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  • Setup for mounting kerberized nfs home directory - gssd not finding valid kerberos ticket

    - by janm
    Our home directories are exported via kerberized nfs, so the user needs a valid kerberos ticket to be able to mount its home. This setup works fine with our existing clients & server. Now we want to add some 11.10 client and thus set up ldap & kerberos together with pam_mount. The ldap authentication works and users can login via ssh, however their homes can not be mounted. When pam_mount is configured to mount as root, gssd does not find a valid kerberos ticket and the mount fails. Nov 22 17:34:26 zelda rpc.gssd[929]: handle_gssd_upcall: 'mech=krb5 uid=0 enctypes=18,17,16,23,3,1,2 ' Nov 22 17:34:26 zelda rpc.gssd[929]: handling krb5 upcall (/var/lib/nfs/rpc_pipefs/nfs/clnt2) Nov 22 17:34:26 zelda rpc.gssd[929]: process_krb5_upcall: service is '<null>' Nov 22 17:34:26 zelda rpc.gssd[929]: getting credentials for client with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' being considered, with preferred realm 'PURPLE.PHYSCIP.UNI-STUTTGART.DE' Nov 22 17:34:26 zelda rpc.gssd[929]: CC file '/tmp/krb5cc_65678_Ku2226' owned by 65678, not 0 Nov 22 17:34:26 zelda rpc.gssd[929]: WARNING: Failed to create krb5 context for user with uid 0 for server purple.physcip.uni-stuttgart.de Nov 22 17:34:26 zelda rpc.gssd[929]: doing error downfall When pam_mount is on the other hand configured with the noroot=1 option, then it cannot mount the volume at all. Nov 22 17:33:58 zelda sshd[2226]: pam_krb5(sshd:auth): user phy65678 authenticated as [email protected] Nov 22 17:33:58 zelda sshd[2226]: Accepted password for phy65678 from 129.69.74.20 port 51875 ssh2 Nov 22 17:33:58 zelda sshd[2226]: pam_unix(sshd:session): session opened for user phy65678 by (uid=0) Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:69): Messages from underlying mount program: Nov 22 17:33:58 zelda sshd[2226]: pam_mount(mount.c:73): mount: only root can do that Nov 22 17:33:58 zelda sshd[2226]: pam_mount(pam_mount.c:521): mount of /Volumes/home/phy65678 failed So how can we allow users of a specific group to perform nfs mounts? If this does not work, can we make pam_mount use root but pass the correct uid?

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  • Checking All Checkboxes in a GridView Using jQuery

    In May 2006 I wrote two articles that showed how to add a column of checkboxes to a GridView and offer the ability for users to check (or uncheck) all checkboxes in the column with a single click of the mouse. The first article, Checking All CheckBoxes in a GridView, showed how to add "Check All" and "Uncheck All" buttons to the page above the GridView that, when clicked, checked or unchecked all of the checkboxes. The second article, Checking All CheckBoxes in a GridView Using Client-Side Script and a Check All CheckBox, detailed how to add a checkbox to the checkbox column in the grid's header row that would check or uncheck all checkboxes in the column. Both articles showed how to implement such functionality on the client-side, thereby removing the need for a postback. The JavaScript presented in these two previous articles still works, but the techniques used are a bit antiquated and hamfisted given the advances made in JavaScript programming over the past few years. For instance, the script presented in the previous articles uses server-side code in the GridView's DataBound event handler to assign a client-side onclick event handler to each checkbox. While this works, it violates the tenets of unobtrusive JavaScript, which is a design guideline for JavaScript programming that encourages a clean separation of functionality from presentation. (Ideally, event handlers for HTML elements are defined in script.) Also, the quantity of JavaScript used in the two previous articles is quite hefty compared to the amount of code that would be needed using modern JavaScript libraries like jQuery. This article presents updated JavaScript for checking (and unchecking) all checkboxes within a GridView. The two examples from the previous articles - checking/unchecking all checkboxes using a button and checking/unchecking all checkboxes using a checkbox in the header row - are reimplemented here using jQuery and unobtrusive JavaScript techniques. Read on to learn more! Read More >

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  • Hidden web standards behind Google "custom searchEngines"?

