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  • Mercurial says "nothing changed", but it did. Sometimes my software is too clever.

    - by user12608033
    It seems I have found a "bug" in Mercurial. It takes a shortcut when checking for differences in tracked files. If the file's size and modification time are unchanged, it assumes its contents are unchanged: $ hg init . $ cp -p .sccs2hg/2005-06-05_00\:00\:00\,nicstat.c nicstat.c $ ls -ogE nicstat.c -rw-r--r-- 1 14722 2012-08-24 11:22:48.819451726 -0700 nicstat.c $ hg add nicstat.c $ hg commit -m "added nicstat.c" $ cp -p .sccs2hg/2005-07-02_00\:00\:00\,nicstat.c nicstat.c $ ls -ogE nicstat.c -rw-r--r-- 1 14722 2012-08-24 11:22:48.819451726 -0700 nicstat.c $ hg diff $ hg commit nothing changed $ touch nicstat.c $ hg diff diff -r b49cf59d431d nicstat.c --- a/nicstat.c Fri Aug 24 11:21:27 2012 -0700 +++ b/nicstat.c Fri Aug 24 11:22:50 2012 -0700 @@ -2,7 +2,7 @@ * nicstat - print network traffic, Kb/s read and written. Solaris 8+. * "netstat -i" only gives a packet count, this program gives Kbytes. * - * 05-Jun-2005, ver 0.81 (check for new versions, http://www.brendangregg.com) + * 02-Jul-2005, ver 0.90 (check for new versions, http://www.brendangregg.com) * [...] Now, before you agree or disagree with me on whether this is a bug, I will also say that I believe it is a feature. Yes, I feel it is an acceptable shortcut because in "real" situations an edit to a file will change the modification time by at least one second (the resolution that hg diff or hg commit is looking for). The benefit of the shortcut is greatly improved performance of operations like "hg diff" and "hg status", particularly where your repository contains a lot of files. Why did I have no change in modification time? Well, my source file was generated by a script that I have written to convert SCCS change history to Mercurial commits. If my script can generate two revisions of a file within a second, and the files are the same size, then I run afoul of this shortcut. Solution - I will just change my script to apply the modification time from the SCCS history to the file prior to commit. A "touch -t " will do that easily.

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  • Why do I need a framework?

    - by lvictorino
    First of all I know my question may sounds idiot but I am no "beginner". In fact I work as game developer for several years now and I know some things about code :) But as this is no related to game development I am a bit lost. I am writing a big script (something about GIS) in Python, using a lot of data stored in a database. I made a first version of my script, and now, I'd like to re-design the whole thing. I read some advice about using a framework (like Django) for database queries. But as my script only "SELECT" informations I was wondering about the real benefits to use a framework. It seems that it adds a lot of complexity and useless embedded features (useless for my specific script) for the benefits that it will bring. Am I wrong? EDIT: few spec of this "script". Its purpose is to get GIS data on an enormous database (if you ever worked with openstreetmap you know what I mean ~= 200Go) and to manipulate this data in order to produce nice map images. Queries are not numerous (select streets, select avenues, select waterways, select forests... and so on for a specific area) but query results may be more than 10.000 rows. I'd like to sell this script as a service, so yes it's meant to stay.

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  • How can I learn more about ADF?

