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  • iPhone - Landscape Only App

    - by Robert
    Hello all! I am trying to make an app that will only be viewed in Landscape. I have looked up some tutorials (albeit older ones) and have done the following: -set up the info.plist to include a key for uiinterfaceorientation -in the main view controller I have set the frame to be 480 x 320 Now, the first screen loads up ok. Everything is where it should be and whatnot. However, if I click a button that is set to present a modal view controller nothing happens. Everything is linked and coded correctly but nothing happens when I press the button. Am I doing something wrong with trying to force landscape? At it's basic, this question is a how do you effectively make an app that will only be in landscape mode? Thanks for any help.

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  • iPhone memory management, a newbie question

    - by Reuven
    Hi, I've seen in (Apple) sample code two types of ways of allocation memory, and am not sure I understand the difference and resulting behavior. // FAILS NSMutableArray *anArray = [NSMutableArray array]; [anArray release]; // WORKS NSMutableArray *anArray1 = [[NSMutableArray alloc] init]; [anArray release]; By "FAILS" I mean I get crashes/runtime warnings etc., and not always as soon as I call the release... Any explanation appreciated. Thanks

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  • iPhone internationalization: falling back to a default language

    - by MihaiD
    Consider the following situation: We have two Localizable.string files, one in en.lproj and one in it.lproj When the user switches to English or Italian, the proper localized string is loaded using NSLocalizedString(@"keyword", nil) If one of the files is missing the keyword, the string is not retrieved Is there any way to make this macro load the string from a specific language if it's keyword is not found in the current locale's Localizable.string?

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  • iPhone: How can you draw a piece of an image

    - by Mark
    Code sample - (void)drawRect:(CGRect)rect { [super drawRect:rect]; CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSaveGState(context); CGContextTranslateCTM(context, 0, self.frame.size.height); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height), [UIImage imageNamed:@"sample.png"].CGImage); CGContextRestoreGState(context); } ================ I would like to copy a certain rect within an image to the context, so not the entire image is drawn but just a piece of the image. Does anyone have a solution for this? I can't find anything on google nor the documentation. I know there are alternatives like: 1. Create a UIView with clipping and then just position the UIImageView within it. 2. Create the UIImageView within the UIScrollView and use content offset. But I think those are lame...

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  • Error when deploying app to the device in iphone

    - by Rafael
    Hi, I'm developing an app with SDK 3.1.2 and it runs in the simulator, but when I try to deploy it in the device it arise de following error: 2010-06-17 17:40:39.592 MyApp[2143:207] *** -[__NSCFDate dateInformation]: unrecognized selector sent to instance 0x21e6a0 2010-06-17 17:40:39.608 MyApp[2143:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[__NSCFDate dateInformation]: Why this doesn't happen for the simulator? Thanks in advanced for your help.

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  • iphone float vs integer rounding?

    - by Rob
    Okay, from what I understand, an integer that is a fraction will be rounded one way or the other so that if a formula comes up with say 5/6 - it will automatically round it to 1. I have a calculation: xyz = ((1300 - [abc intValue])/6) + 100; xyz is defined as an NSInteger, abc is an NSString that is chosen via a UIPicker. I want the calculation (1300 - [abc intValue]) to add 1 to 100 for each 6 units below 1300. For example, 1255 should result in xyz having a value of 100 and 1254 should result in a value of 101. Now, I understand that my formula above is wrong because of the rounding principles, but I am getting some CRAZY results from the program itself. When I punched in 1259 - I got 106. When I punched in 1255 - I got 107. Why would it behave that way?

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  • How Can open root in iphone?

    - by Fatemeh
    Hi , I want to knowing how can i open root directory ? I know Messages saved in sms.db that is in "/var/root/Library/SMS/sms.db" , but I can not see sub folder of root, I know ,the root have password and should enter it to open ,... but how can open this without Unlock or entering password?

