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  • .Net Finalizer Order / Semantics in Esent and Ravendb

    - by mattcodes
    Help me understand. I've read that "The time and order of execution of finalizers cannot be predicted or pre-determined" Correct? However looking at RavenDB source code TransactionStorage.cs I see this ~TransactionalStorage() { try { Trace.WriteLine( "Disposing esent resources from finalizer! You should call TransactionalStorage.Dispose() instead!"); Api.JetTerm2(instance, TermGrbit.Abrupt); } catch (Exception exception) { try { Trace.WriteLine("Failed to dispose esent instance from finalizer because: " + exception); } catch { } } } The API class (which belongs to Managed Esent) which presumable takes handles on native resources presumably using a SafeHandle? So if I understand correctly the native handles SafeHandle can be finalized before TransactionStorage which could have undesired effects, perhaps why Ayende has added an catch all clause around this? Actually diving into Esent code, it does not use SafeHandles. According to CLR via C# this is dangerous? internal static class SomeType { [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] // This prototype is not robust private static extern IntPtr CreateEventBad( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name); // This prototype is robust [DllImport("Kernel32", CharSet=CharSet.Unicode, EntryPoint="CreateEvent")] private static extern SafeWaitHandle CreateEventGood( IntPtr pSecurityAttributes, Boolean manualReset, Boolean initialState, String name) public static void SomeMethod() { IntPtr handle = CreateEventBad(IntPtr.Zero, false, false, null); SafeWaitHandle swh = CreateEventGood(IntPtr.Zero, false, false, null); } } Managed Esent (NativeMEthods.cs) looks like this (using Ints vs IntPtrs?): [DllImport(EsentDll, CharSet = EsentCharSet, ExactSpelling = true)] public static extern int JetCreateDatabase(IntPtr sesid, string szFilename, string szConnect, out uint dbid, uint grbit); Is Managed Esent handling finalization/dispoal the correct way, and second is RavenDB handling finalizer the corret way or compensating for Managed Esent?

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  • StructureMap problems with bidirectional/circular dependencies

    - by leozilla
    I am currently integrating StructureMap within our business layer but have problems because of bidirectional dependencies. The layer contains multiple manager where each manager can call methods on each other, there are no restrictions or rules for communication. This also includes possible circular dependencies like in the example below. I know the design itself is questionable but currently we just want StructureMap to work and will focus on further refactoring in the future. Every manager implements the IManager interface internal interface IManager { bool IsStarted { get; } void Start(); void Stop(); } And does also have his own specific interface. internal interface IManagerA : IManager { void ALogic(); } internal interface IManagerB : IManager { void BLogic(); } Here are to dummy manager implementations. internal class ManagerA : IManagerA { public IManagerB ManagerB { get; set; } public void ALogic() { } public bool IsStarted { get; private set; } public void Start() { } public void Stop() { } } internal class ManagerB : IManagerB { public IManagerA ManagerA { get; set; } public void BLogic() { } public bool IsStarted { get; private set; } public void Start() { } public void Stop() { } } Here is the StructureMap configuration i use atm. I am still not sure how i should register the managers so currently i use a manual registration. Maybee someone could help me with this too. For<IManagerA>().Singleton().Use<ManagerA>(); For<IManagerB>().Singleton().Use<ManagerB>(); SetAllProperties(convention => { // configure the property injection for all managers convention.Matching(prop => typeof(IManager).IsAssignableFrom(prop.PropertyType)); }); After all i cannot create IManagerA because StructureMap complians about the circular dependency between ManagerA and ManagerB. Is there an easy and clean solution to solve this problem but keep to current design? br David

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  • Help with error creating SharePoint list (probably due to privilege issues)