    - by jhpierce -Oracle
    Look to the Oracle Technology Network for a wealth of information, tutorials, best practices and coding examples. The place to start is the Oracle Application Development Framework (ADF) web page. The Oracle ADF page has basic information and downloads for ADF, but the real wealth is in the links to other pages. One of the pages is the Oracle ADF Code Corner,  which is a blog-style column that provides hints, tips and coding examples for ADF developers. The content on this page ranges from easy to complex and often contains advanced programming concepts. The content is inspired by questions asked on the Oracle JDeveloper customer forum on OTN. The ADF Code Corner has many articles that will inspire your imagination and possibly solve your coding problem.How about the Oracle ADF Architecture Square link? The Oracle ADF Architecture Square focuses on architectural issues and developer guidelines for writing ADF software solutions. The goal is to give ADF developers an understanding of the necessary decisions for building a successful ADF application, to offer potential architectural blueprints to choose from when putting the ADF application together, and to provide potential ADF best practices to take back to your development team. The Oracle ADF Mobile link gives information on developing mobile applications for iOS and Android based applications. There are links to ADF Mobile Overview, ADF Mobile demos and ADF Mobile courses.The Sample ADF Applications link lists sample applications and other resources where you can find code samples for ADF. These are complete ADF applications that can be downloaded into JDeveloper and give you insight into coding an application.There are many more links found under the "Learn More" tab that can equip the developer with the knowledge they need to develop their applications. There are links to overview papers, technical resources, related topics and available training. The information you need IS just a click away.

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  • Datenbank in a Box

    - by A&C Redaktion
    Die Oracle Database Appliance: ein zuverlässiges, einfach zu bedienendes und erschwingliches Datenbank-System. Endlich kommt ein Datenbanksystem auf den Markt, das auf die Bedürfnisse kleinerer Unternehmen zugeschnitten ist: Oracle Database Appliance (ODA). Nicht jeder, der große Datenmengen zu verwalten hat, kann schließlich gleich zu Exadata und Co. greifen. Die kompakte „Datenbank in a Box“ kombiniert Software, Server und Speicherkapazität und bietet diverse Vernetzungsmöglichkeiten. Sie beinhaltet zwei geclusterte SunFire-Server, die unter Oracle Linux laufen, vorinstalliert ist eine Oracle Database 11g Release 2. Einer der großen ODA-Vorteile: Die Datenbank wächst mit den Bedürfnissen des Unternehmens: Die Leistungsfähigkeit des Clusters lässt sich anpassen, indem per "Pay-as-you-grow" Software-Lizensierung sukzessive zwei bis 24 Cores freigeschaltet werden können. Sie bietet außerdem hohe Verfügbarkeit für Eigen- und Standard-OLTP sowie universelle Datenbanken, auch in großer Anzahl. Für den Schutz vor Server- und Speichersystemausfällen sorgen Oracle Real Application Clusters, beziehungsweise Oracle Automatic Storage Management. Proaktive Systemüberwachung, Software-Bereitstellung auf einen Klick, integrierte Patches über den gesamten Stack und ein automatischer Call-Home bei Hardware-Ausfällen sparen Kosten und Ressourcen bei der Instandhaltung. Über das Oracle PartnerNetzwerk steht Kunden eine große Anzahl an branchenübergreifenden und -spezifischen Anwendungen zur Verfügung, die von der besseren Verfügbarkeit der Oracle Database Appliance profitieren. Auch die Fachpresse setzt sich mit der neuen Oracle Database Appliance auseinander: Ausführlich berichten unter anderem die Computerwoche und heise online. Das Admin-Magazin bietet eine kurze aber treffende Übersicht. Eine ebenfalls anschauliche, etwas ausführlichere Darstellung bietet die Webseite von DOAG e.V. Im Webcast zur Oracle Database Appliance geht Judson Althoff unter anderem auf deren Bedeutung für das Partner-Business ein:

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  • Relationship between SOA and OOA

    - by TheSilverBullet
    Thomas Erl defines SOA as follows in his site: Service-oriented computing represents a new generation distributed computing platform. As such, it encompasses many things, including its own design paradigm and design principles, design pattern catalogs, pattern languages, a distinct architectural model, and related concepts, technologies, and frameworks. This definitely sounds like a whole new category which is parallel to object orientation. Almost one in which you would expect an entirely new language to exist for. Like procedural C and object oriented C#. Here is my understanding: In real life, we don't have entirely new language for SOA. And most application which have SOA architecture have an object oriented design underneath it. SOA is a "strategy" to make the entire application/service distributed and reliable. SOA needs OOPS working underneath it. Is this correct? Where does SOA (if at all it does) fit in with object oriented programming practices? Edit: I have learnt through answers that OOA and SOA work with each other and cannot be compared (in a "which is better" way). I have changed the title to "Relationship between SOA and OOA" rather than "comparison".

