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  • CodePlex Daily Summary for Sunday, December 16, 2012

    CodePlex Daily Summary for Sunday, December 16, 2012Popular Releasessb0t v.5: sb0t 5.02 beta: Look for the folder which allows you to import old sb0t (4.xx) filter files. Added "userobj.visible" property to check if a linked user is visible on the user list. Fixed the #admins command. Fixed the RestoreAvatar() method. Added obfuscation salt database. This is the first BETA release of sb0t 5 as I feel that most of the debugging is now completed. So thanks to anyone who helped find problems, and if you find any new bugs let me know.Electricity, Gas and Temperature Monitoring with Netduino Plus: V1.0.1 Netduino Plus Monitoring: This is the first stable release from the Netduino Plus Monitoring program. Bugfixing The code is enhanced at some places in respect to the V0.6.1 version There is a possibility to add multiple S0 meters Website for realtime display of data Website for configuring the Netduino Comments are welcome! Additions will not be made to this version. This is the last Netduino Plus V1 release. The new development will take place with the Netduino Plus V2 development board in mind. New features...Media.Net: 0.3: Whats new for Media.Net 0.3: New Icon New WMA support New WMV support New Fullscreen support Minor Bug Fix's, improvements and speed upsCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.8): [FIX] Fixed issue not displaying CRM system button images correctly (incorrect path in file VisualRibbonEditor.exe.config)My Expenses Windows Store LOB App Demo: My Expenses Version 1: This is version 1 of the MyExpenses Windows 8 line of business demo app. The app is written in XAML and C#. It calls a WCF service that works with a SQL Server database. The app uses the Callisto toolkit. You can get it at https://github.com/timheuer/callisto. The Expenses.sql file contains the SQL to create the Expenses database. The ExpensesWCFService.zip file contains the WCF service, also written in C#. You should create a WCF service. Create an Entity Framework model and point it to...BlackJumboDog: Ver5.7.4: 2012.12.13 Ver5.7.4 (1)Web???????、???????????????????????????????????????????VFPX: ssClasses A1.0: My initial release. See https://vfpx.codeplex.com/wikipage?title=ssClasses&referringTitle=Home for a brief description of what is inside this releaseLayered Architecture Solution Guidance (LASG): LASG 1.0.0.8 for Visual Studio 2012: PRE-REQUISITES Open GAX (Please install Oct 4, 2012 version) Microsoft® System CLR Types for Microsoft® SQL Server® 2012 Microsoft® SQL Server® 2012 Shared Management Objects Microsoft Enterprise Library 5.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This release only works on Visual Studio 2012. Known Issue If you choose the Database project, the solution unfolding time will be slow....Fiskalizacija za developere: FiskalizacijaDev 2.0: Prva prava produkcijska verzija - Zakon je tu, ova je verzija uskladena sa trenutno važecom Tehnickom specifikacijom (v1.2. od 04.12.2012.) i spremna je za produkcijsko korištenje. Verzije iza ove ce ovisiti o naknadnim izmjenama Zakona i/ili Tehnicke specifikacije, odnosno, o eventualnim greškama u radu/zahtjevima community-a za novim feature-ima. Novosti u v2.0 su: - That assembly does not allow partially trusted callers (http://fiskalizacija.codeplex.com/workitem/699) - scheme IznosType...Bootstrap Helpers: Version 1: First releaseContact Us Module: Contact Us Module 1.2: This is an alpha version 1.1, It has two ways to handles the Contact Us informations which feedback by users. If the Contact Us List is exist, save the informations to List ; If the Contact Us List is not exist, send the information to an Email address. I will improve its function constantly.GoBibleCreator USFM Preprocessor: GoBibleCreator USFM Preprocessor Version 2.4.3.8: Version 2.4.3.8WebQQ Interface: A simple AI program: This program is a automatic qq chating robotsheetengine - Isometric HTML5 JavaScript Display Engine: sheetengine v1.2.0: Main featuresOptimizations for intersectionsThe main purpose of this release was to further optimize rendering performance by skipping object intersections with other sheets. From now by default an object's sheets will only intersect its own sheets and never other static or dynamic sheets. This is the usual scenario since objects will never bump into other sheets when using collision detection. DocumentationMany of you have been asking for proper documentation, so here it goes. Check out the...DirectX Tool Kit: December 11, 2012: December 11, 2012 Ex versions of DDSTextureLoader and WICTextureLoader Removed use of ATL's CComPtr in favor of WRL's ComPtr for all platforms to support VS Express editions Updated VS 2010 project for official 'property sheet' integration for Windows 8.0 SDK Minor fix to CommonStates for Feature Level 9.1 Tweaked AlphaTestEffect.cpp to work around ARM NEON compiler codegen bug Added dxguid.lib as a default library for Debug builds to resolve GUID link issuesArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.1 Final for 10.1: We are proud to announce the release of ArcGIS Editor for OpenStreetMap version 2.1. This download is compatible with ArcGIS 10.1, and includes setups for the Desktop Component, Desktop Component when 64 bit Background Geoprocessing is installed, and the Server Component. Important: if you already have ArcGIS Editor for OSM installed but want to install this new version, you will need to uninstall your previous version and then install this one. This release includes support for the ArcGIS 1...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.8.2: This release just contains some fixes that have been done since the last release. Plus, this is strong named as well. I apologize for the lack of updates but my free time is less these days.Sharepoint Blog Archive Web Part: ArchiveBlog.wsp: To install the web part use the powershell: Add-SPSolution -LiteralPath "disk:\path\ArchiveBlog.wsp" Install-SPSolution -Identity TagCloud.wsp -GACDeployment -web http://urlCoding4Fun Kinect Service: Coding4Fun Kinect Service v1.6: Requires Kinect for Windows SDK v1.6 WinRT clients! There are native Windows Runtime Components, so use the proper architecture(s) for your project: x86, x64 and/or ARMMedia Companion: MediaCompanion3.511b release: Two more bug fixes: - General Preferences were not getting restored - Fanart and poster image files were being locked, preventing changes to themNew Projects.NET Gallery: Do you want to implement a gallery in your web application? This is the easiest way! This gallery does not use database or external technologies.BigEgg's Core: Contains all the BigEgg's WPF Framework, MEF Log Assemblies and WPF Skins.BootStrap vs ZenGarden Css: BootStrap vs ZenGarden CssChurch CRM - Affiliation: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Domain Management: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Donations: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Sermons: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Statements: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. CollectionClass: Collection ClassCRM 2011 Navigation UI Record Counter: This solution allows you to display the total number of active records related to the current record on the left hand navigation pane.DContainer: DContainer is a common dependency injection adapter for the popular IoC container.e-ecommerce: - Emy - Emy projetoiOrasis: iOrasis plugin libraryManage upload files for SP 2010: The feature is responsible for management uploading file size using file extensions (i.e: .txt), control upload document into library and attachments for lists.Ring Controls: new UI components with the ring for windows phone.RollDesktop: My RollDesktopSky - Site Listing Module: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. TSJEPublisher: kilooooombo!!!!Twitter image Downloader: Download a Twitter users imagesWacht minder in A - AppsForAntwerp: Mashup of Antwerp open data with foursquare on Windows Phone.WebNext: My personal web page on ASP.NET MVC 3 & SQL ServerWifi Host n Chat: This program lets you create WiFi Hotspot on supported hardware and software. All this in small size under a megabyte.Witchcraft OS: Witchcraft OS is an Operating System written in C# using COSMOS. Witchcraft provides a bunch of High-End features, e.g. Multilanguage-Support, ACPI etc.