    - by Swami
    I'm getting an error when trying to activate a webpart. It activates fine in one setup , but fails in a different one. Administrator in both. Seems like it fails because it's not able to create the list. The error is: Message: Value cannot be null. Stack Trace: at Microsoft.Sharepoint.SPRoleAssignment..ctor at ClientRequestHandler.CreateList(... private static void CreateLists() { try { SPSecurity.RunWithElevatedPrivileges(delegate() { using (SPSite site = SPContext.Current.Site) { using (SPWeb web = site.RootWeb) { string listName = LIST_NAME; bool listExist = ContainList(web, listName); if (!listExist) { AddFieldDelegate _delegate = new AddFieldDelegate(AddAttachmentFields); SPList list = CreateList(web, listName, _delegate); RegisterList(web, list, KEY); } } } }); } catch (Exception ex) { throw new Exception(String.Format("Message: {0} Stack Trace: {1}", ex.Message, ex.StackTrace.ToString())); } } private static SPList CreateList(SPWeb web, string listName, AddFieldDelegate _delegate) { web.AllowUnsafeUpdates = true; SPListTemplateType genericList = new SPListTemplateType(); genericList = SPListTemplateType.GenericList; Guid listGuid = web.Lists.Add(listName, "List", genericList); SPList list = web.Lists[listGuid]; list.Hidden = true; SPView view = _delegate(list); view.Update(); //Remove permissions from the list list.BreakRoleInheritance(false); //Make site owners the list administrators SPPrincipal principal = web.AssociatedOwnerGroup as SPPrincipal; SPRoleAssignment assignment = new SPRoleAssignment(principal); assignment.RoleDefinitionBindings.Add(web.RoleDefinitions.GetByType(SPRoleType.Administrator)); list.RoleAssignments.Add(assignment); //update list changes list.Update(); return list; }

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  • Is using YIELD a read-only way to return a collection?

    - by Eric
    I'm writing an interface which has a collection property which I want to be read only. I don't want users of the interface to be able to modify the collection. The typical suggestion I've found for creating a read only collection property is to set the type of the property to IEnumerable like this: private List<string> _mylist; public IEnumerable<string> MyList { get { return this._mylist; } } Yet this does not prevent the user from casting the IEnumerable back to a List and modifying it. If I use a Yield keyword instead of returning _mylist directly would this prevent users of my interface from being able to modify the collection. I think so because then I'm only returning the objects one by one, and not the actual collection. private List<string> _mylist; public IEnumerable<string> MyList { get { foreach(string str in this._mylist) { yield return str; } } }

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  • How to download .exe file with progress bar - VB 2012

    - by user2839828
    I am trying to create an updater for my program which automatically download's the latest version of my program from the web. Now I want this process to be done using a progress bar (so when the download progress is at 50% the progress bar is half-way through). This is my code: Private Sub client_ProgressChanged(ByVal sender As Object, ByVal e As DownloadProgressChangedEventArgs) Dim bytesIn As Double = Double.Parse(e.BytesReceived.ToString()) Dim totalBytes As Double = Double.Parse(e.TotalBytesToReceive.ToString()) Dim percentage As Double = bytesIn / totalBytes * 100 client.Value = Int32.Parse(Math.Truncate(percentage).ToString()) End Sub Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim url As String = "MY DOWNLOAD LINK" 'Download Dim client As WebClient = New WebClient AddHandler client.DownloadProgressChanged, AddressOf client_ProgressChanged AddHandler client.DownloadFileCompleted, AddressOf client_DownloadCompleted client.DownloadFileAsync(New Uri(url), "C:\Users\User\Desktop\BACKUP\TESTING\New folder\1.exe") End Sub End Class Now I know that the place where the file is saved has been inputed manually by me , but I will change that later. My problem currently is that the file is not being downloaded. However when I change the DownloadFileAsync method to DownloadFile , my program downloads the file. However with the DownloadFile method I will not be able to use the progress bar to track the download progress. Any help is much appreciated :-)

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  • CF - How to get mouse position when ContextMenu pops up ??

    - by no9
    I have a problem i cannot solve. In my view (that shows a map) i created a contextMenu. When context menu is invoked i need to get the position where the user has clicked on the map. Here is my problem: In the view i already have onMouseDown event that gets me the coordinates where the user clicked. private void MapView_MouseDown(object sender, MouseEventArgs e) { this.lastMouseDownX = e.X; this.lastMouseDownY = e.Y; } When the contextMenu is invoked i need the same data, but the problem is that contextMenu only has EventArgs that dont keep the data i need. Furthermore ... contextMenu is invoked when user presses and holds mouse for a second and when its invoked the code does not enter onMouseDown event ! It just goes into popup event on my context menu.... I tried putting this in my popup event, but the coordinates are not ok. Y coordinate is way off the chart. private void servicesContextMenu_Popup(object sender, EventArgs e) { this.lastMouseUpX = Control.MousePosition.X; this.lastMouseUpX = Control.MousePosition.Y; } I also tried this, but with no success ... the problem remains ... when contextMenu is invoked the code does not fire onMouseDown event. http://www.mofeel.net/58-microsoft-public-dotnet-framework-compactframework/19285.aspx Help?

