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  • Convert Form to UserControl

    - by Joe
    I have a 3rd party code library that I'm using; part of this library is a winforms application for editing the configuration files used by this library. I would like to embed their configuration editor app into my application. I have the source code to their library and the configuration editor is (as far as I can tell) a straight forward Winforms app using standard controls. I'm trying to convert the app's main form into a UserControl so that I can host it inside my application which is WPF (WPF's WindowsFormsHost won't host a Form object, I get an exception). I changed the form object to inherit from UserControl instead of Form and fixed all the compiler errors (there weren't many, just property initializations that don't exist on UserControls) but what's happening is my newly converted control is just blank. When I run my test app I don't see any of the controls that make up the original form, just a blank page. Any ideas? I really don't want to have to re-implement their app from scratch, that would suck. Edit: I forgot to mention I'm testing this in a WinForms application, not WPF, to just get the control working before trying to use it from WPF.

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  • C++ Returning a Reference

    - by Devil Jin
    Consider the following code where I am returning double& and a string&. The thing works fine in the case of a double but not in the case of a string. Why is this difference in the behavior? In both the cases compiler does not even throws the Warning: returning address of local variable or temporary as I am returning a reference. #include <iostream> #include <string> using namespace std; double &getDouble(){ double h = 46.5; double &hours = h; return hours; } string &getString(){ string str = "Devil Jin"; string &refStr = str; return refStr; } int main(){ double d = getDouble(); cout << "Double = " << d << endl; string str = getString(); cout << "String = " << str.c_str() << endl; return 0; } Output: $ ./a.exe Double = 46.5 String =

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  • Why does autoboxing in Java allow me to have 3 possible values for a boolean?

    - by John
    Reference: http://java.sun.com/j2se/1.5.0/docs/guide/language/autoboxing.html If your program tries to autounbox null, it will throw a NullPointerException. javac will give you a compile-time error if you try to assign null to a boolean. makes sense. assigning null to a Boolean is a-ok though. also makes sense, i guess. but let's think about the fact that you'll get a NPE when trying to autounbox null. what this means is that you can't safely perform boolean operations on Booleans without null-checking or exception handling. same goes for doing math operations on an Integer. for a long time, i was a fan of autoboxing in java1.5+ because I thought it got java closer to be truly object-oriented. but, after running into this problem last night, i gotta say that i think this sucks. the compiler giving me an error when I'm trying to do stuff with an uninitialized primitive is a good thing. I think I may be misunderstanding the point of autoboxing, but at the same time I will never accept that a boolean should be able to have 3 values. can anyone explain this? what am i not getting?

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  • How close can I get C# to the performance of C++ for small intensive tasks?

    - by SLC
    I was thinking about the speed difference of C++ to C# being mostly about C# compiling to byte-code that is taken in by the JIT compiler (is that correct?) and all the checks C# does. I notice that it is possible to turn a lot of these functions off, both in the compile options, and possibly through using the unsafe keyword as unsafe code is not verifiable by the common language runtime. Therefore if you were to write a simple console application in both languages, that flipped an imaginary coin an infinite number of times and displayed the results to the screen every 10,000 or so iterations, how much speed difference would there be? I chose this because it's a very simple program. I'd like to test this but I don't know C++ or have the tools to compile it. This is my C# version though: static void Main(string[] args) { unsafe { Random rnd = new Random(); int heads = 0, tails = 0; while (true) { if (rnd.NextDouble() > 0.5) heads++; else tails++; if ((heads + tails) % 1000000 == 0) Console.WriteLine("Heads: {0} Tails: {1}", heads, tails); } } } Is the difference enough to warrant deliberately compiling sections of code "unsafe" or into DLLs that do not have some of the compile options like overflow checking enabled? Or does it go the other way, where it would be beneficial to compile sections in C++? I'm sure interop speed comes into play too then. To avoid subjectivity, I reiterate the specific parts of this question as: Does C# have a performance boost from using unsafe code? Do the compile options such as disabling overflow checking boost performance, and do they affect unsafe code? Would the program above be faster in C++ or negligably different? Is it worth compiling long intensive number-crunching tasks in a language such as C++ or using /unsafe for a bonus? Less subjectively, could I complete an intensive operation faster by doing this?