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  • My First Post with Windows Live Writer

    - by geekrutherford
    I receive daily newsletters from DotNetSlackers regarding various .NET topics.  Today I read an article from an apparent Microsoft employee who gave some insight to the organizational culture within the company.  Always on the lookout for new tools and technologies I noted that he used Windows Live Writer for editing and managing his blog content.  I thought I’d give it a try. Let’s try adding a picture and adjusting it’s placement within this blog post relative to this text. … Adding the image is quite simple using the “Insert” options given to the right of the blog content editor.  Inserting without using a table makes aligning text just so impossible, but that’s inherent with any WYSIWYG editor.  Instead using a table with at least 2 columns (1 for text and 1 for the image) works best.   Let’s try adding a map!   That’s pretty sweet!  You can map to any location within the editor itself.  A dialog opens which utilizes Bing! allowing you to enter the address, etc. Well, that’s enough for me.  Time to pimp this to my wife for use on our family blog.  BTW, Windows Live Writer allows you to post content to a number of blogging sites…fantastic!!!

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  • Is there a way how to customize my keyboard layout in Xubuntu in a graphical way (by clicking)?

    - by Honza Javorek
    Possible duplicate, but I really couldn't find a solution. I would like to adjust my US keyboard layout, e.g. to add possibility to type some special characters on combination of right Alt + another character, etc. Moreover, my arrow up is dead, so until I buy another keyboard, I'd like to use my right shift as my arrow up, ASAP. However, there seems to be no way how to edit my keyboard layout easily in Xubuntu :( I found no editor and I really don't want to spend years in some configuration files and terminal (not that I can't, but I really really don't want). KLE - the only editor I could find, but no installation guide, no package, no PPA, no idea how to make it working (and uninstallable if not needed one day) Editor in Ubuntu - apparently not present in Xubuntu I found several tutorials how to change the layout, but they all seems to be complicated and not easy to follow. I don't want to spend a weekend in terminal or so, I am looking for an app to launch, make some clicking, finish my work by hitting Save button and - done! Please, is there such solution? For humans?

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  • Role based access to resources for a RESTful service

    - by mutex
    I'm still wrapping my head around REST, but I wonder if someone can help with any suggestions or approaches to role based access control for a RESTful service, particularly from the point of view of securing the data and how the URLs might look. It's probably best to consider an example: Say I have a REST service for Customers, and want to split the users of this REST service into Admin, Editor and Reader roles: Admins can change all attributes of a Customer resource Editors can change only some Readers can only view them. Access control rights are assigned to the Customers entities individually. So for example a user of the service might have admin rights to Customers 1,2 and 3 but Editor access to 4,5 and Reader access to 7,8,9. Now consider the user calling the service. What is a good way to seperate the list of Customers for the current User? GET /Customer - this might get a list of all customers that the current user has Admin\Editor\Reader access to. But then on each Customer the consumer would need an indication of what role they have. Or would it be "better" having something like GET /Customer/Admin - return all customers the current user has Admin access to. Just looking for some high level pointers or reading on a decent way to secure\filter the resources based on roles of the current user.

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  • Mouse pointer size inconsistent

