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  • Android AVD With GoogleApi, Not Getting Network Connection

    - by Chris
    I am working on a Windows XP Machine. When running AVDs out of Eclipse, I am getting "No Network Connection" when I am plugged into my company's network and using an AVD that was built with the "Google APIs by Google Inc., Android API 7, revision 1". If I use this same AVD (Google API) and connect to the internet through a Verizon Wireless card, the AVD gets an Internet Connection. If I use an AVD built with "SDK Platform Android 2.1, API 7, revision 1", and connect through my company's network, the AVD gets an Internet Connection. Any ideas what might be blocking this? I am guessing it is something in my company's network, but why only with the AVD created with the Google API?

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  • My C#.NET application is running slower when the exe is located on the network

    - by leo
    Hi, My C#.NET application is running much slower when the exe is located on the network. And I'm talking about everything, even the graphical dispay is slower. For example: when a form is already loaded, if I unplug my network cable and minimize and maximize the window, it takes a very long time to redraw itself. I'm using framework .NET 3.5 SP1. Any idea on the cause? My hypothesis so far: I'm missing some options when building the app? my corporate antivirus checks more stuff because the exe is on the network the cache of Windows XP SP3 doesn't work the same way when the exe is on the network the server is a Novell server: maybe this does change something ? Thanks for your help! Leo

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  • iPhone Network Share Access

    - by user361988
    I am trying to download a data file from a local network share to an iPhone device. I have placed the file on a computer on the network and can view through browsers such as Chrome or Mozilla, from any computer on the local network. However, Safari on a Mac and the iPhone do not find the file! An example of the URL I use is 'file://computer/SharedDocs/file.csv'. Why do Safari and the iPhone fail to find the file?

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  • C/C++ detect network type

    - by Gavimoss
    I need to write a win32 c/c++ application which will be able to determine whether the PC it's running on is connected to one of 2 networks. The first network is the company LAN (which has no internet connection) and the second network is a standalone switch with a single PC connected to it (the PC that the program is running on). I'm pretty new to network programming but so far I have tried testing to see if a network drive which is held on our LAN can be mapped. This works fine if the PC is connected to the LAN, the drive mapping succeeds so so LAN detection is successful. However, if the PC is connected to the switch, this results in a VERY long timeout which is not a suitable as it will delay the program so much as to make it unusable. Does anyone have any alternative suggestions? I'm using c/c++ in VS 6.0

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  • Network IO using Credentials

    - by John
    Is it possible to move files from a network location that requires credentials to another network location that also requires credentials without mapping any drive. (ie: Without any use of P/Invoke) Example: FileInfo fi = new FileInfo(@"\\SomeComputer\SomeDrive\SomeFolder\someFile.txt"); fi.MoveTo(@"\\AnotherComputer\AnotherDrive\AnotherFolder\AnotherFile.txt"); This works fine if the source and destination network drives are already mapped but if they are not It doesn't.

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  • Detecting TCP dropout over an unreliable network

    - by yx
    I am doing some experimentation over an unreliable radio network (home brewed) using very rudimentary java socket programming to transfer messages back and forth between the end nodes. The setup is as follows: Node A --- Relay Node --- Node B One problem I am constantly running into is that somehow the connection drops out and neither Node A or B knows that the link is dead, and yet continues to transmit data. The TCP connection does not time out either. I have added in a heartbeat message that causes a timeout after a while, but I still would like to know what is the underlying cause of why TCP does not time out. Here are the options I am enabling when setting up a socket: channel.socket().setKeepAlive(false); channel.socket().setTrafficClass(0x08); // for max throughput This behavior is strange since it is totally different than when I have a wired network. On a wired network, I can simulate a disconnected connection by pulling out the ethernet cord, however, once I plug the cord back in, the connection becomes restablished and messages begin to be passed through once more. On the radio network, the connection is never reestablished and once it silently dies, the messages never resume. Is there some other unknown java implentation or setting for a socket that I can use, also, why am I seeing this behavior in the first place? And yes, before anyone says anything, I know TCP is not the preffered choice over an unreliable network, but in this case I wanted to ensure no packet loss.

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  • Neural network for aproximation function for board game

    - by Pax0r
    I am trying to make a neural network for aproximation of some unkown function (for my neural network course). The problem is that this function has very many variables but many of them are not important (for example in [f(x,y,z) = x+y] z is not important). How could I design (and learn) network for this kind of problem? To be more specific the function is an evaluation function for some board game with unkown rules and I need to somehow learn this rules by experience of the agent. After each move the score is given to the agent so actually it needs to find how to get max score. I tried to pass the neighborhood of the agent to the network but there are too many variables which are not important for the score and agent is finding very local solutions.

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  • .NET Network Library

    - by Mark
    I've been looking for a decent network library for C#. It is going to be used with XNA 3.1, and .NET Framework 3.5. The multi-player style is going to be Server and Client. Currently I have been looking into Lidgren Library Network, but it seems outdated. Anyone got some good suggestions for a good network library. It should be able to handle easily 30+ client connections at a time.