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  • How do I tell gcc to relax its restrictions on typecasting when calling a C function from C++?

    - by Daryl Spitzer
    I'm trying to use Cmockery to mock C functions called from C++ code. Because the SUT is in C++, my tests need to be in C++. When I use the Cmockery expect_string() macro like this: expect_string(mock_function, url, "Foo"); I get: my_tests.cpp: In function ‘void test_some_stuff(void**)’: my_tests.cpp:72: error: invalid conversion from ‘void*’ to ‘const char*’ my_tests.cpp:72: error: initializing argument 5 of ‘void _expect_string(const char*, const char*, const char*, int, const char*, int)’ I see in cmockery.h that expect_string is defined: #define expect_string(function, parameter, string) \ expect_string_count(function, parameter, string, 1) #define expect_string_count(function, parameter, string, count) \ _expect_string(#function, #parameter, __FILE__, __LINE__, (void*)string, \ count) And here's the prototype for _expect_string (from cmockery.h): void _expect_string( const char* const function, const char* const parameter, const char* const file, const int line, const char* string, const int count); I believe the problem is that I'm compiling C code as C++, so the C++ compiler is objecting to (void*)string in the expect_string_count macro being passed as the const char* string parameter to the _expect_string() function. I've already used extern "C" around the cmockery.h include in my_tests.cpp like this: extern "C" { #include <cmockery.h> } ...in order to get around name-mangling problems. (See "How do I compile and link C++ code with compiled C code?") Is there a command-line option or some other means of telling g++ how to relax its restrictions on typecasting from my test's C++ code to the C function in cmockery.c? This is the command I'm currently using to build my_tests.cpp: g++ -m32 -I ../cmockery-0.1.2 -c my_tests.cpp -o $(obj_dir)/my_tests.o

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  • Emacs 23.2 opens a new window for each compile error/warning navigated to

    - by Grant Limberg
    I've recently upgraded from Carbon Emacs (v22.3) to vanilla Emacs 23.2 (from http://www.emacsformacosx.com). On Carbon Emacs when compiling a project, The frame is split in two with the current source file/SConscript in the top window, and the compile output in the bottom window. I'd hit C-x ` to navigate to the first warning or error in the compile output and it would replace whatever was in the top window with the source file the error or warning is in. In Emacs 23.2, however, a 3rd window is opened causing two windows open in the top half of the frame (split vertically) and the compile output in the window of the bottom half of the frame. How do I tell Emacs to not open a new window and instead open the code in the the existing non-compiler output window in the frame? A little further clarification on the behavior that I just noticed. If I hit C-x ` while the buffer containing the source file or SConscript file is active, no new window is opened. It's only if I'm manually navigating through the *compilation* buffer and hitting enter on an error or warning, or mouse clicking on a warning when a third buffer window appears.

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  • Can't install egenix-mx-base on Django production VPS