    - by Hoàng Long
    Today while playing with Google Chrome Omnibox, I notice a strange behavior. I guess there's some "hidden" web standard behind it, but can't figure it out. Here's how to reproduce: Go to http://edition.cnn.com/ Use the search function at the higher right corner, Search a random keyword, for example: "abc" Close the tabs. Open a new tab, type until Chrome reminds you about http://edition.cnn.com/, then press "Tab" The Omnibox now shows "Search CNN.com"! And when you type "abc" and press Enter, it uses the CNN search function to do the job, not Google! I also tried it for several different sites. To some it won't work. But to some sites, like CNN, vnexpress.net, it works after I use the search function of that site once. I also learnt about chrome://settings/searchEngines (type it in your chrome box and you will see), and learnt about you can add custom search engine in chrome. But the question is, why Chrome can realize the search URL automatically to some pages, and not others? It's not because some site subscribe to Google service, because I can do the same method for my site (http://ledohoanglong.wordpress.com), and I'm sure that there's no subscription. So I guess there's a method to "expose" the search function of a site, so that Google Chrome can catch it (after I call the search function of that site once, of courses). Does anyone know about how it works behind the scene?

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  • What Technology can Render Medium Scale 3d Environments in a Web-Browser

    - by JakeM
    I intend to make a web application that displays 3d environments that can be navigated by dragging(with a finger or mouse depending on the platform). The web app will render 3d environments of development sites including contours, water pipeline locations, buildings etc. I am trying to decide what technology/libraries to use that will create a web-app that will work on Android-Web-Browser, iOS-Safari, IE9, Safari, Firefox and Chrome. And also what technology will provide speed in development. I understand that this is 'asking for my cake and eating it too'/'asking for the moon' but I don't know all the technologies out there - so there may be advanced libraries that can render 3d environments across many web-browsers including the main smart phone ones and I dont know of them. The 3d rendering would not be highly detailed buildings or water with effects, but rather simple 3d representations of these objects. The environment would be navigable by dragging around and you could view the landscape in layers(view only contour lines, view only underground pipelines, view only sewerage pipes, etc.). Are there any 3d libraries for web-browsers out there? Is there a way to run OpenGL(or OpenGL ES) through a webbrowser? What technology would you use if you were making this kind of app/web app that should work on desktop Windows, Android, iOS and WindowsPhone? Is there any technology I have failed to mention that would be good for this kind of project? I am tending towards a Browser Driven Web App because I get that cross platform ability(where it even works on linux and MacOS by using compatible web-browsers). Also I know of CSS3 transforms that can create cubes that can rotate in 3d space(NOTE only works for WebKit browsers - so no IE :( ). But I don't know if CSS3 is robust enough to render whole 3d environments? Do you think it could? Maybe I could use HTML5 canvas's for this? Can Google maps create custom 3d maps?

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  • Copyrights, Trademarks, Patents - Oh My!

    - by kennedysteve
    Good references when looking to see if someone really legally owns a name, copyright, etc. Copyrights = http://cocatalog.loc.gov/ Trademarks = http://tess2.uspto.gov Patents = http://patft.uspto.gov/ Website Address = http://www.internic.net/whois.html   Copyright Copyright, a form of intellectual property law, protects original works of authorship including literary, dramatic, musical, and artistic works, such as poetry, novels, movies, songs, computer software, and architecture. Copyright does not protect facts, ideas, systems, or methods of operation, although it may protect the way these things are expressed.   Trademark A trademark protects words, phrases, symbols, or designs identifying the source of the goods or services of one party and distinguishing them from those of others.   Patents Set of exclusive rights to an inventor for a limited period of time in exchange for a public disclosure of an invention.   Website Address (aka "Domain name") The core portion of a website name (such as "apple.com" or "msn.com") of a web site, which is uniquely registered to an individual or company (also found to the right of the @ sign in an email address such as "[email protected]".)   Side note #1. LLC Company Names appear to be registered and maintained by state only. If you want to reserve a LLC name nation wide, you may have to register with each state.   Side note #2. The copyright office's FAQ has a question called "How do I protect my sighting of Elvis?". No kidding. Check it out. http://www.