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  • trying to make an ad-hoc network between windows xp and windows 7.

    - by djgoosh
    hello , i'm using a usb modem on a windows xp 32 bit pro version and i'm trying to connect to this computer with a windows 7 64 bit pro version. i made myself a personal ad-hoc wireless network. but it doesn't seem to work. the windows xp computer wireless tray icon seems like it's connected but when i go to the windows 7 computer it's seems connected with an error. any help ? thanks in advance , udi

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  • Ask HTG: Disabling Windows Startup Programs, Using DNS Names on Your Home Network, and Restoring a Vintage Keyboard

    - by Jason Fitzpatrick
    Once  a week we round up some of the answers we’ve sent out to readers and share them with everyone. This week we’re looking at removing programs from the Windows startup routine, using DNS names on the local network, and restoring a vintage keyboard. HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • Arduino - AdHoc Network Setup

    - by methodMan
    I`m currently working with an arduino trying to build an adhoc network to which a device can connect to and send web request to. The problem I am currently having is that I can only set up one connection and then when that connection is terminated (client.stop()) all subsequent connections are not picked up by the server, even a curl command just sits there spinning. The first connection I start when I reset the server works fine and I am able to talk to the server; but after that, the arduino can no longer find new clients (even though it's trying with the library given). I`m using the sparkfun library for the wifly shield cloned from github, along with an Arduino Uno. My current code is based off their default example 'WiFly_AdHoc_Example' but I had to remove a few things to get the network to start up which might be the cause of this problem. Here is the .ino file that I am running. #include <SPI.h> #include <WiFly.h> //#include <SoftwareSerial.h> //SoftwareSerial mySerial( 5, 4); //Part from example not used(see below) WiFlyServer server(80); void setup() { Serial.begin(9600); //The code below is from the example but when I run it the WiFly will hang // on Wifly.begin(). Without it the WiFly starts up fine but only works for // one request. //mySerial.begin(9600); //WiFly.setUart(&mySerial); // Tell the WiFly library that we are not //using the SPIUart Serial.println("**************Starting WiFly**************"); // Enable Adhoc mod WiFly.begin(true); Serial.println("WiFly started, creating network."); if (!WiFly.createAdHocNetwork("wifly")) { Serial.print("Failed to create ad hoc network."); while (1) { // Hang on failure. } } Serial.println("Network created"); Serial.print("IP: "); Serial.println(WiFly.ip()); Serial.println("Starting Server..."); server.begin(); Serial.print("Server started, waiting for client."); } void loop() { delay(200); WiFlyClient client = server.available(); if (client) { Serial.println("Client Found."); // a string to store received commands String current_command = ""; while (client.connected()) { if (client.available()) { //Gets a character from the sent request. char c = client.read(); if (c=='#' || c=='\n') //End of extraneous output { current_command = ""; } else if(c!= '\n') { current_command+=c; } if (current_command== "get") { // output the value of each analog input pin for (int i = 0; i < 6; i++) { client.print("analog input "); client.print(i); client.print(" is "); client.print(analogRead(i)); client.println("<br />"); } } else if(current_command== "hello") { client.println("Hello there, I'm still here."); } else if (current_command== "quit") { client.println("Goodbye..."); client.stop(); current_command == ""; break; } else if (current_command == "*OPEN*") { current_command == ""; } } } // give the web browser time to receive the data delay(200); // close the connection client.stop(); } } If anyone understands this better then I (I`m new to arduino) please leave some helpful comments. Or just help me out on getting this little web server up and running so that I can hit it with more then one request. If there is any other helpful information I can provide please let me know. Thanks for reading and hope you can help. EDIT: Using telnet I can successfully connect (the first time) and send commands to the arduino including one to terminate the connection (calls the client.stop() method). But when I try to reconnect though telnet, it says the connection was successful but on the arduino it's still looping thinking the client is still false. WHAT??? I know right, I'm getting mixed messages from telnet vs arduino. None of the commands work obviously since the ardunio is still looping waiting for a client that evaluates to true. I'm gonna take a look at WiFlyServer from the library I imported and see if I can dig up the problem because somehow that server.available() method isn't finding new clients. Noticing a lot of TODO's in the library code.... EDIT: So I found the reason for the problem, it was in WiFlyServer.cpp file from the sparkfun library. The code that was causing the reconnect issue was infact in the server.availible() method. Right at the top of the method, there is a check: // TODO: Ensure no active non-server client connection. if (!WiFly.serverConnectionActive) { activeClient._port = 0; } For some reason when I comment this out, I can reconnect fine and everything works as it should. I will now dive into the library and see if I can fix this, I'm not exactly sure what this is doing but it gets called when the server connection is not active and is somehow blocking subsequent connections. Does anyone have any ideas how I might get to the root of this problem without using this commenting hack? Please help, no-one has commented or answered yet! Don't you want to join in on the fun???

