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  • Can't access my partitions after installing Ubuntu

    - by Manaf Al-Sarraf
    I installed Ubuntu 13.4 replace with win 8 after installation complete I can't access my partitions and receive a message like this : Error mounting /dev/sda5 at /media/manaf/01CD6C0800CEE670: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177" "/dev/sda5" "/media/manaf/01CD6C0800CEE670"' exited with non-zero exit status 14: The disk contains an unclean file system (0, 0). Metadata kept in Windows cache, refused to mount. Failed to mount '/dev/sda5': Operation not permitted The NTFS partition is in an unsafe state. Please resume and shutdown Windows fully (no hibernation or fast restarting), or mount the volume read-only with the 'ro' mount option." Thanks for helping :)

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  • Programmaticaly change lightdm autologin session type

    - by marcinpz
    I have problem with lightdm setting autologin session type (using my config tool). Lightdm logs into previously selected session. I see that autologin-session is UNIMPLEMENTED in version 1.2.1. Maybe I can somehow cheat lightdm? but it seems program writes actual state when stopping and overwrites my changes to /home/user/.dmrc and /var/cache/lightdm/user.dmrc. At the current I have two sessions: default and kiosk. in /etc/lightdm/lightdm.conf I have line: user-session=desktop but after I logged into kiosk session it starts all the time. Changing .dmrc and /var/cache/lightdm/dmrc/user.dmrc doesn't work.

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  • Estimating costs in a GOAP system

    - by fullwall
    I'm currently developing a GOAP system in Java. An explanation of GOAP can be found at http://web.media.mit.edu/~jorkin/goap.html. Essentially, it's using A* to plot between Actions that mutate the world state. To provide a fair chance for all Actions and Goals to execute, I'm using a heuristic function to estimate the cost of doing something. What is the best way to estimate this cost so that it is comparable to all the other costs? As an example, estimating the cost of running away from an enemy versus attacking it - how should the cost be calculated to be comparable?

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  • Why are only some of my objects being rendered?

    - by BleedObsidian
    Every time I create a new asteroid the previous one is no longer rendered? I did some debugging and printed out the size of Array-List 'Small' and when a new asteroid is created it doesn't go down, so the thread is still there it's just not being rendered, Why? StatePlay: package me.bleedobsidian.astroidjump; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class StatePlay extends BasicGameState { int stateID = 10; Player player; Asteroids asteroids; StatePlay(int stateID) { this.stateID = stateID; } @Override public int getID() { return stateID; } @Override public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { ResManager.loadImages(); player = new Player(); asteroids = new Asteroids(); } @Override public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { g.setAntiAlias(true); player.render(g); asteroids.render(g); g.drawString("Asteroids: " + Asteroids.small.size(), 10, 25); } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { player.update(gc, delta); asteroids.update(delta); } } Asteroids: package me.bleedobsidian.astroidjump; import java.util.ArrayList; import java.util.Timer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SpriteSheet; public class Asteroids { public static ArrayList<Asteroid_Small> small = new ArrayList<Asteroid_Small>(); static SpriteSheet small_sprites = new SpriteSheet(ResManager.asteroids_small_ss, 32, 32); static Image small_1 = small_sprites.getSubImage(0, 0); static Image small_2 = small_sprites.getSubImage(1, 0); static Image small_3 = small_sprites.getSubImage(2, 0); static Image small_4 = small_sprites.getSubImage(3, 0); static boolean asteroids = true; static int diff = 0; Asteroids() { Task_Asteroids TaskA = new Task_Asteroids(); Timer timer = new Timer("Asteroids"); if(diff == 0) { timer.schedule(TaskA, 0, 4000); } else if(diff == 1) { timer.schedule(TaskA, 0, 3000); } } public static Image chooseSmallImage(int i) { if(i == 0) { return small_1; } else if(i == 1) { return small_2; } else if(i == 2) { return small_3; } else if(i == 3) { return small_4; } else { return small_1; } } public static void level_manager(float x) { if(x < 1000) { diff = 0; } else if(x < 2000) { diff = 1; } else if(x < 3000) { diff = 2; } else if(x < 5000) { diff = 3; } else if(x < 10000) { diff = 4; } else { diff = 5; } } public void update(int delta) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.update(delta); } } public void render(Graphics g) { for(int s = 0; s < small.size(); s++) { Asteroid_Small as = small.get(s); as.render(g); } } public static void setAsteroids(boolean tf) { asteroids = tf; } } Asteroid_Small: package me.bleedobsidian.astroidjump; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; public class Asteroid_Small { private static Image me; private static float x = 0; private static float y = 0; private static float speed = 0; private static float rotation = 0; private static float rotation_speed = 0; Asteroid_Small(Image i, float x, float y, float rs, float sp) { me = i; Asteroid_Small.x = x; Asteroid_Small.y = y; Asteroid_Small.rotation_speed = rs; Asteroid_Small.speed = sp; } public void update(int delta) { x -= speed * delta; rotation += rotation_speed * delta; me.setRotation(rotation); } public void render(Graphics g) { g.drawImage(me, x, y); } } Task_Asteroid: package me.bleedobsidian.astroidjump; import java.util.TimerTask; public class Task_Asteroids extends TimerTask { public void run() { if(Asteroids.diff == 0) { int randImage = (int) (Math.random() * 4); int randHeight = (int) (Math.random() * 480); Asteroids.small.add(new Asteroid_Small(Asteroids.chooseSmallImage(randImage), Player.x + 960, randHeight, 0.05f, 0.04f)); } } }

