas?

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  • MVC 3 Nested EditorFor Templates

    - by Gordon Hickley
    I am working with MVC 3, Razor views and EditorFor templates. I have three simple nested models:- public class BillingMatrixViewModel { public ICollection<BillingRateRowViewModel> BillingRateRows { get; set; } public BillingMatrixViewModel() { BillingRateRows = new Collection<BillingRateRowViewModel>(); } } public class BillingRateRowViewModel { public ICollection<BillingRate> BillingRates { get; set; } public BillingRateRowViewModel() { BillingRates = new Collection<BillingRate>(); } } public class BillingRate { public int Id { get; set; } public int Rate { get; set; } } The BillingMatrixViewModel has a view:- @using System.Collections @using WIP_Data_Migration.Models.ViewModels @model WIP_Data_Migration.Models.ViewModels.BillingMatrixViewModel <table class="matrix" id="matrix"> <tbody> <tr> @Html.EditorFor(model => Model.BillingRateRows, "BillingRateRow") </tr> </tbody> </table> The BillingRateRow has an Editor Template called BillingRateRow:- @using System.Collections @model IEnumerable<WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel> @foreach (var item in Model) { <tr> <td> @item.BillingRates.First().LabourClass.Name </td> @Html.EditorFor(m => item.BillingRates) </tr> } The BillingRate has an Editor Template:- @model WIP_Data_Migration.Models.BillingRate <td> @Html.TextBoxFor(model => model.Rate, new {style = "width: 20px"}) </td> The markup produced for each input is:- <input name="BillingMatrix.BillingRateRows.item.BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_item_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> Notice the name and ID attributes the BillingRate indexes are handled nicely but the BillingRateRows has no index instead '.item.'. From my reasearch this is because the context has been pulled out due to the foreach loop, the loop shouldn't be necessary. I want to achieve:- <input name="BillingMatrix.BillingRateRows[0].BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_0_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> If I change the BillingRateRow View to:- @model WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel <tr> @Html.EditorFor(m => Model.BillingRates) </tr> It will throw an InvalidOperationException, 'model item passed into the dictionary is of type System.Collections.ObjectModel.Collection [BillingRateRowViewModel] but this dictionary required a type of BillingRateRowViewModel. Can anyone shed any light on this?

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  • Complex multiple join query across 3 tables

    - by Keir Simmons
    I have 3 tables: shops, PRIMARY KEY cid,zbid shop_items, PRIMARY KEY id shop_inventory, PRIMARY KEY id shops a is related to shop_items b by the following: a.cid=b.cid AND a.zbid=b.szbid shops is not directly related to shop_inventory shop_items b is related to shop_inventory c by the following: b.cid=c.cid AND b.id=c.iid Now, I would like to run a query which returns a.* (all columns from shops). That would be: SELECT a.* FROM shops a WHERE a.cid=1 AND a.zbid!=0 Note that the WHERE clause is necessary. Next, I want to return the number of items in each shop: SELECT a.*, COUNT(b.id) items FROM shops a LEFT JOIN shop_items b ON b.cid=a.cid AND b.szbid=a.zbid WHERE a.cid=1 GROUP BY b.szbid,b.cid As you can see, I have added a GROUP BY clause for this to work. Next, I want to return the average price of each item in the shop. This isn't too hard: SELECT a.*, COUNT(b.id) items, AVG(COALESCE(b.price,0)) average_price FROM shops a LEFT JOIN shop_items b ON b.cid=a.cid AND b.szbid=a.zbid WHERE a.cid=1 GROUP BY b.szbid,b.cid My next criteria is where it gets complicated. I also want to return the unique buyers for each shop. This can be done by querying shop_inventory c, getting the COUNT(DISTINCT c.zbid). Now remember how these tables are related; this should only be done for the rows in c which relate to an item in b which is owned by the respective shop, a. I tried doing the following: SELECT a.*, COUNT(b.id) items, AVG(COALESCE(b.price,0)) average_price, COUNT(DISTINCT c.zbid) FROM shops a LEFT JOIN shop_items b ON b.cid=a.cid AND b.szbid=a.zbid LEFT JOIN shop_inventory c ON c.cid=b.cid AND c.iid=b.id WHERE a.cid=1 GROUP BY b.szbid,b.cid However, this did not work as it messed up the items value. What is the proper way to achieve this result? I also want to be able to return the total number of purchases made in each shop. This would be done by looking at shop_inventory c and adding up the c.quantity value for each shop. How would I add that in as well?

