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  • Regarding Sqlite Datbase connectivity in iphone

    - by Prash.......
    hi.. I am developing an application in iphone in which i have to do the database connectivity using sqlite. I have made a "clsDBManage" class which contains 4 functions open_database, close_database, is_database_open, getdatabase_connection, which are globally defined ,i have a screen called "user details" in which i am filling the user details such as name , mobileno , email-id , password, i want that when user feeds the info it should get connected with database and store the details entered and should authenticate the user the next time he logs in. (Just as we have yahoo login,gmail login screen) clsDBManage.h +(int) openDBConnection; +(int) closeDBConnection; +(BOOL) IsDatabaseOpen; +(sqlite3 *)getDBConnection; clsDBManage.m import "clsDBManage.h" import "Types.h" sqlite3 *DBConnection=nil; @implementation clsDBManage +(int) openDBConnection { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"iphone.sqlite"]; //Before if ([self IsDatabaseOpen] == YES) [self closeDBConnection]; // Open the database. The database was prepared outside the application. if (sqlite3_open([path UTF8String], &DBConnection ) == SQLITE_OK) { ifdef _DEBUG NSLog(@"Database Successfully Opened :)"); endif return CON_RET_SUCCESSFUL; } else { ifdef _DEBUG NSLog(@"Error in opening database :("); endif return CON_RET_ERROR; } } +(BOOL) IsDatabaseOpen { if(DBConnection != nil) { //add if condition to check database is in open state or close state return YES; } else { return NO; } } +(int) closeDBConnection { @try { if(DBConnection != nil) { sqlite3_close(DBConnection); DBConnection = nil; return CON_RET_SUCCESSFUL; } else { return CON_RET_ERROR; } } @catch (NSException * e) { NSLog([e reason]); } } +(sqlite3 *)getDBConnection { if ([self openDBConnection] == 1) return DBConnection; else return nil; } @end //classDBManage file is my handler class where i have written code to open database //my addprofile functions -(NSInteger)addProfile:(NSString *)mobileno:(NSString *)country:(NSString *)username:(NSString *)screenname:(NSString *)emailid:(NSString *)password:(NSString *)retypepassword { @try { sqlite3 *db =[clsDBManage getDBConnection]; if (db != nil) { sqlite3_stmt *statement =nil; const char *sql = "insert into SPCaccountdetails(MobileNo , Country , UserName , ScreenName, EmailId, Password, RetypePawssword) Values(?,?,?,?,?,?,?)"; if(sqlite3_prepare_v2(db, sql, -1, &statement, NULL) != SQLITE_OK) { //NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(db)); } sqlite3_bind_text(statement, 1, [mobileno UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 2, [country UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 3, [username UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 4, [screenname UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 5, [emailid UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 6, [password UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 7, [retypepassword UTF8String], -1, SQLITE_TRANSIENT); if(SQLITE_DONE != sqlite3_step(statement)) { NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(db)); } sqlite3_finalize(statement); } } @catch(NSException *e) { //[clsMessageBox ShowMessageOK:@CON_MESSAGE_TITLE_MESSAGE_USER_PROFILE :[e reason]]; } return CON_RET_SUCCESSFUL; } //button click event where i am calling addprofile function;_ [self addProfile:txtMobile :txtCountry :txtName :txtScreenname :txtemailid :txtpassword :txtretypepassword];

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  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

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  • Matrix Multiplication with Threads: Why is it not faster?

    - by prelic
    Hey all, So I've been playing around with pthreads, specifically trying to calculate the product of two matrices. My code is extremely messy because it was just supposed to be a quick little fun project for myself, but the thread theory I used was very similar to: #include <pthread.h> #include <stdio.h> #include <stdlib.h> #define M 3 #define K 2 #define N 3 #define NUM_THREADS 10 int A [M][K] = { {1,4}, {2,5}, {3,6} }; int B [K][N] = { {8,7,6}, {5,4,3} }; int C [M][N]; struct v { int i; /* row */ int j; /* column */ }; void *runner(void *param); /* the thread */ int main(int argc, char *argv[]) { int i,j, count = 0; for(i = 0; i < M; i++) { for(j = 0; j < N; j++) { //Assign a row and column for each thread struct v *data = (struct v *) malloc(sizeof(struct v)); data->i = i; data->j = j; /* Now create the thread passing it data as a parameter */ pthread_t tid; //Thread ID pthread_attr_t attr; //Set of thread attributes //Get the default attributes pthread_attr_init(&attr); //Create the thread pthread_create(&tid,&attr,runner,data); //Make sure the parent waits for all thread to complete pthread_join(tid, NULL); count++; } } //Print out the resulting matrix for(i = 0; i < M; i++) { for(j = 0; j < N; j++) { printf("%d ", C[i][j]); } printf("\n"); } } //The thread will begin control in this function void *runner(void *param) { struct v *data = param; // the structure that holds our data int n, sum = 0; //the counter and sum //Row multiplied by column for(n = 0; n< K; n++){ sum += A[data->i][n] * B[n][data->j]; } //assign the sum to its coordinate C[data->i][data->j] = sum; //Exit the thread pthread_exit(0); } source: http://macboypro.com/blog/2009/06/29/matrix-multiplication-in-c-using-pthreads-on-linux/ For the non-threaded version, I used the same setup (3 2-d matrices, dynamically allocated structs to hold r/c), and added a timer. First trials indicated that the non-threaded version was faster. My first thought was that the dimensions were too small to notice a difference, and it was taking longer to create the threads. So I upped the dimensions to about 50x50, randomly filled, and ran it, and I'm still not seeing any performance upgrade with the threaded version. What am I missing here?

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  • how can udp data can passed through RS232 in ansi c?

    - by moon
    i want to transmit and receive data on RS232 using udp and i want to know about techniques which allow me to transmit and receive data on a faster rate and also no lose of data is there? thanx in advance. i have tried but need improvements if possible #include <stdio.h> #include <dos.h> #include<string.h> #include<conio.h> #include<iostream.h> #include<stdlib.h> #define PORT1 0x3f8 void main() { int c,ch,choice,i,a=0; char filename[30],filename2[30],buf; FILE *in,*out; clrscr(); while(1){ outportb(PORT1+0,0x03); outportb(PORT1+1,0); outportb(PORT1+3,0x03); outportb(PORT1+2,0xc7); outportb(PORT1+4,0x0b); cout<<"\n==============================================================="; cout<<"\n\t*****Serial Communication By BADR-U-ZAMAN******\nCommunication between two computers By serial port"; cout<<"\nPlease select\n[1]\tFor sending file \n[2]\tFor receiving file \n[3]\tTo exit\n"; cout<<"=================================================================\n"; cin>>choice; if(choice==1) { strcpy(filename,"C:\\TC\\BIN\\badr.cpp"); cout<<filename; for(i=0;i<=strlen(filename);i++) outportb(PORT1,filename[i]); in=fopen(filename,"r"); if (in==NULL) { cout<<"cannot open a file"; a=1; } if(a!=1) cout<<"\n\nFile sending.....\n\n"; while(!feof(in)) { buf=fgetc(in); cout<<buf; outportb(PORT1,buf); delay(5); } } else { if(choice==3) exit(0); i=0; buf='a'; while(buf!=NULL) { c=inportb(PORT1+5); if(c&1) { buf=inportb(PORT1); filename2[i]=buf; i++; } } out=fopen(filename2,"t"); cout<<"\n Filename received:"<<filename[2]; cout<<"\nReading from the port..."; cout<<"writing to file"<<filename2; do { c=inportb(PORT1+5); if(c&1) { buf=inportb(PORT1); cout<<buf; fputc(buf,out); delay(5); } if(kbhit()) { ch=getch(); } }while(ch!=27); } getch(); } }

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  • Dialog created after first becomes unresponsive unless created first?

