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  • Newbie question: How do you layout an icon, 2 text lines and a button?

    - by Keith Barrows
    I am trying to extend a sample I found at http://developer.android.com/resources/articles/layout-tricks-efficiency.html. I am a brand new MonoDroid developer, just installed it yesterday, and trying to jump right into UI design and so far it is not clicking for me completely. I have this main.xml: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:padding="6dip"> <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_marginRight="6dip" android:src="@drawable/icon" /> <TextView android:id="@+id/secondLine" android:layout_width="200dip" android:layout_height="26dip" android:layout_toRightOf="@id/icon" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:singleLine="true" android:ellipsize="marquee" android:text="Second line which is a long line of text and needs to scroll" /> <TextView android:id="@+id/firstLine" android:layout_width="200dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/icon" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:layout_above="@id/secondLine" android:layout_alignWithParentIfMissing="true" android:singleLine="true" android:ellipsize="marquee" android:gravity="center_vertical" android:text="First line" /> <Button android:id="@+id/logonButton" android:layout_width="50dip" android:layout_height="wrap_content" android:layout_toRightOf="@id/secondLine" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:gravity="center_vertical" android:text="Login" /> /> </RelativeLayout> What I am trying to do is have an icon on the left, 2 lines of text stacked in the middle and a button on the right. When I run this in my emulator I am seeing: The second line is not scrolling. The button does not show up. Is there by any chance a simple WYSIWYG editor for layout? Or is there an app to give me a quick view of my layout XML? Something like FireBug in FireFox would be fine. Barring the slim chance there are UI helpers for Droid, what am I doing wrong? :)

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  • How do you add a key handler to a GWT FlexTable?

    - by Eric Landry
    I'm trying to change the row highlighting in my FlexTable using KeyCodes.KEY_UP/DOWN. This doesn't seem to work (based on 1809155): public class KeyAwareFlexTable extends FlexTable implements KeyDownHandler, HasKeyDownHandlers { public KeyAwareFlexTable() { this.addKeyDownHandler(this); } @Override public void onKeyDown(KeyDownEvent event) { GWT.log("onKeyDown"); // check if up/down & do something useful } @Override public HandlerRegistration addKeyDownHandler(KeyDownHandler handler) { return addDomHandler(handler, KeyDownEvent.getType()); } } I've also tried this (based on this site): FlexTable table = new FlexTable() { @Override public void onBrowserEvent(Event event) { super.onBrowserEvent(event); GWT.log("Event type = " + DOM.eventGetType(event)); switch (DOM.eventGetType(event)) { case Event.ONKEYDOWN: if (DOM.eventGetKeyCode(event) == KeyCodes.KEY_UP) { GWT.log("up"); } else if (DOM.eventGetKeyCode(event) == KeyCodes.KEY_DOWN) { GWT.log("down"); } break; default: break; } } }; table.sinkEvents(Event.ONKEYDOWN); I'm looking for a way to have this behavior more or less. Does anybody have a way to do this in GWT?

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  • how to clone the drag-event using jquery and jquery-ui.

    - by zjm1126
    i want to create a new '.b' div appendTo document.body, and it can dragable like its father, but i can not clone the drag event, how to do this, thanks this is my code : <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta name="viewport" content="width=device-width, user-scalable=no"> </head> <body> <style type="text/css" media="screen"> </style> <div id="map_canvas" style="width: 500px; height: 300px;background:blue;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script type="text/javascript" charset="utf-8"> $(".b").draggable({ start: function(event,ui) { //console.log(ui) //$(ui.helper).clone(true).appendTo($(document.body)) $(this).clone(true).appendTo($(document.body))//draggable is not be cloned, } }); $("#map_canvas").droppable({ drop: function(event,ui) { //console.log(ui.offset.left+' '+ui.offset.top) ui.draggable.remove(); } }); </script> </body> </html>

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  • Getting a variable into another class through properties or button tags with Iphone SDK?

