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  • Reusing a NSString variable - does it cause a memory leak?

    - by Chris S
    Coming from a .NET background I'm use to reusing string variables for storage, so is the code below likely to cause a memory leak? The code is targeting OS X on the iphone/itouch so no automatic GC. -(NSString*) stringExample { NSString *result = @"example"; result = [result stringByAppendingString:@" test"]; // where does "example" go? return result; } What confuses me is an NSStrings are immutable, but you can reuse an 'immutable' variable with no problem.

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  • Retain cycle on `self` with blocks

    - by Jonathan Sterling
    I'm afraid this question is pretty basic, but I think it's relevant to a lot of Objective-C programmers who are getting into blocks. What I've heard is that since blocks capture local variables referenced within them as const copies, using self within a block can result in a retain cycle, should that block be copied. So, we are supposed to use __block to force the block to deal directly with self instead of having it copied. __block typeof(self) bself = self; [someObject messageWithBlock:^{ [bself doSomething]; }]; instead of just [someObject messageWithBlock:^{ [self doSomething]; }]; What I'd like to know is the following: if this is true, is there a way that I can avoid the ugliness (aside from using GC)?

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  • maximum memory which malloc can allocate!

    - by Vikas
    I was trying to figure out how much memory I can malloc to maximum extent on my machine (1 Gb RAM 160 Gb HD Windows platform). I read that maximum memory malloc can allocate is limited to physical memory.(on heap) Also when a program exceeds consumption of memory to a certain level, the computer stops working because other applications do not get enough memory that they require. So to confirm,I wrote a small program in C, int main(){ int *p; while(1){ p=(int *)malloc(4); if(!p)break; } } Hoping that there would be a time when memory allocation will fail and loop will be breaked. But my computer hanged as It was an infinite loop. I waited for about an hour and finally I had to forcely shut down my computer. Some questions: Does malloc allocate memory from HD also? What was the reason for above behaviour? Why didn't loop breaked at any point of time.? Why wasn't there any allocation failure?

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  • UIVIewController not released when view is dismissed

    - by Nelson Ko
    I have a main view, mainWindow, which presents a couple of buttons. Both buttons create a new UIViewController (mapViewController), but one will start a game and the other will resume it. Both buttons are linked via StoryBoard to the same View. They are segued to modal views as I'm not using the NavigationController. So in a typical game, if a person starts a game, but then goes back to the main menu, he triggers: [self dismissViewControllerAnimated:YES completion:nil ]; to return to the main menu. I would assume the view controller is released at this point. The user resumes the game with the second button by opening another instance of mapViewController. What is happening, tho, is some touch events will trigger methods on the original instance (and write status updates to them - therefore invisible to the current view). When I put a breakpoint in the mapViewController code, I can see the instance will be one or the other (one of which should be released). I have tried putting a delegate to the mainWindow clearing the view: [self.delegate clearMapView]; where in the mainWindow - (void) clearMapView{ gameWindow = nil; } I have also tried self.view=nil; in the mapViewController. The mapViewController code contains MVC code, where the model is static. I wonder if this may prevent ARC from releasing the view. The model.m contains: static CanShieldModel *sharedInstance; + (CanShieldModel *) sharedModel { @synchronized(self) { if (!sharedInstance) sharedInstance = [[CanShieldModel alloc] init]; return sharedInstance; } return sharedInstance; } Another post which may have a lead, but so far not successful, is UIViewController not being released when popped I have in ViewDidLoad: // checks to see if app goes inactive - saves. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(resignActive) name:UIApplicationWillResignActiveNotification object:nil]; with the corresponding in ViewDidUnload: [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationWillResignActiveNotification object:nil]; Does anyone have any suggestions? EDIT: - (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{ NSString *identifier = segue.identifier; if ([identifier isEqualToString: @"Start Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=-1; gameWindow.delegate = self; } else if ([identifier isEqualToString: @"Resume Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=0; gameWindow.delegate = self;

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  • App crashes every second time a tableview row is selected in navigation controller setup

    - by Thaurin
    Disclaimer first: I'm pretty new to Objective-C and the retain model. I've been developing in a garbage collected .NET environment for the last five years, so I've been spoiled. I'm still learning. I'm having my iPhone app crash with EXC_BAD_ACCESS. It happens in a navigtation controller/tableview setup. When I select a row the first time, no problems. It switches in the child controller without problems. I go back and select the same row again. Program then proceeds to crash. Every other row works fine, but every second time a row is accessed, it's a crash. I've pinpointed the location where this happens. The child controller (which is a class that I reuse for every row of the same type) that's being switched into has an array of NSString's representing the rows that will be displayed. I set it before pushing the child viewcontroller. It's there where this apparently happens. I'm having a hard time debugging this problem, still wrestling with xcode and all. I fear there may be some vital information missing here, but maybe there is something you recognize here.