    - by Justin Sterling
    After creating the initial dialog box that works perfectly fine, I create another dialog box when the Join Game button is pressed. The dialog box is created and show successfully, however I am unable to type in the edit box or even press or exit the dialog. Does anyone understand how to fix this or why it happens? I made sure the dialog box itself was not the problem by creating and displaying it from the main loop in the application. It worked fine when I created it that way. So why does it error when being created from another dialog? My code is below. This code is for the DLGPROC function that each dialog uses. #define WIN32_LEAN_AND_MEAN #include "Windows.h" #include ".\Controllers\Menu\MenuSystem.h" #include ".\Controllers\Game Controller\GameManager.h" #include ".\Controllers\Network\Network.h" #include "resource.h" #include "main.h" using namespace std; extern GameManager g; extern bool men; NET_Socket server; extern HWND d; HWND joinDlg; char ip[64]; void JoinMenu(){ joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), NULL, (DLGPROC)GameJoinDialogPrompt); SetFocus(joinDlg); // ShowWindow(joinDlg, SW_SHOW); ShowWindow(d, SW_HIDE); } LRESULT CALLBACK GameJoinDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDCONNECT:{ GetDlgItemText(joinDlg, IDC_IP, ip, 63); if(server.ConnectToServer(ip, 7890, NET_UDP) == NET_INVALID_SOCKET){ LogString("Failed to connect to server! IP: %s", ip); MessageBox(NULL, "Failed to connect!", "Error", MB_OK); ShowWindow(joinDlg, SW_SHOW); break; }   } LogString("Connected!"); break; case IDCANCEL: ShowWindow(d, SW_SHOW); ShowWindow(joinDlg, SW_HIDE); break; } break; } case WM_CLOSE: PostQuitMessage(0); break; } return 0; } LRESULT CALLBACK GameMainDialogPrompt(HWND Dialogwindow, UINT Message, WPARAM wParam, LPARAM lParam){ switch(Message){ case WM_PAINT:{ PAINTSTRUCT ps; RECT rect; HDC hdc = GetDC(Dialogwindow);    hdc = BeginPaint(Dialogwindow, &ps); GetClientRect (Dialogwindow, &rect); FillRect(hdc, &rect, CreateSolidBrush(RGB(0, 0, 0)));    EndPaint(Dialogwindow, &ps);    break;  } case WM_COMMAND:{ switch(LOWORD(wParam)){ case IDC_HOST: if(!NET_Initialize()){ break; } if(server.CreateServer(7890, NET_UDP) != 0){ MessageBox(NULL, "Failed to create server.", "Error!", MB_OK); PostQuitMessage(0); return -1; } ShowWindow(d, SW_HIDE); break; case IDC_JOIN:{ JoinMenu(); } break; case IDC_EXIT: PostQuitMessage(0); break; default: break; } break; } return 0; } } I call the first dialog using the below code void EnterMenu(){ // joinDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_GETADDRESSINFO), g_hWnd, (DLGPROC)GameJoinDialogPrompt);// d = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_SELECTMENU), g_hWnd, (DLGPROC)GameMainDialogPrompt); } The dialog boxes are not DISABLED by default, and they are visible by default. Everything is set to be active on creation and no code deactivates the items on the dialog or the dialog itself.

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  • Odd C++ template behaviour with static member vars

    - by jon hanson
    This piece of code is supposed to calculate an approximation to e (i.e. the mathematical constant ~ 2.71828183) at compile-time, using the following approach; e1 = 2 / 1 e2 = (2 * 2 + 1) / (2 * 1) = 5 / 2 = 2.5 e3 = (3 * 5 + 1) / (3 * 2) = 16 / 6 ~ 2.67 e4 = (4 * 16 + 1) / (4 * 6) = 65 / 24 ~ 2.708 ... e(i) = (e(i-1).numer * i + 1) / (e(i-1).denom * i) The computation is returned via the result static member however, after 2 iterations it yields zero instead of the expected value. I've added a static member function f() to compute the same value and that doesn't exhibit the same problem. #include <iostream> #include <iomanip> // Recursive case. template<int ITERS, int NUMERATOR = 2, int DENOMINATOR = 1, int I = 2> struct CalcE { static const double result; static double f () {return CalcE<ITERS, NUMERATOR * I + 1, DENOMINATOR * I, I + 1>::f ();} }; template<int ITERS, int NUMERATOR, int DENOMINATOR, int I> const double CalcE<ITERS, NUMERATOR, DENOMINATOR, I>::result = CalcE<ITERS, NUMERATOR * I + 1, DENOMINATOR * I, I + 1>::result; // Base case. template<int ITERS, int NUMERATOR, int DENOMINATOR> struct CalcE<ITERS, NUMERATOR, DENOMINATOR, ITERS> { static const double result; static double f () {return result;} }; template<int ITERS, int NUMERATOR, int DENOMINATOR> const double CalcE<ITERS, NUMERATOR, DENOMINATOR, ITERS>::result = static_cast<double>(NUMERATOR) / DENOMINATOR; // Test it. int main (int argc, char* argv[]) { std::cout << std::setprecision (8); std::cout << "e2 ~ " << CalcE<2>::result << std::endl; std::cout << "e3 ~ " << CalcE<3>::result << std::endl; std::cout << "e4 ~ " << CalcE<4>::result << std::endl; std::cout << "e5 ~ " << CalcE<5>::result << std::endl; std::cout << std::endl; std::cout << "e2 ~ " << CalcE<2>::f () << std::endl; std::cout << "e3 ~ " << CalcE<3>::f () << std::endl; std::cout << "e4 ~ " << CalcE<4>::f () << std::endl; std::cout << "e5 ~ " << CalcE<5>::f () << std::endl; return 0; } I've tested this with VS 2008 and VS 2010, and get the same results in each case: e2 ~ 2 e3 ~ 2.5 e4 ~ 0 e5 ~ 0 e2 ~ 2 e3 ~ 2.5 e4 ~ 2.6666667 e5 ~ 2.7083333 Why does result not yield the expected values whereas f() does? According to Rotsor's comment below, this does work with GCC, so I guess the question is, am i relying on some type of undefined behaviour with regards to static initialisation order, or is this a bug with Visual Studio?

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  • sendto: Network unreachable

    - by devin
    Hello. I have two machines I'm testing my code on, one works fine, the other I'm having some problems and I don't know why it is. I'm using an object (C++) for the networking part of my project. On the server side, I do this: (error checking removed for clarity) res = getaddrinfo(NULL, port, &hints, &server)) < 0 for(p=server; p!=NULL; p=p->ai_next){ fd = socket(p->ai_family, p->ai_socktype, p->ai_protocol); if(fd<0){ continue; } if(bind(fd, p->ai_addr, p->ai_addrlen)<0){ close(fd); continue; } break; } This all works. I then make an object with this constructor net::net(int fd, struct sockaddr *other, socklen_t *other_len){ int counter; this->fd = fd; if(other != NULL){ this->other.sa_family = other->sa_family; for(counter=0;counter<13;counter++) this->other.sa_data[counter]=other->sa_data[counter]; } else cerr << "Networking error" << endl; this->other_len = *other_len; } void net::gsend(string s){ if(sendto(this->fd, s.c_str(), s.size()+1, 0, &(this->other), this->other_len)<0){ cerr << "Error Sending, " << s << endl; cerr << strerror(errno) << endl; } return; } string net::grecv(){ stringstream ss; string s; char buf[BUFSIZE]; buf[BUFSIZE-1] = '\0'; if(recvfrom(this->fd, buf, BUFSIZE-1, 0, &(this->other), &(this->other_len))<0){ cerr << "Error Recieving\n"; cerr << strerror(errno) << endl; } // convert to c++ string and if there are multiple trailing ';' remove them ss << buf; s=ss.str(); while(s.find(";;", s.size()-2) != string::npos) s.erase(s.size()-1,1); return s; } So my problem is, is that on one machine, everything works fine. On another, everything works fine until I call my server's gsend() function. In which I get a "Error: Network Unreachable." I call gercv() first before calling gsend() too. Can anyone help me? I would really appreciate it.

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  • hello-1.mod.c:14: warning: missing initializer (near initialization for '__this_module.arch.unw_sec_init')