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  • Deferred rendering with both Clockwise and CounterClockwise culling

    - by user1423893
    I have a deferred rendering system that works well with objects that appear solid and drawn using CounterClockwise culling. I have a problem with Clockwise culled objects that are supposed to represent hollow that display their inside faces only. The image below shows a CounterClockwise culled object (left) Clockwise culled object (right). The Clockwise culled object faces display what would be displayed on the CounterClockwise face. How can I get the lighting to light the inner faces for Clockwise culled objects and continue lighting the outer CounterClockwise faces as normal? My lighting method is below private void DeferredLighting(GameTime gameTime) { // Set the render target for the lights game.GraphicsDevice.SetRenderTarget(lightMap); // Clear the render target to (0, 0, 0, 0) game.GraphicsDevice.Clear(Color.Transparent); // Set the render states game.GraphicsDevice.BlendState = BlendState.Additive; game.GraphicsDevice.DepthStencilState = DepthStencilState.None; game.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; // Set sampler state to Point as the Surface type requires it in XNA 4.0 game.GraphicsDevice.SamplerStates[0] = SamplerState.PointClamp; // Set the camera properties for all lights BaseLight.SetCameraProperties(game.ActiveCamera); // Draw the lights int numLights = lights.Count; for (int i = 0; i < numLights; ++i) { if (lights[i].Diffuse.W > 0f) { lights[i].Render(gameTime, ref normalMap, ref depthMap, ref sgrMap); } } // Resolve the render target game.GraphicsDevice.SetRenderTarget(null); } I have tried adjusting the render states but no combination works for both objects.

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  • Xfce gets really confused about session saving, etc

    - by Pointy
    I'm getting a new laptop running with 11.04 Ubuntu. I've got the xfce4 packages all installed, which is something I've had no problems with on any of my other machines. On this new laptop, however, though I can log in and use an xfce session without any problems, logging out of a session is problematic: I click the "Log out" widget from the panel and then "Log out" from its option dialog. Then the thing just sits there, not logging out. Subsequent attempts to open the "Log out" widget fail with an error about the session manager being busy. After maybe a minute or so, it logs out. Though I've got the "Save session" option checked in the log out dialog, xfce just makes a complete hash of the business. It does remember the applications that I had running, but it seems to forget about the window manager (!!) and the workspace configuration. I don't log in/out that often, and generally I don't care much about restarting applications, but the window manager being missing is of course pretty annoying. I like xfce because it's simple and unobtrusive and usually works pretty well. I've never experienced this, and I've got two other machines also running 11.04 with pretty much the same setup (straight Ubuntu install with xfce4 packages added). Is there some good way to diagnose stuff like that? edit — well I nuked my session cache, did an explicit save from the session widget, and now it works. Well, it doesn't save the workspace location for each client and instead opens them all up on the first workspace, but I think that may be because, in the session, xfwm4 is the last thing in the "Client" list, so before it's started all the other clients just pile up in the first (and only) workspace. I'm still curious about how exactly it gets so messed up. I certainly wasn't knowingly attempting anything fancy or unorthodox, though I may have done something fishy inadvertently.

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  • jerky walljump in unity rigidbody2d

    - by Lilz Votca Love
    hey there i know people have encountered issues with it before i looked upon the different solutions provided but i couldnt get any fix at all.im making a 2d game and am stuck with the walljump.i detect the wall wonderfully i also detect the jump and it works the player jumps off the wall when facing right with the use of rigidbody.addforce(new vector2(-1,2)*jumpforce) now when jumping on the oposite wall using the same vector with the sign in x axis changed to 1,the player jumps too but it goes more in the y axis than it should.Here is an image to show you the curves it(the player) follows. check the following url to see the behaviour https://scontent-b-mad.xx.fbcdn.net/hphotos-xpf1/t1.0-9/1470386_10152415957141154_156025539179003805_n.jpg voila the green one is happennig when player faces right and the other one happens when he is not here is the section of code if (wall) { if (wallJump) { if (facingRight) { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (-1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural gauche" + new Vector2 (-1f, 2f) * Jumpforce / 1.5f); } else { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural droit--" + new Vector2 (Mathf.Sign (1f), 2f) * Jumpforce / 1.5f + "jump" + jump); } } } else { wallJump = false; } here the code is not optimized yet but i assure you it works so guys any help would be so awesome!! thanks

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  • Ubuntu 12.04.2 Dual boot UEFI Windows 8 Preinstalled CX21903W Ultrabook

