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  • Output Unicode to Console Using C++

    - by Jesse Foley
    I'm still learning C++, so bear with me and my sloppy code. The compiler I use is Dev C++. I want to be able to output Unicode characters to the Console using cout. Whenver i try things like: # #include directive here (include iostream) using namespace std; int main() { cout << "Hello World!\n"; cout << "Blah blah blah some gibberish unicode: ÐAßGg\n"; system("PAUSE"); return 0; } It outputs strange characters to the console, like µA¦Gg. Why does it do that, and how can i get to to display ÐAßGg? Or is this not possible with Windows?

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  • C++ static classes & shared_ptr memory leaks

    - by HardCoder1986
    Hello! I can't understand why does the following code produce memory leaks (I am using boost::shared_ptr with static class instance). Could someone help me? #include <crtdbg.h> #include <boost/shared_ptr.hpp> using boost::shared_ptr; #define _CRTDBG_MAP_ALLOC #define NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) static struct myclass { static shared_ptr<int> ptr; myclass() { ptr = shared_ptr<int>(NEW int); } } myclass_instance; shared_ptr<int> myclass::ptr; int main() { _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF | _CRTDBG_CHECK_ALWAYS_DF | _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG)); return 0; }

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  • Fetching a result twice with deferend name

    - by user1799842
    I have 1 table with tasks named opentask:columns: id,title,description,expires,creator_id,creator_name, executer_id, executer_name, priority_id, status_id1 table with users named user: with columns: user_id, username What I want is to create a query where there will be all columns from opentask table where the executer_id will be equal to the user_id of user table AND the creator_id will be equal to the user_id again. This creates a confusion because the first equality excludes the second.So I need somehow to create a query where I will include the usernames for the executer with something like where "opentask.executer_id=user_user_id" and at the same time I will include the username again (as a differend name?) for the creator with something like "where opentask.executer_id=user_user_id"So I try this, which of course I know that is missing something, can you help? SELECT DISTINCT id, title, description, expires, creator_id, executer_id, oc_opentask.priority_id, oc_opentask.status_id, priority_name, status_name, user_id, username, (SELECT username FROM oc_opentask, oc_user WHERE oc_opentask.creator_id=oc_user.user_id) AS username2 FROM oc_opentask, oc_opentask_priority, oc_user, oc_opentask_status WHERE oc_opentask.priority_id=oc_opentask_priority.priority_id AND oc_opentask.executer_id=oc_user.user_id AND oc_opentask.status_id=oc_opentask_status.status_id ORDER BY oc_opentask.expires DESC

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  • Flash Overlapping HTML. CSS Problem In IE??

    - by Jascha
    HELP, this is a very unique problem and I can't for the life of me figure it out. My flash content is overlapping the HTML above it. This only happens if I've just launched IE after being restarted and goes away once I refresh the page. I even added a jQuery $(document).ready function that sets a margin between the html and the flash content to add 1px of space when the page is loaded. It's so hard to figure out, because once I refresh the page, it goes away. Any input GREATLY appreciated. Here is the site. http://www.californiaremodels.com (This only happens in IE) here is a screen shot of the problem.

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  • Does this have anything to do with endian-ness?

    - by eSKay
    This piece of code: #include<stdio.h> void hello() { printf("hello\n"); } void bye() { printf("bye\n"); } int main() { printf("%p\n", hello); printf("%p\n", bye); return 0; } output on my machine: 0x80483f4 0x8048408 [second address is bigger in value] on Codepad 0x8048541 0x8048511 [second address is smaller in value] Does this have anything to do with endian-ness of the machines? If not, Why the difference in the ordering of the addresses? Also, Why the difference in the difference? 0x8048541 - 0x8048511 = 0x30 0x8048408 - 0x80483f4 = 0x14 Btw, I just checked. This code (taken from here) says that both the machines are Little-Endian #include<stdio.h> int main() { int num = 1; if(*(char *)&num == 1) printf("Little-Endian\n"); else printf("Big-Endian\n"); return 0; }

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  • Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given in

    - by alundra00
    hi i am new to php and now i having problem with login Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given in... Warning: mysql_num_rows() expects parameter 1 to be resource, boolean given in.... coding php: <?php include ("config/koneksi.php"); include ("config/library.php"); $pass = md5($_POST['password']); $login = mysql_query("SELECT * FROM user WHERE id_user='$_POST[username]' AND sesi='$pass'"); $found = mysql_num_rows($login); //error $r = mysql_fetch_array($login); //error if ($r){ session_start(); session_register("username"); session_register("sesi"); session_register("role"); $_SESSION[username] = $r[id_user]; $_SESSION[sesi] = $r[sesi]; $_SESSION[role]= $r[role]; header ('location:home.php'); }

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  • 'array bound is not an integer constant' when defining size of array in class, using an element of a const array

    - by user574733
    #ifndef QWERT_H #define QWERT_H const int x [] = {1, 2,}; const int z = 3; #endif #include <iostream> #include "qwert.h" class Class { int y [x[0]]; //error:array bound is not an integer constant int g [z]; //no problem }; int main () { int y [x[0]]; //no problem Class a_class; } I can't figure out why this doesn't work. Other people with this problem seem to be trying to dynamically allocate arrays. Any help is much appreciated.

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  • Achieving C# "readonly" behavior in C++

    - by Tommy Fisk
    Hi guys, this is my first question on stack overflow, so be gentle. Let me first explain the exact behavior I would like to see. If you are familiar with C# then you know that declaring a variable as "readonly" allows a programmer to assign some value to that variable exactly once. Further attempts to modify the variable will result in an error. What I am after: I want to make sure that any and all single-ton classes I define can be predictably instantiated exactly once in my program (more details at the bottom). My approach to realizing my goal is to use extern to declare a global reference to the single-ton (which I will later instantiate at a time I choose. What I have sort of looks like this, namespace Global { extern Singleton& mainInstance; // not defined yet, but it will be later! } int main() { // now that the program has started, go ahead and create the singleton object Singleton& Global::mainInstance = Singleton::GetInstance(); // invalid use of qualified name Global::mainInstance = Singleton::GetInstance(); // doesn't work either :( } class Singleton { /* Some details ommited */ public: Singleton& GetInstance() { static Singleton instance; // exists once for the whole program return instance; } } However this does not really work, and I don't know where to go from here. Some details about what I'm up against: I'm concerned about threading as I am working on code that will deal with game logic while communicating with several third-party processes and other processes I will create. Eventually I would have to implement some kind of synchronization so multiple threads could access the information in the Singleton class without worry. Because I don't know what kinds of optimizations I might like to do, or exactly what threading entails (never done a real project using it), I was thinking that being able to predictably control when Singletons were instantiated would be a Good Thing. Imagine if Process A creates Process B, where B contains several Singletons distributed against multiple files and/or libraries. It could be a real nightmare if I can not reliably ensure the order these singleton objects are instantiated (because they could depend on each other, and calling methods on a NULL object is generally a Bad Thing). If I were in C# I would just use the readonly keyword, but is there any way I can implement this (compiler supported) behavior in C++? Is this even a good idea? Thanks for any feedback.

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  • C++: Switching from MSVC to G++: Global Variables

    - by feed the fire
    I recently switched to Linux and wanted to compile my Visual Studio 2010 C++ source code, which uses only the STL, on G++. My Linux machine currently isn't available but I can try to tell you what is going on, first: As I try to compile my project, all global variables I use in main and which perfectly work on MSVC result in myGlobalVar is not defined in this scope errors. My project is built nearly the same as the example below: // myclass.h class myClass { // .... }; extern myClass globalInstance; // myclass.cpp #include "myclass.h" // myClass functions located here myClass globalInstance; // main.cpp #include "myclass.h" int main( ) { // Accessing globalInstance results in an error: Not defined in this scope } What am I doing wrong? Where are the differences between G++ and MSVC in terms of global variables?

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  • [c]how to take input for a character pionter without using fget?

    - by ashish yadav
    consider the code include int main() {char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? include int main() {char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • Writing my first blackberry app

    - by skyeagle
    I am contemplating writing my first blackberry app. I am fundamentally, a C/C++ programmer (not Java), can anyone provide some guidelines on the quickest route (i.e. shallowest learning curve) to writing a blackberry app? Any resources/links would be useful. As an aside: In an ideal world, I would like to write once and deploy for both Blackberry and the iPhone, but since I am targetting largely business people, I guess blackberry should be my target - right? Is it possible to write once and deploy on BOTH iphone and BB?

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  • strstr whole string match

    - by clay
    I'm trying to match the whole string and not just part of it. For instance, if the needle is 2, I would like to match just the string 2 and not 20, 02, or 22 or anything related. I'm using strstr as: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { FILE *file; char l[BUFSIZ]; int linenumber = 1; char term[6] = "2"; file = fopen(argv[1], "r"); if(file != NULL) { while(fgets(l, sizeof(l), file)){ if(strstr(l, term) != NULL) { printf("Search Term Found at %d!\n", linenumber); } ++linenumber; } } else { perror(argv[1]); } fclose(file); return 0; }

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  • which is time consuming construct in following program?

    - by user388338
    while submitting a solution for practise problem 6(odd) i got TLE error but while using using print and scanf in place cin and cout my sol was submitted successfully with 0.77s time..i want to know how can i make it more efficient link to problem is codechef problem 6 #include<iostream> #include<cstdio> using namespace std; int main() {int n,N; scanf("%d",&n); for(int l=0;l<n;l++) { scanf("%d",&N); int i=0,x; if(N<=0) continue; for(;N>=(x=(2<<i));i++); printf("%d",x/2); cout<<"\n"; } }

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  • Zend autloading different namespaces from the same directory?

    - by Sled
    Hey guys, I have a models directory in my project, and I would like to save/files classes there with different namespaces. Example: models/User.php with classname Model_User models/Table_User.php with classname Model_Table_User For the first namespace I have this in bootstrap.php $resourceLoader->addResourceTypes(array( 'model' => array( 'namespace' => 'Model', 'path' => 'models' ) )); I can't figure out how to add the second namespace so it detects files starting with Table_ Any ideas? For now I've added a second directory named 'tables' but it's getting confusing because I have each model name twice (once in the models diretory and once in the tables directory)

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  • How does C free() work?

    - by slee
    #include <stdio.h> #include <stdlib.h> int * alloc() { int *p = (int *)calloc(5,4); printf("%d\n",p); return p; } int main() { int *p = alloc(); free(p); printf("%d\n",p); p[0] = 1; p[1] = 2; printf("%d %d\n",p[0],p[1]); } As to the code segment, I allocate 5 ints,first. And then I free the memory. When I printf p, why does p sill have a value same to the memory address allocated first? And I also can assign value to p[0] and p[1]. Does this mean free() do nothing? Once I allocate memory, I can use later though I have freed it.

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  • Rails 3 namespacing requires model to be defined twice?

    - by RSG
    I'm pulling my hair out trying to understand namespacing in Rails 3. I've tried following a few different tutorials, and the only way I can get my models to work is if I define my model in both the base directory and my namespace directory. If I only define the model in the namespace directory it expects it to define both Model and Namespace::Model, as below: LoadError (Expected .../app/models/plugins/chat.rb to define Chat): or LoadError (Expected .../app/models/plugins/chat.rb to define Plugins::Chat): I'm sure I'm missing something obvious, but I could really use a pointer in the right direction. Here are the relevant excerpts. /models/plugins/chat.rb class Plugins::Chat include ActiveModel::Validations include ActiveModel::Conversion extend ActiveModel::Naming ... end /controllers/plugins/chats_controller.rb class Plugins::ChatsController < Plugins::ApplicationController load_and_authorize_resource ... end /config/routes.rb namespace :plugins do resources :chats end /config/application.rb config.autoload_paths += Dir["#{config.root}/app/models/**/"]

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  • MySQL/PHP: How to insert logged in user id into another table that is gathering data from a form tha

    - by Lisa
    For the first time I am needing to join information from two tables and am quite nervous about doing it without any advice first. Basically, I am building a secure site that is accessed by authorised users. I have my login table with user_id, username, password Once the user is on the site, they have the option of inputting data into another table called input. At the moment this table only captures the information that is entered, not the user_id or username of the inputter. I would like the form to be able to input the user_id and/or username from the login table into the input table. Please could somebody talk me through this process? I am sure that once this is amended, I will then be able to use the table to only allow the logged in user to access the information that he or she have inputted, is that correct? Many thanks

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  • jQuery: What listener do I use to check for browser auto filling the password input field?