    - by Sompom
    I am trying to write a module for an sbc1651. Since the device is ARM, this requires a cross-compile. As a start, I am trying to compile the "Hello Kernel" module found here. This compiles fine on my x86 development system, but when I try to cross-compile I get the below error. /home/developer/HelloKernel/hello-1.mod.c:14: warning: missing initializer /home/developer/HelloKernel/hello-1.mod.c:14: warning: (near initialization for '__this_module.arch.unw_sec_init') Since this is in the .mod.c file, which is autogenerated I have no idea what's going on. The mod.c file seems to be generated by the module.h file. As far as I can tell, the relevant parts are the same between my x86 system's module.h and the arm kernel header's module.h. Adding to my confusion, this problem is either not googleable (by me...) or hasn't happened to anyone before. Or I'm just doing something clueless that anyone with any sense wouldn't do. The cross-compiler I'm using was supplied by Freescale (I think). I suppose it could be a problem with the compiler. Would it be worth trying to build the toolchain myself? Obviously, since this is a warning, I could ignore it, but since it's so strange, I am worried about it, and would like to at least know the cause... Thanks very much, Sompom Here are the source files hello-1.mod.c #include <linux/module.h> #include <linux/vermagic.h> #include <linux/compiler.h> MODULE_INFO(vermagic, VERMAGIC_STRING); struct module __this_module __attribute__((section(".gnu.linkonce.this_module"))) = { .name = KBUILD_MODNAME, .init = init_module, #ifdef CONFIG_MODULE_UNLOAD .exit = cleanup_module, #endif .arch = MODULE_ARCH_INIT, }; static const struct modversion_info ____versions[] __used __attribute__((section("__versions"))) = { { 0x3972220f, "module_layout" }, { 0xefd6cf06, "__aeabi_unwind_cpp_pr0" }, { 0xea147363, "printk" }, }; static const char __module_depends[] __used __attribute__((section(".modinfo"))) = "depends="; hello-1.c (modified slightly from the given link) /* hello-1.c - The simplest kernel module. * * Copyright (C) 2001 by Peter Jay Salzman * * 08/02/2006 - Updated by Rodrigo Rubira Branco <[email protected]> */ /* Kernel Programming */ #ifndef MODULE #define MODULE #endif #ifndef LINUX #define LINUX #endif #ifndef __KERNEL__ #define __KERNEL__ #endif #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_ALERT */ static int hello_init_module(void) { printk(KERN_ALERT "Hello world 1.\n"); /* A non 0 return means init_module failed; module can't be loaded.*/ return 0; } static void hello_cleanup_module(void) { printk(KERN_ALERT "Goodbye world 1.\n"); } module_init(hello_init_module); module_exit(hello_cleanup_module); MODULE_LICENSE("GPL"); Makefile export ARCH:=arm export CCPREFIX:=/opt/freescale/usr/local/gcc-4.4.4-glibc-2.11.1-multilib-1.0/arm-fsl-linux-gnueabi/bin/arm-linux- export CROSS_COMPILE:=${CCPREFIX} TARGET := hello-1 WARN := -W -Wall -Wstrict-prototypes -Wmissing-prototypes -Wno-sign-compare -Wno-unused -Werror UNUSED_FLAGS := -std=c99 -pedantic EXTRA_CFLAGS := -O2 -DMODULE -D__KERNEL__ ${WARN} ${INCLUDE} KDIR ?= /home/developer/src/ltib-microsys/ltib/rpm/BUILD/linux-2.6.35.3 ifneq ($(KERNELRELEASE),) # kbuild part of makefile obj-m := $(TARGET).o else # normal makefile default: clean $(MAKE) -C $(KDIR) M=$$PWD .PHONY: clean clean: -rm built-in.o -rm $(TARGET).ko -rm $(TARGET).ko.unsigned -rm $(TARGET).mod.c -rm $(TARGET).mod.o -rm $(TARGET).o -rm modules.order -rm Module.symvers endif

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  • Push notification not received in ios5 device

    - by Surender Rathore
    I am sending push notification on device which has iOS 5.0.1, but notification is not received on iOS5 device. If i try to send notification on iOS4.3.3 device, it received on this device. My server is developed in c# and apple push notification certificate is used in .p12 format. My code to register the notification is - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. // Set the navigation controller as the window's root view controller and display. deviceToken = nil; self.window.rootViewController = self.navigationController; [self.window makeKeyAndVisible]; [[UIApplication sharedApplication] enabledRemoteNotificationTypes]; [[UIApplication sharedApplication] registerForRemoteNotificationTypes: UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert]; return YES; } - (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken { UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"Succeeded in registering for APNS" message:@"Sucess" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = [devToken retain]; NSMutableString *dev = [[NSMutableString alloc] init]; NSRange r; r.length = 1; unsigned char c; for (int i = 0; i < [deviceToken length]; i++) { r.location = i; [deviceToken getBytes:&c range:r]; if (c < 10) { [dev appendFormat:@"0%x", c]; } else { [dev appendFormat:@"%x", c]; } } NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; [def setObject:dev forKey:@"DeviceToken"]; [def synchronize]; NSLog(@"Registered for APNS %@\n%@", deviceToken, dev); [dev release]; } - (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { NSLog(@"Failed to register %@", [error localizedDescription]); UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"FAILED" message:@"Fail" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = nil; } - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo { NSLog(@"Recieved Remote Notification %@", userInfo); NSDictionary *aps = [userInfo objectForKey:@"aps"]; NSDictionary *alert = [aps objectForKey:@"alert"]; //NSString *actionLocKey = [alert objectForKey:@"action-loc-key"]; NSString *body = [alert objectForKey:@"body"]; // NSMutableArray *viewControllers = [NSMutableArray arrayWithArray:[self.navigationController viewControllers]]; // // if ([viewControllers count] > 2) { // NSRange r; // r.length = [viewControllers count] - 2; // r.location = 2; // [viewControllers removeObjectsInRange:r]; // // MapViewController *map = (MapViewController*)[viewControllers objectAtIndex:1]; // [map askDriver]; // } // // [self.navigationController setViewControllers:viewControllers]; // [viewControllers release]; //NewBooking,"BookingId",Passenger_latitude,Passenger_longitude,Destination_latitude,Destination_longitude,Distance,Time,comments NSArray *arr = [body componentsSeparatedByString:@","]; if ([arr count]>0) { MapViewController *map = (MapViewController*)[[self.navigationController viewControllers] objectAtIndex:1]; [map askDriver:arr]; [self.navigationController popToViewController:[[self.navigationController viewControllers] objectAtIndex:1] animated:YES]; } //NSString *sound = [userInfo objectForKey:@"sound"]; //UIAlertView *alertV = [[UIAlertView alloc] initWithTitle:actionLocKey // message:body delegate:nil // cancelButtonTitle:@"Reject" // otherButtonTitles:@"Accept", nil]; // // [alertV show]; // [alertV release]; } Can anyone help me out with this issue. Why notification received on iOS4.3 device but not on iOS5? Thank you very much!!! in advance

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  • Node.js, Cygwin and Socket.io walk into a bar... Node.js throws ENOBUFS and everyone dies...

    - by A Wizard Did It
    I'm hoping someone here can help me out, I'm not having much luck figuring this out myself. I'm running node.js version 0.3.1 on Cygwin. I'm using Connect and Socket.io. I seem to be having some random problems with DNS or something, I haven't quite figured it out. The end result is that I the server is running fine, but when a browser attempts to connect to it the initial HTTP Request works, Socket.io connects, and then the server dies (output below). I don't think it has anything to do with the HTTP request because the server gets a lot data posted to it, and it was receiving requests and responding up until my connection that killed it. I've googled around and the closest thing I've found is DNS being set improperly. It's a network program meant to run only on an internal network, so I've set the nameserver x.x.x.x in my /etc/resolv.conf to the internal DNS. I've also added nameserver 8.8.8.8 in addition. I'm not sure what else to check, but would be grateful of any help. In node.exe.stackdump Exception: STATUS_ACCESS_VIOLATION at eip=610C51B9 eax=00000000 ebx=00000001 ecx=00000000 edx=00000308 esi=00000000 edi=010FCCB0 ebp=010FCAEC esp=010FCAC4 program=\\?\E:\cygwin\usr\local\bin\node.exe, pid 3296, thread unknown (0xBEC) cs=0023 ds=002B es=002B fs=0053 gs=002B ss=002B Stack trace: Frame Function Args 010FCAEC 610C51B9 (00000000, 00000000, 00000000, 00000000) 010FCBFC 610C5B55 (00000000, 00000000, 00000000, 00000000) 010FCCBC 610C693A (FFFFFFFF, FFFFFFFF, 750334F3, FFFFFFFE) 010FCD0C 61027CB2 (00000002, F4B994D5, 010FCE64, 00000002) 010FCD98 76306B59 (00000002, 010FCDD4, 763069A4, 00000002) End of stack trace Node Output: node.js:50 throw e; // process.nextTick error, or 'error' event on first tick ^ Error: ENOBUFS, No buffer space available at doConnect (net.js:642:19) at net.js:803:9 at dns.js:166:30 at IOWatcher.callback (dns.js:48:15) EDIT I'm hitting an LDAP server using http.createClient immediately after a client connects to get information, and that seems to be where the problem is that is causing ENOBUFS. I've edited the source to include && errno != ENOBUFS which now prevents the server from dying, however now the LDAP request isn't working. I'm not sure what the problem is that would cause that though. As I mentioned this is an internal only application, so I set the DNS servers in /etc/resolv.conf to the DNS servers that are being applied to the host machine. Not sure if this is part of the issue? EDIT 2 Here's some output from gdb --args ./node_g --debug ../myscript.js. I'm not sure if this is related to ENOBUFS, however, as it seems to be disconnecting immediately after connection with Socket.io [New thread 672.0x100] Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76250000 not found. Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76f50000 not found. [New thread 672.0xc90] [New thread 672.0x448] debugger listening on port 5858 [New thread 672.0xbf4] 14 Jan 18:48:57 - socket.io ready - accepting connections [New thread 672.0xed4] [New thread 672.0xd68] [New thread 672.0x1244] [New thread 672.0xf14] 14 Jan 18:49:02 - Initializing client with transport "websocket" assertion "b[1] == 0" failed: file "../src/node.cc", line 933, function: ssize_t node::DecodeWrite(char*, size_t, v8::Handle<v8::Value>, node::encoding) Program received signal SIGABRT, Aborted. 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll (gdb) backtrace #0 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #1 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #2 0x75030816 in WaitForSingleObjectEx () from /cygdrive/c/Windows/syswow64/KernelBase.dll #3 0x0000035c in ?? () #4 0x00000000 in ?? () (gdb)

