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  • Graceful termination of NSApplication with Core Data and Grand Central Dispatch (GCD)

    - by Vincent Mac
    I have an Cocoa Application (Mac OS X SDK 10.7) that is performing some processes via Grand Central Dispatch (GCD). These processes are manipulating some Core Data NSManagedObjects (non-document-based) in a manner that I believe is thread safe (creating a new managedObjectContext for use in this thread). The problem I have is when the user tries to quit the application while the dispatch queue is still running. The NSApplication delegate is being called before actually quitting. - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender I get an error "Could not merge changes." Which is somewhat expected since there are still operations being performed through the different managedObjectContext. I am then presented with the NSAlert from the template that is generated with a core data application. In the Threading Programming Guide there is a section called "Be Aware of Thread Behaviors at Quit Time" which alludes to using replyToApplicationShouldTerminate: method. I'm having a little trouble implementing this. What I would like is for my application to complete processing the queued items and then terminate without presenting an error message to the user. It would also be helpful to update the view or use a sheet to let the user know that the app is performing some action and will terminate when the action is complete. Where and how would I implement this behavior?

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  • Fish Interactive Shell full path

    - by Milhous
    Is there a way in the Fish Interactive shell for the full path to be displayed. Currently when I navigate to a directory I get the following shell. millermj@Dodore ~/o/workspace but I would rather see millermj@Dodore ~/o-town/workspace

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  • Why does "enable-shared failed" happen on libjpeg build for os X?

    - by BryanWheelock
    I'm trying to install libjpeg on os X to fix a problem with the Python Imaging Library JPEG setup. I downloaded libjpeg from http://www.ijg.org/files/jpegsrc.v7.tar.gz I then began to setup the config file cp /usr/share/libtool/config.sub . cp /usr/share/libtool/config.guess . ./configure –enable-shared However, the enable-shared flag didn't seem to work. $ ./configure –-enable-shared configure: WARNING: you should use --build, --host, --target configure: WARNING: invalid host type: –-enable-shared checking build system type... Invalid configuration `–-enable-shared': machine `–-enable' not recognized configure: error: /bin/sh ./config.sub –-enable-shared failed I've done lot's of google searches and I can't figure out where the error is or how to work around this error.

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  • Networking Multiplayer games in Cocoa?

    - by Conor Taylor
    I have made this game for Mac OS, but I realised that i need to make it better with multiplayer. Im an experienced Cocoa developer (so please, no RTFM's) but for some reason I never even touched on networking. I was wondering how I could send game date from com1 to com2, and vice versa, over different wifi networks. Cheers, Conor Edit: When I say different wifi networks, I mean no bonjour. I want to be able to play the game in the US with a guy in china!

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  • LibPNG + Boost::GIL: png_infopp_NULL not found

    - by Viet
    Hi, I always get this error when trying to compile my file with Boost::GIL PNG IO support: (I'm running Mac OS X Leopard and Boost 1.42, LibPNG 1.4) /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:155: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp:160: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In destructor 'boost::gil::detail::png_reader::~png_reader()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:174: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:186: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader_color_convert<CC>::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:228: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_writer::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:317: error: 'png_infopp_NULL' was not declared in this scope

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  • Creating a bundle - What's going wrong?

    - by joeylange
    Hello everyone, I've got a relatively simple one here. I'm making bundles to live inside the Resources folder of my application (and possibly in the Application Support folder). These bundles will contain template information for the data the application handles. I've constructed a bundle, with extension "booksprintstyle", and the directory structure is up to spec. I have an Info.plist all set and I think I've filled in all the values I need to. Do I need to change something in my App to have these folders-with-extensions recognized as bundle files, or am I missing something in my bundle structure? I noticed that some bundles have a file called PkgInfo; is that important? Below is the Info.plist from my bundle. <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleGetInfoString</key> <string>1.0, Copyright © 2009 Joey Lange</string> <key>CFBundleIdentifier</key> <string>net.atherial.books.exporter.printingpress.printstyle</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>Books Print Style - Generic</string> <key>CFBundlePackageType</key> <string>BNDL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleDisplayName</key> <string>Books Print Style - Generic</string> <key>NSHumanReadableCopyright</key> <string>Copyright © 2009 Joey Lange</string> <key>CFBundleVersion</key> <string>1.0</string> </dict> </plist>

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  • Stop All Started Services on App Close / Exit

    - by Rad The Mad
    Is it possible to stop all started services when the user hits the Home Button? I use: startService(new Intent(ClassName.this, ClassName2.class)); stopService(new Intent(ClassName.this, ClassName2.class)); This means I will have to somehow add the 'stopService()' for 7+ of my app classes I've researched this topic and I think there's 'onTerminate' but still not sure how this should be implemented. Any help or hints would be appreciated! Thanks!