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  • How should I organize my C# classes? [closed]

    - by oscar.fimbres
    I'm creating an email generator system. I'm creating some clases and I'm trying to make things right. By the time, I have created 5 classes. Look at the class diagram: I'm going to explain you each one. Person. It's not a big deal. Just have two constructors: Person(fname, lname1, lname2) and Person(token, fname, lname1, lname2). Note that email property stays without value. StringGenerator. This is a static class and it has only a public function: Generate. The function receives a Person class and it will return a list of patterns for the email. MySql. It contains all the necessary to connect to a database. Database. This class inherits from MySql class. It has particular functions for the database. This gets all the registries from a table (function GetPeople) and return a List. Each person from the list contains all data except Email. Also it can add records (List but this must contains an available email). An available email is when an email doesn't have another person. For that reason, I have a method named ExistsEmail. Container. This is the class which is causing me some problems. It's like a temporary container. It supposed to have a people list from GetPeople (in Database class) and for each person it adds, it must generate a list of possible names (StringGenerator.Generate), then it selects one of the list and it must check out if exists in the database or in the same container. As I told above this is temporal, it may none of the possible emails is available. So the user can modify or enter a custom email available and update the list in this container. When all the email's people are available, it sends a list to add in the database, It must have a Flush method, to insert all the people in the database. I'm trying to design correct class. I need a little help to improve or edite the classes, because I want to separate the logic and visual, and learn of you. I hope you've been able to understand me. Any question or doubt, please let me know. Anyway, I attached the solution here to better understand it: http://www.megaupload.com/?d=D94FH8GZ

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  • Router Alert options on IGMPv2 packets

    - by Scakko
    I'm trying to forge an IGMPv2 Membership Request packet and send it on a RAW socket. The RFC 3376 states: IGMP messages are encapsulated in IPv4 datagrams, with an IP protocol number of 2. Every IGMP message described in this document is sent with an IP Time-to-Live of 1, IP Precedence of Internetwork Control (e.g., Type of Service 0xc0), and carries an IP Router Alert option [RFC-2113] in its IP header So the IP_ROUTER_ALERT flag must be set. I'm trying to forge the strict necessary of the packet (e.g. only the IGMP header & payload), so i'm using the setsockopt to edit the IP options. some useful variables: #define C_IP_MULTICAST_TTL 1 #define C_IP_ROUTER_ALERT 1 int sockfd = 0; int ecsockopt = 0; int bytes_num = 0; int ip_multicast_ttl = C_IP_MULTICAST_TTL; int ip_router_alert = C_IP_ROUTER_ALERT; Here's how I open the RAW socket: sock_domain = AF_INET; sock_type = SOCK_RAW; sock_proto = IPPROTO_IGMP; if ((ecsockopt = socket(sock_domain,sock_type,sock_proto)) < 0) { printf("Error %d: Can't open socket.\n", errno); return 1; } else { printf("** Socket opened.\n"); } sockfd = ecsockopt; Then I set the TTL and Router Alert option: // Set the sent packets TTL if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_MULTICAST_TTL, &ip_multicast_ttl, sizeof(ip_multicast_ttl))) < 0) { printf("Error %d: Can't set TTL.\n", ecsockopt); return 1; } else { printf("** TTL set.\n"); } // Set the Router Alert if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_ROUTER_ALERT, &ip_router_alert, sizeof(ip_router_alert))) < 0) { printf("Error %d: Can't set Router Alert.\n", ecsockopt); return 1; } else { printf("** Router Alert set.\n"); } The setsockopt of IP_ROUTER_ALERT returns 0. After forging the packet, i send it with sendto in this way: // Send the packet if((bytes_num = sendto(sockfd, packet, packet_size, 0, (struct sockaddr*) &mgroup1_addr, sizeof(mgroup1_addr))) < 0) { printf("Error %d: Can't send Membership report message.\n", bytes_num); return 1; } else { printf("** Membership report message sent. (bytes=%d)\n",bytes_num); } The packet is sent, but the IP_ROUTER_ALERT option (checked with wireshark) is missing. Am i doing something wrong? is there some other methods to set the IP_ROUTER_ALERT option? Thanks in advance.