    - by MarcZero
    Hello. I have been pounding my head against a wall trying to figure out what I think is a simple thing to do, but I have, so far, been unable to figure it out with the iPhone SDK. I have a view with 4 buttons. When I push the buttons, I have another view called and come up to take over the screen. I want to have a simple variable passed from the old view to the new view. The purpose of this is to know what button was pressed out of the four identical ones. (trying to get an int value of 1 through 4) Here is what I have tried so far: I initially tried to call the variable from the class itself. My understanding was that my new view was only sitting on top of the old view, so it should not have been released. I could not get access to the variable as the variable was said to not be declared. I then tried to create a method that would return the int value. Again, the view class was not seen and was being declared as a "first use" of it. I then attempted to follow another similar post on here that suggested to try and send the button tag number to some part of the new view. I attempted to do this by setting the new views button title but I still cannot figure out a way to code it without coming up with errors. I am just looking for what method would be the best for me to pursue. I have no problem going back and reading the books on Objective-C, but I'm just trying to figure out which way I should concentrate on. Thank you for any insight.

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  • Can I use POSIX signals in my Perl program to create event-driven programming?

    - by Shiftbit
    Is there any POSIX signals that I could utilize in my Perl program to create event-driven programming? Currently, I have multi-process program that is able to cross communicate but my parent thread is only able to listen to listen at one child at a time. foreach (@proc) { sysread(${$_}{'read'}, my $line, 100); #problem here chomp($line); print "Parent hears: $line\n"; } The problem is that the parent sits in a continual wait state until it receives it a signal from the first child before it can continue on. I am relying on 'pipe' for my intercommunication. My current solution is very similar to: http://stackoverflow.com/questions/2558098/how-can-i-use-pipe-to-facilitate-interprocess-communication-in-perl If possible I would like to rely on a $SIG{...} event or any non-CPAN solution. Update: As Jonathan Leffler mentioned, kill can be used to send a signal: kill USR1 = $$; # send myself a SIGUSR1 My solution will be to send a USR1 signal to my child process. This event tells the parent to listen to the particular child. child: kill USR1 => $parentPID if($customEvent); syswrite($parentPipe, $msg, $buffer); #select $parentPipe; print $parentPipe $msg; parent: $SIG{USR1} = { #get child pid? sysread($array[$pid]{'childPipe'}, $msg, $buffer); }; But how do I get my the source/child pid that signaled the parent? Have the child Identify itself in its message. What happens if two children signal USR1 at the same time?

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  • How can I check if the mouse button is released, and THEN execute a procedure once in Borland Pascal

    - by Robert
    Hi! I use Borland Pascal 7.0, and I would like to make a slots game (If 3 random numbers are the same, you win). The problem is that when I click on the start (Inditas) button on the menu, the procedure executes many times until I release the mouse button. I was told that I should check if the mouse button is released before executing the procedure once. How can I do that? Here's what the menu looks like: procedure eger; begin; mouseinit; mouseon; menu; repeat getmouse(m); if (m.left) and (m.x60) ANd (m.x<130) and (m.y120) and (m.y<150) then teglalap(90,90,300,300,blue); if (m.left) and (m.x60) AND (m.x<130) and (m.y160) and (m.y<190) then jatek(a,b,c,coin,coins); until ((m.left) and (m.x60) ANd (m.x<130) and (m.y240) and (m.y<270)); end; Thanks, Robert

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  • selecting a row by means of a button ... using didSelectRowAtIndexPath