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  • popViewControllerAnimated doesn't update info iPhone SDK

    - by WrightsCS
    When I try to pop a view controller, it doesnt update info for the previous view. Example: I have a cell that displays text in a label in View1. When you click on the cell it goes to View2 (for example) When I choose an option in View2, popViewControllerAnimated is used to go back to View1, however, I want the label to now be updated with the new option in View1. My dilemma is that when I pop View2, the label in View1 does not update. Any ideas? I've tried adding a [view1 reloadData]; before the view pops, but no luck. //VIEW1 the cell that displays the label. ringLabel = [[UILabel alloc] initWithFrame: CGRectMake(25, 12.7f, 250, 20)]; ringLabel.adjustsFontSizeToFitWidth = YES; ringLabel.textColor = [UIColor blackColor]; ringLabel.font = [UIFont systemFontOfSize:17.0]; ringLabel.backgroundColor = [UIColor clearColor]; ringLabel.textAlignment = UITextAlignmentLeft; ringLabel.tag = 0; ringLabel.text = [plistDict objectForKey:@"MYOPTION"]; [ringLabel setEnabled:YES]; [cell addSubview: ringLabel]; [ringLabel release]; //VIEW2 when cell clicked CustomProfileViewController *cpvc = [CustomProfileViewController alloc]; cpvc.ringtone = [ringList objectAtIndex:indexPath.row]; [cpvc.tblCustomTable reloadData]; [self.navigationController popViewControllerAnimated:YES];

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  • [Integrity] of a Http Post Request from Iphone to web server

    - by gotye
    Hey everyone, I am currently building a module that makes possible to comment a news and as you probably understood, I will need to insert this new comment in my web database. I know this stuff can be very fastidous so I would like to know if someone has a method which could assure the integrity of the request by checking some of the usual important stuff liek : trimming the string encoding it ? escaping it ? and so on ... If you have some tips to achieve a good insert, do not hesitate ;) Thank you for your time, Gotye.

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  • iPhone app store approval - coredata design change

    - by satyam
    I created an app, uploaded to app store and approved by app store as well. Its ready for download. The app is based on coredata. Now I changed the design of the app to add new functionality. Changes include addition of new attributes to current entities, deletion of few entities etc. Now, if I upload the app to app store, does it approve or not? Do I have to put and Note saying that "Please uninstall old version and install new version?" Will my app be approved first of all or not.

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  • iPhone UIImage Display Controller

    - by Bill Shiff
    Hello, I would like to be able to display a UIImage from within my app and support a lot of the functionality available in the built-in Photos app (i.e., pinch-to-zoom, pan, etc). I don't really want to write a bunch of code that someone has already written, so I'm wondering if there is a library out there already that I could just import into my project. I'm aware of the Three20 project, but I don't want to import a huge library if I don't have to. Is anyone aware of an available library that's already out there for displaying UIImages? Or part of some open-source project that can be pulled out on its own? Thanks!

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  • POST and multiple submit buttons on form (iphone)

    - by Jonathan
    NSString *reqURL = [NSString stringWithFormat:@"%@/login",SERVER_URL]; NSMutableURLRequest *req = [[NSMutableURLRequest alloc]initWithURL:[NSURL URLWithString:reqURL]]; [req setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *myRequestData = [NSData dataWithBytes:[@"username=whatever&password=whatever" UTF8String] length: [@"username=whatever&password=whatever" length]]; [req setHTTPMethod: @"POST"]; [req setHTTPBody: myRequestData]; NSData *returnData = [NSURLConnection sendSynchronousRequest:req returningResponse: nil error: nil]; NSString *html = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; I got this code from another question I asked. But what happens if there is more than one submit button. I really have no idea how to ask this question. An example of such situation is on the logout page for this site. There are no fields to enter data into, but there are 2 submit buttons. How can I "simulate clicking" on one of those buttons using code like the above (so not using a UIWebView)

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  • Want to mimic iphone address book search (In terms of interface & interaction)

    - by mr-sk
    Hi, When you do a search in the address book the flow is: 1) Select the search bar 2) The right most transparent a-z index is removed 3) A transparent black window is placed over the current UITableView 4) When you begin typing, a new UITableView is loaded with no data 5) The UITableView is populated with data as you type. 6) If you select an item you are brought to it 7) If you cancel the search you return to the main UITalbeView My first real question is, how do I load a new UITableView when a user begins searching? Is it as easy as popping a new view on the stack? It would then be a seperate .m/.h file with its own implementation? The second question is how do you remove the right most index? Or just that just go away when you render the new (blank) UITableView? I've gotten search working, but mine does it in the same UITableView, which when you start contains like 2K results, is grouped (A results under A Heading, etc) and has a right most index. I'd be happy leaving the results in the table, if I could; 1) Remove the rightmost a-z index 2) Drop the table groupings 3) Tell the view I only have N search results so it will build the scroll bar correctly. Thanks for your input; sk

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  • iphone animation - catch notification

    - by satyam
    I'm using following lines of code to animate: CATransition *animation = [self getAnimation:dirString]; [[self view] exchangeSubviewAtIndex:0 withSubviewAtIndex:1]; [[[self view] layer] addAnimation:animation forKey:kAnimationKey]; After end of animation, I want to play sound. How can I get notification when animation is completed?