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  • Connection Refused running multiple environments on Selenium Grid 1.04 via Ubuntu 9.04

    - by ReadyWater
    Hello, I'm writing a selenium grid test suite which is going to be run on a series of different machines. I wrote most of it on my macbook but have recently transfered it over to my work machine, which is running ubuntu 9.04. That's actually my first experience with a linux machine, so I may be missing something very simple (I have disabled the firewall though). I haven't been able to get the multienvironment thing working at all, and I've been trying and manual reviewing for a while. Any recommendations and help would be greatly, greatly appreciated! The error I'm getting when I run the test is: [java] FAILED CONFIGURATION: @BeforeMethod startFirstEnvironment("localhost", 4444, "*safari", "http://remoteURL:8080/tutor") [java] java.lang.RuntimeException: Could not start Selenium session: ERROR: Connection refused I thought it might be the mac refusing the connection, but using wireshark I determined that no connection attempt was made on the mac . Here's the code for setting up the session, which is where it seems to be dying @BeforeMethod(groups = {"default", "example"}, alwaysRun = true) @Parameters({"seleniumHost", "seleniumPort", "firstEnvironment", "webSite"}) protected void startFirstEnvironment(String seleniumHost, int seleniumPort, String firstEnvironment, String webSite) throws Exception { try{ startSeleniumSession(seleniumHost, seleniumPort, firstEnvironment, webSite); session().setTimeout(TIMEOUT); } finally { closeSeleniumSession(); } } @BeforeMethod(groups = {"default", "example"}, alwaysRun = true) @Parameters({"seleniumHost", "seleniumPort", "secondEnvironment", "webSite"}) protected void startSecondEnvironment(String seleniumHost, int seleniumPort, String secondEnvironment, String webSite) throws Exception { try{ startSeleniumSession(seleniumHost, seleniumPort, secondEnvironment, webSite); session().setTimeout(TIMEOUT); } finally { closeSeleniumSession(); } } and the accompanying build script used to run the test <target name="runMulti" depends="compile" description="Run Selenium tests in parallel (20 threads)"> <echo>${seleniumHost}</echo> <java classpathref="runtime.classpath" classname="org.testng.TestNG" failonerror="true"> <sysproperty key="java.security.policy" file="${rootdir}/lib/testng.policy"/> <sysproperty key="webSite" value="${webSite}" /> <sysproperty key="seleniumHost" value="${seleniumHost}" /> <sysproperty key="seleniumPort" value="${seleniumPort}" /> <sysproperty key="firstEnvironment" value="${firstEnvironment}" /> <sysproperty key="secondEnvironment" value="${secondEnvironment}" /> <arg value="-d" /> <arg value="${basedir}/target/reports" /> <arg value="-suitename" /> <arg value="Selenium Grid Java Sample Test Suite" /> <arg value="-parallel"/> <arg value="methods"/> <arg value="-threadcount"/> <arg value="15"/> <arg value="testng.xml"/> </java>

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  • record output sound in python