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  • My computer boots up with Ubuntu: How can I tell what's on my hard disk?

    - by Larry Harson
    I've acquired an old laptop (Acer TravelMate 4050 with an Italian keyboard) that boots up with the following options: Ubuntu, with Linux 3.0.0-12-generic Ubuntu, with Linux 3.0.0-12-generic (recovery mode) Memory test (memtest86+) Memory test (memtest86+, serial console 115200) When I choose the first option, the screen just goes blank with a flashing cursor. But I can go into grub command mode by typing 'c'. Now, I want to know what operating system is installed, and the files stored on my computer, so how do I do this? What can I do to maximise the use of this computer in its current state?

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  • Ubuntu boots into terminal

    - by DKuntz2
    When I turn on my computer (a CR-48), I keep loading tty1. I have tried xstart, and all I get is: Fatal server error: Could not create lock file in /tmp/.tX0-lock When I attempted to make the directory (both sudo and not), I received these two errors: sudo: Can't open /var/lib/sudo/don/tty2: Read-only file system (I've gotten other tty's for different virtual terminals) mkdir: cannot create directory '/tmp/tX0-lock': Read-only file system Before I got to the only terminal state, I had the computer moving a few files from a network server to the computer, I put it to sleep without stopping the transfers, and started the computer again away from my home network, and attempted to stop the transfers, the computer than restarted. Running sudo reboot puts me right back in the virtual terminal, and I can't get into any sort of x application.

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  • Printing Problem on Shared Printer

    - by paulus_almighty
    I'm using Ubuntu 11.10 on two machines. One has a USB printer connected. I want to share this printer with the other over the wireless network. Under Printing > Server > Settings: I have Publish shared printers connected to this system and Allow printing from the internet enabled. All other checkboxes are disabled. When I right click on the printer icon, I can see enabled and shared are ticked. On my other machine, I can now click on add network printer. It finds the machine name of the server and correctly identifies the printer. However, print test page fails. Under printer properties the printer state says: Processing - Unable to connect to printer; will retry in 30 seconds... What's gone wrong?

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  • Edubuntu boot problem on dual boot PC

    - by trptplyr
    When booting Edubuntu on a dual boot PC with Windows 7, the last message that I get is "Restoring resolver state" [Ok]. I then press the Enter key, some other messages come up and go away too quickly to notice what they say, and then the system shuts down. Windows 7 works fine. My system is an older Dell Inspiron 9400 laptop with 3Gb usable memory. This all started happening after attempting to upgrade to the next version of Edubuntu, but was not allowed to because I didn't have enough space in my partition to allow for it. I'm unsure whether that has anything to do with the problem.

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  • Creating an Interface To a Language's Standard Library?

    - by Nathan Arthur
    In the process of learning test-driven development, I've been introduced to dependency injection and the use of interfaces, and have started using these concepts in my own PHP code in order to make it more testable. There have been times when I've needed to test code that was doing things like calling the PHP time() function. In order to make these tests predictable, it seemed logical to create an interface to the standard PHP functions I use so that I can mock them out in my tests. Is this good software design? What are the pros and cons of doing this? I've found myself groaning at how quickly my PHP interface can stick its fingers into everything I do. Is there a better way to make code that relies on PHP-accessed state and functions more testable?

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  • How to design a game engine in an object-oriented language?

    - by chuzzum
    Whenever I try and write a game in any object-oriented language, the first problem I always face (after thinking about what kind of game to write) is how to design the engine. Even if I'm using existing libraries or frameworks like SDL, I still find myself having to make certain decisions for every game, like whether to use a state machine to manage menus, what kind of class to use for resource loading, etc. What is a good design and how would it be implemented? What are some tradeoffs that have to be made and their pros/cons?

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  • Not able to install nspluginwrapper on 64 bit Ubuntu 12.10

    - by user99305
    This is a brand new installation of 64 bit Ubuntu 12.10. I am not able to install nspluginwrapper. Here is the error message that I get: $ sudo apt-get install nspluginwrapper Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: nspluginwrapper : Depends: nspluginviewer (= 1.4.4-0ubuntu4) but it is not installable E: Unable to correct problems, you have held broken packages. I need nspluginwrapper to get Citrix receiver to work.