    - by charon00
    Since installing Ubuntu 12.04, I've been having a problem with the mouse pointer size. On the desktop, it is quite a bit larger than it should be (24), though the different cursors (editing text, hyperlink hand, etc) are correct. The size changes to the correct size when the pointer is over some application windows (GVim, Netbeans, Firefox), but then changes back once it is moved out of the window. There was a similar question here, but the Xdefaults solution did not work for me, and I didn't want to try the one requiring editing the icon image. In addition, I've tried changing the cursor theme using sudo update-alternatives --config x-cursor-theme as well as using the dconf-editor, but though I can change the theme, the size issue remains. In case it's relevant, I'm running on a dual-screen setup with monitor sizes of 2560x1600 and 1920x1080, using the NVidia video driver. Is there another way to control pointer size, or a setting that might be messing it up? EDIT: These are the values/options I have for update-alternatives and in dconf-editor. I'm now wondering if Netbeans and Firefox are making the mouse pointer smaller than it should be, but I'm not sure how big 24 should be... update-alternatives: Selection Path Priority Status ------------------------------------------------------------ 0 /usr/share/icons/DMZ-White/cursor.theme 90 auto mode 1 /etc/X11/cursors/core.theme 30 manual mode 2 /etc/X11/cursors/handhelds.theme 20 manual mode 3 /etc/X11/cursors/redglass.theme 20 manual mode 4 /etc/X11/cursors/whiteglass.theme 20 manual mode * 5 /usr/share/icons/DMZ-Black/cursor.theme 30 manual mode 6 /usr/share/icons/DMZ-White/cursor.theme 90 manual mode dconf-editor: I can't post the image since I'm a new user but the cursor-size is set to 24 and the cursor-theme is DMZ-Black.

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  • determine an application's process name on linux (ubuntu)

    - by Jacob
    This is the situation: Working on (the next version of) a Unity quicklist editor, I would like to add a reliable way of "restarting" launcher icons. To do so, I need to remove the icon (editing gsettings) and replace it on the same position. So far no problem. However, if the application in question is running, user will possibly lose data, as the application will quit when it's icon is removed from the launcher. What I need is a reliable way to find an application's process name, to let the editor check in the list of running processes if the application is running, and send a warning message to the user that the icon can not be restarted if the application is running. What i did so far is make the editor look into the desktop file, to read the command, also read the command, stripped from the directory section, and furthermore look into possible remote scripts the desktop file command might refer to, looking for strings starting with "./" Although te method seems to work well with all applications I tested it on, I have the feeling there must be an easier way to cover the problem in an "all in one" way... Is there? also suggestions to catch more exceptional situations are welcome!

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  • Live HTML Preview

    - by netbeanstips
    When you need to edit an HTML document in NetBeans you may find useful this little plugin that adds a Preview tab to HTML editor window. The plugin works with some small issues in NetBeans 7.4 but I recommend using development builds instead. So install the plugin, restart NetBeans and open any HTML document. Notice there's a Preview button in editor's toolbar (see the red rectangle in the picture below). Now split the editor window by dragging the split button at top right corner. You can also use menu View - Split - Vertically.  Then in the bottom split part toggle Preview button. You will get a live preview of your HTML source code. The preview pane will auto-refresh as you edit the HTML code. There are even some handy tools in Preview toolbar, for example you can resize the preview browser to match the screen dimensions of various device types. I know there is full-blown HTML5 support in NetBeans 7.4. But if you need to edit a single document or when you're running Java-only NetBeans distribution this plugin may come handy... Note: The plugin is built on top of embedded WebKit browser which is based on JavaFX WebView component. So there might be some issue when using the plugin on some flavors of Linux.

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  • Make exact mp4 (H264) format for uploading to youtube

    - by WHITECOLOR
    With ffmpeg I'm converting video from mp3 and picture to upload it to youtube. After upload, conversion fails. Reasons are unknown. I believe the problem is in format. By the way If I'm uploading file 5 minutes length, it fails if I upload 30 seconds of this file it succeeds. I have donwload mp4 file from youtube. Then I uploaded it, it is done very fast. So a nice solution would be to convert videos to the same format that is done by google. I got the following output by mpeg: ffmpeg version N-44264-g070b0e1 Copyright (c) 2000-2012 the FFmpeg developers built on Sep 7 2012 17:38:57 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runt ime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass - -enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-l ibfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenj peg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheo ra --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-li bvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --ena ble-zlib libavutil 51. 72.100 / 51. 72.100 libavcodec 54. 55.100 / 54. 55.100 libavformat 54. 25.105 / 54. 25.105 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 16.100 / 3. 16.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'youtubetrack0.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2012-10-02 22:58:57 Duration: 00:06:46.66, start: 0.000000, bitrate: 176 kb/s Stream #0:0(und): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yu v420p, 450x360, 78 kb/s, 6 fps, 6 tbr, 12 tbn, 12 tbc Metadata: creation_time : 1970-01-01 00:00:00 handler_name : VideoHandler Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, s16, 95 kb/s Metadata: creation_time : 2012-10-02 22:58:57 handler_name : IsoMedia File Produced by Google, 5-11-2011 Is it possible to construct ffmpeg parameters so that that would give the same format that google internally does? Is the information above sufficient? I couldn't construct needed params. For example I don't understand how to set tbn and what 95 kb/s mean in "Stream #0:1(und): Audio:". Now I just do: ffmpeg -i videoimage.jpg -i audio.mp3 video.mp4 Info I've got: ffmpeg version N-44998-gdf82454 Copyright (c) 2000-2012 the FFmpeg developers built on Oct 2 2012 23:03:12 with gcc 4.7.1 (GCC) configuration: --disable-static --enable-shared --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --en able-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger - -enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc -- enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enab le-libxavs --enable-libxvid --enable-zlib libavutil 51. 73.101 / 51. 73.101 libavcodec 54. 63.100 / 54. 63.100 libavformat 54. 29.105 / 54. 29.105 libavdevice 54. 3.100 / 54. 3.100 libavfilter 3. 19.102 / 3. 19.102 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 16.100 / 0. 16.100 libpostproc 52. 1.100 / 52. 1.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 encoder : Lavf54.25.105 Duration: 00:06:46.81, start: 0.000000, bitrate: 129 kb/s Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuvj420p, 450x360, 3392 kb/s, 25 fps, 25 tbr, 25 tbn, 50 tbc Metadata: handler_name : VideoHandler Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, s16, 127 kb/s Metadata: handler_name : SoundHandler This video fails the conversion on youtube. I also tried to use other vcode parmam and extensions of output file (mp4, wmv, avi) but failed too. Would be greatful for help.

