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  • Is sstable2json broken in Cassandra 0.6.0-beta3?

    - by knorv
    I'm getting NullPointerException:s when using sstable2json in Cassandra 0.6.0-beta3: $ bin/sstable2json .../cassandra/data/system/LocationInfo-1-Data.db Exception in thread "main" java.lang.NullPointerException at java.util.Arrays$ArrayList.<init>(Arrays.java:3357) at java.util.Arrays.asList(Arrays.java:3343) at org.apache.cassandra.tools.SSTableExport.export(SSTableExport.java:255) at org.apache.cassandra.tools.SSTableExport.export(SSTableExport.java:299) at org.apache.cassandra.tools.SSTableExport.export(SSTableExport.java:323) at org.apache.cassandra.tools.SSTableExport.main(SSTableExport.java:367) I've had no problems with sstable2json when using Cassandra 0.5. Is sstable2json broken in Cassandra 0.6.0-beta3 or am I doing something wrong?

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  • How to solve rake tasks deprecation on the rails plugin?

    - by Dida
    Because of the concept introduced in here, Rails::Plugin is nothing more than a Rails::Engine, but since it's loaded too late in the boot process, it does not have the same configuration powers as a bare Rails::Engine. Opposite to Rails::Railtie and Rails::Engine, you are not supposed to inherit from Rails::Plugin. Rails::Plugin is automatically configured to be an engine by simply placing inside vendor/plugins. Since this is done automatically, you actually cannot declare a Rails::Engine inside your Plugin, otherwise it would cause the same files to be loaded twice. This means that if you want to ship an Engine as gem it cannot be used as plugin and vice-versa. Besides this conceptual difference, the only difference between Rails::Engine and Rails::Plugin is that plugins automatically load the file "init.rb" at the plugin root during the boot process. rake tasks in the rails plugins are deprecated and it is advised to use lib/tasks instead. How to solve this? Can I just simply move the plugin's tasks to the lib/tasks?

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  • How to implement an override method in IronPython

    - by Adal
    I'm trying to implement a WPF control in IronPython and I'm having trouble implemented the override methods. The code below fails with this error: TypeError: expected int, got instancemethod. If I rename the VisualChildrenCount method, the exception is not raised anymore, but the control doesn't work. So how do I tell IronPython that the method is an override? class PaintCanvas(FrameworkElement): def __init__(self): self.__children = VisualCollection(self) dv = DrawingVisual() self.__children.Add(dv) # In C# this should be: protected override int VisualChildrenCount def VisualChildrenCount(self): return self.__children.Count # In C# this should be: protected override Visual GetVisualChild(int index) def GetVisualChild(self, index): return self.__children[index]

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  • Decimal numbers works in iPhone simulator but NOT on iPhone device

    - by matsoftware
    Hi everybody, I noticed a weird behaviour of iPhone OS when using decimal values. The simulator parse them from strings in a correct way but when I test the app on my iPhone it lose the decimal part. In particular, I store values in a dictionary that I retrieve in this way: Code: NSString *thickStr = [dictionary valueForKey:@"thickness"]; NSNumber *thickNum = [[[self class] numberFormatter] numberFromString:thickStr]; [self setSpessore:thickNum]; where the "numberFormatter" class is defined as below: Code: + (NSNumberFormatter *)numberFormatter { static NSNumberFormatter *_formatter; if (_formatter == nil) { _formatter = [[NSNumberFormatter alloc] init]; [_formatter setNumberStyle:NSNumberFormatterDecimalStyle]; [_formatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [_formatter setGeneratesDecimalNumbers:TRUE]; } return _formatter; } But it doesn't work! The App on iPhone keeps on convert the string to a simple integer, forgetting the decimal part, while the app on iPhone simulator works fine!