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  • Different cursor formats in IOFrameBufferShared

    - by Thomi
    Hi, I'm reading the moust cursor pixmap data from the StdFBShmem_t structure, as defined in the IOFrameBufferShared API. Everything works fine, 90% of the time. However, I have noticed that some applications on the mac set a cursor in a different format. According to the documentation for the data structures, the cursor pixmap format should always be in the same format as the frame buffer. My frame buffer is 32BPP. I expect the pixmap data to be in the format 0xAARRGGBB, which is it. However, in some cases, I'm reading data that looks like a mask. Specifically, the pixel will either be 0x00FFFFFF or `0x00000000. This looks to me to be a mask for separate pixel data stored somewhere else. As far as I can tell, the only application that uses this cursor pixel format is Qt Creator, but I need to work with all applications, so I'd like to sort this out. The code I'm using to read the cursor pixmap data is: NSAutoreleasePool *autoReleasePool = [[NSAutoreleasePool alloc] init]; NSPoint mouseLocation = [NSEvent mouseLocation]; NSArray *allScreens = [NSScreen screens]; NSEnumerator *screensEnum = [allScreens objectEnumerator]; NSScreen *screen; NSDictionary *screenDesc = nil; while ((screen = [screensEnum nextObject])) { NSRect screenFrame = [screen frame]; screenDesc = [screen deviceDescription]; if (NSMouseInRect(mouseLocation, screenFrame, NO)) break; } if (screen) { kern_return_t err; CGDirectDisplayID displayID = (CGDirectDisplayID) [[screenDesc objectForKey:@"NSScreenNumber"] pointerValue]; task_port_t taskPort = mach_task_self(); io_service_t displayServicePort = CGDisplayIOServicePort(displayID); io_connect_t displayConnection =0; err = IOFramebufferOpen(displayServicePort, taskPort, kIOFBSharedConnectType, &displayConnection); if (KERN_SUCCESS == err) { union { vm_address_t vm_ptr; StdFBShmem_t *fbshmem; } cursorInfo; vm_size_t size; err = IOConnectMapMemory(displayConnection, kIOFBCursorMemory, taskPort, &cursorInfo.vm_ptr, &size, kIOMapAnywhere | kIOMapDefaultCache | kIOMapReadOnly); if (KERN_SUCCESS == err) { // for some reason, cursor data is not always in the same format as the frame buffer. For this reason, we need // some way to detect which structure we should be reading. QByteArray pixData((const char*)cursorInfo.fbshmem->cursor.rgb24.image[currentFrame], m_mouseInfo.currentSize.width() * m_mouseInfo.currentSize.height() * 4); IOConnectUnmapMemory(displayConnection, kIOFBCursorMemory, taskPort, cursorInfo.vm_ptr); } // IOConnectMapMemory else qDebug() << "IOConnectMapMemory Failed:" << err; IOServiceClose(displayConnection); } // IOServiceOpen else qDebug() << "IOFramebufferOpen Failed:" << err; }// if screen [autoReleasePool release]; My question is: How can I detect if the cursor is a different format from the framebuffer? Where can I read the actual pixel data? the bm18Cursor structure contains a mask section, but it's not in the right place for me to be reading it using the code above. Cheers,

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  • gtk draw "expose-event" and redraw

    - by warem
    I want to use expose-event to draw something then update or redraw. That's to say, there are a drawing area and a button in window. When clicking button, the drawing area will be redrawn accordingly. My problems are Following code worked but it only had a drawing area no button. If I add the button(cancel the comment for button), nothing is drawn. What's the reason? In the following code, if I changed gtk_container_add (GTK_CONTAINER (box), canvas); to gtk_box_pack_start(GTK_BOX(box), canvas, FALSE, FALSE, 0);, nothing is drawn. Usually we use gtk_box_pack_start to add something into box. Why doesn't it work this time? The function build_ACC_axis refreshed drawing area and prepared for new draw. I google it but I didn't know if it worked. Could you please comment on it? If the source file is test.c, then compilation is gcc -o test test.c `pkg-config --cflags --libs gtk+-2.0` The code is below: #include <gtk/gtk.h> #include <glib.h> static void draw (GdkDrawable *d, GdkGC *gc) { /* Draw with GDK */ gdk_draw_line (d, gc, 0, 0, 50, 50); gdk_draw_line (d, gc, 50, 50, 50, 150); gdk_draw_line (d, gc, 50, 150, 0, 200); gdk_draw_line (d, gc, 200, 0, 150, 50); gdk_draw_line (d, gc, 150, 50, 150, 150); gdk_draw_line (d, gc, 150, 150, 200, 200); gdk_draw_line (d, gc, 50, 50, 150, 50); gdk_draw_line (d, gc, 50, 150, 150, 150); } static gboolean expose_cb (GtkWidget *canvas, GdkEventExpose *event, gpointer user_data) { GdkGC *gc; gc = gdk_gc_new (canvas->window); draw (canvas->window, gc); g_object_unref (gc); return FALSE; } void build_ACC_axis (GtkWidget *button, GtkWidget *widget) { GdkRegion *region; GtkWidget *canvas = g_object_get_data(G_OBJECT(widget), "plat_GA_canvas"); region = gdk_drawable_get_visible_region(canvas->window); gdk_window_invalidate_region(canvas->window, region, TRUE); gtk_widget_queue_draw(canvas); /* gdk_window_process_updates(canvas->window, TRUE); */ gdk_region_destroy (region); } int main (int argc, char **argv) { GtkWidget *window; GtkWidget *canvas, *box, *button; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); g_signal_connect (G_OBJECT (window), "destroy", G_CALLBACK (gtk_main_quit), NULL); box = gtk_vbox_new(FALSE, 0); gtk_container_add (GTK_CONTAINER (window), box); canvas = gtk_drawing_area_new (); g_object_set_data(G_OBJECT(window), "plat_GA_canvas", canvas); /* gtk_box_pack_start(GTK_BOX(box), canvas, FALSE, FALSE, 0); */ gtk_container_add (GTK_CONTAINER (box), canvas); g_signal_connect (G_OBJECT (canvas), "expose-event", G_CALLBACK (expose_cb), NULL); /* button = gtk_button_new_with_label ("ok"); gtk_box_pack_start(GTK_BOX(box), button, FALSE, FALSE, 0); |+ gtk_container_add (GTK_CONTAINER (box), button); +| gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(build_ACC_axis), window); */ gtk_widget_show_all (window); gtk_main (); }

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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  • mysql_close doesn't kill locked sql requests

    - by Nikita
    I use mysqld Ver 5.1.37-2-log for debian-linux-gnu I perform mysql calls from c++ code with functions mysql_query. The problem occurs when mysql_query execute procedure, procedure locked on locked table, so mysql_query hangs. If send kill signal to application then we can see lock until table is locked. Create the following SQL table and procedure CREATE TABLE IF NOT EXISTS `tabletolock` ( `id` INT NOT NULL AUTO_INCREMENT, PRIMARY KEY (`id`) )ENGINE = InnoDB; DELIMITER $$ DROP PROCEDURE IF EXISTS `LOCK_PROCEDURE` $$ CREATE PROCEDURE `LOCK_PROCEDURE`() BEGIN SELECT id INTO @id FROM tabletolock; END $$ DELOMITER; There are sql commands to reproduce the problem: 1. in one terminal execute lock tables tabletolock write; 2. in another terminal execute call LOCK_PROCEDURE(); 3. In first terminal exeute show processlist and see | 2492 | root | localhost | syn_db | Query | 12 | Locked | SELECT id INTO @id FROM tabletolock | Then perfrom Ctrl-C in second terminal to interrupt our procudere and see processlist again. It is not changed, we already see locked select request and can teminate it by unlock tables or kill commands. Problem described is occured with mysql command line client. Also such problem exists when we use functions mysql_query and mysql_close. Example of c code: #include <iostream> #include <mysql/mysql.h> #include <mysql/errmsg.h> #include <signal.h> // g++ -Wall -g -fPIC -lmysqlclient dbtest.cpp using namespace std; MYSQL * connection = NULL; void closeconnection() { if(connection != NULL) { cout << "close connection !\n"; mysql_close(connection); mysql_thread_end(); delete connection; mysql_library_end(); } } void sigkill(int s) { closeconnection(); signal(SIGINT, NULL); raise(s); } int main(int argc, char ** argv) { signal(SIGINT, sigkill); connection = new MYSQL; mysql_init(connection); mysql_options(connection, MYSQL_READ_DEFAULT_GROUP, "nnfc"); if (!mysql_real_connect(connection, "127.0.0.1", "user", "password", "db", 3306, NULL, CLIENT_MULTI_RESULTS)) { delete connection; cout << "cannot connect\n"; return -1; } cout << "before procedure call\n"; mysql_query(connection, "CALL LOCK_PROCEDURE();"); cout << "after procedure call\n"; closeconnection(); return 0; } Compile it, and perform the folloing actions: 1. in first terminal local tables tabletolock write; 2. run program ./a.out 3. interrupt program Ctrl-C. on the screen we see that closeconnection function is called, so connection is closed. 4. in first terminal execute show processlist and see that procedure was not intrrupted. My question is how to terminate such locked calls from c code? Thank you in advance!