    - by John Smith
    hey people , I have a question concerning a button I would like to create which selects my previous selected row. This is what I came up so far but since I'm new with the functionality and such I could definately use some pointers I created a toolbar with a button and behind this button is the following action. -(void)clickRow { selectedRow = [self.tableView indexPathForSelectedRow]; [self.tableView:[self tableView] didSelectRowAtIndexPath:selectedRow]; } in my didSelectRowAtIndexPath there is a rootViewController being pushed rvController = [RootViewController alloc] ...etc So what I would like is my function clickRow to select the row and push the new rootviewcontroller (which has the right info since I'm using a tree ). I tried something like this as well -(void)clickRow { NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; NSArray *Children = [dictionary objectForKey:@"Children"]; rvController = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:[NSBundle mainBundle]]; rvController.CurrentLevel += 1; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; [rvController release]; } The last function works a little but a little is not enough;) For instance if I press the middle row or any other it constantly selects the toprow. thnx all for those of you reading and trying to help

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  • Why is a NullReferenceException thrown when a ToolStrip button is clicked twice with code in the `Click` event handler?

    - by Patrick
    I created a clean WindowsFormsApplication solution, added a ToolStrip to the main form, and placed one button on it. I've added also an OpenFileDialog, so that the Click event of the ToolStripButton looks like the following: private void toolStripButton1_Click(object sender, EventArgs e) { openFileDialog1.ShowDialog(); } I didn't change any other properties or events. The funny thing is that when I double-click the ToolStripButton (the second click must be quite fast, before the dialog opens), then cancel both dialogs (or choose a file, it doesn't really matter) and then click in the client area of main form, a NullReferenceException crashes the application (error details attached at the end of the post). Please note that the Click event is implemented while DoubleClick is not. What's even more strange that when the OpenFileDialog is replaced by any user-implemented form, the ToolStripButton blocks from being clicked twice. I'm using VS2008 with .NET3.5. I didn't change many options in VS (only fontsize, workspace folder and line numbering). Does anyone know how to solve this? It is 100% replicable on my machine, is it on others too? One solution that I can think of is disabling the button before calling OpenFileDialog.ShowDialog() and then enabling the button back (but it's not nice). Any other ideas? And now the promised error details: System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.NativeWindow.WindowClass.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at WindowsFormsApplication1.Program.Main() w C:\Users\Marchewek\Desktop\Workspaces\VisualStudio\WindowsFormsApplication1\Program.cs:line 20 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • I would like to know how to put a "change image" layer like in facebook on a mouseover event

    - by netadictos
    Hello: I have a photo gallery I would like that every time a user does mouseover the image, there is a button on the top of this image that appears. The user can click on it. But every time that the user mouse out of the photo it must disappear. It works like the "change photo" in Facebook, with the photo of your profile. The problem I am having is that when I try to get over the button that appears (in my code is a link), it disappear because javascript understands that the mouse is just out of the image, even if this button/link is over the image. The image that I use is positioned absolutely over the image. This is my code, where you can see that I create a dom element that I append on the link of the image and then when there is a mouseout, I remove it. $('a.ftelement').mouseover(function() { var fav = $('<a></a>'); fav.attr("class","imgfavorito"); fav.attr("id","fav"+$J(this).attr("id")).html("<img src=\"/im/favorito.gif\"/>"); fav.appendTo(this); }); $('a.ftelement').mouseout(function() { $("a.imgfavorito").remove() }); The result is this graphically (http://www.freeimagehosting.net/uploads/41fbac8994.gif):

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  • How to use data receive event in Socket class?

    - by affan
    I have wrote a simple client that use TcpClient in dotnet to communicate. In order to wait for data messages from server i use a Read() thread that use blocking Read() call on socket. When i receive something i have to generate various events. These event occur in the worker thread and thus you cannot update a UI from it directly. Invoke() can be use but for end developer its difficult as my SDK would be use by users who may not use UI at all or use Presentation Framework. Presentation framework have different way of handling this. Invoke() on our test app as Microstation Addin take a lot of time at the moment. Microstation is single threaded application and call invoke on its thread is not good as it is always busy doing drawing and other stuff message take too long to process. I want my events to generate in same thread as UI so user donot have to go through the Dispatcher or Invoke. Now i want to know how can i be notified by socket when data arrive? Is there a build in callback for that. I like winsock style receive event without use of separate read thread. I also do not want to use window timer to for polling for data. I found IOControlCode.AsyncIO flag in IOControl() function which help says Enable notification for when data is waiting to be received. This value is equal to the Winsock 2 FIOASYNC constant. I could not found any example on how to use it to get notification. If i am write in MFC/Winsock we have to create a window of size(0,0) which was just used for listening for the data receive event or other socket events. But i don't know how to do that in dotnet application.

