Search Results

Search found 10295 results on 412 pages for 'rails beginner'.

Page 206/412 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

    Read the article

  • When I overload the assignment operator for my simple class array, I get the wrong answer I espect

    - by user299648
    //output is "01234 00000" but the output should be or what I want it to be is // "01234 01234" because of the assignment overloaded operator #include <iostream> using namespace std; class IntArray { public: IntArray() : size(10), used(0) { a= new int[10]; } IntArray(int s) : size(s), used(0) { a= new int[s]; } int& operator[]( int index ); IntArray& operator =( const IntArray& rightside ); ~IntArray() { delete [] a; } private: int *a; int size; int used;//for array position }; int main() { IntArray copy; if( 2>1) { IntArray arr(5); for( int k=0; k<5; k++) arr[k]=k; copy = arr; for( int j=0; j<5; j++) cout<<arr[j]; } cout<<" "; for( int j=0; j<5; j++) cout<<copy[j]; return 0; } int& IntArray::operator[]( int index ) { if( index >= size ) cout<<"ilegal index in IntArray"<<endl; return a[index]; } IntArray& IntArray::operator =( const IntArray& rightside ) { if( size != rightside.size )//also checks if on both side same object { delete [] a; a= new int[rightside.size]; } size=rightside.size; used=rightside.used; for( int i = 0; i < used; i++ ) a[i]=rightside.a[i]; return *this; }

    Read the article

  • C++: Trouble with templates (C2064)

    - by Rosarch
    I'm having compiler errors, and I'm not sure why. What am I doing wrong here: Hangman.cpp: set<char> Hangman::incorrectGuesses() { // Hangman line 103 return Utils::findAll_if<char>(guesses.begin(), guesses.end(), &Hangman::isIncorrectGuess); } bool Hangman::isIncorrectGuess(char c) { return correctAnswer.find(c) == string::npos; } Utils.h: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> std::set<result_t> findAll_if(typename std::set<result_t>::iterator begin, typename std::set<result_t>::iterator end, Predicate pred) { std::set<result_t> result; // utils line 16 return detail::findAll_if_rec<result_t>(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> std::set<result_t> findAll_if_rec(typename std::set<result_t>::iterator begin, typename std::set<result_t>::iterator end, Predicate pred, std::set<result_t> result) { // utils line 25 typename std::set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.insert(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } This produces the following compiler errors: algorithm(83): error C2064: term does not evaluate to a function taking 1 arguments algorithm(95) : see reference to function template instantiation '_InIt std::_Find_if<std::_Tree_unchecked_const_iterator<_Mytree>,_Pr>(_InIt,_InIt,_Pr)' being compiled 1> with 1> [ 1> _InIt=std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>>, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> _Pr=bool (__thiscall Hangman::* )(char) 1> ] utils.h(25) : see reference to function template instantiation '_InIt std::find_if<std::_Tree_const_iterator<_Mytree>,Predicate>(_InIt,_InIt,_Pr)' being compiled 1> with 1> [ 1> _InIt=std::_Tree_const_iterator<std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>>, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> Predicate=bool (__thiscall Hangman::* )(char), 1> _Pr=bool (__thiscall Hangman::* )(char) 1> ] utils.h(16) : see reference to function template instantiation 'std::set<_Kty> detail::findAll_if_rec<result_t,Predicate>(std::_Tree_const_iterator<_Mytree>,std::_Tree_const_iterator<_Mytree>,Predicate,std::set<_Kty>)' being compiled 1> with 1> [ 1> _Kty=char, 1> result_t=char, 1> Predicate=bool (__thiscall Hangman::* )(char), 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>> 1> ] hangman.cpp(103) : see reference to function template instantiation 'std::set<_Kty> Utils::findAll_if<char,bool(__thiscall Hangman::* )(char)>(std::_Tree_const_iterator<_Mytree>,std::_Tree_const_iterator<_Mytree>,Predicate)' being compiled 1> with 1> [ 1> _Kty=char, 1> _Mytree=std::_Tree_val<std::_Tset_traits<char,std::less<char>,std::allocator<char>,false>>, 1> Predicate=bool (__thiscall Hangman::* )(char) 1> ]

    Read the article

  • C++: calling member functions within constructor?