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  • How to work threading with ConcurrentQueue<T>.

    - by dboarman
    I am trying to figure out what the best way of working with a queue will be. I have a process that returns a DataTable. Each DataTable, in turn, is merged with the previous DataTable. There is one problem, too many records to hold until the final BulkCopy (OutOfMemory). So, I have determined that I should process each incoming DataTable immediately. Thinking about the ConcurrentQueue<T>...but I don't see how the WriteQueuedData() method would know to dequeue a table and write it to the database. For instance: public class TableTransporter { private ConcurrentQueue<DataTable> tableQueue = new ConcurrentQueue<DataTable>(); public TableTransporter() { tableQueue.OnItemQueued += new EventHandler(WriteQueuedData); // no events available } public void ExtractData() { DataTable table; // perform data extraction tableQueue.Enqueue(table); } private void WriteQueuedData(object sender, EventArgs e) { BulkCopy(e.Table); } } My first question is, aside from the fact that I don't actually have any events to subscribe to, if I call ExtractData() asynchronously will this be all that I need? Second, is there something I'm missing about the way ConcurrentQueue<T> functions and needing some form of trigger to work asynchronously with the queued objects?

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  • deserialize system.outofmemoryexception

    - by clanier9
    I've got a serializeable class called Cereal with several public fields shown here <Serializable> Public Class Cereal Public id As Integer Public cardType As Type Public attacker As String Public defender As String Public placedOn As String Public attack As Boolean Public placed As Boolean Public played As Boolean Public text As String Public Sub New() End Sub End Class My client computer is sending a new Cereal to the host by serializing it shown here 'sends data to host stream (c1) Private Sub cSendText(ByVal Data As String) Dim bf As New BinaryFormatter Dim c As New Cereal c.text = Data bf.Serialize(mobjClient.GetStream, c) End Sub The host listens to the stream for activity and when something gets put on it, it is supposed to deserialize it to a new Cereal shown here 'accepts data sent from the client, raised when data on host stream (c2) Private Sub DoReceive(ByVal ar As IAsyncResult) Dim intCount As Integer Try 'find how many byte is data SyncLock mobjClient.GetStream intCount = mobjClient.GetStream.EndRead(ar) End SyncLock 'if none, we are disconnected If intCount < 1 Then RaiseEvent Disconnected(Me) Exit Sub End If Dim bf As New BinaryFormatter Dim c As New Cereal c = CType(bf.Deserialize(mobjClient.GetStream), Cereal) If c.text.Length > 0 Then RaiseEvent LineReceived(Me, c.text) Else RaiseEvent CardReceived(Me, c) End If 'starts listening for action on stream again SyncLock mobjClient.GetStream mobjClient.GetStream.BeginRead(arData, 0, 1024, AddressOf DoReceive, Nothing) End SyncLock Catch e As Exception RaiseEvent Disconnected(Me) End Try End Sub when the following line executes, I get a System.OutOfMemoryException and I cannot figure out why this isn't working. c = CType(bf.Deserialize(mobjClient.GetStream), Cereal) The stream is a TCPClient stream. I'm new to serialization/deserialization and using visual studio 11

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  • How do I write test code to exercise a C# generic Pair<TKey, TValue> ?