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  • How to get a JTextField event that started a pop up menu in Java ?

    - by Frank
    I have a JTextField that represents a day, such as "Sunday", when I left mouse click on it, it changes background color, when I right mouse click on it, a pop up menu comes up, after I click on a menu item, such as "1st of month", it gets the value, closes the menu and then change the bgcolor, my code looks like this : JTextField dayHeading=new JTextField("Su"); ...... final JPopupMenu Pmenu; JMenuItem menuItem; Pmenu=new JPopupMenu(); menuItem=new JMenuItem("1st of month"); Pmenu.add(menuItem); menuItem=new JMenuItem("2nd of month"); Pmenu.add(menuItem); ...... menuItem.addMouseListener(new MouseAdapter() { public void mouseReleased(final MouseEvent e) { System.out.println(((JMenuItem)e.getComponent()).getText()); onHeadingClicked(e); // Error : java.lang.ClassCastException: javax.swing.JMenuItem cannot be cast to javax.swing.JTextField // How to get the orininal JTextField event that started this pop up menu, so I can pass it onto onHeadingClicked() ? } }); ...... dayHeading.setEditable(false); dayHeading.setFocusable(false); dayHeading.addMouseListener(new MouseAdapter() { public void mouseReleased(final MouseEvent evt) { if (SwingUtilities.isLeftMouseButton(evt)) onHeadingClicked(evt); else if (SwingUtilities.isRightMouseButton(evt)) Pmenu.show(evt.getComponent(),evt.getX(),evt.getY()); } }); ...... void onHeadingClicked(final java.awt.event.MouseEvent evt) { final javax.swing.JTextField fld=(javax.swing.JTextField) evt.getSource(); ... } My question is : in the menuItem.addMouseListener section, how to get the orininal JTextField event that started this pop up menu, so I can pass it onto onHeadingClicked() ?

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  • Does The Clear Method On A Collection Release The Event Subscriptions?

    - by DaveB
    I have a collection private ObservableCollection<Contact> _contacts; In the constructor of my class I create it _contacts = new ObservableCollection<Contact>(); I have methods to add and remove items from my collection. I want to track changes to the entities in my collection which implement the IPropertyChanged interface so I subscribe to their PropertyChanged event. public void AddContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Add(contact); } public void AddContact(int index, Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Insert(index, contact); } When I remove an entity from the collection, I unsubscribe from the PropertyChanged event. I am told this is to allow the entity to be garbage collected and not create memory issues. public void RemoveContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged -= Contact_PropertyChanged; _contacts.Remove(contact); } So, I hope this is all good. Now, I need to clear the collection in one of my methods. My first thought would be to call _contacts.Clear(). Then I got to wondering if this releases those event subscriptions? Would I need to create my own clear method? Something like this: public void ClearContacts() { foreach(Contact contact in _contacts) { this.RemoveContact(contact); } } I am hoping one of the .NET C# experts here could clear this up for me or tell me what I am doing wrong.

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  • How can I keep an event from being delivered to the GUI until my code finished running?