    - by Shane
    I have been following these instructions for setting up a Django production server with postgres, apache, nginx, and memcache. My problem is that I cannot get egenix-mx-base to install and without this I cannot get psycopg2 to work and therefore no database access :(. I am attempting this on a VPS running a clean install of Ubuntu Hardy (8.04) and have followed all instructions on the site to a T. The error message is as follows: $ easy_install egenix-mx-base Searching for egenix-mx-base Reading http://pypi.python.org/simple/egenix-mx-base/ Reading http://www.egenix.com/products/python/mxBase/ Reading http://www.lemburg.com/python/mxExtensions.html Reading http://www.egenix.com/ Best match: egenix-mx-base 3.1.3 Downloading http://downloads.egenix.com/python/egenix-mx-base-3.1.3.tar.gz Processing egenix-mx-base-3.1.3.tar.gz Running egenix-mx-base-3.1.3/setup.py -q bdist_egg --dist-dir /tmp/easy_install-iF7qzl/egenix-mx-base-3.1.3/egg-dist-tmp-laxvcS Warning: Can't read registry to find the necessary compiler setting Make sure that Python modules _winreg, win32api or win32con are installed. In file included from mx/TextTools/mxTextTools/mxte.c:42: mx/TextTools/mxTextTools/mxte_impl.h: In function ‘mxTextTools_TaggingEngine’: mx/TextTools/mxTextTools/mxte_impl.h:345: warning: pointer targets in initialization differ in signedness mx/TextTools/mxTextTools/mxte_impl.h:364: warning: pointer targets in initialization differ in signedness mx/URL/mxURL/mxURL.c: In function ‘mxURL_SetFromString’: mx/URL/mxURL/mxURL.c:676: warning: pointer targets in initialization differ in signedness mx/UID/mxUID/mxUID.c: In function ‘mxUID_Verify’: mx/UID/mxUID/mxUID.c:333: warning: pointer targets in passing argument 1 of ‘sscanf’ differ in signedness mx/UID/mxUID/mxUID.c: In function ‘mxUID_New’: mx/UID/mxUID/mxUID.c:462: warning: pointer targets in passing argument 1 of ‘mxUID_CRC16’ differ in signedness error: Setup script exited with error: build/bdist.linux-x86_64-py2.5_ucs4/dumb/egenix_mx_base-3.1.3-py2.5.egg-info: Is a directory Thank you to anyone who takes the time to try to help me.

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  • What are the benefits of the PHP the different PHP compression libraries?

    - by Christopher W. Allen-Poole
    I've been looking into ways to compress PHP libraries, and I've found several libraries which might be useful, but I really don't know much about them. I've specifically been reading about bcompiler and PHAR libraries. Is there any performance benefit in either of these? Are there any "gotchas" I need to watch out for? What are the relative benefits? Do either of them add to/detract from performance? I'm also interested in learning of other libs which might be out there which are not obvious in the documentation? As an aside, does anyone happen to know whether these work more like zip files which just happen to have the code in there, or if they operate more like Python's pre-compiling which actually runs a pseudo-compiler? ======================= EDIT ======================= I've been asked, "What are you trying to accomplish?" Well, I suppose the answer is that this is all hypothetical. It is a combination of these: What if my pet project becomes the most popular web project on earth and I want to distribute it quickly and easily? (hay, a man can dream, right?) It also seems if using PHAR can be done easily, it would be the best way to create a subversion snapshot. Python has this really cool pre-compiling policy, I wonder if PHP has something like that? These libraries seem to do something similar. Will they do that? Hey, these libraries seem pretty neat, but I'd like clarification on the differences as they seem to do the same thing

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  • In languages which create a new scope each time in a loop block, a new local copy of the local loop

    - by Jian Lin
    It seems that in language like C, Java, and Ruby (as opposed to Javascript), a new scope is created for each iteration of a loop block, and the local variable defined for the loop is actually made into a local variable every single time and recorded in this new scope? For example, in Ruby: p RUBY_VERSION $foo = [] (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end the print out is: [MacBook01:~] $ ruby scope.rb "1.8.6" 1 2 3 4 5 [MacBook01:~] $ So, it looks like when a new scope is created, a new local copy of i is also created and recorded in this new scope, so that when the function is executed at a later time, the "i" is found in those scope chains as 1, 2, 3, 4, 5 respectively. Is this true? (It sounds like a heavy operation). Contrast that with p RUBY_VERSION $foo = [] i = 0 (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end This time, the i is defined before entering the loop, so Ruby 1.8.6 will not put this i in the new scope created for the loop block, and therefore when the i is looked up in the scope chain, it always refer to the i that was in the outside scope, and give 5 every time: [MacBook01:~] $ ruby scope2.rb "1.8.6" 5 5 5 5 5 [MacBook01:~] $ I heard that in Ruby 1.9, i will be treated as a local defined for the loop even when there is an i defined earlier? The operation of creating a new scope, creating a new local copy of i each time through the loop seems heavy, as it seems it wouldn't have matter if we are not invoking the functions at a later time. So when the functions don't need to be invoked at a later time, could the interpreter and the compiler to C / Java try to optimize it so that there is not local copy of i each time?