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  • Combining FileStream and MemoryStream to avoid disk accesses/paging while receiving gigabytes of data?

    - by w128
    I'm receiving a file as a stream of byte[] data packets (total size isn't known in advance) that I need to store somewhere before processing it immediately after it's been received (I can't do the processing on the fly). Total received file size can vary from as small as 10 KB to over 4 GB. One option for storing the received data is to use a MemoryStream, i.e. a sequence of MemoryStream.Write(bufferReceived, 0, count) calls to store the received packets. This is very simple, but obviously will result in out of memory exception for large files. An alternative option is to use a FileStream, i.e. FileStream.Write(bufferReceived, 0, count). This way, no out of memory exceptions will occur, but what I'm unsure about is bad performance due to disk writes (which I don't want to occur as long as plenty of memory is still available) - I'd like to avoid disk access as much as possible, but I don't know of a way to control this. I did some testing and most of the time, there seems to be little performance difference between say 10 000 consecutive calls of MemoryStream.Write() vs FileStream.Write(), but a lot seems to depend on buffer size and the total amount of data in question (i.e the number of writes). Obviously, MemoryStream size reallocation is also a factor. Does it make sense to use a combination of MemoryStream and FileStream, i.e. write to memory stream by default, but once the total amount of data received is over e.g. 500 MB, write it to FileStream; then, read in chunks from both streams for processing the received data (first process 500 MB from the MemoryStream, dispose it, then read from FileStream)? Another solution is to use a custom memory stream implementation that doesn't require continuous address space for internal array allocation (i.e. a linked list of memory streams); this way, at least on 64-bit environments, out of memory exceptions should no longer be an issue. Con: extra work, more room for mistakes. So how do FileStream vs MemoryStream read/writes behave in terms of disk access and memory caching, i.e. data size/performance balance. I would expect that as long as enough RAM is available, FileStream would internally read/write from memory (cache) anyway, and virtual memory would take care of the rest. But I don't know how often FileStream will explicitly access a disk when being written to. Any help would be appreciated.

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  • need a project design tool

    - by santosh
    I am looking for simple and easy to use tools through which I can get project's visual picture of folder/file tree stucture , its classes, functions and objects, relations between classes and files.

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  • Amazon Linux AMI release 2010.11.1 corresponds to which RHEL version (4/5/6)?

    - by Jayesh
    I am using the default Amazon Linux AMI in an EC2 instance - Amazon Linux AMI release 2010.11.1. I can see that it's a Redhat based system, but after trying many tools (/etc/issues, uname -a, lsb_release), I cannot tell which version of RHEL or CentOS is it based on. I need to get some packages that are not available in Amazon's package repos. I have list of custom yum repos that I can use, but since I don't know which RHEL version is the Amazon AMI based on, I cannot choose from different versions of repos. How can I find whether it's running RHEL 4/5/6 (or their CentOS counterparts)?

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  • Implications of trying to double free memory space in C