    - by user180782
    Hi i have a problem trying to install ubuntu. The machine is a CX Ultrabook model CX.21903W Intel I5 with 500GB hard disk, 8 GB ram and 32 GB SSD. From Installing Ubuntu on a Pre-Installed Windows 8 (64-bit) System (UEFI Supported), and according to the steps guide: 1 - We create a partition from Win8 (70 GB) from the own win8 program. 2 - Confirm-SecureBootUEFI=True. 3 - From Win8, shift + Restart and from special menu we selected the UEFI Firmware Setting. 4 - From BIOS Option: ------Option 1) Disable Secure Boot. ------Option 2) Disable UEFI (Not Available) from Option 1: Three ways is available. With Secure Boot enable - We can't even boot ubuntu. A red windows saying Soft unproper signed. With Secure Boot disable - and this config in boot device order: ----1: UEFI: USB ----2: Windows Boot Manger ----3: Others and CSM (Compatibility Support Module): enable - GRUB appears and selecting try Ubuntu then a black windows appears and nothing happens. The same result if install ubuntu is selected. With Secure Boot disable - and this config in boot device order: ----1: USB (No UEFI) ----2: Windows Boot Manger ----3: Others and CSM (Compatibility Support Module): enable - GRUB appears and selecting try Ubuntu, - Ubuntu boots and we can install it even. 5 - Rebooting and just changing the boot order as ----1: Ubuntu [] ----2: Windows Boot Manger ----3: Others then nothings happens. 6 - Booting from LiveUSB again and, as per instructed, making Boot-Repair (A warning windows: Ubuntu is working in legacy mode.). 7 - Saving changes and rebooting, Grub works but selecting Ubuntu, a black windows appears and nothing happens. Selecting Win8, Win8 boots and works. Untill now we can't make the ubuntu installation. Any suggestion will be welcomed. kind regards and thanks in advance.

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  • .htaccess do not work without index.php on CodeIgniter

    - by Mattia
    I have read a lot of topic with the same problem but I do not find the solution. I have a LAMP into Ubuntu server. My document root is /home/utente/ into this dir I have another dir (turni) with a CodeIgniter web app. The web app works fine with the index.php into the URL, but I want to eliminate it. I have this configuration: config.php into CodeIgniter: $config['index_page'] = ''; .htaccess: RewriteEngine On RewriteBase / RewriteCond %{REQUEST_URI} ^system.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_URI} ^application.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?/$1 [L] /etc/apache2/sites-available/default: <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /home/utente <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /home/utente/> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> When I open a link of the web app without index.php into the URL, the server show me this error: The requested URL /turni/auth/login was not found on this server. Why? If I put the index.php like /turni/index.php/auth/login all works fine.

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  • XNA - Finding boundaries in isometric tilemap

    - by Yheeky
    I have an issue with my 2D isometric engine. I'm using my own 2D camera class which works with matrices and need to find the tilemaps boundaries so the user always sees the map. Currently my map size is 100x100 (with 128x128 tiles) so the calculation (e.g. for the right boundary) is: var maxX = (TileMap.MapWidth + 1) * (TileMap.TileWidth / 2) - ViewSize.X; var maxX = (100 + 1) * (128 / 2) - 1360; // = 5104 pixels. This works fine while having scale factor of 1.0f but not for any other zoom factor. When I zoom out to 0.9f the right border should be at approx. 4954. I´m using the following code for transformation but I always get a wrong value: var maxXVector = new Vector2(maxX, 0); var maxXTransformed = Vector2.Transform(maxXVector, tempTransform).X; The result is 4593. Does anyone of you have an idea what I´m during wrong? Thanks for your help! Yheeky

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  • 12.04.1 no audio through HDMI

    - by JoJo
    having a bit of an issue with getting audio to go through HDMI. Here are the base specs: OS: Ubuntu Desktop 12.04.1 x64 CPU: AMD A10-5800K 3.8G 4M FM2 R Mobo: MSI FM2-A75MA-E35 OS: Ubuntu 12.04.1 LTS Vid Card: (integrated on CPU) AMD Radeon HD 7660D HDMI sound works fine under Win7 (after mobo and vid drivers are installed), so it's not physically broken. Audio through the normal headphone jacks works fine under Ubuntu. Looking at the audio panel, there is no HDMI output at all. aplay -l also reports only: card 0: Generic [HD-Audio Generic], device 0: ALC887-VD Analog [ALC887-VD Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 In additional drivers there are two versions: ATI/AMD PROPRIETARY FGLRX GRAPHICS DRIVER ATI/AMD PROPRIETARY FGLRX GRAPHICS DRIVER (post-release update) The first installs, but problem persists. I do get more resolutions to pick from. Second version does not, reporting it failed installation and to find details at: /var/log/jockey.log Looked at the log, and it's insanely long, if necessary I can get it to you guys. Did more research and some had luck by manually installing the drivers, so tried to give that a shot by following this: https://help.ubuntu.com/community/BinaryDriverHowto/ATI#Manually_installing_Catalyst_12.6 starting at 3.1 Manually installing Catalyst 12.6. I immediately had 2 issues, (1) the AMD website does not provide any drivers for Linux, and (2) the following command did not work: sudo sh amd-driver-installer-12-6-x86.x86_64.run --buildpkg Ubuntu/precise sh: 0: Can't open amd-driver-installer-12-6-x86.x86_64.run Some other posts stated to update "alsa-drivers", but that also did not work as install command for the new version of them did not work. I forget the exact issue, but similar to above, cannot open / cannot find. Any help would be greatly appreciated!