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  • What is faster- Java or C# (Or good old C)?

    - by Rexsung
    I'm currently deciding on a platform to build a scientific computational product on, and am deciding on either C#, Java, or plain C with Intels compiler on Core2 Quad CPU's. It's mostly integer arithmetic. My benchmarks so far show Java and C are about on par with each other, and dotNET/C# trails by about 5%- however a number of my coworkers are claiming that dotNET with the right optimizations will beat both of these given enough time for the JIT to do its work. I always assume that the JIT would have done it's job within a few minutes of the app starting (Probably a few seconds in my case, as it's mostly tight loops), so I'm not sure whether to believe them Can anyone shed any light on the situation? Would dotNET beat Java? (Or am I best just sticking with C at this point?). The code is highly multithreaded and data sets are several terabytes in size. Haskell/erlang etc are not options in this case as there is a significant quantity of existing legacy C code that will be ported to the new system, and porting C to Java/C# is a lot simpler than to Haskell or Erlang. (Unless of course these provide a significant speedup). Edit: We are considering moving to C# or Java because they may, in theory, be faster. Every percent we can shave off our processing time saves us tens of thousands of dollars per year. At this point we are just trying to evaluate whether C, Java, or c# would be faster.

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  • How to allow users to define financial formulas in a C# app

    - by Peter Morris
    I need to allow my users to be able to define formulas which will calculate values based on data. For example //Example 1 return GetMonetaryAmountFromDatabase("Amount due") * 1.2; //Example 2 return GetMonetaryAmountFromDatabase("Amount due") * GetFactorFromDatabase("Discount"); I will need to allow / * + - operations, also to assign local variables and execute IF statements, like so var amountDue = GetMonetaryAmountFromDatabase("Amount due"); if (amountDue > 100000) return amountDue * 0.75; if (amountDue > 50000) return amountDue * 0.9; return amountDue; The scenario is complicated because I have the following structure.. Customer (a few hundred) Configuration (about 10 per customer) Item (about 10,000 per customer configuration) So I will perform a 3 level loop. At each "Configuration" level I will start a DB transaction and compile the forumlas, each "Item" will use the same transaction + compiled formulas (there are about 20 formulas per configuration, each item will use all of them). This further complicates things because I can't just use the compiler services as it would result in continued memory usage growth. I can't use a new AppDomain per each "Configuration" loop level because some of the references I need to pass cannot be marshalled. Any suggestions?

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  • Can I use a *.tag from another *.tag file in the same /WEB-INF/tags folder?

    - by Ytsejammer
    Hello, I am trying to refactor my JSP code so that a small conditional test condition gets reused through a *.tag file. There are some big parts of my UI that depend on the value of a two-state property of an object present in the request. Let's say the property is 'gender' and the object is of type Person. Like I said, I would like to simplify & centralize the test on the gender property using a tag. For this purpose, I created two tag files: /WEB-INF/tags/if-male.tag /WEB-INF/tags/if-female.tag Now, I have another tiny spot that gets repeated in all over my application; let's say is the salutation to my site user. With this idea, I created a tag like this: /WEB-INF/tags/salutation.tag As you can imagine, I am trying to use the if-male/if-female test within the salutation.tag file to output 'Mrs.' or 'Mr.' like this: <%@ tag body-content="empty" %> <%@ taglib prefix="g" uri="/WEB-INF/tags" %> <g:if-male> Mr. </g:if-male> <g:if-female> Mrs. </g:if-female> Is the use of the if-male/if-female tags legal within the salutation.tag file? I have tried with such arrangement, but it looks like the JDeveloper 10.1.3.4 compiler gets confused and cannot deal with the salutation.tag tag invoking the other two tags in the same 'library' (folder under /WEB-INF/tags). The reference works perfectly in Jetty 6 and it looks like it works as well if I deploy the application to OC4J directly without relying on JDeveloper to pre-compile all my JSPs. I hope someone can shed some light on this. Thanks, YJ

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  • Why I do not see a static variable in a loop?