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  • client side validation in ascx files (user controls) for asp.net mvc

    - by Sefer KILIÇ
    hi, I have a logOn forn in ascx files and I render it as partial. How I can add a clinet side validation to this form, have any idea ? My below code does not work <%= Html.ValidationSummary(true, "Giris basarisiz oldu. Lütfen hatalari düzeltip tekrar deneyin.") %> <% Html.EnableClientValidation(); %> <% using (Html.BeginForm("LogOnProcess", "Account")) { %> <div> <fieldset> <legend>Hesap Bilgileri</legend> <div class="editor-label"> <%= Html.LabelFor(m => m.UserName) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(m => m.UserName) %> <%= Html.ValidationMessageFor(m => m.UserName) %> </div> <div class="editor-label"> <%= Html.LabelFor(m => m.Password) %> </div> <div class="editor-field"> <%= Html.PasswordFor(m => m.Password) %> <%= Html.ValidationMessageFor(m => m.Password) %> </div> <div class="editor-label"> <%= Html.CheckBoxFor(m => m.RememberMe) %> <%= Html.LabelFor(m => m.RememberMe) %> </div> <p> <input type="submit" value="Giris" /> </p> </fieldset> </div> <% } %>

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  • jQuery multiple running totals

    - by Benjamin Randal
    0I am using jQuery to calculate a running total on multiple textboxes. Just found an awesome response on how to get that working a few days ago, but now I am running into another problem. When using one selector, the total for GetTotal is calculated perfectly. However, when I include the second selector, the totals begin to conflict with one another, and no longer calculate properly. I have been searching for a solution to this for some time now, does anyone have any ideas? Here is the selector i am currently using: function GetTotal(txtBox) { var total = 0; $('input:text').each(function(index, value) { total += parseInt($(value).val() || 0); }); $("#chkTotal").html(total); } My view uses these txt boxes <div class="editor-field"> @Html.TextBox("Field1", String.Empty, new {InputType = "text", id = "field1", onchange = "GetTotal(this)" }) </div> <div class="editor-field"> @Html.TextBox("Field2", String.Empty, new {InputType = "text", id = "field2", onchange = "GetTotal(this)" }) </div> <div> <h3>Total Checked</h3> </div> <div id="chkTotal"></div> Now I am trying to implement another selector which will total two additional editor fields... function GetTotal1(txtBox) { var total1 = 0; $('input:text').each(function (index, value) { total1 += parseInt($(value).val() || 0); }); $("#disTotal").html(total1); } View: <div class="editor-field"> @Html.TextBox("Field3", String.Empty, new {InputType = "text", id = "field3", onchange = "GetTotal1(this)" }) </div> <div class="editor-field"> @Html.TextBox("Field4", String.Empty, new {InputType = "text", id = "field4", onchange = "GetTotal1(this)" }) </div> <div> <h3>Total Distributed</h3> </div> <div id="disTotal"></div>

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Enable Media Streaming in Windows Home Server to Windows Media Player

    - by Mysticgeek
    One of the cool features of Windows Home Server is the ability to stream photos, music, and video to other computers on your network. Today we take a look at how to enable streaming in WHS to Windows Media Player in Vista and Windows 7. Turn on Media Streaming on WHS To enable Media Streaming from Windows Home Server, open the Windows Home Server Console and click on Settings. Now in the Setting screen select Media Sharing, then in the right column under Media Library Sharing turn on Library Sharing for the folders you want to stream.   If you have a Windows 7 machine on your network make sure media streaming is enabled. You should then see the server under Other Libraries and can start streaming your media collection.   Stream Video to Media Player 11 Now let’s say you want to stream videos to another member of your household who’s using a Vista machine in another room through Windows Media Player 11. Open WMP and click on Library then Media Sharing. Now click the box next to Find media that others are sharing then click Ok. Now you should see the server listed under Library…where in this example it’s geekserver. Since we only enabled Video streaming for this example, we need to click on the category icon and select Video. Now you can scroll through the available videos… And start enjoying your favorite videos streamed from the server through WMP 11 on Vista. Of course you can use this method to stream photos and music as well, you just need to enable what you want to stream from the Home Server Console. You can also stream your media to Windows Media Center and Xbox which we will be covering soon. Similar Articles Productive Geek Tips Share Digital Media With Other Computers on a Home Network with Windows 7Fixing When Windows Media Player Library Won’t Let You Add FilesGMedia Blog: Setting Up a Windows Home ServerShare and Stream Digital Media Between Windows 7 Machines On Your Home NetworkInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually The Ultimate Excel Cheatsheet Convert the Quick Launch Bar into a Super Application Launcher Automate Tasks in Linux with Crontab

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  • Visual Studio 2010 Productivity Power Tool Extensions