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  • Undefined template methods trick ?

    - by Matthieu M.
    A colleague of mine told me about a little piece of design he has used with his team that sent my mind boiling. It's a kind of traits class that they can specialize in an extremely decoupled way. I've had a hard time understanding how it could possibly work, and I am still unsure of the idea I have, so I thought I would ask for help here. We are talking g++ here, specifically the versions 3.4.2 and 4.3.2 (it seems to work with both). The idea is quite simple: 1- Define the interface // interface.h template <class T> struct Interface { void foo(); // the method is not implemented, it could not work if it was }; // // I do not think it is necessary // but they prefer free-standing methods with templates // because of the automatic argument deduction // template <class T> void foo(Interface<T>& interface) { interface.foo(); } 2- Define a class, and in the source file specialize the interface for this class (defining its methods) // special.h class Special {}; // special.cpp #include "interface.h" #include "special.h" // // Note that this specialization is not visible outside of this translation unit // template <> struct Interface<Special> { void foo() { std::cout << "Special" << std::endl; } }; 3- To use, it's simple too: // main.cpp #include "interface.h" class Special; // yes, it only costs a forward declaration // which helps much in term of dependencies int main(int argc, char* argv[]) { Interface<Special> special; foo(special); return 0; }; It's an undefined symbol if no translation unit defined a specialization of Interface for Special. Now, I would have thought this would require the export keyword, which to my knowledge has never been implemented in g++ (and only implemented once in a C++ compiler, with its authors advising anyone not to, given the time and effort it took them). I suspect it's got something to do with the linker resolving the templates methods... Do you have ever met anything like this before ? Does it conform to the standard or do you think it's a fortunate coincidence it works ? I must admit I am quite puzzled by the construct...

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  • Haskell Add Function Return to List Until Certain Length

    - by kienjakenobi
    I want to write a function which takes a list and constructs a subset of that list of a certain length based on the output of a function. If I were simply interested in the first 50 elements of the sorted list xs, then I would use fst (splitAt 50 (sort xs)). However, the problem is that elements in my list rely on other elements in the same list. If I choose element p, then I MUST also choose elements q and r, even if they are not in the first 50 elements of my list. I am using a function finderFunc which takes an element a from the list xs and returns a list with the element a and all of its required elements. finderFunc works fine. Now, the challenge is to write a function which builds a list whose total length is 50 based on multiple outputs of finderFunc. Here is my attempt at this: finish :: [a] -> [a] -> [a] --This is the base case, which adds nothing to the final list finish [] fs = [] --The function is recursive, so the fs variable is necessary so that finish -- can forward the incomplete list to itself. finish ps fs -- If the final list fs is too small, add elements to it | length fs < 50 && length (fs ++ newrs) <= 50 = fs ++ finish newps newrs -- If the length is met, then add nothing to the list and quit | length fs >= 50 = finish [] fs -- These guard statements are currently lacking, not the main problem | otherwise = finish [] fs where --Sort the candidate list sortedps = sort ps --(finderFunc a) returns a list of type [a] containing a and all the -- elements which are required to go with it. This is the interesting -- bit. rs is also a subset of the candidate list ps. rs = finderFunc (head sortedps) --Remove those elements which are already in the final list, because -- there can be overlap newrs = filter (`notElem` fs) rs --Remove the elements we will add to the list from the new list -- of candidates newps = filter (`notElem` rs) ps I realize that the above if statements will, in some cases, not give me a list of exactly 50 elements. This is not the main problem, right now. The problem is that my function finish does not work at all as I would expect it to. Not only does it produce duplicate elements in the output list, but it sometimes goes far above the total number of elements I want to have in the list. The way this is written, I usually call it with an empty list, such as: finish xs [], so that the list it builds on starts as an empty list.