    - by Roman
    I have a static method which sets a variable: static String[] playersNames; public static void setParameters(String[] players) { playersNames = players; } Then I have a static block: static { JRadioButton option; ButtonGroup group = new ButtonGroup(); // Wright a short explanation of what the user should do. partnerSelectionPanel.add(new JLabel("Pleas select a partner:")); // Generate radio-buttons corresponding to the options available to the player. // Bellow is the problematic line causing the null pointer exception: for (String playerName: playersNames) { final String pn = playerName; option = new JRadioButton(playerName, false); option.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partner = pn; } }); partnerSelectionPanel.add(option); group.add(option); } partnerSelectionPanel.add(label); // Add the "Submit" button to the end of the "form". JButton submitButton = new JButton("Submit"); submitButton.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partnerSelected(); } }); partnerSelectionPanel.add(submitButton); } Compiler does not complain about anything but when I try to execute the code I get problems. In this place SelectPartnerGUI.setParameters(players); I have: Exception in thread "main" java.lang.ExceptionInitializerError. and it is cause by java.lang.NullpointerException at this place for (String playerName: playersNames). Does my program do not see the palyersNames?

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  • How do I write test code to exercise a C# generic Pair<TKey, TValue> ?

    - by Scott Davies
    Hi, I am reading through Jon Skeet's "C# in Depth", first edition (which is a great book). I'm in section 3.3.3, page 84, "Implementing Generics". Generics always confuse me, so I wrote some code to exercise the sample. The code provided is: using System; using System.Collections.Generic; public sealed class Pair<TFirst, TSecond> : IEquatable<Pair<TFirst, TSecond>> { private readonly TFirst first; private readonly TSecond second; public Pair(TFirst first, TSecond second) { this.first = first; this.second = second; } ...property getters... public bool Equals(Pair<TFirst, TSecond> other) { if (other == null) { return false; } return EqualityComparer<TFirst>.Default.Equals(this.First, other.First) && EqualityComparer<TSecond>.Default.Equals(this.Second, other.Second); } My code is: class MyClass { public static void Main (string[] args) { // Create new pair. Pair thePair = new Pair(new String("1"), new String("1")); // Compare a new pair to previous pair by generating a second pair. if (thePair.Equals(new Pair(new string("1"), new string("1")))) System.Console.WriteLine("Equal"); else System.Console.WriteLine("Not equal"); } } The compiler complains: "Using the generic type 'ManningListing36.Paie' requires 2 type argument(s) CS0305" What am I doing wrong ? Thanks, Scott

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  • TypeScript - separating code output

    - by Andrea Baccega
    i'm trying typescript and I find it very useful. I've a quite large project and i was considering rewriting it using typescript. The main problem here is the following: file A.ts: class A extends B { // A stuff } file B.ts: class B { // B stuff } If I compile A.ts with this command: tsc --out compiledA.js A.ts I'll get error from the compiler cause he doesn't know how to threat the "B" after extends. So, a "solution" would be including in A.ts (as first line of code): /// <reference path="./B.ts" /> Compiling again A.ts with the same command tsc --out compiledA.js A.ts Will result in compiledA.js containing both B.ts and A.ts code. ( which could be very nice ) In my case, I only need to compile the A.ts code in the compiledA.js file and I don't want the B.ts stuff to be in there. Indeed, what I want is: tsc --out A.js A.ts = compile only the A.ts stuff tsc --out B.js B.ts = compile only the B.ts stuff I can do it by removing the "extends" keyword but doing that I'll loose most of the typescript goodness. Can someone telll me if there's a way to do this ?