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  • SqlDataAdapter Update is not working in C# wih Sql Server

    - by Ahmed
    I am trying to save data from C# form to Sql server Northwind Orders database, I am only using CustomerID, OrderDate and ShippedDate for data entry. Following is the code to Form load and save button: private void Form1_Load(object sender, EventArgs e) { SetComb(); connectionString = ConfigurationManager.AppSettings["connectionString"]; sqlConnection = new SqlConnection(connectionString); String sqlSelect = "Select OrderID, CustomerID, OrderDate, ShippedDate from Orders"; sqlDataMaster = new SqlDataAdapter(sqlSelect, sqlConnection); sqlConnection.Open(); //=============================================================================== //--- Set up the INSERT Command //=============================================================================== sInsProcName = "prInsert_Order"; insertcommand = new SqlCommand(sInsProcName, sqlConnection); insertcommand.CommandType = CommandType.StoredProcedure; insertcommand.Parameters.Add(new SqlParameter("@nNewID", SqlDbType.Int, 0, ParameterDirection.Output, false, 0, 0, "OrderID", DataRowVersion.Default, null)); insertcommand.UpdatedRowSource = UpdateRowSource.OutputParameters; insertcommand.Parameters.Add(new SqlParameter("@sCustomerID", SqlDbType.NChar, 5,"CustomerID")); insertcommand.Parameters["@sCustomerID"].Value = cmbCust.SelectedValue; insertcommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8,"OrderDate")); insertcommand.Parameters["@dtOrderDate"].Value = dtOrdDt.Text; insertcommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8,"ShippedDate")); insertcommand.Parameters["@dtShipDate"].Value = dtShipDt.Text; sqlDataMaster.InsertCommand = insertcommand; //=============================================================================== //--- Set up the UPDATE Command //=============================================================================== sUpdProcName = "prUpdate_Order"; updatecommand = new SqlCommand(sUpdProcName, sqlConnection); updatecommand.CommandType = CommandType.StoredProcedure; updatecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); updatecommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8, "OrderDate")); updatecommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8, "ShippedDate")); sqlDataMaster.UpdateCommand = updatecommand; //=============================================================================== //--- Set up the DELETE Command //=============================================================================== sDelProcName = "prDelete_Order"; deletecommand = new SqlCommand(sDelProcName, sqlConnection); deletecommand.CommandType = CommandType.StoredProcedure; deletecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); sqlDataMaster.DeleteCommand = deletecommand; dt = new DataTable(); sqlDataMaster.FillSchema(dt, SchemaType.Source); ds = new DataSet(); ds.Tables.Add(dt); bs = new BindingSource(); bs.DataSource = ds.Tables[0]; } public void SetComb() { cmbCust.DataSource = dm.GetData("Select * from Customers order by CompanyName"); cmbCust.DisplayMember = "CompanyName"; cmbCust.ValueMember = "CustomerId"; cmbCust.Text = ""; } private void btnSave_Click(object sender, EventArgs e) { sqlDataMaster.Update((DataTable) bs.DataSource); } and Stored Procedures for Insert/Update/Delete set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prInsert_Order] -- ALTER PROCEDURE prInsert_Order @sCustomerID CHAR(5), @dtOrderDate DATETIME, @dtShipDate DATETIME, @nNewID INT OUTPUT AS SET NOCOUNT ON INSERT INTO Orders (CustomerID, OrderDate, ShippedDate) VALUES (@sCustomerID, @dtOrderDate, @dtShipDate) SELECT @nNewID = SCOPE_IDENTITY() set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prUpdate_Order] -- ALTER PROCEDURE prUpdate_Order @nOrderID INT, @dtOrderDate DATETIME, @dtShipDate DATETIME AS UPDATE Orders SET OrderDate = @dtOrderDate, ShippedDate = @dtShipDate WHERE OrderID = @nOrderID set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prDelete_Order] -- ALTER PROCEDURE prDelete_Order @nOrderID INT AS DELETE Orders WHERE OrderID = @nOrderID In the form CustomerID is selected via combobox which has Display property of CustomerName and Value property of CustomerID. But when clicking save button it shows no error, but it also don't save anything in Orders Table of Northwind....dm.GetData is the method of my Data Access Layer class to just get the info and populate CustomerID combobox. Any help with the code is highly appreciated... Thanks Ahmed

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  • Trying to sentinel loop this program. [java]

    - by roger34
    Okay, I spent all this time making this for class but I have one thing that I can't quite get: I need this to sentinel loop continuously (exiting upon entering x) so that the System.out.println("What type of Employee? Enter 'o' for Office " + "Clerical, 'f' for Factory, or 's' for Saleperson. Enter 'x' to exit." ); line comes back up after they enter the first round of information. Also, I can't leave this up long on the (very) off chance a classmate might see this and steal the code. Full code following: import java.util.Scanner; public class Project1 { public static void main (String args[]){ Scanner inp = new Scanner( System.in ); double totalPay; System.out.println("What type of Employee? Enter 'o' for Office " + "Clerical, 'f' for Factory, or 's' for Saleperson. Enter 'x' to exit." ); String response= inp.nextLine(); while (!response.toLowerCase().equals("o")&&!response.toLowerCase().equals("f") &&!response.toLowerCase().equals("s")&&!response.toLowerCase().equals("x")){ System.out.print("\nInvalid selection,please enter your choice again:\n"); response=inp.nextLine(); } char choice = response.toLowerCase().charAt( 0 ); switch (choice){ case 'o': System.out.println("Enter your hourly rate:"); double officeRate=inp.nextDouble(); System.out.println("Enter the number of hours worked:"); double officeHours=inp.nextDouble(); totalPay = officeCalc(officeRate,officeHours); taxCalc(totalPay); break; case 'f': System.out.println("How many Widgets did you produce during the week?"); double widgets=inp.nextDouble(); totalPay=factoryCalc(widgets); taxCalc(totalPay); break; case 's': System.out.println("What were your total sales for the week?"); double totalSales=inp.nextDouble(); totalPay=salesCalc(totalSales); taxCalc(totalPay); break; } } public static double taxCalc(double totalPay){ double federal=totalPay*.22; double state =totalPay*.055; double netPay = totalPay - federal - state; federal =federal*Math.pow(10,2); federal =Math.round(federal); federal= federal/Math.pow(10,2); state =state*Math.pow(10,2); state =Math.round(state); state= state/Math.pow(10,2); totalPay =totalPay*Math.pow(10,2); totalPay =Math.round(totalPay); totalPay= totalPay/Math.pow(10,2); netPay =netPay*Math.pow(10,2); netPay =Math.round(netPay); netPay= netPay/Math.pow(10,2); System.out.printf("\nTotal Pay \t: %1$.2f.\n", totalPay); System.out.printf("State W/H \t: %1$.2f.\n", state); System.out.printf("Federal W/H : %1$.2f.\n", federal); System.out.printf("Net Pay \t: %1$.2f.\n", netPay); return totalPay; } public static double officeCalc(double officeRate,double officeHours){ double overtime=0; if (officeHours>=40) overtime = officeHours-40; else overtime = 0; if (officeHours >= 40) officeHours = 40; double otRate = officeRate * 1.5; double totalPay= (officeRate * officeHours) + (otRate*overtime); return totalPay; } public static double factoryCalc(double widgets){ double totalPay=widgets*.35 +300; return totalPay; } public static double salesCalc(double totalSales){ double totalPay = totalSales * .05 + 500; return totalPay; } }

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  • How do I detect a file write error in C?

    - by rich
    I have an embedded environment where a user might insert or remove a USB flash drive. I would like to know if the drive has been removed, or if there is some other problem when I try to write to the drive. However, Linux just saves the information in its buffers and returns with no indicated error. The computer I'm using comes with a 2.4.26 kernel and libc 2.3.2. I'm mounting the drive this way: i = mount(MEMORY_DEV_PATH, MEMORY_MNT_PATH, "vfat", MS_SYNCHRONOUS, NULL); That works: 50:/root # mount /dev/scsi/host0/bus0/target0/lun0/part1 on /mem type vfat (rw,sync) 50:/root # Later, I try to copy a file to it: int ifile, ofile; ifile = open("/tmp/tmpmidi.mid", O_RDONLY); if (ifile < 0) { perror("open in"); break; } ofile = open(current_file_name.c_str(), O_WRONLY | O_SYNC); if (ofile < 0) { perror("open out"); break; } #define BUFSZ 256 char buffer[BUFSZ]; while (1) { i = read(ifile, buffer, BUFSZ); if (i < 0) { perror("read"); break; } j = write(ofile, buffer, i); if (j < 0) { perror("write"); break; } if (i != j) { perror("Sizes wrong"); break; } if (i < BUFSZ) { printf("Copy is finished, I hope\n"); close(ifile); close(ofile); break; } } If this snippet of code is executed with a write-protected USB memory, the result is Copy is finished, I hope amid a flurry of error messages from the kernel on the console. I believe the same thing would happen if I simply removed the USB drive (without unmounting it). I have also fiddled with devfs. I figured out how to get it to automatically mount the drive, (with the REGISTER event) but it never seems to trigger the UNREGISTER when I pull out the memory. How can I determine in my program whether I have successfully created a file? Update 4 July: It was a silly oversight of me not to check the result from close(). Unfortunately, the file can be closed without error. So that didn't help. What about fsync()? That sounds like a good idea, but that didn't catch the error either. There might be some interesting information in /sys if I had such a thing. I believe that didn't get added until 2.6.?. The comment(s) about the quality of my flash drive are probably justified. It's one of the earlier ones. In fact, write protect switches seem to be extremely rare these days. I think I have to use the overkill option: Create a file, unmount & remount the drive, and check to see if the file is there. If that doesn't solve my problem, then something is really messed up! Note to myself: Make sure the file you try to create isn't already there! By the way, this does happen to be a C++ program. You can tell by the .c_str() which I had intended to edit out for simplicity.

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  • C++ Greatest Number Verification

    - by Daniel
    Hey guys, I was assigned to create a program that creates n arrays composed by 10 random integers. The the program should sum all the integers and display the result. After, it has to verify which of the sums is the greatest and it has to display that array and the result. Im having troubles getting it done and would like to get some help! Thanks once again. Here is my code so far: #include <iostream> #include <iomanip> #include <cmath> using namespace std; double random(unsigned int &seed); unsigned int seed = 5; void generateData(int set[10]); int sumData(int set[10]); void checkData(int sumResult, int arrayNumber); int main (int argc, char * const argv[]) { int arrayNumber, sumResult; int set[10]; do { cout << "Number of Arrays to Compare: " << endl; cin >> arrayNumber; } while (arrayNumber < 0); for (int i = 0; i < arrayNumber; ++i) { generateData(set); sumResult = sumData(set); cout << "Sum --> " << sumResult << endl; checkData(sumResult, arrayNumber); } return 0; } double random(unsigned int &seed) { const int MODULUS = 15749; const int MULTIPLIER = 69069; const int INCREMENT = 1; seed = ((MULTIPLIER * seed) + INCREMENT) % MODULUS; return double(seed) / double(MODULUS); } void generateData(int set[10]) { for (int i = 0; i < 10; ++i) { set[i] = int (5 + 6 * random(seed)); cout << set[i] << " || "; } } int sumData(int set[10]) { int sumTotal = 0; for (int i = 0; i < 10; ++i) sumTotal = sumTotal + set[i]; return sumTotal; } void checkData(int sumResult, int arrayNumber) { int largerNumber; int tempSet[2]; for (int i = 0; i < arrayNumber; ++i) { if (sumResult > largerNumber) { tempSet[i] = sumResult; } } }

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  • GetAcceptExSockaddrs returns garbage! Does anyone know why?

    - by David
    Hello, I'm trying to write a quick/dirty echoserver in Delphi, but I notice that GetAcceptExSockaddrs seems to be writing to only the first 4 bytes of the structure I pass it. USES SysUtils; TYPE BOOL = LongBool; DWORD = Cardinal; LPDWORD = ^DWORD; short = SmallInt; ushort = Word; uint16 = Word; uint = Cardinal; ulong = Cardinal; SOCKET = uint; PVOID = Pointer; _HANDLE = DWORD; _in_addr = packed record s_addr : ulong; end; _sockaddr_in = packed record sin_family : short; sin_port : uint16; sin_addr : _in_addr; sin_zero : array[0..7] of Char; end; P_sockaddr_in = ^_sockaddr_in; _Overlapped = packed record Internal : Int64; Offset : Int64; hEvent : _HANDLE; end; LP_Overlapped = ^_Overlapped; IMPORTS function _AcceptEx (sListenSocket, sAcceptSocket : SOCKET; lpOutputBuffer : PVOID; dwReceiveDataLength, dwLocalAddressLength, dwRemoteAddressLength : DWORD; lpdwBytesReceived : LPDWORD; lpOverlapped : LP_OVERLAPPED) : BOOL; stdcall; external MSWinsock name 'AcceptEx'; procedure _GetAcceptExSockaddrs (lpOutputBuffer : PVOID; dwReceiveDataLength, dwLocalAddressLength, dwRemoteAddressLength : DWORD; LocalSockaddr : P_Sockaddr_in; LocalSockaddrLength : LPINT; RemoteSockaddr : P_Sockaddr_in; RemoteSockaddrLength : LPINT); stdcall; external MSWinsock name 'GetAcceptExSockaddrs'; CONST BufDataSize = 8192; BufAddrSize = SizeOf (_sockaddr_in) + 16; VAR ListenSock, AcceptSock : SOCKET; Addr, LocalAddr, RemoteAddr : _sockaddr_in; LocalAddrSize, RemoteAddrSize : INT; Buf : array[1..BufDataSize + BufAddrSize * 2] of Byte; BytesReceived : DWORD; Ov : _Overlapped; BEGIN //WSAStartup, create listen socket, bind to port 1066 on any interface, listen //Create event for overlapped (autoreset, initally not signalled) //Create accept socket if _AcceptEx (ListenSock, AcceptSock, @Buf, BufDataSize, BufAddrSize, BufAddrSize, @BytesReceived, @Ov) then WinCheck ('SetEvent', _SetEvent (Ov.hEvent)) else if GetLastError <> ERROR_IO_PENDING then WinCheck ('AcceptEx', GetLastError); {do WaitForMultipleObjects} _GetAcceptExSockaddrs (@Buf, BufDataSize, BufAddrSize, BufAddrSize, @LocalAddr, @LocalAddrSize, @RemoteAddr, @RemoteAddrSize); So if I run this, connect to it with Telnet (on same computer, connecting to localhost) and then type a key, WaitForMultipleObjects will unblock and GetAcceptExSockaddrs will run. But the result is garbage! RemoteAddr.sin_family = -13894 RemoteAddr.sin_port = 64 and the rest is zeroes. What gives? Thanks in advance!

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  • Problem converting MsSql to MySql Stored procedure