    - by powerboy
    The following code raises a runtime error: #include <iostream> #include <iterator> #include <ext/slist> class IntList : public __gnu_cxx::slist<int> { public: typedef IntList::iterator iterator; IntList() { tail_ = begin(); } // seems that there is a problem here void append(const int node) { tail_ = insert_after(tail_, node); } private: iterator tail_; }; int main() { IntList list; list.append(1); list.append(2); list.append(3); for (IntList::iterator i = list.begin(); i != list.end(); ++i) { std::cout << *i << " "; } return 0; } Seems that the problem is in the constructor IntList(). Is it because it calls the member function begin()?

    Read the article

  • Java: Inputting text from a file using split

    - by 00PS
    I am inputting an adjacency list for a graph. There are three columns of data (vertex, destination, edge) separated by a single space. Here is my implementation so far: FileStream in = new FileStream("input1.txt"); Scanner s = new Scanner(in); String buffer; String [] line = null; while (s.hasNext()) { buffer = s.nextLine(); line = buffer.split("\\s+"); g.add(line[0]); System.out.println("Added vertex " + line[0] + "."); g.addEdge(line[0], line[1], Integer.parseInt(line[2])); System.out.println("Added edge from " + line[0] + " to " + line[1] + " with a weight of " + Integer.parseInt(line[2]) + "."); } System.out.println("Size of graph = " + g.size()); Here is the output: Added vertex a. Added edge from a to b with a weight of 9. Exception in thread "main" java.lang.NullPointerException at structure5.GraphListDirected.addEdge(GraphListDirected.java:93) at Driver.main(Driver.java:28) I was under the impression that line = buffer.split("\\s+"); would return a 2 dimensional array of Strings to the variable line. It seemed to work the first time but not the second. Any thoughts? I would also like some feedback on my implementation of this problem. Is there a better way? Anything to help out a novice! :)

    Read the article

  • Java Graphics not displaying on successive function calls, why?

    - by primehunter326
    Hi, I'm making a visualization for a BST implementation (I posted another question about it the other day). I've created a GUI which displays the viewing area and buttons. I've added code to the BST implementation to recursively traverse the tree, the function takes in coordinates along with the Graphics object which are initially passed in by the main GUI class. My idea was that I'd just have this function re-draw the tree after every update (add, delete, etc...), drawing a rectangle over everything first to "refresh" the viewing area. This also means I could alter the BST implementation (i.e by adding a balance operation) and it wouldn't affect the visualization. The issue I'm having is that the draw function only works the first time it is called, after that it doesn't display anything. I guess I don't fully understand how the Graphics object works since it doesn't behave the way I'd expect it to when getting passed/called from different functions. I know the getGraphics function has something to do with it. Relevant code: private void draw(){ Graphics g = vPanel.getGraphics(); tree.drawTree(g,ORIGIN,ORIGIN); } vPanel is what I'm drawing on private void drawTree(Graphics g, BinaryNode<AnyType> n, int x, int y){ if( n != null ){ drawTree(g, n.left, x-10,y+10 ); if(n.selected){ g.setColor(Color.blue); } else{ g.setColor(Color.gray); } g.fillOval(x,y,20,20); g.setColor(Color.black); g.drawString(n.element.toString(),x,y); drawTree(g,n.right, x+10,y+10); } } It is passed the root node when it is called by the public function. Do I have to have: Graphics g = vPanel.getGraphics(); ...within the drawTree function? This doesn't make sense!! Thanks for your help.

    Read the article

  • Why has to be size of dynamically-allocated array a static field?

    - by Ondrej Slinták
    I have a dummy class where I am testing arrays. I've noticed that when I want to dynamically allocate size of array at runtime, fields that indicate this size have to be static. I know I should probably use collections for this kind of code, but I'm more interested why do these fields have to be static? Is there any particular reason behind this? class Foo { private static int x; private static int y; private int[,] bar = new int[ x, y ]; public Foo( int a, int b ) { x = a; y = b; } }

    Read the article

  • How to make if-elif-else statement in python more space-saving?

