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  • Azure Design Patterms

    - by kaleidoscope
    Design patterns are represented as relationships between classes and objects with defined responsibilities that act in concert to carry out the solution. Azure Design Pattern : Design Pattern on the Azure platform. · Cloud Hosting Patterns · Cloud Data Patterns · Cloud Communication & Sync Patterns · Cloud Security Patterns · Application Patterns More Information: http://azuredesignpatterns.com/   Ram, P

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  • qooxdoo 4.0 : le framework JavaScript adopte les Pointers Events, l'équipe unifie les périphériques

    qooxdoo 4.0 : le framework JavaScript adopte les Pointers Events L'équipe unifie les périphériques (Desktop, Mobile et Site Web)qooxdoo est un framework JavaScript basé sur le système de classes. Il est open source et permet le développement d'applications Web dites « riches » (RIA). La principale nouveauté de la version 4.0 concerne les outils GUI des trois types de plate-formes (site Web, mobile et desktop).Événements indépendants du périphérique d'entréeLes applications qooxdoo peuvent désormais...

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  • JSP Model 2 Architecture and Dependency Injection

    - by Robert
    If I'm writing a web application that uses the model 2 architecture, is it possible to use the Google Guice framework (or really any IoC container)? The reason I ask this question is because everything I've researched about DI, IoC, et cetera always uses Spring, Hibernate or some other framework/container in their examples. I'm just using Java classes, controllers, and JSP's to build this application and I can't find any good documentation about the subject.

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  • Shows how to use the new Tasks namespace to download multiple documents in parallel.

    In C# 4.0, Task parallelism is the lowest-level approach to parallelization with PFX. The classes for working at this level are defined in the System.Threading.Tasks namespace.  read moreBy Peter BrombergDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is C++ still a "language"?

    - by slashmais
    Considering that C++ is a conglomerate of at least the following: C C-with-classes (original C++) templates (class, function) template meta-programming variadic templates(pdf) lambda functions preprocessor macros, pragma's each of which requiring specialized knowledge of their distinct implementation semantics. You can use only some of the above and call your code "C++". Still a language?, or else what is it?

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  • Protobuf design patterns

    - by Monster Truck
    I am evaluating Google Protocol Buffers for a Java based service (but am expecting language agnostic patterns). I have two questions: The first is a broad general question: What patterns are we seeing people use? Said patterns being related to class organization (e.g., messages per .proto file, packaging, and distribution) and message definition (e.g., repeated fields vs. repeated encapsulated fields*) etc. There is very little information of this sort on the Google Protobuf Help pages and public blogs while there is a ton of information for established protocols such as XML. I also have specific questions over the following two different patterns: Represent messages in .proto files, package them as a separate jar, and ship it to target consumers of the service --which is basically the default approach I guess. Do the same but also include hand crafted wrappers (not sub-classes!) around each message that implement a contract supporting at least these two methods (T is the wrapper class, V is the message class (using generics but simplified syntax for brevity): public V toProtobufMessage() { V.Builder builder = V.newBuilder(); for (Item item : getItemList()) { builder.addItem(item); } return builder.setAmountPayable(getAmountPayable()). setShippingAddress(getShippingAddress()). build(); } public static T fromProtobufMessage(V message_) { return new T(message_.getShippingAddress(), message_.getItemList(), message_.getAmountPayable()); } One advantage I see with (2) is that I can hide away the complexities introduced by V.newBuilder().addField().build() and add some meaningful methods such as isOpenForTrade() or isAddressInFreeDeliveryZone() etc. in my wrappers. The second advantage I see with (2) is that my clients deal with immutable objects (something I can enforce in the wrapper class). One disadvantage I see with (2) is that I duplicate code and have to sync up my wrapper classes with .proto files. Does anyone have better techniques or further critiques on any of the two approaches? *By encapsulating a repeated field I mean messages such as this one: message ItemList { repeated item = 1; } message CustomerInvoice { required ShippingAddress address = 1; required ItemList = 2; required double amountPayable = 3; } instead of messages such as this one: message CustomerInvoice { required ShippingAddress address = 1; repeated Item item = 2; required double amountPayable = 3; } I like the latter but am happy to hear arguments against it.