    - by SidNoob
    Here' my piece of code: #include <stdio.h> #include<stdlib.h> struct student{ char *name; }; int main() { struct student s; s.name = malloc(sizeof(char *)); // I hope this is the right way... printf("Name: "); scanf("%[^\n]", s.name); printf("You Entered: \n\n"); printf("%s\n", s.name); free(s.name); // This will cause my code to break } All I know is that dynamic allocation on the 'heap' needs to be freed. My question is, when I run the program, sometimes the code runs successfully. i.e. ./struct Name: Thisis Myname You Entered: Thisis Myname I tried reading this I've concluded that I'm trying to double-free a piece of memory i.e. I'm trying to free a piece of memory that is already free? (hope I'm correct here. If Yes, what could be the Security Implications of a double-free?) While it fails sometimes as its supposed to: ./struct Name: CrazyFishMotorhead Rider You Entered: CrazyFishMotorhead Rider *** glibc detected *** ./struct: free(): invalid next size (fast): 0x08adb008 *** ======= Backtrace: ========= /lib/tls/i686/cmov/libc.so.6(+0x6b161)[0xb7612161] /lib/tls/i686/cmov/libc.so.6(+0x6c9b8)[0xb76139b8] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d)[0xb7616a9d] ./struct[0x8048533] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xb75bdbd6] ./struct[0x8048441] ======= Memory map: ======== 08048000-08049000 r-xp 00000000 08:01 288098 /root/struct 08049000-0804a000 r--p 00000000 08:01 288098 /root/struct 0804a000-0804b000 rw-p 00001000 08:01 288098 /root/struct 08adb000-08afc000 rw-p 00000000 00:00 0 [heap] b7400000-b7421000 rw-p 00000000 00:00 0 b7421000-b7500000 ---p 00000000 00:00 0 b7575000-b7592000 r-xp 00000000 08:01 788956 /lib/libgcc_s.so.1 b7592000-b7593000 r--p 0001c000 08:01 788956 /lib/libgcc_s.so.1 b7593000-b7594000 rw-p 0001d000 08:01 788956 /lib/libgcc_s.so.1 b75a6000-b75a7000 rw-p 00000000 00:00 0 b75a7000-b76fa000 r-xp 00000000 08:01 920678 /lib/tls/i686/cmov/libc-2.11.1.so b76fa000-b76fc000 r--p 00153000 08:01 920678 /lib/tls/i686/cmov/libc-2.11.1.so b76fc000-b76fd000 rw-p 00155000 08:01 920678 /lib/tls/i686/cmov/libc-2.11.1.so b76fd000-b7700000 rw-p 00000000 00:00 0 b7710000-b7714000 rw-p 00000000 00:00 0 b7714000-b7715000 r-xp 00000000 00:00 0 [vdso] b7715000-b7730000 r-xp 00000000 08:01 788898 /lib/ld-2.11.1.so b7730000-b7731000 r--p 0001a000 08:01 788898 /lib/ld-2.11.1.so b7731000-b7732000 rw-p 0001b000 08:01 788898 /lib/ld-2.11.1.so bffd5000-bfff6000 rw-p 00000000 00:00 0 [stack] Aborted So why is it that my code does work sometimes? i.e. the compiler is not able to detect at times that I'm trying to free an already freed memory. Has it got to do something with my stack/heap size?

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  • Looking for a Regex to get SccTeamFoundationServer value from .sln file

    - by Arthur
    I am looking tor a Regex for C# to get SccTeamFoundationServer value from .sln file. Maybe someone has come across such need and found a solution. Could you help? File: Microsoft Visual Studio Solution File, Format Version 10.00 # Visual Studio 2008 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebApplication", "WebApplication\WebApplication.csproj", "{AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApplication", "ConsoleApplication\ConsoleApplication.csproj", "{2BD82C34-CF50-4559-A3CD-F85ACD657292}" EndProject Global GlobalSection(TeamFoundationVersionControl) = preSolution SccNumberOfProjects = 3 SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C} SccTeamFoundationServer = http://ServerName:8080/ SccLocalPath0 = . SccProjectUniqueName1 = ConsoleApplication\\ConsoleApplication.csproj SccProjectName1 = ConsoleApplication SccLocalPath1 = ConsoleApplication SccProjectUniqueName2 = WebApplication\\WebApplication.csproj SccProjectName2 = WebApplication SccLocalPath2 = WebApplication EndGlobalSection GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Debug|Any CPU.Build.0 = Debug|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Release|Any CPU.ActiveCfg = Release|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Release|Any CPU.Build.0 = Release|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Debug|Any CPU.Build.0 = Debug|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Release|Any CPU.ActiveCfg = Release|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal

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  • Can get members, but not count of NSMutableArray

    - by Curyous
    I'm filling an NSMutableArray from a CoreData call. I can get the first object, but when I try to get the count, the app crashes with Program received signal: “EXC_BAD_ACCESS”. How can I get the count? Here's the relevant code - I've put a comment on the line where it crashes. - (void)viewDidLoad { [super viewDidLoad]; managedObjectContext = [[MySingleton sharedInstance] managedObjectContext]; if (managedObjectContext != nil) { charactersRequest = [[NSFetchRequest alloc] init]; charactersEntity = [NSEntityDescription entityForName:@"Character" inManagedObjectContext:managedObjectContext]; [charactersEntity retain]; [charactersRequest setEntity:charactersEntity]; [charactersRequest retain]; NSError *error; characters = [[managedObjectContext executeFetchRequest:charactersRequest error:&error] mutableCopy]; if (characters == nil) { NSLog(@"Did not get results for characters: %@", error.localizedDescription); } else { [characters retain]; NSLog(@"Found some character(s)."); Character* character = (Character *)[characters objectAtIndex:0]; NSLog(@"Name of first one: %@", character.name); NSLog(@"Found %@ character(s).", characters.count); // Crashes on this line with - Program received signal: “EXC_BAD_ACCESS”. } } } And previous declarations from the header file: @interface CrowdViewController : UITableViewController { NSManagedObjectContext *managedObjectContext; NSFetchRequest *charactersRequest; NSEntityDescription *charactersEntity; NSMutableArray *characters; } I'm a bit perplexed and would really appreciate finding out what is going on.