    - by Neverland
    I have a lot of if-elif-else statements in my code if message == '0' or message == '3' or message == '5' or message == '7': ... elif message == '1' or message == '2' or message == '4' or message == '6' or message == '8': ... else: ... Is it possible to format this in a more space-saving way? I tried it this way: if message == '0' or '3' or '5' or '7': ... elif message == '1' or '2' or '4' or '6' or '8': ... else: ... But without success.

    Read the article

  • [solved] What's wrong with this jQuery example?

    - by Sven Larson
    The following jQuery example should put some text into the div, but it doesn't. I tried Firefox, Google Chrome and Internet Explorer. <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" language="javascript"></script> <script language="javascript"> $(window).load(function() { $('adiv').html('<p>hello world</p>'); alert('done'); }); </script> </head> <body> <div id="adiv"> </div> </body> </html> Sorry, this might be stupid, but I'm stuck.

    Read the article

  • Performance hit from C++ style casts?

    - by Trevor Boyd Smith
    I am new to C++ style casts and I am worried that using C++ style casts will ruin the performance of my application because I have a real-time-critical deadline in my interrupt-service-routine. I heard that some casts will even throw exceptions! I would like to use the C++ style casts because it would make my code more "robust". However, if there is any performance hit then I will probably not use C++ style casts and will instead spend more time testing the code that uses C-style casts. Has anyone done any rigorous testing/profiling to compare the performance of C++ style casts to C style casts? What were your results? What conclusions did you draw?

    Read the article

  • Positioning Photos in a Grid (HTML)

    - by Daniel O'Connor
    Hey Everyone, I've been trying to code this page for a while, but my biggest problem is that I can't seem to get the photos perfectly positioned. For some reason, there is a small bottom padding in each <td>which is messing things up. Here is the table code: <table> <tr> <td rowspan="2" style="height:353px;"><img src="danoconnor/img/photography/farm.jpg" height="353" width="470" alt="Farm" /></td> <td><img src="danoconnor/img/photography/paragliding.jpg" height="190" width="254" alt="Paraglider" /></td> <td rowspan="2"><img src="danoconnor/img/photography/cristo.jpg" height="353" width="230" alt="Cristo Redentor" /></td> </tr> <tr> <td><img src="danoconnor/img/photography/u2.jpg" height="154" width="254" alt="U2 at Fordham University" /></td> </tr> </table> My question is: how can I make the photogrid look like this? Thanks!

    Read the article

  • List in a Python class shares the same object over 2 different instances?

    - by zfranciscus
    I created a class: class A: aList = [] now I have function that instantiate this class and add items into the aList. note: there are 2 items for item in items: a = A(); a.aList.append(item); I find that the first A and the second A object has the same number of items in their aList. I would expect that the first A object will have the first item in its list and the second A object will have the second item in its aList. Can anyone explain how this happens ? PS: I manage to solve this problem by moving the aList inside a constructor : def __init__(self): self.aList = []; but I am still curious about this behavior

    Read the article

  • how to delete all files in a folder, but not the folder itself?

    - by Frost Li
    I try to delete all files including subdirectories in a folder: NSFileManager *deleteMgr = [NSFileManager defaultManager]; NSString *path = @"~/test/"; [deleteMgr removeItemAtPath:path error:&error]; And it deletes everything including the folder itself. But what I expect is an empty folder. Could anyone please help me what did I do wrong? Really thanks your help! :)

    Read the article

  • Permutations in python 2.5.2

    - by flpgdt
    Hi, I have a list of numbers for input, e.g. 671.00 1,636.00 436.00 9,224.00 and I want to generate all possible sums with a way to id it for output, e.g.: 671.00 + 1,636.00 = 2,307.00 671.00 + 436.00 = 1,107.00 671.00 + 9,224.00 = 9,224.00 671.00 + 1,636.00 + 436.00 = 2,743.00 ... and I would like to do it in Python My current constrains are: a) I'm just learning python now (that's part of the idea) b) I will have to use Python 2.5.2 (no intertools) I think I have found a piece of code that may help: def all_perms(str): if len(str) <=1: yield str else: for perm in all_perms(str[1:]): for i in range(len(perm)+1): #nb str[0:1] works in both string and list contexts yield perm[:i] + str[0:1] + perm[i:] ( from these guys ) But I'm not sure how to use it in my propose. Could someone trow some tips and pieces of code of help? cheers, f.