    - by ScottGu
    Last month I blogged about the Extension Manager that is built-into VS 2010 – as well as about a cool VS 2010 PowerCommands extension that provides some extra features for Visual Studio.  The Visual Studio 2010 Extension Manager provides an easy way for developers to quickly find and install extensions and plugins that enhance the built-in functionality to VS 2010. New VS 2010 Productivity Power Tools Release Earlier this week Jason Zander announced the availability of a new VS 2010 Productivity Power Tools release that includes a bunch of great new VS 2010 extensions that provide a bunch of cool new functionality for you to take advantage of.  You can download and install the release for free here.  Some of the code editor improvements it provides include: Entire Line Highlighting: Makes it easier to track cursor location within the editor Entire Line Selection: Triple Clicking a line in the code editor now selects the entire line (like with MS Word) Code Block Movement: Use Alt+Up/Down Arrow now moves selected code blocks up/down in the editor Consistent Tabs vs. Spaces: Ensure consistent tab vs. space usage across your projects Colorized Parameters: It is now easier to see/identify method parameters Column Guide: You can now add vertical column guidelines to help with text alignment and sizes Align assignments: Makes it easier to line-up multiple variable assignments within your code HTML Clipboard Support: Copy/paste code from VS into an HTML buffer (useful for blogging!) Ctrl + Click Go to Definition: You can now hold down the Ctrl key and click a type to go to its definition It also includes several tab management improvements for managing document tabs within the IDE: Show Close Button in Tab Well: Shows a close button in document well for the active tab (like VS 2008 did) Colored Tabs: You can now select the color of each document tab by project or by regex Pinned Tabs: Enables you to pin tabs to keep them always visible and available Vertical Tabs: You can now show document tabs vertically to fit more tabs than normal Remove Tabs by Usage Order: Better behavior when adding new tabs and one needs to be hidden for space reasons Sort Tabs by Project: Tabs can be sorted by project they belong to, keeping them grouped together Sort Tabs Alphabetically: Tabs can be sorted alphabetically And last – but not least – it includes a new and improved “Add Reference” dialog: This new Add Reference dialog caches assembly information – which means it loads within a second or two (note: the very first time it still loads assembly data – but it then caches it and makes it fast afterwards). The new Add Reference dialog also now includes searching support – making it easier to find the assembly you are looking for. You can read more about all of the above improvements in Jason’s blog post about the release. New Visualization and Modeling Feature Pack Release Earlier this week we also shipped a new feature pack that adds additional modeling and code visualization features to VS 2010 Ultimate.  You can download it here. The Visualization and Modeling Feature Pack includes a bunch of great new capabilities including: Web Site Visualization: New support for generating a DGML visualization for ASP.NET projects C/C++ Native Code Visualization: New support for generating DGML diagrams for C/C++ projects Generate Code from UML Class Diagrams: You can now generate code from your UML diagrams Create UML Class Diagrams from Code: Create UML diagrams from existing code bases Import UML from XML: Import UML class, sequence, and use case elements from XMI 2.1 files Custom Validation Layer Rules: Write custom code to create, modify, and validate layer diagrams Jason’s blog post covers more about these features as well. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • What’s new in IIS8, Perf, Indexing Service-Week 49

    - by OWScott
    You can find this week’s video here. After some delays in the publishing process week 49 is finally live.  This week I'm taking Q&A from viewers, starting with what's new in IIS8, a question on enable32BitAppOnWin64, performance settings for asp.net, the ARR Helper, and Indexing Services. Starting this week for the remaining four weeks of the 52 week series I'll be taking questions and answers from the viewers. Already a number of questions have come in. This week we look at five topics. Pre-topic: We take a look at the new features in IIS8. Last week Internet Information Services (IIS) 8 Beta was released to the public. This week's video touches on the upcoming features in the next version of IIS. Here’s a link to the blog post which was mentioned in the video Question 1: In a number of places (http://learn.iis.net/page.aspx/201/32-bit-mode-worker-processes/, http://channel9.msdn.com/Events/MIX/MIX08/T06), I've saw that enable32BitAppOnWin64 is recommended for performance reasons. I'm guessing it has to do with memory usage... but I never could find detailed explanation on why this is recommended (even Microsoft books are vague on this topic - they just say - do it, but provide no reason why it should be done). Do you have any insight into this? (Predrag Tomasevic) Question 2: Do you have any recommendations on modifying aspnet.config and machine.config to deliver better performance when it comes to "high number of concurrent connections"? I've implemented recommendations for modifying machine.config from this article (http://www.codeproject.com/KB/aspnet/10ASPNetPerformance.aspx - ASP.NET Process Configuration Optimization section)... but I would gladly listen to more recommendations if you have them. (Predrag Tomasevic) Question 3: Could you share more of your experience with ARR Helper? I'm specifically interested in configuring ARR Helper (for example - how to only accept only X-Forwards-For from certain IPs (proxies you trust)). (Predrag Tomasevic) Question 4: What is the replacement for indexing service to use in coding web search pages on a Windows 2008R2 server? (Susan Williams) Here’s the link that was mentioned: http://technet.microsoft.com/en-us/library/ee692804.aspx This is now week 49 of a 52 week series for the web pro. You can view past and future weeks here: http://dotnetslackers.com/projects/LearnIIS7/ You can find this week’s video here.

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  • 5 Steps to getting started with IronRuby