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  • Ubuntu installed along side Win 8 but not shown in boot

    - by Mahesha999
    Actually the question says it all, but let me tell you what I did, so u may find exactly what might have went wrong: I have Win 8 installed on 500 GB HDD. SO I shrunk it four times for: partition 1 - the original partition containing Win 8 sys (118GB) partition 2 - NTFS formatted for my data (188GB) partition 3 - NTFS formatted for my data (100GB) partition 4 - NTFS formatted for Linux distro 1 (I reformatted it to ext4 during Ubuntu installation) (25GB) partition 5 - NTFS formatted for Linux distro 1 (21GB) So now I booted Ubuntu from USB (created from ubuntu-12.04-desktop-amd64.iso) and deleted last two partitions 4 and 5 to create: partition 1 - ext4 where I installed Ubuntu (25GB) partition 2 - Swap (4GB) partition 3 - unallocated space, not formatted yet (17GB) Ubuntu installation said it installed successfully and that I have to restart to boot in Ubuntu. But when I restart Windows 8 auto booted - there was no dual boot. After that I devided above 100GB partition to 80Gb and 20GB ones (since I read online that I should have /home in separate partition for convenience, so I created 20GB partition for it) So I went on to manually create boot entry using EasyBCD as below show in picture at below link http://s19.postimage.org/dof2zuvw3/Free_BCD.png When I created the entry, FreeBCD showed the information as follows: Windows Boot Manager -------------------- identifier {9dea862c-5cdd-4e70-acc1-f32b344d4795} device partition=\Device\HarddiskVolume2 description Windows Boot Manager locale en-US inherit {7ea2e1ac-2e61-4728-aaa3-896d9d0a9f0e} integrityservices Enable default {ea8167ad-d189-11e1-90e4-ab2f09569dcc} resumeobject {ea8167a3-d189-11e1-90e4-ab2f09569dcc} displayorder {ea8167ad-d189-11e1-90e4-ab2f09569dcc} {ea8167b1-d189-11e1-90e4-ab2f09569dcc} toolsdisplayorder {b2721d73-1db4-4c62-bf78-c548a880142d} timeout 10 displaybootmenu Yes Windows Boot Loader ------------------- identifier {ea8167ad-d189-11e1-90e4-ab2f09569dcc} device partition=C: path \Windows\system32\winload.exe description Windows 8 locale en-US osdevice partition=C: systemroot \Windows resumeobject {9bc7fdf7-3ae0-11e2-be77-806e6f6e6963} Real-mode Boot Sector --------------------- identifier {ea8167b1-d189-11e1-90e4-ab2f09569dcc} device partition=C: path \NST\AutoNeoGrub0.mbr description Ubuntu Notice the last bolded entry created. Howevever after thet, when I rebooted it firstly showed old DOS like bootloader (no Windows 8 UI based bootloader) with two entries Windows and Ubuntu. Windows 8 was booting correctly but I was getting an error while booting Ubuntu taking me to GRUB Rescue. Please help am new to Linux world.

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  • No Thank You &ndash; Yours Truly &ndash; F#

    - by MarkPearl
    I am plodding along with my F# book. I have reached the part where I know enough about the syntax of the language to understand something if I read it – but not enough about the language to be productive and write something useful. A bit of a frustrating place to be. Needless to say when you are in this state of mind – you end up paging mindlessly through chapters of my F# book with no real incentive to learn anything until you hit “Exceptions”. Raising an exception explicitly So lets look at raising an exception explicitly – in C# we would throw the exception, F# is a lot more polite instead of throwing the exception it raises it, … (raise (System.InvalidOperationException("no thank you"))) quite simple… Catching an Exception So I would expect to be able to catch an exception as well – lets look at some C# code first… try { Console.WriteLine("Raise Exception"); throw new InvalidOperationException("no thank you"); } catch { Console.WriteLine("Catch Exception and Carry on.."); } Console.WriteLine("Carry on..."); Console.ReadLine();   The F# equivalent would go as follows… open System; try Console.WriteLine("Raise Exception") raise (System.InvalidOperationException("no thank you")) with | _ -> Console.WriteLine("Catch Exception and Carry on..") Console.WriteLine("Carry on...") Console.ReadLine();   In F# there is a “try, with” and a “try finally” Finally… In F# there is a finally block however the “with” and “finally” can’t be combined. open System; try Console.WriteLine("Raise Exception") raise (System.InvalidOperationException("no thank you")) finally Console.WriteLine("Finally carry on...") Console.ReadLine()