    - by karthik
    Original source of MsSql SP is here.. http://www.codeproject.com/KB/database/InsertGeneratorPack.aspx I am using the below MySql stored procedure, created by SQLWAYS [Tool to convert MsSql to MySql]. The purpose of this is to take backup of selected tables to a script file. when the SP returns a value {Insert statements}. When i Execute the Below SP, i am getting a weird Result Set : SQLWAYS_EVAL# ll(cast(UidSQLWAYS_EVAL# 0)),'0')+''','+SQLWAYS_EVAL# ll(UserNameSQLWAYS_EVAL# '+SQLWAYS_EVAL# ll(PasswordSQLWAYS_EVAL# '+ I see a lot of "SQLWAYS_EVAL#" in the code, which is produced in the result too. What values need to be passed instead of "SQLWAYS_EVAL#". So that i get the proper Insert statements for each record in the table. I am new to MySql. Please help me. Its Urgent. Thanks. DELIMITER $$ DROP PROCEDURE IF EXISTS `InsertGenerator` $$ CREATE DEFINER=`root`@`localhost` PROCEDURE `InsertGenerator`() SWL_return: BEGIN -- SQLWAYS_EVAL# to retrieve column specific information -- SQLWAYS_EVAL# table DECLARE v_string VARCHAR(3000); -- SQLWAYS_EVAL# first half -- SQLWAYS_EVAL# tement DECLARE v_stringData VARCHAR(3000); -- SQLWAYS_EVAL# data -- SQLWAYS_EVAL# statement DECLARE v_dataType VARCHAR(1000); -- SQLWAYS_EVAL# -- SQLWAYS_EVAL# columns DECLARE v_colName VARCHAR(50); DECLARE NO_DATA INT DEFAULT 0; DECLARE cursCol CURSOR FOR SELECT column_name,data_type FROM information_schema.`columns` -- WHERE table_name = v_tableName; WHERE table_name = 'tbl_users'; DECLARE CONTINUE HANDLER FOR SQLEXCEPTION BEGIN SET NO_DATA = -2; END; DECLARE CONTINUE HANDLER FOR NOT FOUND SET NO_DATA = -1; OPEN cursCol; SET v_string = CONCAT('INSERT ',v_tableName,'('); SET v_stringData = ''; SET NO_DATA = 0; FETCH cursCol INTO v_colName,v_dataType; IF NO_DATA <> 0 then -- NOT SUPPORTED print CONCAT('Table ',@tableName, ' not found, processing skipped.') close cursCol; LEAVE SWL_return; end if; WHILE NO_DATA = 0 DO IF v_dataType in('varchar','char','nchar','nvarchar') then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(',v_colName,'SQLWAYS_EVAL# ''+'); ELSE if v_dataType in('text','ntext') then -- SQLWAYS_EVAL# -- SQLWAYS_EVAL# else SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(',v_colName,'SQLWAYS_EVAL# 00)),'''')+'''''',''+'); ELSE IF v_dataType = 'money' then -- SQLWAYS_EVAL# doesn't get converted -- SQLWAYS_EVAL# implicitly SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# y,''''''+ isnull(cast(',v_colName,'SQLWAYS_EVAL# 0)),''0.0000'')+''''''),''+'); ELSE IF v_dataType = 'datetime' then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# time,''''''+ isnull(cast(',v_colName, 'SQLWAYS_EVAL# 0)),''0'')+''''''),''+'); ELSE IF v_dataType = 'image' then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(convert(varbinary,',v_colName, 'SQLWAYS_EVAL# 6)),''0'')+'''''',''+'); ELSE SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(',v_colName,'SQLWAYS_EVAL# 0)),''0'')+'''''',''+'); end if; end if; end if; end if; end if; SET v_string = CONCAT(v_string,v_colName,','); SET NO_DATA = 0; FETCH cursCol INTO v_colName,v_dataType; END WHILE; select v_stringData; END $$ DELIMITER ;

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  • Synchronous communication using NSOperationQueue

    - by chip_munks
    I am new to Objective C programming. I have created two threads called add and display using the NSInvocationOperation and added it on to the NSOperationQueue. I make the display thread to run first and then run the add thread. The display thread after printing the "Welcome to display" has to wait for the results to print from the add method. So i have set the waitUntilFinished method. Both the Operations are on the same queue. If i use waitUntilFinished for operations on the same queue there may be a situation for deadlock to happen(from apples developer documentation). Is it so? To wait for particular time interval there is a method called waitUntilDate: But if i need to like this wait(min(100,dmax)); let dmax = 20; How to do i wait for these conditions? It would be much helpful if anyone can explain with an example. EDITED: threadss.h ------------ #import <Foundation/Foundation.h> @interface threadss : NSObject { BOOL m_bRunThread; int a,b,c; NSOperationQueue* queue; NSInvocationOperation* operation; NSInvocationOperation* operation1; NSConditionLock* theConditionLock; } -(void)Thread; -(void)add; -(void)display; @end threadss.m ------------ #import "threadss.h" @implementation threadss -(id)init { if (self = [super init]) { queue = [[NSOperationQueue alloc]init]; operation = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(display) object:nil]; operation1 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(add) object:nil]; theConditionLock = [[NSConditionLock alloc]init]; } return self; } -(void)Thread { m_bRunThread = YES; //[operation addDependency:operation1]; if (m_bRunThread) { [queue addOperation:operation]; } //[operation addDependency:operation1]; [queue addOperation:operation1]; //[self performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:YES]; //NSLog(@"I'm going to do the asynchronous communication btwn the threads!!"); //[self add]; //[operation addDependency:self]; sleep(1); [queue release]; [operation release]; //[operation1 release]; } -(void)add { NSLog(@"Going to add a and b!!"); a=1; b=2; c = a + b; NSLog(@"Finished adding!!"); } -(void)display { NSLog(@"Into the display method"); [operation1 waitUntilFinished]; NSLog(@"The Result is:%d",c); } @end main.m ------- #import <Foundation/Foundation.h> #import "threadss.h" int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; threadss* thread = [[threadss alloc]init]; [thread Thread]; [pool drain]; return 0; } This is what i have tried with a sample program. output 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1503] Going to add a and b!! 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1303] Into the display method 2011-06-03 19:40:47.902 threads_NSOperationQueue[3812:1503] Finished adding!! 2011-06-03 19:40:47.904 threads_NSOperationQueue[3812:1303] The Result is:3 Is the way of invoking the thread is correct. 1.Will there be any deadlock condition? 2.How to do wait(min(100,dmax)) where dmax = 50.

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  • Drawing using Dynamic Array and Buffer Object

    - by user1905910
    I have a problem when creating the vertex array and the indices array. I don't know what really is the problem with the code, but I guess is something with the type of the arrays, can someone please give me a light on this? #define GL_GLEXT_PROTOTYPES #include<GL/glut.h> #include<iostream> using namespace std; #define BUFFER_OFFSET(offset) ((GLfloat*) NULL + offset) const GLuint numDiv = 2; const GLuint numVerts = 9; GLuint VAO; void display(void) { enum vertex {VERTICES, INDICES, NUM_BUFFERS}; GLuint * buffers = new GLuint[NUM_BUFFERS]; GLfloat (*squareVerts)[2] = new GLfloat[numVerts][2]; GLubyte * indices = new GLubyte[numDiv*numDiv*4]; GLuint delta = 80/numDiv; for(GLuint i = 0; i < numVerts; i++) { squareVerts[i][1] = (i/(numDiv+1))*delta; squareVerts[i][0] = (i%(numDiv+1))*delta; } for(GLuint i=0; i < numDiv; i++){ for(GLuint j=0; j < numDiv; j++){ //cada iteracao gera 4 pontos #define NUM_VERT(ii,jj) ((ii)*(numDiv+1)+(jj)) #define INDICE(ii,jj) (4*((ii)*numDiv+(jj))) indices[INDICE(i,j)] = NUM_VERT(i,j); indices[INDICE(i,j)+1] = NUM_VERT(i,j+1); indices[INDICE(i,j)+2] = NUM_VERT(i+1,j+1); indices[INDICE(i,j)+3] = NUM_VERT(i+1,j); } } glGenVertexArrays(1, &VAO); glBindVertexArray(VAO); glGenBuffers(NUM_BUFFERS, buffers); glBindBuffer(GL_ARRAY_BUFFER, buffers[VERTICES]); glBufferData(GL_ARRAY_BUFFER, sizeof(squareVerts), squareVerts, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, BUFFER_OFFSET(0)); glEnableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[INDICES]); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } void init() { glClearColor(0.0, 0.0, 0.0, 0.0); gluOrtho2D((GLdouble) -1.0, (GLdouble) 90.0, (GLdouble) -1.0, (GLdouble) 90.0); } int main(int argv, char** argc) { glutInit(&argv, argc); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutInitWindowSize(500,500); glutInitWindowPosition(100,100); glutCreateWindow("myCode.cpp"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; } Edit: The problem here is that drawing don't work at all. But I don't get any error, this just don't display what I want to display. Even if I put the code that make the vertices and put them in the buffers in a diferent function, this don't work. I just tried to do this: void display(void) { glBindVertexArray(VAO); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0,1.0,1.0); glDrawElements(GL_POINTS, 16, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); glutSwapBuffers(); } and I placed the rest of the code in display in another function that is called on the start of the program. But the problem still

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  • How can I return an object into PHP userspace from my extension?