    - by Scott Davies
    Hi, I am reading through Jon Skeet's "C# in Depth", first edition (which is a great book). I'm in section 3.3.3, page 84, "Implementing Generics". Generics always confuse me, so I wrote some code to exercise the sample. The code provided is: using System; using System.Collections.Generic; public sealed class Pair<TFirst, TSecond> : IEquatable<Pair<TFirst, TSecond>> { private readonly TFirst first; private readonly TSecond second; public Pair(TFirst first, TSecond second) { this.first = first; this.second = second; } ...property getters... public bool Equals(Pair<TFirst, TSecond> other) { if (other == null) { return false; } return EqualityComparer<TFirst>.Default.Equals(this.First, other.First) && EqualityComparer<TSecond>.Default.Equals(this.Second, other.Second); } My code is: class MyClass { public static void Main (string[] args) { // Create new pair. Pair thePair = new Pair(new String("1"), new String("1")); // Compare a new pair to previous pair by generating a second pair. if (thePair.Equals(new Pair(new string("1"), new string("1")))) System.Console.WriteLine("Equal"); else System.Console.WriteLine("Not equal"); } } The compiler complains: "Using the generic type 'ManningListing36.Paie' requires 2 type argument(s) CS0305" What am I doing wrong ? Thanks, Scott

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  • How to store a public key in a machine-level RSA key container

    - by Andrew Kimball
    I'm having a problem using a machine level RSA key container when storing only the public key of a public/private key pair. The following code creates a public/private pair and extracts the public key from that pair. The pair and the public key are stored in separate key containers. The keys are then obtained from those key containers at which point they should be the same as the keys going into the containers. The code works when CspProviderFlags.UseDefaultKeyContainer is specified for CspParameters.Flags (i.e. the key read back out from the PublicKey container is the same), but when CspProviderFlags.UseMachineKeyStore is specified for CspParameters.Flags the key read back from PublicKey is different. Why is the behaviour different, and what do I need to do differently to retrieve the public key from a machine-level RSA key container? var publicPrivateRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicPrivateKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ) { PersistKeyInCsp = true, }; var publicRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ) { PersistKeyInCsp = true }; //Export the key. publicRsa.ImportParameters(publicPrivateRsa.ExportParameters(false)); Console.WriteLine(publicRsa.ToXmlString(false)); Console.WriteLine(publicPrivateRsa.ToXmlString(false)); //Dispose those two CSPs. using (publicRsa) { publicRsa.Clear(); } using (publicPrivateRsa) { publicRsa.Clear(); } publicPrivateRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicPrivateKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ); publicRsa = new RSACryptoServiceProvider(new CspParameters() { KeyContainerName = "PublicKey", Flags = CspProviderFlags.UseMachineKeyStore //Flags = CspProviderFlags.UseDefaultKeyContainer } ); Console.WriteLine(publicRsa.ToXmlString(false)); Console.WriteLine(publicPrivateRsa.ToXmlString(false)); using (publicRsa) { publicRsa.Clear(); } using (publicPrivateRsa) { publicRsa.Clear(); }

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  • The Webbrowser DocumentComplited event wont fire c#

    - by Igal B.
    Hi. I have a problem using C# Webbrowser control. the problem is with the event DocumentComplited. Usually the event works fine. the problem is with this page:http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html when I (automatically) press on "add" the control navigates to:http://www.voiproblem.com/emulators/Netgear/WGR614v6/pforward.html. but it never firing the DocumentComplited event. I build a simple application that does the same and there it works fine. I mean when the app invokes InvokeMember("click") it does go to the DocumentComplited event. in my real app it doesnt. anyone can help me to figure it up what is the problem? thanks. <code> private void button1_Click(object sender, EventArgs e) { webBrowser1.Navigate("http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html"); } private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { HtmlElement elm = webBrowser1.Document.GetElementById("Add"); if (elm != null) webBrowser1.Document.GetElementById("Add").InvokeMember("click"); } </code>

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  • What is the fastest collection in c# to implement a prioritizing queue?

    - by Nathan Smith
    I need to implement a queue for messages on a game server so it needs to as fast as possible. The queue will have a maxiumem size. I need to prioritize messages once the queue is full by working backwards and removing a lower priority message (if one exists) before adding the new message. The appliation is asynchronous so access to the queue needs to be locked. I'm currently implementing it using a LinkedList as the underlying storage but have concerns that searching and removing nodes will keep it locked for too long. Heres the basic code I have at the moment: public class ActionQueue { private LinkedList<ClientAction> _actions = new LinkedList<ClientAction>(); private int _maxSize; /// <summary> /// Initializes a new instance of the ActionQueue class. /// </summary> public ActionQueue(int maxSize) { _maxSize = maxSize; } public int Count { get { return _actions.Count; } } public void Enqueue(ClientAction action) { lock (_actions) { if (Count < _maxSize) _actions.AddLast(action); else { LinkedListNode<ClientAction> node = _actions.Last; while (node != null) { if (node.Value.Priority < action.Priority) { _actions.Remove(node); _actions.AddLast(action); break; } } } } } public ClientAction Dequeue() { ClientAction action = null; lock (_actions) { action = _actions.First.Value; _actions.RemoveFirst(); } return action; } }

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  • Java: Initializing a public static field in superclass that needs a different value in every subclas

    - by BinaryMuse
    Good evening, I am developing a set of Java classes so that a container class Box contains a List of a contained class Widget. A Widget needs to be able to specify relationships with other Widgets. I figured a good way to do this would be to do something like this: public abstract class Widget { public static class WidgetID { // implementation stolen from Google's GWT private static int nextHashCode; private final int index; public WidgetID() { index = ++nextHashCode; } public final int hashCode() { return index; } } public abstract WidgetID getWidgetID(); } so sublcasses of Widget could: public class BlueWidget extends Widget { public static final WidgetID WIDGETID = new WidgetID(); @Override public WidgetID getWidgetID() { return WIDGETID; } } Now, BlueWidget can do getBox().addWidgetRelationship(RelationshipTypes.SomeType, RedWidget.WIDGETID, and Box can iterate through it's list comparing the second parameter to iter.next().getWidgetID(). Now, all this works great so far. What I'm trying to do is keep from having to declare the public static final WidgetID WIDGETID in all the subclasses and implement it instead in the parent Widget class. The problem is, if I move that line of code into Widget, then every instance of a subclass of Widget appears to get the same static final WidgetID for their Subclassname.WIDGETID. However, making it non-static means I can no longer even call Subclassname.WIDGETID. So: how do I create a static WidgetID in the parent Widget class while ensuring it is different for every instance of Widget and subclasses of Widget? Or am I using the wrong tool for the job here? Thanks!

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  • Invalid method declaration, return type required

    - by Brett Steen
    I am getting an error at public Rectangle(double width, double height){ saying that it's an invalid method declaration, return type required. I'm not sure how to fix it. These are also my instructions for my assignment: Write a super class encapsulating a rectangle. A rectangle has two attributes representing the width and the height of the rectangle. It has methods returning the perimeter and the area of the rectangle. This class has a subclass, encapsulating a parallelepiped, or box. A parallelepiped has a rectangle as its base, and another attribute, its length. It has two methods that calculate and return its area and volume. `public class Rectangle1 { private double width; private double height; public Rectangle1(){ } public Rectangle(double width, double height){ this.width = width; this.height = height; } public double getWidth(){ return width; } public void setWidth(double width) { this.width = width; } public double getHeight(){ return height; } public void setHeight(double height){ this.height = height; } public double getArea(){ return width * height; } public double getPerimeter(){ return 2 * (width + height); } } public class TestRectangle { public static void main(String[] args) { Rectangle1 rectangle = new Rectangle1(2,4); System.out.println("\nA rectangle " + rectangle.toString()); System.out.println("The area is " + rectangle.getArea()); System.out.println("The perimeter is " + rectangle.getPerimeter()); } }`

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  • singleton factory connection pdo

    - by Scarface
    Hey guys I am having a lot of trouble trying to understand this and I was just wondering if someone could help me with some questions. I found some code that is supposed to create a connection with pdo. The problem I was having was having my connection defined within functions. Someone suggested globals but then pointed to a 'better' solution http://stackoverflow.com/questions/130878/global-or-singleton-for-database-connection. My questions with this code are. PS I cannot format this code on this page so see the link if you cannot read What is the point of the connection factory? What goes inside new ConnectionFactory(...) When the connection is defined $db = new PDO(...); why is there no try or catch (I use those for error handling)? Does this then mean I have to use try and catch for every subsequent query? class ConnectionFactory { private static $factory; public static function getFactory() { if (!self::$factory) self::$factory = new ConnectionFactory(...); return self::$factory; } private $db; public function getConnection() { if (!$db) $db = new PDO(...); return $db; } } function getSomething() { $conn = ConnectionFactory::getFactory()-getConnection(); . . . }