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  • PHP autoloader: ignoring non-existing include

    - by Bart van Heukelom
    I have a problem with my autoloader: public function loadClass($className) { $file = str_replace(array('_', '\\'), '/', $className) . '.php'; include_once $file; } As you can see, it's quite simple. I just deduce the filename of the class and try to include it. I have a problem though; I get an exception when trying to load a non-existing class (because I have an error handler which throws exceptions). This is inconvenient, because it's also fired when you use class_exists() on a non-existing class. You don't want an exception there, just a "false" returned. I fixed this earlier by putting an @ before the include (supressing all errors). The big drawback with this, though, is that any parser/compiler errors (that are fatal) in this include won't show up (not even in the logs), resulting in a hard to find bug. What would be the best way to solve both problems at once? The easiest way would be to include something like this in the autoloader (pseudocode): foreach (path in the include_path) { if (is_readable(the path + the class name)) readable = true; } if (!readable) return; But I worry about the performance there. Would it hurt a lot? (Solved) Made it like this: public function loadClass($className) { $file = str_replace(array('_', '\\'), '/', $className) . '.php'; $paths = explode(PATH_SEPARATOR, get_include_path()); foreach ($paths as $path) { if (is_readable($path . '/' . $file)) { include_once $file; return; } } }

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  • Ambiguous access to base class template member function

    - by Johann Gerell
    In Visual Studio 2008, the compiler cannot resolve the call to SetCustomer in _tmain below and make it unambiguous: template <typename TConsumer> struct Producer { void SetConsumer(TConsumer* consumer) { consumer_ = consumer; } TConsumer* consumer_; }; struct AppleConsumer { }; struct MeatConsumer { }; struct ShillyShallyProducer : public Producer<AppleConsumer>, public Producer<MeatConsumer> { }; int _tmain(int argc, _TCHAR* argv[]) { ShillyShallyProducer producer; AppleConsumer consumer; producer.SetConsumer(&consumer); // <--- Ambiguous call!! return 0; } This is the compilation error: // error C2385: ambiguous access of 'SetConsumer' // could be the 'SetConsumer' in base 'Producer<AppleConsumer>' // or could be the 'SetConsumer' in base 'Producer<MeatConsumer>' I thought the template argument lookup mechanism would be smart enough to deduce the correct base Producer. Why isn't it? I could get around this by changing Producer to template <typename TConsumer> struct Producer { template <typename TConsumer2> void SetConsumer(TConsumer2* consumer) { consumer_ = consumer; } TConsumer* consumer_; }; and call SetConsumer as producer.SetConsumer<AppleConsumer>(&consumer); // Unambiguous call!! but it would be nicer if I didn't have to...

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  • Calling a method on an unitialized object (null pointer)

    - by Florin
    What is the normal behavior in Objective-C if you call a method on an object (pointer) that is nil (maybe because someone forgot to initialize it)? Shouldn't it generate some kind of an error (segmentation fault, null pointer exception...)? If this is normal behavior, is there a way of changing this behavior (by configuring the compiler) so that the program raises some kind of error / exception at runtime? To make it more clear what I am talking about, here's an example. Having this class: @interface Person : NSObject { NSString *name; } @property (nonatomic, retain) NSString *name; - (void)sayHi; @end with this implementation: @implementation Person @synthesize name; - (void)dealloc { [name release]; [super dealloc]; } - (void)sayHi { NSLog(@"Hello"); NSLog(@"My name is %@.", name); } @end Somewhere in the program I do this: Person *person = nil; //person = [[Person alloc] init]; // let's say I comment this line person.name = @"Mike"; // shouldn't I get an error here? [person sayHi]; // and here [person release]; // and here

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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • Setting Up OpenCV and .lib files