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  • SKYPE 4.1 Ubuntu 12.04 - Webcam's Image Upside Down and with Zoom

    - by ErivaldoJunior
    I'm trying do my notebook's webcam works on Skype 4.1, but I am not having success. The problem is that the webcam's image appears upside down and with zoom. This problem don't happen on Skype Version 2.1 (Beta). On Skype 2.1 (Beta) my webcam works perfectly. However, on Skype 4.1 the webcam's image is upside down and with zoom. I managed to solve only the upside down problem with the following commands: $ export LIBV4LCONTROL_FLAGS=3 $ LD_PRELOAD=/usr/lib/i386-linux-gnu/libv4l/v4l1compat.so skype After these commands the webcam's image become normal, but the image is still zoomed. I could not solve the zoom problem. To work around this I'm obligated to use the both versions (2.1 (beta) and 4.1). Does anyone know a way to make the image from my webcam stay perfectly normal? These are the information about my webcam: Bus 002 Device 003: ID 0c45:62c0 Microdia Sonix USB 2.0 Camera It uses the driver "uvcvideo". And I'm using the Ubuntu 12.04 64 bits. Thank you very much!

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  • Freemake–Incredibly Simple, Yet Powerful Free Video Convertor

    - by Gopinath
    Are you looking for an easy to use and powerful video convertor that lets you to convert any video to iPad, iPhone, iPod, PSP, PS3 or Android smartphones format? Here is Freemake Video Convertor. Freemake Video Convertor belongs to the few set of apps that we love on first use – like love at first sight. It’s user interface clean, colourful and very friendly. Like Apple products “it just works” without any learning curve. It’s a one stop application for all your video processing needs- converting, editing, and burning. The predefined profiles offered by the application makes it simple to convert a video to fit into devices like iPad, iPhone, iPod, blackberry and any other smartphone out there. It works with 200+ input video formats, converts to almost all the popular formats we need. You can extract MP3 audio from videos, convert a bunch of photos to a beautiful video, add subtitles to a video, remix video with a music track, upload to YouTube, burn them to DVD, create an ISO and the list goes on. You can read them over here. This application is simply the best video conversion tool available in the market. Need a proof – check out the awards this application received on their home page: Lifehacker Best of 2010, PC Mag Best of 2011, Download Squad Top 2010, Softpedia 5 Stars. Download Freemaker Free Video Convertor This article titled,Freemake–Incredibly Simple, Yet Powerful Free Video Convertor, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • What does your Lisp workflow look like?

    - by Duncan Bayne
    I'm learning Lisp at the moment, coming from a language progression that is Locomotive BASIC - Z80 Assembler - Pascal - C - Perl - C# - Ruby. My approach is to simultaneously: write a simple web-scraper using SBCL, QuickLisp, closure-html, and drakma watch the SICP lectures I think this is working well; I'm developing good 'Lisp goggles', in that I can now read Lisp reasonably easily. I'm also getting a feel for how the Lisp ecosystem works, e.g. Quicklisp for dependencies. What I'm really missing, though, is a sense of how a seasoned Lisper actually works. When I'm coding for .NET, I have Visual Studio set up with ReSharper and VisualSVN. I write tests, I implement, I refactor, I commit. Then when I'm done enough of that to complete a story, I write some AUATs. Then I kick off a Release build on TeamCity to push the new functionality out to the customer for testing & hopefully approval. If it's an app that needs an installer, I use either WiX or InnoSetup, obviously building the installer through the CI system. So, my question is: as an experienced Lisper, what does your workflow look like? Do you work mostly in the REPL, or in the editor? How do you do unit tests? Continuous integration? Packaging & deployment? When you sit down at your desk, steaming mug of coffee to one side and a framed photo of John McCarthy to the other, what is it that you do? Currently, I feel like I am getting to grips with Lisp coding, but not Lisp development ...

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  • VirtualBox: Why are some USB devices disabled?