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  • How to use a int2 database-field as a boolean in Java using JPA/Hibernate

    - by mg
    Hello... I write an application based on an already existing database (postgreSQL) using JPA and Hibernate. There is a int2-column (activeYN) in a table, which is used as a boolean (0 = false (inactive), not 0 = true (active)). In the Java application i want to use this attribute as a boolean. So i defined the attribute like this: @Entity public class ModelClass implements Serializable { /*..... some Code .... */ private boolean active; @Column(name="activeYN") public boolean isActive() { return this.active; } /* .... some other Code ... */ } But there ist an exception because Hibernate expects an boolean database-field and not an int2. Can i do this mapping i any way while using a boolean in java?? I have a possible solution for this, but i don't really like it: My "hacky"-solution is the following: @Entity public class ModelClass implements Serializable { /*..... some Code .... */ private short active_USED_BY_JPA; //short because i need int2 /** * @Deprecated this method is only used by JPA. Use the method isActive() */ @Column(name="activeYN") public short getActive_USED_BY_JPA() { return this.active_USED_BY_JPA; } /** * @Deprecated this method is only used by JPA. * Use the method setActive(boolean active) */ public void setActive_USED_BY_JPA(short active) { this.active_USED_BY_JPA = active; } @Transient //jpa will ignore transient marked methods public boolean isActive() { return getActive_USED_BY_JPA() != 0; } @Transient public void setActive(boolean active) { this.setActive_USED_BY_JPA = active ? -1 : 0; } /* .... some other Code ... */ } Are there any other solutions for this problem? The "hibernate.hbm2ddl.auto"-value in the hibernate configuration is set to "validate". (sorry, my english is not the best, i hope you understand it anyway)..

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  • Index out of bounds exception while iterating through a List<string>.

    - by Sergio Tapia
    I have a List of the location of images on a folder. I have five pictureBoxes that emulate a coverflow type area for users to skim through the images of a given folder. I know that the error is fired because the first image in the collection is set to the first picturebox, then if I click on cycleLeft(), there is a negative number. How can I account for this? For example, if the first image in the List is already set to the farthest left and someone clicks flip left, have that first image put on the last position of the list. Any guidance? private void leftArrow_Click(object sender, EventArgs e) { cycleImagesLeft(); } private void rightArrow_Click(object sender, EventArgs e) { cycleImagesRight(); } public void cycleImagesLeft() { //imageThree is the center image, that's why I use it as a frame of reference. int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 3]; imageTwo.ImageLocation = pictures[currentImage - 2]; imageThree.ImageLocation = pictures[currentImage - 1]; imageFour.ImageLocation = pictures[currentImage]; imageFive.ImageLocation = pictures[currentImage + 1]; } public void cycleImagesRight() { int currentImage = pictures.IndexOf(imageThree.ImageLocation); imageOne.ImageLocation = pictures[currentImage - 1]; imageTwo.ImageLocation = pictures[currentImage]; imageThree.ImageLocation = pictures[currentImage + 1]; imageFour.ImageLocation = pictures[currentImage + 2]; imageFive.ImageLocation = pictures[currentImage + 3]; }

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  • ssh_exchange_identification: Connection closed by remote host under Git bash

    - by MoreFreeze
    I work at win7 and set up git server with sshd. I git --bare init myapp.git, and clone ssh://git@localhost/home/git/myapp.git in Cywgin correctly. But I need config git of Cygwin again, I want to git clone in Git Bash. I run "git clone ssh://git@localhost/home/git/myapp.git" and get following message ssh_exchange_identification: Connection closed by remote host then I run "ssh -vvv git@localhost" in Git Bash and get message debug2: ssh_connect: needpriv 0 debug1: Connecting to localhost [127.0.0.1] port 22. debug1: Connection established. debug1: identity file /c/Users/MoreFreeze/.ssh/identity type -1 debug3: Not a RSA1 key file /c/Users/MoreFreeze/.ssh/id_rsa. debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace // above it repeats 24 times debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /c/Users/MoreFreeze/.ssh/id_rsa type 1 debug1: identity file /c/Users/MoreFreeze/.ssh/id_dsa type -1 ssh_exchange_identification: Connection closed by remote host it seems my private keys has wrong format? And I find that there are exactly 25 line in private keys without "BEGIN" and "END". I'm confused why it said NOT RSA1 key, I totally ensure it is RSA 2 key. Any advises are welcome. btw, I have read first 3 pages on google about this problem.