    - by Eric Nelson
    IronRuby is a Open Source implementation of the Ruby programming language for .NET, heavily relying on Microsoft's Dynamic Language Runtime. The project's #1 goal is to be a true Ruby implementation, meaning it runs existing Ruby code. Check out this summary of using the Ruby standard library and 3rd party libraries in IronRuby. IronRuby has tight integration with .NET, so any .NET types can be used from IronRuby and the IronRuby runtime can be embedded into any .NET application. These 5 steps should get you nicely up and running on IronRuby – OR … you could just watch a video session from the lead developer which took place earlier this month (March 2010 - 60mins). But the 5 steps will be quicker :-) Step 1 – Install IronRuby :-) You can install IronRuby automatically using an MSI or manually. For simplicity I would recommend the MSI install. TIP: As of the 25th of March IronRuby has not quite shipped. The download above is a Release Candidate (RC) which means it is still undergoing final testing by the team. You will need to uninstall this version (RC3) once the final release is available. The good news is that uninstalling IronRuby RC3 will work without a hitch as the MSI does relatively little. Step 2 – Install an IronRuby friendly editor You will need to Install an editor to work with IronRuby as there is no designer support for IronRuby inside Visual Studio. There are many editors to choose from but I would recommend you either went with: SciTE (Download the MSI): This is a lightweight text editor which is simple to get up and running. SciTE understands Ruby syntax and allows you to easily run IronRuby code within the editor with a small change to the config file. SharpDevelop 3.2 (Download the MSI): This is an open source development environment for C#, VB, Boo and now IronRuby. IronRuby support is new but it does include integrated debugging. You might also want to check out the main site for SharpDevelop. TIP: There are commercial tools for Ruby development which offer richer support such as intellisense.. They can be coerced into working with IronRuby. A good one to start with is RubyMine which needs some small changes to make it work with IronRuby. Step 3 – Run the IronRuby Tutorial Run through the IronRuby tutorial which is included in the IronRuby download. It covers off the basics of the Ruby languages and how IronRuby integrates with .NET. In a typical install it will end up at C:\Program Files\IronRuby 0.9.4.0\Samples\Tutorial. Which will give you the tutorial implemented in .NET and Ruby. TIP: You might also want to check out these two introductory posts Using IronRuby and .NET to produce the ‘Hello World of WPF’ and What's IronRuby, and how do I put it on Rails? Step 4 – Get some good books to read Get a great book on Ruby and IronRuby. There are several free ebooks on Ruby which will help you learn the language. The little book of Ruby is a good place to start. I would also recommend you purchase IronRuby Unleashed (Buy on Amazon UK | Buy on Amazon USA). You might also want to check out this mini-review. Other books are due out soon including IronRuby in Action. TIP: Also check out the official documentation for using .NET from IronRuby. Step 5 – Keep an eye on the team blogs Keep an eye on the IronRuby team blogs including Jimmy Schementi, Jim Deville and Tomas Matousek (full list) TIP: And keep a watch out for the final release of IronRuby – due anytime soon!

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  • Oracle Data Integration Solutions and the Oracle EXADATA Database Machine

    - by João Vilanova
    Oracle's data integration solutions provide a complete, open and integrated solution for building, deploying, and managing real-time data-centric architectures in operational and analytical environments. Fully integrated with and optimized for the Oracle Exadata Database Machine, Oracle's data integration solutions take data integration to the next level and delivers extremeperformance and scalability for all the enterprise data movement and transformation needs. Easy-to-use, open and standards-based Oracle's data integration solutions dramatically improve productivity, provide unparalleled efficiency, and lower the cost of ownership.You can watch a video about this subject, after clicking on the link below.DIS for EXADATA Video

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  • Silverlight Cream for March 05, 2010 -- #807

    - by Dave Campbell
    In this Issue: Phil Middlemiss(-2-, -3-), Pencho Popadiyn, John Papa(-2-, -3-), Jim Lynn, and SilverLaw(-2-). Shoutouts: Walt Ritscher has added more shaders and features: Shazzam 1.2 – Feature Overview I hope you're getting as excited as I am about MIX10. You should be reading MIX10 News and checking out the sessions and the directory of attendees. From SilverlightCream.com: Watermarked TextBox Part I Phil Middlemiss's Orb Radio Button hit number two in the Silverlight Cream Skim page, in 2 days... now Phil has a very nice 3-part tutorial up on creating a Watermarked TextBox with lots of cool features. This is part 1 and starts the series off. Watermarked TextBox Part II In Phil Middlemiss's Part II of the Watermarked TextBox tutorial, he's concentrating on visual elements of the control began in the last episode... you're paying attention, right? ... this is a cool control :) Watermarked Textbox Part III In the final part of Phil Middlemiss's tutorial series, he's wiring all the pieces together in the UserControl. Go grab the control, then leave Phil some love on his blog! Using Reactive Extensions in Silverlight Pencho Popadiyn has a great tutorial up on SilverlightShow about Rx ... if you want to get your arms around this... this tutorial is a good place to begin. Silverlight TV 10: Silverlight Hyper Video Platform with Jesse Liberty Running a little behind here, but check out John Papa and THE Silverlight GeekTM Jesse Liberty discussing Jesse's Hyper Video Platform on Silverlight TV Silverlight TV 11: Dynamically Loading XAPs with MEF In Silverlight TV episode 11, John Papa talks to Glenn Block about MEF and partitioning and dynamically loading XAPs ... good stuff. Silverlight TV 12: The Best Blend 3 Video Ever! And the latest Silverlight TV episode, number 12, has John Papa and Adam Kinney giving "The Best Blend 3 Video ever (or at least on Silverlight TV)"... check out the list of topics and you'll want to watch :) InvalidOperation_EnumFailedVersion when binding data to a Silverlight Chart Read Jim Lynn's post about a problem found while deploying his app, the very confusing (long) error, and the workaround. Leather Stamped Style Series For Silverlight Controls - Part 1 SilverLaw contued after his 'leather stamped' textbox and has added TextBlock, Button and some template bindings... check it out then get it at the Expression Gallery Circular Accordion Style Silverlight 3 SilverLaw also built a Circualar Accordian style... interesting idea and once again it, in the Expression Gallery. He's also looking for feedback. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff

    - by The Geek
    Yesterday Microsoft announced the release candidate of Internet Explorer 9, which is very close to the final product. Here’s a screenshot tour of the most interesting new stuff, as well as answers to your questions. The most important question is should you install this version? And the answer is absolutely yes. Even if you don’t use IE, it’s better to have a newer, more secure version on your PC. What’s New Under the Hood in Release Candidate vs Beta? If you want to see the full list of changes with all the original marketing detail, you can read Microsoft’s Beauty of the Web page, but here’s the highlights that you might be interested in. Improved Performance – they’ve made a lot of changes, and it really feels faster, especially when using more intensive web apps like Gmail. Power Consumption Settings – since the JavaScript engine in any browser uses a lot of CPU power, they’ve now integrated it into the power settings, so if you’re on battery it will use less CPU, and save battery life. This is really a great change. UI Changes – The tab bar can now be moved below the address bar (see below for more), they’ve shaved some pixels off the design to save space, and now you can toggle the Menu bar to be always on. Pinned Sites – now you can pin multiple pages to a single taskbar button. Very useful if you always use a couple web apps together. You can also pin a site in InPrivate mode. FlashBlock and AdBlock are Integrated (sorta) – there’s a new ActiveX filtering that lets you enable plug-ins only for sites you trust. There’s also a tracking protection list that can block certain content (which can obviously be used to block ads). Geolocation – while a lot of privacy conscious people might complain about this, if you use your laptop while traveling, it’s really useful to have geo-located features when using Google Maps, etc. Don’t worry, it won’t leak your privacy by default. WebM Video – Yeah, Google recently removed H.264 from Chrome, but Microsoft has added Google’s WebM video format to Internet Explorer. Keep reading for more about using the new features Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines The 50 Faces of Mario Death [Infographic] Clean Up Google Calendar’s Interface in Chrome and Iron The Rise and Fall of Kramerica? [Seinfeld Video] GNOME Shell 3 Live CDs for OpenSUSE and Fedora Available for Testing Picplz Offers Special FX, Sharing, and Backup of Your Smartphone Pics BUILD! An Epic LEGO Stop Motion Film [VIDEO]

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  • The SSL Bindings Issue–Web Pro Week 6 of 52

    - by OWScott
    We have a chicken before the egg issue with HTTPS bindings.  This video—week 6 of a 52 week series for the web administrator—covers why HTTPS bindings don’t support host headers the same as HTTP bindings do.  In this video I show the issue and use Wireshark to see it in action. If you haven’t seen the other weeks, you can find past and future videos on the Web Pro Series landing page. The SSL Bindings Issue

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  • Large File Upload in SharePoint 2010

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). Okay this is a big BIG B-I-G problem. And with SP2010 it’s going to be more prominent, because atleast at the server side, SharePoint can support large files much much better than SharePoint 2007 ever did. The issue with very large files being uploaded through any browser based API are - Reliably transferring gigabyte or bigger files without breakages over a protocol like HTTP, which is better suited for tiny transfers like images and text. Not killing your browser because it has to load all that in memory Not killing your web server because All that you upload through HTTP post, first gets streamed into IIS Memory, w3wp.exe memory before the ENTIRE FILE finishes uploading .. before it is stored. Which means, You cannot show an accurate and live progress bar of the upload, IIS gives you no such accurate metric of an upload. All the counters it gives you are approximate. Your w3wp.exe eats up all server memory – 4GB of it, for a 4GB upload. A thread is kept busy for the entire duration of the upload, thereby greatly limiting your web server’s capability to serve newer requests. Kills effective load balancing. Not killing your content database because, As you are uploading a very large file, that large file gets written sequentially into the DB, and therefore for a very large file very severely impacts the database performance. I had put together another video showing RBS usage in SharePoint 2010. I talked about many practical ramifications of using RBS in SharePoint in that video. Note that enabling large file support will never ever be a point and click job, simply because there are too many questions one needs to ask, and too many things one needs to plan for. However, one part that will remain common across all large file upload scenarios, in SharePoint or outside of SharePoint is to do it efficiently while not killing the web server. In this video, I describe using the Telerik Silverlight Upload control with SharePoint 2010 to enable efficient large file uploads in SharePoint. Presenting .. The video Comment on the article ....

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  • Silverlight Cream for March 10, 2010 - 2 -- #811

    - by Dave Campbell
    In this Issue: AfricanGeek, Phil Middlemiss, Damon Payne, David Anson, Jesse Liberty, Jeremy Likness, Jobi Joy(-2-), Fredrik Normén, Bobby Diaz, and Mike Taulty(-2-). Shoutouts: Shawn Wildermuth blogged that they posted My "What's New in Silverlight 3" Video from 0reDev Last Fall Shawn Wildermuth also has a post up for his loyal followers: Where to See Me At MIX10 Jonas Follesø has presentation materials up as well: MVVM presentation from NDC2009 on Vimeo Adam Kinney updated his Favorite Tool and Library Downloads for Silverlight From SilverlightCream.com: Styling Silverlight ListBox with Blend 3 In his latest Video Tutorial, AfricanGeek is animating the ListBox control by way of Expression Blend 3. Animating the Silverlight Opacity Mask Phil Middlemiss has written a Behavior that lets you turn a FrameworkElement into an opacity mask for it's parent container... check out his tutorial and grab the code. AddRange for ObservableCollection in Silverlight 3 Damon Payne has a post up discussing the problem with large amounts of data in an ObservableCollection, and how using AddRange is a performance booster. Easily rotate the axis labels of a Silverlight/WPF Toolkit chart David Anson blogged a solution to rotating the axis labels of a Silverlight and WPF chart. Persisting the Configuration (Updated) Jesse Liberty has a good discussion on the continuation of his HyperVideo Platform talking about what all he is needing from the database in the form of configuration information... including the relationships. Animations and View Models: IAnimationDelegate Check out Jeremy Likness' IAnimationDelegate that lets your ViewModel fire and respond to animations without having to know all about them. Button Style - Silverlight Jobi Joy converted a WPF control template into Silverlight... and you'll want to download the XAML he's got for this :) A Simple Accordion banner using ListBox Jobi Joy also has an Image Accordian created in Expression Blend... and it's a 'drop this XAML in your User Control' kinda thing... again, go grab the XAML :) WCF RIA Services Silverlight Business Application – Using ASP.NET SiteMap for Navigation Fredrik Normén has a code-laden post up on RIA Services and the ASP.NET SiteMap. He is using the Silverlight Business app template that comes with WCF RIA Services. A Simple, Selectable Silverlight TextBlock (sort of)... Bobby Diaz shares with us his solution for a Text control that can be copied from in the same manner 'normal' web controls can be. He also includes a link to another post on the same topic. Silverlight 4 Beta Networking. Part 11 - WCF and TCP Mike Taulty has another pair of video tutorials up in his Networking series. This one is on WCF over TCP Silverlight 4 Beta Networking. Part 12 - WCF and Polling HTTP Mike Taulty's 12th networking video tutorial is on WCF with HTTP polling duplex. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • SQL – Building a High Traffic, Profitable Blog – A Unique Gift on Author’s Birthday