    - by aaronstacy
    i want to programatically record sound coming out of my laptop in python. i found PyAudio and came up with the following program that accomplishes the task: import pyaudio, wave, sys chunk = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 44100 RECORD_SECONDS = 5 WAVE_OUTPUT_FILENAME = sys.argv[1] p = pyaudio.PyAudio() channel_map = (0, 1) stream_info = pyaudio.PaMacCoreStreamInfo( flags = pyaudio.PaMacCoreStreamInfo.paMacCorePlayNice, channel_map = channel_map) stream = p.open(format = FORMAT, rate = RATE, input = True, input_host_api_specific_stream_info = stream_info, channels = CHANNELS) all = [] for i in range(0, RATE / chunk * RECORD_SECONDS): data = stream.read(chunk) all.append(data) stream.close() p.terminate() data = ''.join(all) wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb') wf.setnchannels(CHANNELS) wf.setsampwidth(p.get_sample_size(FORMAT)) wf.setframerate(RATE) wf.writeframes(data) wf.close() the problem is i have to connect the headphone jack to the microphone jack. i tried replacing these lines: input = True, input_host_api_specific_stream_info = stream_info, with these: output = True, output_host_api_specific_stream_info = stream_info, but then i get this error: Traceback (most recent call last): File "./test.py", line 25, in data = stream.read(chunk) File "/Library/Python/2.5/site-packages/pyaudio.py", line 562, in read paCanNotReadFromAnOutputOnlyStream) IOError: [Errno Not input stream] -9975 is there a way to instantiate the PyAudio stream so that it inputs from the computer's output and i don't have to connect the headphone jack to the microphone? is there a better way to go about this? i'd prefer to stick w/ a python app and avoid cocoa.

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  • Getting libjpeg/libTIFF.dylib error after recompiling php in OS X 10.6.3 Server

    - by leggo-my-eggo
    I've recompiled php 5.3.0 under OS X Server (10.6.3) in order to gain Freetype support in GD. As part of the process, I recompiled libjpeg-8a (and before that I tried libjpeg-7). But when I run apachectcl configtest, I get the following error: httpd: Syntax error on line 155 of /private/etc/apache2/httpd.conf: Cannot load /usr/libexec/apache2/mod_auth_user_host_apple.so into server: dlopen(/usr/libexec/apache2/mod_auth_user_host_apple.so, 10): Symbol not found: __cg_jpeg_resync_to_restart\n Referenced from: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib\n Expected in: /usr/lib/libJPEG.dylib\n in /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib I don't really understand the error. Is there anyone who could help me figure out how to fix it? In php the gd library now seems unaware of libjpeg support.

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  • Mac OS X software always order files alphabetically rather than by type.

    - by george
    I have noticed many Mac applications sort the files alphabetically rather than by type. A good example would be Coda by panic.com. The files in the file menu are organized alphabetically. I requested for them to add the feature to organize files by type, and they've said that it's a Finder thing. So I looked at other applications to see if they were organizing by type. I noticed Dreamweaver CS4 had this same problem and now including Dreamweaver CS5. There has to be something in the Mac that does this and that I can modify. I played with Spotlight and it now displays its files by type (thinking that's what I can do) but it didn't take effect in other applications. What library are these applications using to display a file menu for their files? here is an example-- file menu layout of coda by panic.com. (i couldnt post another link because it wouldnt let me). can you see how everything is organised alphabetically rather than by folder? i just want the file menu to show all folders first then all the files. 1) http://www.iaddesign.com/coda.png there must be a way to modify mac to let me to do this.

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  • How to run an application as root without asking for an admin password?

    - by kvaruni
    I am writing a program in Objective-C (XCode 3.2, on Snow Leopard) that is capable of either selectively blocking certain sites for a duration or only allow certain sites (and thus block all others) for a duration. The reasoning behind this program is rather simple. I tend to get distracted when I have full internet access, but I do need internet access during my working hours to get to a number of work-related websites. Clearly, this is not a permanent block, but only helps me to focus whenever I find myself wandering a bit too much. At the moment, I am using a Unix script that is called via AppleScript to obtain Administrator permissions. It then activates a number of ipfw rules and clears those after a specific duration to restore full internet access. Simple and effective, but since I am running as a standard user, it gets cumbersome to enter my administrator password each and every time I want to go "offline". Furthermore, this is a great opportunity to learn to work with XCode and Objective-C. At the moment, everything works as expected, minus the actual blocking. I can add a number of sites in a list, specify whether or not I want to block or allow these websites and I can "start" the blocking by specifying a time until which I want to stay "offline". However, I find it hard to obtain clear information on how I can run a privileged Unix command from Objective-C. Ideally, I would like to be able to store information with respect to the Administrator account into the Keychain to use these later on, so that I can simply move into "offline" mode with the convenience of clicking a button. Even more ideally, there might be some class in Objective-C with which I can block access to some/all websites for this particular user without needing to rely on privileged Unix commands. A third possibility is in starting this program with root permissions and the reducing the permissions until I need them, but since this is a GUI application that is nested in the menu bar of OS X, the results are rather awkward and getting it to run each and every time with root permission is no easy task. Anyone who can offer me some pointers or advice? Please, no security-warnings, I am fully aware that what I want to do is a potential security threat.