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  • EE vs Computer Science: Effect on Developers' Approaches, Styles?

    - by DarenW
    Are there any systematic differences between software developers (sw engineers, architect, whatever job title) with an electronics or other engineering background, compared to those who entered the profession through computer science? By electronics background, I mean an EE degree, or a self-taught electronics tinkerer, other types of engineers and experimental physicists. I'm wondering if coming into the software-making professions from a strong knowledge of flip flops, tristate buffers, clock edge rise times and so forth, usually leads to a distinct approach to problems, mindsets, or superior skills at certain specialties and lack of skills at others, when compared to the computer science types who are full of concepts like abstract data types, object orientation, database normalization, who speak of "closures" in programming languages - things that make little sense to the soldering iron crowd until they learn enough programming. The real world, I'm sure, offers a wild range of individual exceptions, but for the most part, can you say there are overall differences? Would these have hiring implications e.g. (to make up something) "never hire an electron wrangler to do database design"? Could knowing about any differences help job seekers find something appropriate more effectively? Or provide enlightenment or some practical advice for those who find themselves misfits in a particular job role? (Btw, I've never taken any computer science classes; my impression of exactly what they cover is fuzzy. I'm an electronics/physics/art type, myself.)

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  • mod_rewrite and SEO friendliness

    - by John Doe
    My website has an atypical structure and I'm not sure if this could create problems in the long run, specially for SEO positioning purposes. I have a unique, large PHP script, and I use the Apache module mod_rewrite in the .htaccess file to create friendly URLs, for example: RewriteRule ^$ /index.php?section=Main RewriteRule ^createArticle$ /index.php?section=Main&view=CreateArticle RewriteRule ^configuration$ /index.php?section=Configuration RewriteRule ^article/([0-9]{1,10})$ /index.php?section=Article&view=Default&id=$1 RewriteRule ^deleteArticle/([0-9]{1,10})$ /index.php?section=Article&view=Delete&id=$1 RewriteRule ^reportArticle/([0-9]{1,10})$ /index.php?section=Article&view=Report&id=$1 RewriteRule ^logIn$ /index.php?section=Authentication ... So, www.example.com/index.php?section=Article&view=Default&id=105 would become www.example.com/article/105. The only real physical file is index.php, in which the parameters of the URL queried is processed and the corresponding result is outputted. My question is, do the crawling robots (e.g. Googlebot) recognize these links? Do they index the resulting HTML outputted by index.php with the specified parameters as if it was a actual HTML file? Also, would this become a problem when creating a Sitemap?

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  • A better alternative to incompatible implementations for the same interface?

    - by glenatron
    I am working on a piece of code which performs a set task in several parallel environments where the behaviour of the different components in the task are similar but quite different. This means that my implementations are quite different but they are all based on the relationships between the same interfaces, something like this: IDataReader -> ContinuousDataReader -> ChunkedDataReader IDataProcessor -> ContinuousDataProcessor -> ChunkedDataProcessor IDataWriter -> ContinuousDataWriter -> ChunkedDataWriter So that in either environment we have an IDataReader, IDataProcessor and IDataWriter and then we can use Dependency Injection to ensure that we have the correct one of each for the current environment, so if we are working with data in chunks we use the ChunkedDataReader, ChunkedDataProcessor and ChunkedDataWriter and if we have continuous data we have the continuous versions. However the behaviour of these classes is quite different internally and one could certainly not go from a ContinuousDataReader to the ChunkedDataReader even though they are both IDataProcessors. This feels to me as though it is incorrect ( possibly an LSP violation? ) and certainly not a theoretically correct way of working. It is almost as though the "real" interface here is the combination of all three classes. Unfortunately in the project I am working on with the deadlines we are working to, we're pretty much stuck with this design, but if we had a little more elbow room, what would be a better design approach in this kind of scenario?