    - by torbengb
    Overview: My Host OS is Ubuntu 10.10 and guest OS is WinXP on the VirtualBox version downloaded from Oracle including "VirtualBox 4.0 Oracle VM VirtualBox Extension Pack" so that USB passthrough works. This works in general (I was able to back up my iPhone to iTunes in the guest OS), but some devices aren't available even though they're ptrovided in the VirtualBox settings. Specifics: In the VirtualBox settings for the guest OS, there's the part where you can select which of your USB devices should be visible to the guest OS. I've selected several devices including the iPhone. So far so good. Then an iOS upgrade came along; my iPhone is now in DFU mode (or recovery mode?) and represents itself not as "iPhone" but as "iPhone (DFU mode)". I have now also added this device to the list of USB devices that the guest OS should see -- but it doesn't see this device. Questions: Am I right in expecting that the guest OS ought to see the DFU device when I add it in the VirtualBox settings? What steps do I need to take so that the guest OS will really see the DFU device?

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  • How to I access "Deny" message from a Lidgren client?

    - by TJ Mott
    I'm using the Lidgren v3 network for a UDP client/server networking model. On the server end, I'm initializing a NetServer object with the NetIncomingMessage.ConnectionApproval message type enabled. So the client is able to successfully connect and the first packet it sends is a login packet, containing a username and password supplied by the user. The server is receiving that and doing some black magic to authenticate, and everything works up to that point. If the login fails, the server calling NetIncomingMessage.SenderConnection.Deny("Invalid Login Credentials"). I want to know how to properly receive this deny message on the client. I'm getting the message, it shows up with a message type of NetIncomingMessage.StatusChanged. If I call ReadString on that message, I get a corrupted version of the string I passed to the Deny method on the server. The type of corruption varies, I've seen odd characters in there but in every case it's truncated and is way shorter than the string I entered. Any ideas? The official documentation is sparse on this topic. I could use pointers from anyone who has successfully used the Lidgren library and uses the Accept or Deny methods. Also, if I don't do any authentication and just Approve() the connection every time, stuff actually works just fine and I'm getting reliable two-way UDP traffic. (And lastly, Stack Exchange said I don't have enough reputation to use the "Lidgren" tag....???)

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  • Standards for how developers work on their own workstations

    - by Jon Hopkins
    We've just come across one of those situations which occasionally comes up when a developer goes off sick for a few days mid-project. There were a few questions about whether he'd committed the latest version of his code or whether there was something more recent on his local machine we should be looking at, and we had a delivery to a customer pending so we couldn't wait for him to return. One of the other developers logged on as him to see and found a mess of workspaces, many seemingly of the same projects, with timestamps that made it unclear which one was "current" (he was prototyping some bits on versions of the project other than his "core" one). Obviously this is a pain in the neck, however the alternative (which would seem to be strict standards for how each developer works on their own machine to ensure that any other developer can pick things up with a minimum of effort) is likely to break many developers personal work flows and lead to inefficiency on an individual level. I'm not talking about standards for checked-in code, or even general development standards, I'm talking about how a developer works locally, a domain generally considered (in my experience) to be almost entirely under the developers own control. So how do you handle situations like this? Are the one of those things that just happens and you have to deal with, the price you pay for developers being allowed to work in the way that best suits them? Or do you ask developers to adhere to standards in this area - use of specific directories, naming standards, notes on a wiki or whatever? And if so what do your standards cover, how strict are they, how do you police them and so on? Or is there another solution I'm missing? [Assume for the sake of argument that the developer can not be contacted to talk through what he was doing here - even if he could knowing and describing which workspace is which from memory isn't going to be simple and flawless and sometimes people genuinely can't be contacted and I'd like a solution which covers all eventualities.]

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  • How can I re-enable the typing break in 11.10?

    - by Hamish Downer
    I've just upgraded to beta 2 of Oneiric/11.10 and the typing break has gone. I've gone into the system settings and looked in "Keyboard Layout" and "Keyboard" and can't find anything. Has it just been dropped? Is there some hidden way to re-enable it? Update: Thought I'd write an update based on some stuff that has happened since this question (and the two answers) were written. Workrave has now been re-instated in oneiric-backports and for 12.04 (how to enable backports). It works fine, though if you want to put it in your systray then you need to allow it in there. The easy/lazy command line way to allow workrave into the notification area is to do something like: gsettings set com.canonical.Unity.Panel systray-whitelist "['all']" But read this question if you want a more detailed explanation about what you're doing here. Meanwhile the Gnome typing break has been split out into an app called DrWright, however it has not (at time of writing) been packaged for 11.10 (or later). And as mentioned in the other answer, another option is RSIBreak. It is a KDE app but works fine in Unity.