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  • Trouble using the ref keyword. Very newbie question!

    - by Sergio Tapia
    Here's my class: public class UserInformation { public string Username { get; set; } public string ComputerName { get; set; } public string Workgroup { get; set; } public string OperatingSystem { get; set; } public string Processor { get; set; } public string RAM { get; set; } public string IPAddress { get; set; } public UserInformation GetUserInformation() { var CompleteInformation = new UserInformation(); GetPersonalDetails(ref CompleteInformation); GetMachineDetails(ref CompleteInformation); return CompleteInformation; } private void GetPersonalDetails(ref UserInformation CompleteInformation) { } private void GetMachineDetails(ref UserInformation CompleteInformation) { } } I'm under the impression that the ref keyword tells the computer to use the same variable and not create a new one. Am I using it correctly? Do I have to use ref on both the calling code line and the actual method implementation?

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  • How can I create object in abstract class without having knowledge of implementation?

    - by Greg
    Hi, Is there a way to implement the "CreateNode" method in my library abstract below? Or can this only be done in client code outside the library? I current get the error "Cannot create an instance of the abstract class or interface 'ToplogyLibrary.AbstractNode" public abstract class AbstractTopology<T> { // Properties public Dictionary<T, AbstractNode<T>> Nodes { get; private set; } public List<AbstractRelationship<T>> Relationships { get; private set; } // Constructors protected AbstractTopology() { Nodes = new Dictionary<T, AbstractNode<T>>(); } // Methods public AbstractNode<T> CreateNode() { var node = new AbstractNode<T>(); // ** Does not work ** Nodes.Add(node.Key, node); } } } public abstract class AbstractNode<T> { public T Key { get; set; } } public abstract class AbstractRelationship<T> { public AbstractNode<T> Parent { get; set; } public AbstractNode<T> Child { get; set; } }

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  • Fluent NHibernate automap a HasManyToMany using a generic type

    - by zulkamal
    I have a bunch of domain entities that can be keyword tagged (a Tag is also an entity.) I want to do a normal many-to-many (Tag - TagReview <- Review) table relationship but I don't want to have to create a new concrete relationship on both the Entity and Tag every single time I add a new entity. I was hoping to do a generic based Tag and do this: // Tag public class Tag<T> { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual IList<T> Entities { get; set; } public Tag() { Entities = new List<T>(); } } // Review public class Review { public virtual string Id { get; private set; } public virtual string Title { get; set; } public virtual string Content { get; set; } public virtual IList<Tag<Review>> Tags { get; set; } public Review() { Tags = new List<Tag<Review>>(); } } Unfortunately I get an exception: ----> System.ArgumentException : Cannot create an instance of FluentNHibernate.Automapping.AutoMapping`1[Example.Entities.Tag`1[T]] because Type.ContainsGenericParameters is true. I anticipate there will be maybe 5-10 entities so mapping normally would be ok but is there a way to do something like this?

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  • Properties vs. Fields: Need help grasping the uses of Properties over Fields.

