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  • how to get width of column in charting ColumnSeries. I have not DataPointStyle. It takes the default

    - by KK
    how to get width of column in charting ColumnSeries. I have not DataPointStyle. It takes the default I have set the itemssource to col.ItemsSource = new KeyValuePair[]{ new KeyValuePair(DateTime.Now.AddMonths(1), 100), new KeyValuePair(DateTime.Now.AddMonths(2), 200), new KeyValuePair(DateTime.Now.AddMonths(3), 300), new KeyValuePair(DateTime.Now.AddMonths(4), 400) }; I get 4 column with some even width. How to I print its value .... its taking it by default ... thank you.

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  • Can anyone provide a good "idiot's guide" to creating an installer in VS2008 (C#) Pro?

    - by paxdiablo
    I have Visual C# 2008 Professional and have developed the first half of a C# application (console mode) with the second half in progress now (GUI). I'm looking for an easy path to creating an installer for it. What are the steps that need to be taken to produce a professional installer? There's a similar question here regarding the Express edition but I have Pro, and I would like as much as possible to stick with just the standard VS stuff (if you think you can convince me that a third party installer creator is much better than a VS-only solution, give it a shot, by all means). Keep in mind that I have no interest in upgrading to VS2010 yet, even if it's a hundred times easier to create an installer. That can come later, when the revenue starts rolling in :-) Also be aware that the GUI component of this application is a totally separate executable from the console part. The console part is a simple "open file 1, do some work on it, write file 2" type and the GUI is a fairly standard "open file, do some stuff" beast so there's no tricky or wildly undocumented behaviour happening. Basically, I'm looking for (at least) the following: professional looking installer. ability to specify where the application files go. changes to the registry to allow double-clicks on my file extension to open the GUI app with the file as an argument. needs to install everything required (my stuff, .Net if required, and so on).

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  • connecting to multiple resources

    - by Dudu
    I would like to know if there is a way to connect to multiple resources: Specifically I have the following problem abstact class BaseClass { ObservableCollection<BaseClass>; } class GrandSonClass:BaseClass{} class SonClass:BaseClass{} class FatherClass:BaseClass { CollectionViewSource col = new CollectionViewSource ; col.Source = Items.SelectMany(p => p.Items); } FatherClass's Items are of ChildrenClass type, and ChildrenClass's Items are of GrandSonClass type; I want FatherClass to bind to all the GrandSonClass's items it possesses. The solution of using SelectMany is not good as I need this to be dynamically updated whenever FatherClass adds more Items and whenever its Items(SonClasses) add more Items. Now I could go on and write notifiaction events but I was wondering if there is a smarter way to do it -i.e. simply define the sources as the Items of each Item FatherClass posses

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  • C# Read Byte [] to Image

    - by LucasGuitar
    I have an application which I'm adding pictures and these are automatically converted to binary and stored in a single file. how can I save several images, I keep in an XML file start and size of each set of refente to an image byte. But it has several images in bytes, whenever I try to select a different set of bytes just opening the same image. I would like your help to be able to fix this and open different images. Code //Add Image private void btAddImage_Click(object sender, RoutedEventArgs e) { OpenFileDialog op = new OpenFileDialog(); op.Title = "Selecione a Imagem"; op.Filter = "All supported graphics|*.jpg;*.jpeg;*.png|" + "JPEG (*.jpg;*.jpeg)|*.jpg;*.jpeg|" + "Portable Network Graphic (*.png)|*.png"; if (op.ShowDialog() == true) { imgPatch.Source = new BitmapImage(new Uri(op.FileName)); txtName.Focus(); } } //Convert Image private void btConvertImage_Click(object sender, RoutedEventArgs e) { if (String.IsNullOrEmpty(txtName.Text)) { txtName.Focus(); MessageBox.Show("Preencha o Nome", "Error"); } else { save(ConvertFileToByteArray(op.FileName), txtName.Text); } } //Image to Byte Array private static byte[] ConvertFileToByteArray(String FilePath) { return File.ReadAllBytes(FilePath); } //Save Binary File and XML File public void save(byte[] img, string nome) { FileStream f; long ini, fin = img.Length; if (!File.Exists("Escudos.bcf")) { f = new FileStream("Escudos.bcf", FileMode.Create); ini = 0; } else { f = new FileStream("Escudos.bcf", FileMode.Append); ini = f.Length + 1; bin = new TestBinarySegment(); } bin.LoadAddSave("Escudos.xml", "Brasileiro", nome, ini, fin); BinaryWriter b = new BinaryWriter(f); b.Write(img); b.Close(); f.Dispose(); } //Load Image from Byte private void btLoad_Click(object sender, RoutedEventArgs e) { getImageFromByte(); } //Byte to Image public void getImageFromByte(int start, int length) { using (FileStream fs = new FileStream("Escudos.bcf", FileMode.Open)) { byte[] iba = new byte[fs.Length+1]; fs.Read(iba, start, length); Image image = new Image(); image.Source = BitmapFrame.Create(fs, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); imgPatch2.Source = image.Source; } }