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  • Running Assemblies in custom application domains

    This sounds like a deep technical thing and internally it's right too. But in a developer prospective, if he needs to run an assembly under a fresh new ApplicationDomain, it's so easy like just use some of the classes defined in System NameSpace. Below I am explaining this with a small console application.

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  • Read about Interface-Based Programming in C#

    - by Editor
    Learn to program using interfaces by reading C# Online.NET articles like Interfaces and Abstract Classes. And, here is an excerpt from a VSLive! article on Interface-Based Programming in C#. "Interfaces help define a contract, or agreement, between your application and other objects. This agreement indicates what sort of methods, properties and events are exposed by an object. [...]

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  • Is it a good practice to code in English? [closed]

    - by Milox
    Possible Duplicate: Do people in non-English-speaking countries code in English? I have a development comming that is intended to be sold across Latin America (Spanish speakers), but I've heard from some partners that is a good practice to always code in English, I mean just code (methods, classes, pages names, etc), labels on GUI are going to be all in Spanish... Code will be edited in the future by developer of companies across Latin America and just maybe some from outside. What do you think?, any experience with this?

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  • Should the main game object be static in c++

    - by Som_kun
    I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea. The pros (that I can see): Accessing settings options (such as screen size and keyboard bindings) would be easier accessed There should only ever be one main game loop, so this makes sure for me. The cons: From what I've heard, static classes in C++ are a bear to work with I've read that this may cause problems later in development (things don't work right or can't be used properly

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  • TFS 2012 API Create Alert Subscriptions

    - by Bob Hardister
    Originally posted on: http://geekswithblogs.net/BobHardister/archive/2013/07/24/tfs-2012-api-create-alert-subscriptions.aspxThere were only a few post on this and I felt like really important information was left out: What the defaults are How to create the filter string Here’s the code to create the subscription. Get the Collection public TfsTeamProjectCollection GetCollection(string collectionUrl) { try { //connect to the TFS collection using the active user TfsTeamProjectCollection tpc = new TfsTeamProjectCollection(new Uri(collectionUrl)); tpc.EnsureAuthenticated(); return tpc; } catch (Exception) { return null; } } Use Impersonation Because my app is used to create “support tickets” as stories in TFS, I use impersonation so the subscription is setup for the “requester.”  That way I can take all the defaults for the subscription delivery preferences. public TfsTeamProjectCollection GetCollectionImpersonation(string collectionUrl, string impersonatingUserAccount) { // see: http://blogs.msdn.com/b/taylaf/archive/2009/12/04/introducing-tfs-impersonation.aspx try { TfsTeamProjectCollection tpc = GetCollection(collectionUrl); if (!(tpc == null)) { //get the TFS identity management service (v2 is 2012 only) IIdentityManagementService2 ims = tpc.GetService<IIdentityManagementService2>(); //look up the user we want to impersonate TeamFoundationIdentity identity = ims.ReadIdentity(IdentitySearchFactor.AccountName, impersonatingUserAccount, MembershipQuery.None, ReadIdentityOptions.None); //create a new connection using the impersonated user account //note: do not ensure authentication because the impersonated user may not have //windows authentication at execution if (!(identity == null)) { TfsTeamProjectCollection itpc = new TfsTeamProjectCollection(tpc.Uri, identity.Descriptor); return itpc; } else { //the user account is not found return null; } } else { return null; } } catch (Exception) { return null; } } Create the Alert Subscription public bool SetWiAlert(string collectionUrl, string projectName, int wiId, string emailAddress, string userAccount) { bool setSuccessful = false; try { //use impersonation so the event service creating the subscription will default to //the correct account: otherwise domain ambiguity could be a problem TfsTeamProjectCollection itpc = GetCollectionImpersonation(collectionUrl, userAccount); if (!(itpc == null)) { IEventService es = itpc.GetService(typeof(IEventService)) as IEventService; DeliveryPreference deliveryPreference = new DeliveryPreference(); //deliveryPreference.Address = emailAddress; deliveryPreference.Schedule = DeliverySchedule.Immediate; deliveryPreference.Type = DeliveryType.EmailHtml; //the following line does not work for two reasons: //string filter = string.Format("\"ID\" = '{0}' AND \"Authorized As\" <> '[Me]'", wiId); //1. the create fails because there is a space between Authorized As //2. the explicit query criteria are all incorrect anyway // see uncommented line for what does work: you have to create the subscription mannually // and then get it to view what the filter string needs to be (see following commented code) //this works string filter = string.Format("\"CoreFields/IntegerFields/Field[Name='ID']/NewValue\" = '12175'" + " AND \"CoreFields/StringFields/Field[Name='Authorized As']/NewValue\"" + " <> '@@MyDisplayName@@'", projectName, wiId); string eventName = string.Format("<PT N=\"ALM Ticket for Work Item {0}\"/>", wiId); es.SubscribeEvent("WorkItemChangedEvent", filter, deliveryPreference, eventName); ////use this code to get existing subscriptions: you can look at manually created ////subscriptions to see what the filter string needs to be //IIdentityManagementService2 ims = itpc.GetService<IIdentityManagementService2>(); //TeamFoundationIdentity identity = ims.ReadIdentity(IdentitySearchFactor.AccountName, // userAccount, // MembershipQuery.None, // ReadIdentityOptions.None); //var existingsubscriptions = es.GetEventSubscriptions(identity.Descriptor); setSuccessful = true; return setSuccessful; } else { return setSuccessful; } } catch (Exception) { return setSuccessful; } }