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  • setting library include paths in c++

    - by Drew
    Hi all, I just installed gd2 using mac ports (sudo install gd2), which installed libraries in the following places: /opt/local/include/gd.h /opt/local/lib/libgd.dylib (link) /opt/local/lib/libgd.la /opt/local/lib/libgd.a So when I create my c++ app I add '#include "gd.h"', which throws: main.cpp:4:16: error: gd.h: No such file or directory If I set gd.h as an absolute path (as above)(not a solution, but was curious), I am thrown: g++ -L/opt/local/include -L/opt/local/lib main.o Heatmap_Map.o Heatmap_Point.o -o heatmap Undefined symbols: "_gdImagePng", referenced from: _main in main.o "_gdImageLine", referenced from: _main in main.o "_gdImageColorAllocate", referenced from: _main in main.o _main in main.o "_gdImageDestroy", referenced from: _main in main.o "_gdImageCreate", referenced from: _main in main.o "_gdImageJpeg", referenced from: _main in main.o ld: symbol(s) not found So, I understand this means that ld can not find the libraries it needs (hence trying to give it hints with the "-L" values). So after giving g++ the -L hints and the absolute path in #include, I can get it to work, but I don't think I have to do this, how can I make g++/ld search int eh right places for the libraries? Drew J. Sonne.

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  • VPython in Eclipse - thinks it has the wrong architecture type.

    - by Duncan Tait
    Evening, So I've recently installed VPython on my MacBook (OS X, Snow Leopard) - and it works absolutely fine in IDLE and from the command line (interactive mode). However, eclipse has issues. Firstly it couldn't find it (which is a bit of an issue actually with all these 'easy install' python modules - when they don't tell you where they actually install to!) but I searched it out in the depths of Library\Frameworks... and added that to the System PYTHONPATH listbox in Eclipse. Now it can find it, but it says the following: Traceback (most recent call last): File "/Users/duncantait/dev/workspace/Network_Simulation/src/Basic/Net_Sim1.py", line 15, in <module> import visual File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/__init__.py", line 59, in <module> import cvisual ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so, 2): no suitable image found. Did find: /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/visual/cvisual.so: mach-o, but wrong architecture I am guessing that VPython might not be built for a 64-bit architecture (Intel), but the fact remains that it works in both IDLE and command prompt... So there must be a way to configure Eclipse to run it right? (Wishful thinking). Thanks for any help! Duncan

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  • MacPorts on Snow Leopard: Python install seems to succeed but doesn't install a non-system Python

    - by thebossman
    I've installed Python via MacPorts. According to this question, the files in /opt/local/bin should run the "correct" Python version. However, all those files are symlinks to: /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/ Running them directly from that folder (using no symlinks) runs an Apple build of Python! Python 2.6.6 (r266:84292, Jan 6 2011, 13:25:25) [GCC 4.2.1 (Apple Inc. build 5664)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> For comparison, running /usr/bin/python shows a slightly different version: Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> They're both Apple builds! How do I install the correct version?

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  • Compiling Gearman extension for PHP on OS-X Snow Leopard with Zend Server Community Edition

    - by GrumpyCanuck
    I was wondering if anyone else has figured out how to solve this problem. Whether I install the extension via PECL or compile it by hand, I get the same error: PHP Warning: PHP Startup: Unable to load dynamic library '/usr/local/zend/lib/php_extensions/gearman.so' - dlopen(/usr/local/zend/lib/php_extensions/gearman.so, 9): no suitable image found. Did find: /usr/local/zend/lib/php_extensions/gearman.so: mach-o, but wrong architecture in Unknown on line 0 I have no idea how to fix this problem and I can only bang my head into my desk so many times.

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  • MonoDevelop/GTK OS X Usability Issues?