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  • Setting Frame.Content doesn't always work

    - by dan gibson
    I have a Frame control and I'm setting the Content property. If I set it twice, first to one control then to another, it shows the first control instead of the second. If I display a message box after setting it the first time then it works fine (ie it displays the second control). It's like I can only set Content once until the screen has been repainted. Calling Frame.UpdateLayout also doesn't help. What should I call after setting Content so that I can be sure that Content is actually set to what I specify?

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  • Accessing hard-coded data in a C# application.

    - by haymansfield
    I'm trying to avaid hardcoding in a .net 2.0 soon to be 3.5 application. I have a large enumneration which I wish to map 1 to 1 to a set of strings. Each enumerated value will also map to 1 of 2 values indicating an action. The existing code does this with a big switch statement but this seems ugly to me. Is there a better way of storing and accessing the data? I've thought about resx files but when you consider that the designer file contains just as many hardcoded values it seems a little pointless. Is embedding an xml file in the assembly a good idea? Is a big switch statement not as bad as it seems? Is there a better solution?

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  • Binding one dependency property to another

    - by Gregory Dodd
    I have a custom Tab Control that I have created, but I am having an issue. I have an Editable TextBox as part of the custom TabControl View. <Controls:EditableTextControl x:Name="PageTypeName" Style="{StaticResource ResourceKey={x:Type Controls:EditableTextControl}}" Grid.Row="0" TabIndex="0" Uid="0" AutomationProperties.AutomationId="PageTypeNameTextBox" AutomationProperties.Name="PageTypeName" Visibility="{Binding ElementName=PageTabControl,Path=ShowPageType}"> <Controls:EditableTextControl.ContextMenu> <ContextMenu x:Name="TabContextMenu"> <MenuItem Header="Rename Page Type" Command="{Binding Path=PlacementTarget.EnterEditMode, RelativeSource={RelativeSource AncestorType=ContextMenu}}" AutomationProperties.AutomationId="RenamePageTypeMenuItem" AutomationProperties.Name="RenamePageType"/> <MenuItem Header="Delete Page Type" Command="{Binding Path=PageTypeDeletedCommand}" AutomationProperties.AutomationId="DeletePageTypeMenuItem" AutomationProperties.Name="DeletePageType"/> </ContextMenu> </Controls:EditableTextControl.ContextMenu> <Controls:EditableTextControl.Content> <!--<Binding Path="CurrentPageTypeViewModel.Name" Mode="TwoWay"/>--> <Binding ElementName="PageTabControl" Path="CurrentPageTypeName" Mode ="TwoWay"/> </Controls:EditableTextControl.Content> </Controls:EditableTextControl> In the Content section I am binding to a Dependency Prop called CurrentPageTypeName. This Depedency prop is part of this custom Tab Control. public static DependencyProperty CurrentPageTypeNameProperty = DependencyProperty.Register("CurrentPageTypeName", typeof(object), typeof(TabControlView)); public object CurrentPageTypeName { get { return GetValue(CurrentPageTypeNameProperty) as object; } set { SetValue(CurrentPageTypeNameProperty, value); } } In another view, where I am using the custom TabControl I then bind my property, with the actual name value, to CurrentPageTypeName property as seen below: <Views:TabControlView Grid.Row="0" Name="RunPageTabControl" TabItemsSource="{Binding RunPageTypeViewModels}" SelectedTab="{Binding Converter={StaticResource debugConverter}}" CurrentPageTypeName="{Binding Path=RunPageName, Mode=TwoWay}" TabContentTemplateSelector="{StaticResource tabItemTemplateSelector}" SelectedIndex="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}}, Path=DataContext.SelectedTabIndex}" ShowPageType="Hidden" > <!--<Views:TabControlView.TabContentTemplate> <DataTemplate DataType="{x:Type ViewModels:RunPageTypeViewModel}"> <RunViews:RunPageTypeView/> </DataTemplate> </Views:TabControlView.TabContentTemplate>--> </Views:TabControlView> My problem is that nothing seems to be happening. It is grabbing its Content from the Itemsource, and not from my chained Dependency props. Is what I am trying even possible? If so, what have I done wrong. Thanks for looking.