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  • Advantage Database Server: in-memory queries.

    - by ie
    As far as I know, ADS v.10 tries to keep result of query in memory until it is a quite huge. The same should be true for the __output table and for temporary tables. When the result becoming large, swapping stated. The question is what memory limit is set for a query, a worker, whatever? Could this limit be configured? Thanks.

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  • Moving from WCF RIA RC to Release: best practices?

    - by Duncan Bayne
    I have an existing WCF RIA project built on the Release Candidate; I'm now moving to the Release version & have discovered many changes. David Scruggs made the following comment on his (MSDN) blog: "If you’ve written anything in SIlverlight 4 RIA Services, you’ll need to rewrite it. There has been a lot of refactoring and namespace moves." Having made a brief attempt to compile the old solution with the new RIA framework I'm inclined to agree. My current plan is to: remove the Silverlight Business Application projects from the Solution rebuild the EF4 items from the database create a new Silverlight Business Application project re-add the files (XAML, CS) from the old Silverlight Business Application project Does this sound like a reasonable approach? I think it's cleaner than trying to manually alter the existing project.

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  • Any way to release focus on a KVM guest in virt-manager without having to click Ctrl_L + Alt_L?

    - by slm
    Is there a way to move my mouse in and out of a KVM guest in virt-manager without having to click to gain focus of the window and release focus by pressing Ctrl_L + Alt_L? EDIT #1 The guest VM is Win2008R2. I've tried this on a CentOS 5, 6, and Fedora 14 box running various versions of virt-manager and KVM and they all exhibit this behavior. EDIT #2 I just tried the solution recommended by @tpow and that appears to be the issue. Manually adding a tablet input device resolves the problem and I can now move the mouse in and out of the KVM guest without having to gain focus first.

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  • Subversion: Write protection for tagged directories

    - by Alexander
    Hi, i am using subversion as RCS. Always when a new version of my project is finised i create a tag of it (copy of the trunk). Does anybody know how i can protect this tagged directory from being accidentally modified? At the moment as a workaround i lock all files. But this sill means that the user with the lock can edit the files. Is there any better solution?

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  • How do I get C# to garbage collect aggressively?

    - by mmr
    I have an application that is used in image processing, and I find myself typically allocating arrays in the 4000x4000 ushort size, as well as the occasional float and the like. Currently, the .NET framework tends to crash in this app apparently randomly, almost always with an out of memory error. 32mb is not a huge declaration, but if .NET is fragmenting memory, then it's very possible that such large continuous allocations aren't behaving as expected. Is there a way to tell the garbage collector to be more aggressive, or to defrag memory (if that's the problem)? I realize that there's the GC.Collect and GC.WaitForPendingFinalizers calls, and I've sprinkled them pretty liberally through my code, but I'm still getting the errors. It may be because I'm calling dll routines that use native code a lot, but I'm not sure. I've gone over that C++ code, and make sure that any memory I declare I delete, but still I get these C# crashes, so I'm pretty sure it's not there. I wonder if the C++ calls could be interfering with the GC, making it leave behind memory because it once interacted with a native call-- is that possible? If so, can I turn that functionality off?

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  • What languages, frameworks, and technologies have you used to implement document searching?

    - by Bill Brasky
    I am at a new company and one of our goals is to implement a document search portal for our team and our clients. I am a bit worried that if we use an external service provider like Salesforce or some other ECM in the cloud there will be a lot of integration work in the future. From a client perspective, these documents will also exist in the same bucket as our structured content (stored in the DB, not a MS Word doc). If you have implemented document searching, what languages, frameworks, and technologies have you used? Do you have any failure stories? I don't have a problem using something out of the box, but I think it is important that we have control over the documents and the API to access them. I would like to use Rails if we go fully custom.

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