    - by Pinal Dave
    Every July 30th, I like to do something new. It is my birthday and I like to give gifts to everyone this day. Last year, at this time I had written an article A Year Older and 3 SQL Server Books and 3 Video Courses – 33. I had written a total of 3 books by that time and had published total of  3 Pluralsight courses. When I look back the year, I feel that I gave my best to last year. Sine Last July 30th, I have written 6 more books and 5 more video courses. The total is now 9 books and 8 video courses. It seems that I have been producing one new book or course every month since last July. Building a High Traffic, Profitable Blog Out of my 8 courses my favorite course is my latest course at Pluralsight. This course is about how to build a high traffic blog and monetize it. I have been blogging for over 7 years and there have been many hurdles and roadblocks but I have never stopped blogging any single day. There have been many instances when I felt I should just hit delete and remove my entire blog from the web but fortunately I had courage to stand by on my decisions. Well at the end, I kept on fighting through the difficult time and kept on blogging. Every day there was a lesson to learn and every day there was an issue to resolve. I never gave up and kept on building new content. Today after 7 years, when I look back there are many stories to tell. It was impossible to write down the stories so I decided to build a course based on my experience. In this course, I share all the best tricks to build a high traffic, profitable blog. When we talk about profit, people often talk about money but the reality is that profit is much bigger word than money. There are many different ways one can profit from their own blog. In this course, I discuss about all different ways about how you can be profitable by building a high traffic blog. I believe this course is for everybody who aspire to build a website or blog which gives them a profit.  Here are the major topics based out of this course. Introduction Techniques to Engage Blog Readers Social Media – Social Sharing and Social Networking Search Engine Optimization (SEO) Monetizing a Blog Frequently Asked Questions Checklists Personally I believe this is the best gift I can give to all of you my friends. Build a successful high traffic blog and monetize it. Here is the list of the all of my video courses and here is the list of all of the books. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: About Me, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Blogging

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  • Cuppa Corner talk "A trip to First Normal Form" available - Domains, Functional Dependencies, Repeat

    - by tonyrogerson
    It's 15 minutes, I talk about Domains, Functional Dependencies, Repeating Groups, Relational Valued Attributes and of course First Normal Form. http://sqlcontent.sqlblogcasts.com/video/cctr20100507dbdesign1nf/cctr20100507dbdesign1nf.html For questions just ask on the http://sqlserverfaq.com chat control or Twitter using #sqlfaq tag. Slides are also availble here: http://sqlcontent.sqlblogcasts.com/video/cctr20100507dbdesign1nf/cc_tr20100507_dbdesign1nf.pptx...(read more)

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  • Dicas do C# 4 consumindo uma DLL da Daruma com o mestre Claudenir

    - by renatohaddad
    Olá pessoal, recentemente tive o prazer de compartilhar o conhecimento com o time de desenvolvedores da Daruma e o Claudenir me convidou para gravar este vídeo mostrando como usar alguns recursos de parâmetros opcionais e expressões Lammmmmmbda no C# 4.O código contou com a presença do Felipe, da equipe da Daruma, o qual me mostrou quais métodos poderiamos consumir. Como não conheço nada da DLLs deles, o Felipe indicou quais poderíamos consumir retornando dados, então montamos uma coleção com Genérics e aplicamos lambda para extrair infos.Confira o vídeo em http://www.youtube.com/darumadeveloper#p/u/0/Ps2ddDYhkPUAbração.

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  • How can I troubleshoot a "Hardware Malfunction" blue screen?

    - by AaronSieb
    My computer has suddenly started crashing to a blue screen with the following text: hardware malfunction call your hardware vendor for support *the system has halted* The crash occurs randomly during normal use. I have thus far always been able to reproduce it by transferring the contents of a large folder... But I'm not sure if this is caused by the file transfer, or simply because the transfer takes long enough for something else to trigger it. A bit about my hardware I have an dual core Intel CPU, and Asus motherboard. Video card is by nVidia, and connects via PCIe. My hard drives are in pairs, and connect via SATA to a RAID controller on the motherboard. They are configured to use a RAID0 configuration. What I've tried so far There is nothing in the Windows Event Log. WhoCrashed was unable to find any crash records. ScanDisk runs to completion (it launches prior to Windows load) and reports no errors. MemTest reports no errors (to 200% coverage). System temperatures are in the range of 40 to 50 degrees Celsius, with video card temperatures in the range of 60 to eighty degrees Celsius. I have stripped the system down to a minimal configuration (hard drive, video card, one memory module, motherboard, CPU, power supply). The problem still occurrs. However, this has allowed me to rule out a few components: It is not the video card because the problem still occurred after replacing the video card another one I had on hand. It is not the hard drive or anything software related because the problem occurred after a fresh installation of Windows on a replacement hard drive. It is not the hard drive cables because I replaced those with new ones and still had the problem. It is not the power supply because the problem still occurred after replacing the power supply with another one I had on hand. It is probably not the memory because I've tried three different memory modules in three different memory slots and was still able to replicate the issue. Is there anything I can do to confirm what's causing the issue? At the moment it seems as though it must be either the motherboard or CPU, but those are both difficult components to replace... In addition, both components are relatively new (two to three years old). I will gladly edit in any additional information I can get my hands on, and/or focus the question as I can find more details...

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