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  • Dedicated server: managed hosting or manage it myself?

    - by ddawber
    We're currently hosting a number of sites on a self-managed dedicated server. Some companies, however, offer a managed dedicated server hosting service. They offer: Roughly the same server spec Ticketing system support Managed daily backups Virtual firewall (but with a limit of 10 IP addresses allowed through at any one time) Now, this managed hosting is at extra expense - somewhere in the region of $500 per month, and the limit on the number of IP addresses they'll manage on the firewall is also a real pain. My thinking is it would be better and cheaper to Stay with the same host since the dedicated box is fine Get an Amazon AWS account and use their server to manage backups; there are a number of good tools that can be used to automate the process Configure iptables so that I have complete control of the firewall I want to know Is a managed virtual firewall likely to be more secure than me configuring iptables? Whether, in your opinion, it's best to let someone else take care of backups? If, from your experience, there's anything else i'm missing that warrants using managed hosting over a DIY service? I think there is some reluctance to not having managed hosting since a managed host in effect takes responsibility for your server, whereas any hardware or security issues with a server that we manage would mean we are forced to hold our hands up when a client site goes down. That said, I personally don't think a managed host does that much in the day to day running of your server (backups are automatic, OS updates are carried out with ease, etc.).

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  • Does it make sense to write build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • I can't program because the code I am using uses old coding styles. Is this normal to programmers? [closed]

    - by Renato Dinhani Conceição
    I'm in my first real job as programmer, but I can't solve any problems because of the coding style used. The code here: Does not have comments Does not have functions (50, 100, 200, 300 or more lines executed in sequence) Uses a lot of if statements with a lot of paths Has variables that make no sense (eg.: cf_cfop, CF_Natop, lnom, r_procod) Uses an old language (Visual FoxPro 8 from 2002), but there are new releases from 2007. I feel like I have gone back to 1970. Is it normal for a programmer familiar with OOP, clean-code, design patterns, etc. to have trouble with coding in this old-fashion way? EDIT: All the answers are very good. For my (un)hope, appears that there are a lot of this kind of code bases around the world. A point mentioned to all answers is refactor the code. Yeah, I really like to do it. In my personal project, I always do this, but... I can't refactor the code. Programmers are only allowed to change the files in the task that they are designed for. Every change in old code must be keep commented in the code (even with Subversion as version control), plus meta informations (date, programmer, task) related to that change (this became a mess, there are code with 3 used lines and 50 old lines commented). I'm thinking that is not only a code problem, but a management of software development problem.

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  • Model a chain with different elements in Unity 3D

    - by Alex
    I have to model, in unity 3D, a chain that is composed of various elements. some flexible, some rigid. The idea is to realize a human-chain where each person is linked to the other by their hands. I've not tried to implement it yet as i've no idea on what could be a good way to do it. In the game i've to manage a lot of chains of people... maybe also 100 chains composed of 11-15 people. The chain will be pretty simple and there won't be much interaction... Probabily some animation of the people one at time for each chain and some physic reaction (for example pushing a people in a chain should slightle flex the chain) the very problem of this work is that in the chain each object is composed by flexible parts (arms) and rigid parts (the body) and that the connection should remain firm... just like when people handshake... hands are firm and are the wrists to move. i can use C4D to model the meshes. i know this number may cause performance problems, but it's also true i will use low-poly versions of human. (for the real it won't be human, but very simple toonish characters that have harms and legs). So actually i'm trying to find a way to manage this in a way it can work, the performance will be a later problem that i can solve. If there is not a fast 'best-practiced' solution and you have any link/guide/doc that could help me in finding a way to realize this is, it would be very appreciated anyway if you post it. thanks