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  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

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  • Using KnockoutJS 2.2.0 & jQuery 1.8.2 remove all bindings from all children of #someDiv

    - by Nukeface
    I'm wanting to delete All bindings (ko.cleanNode) from all child elements of a certain div. Must be a noobie question but I can't figure out how to use jQuery to loop through all childre, grand-children, great-grand-children, etc. whilst having KnockoutJS remove the bindings of all the DOM elements. I do NOT want to remove the elements from the DOM. This is a single page application, therefore the elements are pre-loaded as embedded resources and don't get resend to a client if they were to visit the page again. If a client revisits that part of the application I'll have a function rebind the necessary elements, which currently works fine. Current setup: <html> <head> //loading all resources </head> <body> //load first element using some obscure setup <div id="firsPage" data-role="page"> <div data-role="header">@Global.header</div> <div data-role="fieldcontain"> <label for="firstInput" /> <input id="firstInput some other stuff /> </div> <div data-role="datebox <!-- some settings --> > //creates table using jQuery mobile (lots of (great-)(grand-)children) </div> <div data-role="fieldcontain"> <div id="secondInput"> <div class="checklist"> <ul> <li /> <li /> </ul> </div> </div> </div> </div> //Here the whole thing starts again <div id="secondPage" data-role="page"> <!-- repeat above innerHTML in your mind ;) --> </div> //And here again! and again... </body> The problem I'm having is that bindings of the children don't seem to get "cleaned up" when i use ko.cleanNode($('#firstPage')[0]); Or when I get the Element into a variable and then format it to ko.cleanNode($element). Is there a way to do this? Been staring at it for a good few hours now, so probably overlooking a way too obvious way of doing it... Thanks!

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  • When does logic belong in the Business Object/Entity, and when does it belong in a Service?

    - by Casey
    In trying to understand Domain Driven Design I keep returning to a question that I can't seem to definitively answer. How do you determine what logic belongs to a Domain entity, and what logic belongs to a Domain Service? Example: We have an Order class for an online store. This class is an entity and an aggregate root (it contains OrderItems). Public Class Order:IOrder { Private List<IOrderItem> OrderItems Public Order(List<IOrderItem>) { OrderItems = List<IOrderItem> } Public Decimal CalculateTotalItemWeight() //This logic seems to belong in the entity. { Decimal TotalWeight = 0 foreach(IOrderItem OrderItem in OrderItems) { TotalWeight += OrderItem.Weight } return TotalWeight } } I think most people would agree that CalculateTotalItemWeight belongs on the entity. However, at some point we have to ship this order to the customer. To accomplish this we need to do two things: 1) Determine the postage rate necessary to ship this order. 2) Print a shipping label after determining the postage rate. Both of these actions will require dependencies that are outside the Order entity, such as an external webservice to retrieve postage rates. How should we accomplish these two things? I see a few options: 1) Code the logic directly in the domain entity, like CalculateTotalItemWeight. We then call: Order.GetPostageRate Order.PrintLabel 2) Put the logic in a service that accepts IOrder. We then call: PostageService.GetPostageRate(Order) PrintService.PrintLabel(Order) 3) Create a class for each action that operates on an Order, and pass an instance of that class to the Order through Constructor Injection (this is a variation of option 1 but allows reuse of the RateRetriever and LabelPrinter classes): Public Class Order:IOrder { Private List<IOrderItem> OrderItems Private RateRetriever _Retriever Private LabelPrinter _Printer Public Order(List<IOrderItem>, RateRetriever Retriever, LabelPrinter Printer) { OrderItems = List<IOrderItem> _Retriever = Retriever _Printer = Printer } Public Decimal GetPostageRate { _Retriever.GetPostageRate(this) } Public void PrintLabel { _Printer.PrintLabel(this) } } Which one of these methods do you choose for this logic, if any? What is the reasoning behind your choice? Most importantly, is there a set of guidelines that led you to your choice?