    - by jhaip
    I have been trying to set up OpenCV for the past few days with no results. I am using Windows 7 and VS C++ 2008 express edition. I have downloaded and installed OpenCV 2.1 and some of the examples work. I downloaded CMake and ran it to generate the VS project files and built all of them but there with several errors, and couldn't get any farther than that. When I ran CMake I configured it to use the VS 9 compiler, and then it brought up a list of items in red such as BUILD_EXAMPLES, BUILD_LATEX_DOCS, ect. All of them were unchecked except BUILD_NEW_PYTHON_SUPPORT, BUILD_TESTS, ENABLE_OPENMP, and OPENCV_BUILD_3RDPARTY_LIBS. I configured and generate without changing anything and then it generated the VS files such as ALL_BUILD.vcproj. I built the OpenCV VS solution in debug mode and it had 15 failures (maybe this is part of the problem or is it because I don't have python and stuff like that?) Now there was a lib folder created after building but inside there was just this VC++ Minimum Rebuild Dependency file and Program Debug Database file, both called cvhaartraining. I believe it should have created the .lib files I need instead of this. Also, the bin folder now has a folder called Debug with the same types of files with names like cv200d and cvaux200d. Believe I need those .lib files to move forward. I would also greatly appreciate if someone could direct me to a reliable tutorial to set up VS for OpenCV because I have been reading a lot of tutorials and they all say different things such as some say to configure Window's environment variables and other say files are located in folders such as OpenCV/cv which I don't have. I have gotten past the point of clear headed thinking so if anyone could offer some direction or a simple list of the files I need to link then I would be thankful. Also a side question: why when linking the OpenCV libs do you have to put them in quotes?

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  • Does this mimic perfectly a function template specialization?

    - by zeroes00
    Since the function template in the following code is a member of a class template, it can't be specialized without specializing the enclosing class. But if the compiler's full optimizations are on (assume Visual Studio 2010), will the if-else-statement in the following code get optimized out? And if it does, wouldn't it mean that for all practical purposes this IS a function template specialization without any performance cost? template<typename T> struct Holder { T data; template<int Number> void saveReciprocalOf(); }; template<typename T> template<int Number> void Holder<T>::saveReciprocalOf() { //Will this if-else-statement get completely optimized out if(Number == 0) data = (T)0; else data = (T)1 / Number; } //----------------------------------- void main() { Holder<float> holder; holder.saveReciprocalOf<2>(); cout << holder.data << endl; }

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  • Keeping values on form after submition

    - by Lina
    Hi, I'm trying to keep the entered data in the form after submitting by using "value=..." I'm getting a compilation error on the following code: <form id="myform"> <input id="hour" type="text" name="hour" value="<%=hour%>" style="width:30px; text-align:center;" /> : <input id="minute" type="text" name="minute" value="<%=minute%>" style="width:30px; text-align:center;" /> <br/> <input type="submit" value="Validate!" /> </form> the error is : Description: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately. Compiler Error Message: CS0103: The name 'hour' does not exist in the current context any solution? thanks a lot in advance, Lina

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  • ASP.NET SQLMembership Provider not logging in

    - by cfdev9
    My web app uses the sql memebership provider. Running it locally all is well, deploying to a dev server it works fine too in firefox, but in IE8 something unexpected is happening. Once a user logs in they're supposed to be redirected to home.aspx. What's happening when I attempt to login is it appears to accept the login credentials but then doesn't redirect to home.aspx. Instead it just redirects me to the login page as though I had attempted to access home.aspx directly without being logged in. The url parameter ReturnUrl is appended, Login.aspx?ReturnUrl=%2fhome.aspx Why is this only happening with IE8? My local PC is IIS7 but the server is IIS6. Using the same web.config Full code behind public partial class Login : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { Session.Abandon(); FormsAuthentication.SignOut(); } } protected void btnSubmit_Click(object sender, EventArgs e) { if (Membership.ValidateUser(tbUsername.Text, tbPassword.Text)) { if (Request.QueryString["ReturnUrl"] != null) { FormsAuthentication.RedirectFromLoginPage(tbUsername.Text, false); } else { FormsAuthentication.SetAuthCookie(tbUsername.Text, false); Response.Redirect("~/Home.aspx"); } } } } Full web.config <?xml version="1.0"?> <configuration> <configSections> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="Everywhere"/> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="roleService" type="System.Web.Configuration.ScriptingRoleServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <appSettings/> <connectionStrings> <add name="ASPNET_DB" connectionString="..."/> </connectionStrings> <system.web> <membership defaultProvider="SqlMembershipProvider"> <providers> <add name="SqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider, System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" connectionStringName="ASPNET_DB" enablePasswordRetrieval="true" enablePasswordReset="true" requiresQuestionAndAnswer="false" applicationName="/" requiresUniqueEmail="false" passwordFormat="Clear" maxInvalidPasswordAttempts="5" passwordAttemptWindow="10" passwordStrengthRegularExpression="" minRequiredPasswordLength="1" minRequiredNonalphanumericCharacters="0"/> </providers> </membership> <roleManager enabled="true" defaultProvider="SqlRoleManager"> <providers> <add name="SqlRoleManager" type="System.Web.Security.SqlRoleProvider" connectionStringName="ASPNET_DB" applicationName="/"/> </providers> </roleManager> <authentication mode="Forms"> <forms name="CHOUSE.ASPXAUTH" loginUrl="login.aspx" protection="All" path="/"/> </authentication> <authorization> <allow roles="AccountManager"/> <allow roles="Client"/> <deny users="*"/> </authorization> <compilation debug="true"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> </assemblies> </compilation> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> </system.web> <location path="Admin"> <system.web> <authorization> <allow roles="AccountManager"/> <deny users="*"/> </authorization> </system.web> </location> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ScriptModule"/> <add name="ScriptModule" preCondition="managedHandler" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <remove name="ScriptHandlerFactory"/> <remove name="ScriptHandlerFactoryAppServices"/> <remove name="ScriptResource"/> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </handlers> </system.webServer> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions.Design" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> </assemblyBinding> </runtime>