    - by Frerich Raabe
    I installed a global mouse hook function like this: mouseEventHook = ::SetWindowsHookEx( WH_MOUSE_LL, mouseEventHookFn, thisModule, 0 ); The hook function looks like this: RESULT CALLBACK mouseEventHookFn( int code, WPARAM wParam, LPARAM lParam ) { if ( code == HC_ACTION ) { PMSLLHOOKSTRUCT mi = (PMSLLHOOKSTRUCT)lParam; // .. do interesting stuff .. } return ::CallNextHookEx( mouseEventHook, code, wParam, lParam ); } Now, my problem is that I cannot control how long the 'do interesting stuff' part takes exactly. In particular, it might take longer than the LowLevelHooksTimeout defined in the Windows registry. This means that, at least on Windows XP, the system no longer delivers mouse events to my hook function. I'd like to avoid this, but at the same time I need the 'do interesting stuff' part to happen before the target GUI receives the event. I attempted to solve this by doing the 'interesting stuff' work in a separate thread so that the mouseEventHookFn above can post a message to the worker thread and then do a return 1; immediately (which ends the hook function but avoids that the event is handed to the GUI). The idea was that the worker thread, when finished, performs the CallNextHookEx call itself. However, this causes a crash inside of CallNextHookEx (in fact, the crash occurs inside an internal function called PhkNextValid. I assume it's not safe to call CallNextHookEx from outside a hook function, is this true? If so, does anybody else know how I can run code (which needs to interact with the GUI thread of an application) before the GUI receives the event and avoid that my hook function blocks too long?

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  • How do I update the UI during an event using ASP.NET?

    - by Phil Hale
    I'm a bit stuck with a problem. I feel like the solution should be fairly straight forward but I'm completely out of ideas for some reason. Here's the problem. I've got a user control with a couple of buttons. Think of them as 'On' and 'Off'. When either button is clicked an async method is called. If the method is successful an event is fired. Within the event I want to update the enabled property of the two buttons so that only a single button is clickable at any one time. The problem is that any changes I make to the properties are not shown on screen because the postback is already complete. I tried wrapping the buttons in an UpdatePanel but I get an "Update method can only be called on UpdatePanel with ID 'xxxx' before Render' error. I understand why the problem occurs but I can't think of a solution. Help! Ideally what I'd like to do is simply call a method within the event that will update the UI, but I don't know if that's possible.

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  • How can I do something when a runloop event is done processing?

    - by quixoto
    I have some processing in my Cocoa app that sometimes ends up calling through a hierarchy of data to do a bunch of work as the result of an event. Each small piece creates and destroys some resources. I don't want those resources around most of the time, but I would like to find a smart way of creating them before all the work and killing them at the end. Short of making those buffers etc available globally from the "parent" or elsewhere, is there a way to know locally in some code when an event loop run has ended? Then I could create them if they're not there, and keep them until the run loop ends, reusing them for any subsequent calls before that time. EDIT: I'm not looking for suggestions on how to restructure my code, which I may do anyways. This issue just brought up the question for me of how to know when the runloop is done. If I were writing in, I dunno, Javascript, I'd use a setTimeout with zero to accomplish end-event cleanup. I suppose an NSTimer with an interval of zero might accomplish this too, but wondering if there's something cleaner. Thanks.

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  • How to align Button to the right, without being overlapped by TextView?

    - by Kilnr
    Hello, I'm trying to get something like this: http://img202.imageshack.us/img202/552/layoutoy.png. I'm using this as a list item (technically as the group view of an ExpandableListView). Here's the XML file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight"> <TextView android:id="@+id/list_item_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:ellipsize="end" /> <Button android:id="@+id/list_item_button" android:text="Click me!" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:layout_toRightOf="@id/list_item_text" /> </RelativeLayout> But this doesn't work. The Button doesn't wrap its contents, instead it uses all available horizontal space. The TextView does wrap its contents, but what I want it to do is to cut off when it overlaps the Button. In other words, I want all the buttons to be of the same width, regardless of the amount of text in the textviews. Is this at all possible?

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  • (Rails) Creating multi-dimensional hashes/arrays from a data set...?