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  • How to use unset() for this Linear Linked List in PHP

    - by Peter
    I'm writing a simple linear linked list implementation in PHP. This is basically just for practice... part of a Project Euler problem. I'm not sure if I should be using unset() to help in garbage collection in order to avoid memory leaks. Should I include an unset() for head and temp in the destructor of LLL? I understand that I'll use unset() to delete nodes when I want, but is unset() necessary for general clean up at any point? Is the memory map freed once the script terminates even if you don't use unset()? I saw this SO question, but I'm still a little unclear. Is the answer that you simply don't have to use unset() to avoid any sort of memory leaks associated with creating references? I'm using PHP 5.. btw. Unsetting references in PHP PHP references tutorial Here is the code - I'm creating references when I create $temp and $this-head at certain points in the LLL class: class Node { public $data; public $next; } class LLL { // The first node private $head; public function __construct() { $this->head = NULL; } public function insertFirst($data) { if (!$this->head) { // Create the head $this->head = new Node; $temp =& $this->head; $temp->data = $data; $temp->next = NULL; } else { // Add a node, and make it the new head. $temp = new Node; $temp->next = $this->head; $temp->data = $data; $this->head =& $temp; } } public function showAll() { echo "The linear linked list:<br/>&nbsp;&nbsp;"; if ($this->head) { $temp =& $this->head; do { echo $temp->data . " "; } while ($temp =& $temp->next); } else { echo "is empty."; } echo "<br/>"; } } Thanks!

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  • IE sends multiple cookies with same name?

    - by akach
    I have a strange bug that occurs in IE7/XP and IE8/Vista on my website. IE sends two cookies named PHPSESSID. How to reproduce: Clear cookies in IE (not necessary if you never visited unisender.com). Visit unisender.com (exactly without www to reproduce!) and it will redirect to www.unisender.com Login with any valid username and password (I've registered username testmsdn with password testmsdn - feel free to use for testing) Run your favourite capture-the-traffic program (I prefer wireshark) Now click any menu link (e.g. "messages") Look at captured traffic - you will see that IE sends double PHPSESSID cookie (and you are logged out after click because of this). It seems like first PHPSESSID is from unisender.com and second from www.unisender.com. Captured sample: GET /en/letter_list HTTP/1.1 Accept: image/gif, image/jpeg, image/pjpeg, application/x-ms-application, application/vnd.ms-xpsdocument, application/xaml+xml, application/x-ms-xbap, application/x-shockwave-flash, / Referer: http://www.unisender.com/en/intro Accept-Language: ru User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0; Trident/4.0; Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1) ; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.5.21022; .NET CLR 3.5.30729; FDM; .NET CLR 3.0.30729) Accept-Encoding: gzip, deflate Host: www.unisender.com Connection: Keep-Alive Cookie: authchallenge=3a9cfcfc9fe33822e3e21d75c8a3d3e4; PHPSESSID=14ea1cb133632951592397c86eaf037e; us_reg_ref=unknown; us_reg_url=http%3A%2F%2Funisender.com%2F; __utma=1.778517853.1271204400.1271204400.1271204400.1; __utmb=1.3.10.1271204400; __utmc=1; __utmz=1.1271204400.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); PHPSESSID=65e110aeb995a66b9dc8da5656c7a3da; last_login_name=testmsdn I've tried to use session and non-session cookies, tried to use .unisender.com instead of unisender.com for cookie - nothing helps. I suppose there should not be cookies with same name. Am I right? Is it a bug in IE? If it's a bug then is there a workaround? Or am I wrong and it's an expected behavior?

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