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  • MacBook 5,1 - cant change brightness on 12.04

    - by RunnerUp
    I'm a total newbie to Ubuntu and recently decided to give it a go on my early 2009 Alu MacBook. For about a week now I've been trying to get the brightness controls to work. I've tried the following: Brightness controls doesn't work on a MacBook Pro 5.5 (ubuntu 12.04 LTS) https://help.ubuntu.com/community/MacBookPro5-5/Precise#LCD None of it seems to work. Next option was to try the Nvidia-bl-dkms drivers, but aftert installing the Mactel PPA I just get this: Reading package lists... DoneBuilding dependency tree Reading state information... Done E: Unable to locate package nvidia-bl-dkms Any help would be much appreciated as my eyes are going to fall out soon with the brightness maxed out.

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  • How can I choose a different Ubuntu One default local folder?

    - by hellpe
    I would like to tell Ubuntu One to sync with '~/Public/Ubuntu One' rather than '~/Ubuntu One'. Since I'm using it on Arch Linux, I don't have any right-click option for that. I tried to edit ~/.config/ubuntuone/syncdaemon.conf and add the line root_dir = ~/new/folder (as suggested in this thread), but the file is automatically reverted to its previous state. Also, the command u1sdtool hangs and does apparently nothing - I have to use Ctrl + C to close it. Is there another way to setup the default Ubuntu One default local folder?

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  • What modern alternatives to Numerical Recipes exist?

    - by Stewart
    In the past, the Numerical Recipes book was considered the gold standard reference for numerical algorithms. The earliest Fortran Edition was followed by editions in C and C++ and others, bringing it then more up-to-date. Through these, it provided reference code for the state-of-the-art algorithms of the day. Older editions are available online for free nowadays. Unfortunately, I think it is now mostly useful only as a historic tome. The "software engineering" practises seem to me to be outdated, and the actual content hasn't kept pace with the literature. What comprehensive yet approachable references should the modern programmer look at instead?

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  • Naming interfaces for persistent values

    - by orip
    I have 2 distinct types of persistent values that I'm having trouble naming well. They're defined with the following Java-esque structure, borrowing Guava's Optional for the example and using generic names to avoid anchoring: interface Foo<T> { T get(); void set(T value); } interface Bar<T> { Optional<T> get(); void set(T value); } With Foo, if the value hasn't been set explicitly then there's some default value available or pre-set. With Bar, if the value hasn't been set explicitly then there's a distinct "no value" state. I'm trying to optimize the names for their call sites. For example, someone using Foo may not care whether there's a default value involved, only that they're guaranteed to always have a value. How would you go about naming these interfaces?

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  • XNA GameTime TotalGameTime slower than real time

    - by robasaurus
    I have set-up an empty test project consisting of a System.Diagnostics.Stopwatch and this in the draw method: spriteBatch.DrawString(font, gameTime.TotalGameTime.TotalSeconds.ToString(), new Vector2(100, 100), Color.White); spriteBatch.DrawString(font, stopwatch.Elapsed.TotalSeconds.ToString(), new Vector2(100, 200), Color.White); The GameTime.TotalGameTime displayed is slower than the stop watch (by about 5 seconds per minute) even though GameTime.IsRunningSlowly is always false, why is this? The reason this is an issue is because I have a server which uses stopwatch and it is faster than my client game. For instance my client notifies the server it has dropped a mine which explodes in one minute. Because the stopwatch is faster the server state explodes the mine before the client and they are out of sync. I don't want to have to notify the client when the server explodes it as this would use unnecessary bandwidth.

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  • Issues With IIS Hosting Two Domains From Same Folder [closed]

    - by Bob Mc
    I have two different domain names that resolve to the same ASP.Net site. Both domains are hosted on the same server, which runs Windows Server 2003 and IIS6. The sites are differentiated in IIS Manager using host headers. However, both of the sites point to the same folder on the local drive for the site's page files. I am occasionally experiencing an ASP.Net error that says "The state information is invalid for this page and might be corrupted." I'm the site developer so I've addressed all the relevant code-related causes for this issue. However, I was wondering whether having two domains/sites sharing the same folder for an ASP.Net application might be causing this intermittent error. Also, is this generally a bad practice? Should I make separate, duplicate folders for each of the domains? Seems like that can become a maintenance headache.

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  • External classes positions don't work?