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  • Où se situent les sites web les plus populaires au monde ? Un rapport révèle qu'ils sont concentrés aux États-Unis, la France ferme le top 5

    Où se situent les sites web les plus populaires au monde ? Un rapport révèle qu'ils sont concentrés aux États-Unis, la France ferme le top 5 Un récent rapport de la firme Host Cabi réalisé avec un outil gratuit de géolocalisation de sites web les plus populaires (classés par Alexa), révèle l'emplacement de ceux-ci.Le rapport intitulé « Où sont hébergés les 100 000 sites web les plus populaires au monde ? » permet de se rendre compte qu'ils sont partagés entre 1 204 hébergeurs de 621 villes de...

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  • How should I refactor switch statements like this (Switching on type) to be more OO?

    - by Taytay
    I'm seeing some code like this in our code base, and want to refactor it: (Typescript psuedocode follows): class EntityManager{ private findEntityForServerObject(entityType:string, serverObject:any):IEntity { var existingEntity:IEntity = null; switch(entityType) { case Types.UserSetting: existingEntity = this.getUserSettingByUserIdAndSettingName(serverObject.user_id, serverObject.setting_name); break; case Types.Bar: existingEntity = this.getBarByUserIdAndId(serverObject.user_id, serverObject.id); break; //Lots more case statements here... } return existingEntity; } } The downsides of switching on type are self-explanatory. Normally, when switching behavior based on type, I try to push the behavior into subclasses so that I can reduce this to a single method call, and let polymorphism take care of the rest. However, the following two things are giving me pause: 1) I don't want to couple the serverObject with the class that is storing all of these objects. It doesn't know where to look for entities of a certain type. And unfortunately, the identity of a type of ServerObject varies with the type of ServerObject. (So sometimes it's just an ID, other times it's a combination of an id and a uniquely identifying string, etc). And this behavior doesn't belong down there on those subclasses. It is the responsibility of the EntityManager and its delegates. 2) In this case, I can't modify the ServerObject classes since they're plain old data objects. It should be mentioned that I've got other instances of the above method that take a parameter like "IEntity" and proceed to do almost the same thing (but slightly modify the name of the methods they're calling to get the identity of the entity). So, we might have: case Types.Bar: existingEntity = this.getBarByUserIdAndId(entity.getUserId(), entity.getId()); break; So in that case, I can change the entity interface and subclasses, but this isn't behavior that belongs in that class. So, I think that points me to some sort of map. So eventually I will call: private findEntityForServerObject(entityType:string, serverObject:any):IEntity { return aMapOfSomeSort[entityType].findByServerObject(serverObject); } private findEntityForEntity(someEntity:IEntity):IEntity { return aMapOfSomeSort[someEntity.entityType].findByEntity(someEntity); } Which means I need to register some sort of strategy classes/functions at runtime with this map. And again, I darn well better remember to register one for each my my types, or I'll get a runtime exception. Is there a better way to refactor this? I feel like I'm missing something really obvious here.