    - by humble_coder
    Hi All, I'm having a bit of an issue wrapping my head around something. I'm currently using a hacked version of Gruff in order to accommodate "Scatter Plots". That said, the data is entered in the form of: g.data("Person1",[12,32,34,55,23],[323,43,23,43,22]) ...where the first item is the ENTITY, the second item is X-COORDs, and the third item is Y-COORDs. I currently have a recordset of items from a table with the columns: POINT, VALUE, TIMESTAMP. Due to the "complex" calculations involved I must grab everything using a single query or risk way too much DB activity. That said, I have a list of items for which I need to dynamically collect all data from the recordset into a hash (or array of arrays) for the creation of the data items. I was thinking something like the following: @h={} e = Events.find_by_sql(my_query) e.each do |event| @h["#{event.Point}"][x] = event.timestamp @h["#{event.Point}"][y] = event.value end Obviously that's not the correct syntax, but that's where my brain is going. Could someone clean this up for me or suggest a more appropriate mechanism by which to accomplish this? Basically the main goal is to keep data for each pointname grouped (but remember the recordset has them all). Much appreciated. EDIT 1 g = Gruff::Scatter.new("600x350") g.title = self.name e = Event.find_by_sql(@sql) h ={} e.each do |event| h[event.Point.to_s] ||= {} h[event.Point.to_s].merge!({event.Timestamp.to_i,event.Value}) end h.each do |p| logger.info p[1].values.inspect g.data(p[0],p[1].keys,p[1].values) end g.write(@chart_file)

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  • redirect gridview selected row data to two different pages on clicking on two different select button asp.net?

    - by user559800
    Ihave a gridview item template field namely Status as mentioned above ... i want when user click on hold button of particular row then the record from the particular row is transfered to another page. ... means.... if i click on the hold button of 1st row of gridview then seats=35 and booking closed =08:00:00 PM willbe trasferred to Me.Response.Redirect("Select_seats.aspx?s_no=" & label22.Text.ToString & "&" & "journey=" & label6.Text & "&" & "seater=" & label4.Text & "&" & "sleeper=" & label2.Text & "&" & "service=" & lab5.Text.ToString) .. and if i click on the manage button of same row then the record of that row will be transferred to Me.Response.Redirect("Select_nfo.aspx?s_no=" & label22.Text.ToString & "&" & "journey=" & label6.Text & "&" & "seater=" & label4.Text & "&" & "sleeper=" & label2.Text & "&" & "service=" & lab5.Text.ToString)

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  • No event is firing when placing a custom data bound control in DataRepeater control in Windows forms

    - by Remo
    Hi, Custom events in a custom data bound control are not firing in DataRepeater control. When I debug it I found that the DataRepeater Control recreates the control using Activator.CreateInstance and Copies the Properties and Events. In my case copying events doesn't copy the custom events that I hooked in. For example public class MyClass : Control { public event EventHandler MyEvent; protected virtual void OnMyEvent() { if(this.MyEvent != null) { this.MyEvent(this,EventArgs.Empty); } } private int selectedIndex= -1; public int SelectedIndex { get { return this.selectedIndex; } set { if(this.selectedIndex != value) { this.selectedIndex = value; this.OnMyEvent(); } } } // // DataBinding stuff goes here // } public Form1() { InitialiseComponent(); ArrayList list = new ArrayList(); list.Add("one"); this.dataRepeater1.DataSource = list; // One Repeater MyClass test = new Myclass(); test.DataSource = GetDataTable(); this.dataRepeater1.ItemTemplate.Controls.Add(test); test.MyEvent +=new EventHandler(test_MyEvent); } // This Event should fire when selected index of Datatable is changed and is firing when placed directly in the form and not firing when place in DataRepeater control/////////////////////// private void test_MyEvent(object sender, EventArgss e) { // This event is not fired/////////////////////// } private DataTable GetDataTable() { ..// Create a data Table and return } Any help Appreciated. Thanks,

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