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  • Adhoc Data processing / ETL

    - by Dane
    I've just started at a new company in outsourced communications (e.g. print and mail, email, fax). One of the requirements is to process clients data and get it ready for mailing. For recurring jobs, this is easy using an ETL tool linked in with some addressing software, but for adhoc stuff it's a bit overkill. I've used inhouse developed stuff before (clunky but usable), but I don't want to have to re-develop that here. Any recommendations? Some features : Basic DBMS functionality (preferably with a proper DBMS backend for SQL support) Field concatenation (e.g. combine Firstname + Surname) "Pushing columns" (e.g. with address fields 1 - 8, push them left so if one is blank, the next one gets pushed up) Australia post mail sorting and dpid allocation (or can link into external tools relatively easily)

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  • Diagnosing permission problems with Cobian Backup to network share

    - by DaveBurns
    I'm running the latest Cobian 11. I have a Synology DS412 NAS. All of my machines (Mac and Windows) access this just fine when I'm logged in and I browse to it manually. I have Cobian installed as a service on two Windows machines: WinXP SP3 and Win7 x64. On both machines, the service is set to log on with my user account which is in the Windows administrator group. Backups on both machines fail with the message "Couldn't create the destination directory "\nas1\backups\foo\bar\": The filename, directory name, or volume label syntax is incorrect". I have tried setting the NAS's share to allow anonymous read/write access but it made no difference. Although I want the backups to run unattended in the middle of the night, I have tested them by running them manually while I'm logged in but no luck. Before starting that, I make sure that I can browse to the NAS with Explorer to ensure that any authentication session with Windows and the NAS has not expired. Still no luck. I have tried creating that destination directory both on the NAS before the backup and deleting it so the backup job could create it with the client's credentials but no luck. The usual answer in the Cobian support forums is that there is a permission problem. I agree. But at this point, what can I do to diagnose this further?

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  • Windows user account just for accessing network shares on a Windows 7 machine

    - by Paulo
    I would like my Xbox (Xbmc) to access my Windows 7 shares without having Guest accounts enabled and without using my Administrator account login details. I have tried making it an account called Xbox and this works fine but the Xbox account appears on the login page for Windows. Is there a way to create an account that is purely for accessing shares without it appearing as a user account????

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  • Windows file locks allowing multiple users to write to open file over network

    - by JPbuntu
    I have 6 windows computers (xp,vista,7) that need to access a samba share (Ubuntu 12.04). I am trying to make it so only one client can open a file at a given time. I thought this was pretty standard behavior of file locks, but I can't get it to work. The way it is right now a file can be open by two users, and changed and saved by either one of them. The last file saved overwrites what ever changes the other user made. At first I thought this was a Samba configuration problem, but I get this behavior even between two windows machines. So far I have only tested: Windows Xp Windows Vista Windows XP Samba << Windows Vista and both give the same behavior. When I tested the Samba configuration, I had set strict locking = yes and get errors logged like this: close_remove_share_mode: Could not get share mode lock for file _prod/part_number_list_COPY.xlsx Eventually all of the files are going to be moved onto the Samba share, so that is the configuration I am most concerned about fixing. Any ideas? Thanks in advance. EDIT: I tested an excel file again, and it is now working properly in both above mentioned cases, I am also no longer getting the above mentioned error. I don't know what happened, perhaps a restart fixed it? (also works with strict locking = no) Although I still need to find a solution for the CAD/CAM files we use, the software is Vector and it does not seem to be using file locks. Is there any software that I can use to manage these files, so two people can't open/edit them at a time? Maybe a windows application that forces file locks? Or a dirt simple version control system? (the only ones I have seen at are too complicated for our needs).

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  • PPTP network for server backend LAN?

    - by Sebastian Hoitz
    Here is our problem: We have several webservers, which should be reached from public. The database servers that store the data for the web apps on those webservers though shall not have a public IP. So, since I want to be able to connect to the SQL servers using ssh for example, and those servers need to talk with each other, I had this idea: Internet | ------------------ | | Webserver 1 Webserver 2 Database Server | | | -------------- vLAN -------------- | PPTP | Workstation (my PC) My idea was that I can connect to the vLAN using PPTP so that I have access to all servers in that LAN, but the database server remains unvisible to the public. Is this infrastructure a good idea?

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  • monitor network bandwidth via ssh

    - by ServerSideX
    I'm running a Centos 6.4 server with cPanel. WHM (admin side panel) shows about 100GB of bandwidth this month. However, the server's RTG shows 3.4TB last 30 days, 121GB past 24 hours alone. Doesn't make sense. I'm trying to trace the cause of this. It's a shared web hosting server for approximately 300 domains. I would appreciate help tracing this down somehow. I utilize CSF firewall and Configserver exploit scanner as well. Day http://s10.postimg.org/ti1qhj5mx/day.png Week http://s7.postimg.org/8ho8kds57/week.png

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