    - by Tylo
    Does anyone else have infuriating usability issues while trying to work with MonoDevelop in OS X Snow Leopard? The ones that interrupt my flow the most are associated with button clicks not responding until I move the window around a little bit. Afterwards, I can get maybe one or two button presses in before I have to repeat moving the window around. I've heard this is a GTK problem that has nothing to do with MonoDevelop in the past and would like to know if anyone else experiences this or has found a way to fix it?

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  • FireLog: proper installation...

    - by kent
    I have installed the firewiresdk26 on my dev mac... and in the Tools/ directory is FireLog. I have run the FireLog 2.0.0.pkg installer on my dev mac, but the payload it deploys is installed in my /System/Library tree, as opposed to my /Developer/SDKs tree. so when I try to include the header iokit/firewire/FireLog.h it does not get found. am I missing something? or doing something wrong? or is this an error in the installer (either FW26 or FireLog installers?) I realize that the FireLog installer is intended to be run on the machine to be debugged remotely and thus it makes sense that the framework is placed in the /System/Library path, however none of the installers gets it into my developer path... I guess I just have to move it over there by hand, but before I do that I wanted to see if I'm just overlooking something silly and need to read the docs with more concentration or something... anyone run into this before? [thx]

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  • Program received signal from GDB: EXC_BAD_ACCESS

    - by user577185
    Well, I'm starting development on the Mac OS X this code that you'll see is in a book that I bought, really basic like Chapter 3. And I can't run it. PLEASE HELP ME: C301.m : #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { if (argc == 1) { NSLog (@"You need to provide a file name"); return -1; } FILE *wordFile = fopen("tmp/words.txt", "r"); char word[100]; while (fgets(word, 100, wordFile)) { word[strlen(word) - 1] = '\0'; NSLog(@"%s is %d characters long", word, strlen(word)); } fclose(wordFile); return 0; } //main The file is in its place. Thank you so much!

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  • Why is Standard Input is not displayed as I type in Mac OS X Terminal application?

    - by BryanWheelock
    I'm confused by some behavior of my Mac OS X Terminal and my Django manage.py shell and pdb. When I start a new terminal, the Standard Input is displayed as I type. However, if there is an error, suddenly Standard Input does not appear on the screen. This error continues until I shut down that terminal window. The Input is still being captured as I can see the Standard Output. E.g. in pdb.set_trace() I can 'l' to display where I'm at in the code. However, the 'l' will not be displayed, just an empty prompt. This makes it hard to debug because I can't determine what I'm typing in. What could be going wrong and what can I do to fix it?

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • Firefox 3.6.3 on Snow Leopard 10.6.3 - symbolic link to command line binary doesn't work?

    - by David Watson
    I have Firefox 10.6.3 installed on Mac OS X Snow Leopard from the DMG. I can run firefox from the terminal using /Applications/Firefox.app/Contents/MacOS/firefox-bin. However, if I create a symbolic link: sudo ln -s /Applications/Firefox.app/Contents/MacOS/firefox-bin /bin/firefox then it refuses to run, or at least display. When I issue "firefox" from the terminal, I can see the process in top, but never get the GUI to appear. :/ = ls -lr /bin/firefox lrwxr-xr-x 1 root wheel 52 May 5 15:19 /bin/firefox - /Applications/Firefox.app/Contents/MacOS/firefox-bin Any ideas? Thanks, David

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  • Mac OS X, Can't start/stop MySQL via System Preferences

    - by Steve Kuo
    I downloaded and installed MySQL 5.1.47 for OS X 10.6 using the DMG archive: mysql-5.1.47-osx10.6-x86_64.dmg I also installed MySQL.prefPane and MySQLStartupItem.pkg. MySQL.prefPane is a Preference Pane. The problem is, whenever I attempt to start/stop MySQL from the Preference Pane, System Preferences just hangs. It runs at about 50% CPU forever, eventually I have for force quit System Preferences. The same thing happens if I toggle "Automatically Start MySQL Server on Startup". Basically the MySQL Preference Pane is not functional. Note that I have no problem starting MySQL from the command line: sudo /usr/local/mysql/bin/mysqld_safe I have tried reinstalling MySQL and the Preference Pane. I'm using the standard installation location, nothing out of the ordinary. Every time the MySQL Preference Pane just hangs. I'm doing this on a Macbook Pro (Intel) running OS X 10.6.3. There are no old versions of MySQL on this machine.

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