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  • iPhone memory management (with specific examples/questions)

    - by donkim
    Hey all. I know this question's been asked but I still don't have a clear picture of memory management in Objective-C. I feel like I have a pretty good grasp of it, but I'd still like some correct answers for the following code. I have a series of examples that I'd love for someone(s) to clarify. Setting a value for an instance variable. Say I have an NSMutableArray variable. In my class, when I initialize it, do I need to call a retain on it? Do I do fooArray = [[[NSMutableArray alloc] init] retain]; or fooArray = [[NSMutableArray alloc] init]; Does doing [[NSMutableArray alloc] init] already set the retain count to 1, so I wouldn't need to call retain on it? On the other hand, if I called a method that I know returns an autoreleased object, I would for sure have to call retain on it, right? Like so: fooString = [[NSString stringWithFormat:@"%d items", someInt] retain]; Properties. I ask about the retain because I'm a bit confused about how @property's automatic setter works. If I had set fooArray to be a @property with retain set, Objective-C will automatically create the following setter, right? - (void)setFooArray:(NSMutableArray *)anArray { [fooArray release]; fooArray = [anArray retain]; } So, if I had code like this: self.fooArray = [[NSMutableArray alloc] init]; (which I believe is valid code), Objective-C creates a setter method that calls retain on the value assigned to fooArray. In this case, will the retain count actually be 2? Correct way of setting a value of a property. I know there are questions on this and (possibly) debates, but which is the right way to set a @property? This? self.fooArray = [[NSMutableArray alloc] init]; Or this? NSMutableArray *anArray = [[NSMutableArray alloc] init]; self.fooArray = anArray; [anArray release]; I'd love to get some clarification on these examples. Thanks!

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  • Memory leak when application loads in iPhone

    - by iPhoneDev
    I have a navigation based template, when I run my application using Instruments, the very first memory leak comes under: Leak Object: Malloc 128 bytes Responsible Library: CoreGraphics Responsible Frame: open_handle_to_dylib_path I don't know where this leak is coming from and how remove this. If it's a default leak, then I think I don't need to worry about it. But if it's not then I have to find a way to remove the leak.

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  • which service response is good for iphone development?

    - by suchita
    So I'm brand new to rest's API and have never used an API ever before. I'm ok with Objective-C and Cocoa Touch but just have no clue where to start when accessing the API and how to in general. Can someone help me get started with some code that will access titles in rest or just how to access a REST API in general with authentication. Thanks.

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  • segemented control in iphone not appearing as in interface builder

    - by zecougar
    here is what i see in IB and here is what appears in the simulator i've used a segmented control with style = "Bezelled". When i change the style to "Bar", IB and simulator are consistent in the display. the style is set in interface builder and not in code, if that matters Also - the edges look rather ugly in the simulator. not what i expected even when it rendered incorrectly. Thanks in advance

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  • Gesture recognizer for mouse down and up in iPhone SDK

    - by user545201
    I want to catch both mouse down and mouse up using gesture recognizer. However, when the mouse down is caught, mouse up is never caught. Here's what I did: First create a custom MouseGestureRecognizer: @implementation MouseGestureRecognizer -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; self.state = UIGestureRecognizerStateRecognized; } -(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; self.state = UIGestureRecognizerStateRecognized; } @end Then bind the recognizer to a view in view controller: UIGestureRecognizer *recognizer = [MouseGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)]; [self.view addGestureRecognizer:recognizer]; When I click mouse in the view, the touchesBegan is called, but touchesEnded is never called. Is it because of the UIGestureRecognizerStateRecognized? Any advice will be appreciated! Thanks!

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  • How to tell iPhone NSURLConnection to abort

    - by Jahmic
    I have an app that makes moderate use of NSURLConnection. These async calls eventually finish and release properly (it looks like), but sometimes it takes some time for them to finish. So, there are times when I exit the app, (note, not just sending it the background), that some of these connections are still active. If I immediately restart the app, the app freezes on startup. (didFinishLaunchingWithOptions never seems to get called). While I'm not certain these connections are the issue, it would probably be good to terminate or cancel any remaining. Any suggestions on how to do this? Bonus points on how to debug the restart also. (I'm already saving NSLog statements to a downloadable file)

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