    - by Jannis
    Hi, I have a simple problem that I cannot seem to find a solution to. Basically on this website here: http://dev.supply.net.nz/vendorapp/ (currently in development) I have some fancy label animations sliding things in and out on focus & blur. However once the user has logged in once the browser will most likely remember the password associated with the users email address/login. (Which is good and should not be disabled.) However I run into issues triggering my label slide out animation when the browser sets the value on the #password field automatically as the event for this is neither focus nor blur. Does anyone know which listener to use to run my function when the browser 'auto fills' the users password? Here is a quick screenshot of the issue:

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  • How to update a vector in method

    - by gurpinars
    I'm new to C++ and trying to understand vectors. My goal is to update a vector in method: #include <vector> #include <iostream> using namespace std; void test(vector<int>& array){ for(int i=0;i<10;i++){ array.push_back(i); } } int main(){ // some integer value vector<int> array(10); test(array); for(int i=0;i<array.size();++i) cout<<array.at(i)<<endl; cout<<"array size:"<<array.size()<<endl; return 0; } output: 0 0 0 0 0 0 0 0 0 0 0 1 2 3 4 5 6 7 8 9 array size:20 I haven't figure out why 10 zeros add vector at first?

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  • Including full LaTeX documents within others.

    - by Chris Clarke
    I'm currently finishing off my dissertation, and would like to be able to include some documents within my LaTeX document. The files I'd like to include are weekly reports done in LaTeX to my supervisor. Obviously all documents are page numbered seperately. I would like them to be included in the final document. I could concatenate all the final PDFs using GhostScript or some other tool, but I would like to have consistent numbering throughout the document. I have tried including the LaTeX from each document in the main document, but the preamble etc causes problems and the small title I have in each report takes a whole page... In summary, I'm looking for a way of including a number of 1 or 2 page self-complete LaTeX files in a large report, keeping their original layouts, but changing the page numbering.

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  • Is there any memory leak in the normal routine of sqlite3_*()?

    - by reer
    A normal routine of sqlite3_prepare_v2() + sqlite3_step() + sqlite3_finalize() could contain leak. It sound ridiculous. But the test code seems to say it. Or I used the sqlite3_*() wrongly. Appreciate for any reply. __code________________________ include include // for usleep() include int multi_write (int j); sqlite3 *db = NULL; int main (void) { int ret = -1; ret = sqlite3_open("test.db", &db); ret = sqlite3_exec(db,"CREATE TABLE data_his (id INTEGER PRIMARY KEY, d1 CHAR(16))", NULL,NULL,NULL); usleep (100000); int j=0; while (1) { multi_write (j++); usleep (2000000); printf (" ----------- %d\n", j); } ret = sqlite3_close (db); return 0; } int multi_write (int j) { int ret = -1; char *sql_f = "INSERT OR REPLACE INTO data_his VALUES (%d, %Q)"; char *sql = NULL; sqlite3_stmt *p_stmt = NULL; ret = sqlite3_prepare_v2 (db, "BEGIN TRANSACTION", -1, &p_stmt, NULL); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); int i=0; for (i=0; i<100; i++) { sql = sqlite3_mprintf ( sql_f, j*100000 + i, "00000000000068FD"); ret = sqlite3_prepare_v2 (db, sql, -1, &p_stmt, NULL ); sqlite3_free ( sql ); //printf ("sqlite3_prepare_v2(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_step ( p_stmt ); //printf ("sqlite3_step(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_finalize ( p_stmt ); //printf ("sqlite3_finalize(): %d, %s\n\n", ret, sqlite3_errmsg (db)); } ret = sqlite3_prepare_v2 (db, "COMMIT TRANSACTION", -1, &p_stmt, NULL ); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); return 0; } __result________________________ And I watch the the process's run by top. At first, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1104 5% 7% ./sqlite3multiwrite When the printf() in while(1){} of main() prints the 150, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1552 5% 7% ./sqlite3multiwrite It sounds that after 150 for-cycles, the memory used by sqlite3multiwrite increase from 1104KB to 1552KB. What does it mean? memory leak or other thing?

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  • C pointer initialization and dereferencing, what's wrong here?