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  • Looking For the Best SEO Workshop

    There are several ways in which to find the best SEO training and by attending an SEO workshop you will give your small business a boost. The cost of the training course is usually spread out among the students as there are many people attending classes at one time.

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  • WPF MVVM ComboBox SelectedItem or SelectedValue not working

    - by cjibo
    Update After a bit of investigating. What seems to be the issue is that the SelectedValue/SelectedItem is occurring before the Item source is finished loading. If I sit in a break point and weight a few seconds it works as expected. Don't know how I'm going to get around this one. End Update I have an application using in WPF using MVVM with a ComboBox. Below is the ViewModel Example. The issue I'm having is when we leave our page and migrate back the ComboBox is not selecting the current Value that is selected. View Model public class MyViewModel { private MyObject _selectedObject; private Collection<Object2> _objects; private IModel _model; public MyViewModel(IModel model) { _model = model; _objects = _model.GetObjects(); } public Collection<MyObject> Objects { get { return _objects; } private set { _objects = value; } } public MyObject SelectedObject { get { return _selectedObject; } set { _selectedObject = value; } } } For the sake of this example lets say MyObject has two properties (Text and Id). My XAML for the ComboBox looks like this. XAML <ComboBox Name="MyComboBox" Height="23" Width="auto" SelectedItem="{Binding Path=SelectedObject,Mode=TwoWay}" ItemsSource="{Binding Objects}" DisplayMemberPath="Text" SelectedValuePath="Id"> No matter which way I configure this when I come back to the page and the object is reassembled the ComboBox will not select the value. The object is returning the correct object via the get in the property though. I'm not sure if this is just an issue with the way the ComboBox and MVVM pattern works. The text box binding we are doing works correctly.

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  • In WPF: Children.Remove or Children.Clear doesn't free objects

    - by Bart Roozendaal
    I create some UIElements from code behind and was anticipating the garbage collection to clear up stuff. However, the objects are not free-ed at the time I expected it. I was expecting them to be freeed at RemoveAt(0), but they are only freed at the end of the program. How can I make the objects be freed when removed from the Children collection of the Canvas? <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" MouseDown="Window_MouseDown"> <Grid> <Canvas x:Name="main" /> </Grid> </Window> The code behind is: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void Window_MouseDown(object sender, MouseButtonEventArgs e) { if (main.Children.Count == 0) main.Children.Add(new MyControl() { Background = Brushes.Yellow, Width = 100, Height = 50 }); else main.Children.RemoveAt(0); } } public class MyControl : UserControl { ~MyControl() { Debug.WriteLine("Goodbye"); } }

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  • [WPF] Custom TabItem in TabControl