    - by John Factorial
    I have a C++ object, Graph, which contains a property named cat of type Category. I'm exposing the Graph object to PHP in an extension I'm writing in C++. As long as the Graph's methods return primitives like boolean or long, I can use the Zend RETURN_*() macros (e.g. RETURN_TRUE(); or RETURN_LONG(123);. But how can I make Graph-getCategory(); return a Category object for the PHP code to manipulate? I'm following the tutorial over at http://devzone.zend.com/article/4486, and here's the Graph code I have so far: #include "php_getgraph.h" zend_object_handlers graph_object_handlers; struct graph_object { zend_object std; Graph *graph; }; zend_class_entry *graph_ce; #define PHP_CLASSNAME "WFGraph" ZEND_BEGIN_ARG_INFO_EX(php_graph_one_arg, 0, 0, 1) ZEND_END_ARG_INFO() ZEND_BEGIN_ARG_INFO_EX(php_graph_two_args, 0, 0, 2) ZEND_END_ARG_INFO() void graph_free_storage(void *object TSRMLS_DC) { graph_object *obj = (graph_object*)object; delete obj-graph; zend_hash_destroy(obj-std.properties); FREE_HASHTABLE(obj-std.properties); efree(obj); } zend_object_value graph_create_handler(zend_class_entry *type TSRMLS_DC) { zval *tmp; zend_object_value retval; graph_object *obj = (graph_object*)emalloc(sizeof(graph_object)); memset(obj, 0, sizeof(graph_object)); obj-std.ce = type; ALLOC_HASHTABLE(obj-std.properties); zend_hash_init(obj-std.properties, 0, NULL, ZVAL_PTR_DTOR, 0); zend_hash_copy(obj-std.properties, &type-default_properties, (copy_ctor_func_t)zval_add_ref, (void*)&tmp, sizeof(zval*)); retval.handle = zend_objects_store_put(obj, NULL, graph_free_storage, NULL TSRMLS_CC); retval.handlers = &graph_object_handlers; return retval; } PHP_METHOD(Graph, __construct) { char *perspectives; int perspectives_len; Graph *graph = NULL; zval *object = getThis(); if(zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "s", &perspectives, &perspectives_len) == FAILURE) { RETURN_NULL(); } graph = new Graph(perspectives); graph_object *obj = (graph_object*)zend_object_store_get_object(object TSRMLS_CC); obj-graph = graph; } PHP_METHOD(Graph, hasCategory) { long perspectiveId; Graph *graph; graph_object *obj = (graph_object*)zend_object_store_get_object(getThis() TSRMLS_CC); graph = obj-graph; if (graph == NULL) { RETURN_NULL(); } if(zend_parse_parameters(ZEND_NUM_ARGS() TSRMLS_CC, "l", &perspectiveId) == FAILURE) { RETURN_NULL(); } RETURN_BOOL(graph-hasCategory(perspectiveId)); } PHP_METHOD(Graph, getCategory) { // what to do here? RETURN_TRUE; } function_entry php_getgraph_functions[] = { PHP_ME(Graph,__construct,NULL,ZEND_ACC_PUBLIC|ZEND_ACC_CTOR) PHP_ME(Graph,hasCategory,php_graph_one_arg,ZEND_ACC_PUBLIC) PHP_ME(Graph,getCategory,php_graph_one_arg,ZEND_ACC_PUBLIC) { NULL, NULL, NULL } }; PHP_MINIT_FUNCTION(getgraph) { zend_class_entry ce; INIT_CLASS_ENTRY(ce, PHP_CLASSNAME, php_getgraph_functions); graph_ce = zend_register_internal_class(&ce TSRMLS_CC); graph_ce-create_object = graph_create_handler; memcpy(&graph_object_handlers, zend_get_std_object_handlers(), sizeof(zend_object_handlers)); graph_object_handlers.clone_obj = NULL; return SUCCESS; } zend_module_entry getgraph_module_entry = { #if ZEND_MODULE_API_NO = 20010901 STANDARD_MODULE_HEADER, #endif PHP_GETGRAPH_EXTNAME, NULL, /* Functions */ PHP_MINIT(getgraph), NULL, /* MSHUTDOWN */ NULL, /* RINIT */ NULL, /* RSHUTDOWN */ NULL, /* MINFO */ #if ZEND_MODULE_API_NO = 20010901 PHP_GETGRAPH_EXTVER, #endif STANDARD_MODULE_PROPERTIES }; #ifdef COMPILE_DL_GETGRAPH extern "C" { ZEND_GET_MODULE(getgraph) } #endif

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  • Segmentation fault, shared library

    - by user1306184
    I get Segmentation Fault when I try to run my program. Can someone please help me find out what Im doing wrong? Compiling with this: g++ sms_out.cpp -o sms_out g++ -c -fPIC SMSDispatch.cpp g++ -shared SMSDispatch.o -o libSMSDispatch.so It should be a shared library and dynamic linking. I get Segmentation Fault when I try to run sms_out. //sms_out.cpp #include <iostream> #include<cstdlib> #include<fstream> #include<sstream> #include<string> #include "SMSDispatch.h" using namespace std; string sms = ""; void sendSMS(string sms) { SMSDispatch* sPtr=0; sPtr->sendSMS(sms); } int main(int argc, char *argv[]) { if(argv[1]) { string input = argv[1]; string test = "--author"; if(input == test) { cout << "s149113" << endl; return 0; } } string line = ""; string file = "sms_out.txt"; ifstream myfile(file.c_str()); while(getline(myfile, line)) { string idnr, landcode, number, error; istringstream linestream(line); unsigned short errorcode; //Split the sentence getline(linestream, idnr, '\t'); getline(linestream, landcode, ':'); getline(linestream, number, '\t'); getline(linestream, error); if(idnr == "") break; //Make string to int try { errorcode = atoi(error.c_str() ); } catch (exception &) { } //Put together landcode and tlfnumber string nr = landcode + number; string txt = "Thank you for your vote!"; if(errorcode == 100) txt = "Invalid question, please try again"; else if(errorcode == 110) txt = "Sorry, only one vote pr. number"; else if(errorcode == 200) txt = "Invalid alternative, please try again"; else if(errorcode == 300) txt = "Missing a statement after other, please try again"; else if(errorcode == 999) txt = "An error occurred, please try again"; sms += "{\"ID\":" + idnr + ",\"nr\":" + nr + ",\"txt\":" + "\"" + txt + "\"" + "}\n"; } cout << sms << endl; sendSMS(sms); } //SMSDispatch.h #include <string> #ifndef SMSDISPATCH_H #define SMSDISPATCH_H using namespace std; class SMSDispatch{ public: virtual void sendSMS(string json); }; #endif //SMSDispatch.cpp #include <iostream> #include <fstream> #include "SMSDispatch.h" using namespace std; /*virtual*/void SMSDispatch::sendSMS(string json) { ofstream myfile; myfile.open ("sms_out.log"); myfile << json; myfile.close(); } int main() { }

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  • Java -Android. Parser problem

    - by Kano
    I am making a very simple app with an RSS reader. The reader works great, but it's only giving me the title, and i want the description too. I'am very new to android, and I have tried a lot of things, but I can't get it to work. I've found a lot of parsers but they are to complicated for me to understand, so I was hoping to find a simple solution, since it's only title and description i want. Can anyone help me? import java.io.IOException; import java.net.MalformedURLException; import java.net.URL; import javax.xml.parsers.ParserConfigurationException; import javax.xml.parsers.SAXParser; import javax.xml.parsers.SAXParserFactory; import org.xml.sax.Attributes; import org.xml.sax.InputSource; import org.xml.sax.SAXException; import org.xml.sax.XMLReader; import org.xml.sax.helpers.DefaultHandler; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class NyhedActivity extends Activity { String streamTitle = ""; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.nyheder); TextView result = (TextView)findViewById(R.id.result); try { URL rssUrl = new URL("http://tv2sport.dk/rss/*/*/*/248/*/*"); SAXParserFactory mySAXParserFactory = SAXParserFactory.newInstance(); SAXParser mySAXParser = mySAXParserFactory.newSAXParser(); XMLReader myXMLReader = mySAXParser.getXMLReader(); RSSHandler myRSSHandler = new RSSHandler(); myXMLReader.setContentHandler(myRSSHandler); InputSource myInputSource = new InputSource(rssUrl.openStream()); myXMLReader.parse(myInputSource); result.setText(streamTitle); } catch (MalformedURLException e) { // TODO Auto-generated catch block e.printStackTrace(); result.setText("Cannot connect RSS!"); } catch (ParserConfigurationException e) { // TODO Auto-generated catch block e.printStackTrace(); result.setText("Cannot connect RSS!"); } catch (SAXException e) { // TODO Auto-generated catch block e.printStackTrace(); result.setText("Cannot connect RSS!"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); result.setText("Cannot connect RSS!"); } } private class RSSHandler extends DefaultHandler { final int stateUnknown = 0; final int stateTitle = 1; int state = stateUnknown; int numberOfTitle = 0; String strTitle = ""; String strElement = ""; @Override public void startDocument() throws SAXException { // TODO Auto-generated method stub strTitle = "Nyheder fra "; } @Override public void endDocument() throws SAXException { // TODO Auto-generated method stub strTitle += ""; streamTitle = "" + strTitle; } @Override public void startElement(String uri, String localName, String qName, Attributes attributes) throws SAXException { // TODO Auto-generated method stub if (localName.equalsIgnoreCase("title")) { state = stateTitle; strElement = ""; numberOfTitle++; } else { state = stateUnknown; } } @Override public void endElement(String uri, String localName, String qName) throws SAXException { // TODO Auto-generated method stub if (localName.equalsIgnoreCase("title")) { strTitle += strElement + "\n"+"\n"; } state = stateUnknown; } @Override public void characters(char[] ch, int start, int length) throws SAXException { // TODO Auto-generated method stub String strCharacters = new String(ch, start, length); if (state == stateTitle) { strElement += strCharacters; } } } }

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