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  • Weird in my UIImagePickerController with camera

    - by Chun
    Hi everyone: I met a problem on using camera by scratch on iphone. Other people's code just run fine on my 3GS. But my code doesn't. When I implemented a UIViewController controller, and I add the following code in viewdidload: UIImagePickerController *picker = [UIImagePickerController alloc] init]; picker.source = UIImagePickerControllerSourceTypeCamera; picker.delegate = self; //Previously added all the delegate properly [self presentModalViewController:picker animated:YES]; Nothing comes out. I checked in the debugger, it shows that the picker is allocated, but here is the major difference between my and success one. picker._imagepickerflag.visible = 0; //others show 1; picker.UINavigationController._containerView: 0x0 ; // others have value. Can anyone help me on this, is there something wrong? Thank you.

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  • Fading in/Fade out text in IE

    - by tau
    I had a problem and whipped up a quick solution: fade-in and fade-out a series of quotations. My solution works just as I want it in every browser except any of the IEs. The only problem with the IEs is that the text does not fade in and fade out; the text simply pops into existence. I believe I've run into a similar problem before when trying to dynamically change the filter:alpha(opacity=xx) of an element. Any help is greatly appreciated! <html> <head> <style> .fadetext{ background:green; border:1px solid red; height:50px; width:500px; } .fadetext div{ background:yellow; } </style> <script type="text/javascript"> var CI_common = { C:function(cls,elm){ if(!elm) elm = document; if(document.getElementsByClassName){ return elm.getElementsByClassName(cls); }else{ var t = []; var o = elm.getElementsByTagName("*"); var r = new RegExp("(^|\\s)" + cls + "($|\\s)"); for(var i=0;i<o.length;i++){ if(o[i].className.match(r)) t.push(o[i]); } return t; } }, eventAdd:function(obj,evt,func){ if(obj.addEventListener){ obj.addEventListener(evt,func,false); }else if(obj.attachEvent){ obj["x" + evt + func] = func; obj[evt + func] = function(){ obj["x" + evt + func](window.event); } obj.attachEvent("on" + evt,obj[evt + func]); } } } var CI_fadetext = { init:function(){ var c = CI_common.C("fadetext"); // Simply a getElementsByClassName function for(var i=0;i<c.length;i++){ c[i].style.overflow = "hidden"; var kids = c[i].getElementsByTagName("div"); for(var j=0;j<kids.length;j++){ kids[j].style.display = "none"; kids[j].style.filter = "alpha(opacity=0)"; kids[j].style.opacity = "0"; (function(obj,index,len){ obj.fadetexttimeout = setTimeout(function(){ CI_fadetext.fade(obj,true); obj.fadeininterval = setInterval(function(){ CI_fadetext.fade(obj,true); },5000*len) },5000*index); setTimeout(function(){ CI_fadetext.fade(obj,false); obj.fadeoutinterval = setInterval(function(){ CI_fadetext.fade(obj,false); },5000*len) },5000*index+4400); })(kids[j],j,kids.length); } } }, fade:function(elm,dir){ function fade(start){ start = (dir ? start + 10 : start - 10); elm.style.filter = "alpha(opacity=" + start + ")"; elm.style.opacity = start/100; document.getElementById("output").innerHTML = elm.style.filter; if(start > 100 || start <0){ elm.style.display = (dir ? "" : "none"); elm.style.filter = "alpha(opacity=" + (dir ? 100 : 0) + ")"; elm.style.opacity = (dir ? 1 : 0); }else elm.fadetexttimeout = setTimeout(function(){fade(start);},50); } if(dir){ elm.style.display = ""; fade(0); }else fade(100); } } CI_common.eventAdd(window,"load",CI_fadetext.init); // Just a window.onload level 2 event listener </script> </head> <body> <div id="output"></div> <div class="fadetext"> <div>AAAA</div> <div>BBBB</div> <div>CCCC</div> <div>DDDD</div> <div>EEEE</div> </div> </body> </html>

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  • Clear all class variables between instances

    - by ensnare
    This is probably a stupid question, but what's the best way to clear class variables between instances? I know I could reset each variable individually in the constructor; but is there a way to do this in bulk? Or am I doing something totally wrong that requires a different approach? Thanks for helping ... class User(): def __init__(self): #RESET ALL CLASS VARIABLES def commit(self): #Commit variables to database >>u = User() >>u.name = 'Jason' >>u.email = '[email protected]' >>u.commit() So that each time User is called the variables are fresh. Thanks.

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  • CoreData many-to-many relationship NSPredicate Exceptions

    - by user307550
    I'm trying to model a Person/Team relationship. It's a many to many relationship since a person can belong to multiple teams and a team can have multiple people. As suggested by the doc I created an intermediate entity called TeamMember. I am now trying to run a query to see if I have a list of people, whether a pre-existing Team already exists for them so I'm not storing duplicate Teams in the database NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Team" inManagedObjectContext:[pm managedObjectContext]]; [request setEntity:entity]; NSPredicate *predicate = nil; predicate = [NSPredicate predicateWithFormat:@"ALL %K IN %@", @"teamMembers.person", players]; players is an NSSet of people that I'm trying to search I'm getting the following exception: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unsupported predicate ALL teamMembers.person IN { (entity: Person; id: 0x1334470 ; data: { Ideally I would like them to match exactly and not just do an IN as well. Any help would be greatly appreciated

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  • image scaling with C

    - by sa125
    Hi - I'm trying to read an image file and scale it by multiplying each byte by a scale its pixel levels by some absolute factor. I'm not sure I'm doing it right, though - void scale_file(char *infile, char *outfile, float scale) { // open files for reading FILE *infile_p = fopen(infile, 'r'); FILE *outfile_p = fopen(outfile, 'w'); // init data holders char *data; char *scaled_data; // read each byte, scale and write back while ( fread(&data, 1, 1, infile_p) != EOF ) { *scaled_data = (*data) * scale; fwrite(&scaled_data, 1, 1, outfile); } // close files fclose(infile_p); fclose(outfile_p); } What gets me is how to do each byte multiplication (scale is 0-1.0 float) - I'm pretty sure I'm either reading it wrong or missing something big. Also, data is assumed to be unsigned (0-255). Please don't judge my poor code :) thanks

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  • Iterating through nested dictionaries

    - by Framester
    I want to write an iterator for my 'toy' Trie implementation. Adding already works like this: class Trie: def __init__(self): self.root = dict() pass def add(self, string, value): global nops current_dict = self.root for letter in s: nops += 1 current_dict = current_dict.setdefault(letter, {}) current_dict = current_dict.setdefault('value', value) pass The output of the adding looks like that: trie = Trie() trie.add("hello",1) trie.add("world",2) trie.add("worlds",12) print trie.root {'h': {'e': {'l': {'l': {'o': {'value': 1}}}}}, 'w': {'o': {'r': {'l': {'d': {'s': {'value': 2}, 'value': 2}}}}}} I know, that I need a __iter__ and next method. def __iter__(self): self.root.__iter__() pass def next(self): print self.root.next() But AttributeError: 'dict' object has no attribute 'next'. How should I do it? [Update] In the perfect world I would like the output to be one dict with all the words/entries with their corresponding values.

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  • Error: CLLocationManager headingAvailable

    - by Bubu4711
    I have the following code: In my .h-Header-File: #import <UIKit/UIKit.h> #import <CoreLocation/CoreLocation.h> @interface Compass : UIViewController <CLLocationManagerDelegate> { [...] CLLocationManager *locationManager; } [...] @property(nonatomic, retain) CLLocationManager *locationManager; @end And my .m-File: #import "[FILENAME].h" [...] @synthesize locationManager; - (void)viewDidLoad { [super viewDidLoad]; self.locationManager = [[[CLLocationManager alloc] init] autorelease]; if(locationManager.headingAvailable == NO) { [...] } [...] } And I get the following error Message for "locationManager.headingAvailable": error:request for member 'headingAvailable' in something not a structure or union I've added the CoreLocation framework to my app... Who can help me?

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  • Why can you reference an imported module using the importing module in python

    - by noam
    I am trying to understand why any import can be referenced using the importing module, e.g #module master.py import slave and then >>>import master >>>print master.slave gives <module 'slave' from 'C:\Documents and Settings....'> What is the purpose of the feature? I can see how it can be helpful in a package's __init__.py file, but nothing else. Is it a side effect of the fact that every import is added to the module's namespace and that the module's namespace is visible from the outside? If so, why didn't they make an exception with data imported from other modules (e.g don't show it as part of the module's namespace for other modules)?

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  • Camera Filters in ios7

    - by Muhannad Dasoqie
    How I can use the camera filters that already exist in iOS7? If i used this code: UIImagePickerController *picker= [[UIImagePickerController alloc]init]; picker.delegate = self; picker.allowsEditing = YES; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; the camera will open, and I can capture a photo but without using the filters. my question is: can I use the exist filters in camera view in iOS7?

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  • BlueCove failing to associate with Bluetooth device in Java.

    - by user243680
    I am getting the following error when i try to use a blue tooth dongle to transfer a video file from pc to mobile phone. does anyone know run: BlueCove log redirected to log4j log4j:WARN No appenders could be found for logger (com.intel.bluetooth). log4j:WARN Please initialize the log4j system properly. BlueCove version 2.1.0 on bluesoleil java.io.IOException: Device not discovered BlueCove stack shutdown completed at com.intel.bluetooth.BluetoothStackBlueSoleil.connectionRfOpenClientConnection(BluetoothStackBlueSoleil.java:361) at com.intel.bluetooth.BluetoothRFCommClientConnection.<init>(BluetoothRFCommClientConnection.java:37) at com.intel.bluetooth.MicroeditionConnector.openImpl(MicroeditionConnector.java:379) at com.intel.bluetooth.MicroeditionConnector.open(MicroeditionConnector.java:162) at javax.microedition.io.Connector.open(Connector.java:83) at de.avetana.obexsolo.OBEXConnector.open(OBEXConnector.java:103) at OBEXTest.main(OBEXTest.java:23)

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  • Pylons 1.0 AttributeError: 'module' object has no attribute 'metadata'

    - by shiki
    Python noob trying to learn Pylons. I'm using the QuickWiki tutorial (http://pylonshq.com/docs/en/1.0/tutorials/quickwiki_tutorial/) from the 1.0 documentation, but this alleged "1.0" doc seems to just be "0.9.7"; I suspect that this has something to do with the error I'm getting. When I execute "paster setup-app development.ini", I get this: (mydevenv)lucid@lucid-laptop:~/QuickWiki$ paster setup-app development.ini Traceback (most recent call last): ... edited for brevity... File "/home/lucid/mydevenv/lib/python2.6/site-packages/setuptools-0.6c11-py2.6.egg/pkg_resources.py", line 1954, in load File "/home/lucid/QuickWiki/quickwiki/config/middleware.py", line 11, in <module> from quickwiki.config.environment import load_environment File "/home/lucid/QuickWiki/quickwiki/config/environment.py", line 12, in <module> from quickwiki.model import init_model File "/home/lucid/QuickWiki/quickwiki/model/__init__.py", line 27, in <module> pages_table = sa.Table('pages', meta.metadata, AttributeError: 'module' object has no attribute 'metadata' (mydevenv)lucid@lucid-laptop:~/QuickWiki$

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  • How to debug Java code when using ANT script in Eclipse

    - by zengr
    Hi, I have a java class and I need to debug it (put breakpoints and continue using F6). I am using ANT script to init, build, deploy and run the code. I am using: <javac srcdir="${src.dir}" destdir="${classes.dir}" debug="true" debuglevel="lines,vars,source"> .......... </javac> But when I place the breakpoint in a line in my foo.java class and I run the ant script (the run part, Right Click on run--Debug As--Ant Build), Eclipse does not stop at that line of code. What am I missing out?!

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  • Proper way to copy a readonly NSMutableArray

    - by Jon Hull
    I have an object with a readonly property that I am trying to implement NSCopying for. It has a mutableArray called "subConditions" (which holds "SubCondition" objects). I have made it readonly because I want callers to be able to change the data in the array, but not the array itself. This worked really well until it was time to write the -copyWithZone: method. After fumbling around a bit, I managed to get something that seems to work. I am not sure if it is the best practice though. Here is a simplified version of my -copyWithZone: method: -(id)copyWithZone:(NSZone*)zone { Condition *copy = [[[self class]allocWithZone:zone]init]; NSArray *copiedArray = [[NSArray alloc]initWithArray:self.subConditions copyItems:YES]; [copy.subConditions setArray:copiedArray]; [copiedArray release]; return copy; } Is this the correct/best way to copy a readonly mutableArray?

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  • I am getting exception in main thread...even when i am handling the exception

    - by fari
    public KalaGame(KeyBoardPlayer player1,KeyBoardPlayer player2) { //super(0); int key=0; try { do{ System.out.println("Enter the number of stones to play with: "); BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); key = Integer.parseInt(br.readLine()); if(key<0 || key>10) throw new InvalidStartingStonesException(key); } while(key<0 || key>10); player1=new KeyBoardPlayer(); player2 = new KeyBoardPlayer(); this.player1=player1; this.player2=player2; state=new KalaGameState(key); } catch(IOException e) { System.out.println(e); } } when i enter an invalid number of stones i get this error Exception in thread "main" InvalidStartingStonesException: The number of starting stones must be greater than 0 and less than or equal to 10 (attempted 22) why isn't the exception handled by the throw i defined at KalaGame.<init>(KalaGame.java:27) at PlayKala.main(PlayKala.java:10)

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  • How do I memoize expensive calculations on Django model objects?

    - by David Eyk
    I have several TextField columns on my UserProfile object which contain JSON objects. I've also defined a setter/getter property for each column which encapsulates the logic for serializing and deserializing the JSON into python datastructures. The nature of this data ensures that it will be accessed many times by view and template logic within a single Request. To save on deserialization costs, I would like to memoize the python datastructures on read, invalidating on direct write to the property or save signal from the model object. Where/How do I store the memo? I'm nervous about using instance variables, as I don't understand the magic behind how any particular UserProfile is instantiated by a query. Is __init__ safe to use, or do I need to check the existence of the memo attribute via hasattr() at each read? Here's an example of my current implementation: class UserProfile(Model): text_json = models.TextField(default=text_defaults) @property def text(self): if not hasattr(self, "text_memo"): self.text_memo = None self.text_memo = self.text_memo or simplejson.loads(self.text_json) return self.text_memo @text.setter def text(self, value=None): self.text_memo = None self.text_json = simplejson.dumps(value)

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  • Is there a Django template tag that lets me set a context variable?

    - by hekevintran
    I want to be able to set variables in a template to string values. I wrote a tag, but it doesn't seem to change the context. The intended use is: {% define my_var as "a string" %} class DefineNode(Node): def __init__(self, value, variable_name, nodelist): self.value = value self.variable_name = variable_name self.nodelist = nodelist def __repr__(self): return "<DefineNode>" def render(self, context): context[self.variable_name] = self.value return '' @register.tag def define(parser, token): bits = list(token.split_contents()) if len(bits) != 4: raise TemplateSyntaxError("%r expected format is 'value as variable'" % bits[0]) if bits[1][0] in ('"', "'") and bits[1][-1] == bits[1][0]: value = bits[1][1:-1] nodelist = parser.parse(('enddefine',)) parser.delete_first_token() return DefineNode(value, bits[3], nodelist) I

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  • python foursquare - SSL3 certificate verify failed

    - by user1814277
    I'm trying to make a userless request to the Foursquare API using Mike Lewis' Python wrapper - https://github.com/mLewisLogic/foursquare: client = foursquare.Foursquare(client_id=Client_ID, client_secret=Client_Secret) categs = client.venues.categories() Intermittently, I get a "Error connecting to Foursquare API" msg. Running a logger to catch a more detailed message produces: "SSL routines:SSL3_GET_SERVER_CERTIFICATE:certificate verify failed" This didn't use to happen and occurs both on my local Windows development machine and on a server running ubuntu. Am I missing something basic here about security certificates? The problem is intermittent and sometimes just leaving it a minute and retrying fixes the problem temporarily. I've downloaded the latest 20120716 version of the wrapper although in the code for init.py it still says API_VERSION = '20120608'. I'm using Python 2.73 and have also signed up for the Foursquare API key, using the id and secret in the above code. I listed the urls, using my local IP:8000 and tried using separate keys for the local and dev machines but this seems to make no difference. Help much appreciated. Thanks.

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  • How can I detect client-side when a page load is the result of an AJAX history point?

    - by Nick
    I'm trying to prevent a "flicker" effect that is occurring on my ASP.NET page which occurs when a user navigates to the page via the browser back button after having navigated away from it. The reason for the flicker is that I'm using an Update Panel which has some content in there on the initial page-load. As a result, when the page is loaded via a back button that initial content is shown very briefly before it is updated with the correct History-aware data. In order to overcome this I am intending on having the updatepanel hidden (display: none) on inital page load and then show it as long as we don't have any history to deal with. The problem is that I can't find out what to check to determine if there's any history. I can see that the Sys.Application has a _history member but when I'm checking it on page init it is null each time. Does anyone know what I should be checking to determine if there's history to deal with for a page load client-side? And at what point to do it?

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  • Implementing __concat__

    - by Casebash
    I tried to implement __concat__, but it didn't work >>> class lHolder(): ... def __init__(self,l): ... self.l=l ... def __concat__(self, l2): ... return self.l+l2 ... def __iter__(self): ... return self.l.__iter__() ... >>> lHolder([1])+[2] Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unsupported operand type(s) for +: 'lHolder' and 'list' How can I fix this?

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  • what is the global.asax Application_Start equivalent when using WAS in IIS7

    - by Mike Tours
    Hi I'd like to use the netTcpBinding for my WCF application which is currently hosted in IIS7, which means configuring it to use WAS instead. This is fairly straight forward however, my application previously made use of the Application_Start event in the global.asax file. I do not require access to the httpContext(which I understand access has been removed in IIS7), however I would still like to hook into the start or init methods? Does an equivalent exist when hosting an application in WAS as apposed to IIS7? Using classic mode is not an option(again I'm not interested in the httpcontext and this only appears to work if using an http binding) - and I've seen an example of putting a static class instide the app_code folder which looks like a horrible hack.

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  • NSStream sockets missing data