    - by Simon
    I've created CustomTabItem which inherits from TabItem and i'd like to use it while binding ObservableCollection in TabControl <TabControl ItemsSource="{Binding MyObservableCollection}"/> It should like this in XAML, but i do not know how change default type of the output item created by TabControl while binding. I've tried to create converter, but it has to do something like this inside convertin method: List<CustomTabItem> resultList = new List<CustomTabItem>(); And iterate through my input ObservableCollection, create my CustomTab based on item from collection and add it to resultList... I'd like to avoid it, bacause while creating CustomTabItem i'm creating complex View and it takes a while, so i don't want to create it always when something change in binded collection. My class extends typical TabItem and i'd like to use this class in TabControl instead of TabItem. <TabControl.ItemContainerStyle> <Style TargetType="{x:Type local:CustomTabItem}"> <Setter Property="MyProperty" Value="{Binding xxx}"/> </Style> </TabControl.ItemContainerStyle> Code above generates error that Style cannot be applied to TabItem. My main purpose is to use in XAML my own CustomTabItem and bind properties... Just like above... I've also tried to use <TabControl.ItemTemplate/> <TabControl.ContentTemaplte/> But they are just styles for TabItem, so i'll still be missing my properties wchich i added in my custom class.

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  • ASP.NET MVC/LINQ: What's the proper way to iterate through a Linq.EntitySet in a View?

    - by Terminal Frost
    OK so I have a strongly-typed Customer "Details" view that takes a Customer object Model. I am using LINQ to SQL and every Customer can have multiple (parking) Spaces. This is a FK relationship in the database so my LINQ-generated Customer model has a "Spaces" collection. Great! Here is a code snippet from my CustomerRepository where I iterate through the Customer's parking spaces to delete all payments, spaces and then finally the customer: public void Delete(Customer customer) { foreach (Space s in customer.Spaces) db.Payments.DeleteAllOnSubmit(s.Payments); db.Spaces.DeleteAllOnSubmit(customer.Spaces); db.Customers.DeleteOnSubmit(customer); } Everything works as expected! Now in my "Details" view I want to populate a table with the Customer's Spaces: <% foreach (var s in Model.Spaces) { %> <tr> <td><%: s.ID %></td> <td><%: s.InstallDate %></td> <td><%: s.SpaceType %></td> <td><%: s.Meter %></td> </tr> <% } %> I get the following error: foreach statement cannot operate on variables of type 'System.Data.Linq.EntitySet' because 'System.Data.Linq.EntitySet' does not contain a public definition for 'GetEnumerator' Finally, if I add this bit of code to my Customer partial class and use the foreach in the view to iterate through ParkingSpaces everything works as expected: public IEnumerable<Space> ParkingSpaces { get { return Spaces.AsEnumerable(); } } The problem here is that I don't want to repeat myself. I was also thinking that I could use a ViewModel to pass a Spaces collection to the View, however LINQ already infers and creates the Spaces property on the Customer model so I think it would be cleanest to just use that. I am missing something simple or am I approaching this incorrectly? Thanks!

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  • Box2d: Set active and inactive

    - by Rosarch
    I'm writing an XNA game in C# using the XNA port of Box2d - Box2dx. Entities like trees or zombies are represented as GameObjects. GameObjectManager adds and removes them from the game world: /// <summary> /// Does the work of removing the GameObject. /// </summary> /// <param name="controller">The GameObject to be removed.</param> private void removeGameObjectFromWorld(GameObjectController controller) { controllers.Remove(controller); worldState.Models.Remove(controller.Model); controller.Model.Body.SetActive(false); } public void addGameObjectToWorld(GameObjectController controller) { controllers.Add(controller); worldState.Models.Add(controller.Model); controller.Model.Body.SetActive(true); } controllers is a collection of GameObjectController instances. worldState.Models is a collection of GameObjectModel instances. When I remove GameObjects from Box2d this way, this method gets called: void IContactListener.EndContact(Contact contact) { GameObjectController collider1 = worldQueryUtils.gameObjectOfBody(contact.GetFixtureA().GetBody()); GameObjectController collider2 = worldQueryUtils.gameObjectOfBody(contact.GetFixtureB().GetBody()); collisionRecorder.removeCollision(collider1, collider2); } worldQueryUtils: // this could be cached if we know bodies never change public GameObjectController gameObjectOfBody(Body body) { return worldQueryEngine.GameObjectsForPredicate(x => x.Model.Body == body).Single(); } This method throws an error: System.InvalidOperationException was unhandled Message="Sequence contains no elements" Source="System.Core" StackTrace: at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source) at etc Why is this happening? What can I do to avoid it? This method has been called many times before the body.SetActive() was called. I feel that this may be messing it up.