    - by randombits
    This should be super simple, but I'm not sure why the compiler is complaining here. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int *n = 5; printf ("n: %d", *n); exit(0); } Getting the following complaints: foo.c: In function ‘main’: foo.c:6: warning: initialization makes pointer from integer without a cast I just want to print the value that the pointer n references. I'm dereferencing it in the printf() statement and I get a segmentation fault. Compiling this with gcc -o foo foo.c.

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  • Is typeid of type name always evaluated at compile time in c++ ?

    - by cyril42e
    I wanted to check that typeid is evaluated at compile time when used with a type name (ie typeid(int), typeid(std::string)...). To do so, I repeated in a loop the comparison of two typeid calls, and compiled it with optimizations enabled, in order to see if the compiler simplified the loop (by looking at the execution time which is 1us when it simplifies instead of 160ms when it does not). And I get strange results, because sometimes the compiler simplifies the code, and sometimes it does not. I use g++ (I tried different 4.x versions), and here is the program: #include <iostream> #include <typeinfo> #include <time.h> class DisplayData {}; class RobotDisplay: public DisplayData {}; class SensorDisplay: public DisplayData {}; class RobotQt {}; class SensorQt {}; timespec tp1, tp2; const int n = 1000000000; int main() { int avg = 0; clock_gettime(CLOCK_REALTIME, &tp1); for(int i = 0; i < n; ++i) { // if (typeid(RobotQt) == typeid(RobotDisplay)) // (1) compile time // if (typeid(SensorQt) == typeid(SensorDisplay)) // (2) compile time if (typeid(RobotQt) == typeid(RobotDisplay) || typeid(SensorQt) == typeid(SensorDisplay)) // (3) not compile time ???!!! avg++; else avg--; } clock_gettime(CLOCK_REALTIME, &tp2); std::cout << "time (" << avg << "): " << (tp2.tv_sec-tp1.tv_sec)*1000000000+(tp2.tv_nsec-tp1.tv_nsec) << " ns" << std::endl; } The conditions in which this problem appear are not clear, but: - if there is no inheritance involved, no problem (always compile time) - if I do only one comparison, no problem - the problem only appears only with a disjunction of comparisons if all the terms are false So is there something I didn't get with how typeid works (is it always supposed to be evaluated at compilation time when used with type names?) or may this be a gcc bug in evaluation or optimization? About the context, I tracked down the problem to this very simplified example, but my goal is to use typeid with template types (as partial function template specialization is not possible). Thanks for your help!

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  • Is there a database with git-like qualities?

    - by Mat
    I'm looking for a database where multiple users can contribute and commit new data; other users can then pull that data into their own database repository, all in a git-like manner. A transcriptional database, if you like; does such a thing exist? My current thinking is to dump the database to a single file as SQL, but that could well get unwieldy once it is of any size. Another option is to dump the database and use the filesystem, but again it gets unwieldy once of any size.

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  • Need advice about pointers and time elapsed program. How to fix invalid operands and cannot convert errors?

    - by user1781382
    I am trying to write a program that tells the difference between the two times the user inputs. I am not sure how to go about this. I get the errors : Line 27|error: invalid operands of types 'int' and 'const MyTime*' to binary 'operator-'| Line |39|error: cannot convert 'MyTime' to 'const MyTime*' for argument '1' to 'int DetermineElapsedTime(const MyTime*, const MyTime*)'| I also need a lot of help in this problem. I don't have a good curriculum, and my class textbook is like cliffnotes for programming. This will be my last class at this university. The C++ teztbook I use(my own not for class) is Sam's C++ One hour a day. #include <iostream> #include<cstdlib> #include<cstring> using namespace std; struct MyTime { int hours, minutes, seconds; }; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2); long t1, t2; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2) { return((int)t2-t1); } int main(void) { char delim1, delim2; MyTime tm, tm2; cout << "Input two formats for the time. Separate each with a space. Ex: hr:min:sec\n"; cin >> tm.hours >> delim1 >> tm.minutes >> delim2 >> tm.seconds; cin >> tm2.hours >> delim1 >> tm2.minutes >> delim2 >> tm2.seconds; DetermineElapsedTime(tm, tm2); return 0; } I have to fix the errors first. Anyone have any ideas??

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