    - by SystemNetworks
    I have an external class which reads the user's mouse clicks. I gave a position where the user have to click, and when the user clicks on that position, it would turn my boolean "mouse" to true. But when I connect that to my game(state based) class, it does not work. Here's the code: External class public void UI(Input input, GameContainer gc, float posX, float posY) { int x = Mouse.getX(); int y = Mouse.getY(); if(posX<=100 && posY<=100) { if(Mouse.isButtonDown(1)) { mouse = true; } } } Game class(main) public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { int x = Mouse.getX(); int y = Mouse.getY(); civ.UI(input, gc, x,y); } The problem is when I click my mouse at posX<=100 && posY<=100. It does not work.

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  • Maximal screen resolution for external monitor breaks desktop

    - by Robiston
    Whenever I'm plugging in my external monitor into my notebook and changing the screen resolution to the maximum state, the desktop will get broken in a way: A third of the whole desktop space is not visible at all. I can see the whole panel as well as the Unity side bar to the left, but the desktop space with all the windows in it is not completely visible. It's blanked out. In case of opening the Unity menu bar, I can type something in it. As soon as close the menu bar, the upper part stays visible and hangs: Any ideas about that issue?

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  • How do I implement input and movement with characters that get into vehicles?

    - by Xkynar
    I'm making a game similar to GTA2. When the player enters the vehicle, what happens in terms of logic? Does the player becomes the vehicle? Does the vehicle override the player movement? The main question is how should it look at a vehicle? I want to understand if the player becomes the car or if the player has a "motion state" like "driving, walking, flying" depending on what he is doing in a moment, I know there are tons of ways to implement vehicles in a game.

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  • Building (simple) stellar systems

    - by space borg
    hi I'm currently looking at how to simulate easily some stellar systems (meaning some central stars and then some planets with maybe satellites), in order to allow later some space based strategy game (hence with space ships moving around). This should all be based around time (so the state of each system differs through time) I'm quite struggling with the math behind this topic, like for example: - ellipse related math, - creating the path from planet A to B having time in mind (respective positions will change over time)... Do you know of any resources for that ? I wouldn't mind even buying books about it... thanks in advance best space borg side note: how to display all this stuff isn't a matter at this point in time, I'll simple plans for that (basically sticking to 2D and a "high level view" with no space ships/planets details, just markers)

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  • How to ask questions on the Forums

    - by TATWORTH
    Based upon answering many questions on forums such as forums.asp.net, here are some tips on getting your questions answered, once you have exhausted searching on your own. Choose a concise but meaningful title but avoid words like "urgent" Post to the correct section of the forum - some people specialise in a particular section of a given forum Make it clear that you have already made an effort to answer yourself. Summerise the environmental context of your question e.g. If using SQL then state the version e.g. SQLExpress 2008 If you need to post a code or markup sample, tidy it up by removing extraneous blank lines and set the tab spacing to 2 rather than 4. Take your time composing the question so that it is set out as clearly as possible. Remember that the majority of people providing answers do so in their own time. Be very polite and thank those that help you.

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  • Do I need to notify a user if I am using statistics software in an iPhone app?

    - by Chris
    Hello, I am currently creating a (very simple) Objective-C client to send basic statistical data to my server for an iPhone app - just things like the state of the app (first-launch or launch, error, etc), along with the make/model/version (i.e.: "iPod touch 4.2"). No personally identifiable information or location data is sent. Is there anything, in the Apple Developer agreement or otherwise, that states that I must notify the user if I am doing this? I'm not interested in selling the data or anything, I just want to use the data to make my apps better. I am not adverse to telling the user I am doing this if it is required, I just don't want to scare the users (the paranoid "oooh, they're tracking me, they know exactly where I am" crowd) if I don't have to. Thanks for any advice.

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  • Two "subdomains" crossing search results

    - by LuckySpoon
    My question relates to two websites, each of which is a "Calvary Christian College", however in two totally different locations and unrelated to each other entirely (except by name, and domain). All schools in the state are issued a .qld.edu.au, in this case calvary.qld.edu.au and calvarycc.qld.edu.au. Now what's interesting is that these domains are crossing each other in sitelinks for searches such as "calvary christian college townsville" (if you check the sitelinks 2/6 are to a different domain). I've put a demotion in for this ages ago (we control calvary.qld.edu.au), however we're seeing no change on the results page. I have been able to get the owners of calvarycc.qld.edu.au to submit demotions for our domain, which should go in sometime this week. What can we do to tell Google that these websites are not interchangeable, despite both appearing as "subdomains" of qld.edu.au. We can possibly open channels of communication with the administrators of qld.edu.au but will need to tell them what we need to change, and at this point I'm out of ideas.

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  • Need help with a method to randomly lay mines in a minesweeper game

    - by avatarX
    So my Java minesweeper game is represented as a int[][] where -1 represents a mine. When I initialize my game I need to randomly place x amount of mines. What is an elegant way of doing this? I was thinking of using an ArrayList with the coordinates of each cell, randomly selecting it, changing the state of the int[][] and then removing that Point. This would ensure that no point is selected twice. Is there a more elegant way of doing this?

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