    Read the article

  • Using Python, How to copy files in 'temporary internet files' folder in Windows

    - by pythBegin
    I am using this code to find files recursively in a folder , with size greater than 50000 bytes. def listall(parent): lis=[] for root, dirs, files in os.walk(parent): for name in files: if os.path.getsize(os.path.join(root,name))>500000: lis.append(os.path.join(root,name)) return lis This is working fine. But when I used this on 'temporary internet files' folder in windows, am getting this error. Traceback (most recent call last): File "<pyshell#4>", line 1, in <module> listall(a) File "<pyshell#2>", line 5, in listall if os.path.getsize(os.path.join(root,name))>500000: File "C:\Python26\lib\genericpath.py", line 49, in getsize return os.stat(filename).st_size WindowsError: [Error 123] The filename, directory name, or volume label syntax is incorrect: 'C:\\Documents and Settings\\khedarnatha\\Local Settings\\Temporary Internet Files\\Content.IE5\\EDS8C2V7\\??????+1[1].jpg' I think this is because windows gives names with special characters in this specific folder... Please help to sort out this issue.

    Read the article

  • Why does initWithFrame have the wrong frame value?

    - by greypoint
    I have a subclass of UIButton called INMenuCard and I am overriding the initWithFrame to include an activity indicator. The menuCard places correctly but any internal reference to "frame" give me "inf,inf,0,0" which means my activityIndicator subview is not placed correctly. What might I be missing? @implementation INMenuCard - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { CGRect innerFrame = CGRectInset(frame, 50.0f, 100.0f); activityIndicator = [[UIActivityIndicatorView alloc] initWithFrame:innerFrame]; activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhite; [self addSubview:activityIndicator]; } return self; } I am instantiating INMenuCard with (debugging shows the CGRect values are correct): CGRect cardFrame = CGRectMake(cardX, cardStartY, cardWidth, cardHeight); INMenuCard *menuCard = [[INMenuCard buttonWithType:UIButtonTypeCustom] initWithFrame:cardFrame]; [theView addSubView:menuCard];

    Read the article

  • Drupal - Generating forms from the database.

    - by YsoL8
    Hello I'm trying to teach myself Drupal and I've found something I can't find any tutorials for. I am trying to generate a form, with a dynamic number of text fields, to populate and edit the contents of my custom table. In regular PHP I would achieve this with: $count = '0'; while ($row = mysql_fetch_array ($result) { echo "<input type='text' name='title_row".$count."' value='".$row['title']."'>" $count = $count +1; } Can someone point me to something that'll show me how to do that in Drupal (and processing the submited data)? Thanks

    Read the article

  • Windows server issue with a product

    - by peter
    Can you tell me the meaning of this statement.I am using windows 2008 server OS Log Problem must be changed so that it elevates privileges for a user executing the Problem. its done by creating a manifest that indicates that Problem needs Administrator privileges.

    Read the article

  • Retrieving Oracle Cursor with JDBC

    - by BeginnerAmongBeginners
    I have been experiencing some frustrations trying to make a simple Oracle cursor retrieval procedure work with JDBC. I keep on getting an error of "[Oracle][ODBC][Ora]ORA-06553: PLS-306: wrong number or types of arguments in call to 'GETNAME'", but I cannot figure out what I am doing wrong. Here is my code in Java: CallableStatement stmt = connection.prepareCall("call getName(?)"); stmt.registerOutputParameter(1, OracleTypes.CURSOR); stmt.execute(); stmt.close(); con.close(); Here is my procedure in Oracle: CREATE OR REPLACE PROCEDURE getName(cur out SYS_REFCURSOR) IS BEGIN OPEN cur FOR SELECT name FROM customer; END; Thanks in advance. By the way, I am working with Oracle 10.2.0.

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >