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  • Jquery change text ajax request problem

    - by blasteralfred
    Hi, I have an html file as coded below. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <style> .style1 { background-color: #c3d9ff; font-family:arial,sans-serif; } .style2 { text-align: center; font-weight: bold; } .style3 { background-color: #FFFFFF; font-family:arial,sans-serif; text-align: center; font-weight: bold; } .style4 { background-color: #FFFFFF; font-family:arial,sans-serif; text-align: left; } body { font-family:Verdana, Arial, Helvetica, sans-serif; font-size:15px; background-color: ; } .action_button { font-weight:bold; float:right; } </style> <script type="text/javascript" src="jquery-1.4.4.min.js"></script> <script type="text/javascript">$(function() { $('.action_button').click(function() { var $button = $(this); $.ajax({ type: 'POST', url: 'action.php', data: 'id='+ $(this).attr('id'), cache: false, success: function(result) { var $row = $button.closest('tr'); var $col = $row.find('.clickme2'); $row.fadeOut('fast', function() { if (result == 'ACTIVATED') { $button.text('Activate'); $col.text('Active'); } else if (result == 'INACTIVATED') { $button.text('Inactivate'); $col.text('Inactive'); } }).fadeIn(); } }); return false; }); }); </script> </head> <body> <table style="width: 90%" align="center" class="style1"> <tr> <td colspan="7" class="style2">MANAGER</td> </tr> <tr> <td class="style3" style="width: 139px">Col1</td> <td class="style3" style="width: 139px">Col2</td> <td class="style3" style="width: 139px">Col3</td> <td class="style3" style="width: 139px">Col4</td> <td class="style3" style="width: 139px">Col5</td> <td class="style3" style="width: 200px">Col6</td> <td class="style3" style="">Action</td> </tr> </table> <td id="main" class="main"> <td class="update"> <table style="width: 90%" align="center" class="style1"> <tr> <td class="style4" style="width: 139px">DataA1</td> <td class="style4" style="width: 139px">DataA2</td> <td class="style4" style="width: 139px">DataA3</td> <td class="style4" style="width: 139px">DataA4</td> <td class="style4 clickme2" style="width: 139px">Inactive</td> <td class="style4" style="width: 200px">DataA6</td> <td> <button href="#" id="DataA1" class="action_button" style="width:80px;height:"> Activate</button> </td> </tr> <tr> <td class="style4" style="width: 139px">DataB1</td> <td class="style4" style="width: 139px">DataB2</td> <td class="style4" style="width: 139px">DataB3</td> <td class="style4" style="width: 139px">DataB4</td> <td class="style4 clickme2" style="width: 139px">Inactive</td> <td class="style4" style="width: 200px">DataB6</td> <td> <button href="#" id="DataB1" class="action_button" style="width:80px;height:"> Activate</button> </td> </tr> <tr> <td class="style4" style="width: 139px">DataC1</td> <td class="style4" style="width: 139px">DataC2</td> <td class="style4" style="width: 139px">DataC3</td> <td class="style4" style="width: 139px">DataC4</td> <td class="style4 clickme2" style="width: 139px">Active</td> <td class="style4" style="width: 200px">DataC6</td> <td> <button href="#" id="DataC1" class="action_button" style="width:80px;height:"> Inactivate</button> </td> </tr> <tr> <td class="style4" style="width: 139px">DataD1</td> <td class="style4" style="width: 139px">DataD2</td> <td class="style4" style="width: 139px">DataD3</td> <td class="style4" style="width: 139px">DataD4</td> <td class="style4 clickme2" style="width: 139px">Active</td> <td class="style4" style="width: 200px">DataD6</td> <td> <button href="#" id="DataD1" class="action_button" style="width:80px;height:"> Inactivate</button> </td> </tr> <tr> <td class="style4" style="width: 139px">DataE1</td> <td class="style4" style="width: 139px">DataE2</td> <td class="style4" style="width: 139px">DataE3</td> <td class="style4" style="width: 139px">DataE4</td> <td class="style4 clickme2" style="width: 139px">Inactive</td> <td class="style4" style="width: 200px">DataE6</td> <td> <button href="#" id="DataE1" class="action_button" style="width:80px;height:"> Activate</button> </td> </tr> </table> </td> </td> </body> </html> The fage contain a table with 5 rows with a button at the end of the row. On click, the button submits data to a php file and then changes text and blurs according to the response from php file. The blur function and change text function in col5 is working well. But the change text function in button got really buggy. The button text should change accordingly. the text of button "Activate" should change to "Inactivate" and the text of button "Inactivate" should change to "Activate" on click / successful submission.. This is not working.. Below is the php file code <?php $id = $_POST[id]; if($id=="DataA1"){ echo "ACTIVATED"; } if($id=="DataB1"){ echo "ACTIVATED"; } if($id=="DataE1"){ echo "ACTIVATED"; } if($id=="DataC1"){ echo "INACTIVATED"; } if($id=="DataD1"){ echo "INACTIVATED"; } ?> Thanks in advance.. :) blasteralfred

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  • [Adobe Air] Can I catch a mouseUp event of an mx:Window that did not fire hte mouseDown?

    - by Irene
    Hi, In an AIR application, I have one mx:TileList with several images. What I need to do is let the user drag and drop one of the images on the desktop, giving a feeling of a desktop widget. Firstly I tried to implement this using dragStart etc, but in the end I think it is easier to handle mouseDown and mouseUp on the TileList. In general the whole setup works as desired. When a mouseDown is detected on the TileList, I create a transparent mx:Window containing the corresponding image, and call the startMove() on the Window to simulate a dragging behavior. If I release the mouse, the Window stops moving as desired. My problem is that now I want some visual feedback during dragging. It works while the Window is moving, however I can't find a way to stop it when the user releases the mouse. The mouseUp is not fired from the TileList, nor from the s:WindowedApplication. I also tried to add a listener to the Window itself, but still with no luck. Some code: private function onMouseDown(e:MouseEvent):void { trace ("down " + e.target); if (e.target is TileListItemRenderer) { // first create a dragWindow dragWindow.startGlow(); // then show some visual feedback dragWindow.moveWindow(e); // and start dragging } } private function onMouseUp(e:MouseEvent):void { trace("up " + e.target); dragWindow.stopGlow(); // <--------- Not called! } <mx:TileList id="photoTileList" mouseDown="onMouseDown(event)" mouseUp="onMouseUp(event)">

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  • URLLoader.load() issue when using the same URLRequest

    - by Rudy
    Hello, I have an issue with my eventListeners with the URLLoader, but this issue happens in IE, not in FF. public function getUploadURL():void { var request:URLRequest = new URLRequest(); request.url = getPath(); request.method = URLRequestMethod.GET; _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.TEXT; _loader.addEventListener(Event.COMPLETE, getBaseURL); _loader.load(request); } private function getBaseURL(event:Event):void { _loader.removeEventListener(Event.COMPLETE, getBaseURL); } The issue is that my getBaseURL gets executed automatically after I have executed the code at least once, but that is the case only in IE. What happens is I call my getUploadURL, I make sure the server sends an event that will result in an Event.COMPLETE, so the getBaseURL gets executed, and the listener is removed. If I call the getUploadURL method and put the wrong path, I do not get an Event.COMPLETE but some other event, and getBaseURL should not be executed. That is the correct behavior in FireFox. In IE, it looks like the load() method does not actually call the server, it jumps directly to the getBaseURL() for the Event.COMPLETE. I checked the willTrigger() and hasEventListener() on _loader before assigning the new URLLoader, and it turns out the event has been well removed. I hope I make sense, I simplified my code. To sum up quickly: in FireFox it works well, but in IE, the first call will work but the second call won't really call the .load() method; it seems it uses the previously stored result from the first call. I hope someone can please help me, Thank you, Rudy

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  • Why am I getting "Message sent to deallocated instance" in Objective-C?

    - by Dave C
    I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag (int value) is parsed into the controller's house ID. It works with one of the buttons — the first one created, to be specific — but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code. I haven't set them to autorelease or anything like that. I'm just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++;

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  • clicking browser back button is opening a link in the previous page.

    - by Jebli
    I am using the below code protected void lnk_Click(object sender, EventArgs e) { try { string strlink = ConfigurationManager.AppSettings["link"].ToString().Trim(); StringBuilder sb = new StringBuilder(); sb.Append("<script type = 'text/javascript'>"); sb.Append("window.open('"); sb.Append(strlink); sb.Append("');"); sb.Append("</script>"); ClientScript.RegisterStartupScript(this.GetType(), "script", sb.ToString()); } } In the page there are two links. When i click the first link it opens a window in a new page. I do this by using the above code. I am clicking the second link in the page and navigating to another page. Now i am clicking the browser back button. Supprisingly its opening the first link. How clicking back button is opening the link in the page. I am using c# .net 2005. Please help. Thanks. Regards,enter code here Radha A

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  • C# Delgates and events

    - by Deepak
    I have an assembly with a class which defines a custom event using a delegate and custom event args. Now i have to load this assembly dynamically through my code and create the instance of this class. Till here i'm fine. Now i have to provide a event handler to the event raised by the class object using custom delegate. How can i add a event handler to the event raised from class using Relection ?

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  • jquery events on input submit fields

    - by dfilkovi
    I have a problem with jquery submit button onclick and default event. What I want to do is replace an click event on submit button if it has one, and get an dialog box to show up, on clicking yes the dialog should start that default onclick event if submit button has one defined, if it hasn't than the default event should happen (button submits form), .submit() function does not work for me in any case cause I need to send this button also through a form and if button wasn't clicked .submit() sends form data without submit data. Bellow code has a problem, alert('xxx') is always called and it shouldn't, and on clicking yes button alert and dialog creation is called again, also if I remove alert button, I cannot call default submit button event (form submitting with a button). $('input.confirm').each(function() { var input = this; var dialog = document.createElement("div"); $(dialog).html('<p>AREYOUSHURE</p>'); $(input).click(function(event) { event.preventDefault(); var buttons = {}; buttons['NO'] = function() { $(this).dialog("close"); }; buttons['YES'] = function() { $(input).trigger('click'); $(this).dialog("close"); }; $(dialog).dialog( { autoOpen: false, width: 200, modal: true, resizable: false, buttons: buttons }); $(dialog).dialog('open'); return false; }); }); <form method="post" action=""> <input type="hidden" value="1" name="eventId" /> <input type="submit" value="Check" name="checkEvent" class="confirm" onclick="alert('xxx');" /> </form>

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  • How do I alter the default style of a button without WPF reverting from Aero to Classic?

    - by DanM
    I've added PresentationFramework.Aero to my App.xaml merged dictionaries, as in... <Application x:Class="TestApp.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/PresentationFramework.Aero;component/themes/Aero.NormalColor.xaml" /> <ResourceDictionary Source="pack://application:,,,/WPFToolkit;component/Themes/Aero.NormalColor.xaml" /> <ResourceDictionary Source="ButtonResourceDictionary.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> I'm trying to modify the default look of buttons just slightly. I put this style in my ButtonResourceDictionary: <Style TargetType="Button"> <Setter Property="Padding" Value="3" /> <Setter Property="FontWeight" Value="Bold" /> </Style> All buttons now have the correct padding and bold text, but they look "Classic", not "Aero". How do I fix this style so my buttons all look Aero but also have these minor changes? I would prefer not to have to set the Style property for every button.

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  • Javascript to fire event when a key pressed on the Ajax Toolkit Combo box.

    - by Paul Chapman
    I have the following drop down list which is using the Ajax Toolkit to provide a combo box <cc1:ComboBox ID="txtDrug" runat="server" style="font-size:8pt; width:267px;" Font-Size="8pt" DropDownStyle="DropDownList" AutoCompleteMode="SuggestAppend" AutoPostBack="True" ontextchanged="txtDrug_TextChanged" /> Now I need to load this up with approx 7,000 records which takes a considerable time, and effects the response times when the page is posted back and forth. The code which loads these records is as follows; dtDrugs = wsHelper.spGetAllDrugs(); txtDrug.DataValueField = "pkDrugsID"; txtDrug.DataTextField = "drugName"; txtDrug.DataSource = dtDrugs; txtDrug.DataBind(); However if I could get an event to fire when a letter is typed instead of having to load 7000 records it is reduced to less than 50 in most instances. I think this can be done in Javascript. So the question is how can I get an event to fire such that when the form starts there is nothing in the drop down, but as soon as a key is pressed it searches for those records starting with that letter. The .Net side of things I'm sure about - it is the Javascript I'm not. Thanks in advance

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  • Map Ctrl and Alt to mouse thumb buttons

    - by murphyslaw
    I'm running Ubuntu 12.04 and have a multi-button Microsoft mouse. I would like to map the CTRL and ALT modifier keys to the left and right thumb buttons of my mouse, respectively, so I can ctrl-click and alt-click without touching the keyboard. My thumb buttons are buttons 8 and 9. I tried the solution in this question: How do I configure a mouse thumb button? which explained how to map a double click to a thumb button - this worked for the double-click but I couldn't figure out how to modify the solution for CTRL and ALT I also tried this: How to map Ctrl/Shift to thumb buttons of Mouse? which used xdotools and xbindkeys. I modified the script to this: ~/.xbindkeysrc: "xdotool keydown alt" b:9 "xdotool keyup alt" release + alt + b:9 "xdotool keydown ctrl" b:8 "xdotool keyup ctrl" release + control + b:8 Which ALMOST works. It simulates a CTRL-key press when I click the left thumb button, but I can't actually hold the button and click at the same time - holding the thumb button seems to prevent it from listening to other input until it is released. Does anyone know how I can make my mouse thumb button actually work as a modifier key, so I can use thumb_button+click instead of CTRL-click?

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  • why when I delete a parent on a one to many relationship on grails the beforeInsert event is called

    - by nico
    hello, I have a one to many relationship and when I try to delete a parent that haves more than one child the berforeInsert event gets called on the frst child. I have some code in this event that I mean to call before inserting a child, not when i'm deleting the parent! any ideas on what might be wrong? the entities: class MenuItem { static constraints = { name(blank:false,maxSize:200) category() subCategory(nullable:true, validator:{ val, obj -> if(val == null){ return true }else{ return obj.category.subCategories.contains(val)? true : ['invalid.category.no.subcategory'] } }) price(nullable:true) servedAtSantaMonica() servedAtWestHollywood() highLight() servedAllDay() dateCreated(display:false) lastUpdated(display:false) } static mapping = { extras lazy:false } static belongsTo = [category:MenuCategory,subCategory:MenuSubCategory] static hasMany = [extras:MenuItemExtra] static searchable = { extras component: true } String name BigDecimal price Boolean highLight = false Boolean servedAtSantaMonica = false Boolean servedAtWestHollywood = false Boolean servedAllDay = false Date dateCreated Date lastUpdated int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos - 1) previousItem.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousItem.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == MenuItem.countByCategory(category) - 1){ return }else{ def nextItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos + 1) nextItem.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextItem.save(flush:true) } } String toString(){ name } def beforeInsert = { displayPosition = MenuItem.countByCategory(category) } def afterDelete = { def otherItems = MenuItem.findAllByCategoryAndDisplayPositionGreaterThan(category,displayPosition) otherItems.each{ it.displayPosition -= 1 it.save() } } } class MenuItemExtra { static constraints = { extraOption(blank:false, maxSize:200) extraOptionPrice(nullable:true) } static searchable = true static belongsTo = [menuItem:MenuItem] BigDecimal extraOptionPrice String extraOption int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos - 1) previousExtra.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousExtra.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == MenuItemExtra.countByMenuItem(menuItem) - 1){ return }else{ def nextExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos + 1) nextExtra.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextExtra.save(flush:true) } } String toString(){ extraOption } def beforeInsert = { if(menuItem){ displayPosition = MenuItemExtra.countByMenuItem(menuItem) } } def afterDelete = { def otherExtras = MenuItemExtra.findAllByMenuItemAndDisplayPositionGreaterThan(menuItem,displayPosition) otherExtras.each{ it.displayPosition -= 1 it.save() } } }

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  • How to format individual DropDownlist Items (color, etc.) during onDataBinding event

    - by LesterDove
    Hi, I have a basic DropDownList bound to a ObjectDataSource: <asp:DropDownList ID="DropDownList1" runat="server" AutoPostBack="True" DataSourceID="objDataSource1" DataTextField="FieldName" DataValueField="FieldID" /> The DataTable from which it receives the DataTextField and DataValueField values also returns some other interesting information about the records. Say Active = Y/N for simplicity's sake. What I'd like to do is to set the background-color property of the DropDownList Item based on that Active field in the DataSource results. Further, I'd like to do this "in the same pass" as when the DropDownList is bound to the data. So my guess is that it has to happen during OnDataBinding. Things I already know/tried: I could go back and loop through the DropDownList items later. But it would involve embedding loops and re-visiting the DataTable rows and it just seems inefficient int row; for (row = 0; row < DropDownList1.Items.Count - 1; row++) { [[if this row = that data row]] DropDownList1.Items[row].[[DoStuffHere, etc.]] } We already do stuff like this with the GridView OnRowDataBound event, by accessing the GridViewRowEventArgs e. What I seem to be missing is an "OnDropDownListItemBound" event, so to speak. Hope I've been clear and concise. Seems as though it should be easy...

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  • Problem with mouse event on a user control (wpf).

    - by csciguy
    All, I have a user control, defined as follows. <UserControl x:Class="IDOView.AnimatedCharacter" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:IDOView" mc:Ignorable="d" Background="Transparent" > <Image Name="displayImage" Height="Auto" Width="Auto" Stretch="Fill" IsHitTestVisible="True"/> The control is added to a main page twice, as follows. <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="circle.png" Canvas.Left="-279" Canvas.Top="-56" MouseLeftButtonUp="DoA1"> <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="square.png" Canvas.Left="-209" Canvas.Top="-56" MouseLeftButtonUp="DoA2"> Essentially, about half of the circle is behind the square. I need the square image in this case to pass through events to the circle behind it. The square has an element cut out of it (transparent). What is happening now is that the circle event only registers if I click on the region that is not covered by the square. Surely there has to be a way to bubble this event, or click-through?

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  • Coordinating typedefs and structs in std::multiset (C++)

    - by Sarah
    I'm not a professional programmer, so please don't hesitate to state the obvious. My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing: // Event.h struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; int eventID; int hostID; }; // Host.h ... void calcLifeHist( double, EventMultiSet * ); // produces compiler error ... void addEvent( double, int, int, EventMultiSet * ); // produces compiler error // Host.cpp #include "Event.h" ... // main.cpp #include "Event.h" ... typedef std::multiset< Event, std::less< Event > > EventMultiSet; EventMultiSet currentEvents; EventMultiSet * cePtr = &currentEvents; ... Major questions Where should I include the EventMultiSet typedef? Are my EventMultiSet pointers obviously problematic? Is the compare function within my Event struct (in theory) okay? Thank you very much in advance.

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  • Is there a way to log every gui event in Delphi?

    - by awmross
    The Delphi debugger is great for debugging linear code, where one function calls other functions in a predictable, linear manner, and we can step through the program line by line. I find the debugger less useful when dealing with event driven gui code, where a single line of code can cause new events to be trigerred, which may in turn trigger other events. In this situation, the 'step through the code' approach doesn't let me see everything that is going on. The way I usually solve this is to 1) guess which events might be part of the problem, then 2) add breakpoints or logging to each of those events. The problem is that this approach is haphazard and time consuming. Is there a switch I can flick in the debugger to say 'log all gui events'? Or is there some code I can add to trap events, something like procedure GuiEventCalled(ev:Event) begin log(ev); ev.call(); end The end result I'm looking for is something like this (for example): FieldA.KeyDown FieldA.KeyPress FieldA.OnChange FieldA.OnExit FieldB.OnEnter This would take all the guesswork out of Delphi gui debugging. I am using Delphi 2010

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  • FireFox: strange behavior on submiting a form

    - by ilnur777
    Can anyone help with this strange form submiting in FireFox? So this form should be submitted after pushing "go to submit" button. There is an onclick event on the button that should submit form through JavaScript. In the form there is another button "test" without any onclick event. Following the script, the form should be submitted only after pushing the "go to submit" button, but it submits even pushing at "test" button. In the Internet Explorer it works well! But this stupid FireFox browser behaves different. Here is example of HTML page: <script> function func(){ document.form1.submit(); } </script> <form name="form1" method="post" action="somewhere.php"> <button>test</button> <input type="button" value="go to submit" onclick="func();"> </form> I have several buttons with <button onclick="...">option 1</button> options. I want to fix strange submiting a form in FireFox. Help please!

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  • Why does my simple event handling example not work?

    - by njreed
    I am trying to make a simple event handler. (Note, I'm not trying to implement a full-blown publish/subscribe model; I'm just interested in why my example doesn't work as I think it should) var myObj = (function () { var private = "X"; function triggerEvent(eventName) { if (this[eventName]) { this[eventName](); } } // Setter / Getter function getProp() { return private; } function setProp(value) { private = value; triggerEvent("onPropChange"); } // Public API return { // Events "onPropChange": null, // Fires when prop value is changed // Methods "getProp": getProp, "setProp": setProp }; })(); // Now set event handler myObj.onPropChange = function () { alert("You changed the property!"); }; myObj.setProp("Z"); // --> Nothing happens. Wrong // Why doesn't my alert show? I set the onPropChange property of my object to a simpler handler function but it is not being fired. I have debugged this and it seems that in triggerEvent the variable this is referencing the global window object. I thought it should reference myObj (which is what I need). Can someone explain the error in my thinking and how I correct this? Help much appreciated. jsFiddle here

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  • Multiset container appears to stop sorting

    - by Sarah
    I would appreciate help debugging some strange behavior by a multiset container. Occasionally, the container appears to stop sorting. This is an infrequent error, apparent in only some simulations after a long time, and I'm short on ideas. (I'm an amateur programmer--suggestions of all kinds are welcome.) My container is a std::multiset that holds Event structs: typedef std::multiset< Event, std::less< Event > > EventPQ; with the Event structs sorted by their double time members: struct Event { public: explicit Event(double t) : time(t), eventID(), hostID(), s() {} Event(double t, int eid, int hid, int stype) : time(t), eventID( eid ), hostID( hid ), s(stype) {} bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; ... }; The program iterates through periods of adding events with unordered times to EventPQ currentEvents and then pulling off events in order. Rarely, after some events have been added (with perfectly 'legal' times), events start getting executed out of order. What could make the events ever not get ordered properly? (Or what could mess up the iterator?) I have checked that all the added event times are legitimate (i.e., all exceed the current simulation time), and I have also confirmed that the error does not occur because two events happen to get scheduled for the same time. I'd love suggestions on how to work through this. The code for executing and adding events is below for the curious: double t = 0.0; double nextTimeStep = t + EPID_DELTA_T; EventPQ::iterator eventIter = currentEvents.begin(); while ( t < EPID_SIM_LENGTH ) { // Add some events to currentEvents while ( ( *eventIter ).time < nextTimeStep ) { Event thisEvent = *eventIter; t = thisEvent.time; executeEvent( thisEvent ); eventCtr++; currentEvents.erase( eventIter ); eventIter = currentEvents.begin(); } t = nextTimeStep; nextTimeStep += EPID_DELTA_T; } void Simulation::addEvent( double et, int eid, int hid, int s ) { assert( currentEvents.find( Event(et) ) == currentEvents.end() ); Event thisEvent( et, eid, hid, s ); currentEvents.insert( thisEvent ); }

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  • How come the Actionscript 3 ENTER_FRAME event is crazy nuts?

    - by nstory
    So, I've been toying around with Flash, browsing through the documentation, and all that, and noticed that the ENTER_FRAME event seems to defy my expectation of a deterministic universe. Take the following example: (new MovieClip()).addEventListener(Event.ENTER_FRAME, function(ev) {trace("Test");}); Notice this anonymous MovieClip is not added to the display hierarchy, and any reference to it is immediately lost. It will actually print "Test" once a frame until it is garbage collected. How insane is that? The behavior of this is actually determined by when the garbage collector feels like coming around in all its unpredictable insanity! Is there a better way to create intermittent failures? Seriously. My two theories are that either the DisplayObject class stores weak references to all its instances for the purpose of dispatching ENTER_FRAME events, or, and much wilder, the Flash player actually scans the heap each frame looking for ENTER_FRAME listeners to pull on. Can any hardened Actionscript developer clue me in on how this works? (And maybe a why - the - f**k they thought this was a good idea?)

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  • Synthetic click doesn't switch application's menu bar (Mac OS X)

    - by Rok
    Hi. I'm developing some sort of air mouse application for iPhone platform. This applications connects to one computer service which generates mouse events on Mac OS X. I'm generating this events with CGEventCreateMouseEvent() and CGEventPost(). But I've encountered one problem. Let's say you are using Safari and then you click on free desktop space. If you do this with regular mouse it will hide Safari's top menu bar and show Finder menu bar. But on these synthetic events it doesn't act like that. Do I have to post some other event or set some additional properties? Here is my code for mouse up, mouse down: - (void)mouseUp:(int)button { int type = (button == LEFT_BUTTON) ? kCGEventLeftMouseUp : kCGEventRightMouseUp; int mouseButton = (button == LEFT_BUTTON) ? kCGMouseButtonLeft : kCGMouseButtonRight; leftMouseDown = (button == LEFT_BUTTON) ? NO : leftMouseDown; rightMouseDown = (button == RIGHT_BUTTON) ? NO : rightMouseDown; CGEventSourceRef source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); CGEventRef event = CGEventCreateMouseEvent (source, type, CGSCurrentInputPointerPosition(), mouseButton); CGEventSetType(event, type); CGEventPost(kCGHIDEventTap, event); CFRelease(event); } - (void)mouseDown:(int)button { int type = (button == LEFT_BUTTON) ? kCGEventLeftMouseDown : kCGEventRightMouseDown; int mouseButton = (button == LEFT_BUTTON) ? kCGMouseButtonLeft : kCGMouseButtonRight; leftMouseDown = (button == LEFT_BUTTON) ? YES : leftMouseDown; rightMouseDown = (button == RIGHT_BUTTON) ? YES : rightMouseDown; CGEventSourceRef source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); CGEventRef event = CGEventCreateMouseEvent (source, type, CGSCurrentInputPointerPosition(), mouseButton); CGEventSetType(event, type); CGEventPost(kCGHIDEventTap, event); CFRelease(event); }

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  • How to pass an int value on UIButton click inside UITableView

    - by Toran Billups
    So I have a view controller with a single UITableView that shows a string to the user. But I needed a way to have the user select this object by id using a normal UIButton so I added it as a subview and the click event works as expected. The issue is this - how can I pass an int value to this click event? I've tried using attributes of the button like button.tag or button.accessibilityhint without much success. How do the professionals pass an int value like this? Also it's important that I can get the actual [x intValue] from the int later in the process. A while back I thought I could do this with a simple NSLog(@"the actual selected hat was %d", [obj.idValue intValue]); But this doesn't appear to work (any idea how I can pull the actual int value directly from the variable?). The working code I have is below - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if ([self.hats count] > 0) { Hat* obj = [self.hats objectAtIndex: [indexPath row]]; NSMutableString* fullName = [[NSMutableString alloc] init]; [fullName appendFormat:@"%@", obj.name]; [fullName appendFormat:@" %@", obj.type]; cell.textLabel.text = fullName; cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; //add the button to subview hack UIButton* button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; button.frame = CGRectMake(50, 5, 50, 25); [button setTitle:@"Select" forState:UIControlStateNormal]; button.backgroundColor = [UIColor clearColor]; button.adjustsImageWhenHighlighted = YES; button.tag = obj.idValue; //this is my current hack to add the id but no dice :( [button addTarget:self action:@selector(action:) forControlEvents:UIControlEventTouchUpInside]; [cell.contentView addSubview:button]; //hack } return cell; } - (void)action:(id)sender { int* hatId = ((UIButton *)sender).tag; //try to pull the id value I added above ... //do something w/ the hatId }

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  • Waiting until one event has happened before moving onto the next.

    - by jaasum
    I currently have a scrolling anchor animation that also adds an "active" class to the anchor clicked. I am trying to fit the below function into the works as well, so say someone clicks "anchor 1", "anchor 1" will get an active class and the window will scroll to that location. But, after that has happened say the user manually begins scrolling down the page, I want the active class to be removed. The problem I am running up against now is that the below function will happen when the scrolling animation from a clicked anchor is taking place. How can I disable this only when the window is being scrolled from a clicked anchor? $(window).scroll(function() { $('a[href^=#]').removeClass('active'); }); Here is the scrolling anchor script I am working with. /******* *** Anchor Slider by Cedric Dugas *** *** Http://www.position-absolute.com *** Never have an anchor jumping your content, slide it. Don't forget to put an id to your anchor ! You can use and modify this script for any project you want, but please leave this comment as credit. *****/ jQuery.fn.anchorAnimate = function(settings) { settings = jQuery.extend({ speed : 500 }, settings); return this.each(function(){ var caller = this $(caller).click(function (event) { event.preventDefault() var locationHref = window.location.href var elementClick = $(caller).attr("href") var destination = $(elementClick).offset().top; $("html:not(:animated),body:not(:animated)").animate({ scrollTop: destination}, settings.speed, 'easeOutCubic', function() { window.location.hash = elementClick }); return false; }) }) } And lastly, my jQuery // Scrolling Anchors $('[href^=#]').anchorAnimate(); // Active Class For Clicked Anchors var anchorscroll = $('a[href^=#]') anchorscroll.click(function(){ var anchorlocation = $(this).attr("href"); anchorscroll.removeClass('active'); $(this).addClass('active'); $('a[href='+anchorlocation+']').addClass('active'); });

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  • How to run a javascript function before postback of asp.net button?

    - by Curtis White
    I'm using Javascript to create a DIV element and open up a new page by using onclientclick. This works great. Now, I need to write to it from the server side and this element must be created before it is posted back. How do I get the javascript to execute before the postback? Currently, I have to press the button twice because the element doesn't exist to write too on the first click. To be clear, I need this to execute before the "OnClick" of the button. Update: It looks like the Javascript function is called before the postback but the element is not updated until I run the second postback. Hmm Update: Unfortunately it is a bit more complicated then this. I'm creating a div tag in javascript to open a new window. Inside the div tag, I'm using a databinding syntax <%=Preview% so that I can get access to this element on the server side. From the server side, I'm injecting the code. I'm thinking this may be a chicken-egg problem but not sure. UPDATE! It is not the Javascript not running first. It is the databinding mechanism which is reading the blank variable before I'm able to set it. Hmm

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  • SDL beginner: create Rectangle surface filled with color

    - by user3689
    im learning SDL , i like to create Rectangle surface with color that is not image . here is my code that compiles fine but dosnt work : im passing the function this params: SDL_Surface* m_screen = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_BPP,SDL_SWSURFACE); SDL_FillRect(m_screen,&m_screen->clip_rect,SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF)); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } what im doing here wrong ?

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  • How can I make my Google Maps api v3 address search bar work by hitting the enter button on the keyboard?

    - by Gavin
    I'm developing a webpage and I would just like to make something more user friendly. I have a functional Google Maps api v3 and an address search bar. Currently, I have to use the mouse to select search to initialize the geocoding function. How can I make the map return a placemark by hitting the enter button on my keyboard? I just want to make it as user-friendly as possible. Here is the javascript and div, respectively, I created for the address bar: var geocoder; function initialize() { geocoder = new google.maps.Geocoder (); function codeAddress () { var address = document.getElementById ("address").value; geocoder.geocode ( { 'address': address}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { map.setCenter(results [0].geometry.location); marker.setPosition(results [0].geometry.location); map.setZoom(14); } else { alert("Geocode was not successful for the following reason: " + status); } }); } <div id="geocoder"> <input id="address" type="textbox" value=""> <input type="button" value="Search" onclick="codeAddress()"> </div> Thank you in advance for your help

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