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  • Inaccurate performance counter timer values in Windows Performance Monitor

    - by krisg
    I am implementing instrumentation within an application and have encountered an issue where the value that is displayed in Windows Performance Monitor from a PerformanceCounter is incongruent with the value that is recorded. I am using a Stopwatch to record the duration of a method execution, then first i record the total milliseconds as a double, and secondly i pass the Stopwatch's TimeSpan.Ticks to the PerformanceCounter to be recorded in the Performance Monitor. Creating the Performance Counters in perfmon: var datas = new CounterCreationDataCollection(); datas.Add(new CounterCreationData { CounterName = name, CounterType = PerformanceCounterType.AverageTimer32 }); datas.Add(new CounterCreationData { CounterName = namebase, CounterType = PerformanceCounterType.AverageBase }); PerformanceCounterCategory.Create("Category", "performance data", PerformanceCounterCategoryType.SingleInstance, datas); Then to record i retrieve a pre-initialized counter from a collection and increment: _counters[counter].IncrementBy(timing); _counters[counterbase].Increment(); ...where "timing" is the Stopwatch's TimeSpan.Ticks value. When this runs, the collection of double's, which are the milliseconds values for the Stopwatch's TimeSpan show one set of values, but what appears in PerfMon are a different set of values. For example... two values recorded in the List of milliseconds are: 23322.675, 14230.614 And what appears in PerfMon graph are: 15.546, 9.930 Can someone explain this please?

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  • How do you load and save content from a Silverlight 4 RichTextBox control?

    - by AnthonyWJones
    I've been reviewing the features of the RichTextBox control in Silverlight 4. What I've yet to find is any examples of Loading and Saving content in the RichTextBox. Anyone come across any or can shed some light on it? The control has a BlocksCollection in which I guess one could use the XamlReader to load a bunch of markup assuming that markup has a single top level node of type Block. Then add that block to the Blocks collection. Seems a shame that the RichTextBox bothers to have a "collection" in this case, why not simply a top-level Block item? Never-the-less that still leaves saving the content of a RichTextBox, I have no idea where to begin with that one? I'm sure I must be missing the obvious here but unless loading and saving data in to and from RichTextBox is at least possible if not easy I can't see how we can actually put it to use. Edit Thanks to DaveB's answer I found discussion of something called the DocumentPersister. However no reference to this class can be found in the MSDN documentation nor can I find it in the installed dlls via object browser search. Anyone, anyone at all?

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  • Dynamically specify and change a Silverlight DataGrid's columns during runtime (MVVM)

    - by Biggert
    What's the best method of dynamically specifying DataGrid columns in the Silverlight DataGrid control at runtime following the MVVM pattern? What I'd like to do would be bind the "DataGrid.Columns" property to a property in my ViewModel so that, if the user adds/removes columns, I simply update the ViewModel property and the DataGrid would change. Problem is, the "DataGrid.Columns" property can't be bound to (I don't think). Because this property isn't available nor is the DataGrid control itself available at the ViewModel level, my current approach is to step outside of the MVVM pattern for this particular implementation and capture certain events in View's code-behind using MVVM Light's Messenger class and then talk directly with the DataGrid control to achieve this capability. I know this is a general statement to this approach without details but is there an easier way... or maybe not so much easier, but a better way that adheres to the MVVM pattern a little better? It's driving me crazy that the DataGrid control's Columns property can't be bound... seems like such a simple thing. FYI - Before it's suggested to use AutoGenerateColumns = True, the class being bound for each item in the collection that's bound to DataGrid.ItemsSource does not have individual properties to identify what is bound to the columns... it's a collection property that contains the columns in order to keep them completely dynamic so that particular path is out. Also, handling the AutoGeneratingColumns and using e.Cancel to show/hide columns is also iffy for this same reason (I think).

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