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  • Experience vs. versatility

    - by Florin Bombeanu
    Let's say a .NET programmer works at a company which provides software on demand, not as a product. The programmer works in WPF for a period of time and he/she invests lots of time in it. He/she get very good at WPF and Windows Forms and desktop development in general. But the company has to provide a web application now, so the developer has to learn MVC or Web Forms. He/she is not experienced in web development so he/she starts investing time in this new technology and in time they get good at it. But this time the company has to provide a Sharepoint solution, and so on. What is more important: Being very very good at a certain technology, Or be as versatile as possible knowing less in each technology but covering a greater area of expertise? Should the programmer keep studying and working in WPF until he/she reaches a guru level or is it a good thing that they had to learn other technologies as well? I agree with those of you who will say that when learning different technologies you will also learn things which are useful no matter the technology you're programming in. But eventually, when the programmer will want to change jobs, will it matter more that he/she knows some WPF, MVC or Sharepoint than the fact that he/she is insanely good at one of them? I would think the second one is more important since most companies are looking for a developer for a certain technology. I don't think there are many companies looking for technical know-it-all people. What do you think?

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  • Automatic TRIM vs. manual TRIM

    - by Eike Cochu
    I am currently trying to find out how to trim with my new TP and was wondering about the difference of manual/online trimming. Here is my setup: ThinkPad T430s with SSD Samsung 830, 128GB and Xubuntu 12.10, here are some outputs to check if trim will work on my system (got these from here: http://wiki.ubuntuusers.de/SSD/TRIM) root@eike-tp:~# sudo hdparm -I /dev/sda | grep -i TRIM * Data Set Management TRIM supported (limit 8 blocks) First, I tried the online trimming: How to enable TRIM? my fstab with discard inserted: UUID=d6c49c17-a4f1-466c-9f7e-896c20db3bba / ext4 discard,noatime,errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=a0322f5f-c6c1-4896-863f-668f0638d8cf none swap sw 0 0 tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 I tried to test if it works (but I don't get any zeroes when I try it with /dev/sda), but found out that this method is only possible with SSD type 2 and I seem to have type 3. So I don't know if it works or not. The Ubuntuwiki (first link) recommends manual trimming, so I set up a daily cronjob instead of discard: #!/bin/sh LOG=/var/log/batched_discard.log echo "*** $(date -R) ***" >> $LOG fstrim -v / >> $LOG the wiki article suggests weekly or daily. Now to my questions: How often executes the automated trim? How often is recommended? Online vs. manual trimming? Thank you for your help

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  • How to restore Windows7 after restore ubuntu bootloader?

    - by Mateusz Rogulski
    At first I will describe my situation in a few points: I have installed Windows7, and then Ubuntu 11.04 on my machine. Then everything works fine and at start of system I have screen from linux where I can choose the system. Then I reinstall Windows7 and install Windows 8 on other partition. Then I can choose between Win7 and win8 when I start system. Then I need my Ubuntu back so I want restore my bootloader from Ubuntu. I boot Ubuntu from USB and in terminal write this commands: sudo fdisk -l Then I get: /dev/sda1 1 13 104391 de Dell Utility /dev/sda2 14 2805 22425601 5 Rozszerzona /dev/sda3 * 2805 41968 314572800 7 HPFS/NTFS /dev/sda4 41968 60802 151282688 7 HPFS/NTFS /dev/sda5 14 2445 19530752 83 Linux /dev/sda6 2445 2805 2893824 82 Linux swap / Solaris Next commands: sudo mount /dev/sda5 /mnt sudo mount --bind /dev /mnt/dev sudo mount --bind /proc /mnt/proc sudo chroot /mnt grub-install /dev/sda I get Installation finished. No error reported.. And when I start my machine I have old Ubuntu start screen to choose system. Ubuntu works well. But There are no Windows 8 option. But my primary problem is when I choose Windows 7 I have: error: no such device ... error: no such disk so I have no idea what can I do. I really need both systems to work. Any help would be appreciated.