    - by pghtech
    First off, I have read through a list of postings on this topic and I don't feel I have grasped properties because of what I had come to understand about encapsulation and field modifiers (private, public..ect). One of the main aspects of C# that I have come to learn is the importance of data protection within your code by the use of encapsulation. I 'thought' I understood that to be because of the ability of the use of the modifiers (private, public, internal, protected). However, after learning about properties I am sort of torn in understanding not only properties uses, but the overall importance/ability of data protection (what I understood as encapsulation) within C#. To be more specific, everything I have read when I got to properties in C# is that you should try to use them in place of fields when you can because of: 1) they allow you to change the data type when you can't when directly accessing the field directly. 2) they add a level of protection to data access However, from what I 'thought' I had come to know about the use of field modifiers did #2, it seemed to me that properties just generated additional code unless you had some reason to change the type (#1) - because you are (more or less) creating hidden methods to access fields as opposed to directly. Then there is the whole modifiers being able to be added to Properties which further complicates my understanding for the need of properties to access data. I have read a number of chapters from different writers on "properties" and none have really explained a good understanding of properties vs. fields vs. encapsulation (and good programming methods). Can someone explain: 1) why I would want to use properties instead of fields (especially when it appears I am just adding additional code 2) any tips on recognizing the use of properties and not seeing them as simply methods (with the exception of the get;set being apparent) when tracing other peoples code? 3) Any general rules of thumb when it comes to good programming methods in relation to when to use what? Thanks and sorry for the long post - I didn't want to just ask a question that has been asked 100x without explaining why I am asking it again.

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  • Sending items in a LINQ sequence to a method that returns void

    - by generalt
    Hello all. Often while I'm dealing with LINQ sequences, I want to send each item to a method returning void, avoiding a foreach loop. However, I haven't found an elegant way to do this. Today, I wrote the following code: private StreamWriter _sw; private void streamToFile(List<ErrorEntry> errors) { if (_sw == null) { _sw = new StreamWriter(Path.Combine (Path.GetDirectoryName(_targetDatabasePath), "errors.txt")); } Func<ErrorEntry, bool> writeSelector = (e) => { _sw.WriteLine(getTabDelimititedLine(e)); return true; }; errors.Select(writeSelector); _sw.Flush(); } As you can see, I write a lambda function that just returns true, and I realize that the Select method will return a sequence of booleans- I'll just ignore that sequence. However, this seems a little bit noobish and jank. Is there any elegant way to do this? Or am I just misapplying LINQ? Thanks.

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  • Best practice - When to evaluate conditionals of function execution

    - by Tesserex
    If I have a function called from a few places, and it requires some condition to be met for anything it does to execute, where should that condition be checked? In my case, it's for drawing - if the mouse button is held down, then execute the drawing logic (this is being done in the mouse movement handler for when you drag.) Option one says put it in the function so that it's guaranteed to be checked. Abstracted, if you will. public function Foo() { DoThing(); } private function DoThing() { if (!condition) return; // do stuff } The problem I have with this is that when reading the code of Foo, which may be far away from DoThing, it looks like a bug. The first thought is that the condition isn't being checked. Option two, then, is to check before calling. public function Foo() { if (condition) DoThing(); } This reads better, but now you have to worry about checking from everywhere you call it. Option three is to rename the function to be more descriptive. public function Foo() { DoThingOnlyIfCondition(); } private function DoThingOnlyIfCondition() { if (!condition) return; // do stuff } Is this the "correct" solution? Or is this going a bit too far? I feel like if everything were like this function names would start to duplicate their code. About this being subjective: of course it is, and there may not be a right answer, but I think it's still perfectly at home here. Getting advice from better programmers than I is the second best way to learn. Subjective questions are exactly the kind of thing Google can't answer.

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  • Objective-C basics: subclassing and member variable accessability

    - by Krumelur
    Hi, Code below is pseudo code. Imagine a class "Fruit" which has a factory method to create a fruit. interface Fruit { } +(Fruit*) createFruit: { return [[Fruit alloc] init autorelease]; } Now I want to subclass the Fruit to get an Apple: interface Apple : Fruit { int iSeeds; } +(Apple*) createAppleWithColor: (int) iSeeds { Apple* oApple = [Apple createFruit:]; oApple.iSeeds = iSeeds; return oApple; } Questions: How can I make "iSeeds" private so it cannot be changed from outside? If I add a "private" keyword it does not build anymore. Still I want to set iSeeds from inside my Apple's factory method. I want users allow to READ the content of iSeeds. So I suppose I should have a getter but I can't get it to work. I always get some error about "LValue assignment". The Fruit's createFruit is making use of autorelease. Does the Apple have to reatin/release anything? René

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