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  • What should I use to replace the WinAPI Beep() function?

    - by Jon Cage
    I've got a Visual C++/CLI app which uses beeps to signify good and bad results (used when the user can't see the screen). Currently I use low pitched beeps for bad results and high pitched beeps for good results: if( goodResult == true ) { Beep(1000, 40); } else { Beep(2000, 20); } This works okay on my Vista laptop, but I've tried it on other laptops and some seem to play the sounds for less time (they sound more like clicks than beeps) or the sound doesn't play at all. So I have two questions here: Is there a more reliable beep function? Is there a (simple) way I can play a short .wav file or something similar instead (preferred solution).

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  • XAML Multi-Level Binding Source/Path Issue

    - by tpartee
    So I have this issue I've been trying various ways to tackle all day and nothing's catching and working for it. Basically I have a XAML object called ChromeWindow (derived from Window) which has in it's code-behind a DependencyProperty called AppChrome which stores a reference to an associated ApplicationChrome XAML object (derived from UserControl). ApplicationChrome's XAML file has a few x:Name'd objects (a TextBlock and Border for instance) to which I want to bind to from the ChromeWindow's XAML. The root of the ChromeWindow is x:Name'd as 'rootWindow' in the XAML, so I figured one of these bindings would work: {Binding ElementName=rootWindow, Path=AppChrome.CaptionTextBlock.Text, Mode=OneWay} But that complains of a BindingExpression path error such that the property 'CaptionTextBlock' (an x:Name'd TextBlock in AppChrome's XAML) cannot be found on object of type ApplicationChrome So I tried this binding intead: {Binding Source=AppChrome.CaptionTextBlock, Path=Text, Mode=OneWay} And still no luck, this time complaints of a BindingExpression path error again, but this time that it cannot find the 'CaptionTextBlock' property on object of type String I know I'm missing something really simple here, please help! ;D

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  • Disable Adding Item to Collection

    - by Wonko the Sane
    Hi All, I'm sure there's an "easy" answer to this, but for the moment it escapes me. In an MVVM application, I have a property that is a ObservableCollection, used for displaying some set of elements on the view. private readonly ObservableCollection<MyType> mMyCollection = new ObservableCollection<MyType>(); public ObservableCollection<MyType> MyCollection { get { return mMyCollection; } } I want to restrict consumers of this collection from simply using the property to add to the collection (i.e. I want to prevent this from the view): viewModel.MyCollection.Add(newThing); // want to prevent this! Instead, I want to force the use of a method to add items, because there may be another thread using that collection, and I don't want to modify the collection while that thread is processing it. public void AddToMyCollection(MyType newItem) { // Do some thread/task stuff here } Thanks, wTs

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  • Does a child control inherit its parents properties of the same name

    - by Dave Colwell
    Hi all, simple question regarding property value inheritance in UserControls. If i create a UserControl, it has some standard properties like Background, BorderBrush and BorderThickness. Within that UserControl i have a border. I want to know, if i dont specify any set value or binding for the property BorderBrush of that border, will it automatically inherit the value of BorderBrush from the parent control? Thanks!

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  • Fill all avaible space.