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  • Strange Behaviour in Swift: constant defined with LET but behaving like a variable defined with VAR

    - by Sam
    Stuck on the below for a day! Any insight would be greatly appreciated. The constant in the first block match0 behaves as expected. The constant defined in the second block does not behave as nicely in the face of a change to its "source": var str = "+y+z*1.0*sum(A1:A3)" if let range0 = str.rangeOfString("^\\+|^\\-|^\\*|^\\/", options: NSStringCompareOptions.RegularExpressionSearch){ let match0 = str[range0] println(match0) //yields "+" - as expexted str.removeRange(range0) println(match0) //yields "+" - as expected str.removeRange(range0) println(match0) //yields "+" - as expected } if let range1 = str.rangeOfString("^\\+|^\\-|^\\*|^\\/", options: NSStringCompareOptions.RegularExpressionSearch){ let match1 = str[range1] println(match1) //yields "+" as expected str.removeRange(range1) println(match1) //!@#$ OMG!!!!!!!!!!! a constant variable has changed! This prints "z" } The following are the options I can see: match1 has somehow obtained a reference to its source instead of being copied by value [Problem: Strings are value types in Swift] match1 has somehow obtained a closure to its source instead of just being a normal constant/variable? [Problem: sounds like science fiction & then why does match0 behave so well?] Could there be a bug in the Swift compiler? [Problem: Experience has taught me that this is very very very rarely the solution to your problem...but it is still in beta]

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  • How can I get bitfields to arrange my bits in the right order?

    - by Jim Hunziker
    To begin with, the application in question is always going to be on the same processor, and the compiler is always gcc, so I'm not concerned about bitfields not being portable. gcc lays out bitfields such that the first listed field corresponds to least significant bit of a byte. So the following structure, with a=0, b=1, c=1, d=1, you get a byte of value e0. struct Bits { unsigned int a:5; unsigned int b:1; unsigned int c:1; unsigned int d:1; } __attribute__((__packed__)); (Actually, this is C++, so I'm talking about g++.) Now let's say I'd like a to be a six bit integer. Now, I can see why this won't work, but I coded the following structure: struct Bits2 { unsigned int a:6; unsigned int b:1; unsigned int c:1; unsigned int d:1; } __attribute__((__packed__)); Setting b, c, and d to 1, and a to 0 results in the following two bytes: c0 01 This isn't what I wanted. I was hoping to see this: e0 00 Is there any way to specify a structure that has three bits in the most significant bits of the first byte and six bits spanning the five least significant bits of the first byte and the most significant bit of the second? Please be aware that I have no control over where these bits are supposed to be laid out: it's a layout of bits that are defined by someone else's interface.

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