    - by Chris T.
    I am trying to pull some sample data from FreeDB as a proof of concept, but I am having a tough time retrieving all of the data off the incoming stream (I am only getting the last bits for the final query listed here (if handshakeCode = 3) I think this may be something with the threading on the main runloop, but I am not sure. Odd thing is when the buffer size is larger than 1-2 bytes (which works as expected), I seem to be losing access to the data programmatically (the totalOutput variable on the first set of data is incomplete). I set up a packet capture, and it looks like those 1024 bytes are coming across the wire, but the app just isn't working with it. It looks like the next event is coming through and basically taking over. I tried using an NSLock to no avail as well. If I drop the buffer size down to 1 or 2, things seem to be reading just fine. This is probably obvious to someone who does this all the time, but this is my first foray into this with something I am familiar with, technology wise in other languages / platforms. The following code will show you what is happening. Run with the buffer set to 1024, and you will see a short final string, but once you set it to 1, you will see the amount of data I was expecting (I was even expecting it to be split, so that's not a big worry) #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> //STACK OVERFLOW CODE: @interface stackoverflow : NSObject <NSStreamDelegate> { NSInputStream *iStream; NSOutputStream *oStream; int handshakeCode; NSString *selectedDiscId; NSString *selectedGenre; } -(void)getMatchesFromFreeDB; -(void)sendToOutputStream:(NSString*)command; @end @implementation stackoverflow -(void)getMatchesFromFreeDB { NSHost *host = [NSHost hostWithName:@"freedb.freedb.org"]; [NSStream getStreamsToHost:host port:8880 inputStream:&iStream outputStream:&oStream]; [iStream retain]; [oStream retain]; [iStream setDelegate:self]; [oStream setDelegate:self]; [iStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [oStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [iStream open]; [oStream open]; handshakeCode = 0; //not done any processing } -(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch(eventCode) { case NSStreamEventOpenCompleted: { NSLog(@"Stream open completed"); break; } case NSStreamEventHasBytesAvailable: { NSLog(@"Stream has bytes available"); if (aStream == iStream) { NSMutableString *totalOutput = [NSMutableString stringWithString:@""]; //read data uint8_t buffer[1024]; int len; while ([iStream hasBytesAvailable]) { len = [iStream read:buffer maxLength:sizeof(buffer)]; if (len 0) { NSString *output = [[NSString alloc] initWithBytes:buffer length:len encoding:NSUTF8StringEncoding]; //this could have also been put into an NSData object if (nil != output) { //append to the total output [totalOutput appendString:output]; } } } NSLog(@"OUTPUT , %i:\n\n%@", [totalOutput lengthOfBytesUsingEncoding:NSUTF8StringEncoding], totalOutput); NSArray *outputComponents = [totalOutput componentsSeparatedByString:@" "]; //Attempt to get handshake code, since we haven't done it yet: if (handshakeCode == 1) { //we are just getting the sign-on banner: //let's move on: handshakeCode = 2; } else if (handshakeCode == 2) { handshakeCode = [[outputComponents objectAtIndex:0] intValue]; if (handshakeCode == 200) { NSLog(@"---Handshake OK %i", handshakeCode); NSMutableString *query = [NSMutableString stringWithString:@"cddb query f3114b11 17 225 19915 36489 54850 69425 87025 103948 123242 136075 152817 178335 192850 211677 235104 262090 284882 308658 4430\n"]; handshakeCode = 3; [self sendToOutputStream:query]; } } else if (handshakeCode == 3) { //now, we are reading out the matches: if ([[outputComponents objectAtIndex:0] intValue] == 200) //found exact match: { NSLog(@"Found exact match"); selectedGenre = [outputComponents objectAtIndex:1] ; selectedDiscId = [outputComponents objectAtIndex:2]; if (selectedGenre && selectedDiscId) { //send off the request to get the entry: NSString *query = [NSString stringWithFormat:@"cddb read %@ %@\n", selectedGenre, selectedDiscId]; [self sendToOutputStream:query]; handshakeCode = 4; } } } } break; } case NSStreamEventEndEncountered: { NSLog(@"Stream event end encountered"); break; } case NSStreamEventErrorOccurred: { NSLog(@"Stream error occurred"); break; } case NSStreamEventHasSpaceAvailable: { NSLog(@"Stream has space available"); if (aStream == oStream) { if (handshakeCode == 0) { handshakeCode = 1; [self sendToOutputStream:@"cddb hello stackoverflow localhost.localdomain test .01BETA\n"]; } } break; } } } -(void)sendToOutputStream:(NSString*)command { const uint8_t *rawCommand = (const uint8_t *)[command UTF8String]; [oStream write:rawCommand maxLength:strlen(rawCommand)]; NSLog(@"Sent command: %@",command); } @end int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; stackoverflow *test = [[stackoverflow alloc] init]; [test getMatchesFromFreeDB]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; [pool drain]; return 0; } Any help is much appreciated! Thanks

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