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  • What is the best way to check if there is overlap between player and static, non-collidable items in bullet physic engine

    - by tigrou
    I'd like to add non collidable objects (eg: power ups, items, ...) in a game world using Bullet Physics Engine and to know if there is collision between player and them. Some info : there is a lot of items ( 1000), all are box shapes and they don't overlap. Here is things i have tried : btDbvt* bvtItems = new btDbvt(); //btDbvt is a hierachical AABB tree, used by Bullet foreach(var item ...) { btDbvtVolume volume = ... //compute item AABB; bvtItems->insert(volume, (void*)someExtraData); } Then, to find collisions between items and player : playerRigidBody->getAabb(min, max); btDbvtVolume playervolume = ... //compute player AABB bvtItems->collideTV(bvtItems->m_root, playervolume, *someCollisionHandler); This works fairly well (and its very fast), however, there is a problem : it only check items AABB against player AABB. That loss of precision is acceptable for items but not for player which is not a box. It would actually need another check to make sure player really collide with item but i don't know how to do this in Bullet. It would have been nice to have a function like this : playerRigidBody->checkCollisionWithAABB(); After doing trying that, I discovered that a btGhostObject exist and seems to have been made for that. I changed my code like this : foreach(var item...) { btCollisionObject* ghostObject = new btGhostObject(); ghostObject->setCollisionShape(boxShape); ghostObject->setCollisionFlags(ghostObject->getCollisionFlags() | btCollisionObject::CF_NO_CONTACT_RESPONSE); startTransform.setOrigin(...); //item position ghostObject->setWorldTransform(startTransform); dynamicsWorld->addCollisionObject(ghostObject, btBroadphaseProxy::SensorTrigger, btBroadphaseProxy:: CharacterFilter); } It also works ok, but there is a huge fps drop (almost ten times slower) which is not acceptable. Maybe there is something missing (forget set a flag) and Bullet is doing extra job for nothing or maybe all that ghostObjects are polluting broad phase and ghostObject is not the right thing for that. Any help would be appreciated.

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  • How to disable "N" Wireless Mode RTL8192 (Thinkpad Edge 15 Core i5) in natty

    - by Gustavo Rubio
    I've seen many owners of thinkpad edges which are supossed to be linux-friendly having problems with wireless adapter. I've found several links inside askubuntu and in ubuntuforums which have a lot of work-arounds for those problems, mine seems to be wierd though. I use my laptop on both my office and at home. At home I have a router which is A/B/G and here at home the wireless connection works just fine, using a WEP key. But in work I have a B/G/N wireless router and it doesn't work, my guess is that this adapter works with N modes but somehow this is buggy in the bundled driver in natty. I've tried to disable the "N" mode in the router but that didn't work. Later I went to realtek website, downloaded their driver and compiled myself, kinda seems to work most of the time but sometimes some websites keep trying to load or load just parts of it and images start to look like their links are broken and so on, much like what you get when you were loading a page and suddenly the connection is lost. This problem, as I said, is only using the realtek driver from their website. Dmesg gives me this a lot of these: [ 5869.049454] rtl8192se_update_ratr_table: ratr_index=0 ratr_table=0x00000ff5 [ 5879.240563] DHCP pkt src port:68, dest port:67!! So I thougth I might as well switch back to the original driver which seems to work just fine on A/B/G wireless networks but not on N networks so if anybody knows how to disable that mode from within the driver please let us know :) Thanks in advance! PS: I do found a link to a similar question and it was answered but let me remind you I'm NOT using the intel version of wireless for my thinkpad but the realtek (RTL8192SvB)

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  • What is the proper way to install the 3.4 kernel?

    - by Marcelo Ruiz
    Kernel 3.2 has an annoying error for my wireless card (rtl8192se-b) that makes the connection drop and/or prevents the card to make a connection to the wireless router. Dealing with it was very frustrating until I found out the bug was corrected in 3.4. I downloaded: linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb linux-image-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb and installed with: sudo dpkg -i * Now the wireless works fine, but I have two problems that cannot solve. The first one is minor: plymouth would not start at all. But if I boot with the 3.2 kernel it works fine. The second one is serious: sometimes the computer won't shut down or reboot. The X server terminates but the computer shows part of my grub background and will stay there forever using 100% of the CPU. I have a Toshiba Qosmio with an Core i7 and nvidia graphic card (using nvidia-current). During one shutdown, I briefly read a message that said that the virtualbox module couldn't be unloaded from the kernel. I tried to solve this by removing and purging virtualbox and installing it back. I don't see the message anymore, but sometimes the computer won't shutdown nor reboot. Am I missing something to properly configure the new kernels? Thanks!

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