    - by Neir0
    Hi! I have a xaml code: <Grid> <WrapPanel> <TextBox ></TextBox> <Button Content="GetIt" /> </WrapPanel> </Grid> How i can to get all avaible space for textBox? i want to do something like that: |[__________][GetIt]|

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  • Wait for animation, render to complete - XAML and C#

    - by Adam S
    Hi all. I have a situation where I am animating part of my XAML application, and I need to wait for the animation AND rendering to complete before I can move on in my code. So far the tail end of my function looks like: ProcExpandCollapse.Begin(); while (ProcExpandCollapse.GetCurrentState() != ClockState.Stopped) { } } Which, in theory, will wait until the animation is finished. But it will not wait until the rendering is finished - the thread drawing the application might still not have re-drawn the animation. The animation is expanding a UIElement, and then the next part of my code uses it's rendered size to do some things. My question then is, how do I wait until my UI Element is re-rendered before moving on?

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  • Convert user input into ToString() method inside FlowDocument in Workflow 4.0

    - by Jon Ownbey
    I have a Workflow 4.0 app that generates emails. In a dialog for creating the email body the user needs to be able to input some string value representing an existing wf instance variable to be inserted as a string at runtime. So they input something like: Email body text including <. (say ExistingVariable is an int or something like that) Any helpful hints for how to convert this text with a ToString() at runtime?

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  • Where should I set the DataContext - code behind or xaml?

    - by dovholuk
    (honestly I searched and read all the 'related questions' that seemed relevant - i do hope i didn't "miss" this question from elsewhere but here goes...) There are two different ways (at least) to set the DataContext. One can use XAML or one can use the code behind. What is the 'best practice' and why? I tend to favor setting it in XAML because it allows a designer to define collections on their own but I need 'ammunition' on why it's a best practice or why I'm crazy and the code behind is the bomb...

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  • Implementing inotifycollectionchanged interface

    - by George
    Hello, I need to implement a collection with special capabilities. In addition, I want to bind this collection to a ListView, Therefore I ended up with the next code (I omitted some methods to make it shorter here in the forum): public class myCollection<T> : INotifyCollectionChanged { private Collection<T> collection = new Collection<T>(); public event NotifyCollectionChangedEventHandler CollectionChanged; public void Add(T item) { collection.Insert(collection.Count, item); OnCollectionChange(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } protected virtual void OnCollectionChange(NotifyCollectionChangedEventArgs e) { if (CollectionChanged != null) CollectionChanged(this, e); } } I wanted to test it with a simple data class: public class Person { public string GivenName { get; set; } public string SurName { get; set; } } So I created an instance of myCollection class as follows: myCollection<Person> _PersonCollection = new myCollection<Person>(); public myCollection<Person> PersonCollection { get { return _PersonCollection; } } The problem is that the ListView does not update when the collection updates although I implemented the INotifyCollectionChanged interface. I know that my binding is fine (in XAML) because when I use the ObservableCollecion class instead of myCollecion class like this: ObservableCollection<Person> _PersonCollection = new ObservableCollection<Person>(); public ObservableCollection<Person> PersonCollection { get { return _PersonCollection; } } the ListView updates What is the problem?

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  • How to read a Dependency property from a method

    - by PaN1C_Showt1Me
    XAML: <my:Control ItemsSource="{StaticResource MySource}" A="true" /> Assume a Control with a dependency property A with a default value false; and a method to handle the Source Collection: protected override void OnItemsSourceChanged(System.Collections.IEnumerable oldValue, System.Collections.IEnumerable newValue) {} in which you want to look at A and readout its value (which is true). how would you ensure, that A is already initialized and has a given value? Or how should this be done correctly ? In my case A is something like AllowLateBinding .. Could coerce callback help me?

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  • How to create a shape acting like a textbox?

    - by subho100
    Please refer this control http://www.charlespetzold.com/blog/2009/10/Using-Text-Outlines-in-Silverlight.html The formattedtext control is a shape which helps to generate the shape of the text with proper geometry. I would like to make this control act like a text box with cursors and features like typing in from keyboard. Right now I use an invisible text box with a formattedtext control to act like that. But the cursor position always creates a problem when the size of the text is not equal to the size of the rendered text as shape. Can anyone please show the way to achieve this.

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