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  • Sand, Sun and Partner Fun

    - by Kristin Rose
    Last Memorial Day weekend marked the unofficial start of summer and a time to remember those who fight for our freedom each day. It was a weekend complete with BBQ’s, beach time, and of course plenty of sunshine. Here at OPN, the start of summer marks an exciting time no doubt; a time where we finalize and fine tune some Oracle OpenWorld partner events, like this year’s Oracle PartnerNetwork Exchange @ OpenWorld program! Oracle is launching the new Oracle PartnerNetwork Exchange program to offer a new look and feel for partners attending OpenWorld. Get your bathing suits ready because this week long event will feature new deep dive content that will have you swimming in networking opportunities, including an Oracle Partner keynote with Oracle executives like Judson Althoff, SVP of WWA&C. For those who have already registered, be sure to bring your sunscreen as you take part in some exclusive, first degree exposure to Oracle’s top experts, providing a unique and unified partner experience.For those partners wanting to make a real splash, don’t forget that you will be able to complete OPN Certification testing onsite at Oracle OpenWorld. To learn more about the many opportunities and ways to engage with Oracle and other partners, watch the below video hosted by Lydia Smyers, GVP of WWA&C.Wishing you sun and fun,The OPN Communications Team

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  • How-To: Run CMSDK against a RAC cluster

    - by frank.closheim
    Using CMSDK in a production environment often requires a robust, reliable and failover enabled repository. When using Oracle Real Application Cluster (RAC) with your CMSDK repository you need to have a specific configuration in place to support such a setup. This post will explain the configuration steps required when running CMSDK 9.0.4.6 with Oracle WebLogic Server (WLS).In the previous CMSDK 9.0.4.2 version a RAC enabled connect string looked like this: (DESCRIPTION = (ADDRESS = (PROTOCOL = TCP)(HOST = rac1)(PORT = 1521))(ADDRESS = (PROTOCOL = TCP)(HOST = rac2)(PORT = 1521))(LOAD_BALANCE = NO)(FAILOVER = ON)(CONNECT_DATA =(SERVICE_NAME = rac)(failover_mode = (type=select)(method=basic)))CMSDK 9.0.4.6 makes use of data sources to connect to the underlying database. These data sources are configured inside your Application Server, such as Oracle WebLogic Server.In Oracle WebLogic Server 10.3.4, a single data source implementation has been introduced to support an RAC cluster. It responds to Fast Application Notification (FAN) events to provide Fast Connection Failover (FCF), Runtime Connection Load-Balancing (RCLB), and RAC instance graceful shutdown. XA affinity is supported at the global transaction Id level. The new feature is called WebLogic Active GridLink for RAC; which is implemented as the GridLink data source within WebLogic Server.This GridLink data source also works with Oracle Single Client Access Name (SCAN). SCAN is a feature used in RAC environments that provides a single name for clients to access any Oracle Database running in a cluster. You can think of SCAN as a cluster alias for databases in the cluster. The benefit is that the client’s connect information does not need to change if you add or remove nodes or databases in the cluster.The CMSDK 9.0.4.6 documentation describes how to create a regular JDBC data source named jdbc/OracleDS. Please refer to the following document which describes in detail how to create a GridLink data source in WLS.

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  • TechEd 2012: MVVM In XAML

    - by Tim Murphy
    Paul Sheriff was a real character at the start of his MVVM in XAML session.  There was a lot of sarcasm and self deprecation going on prior to the .  That is never a bad way to get things rolling right after lunch.  Then things got semi-serious. The presentation itself had a number of surprises, but not all of them had to do with XAML.  When he flipped over his company’s code generation tool it took me off guard.  I am used to generator that create code for a whole project, but his tools were able to create different types of constructs on demand.  It also made it easier to follow what he was doing than some of the other demos I have seen this week where people were using code snippets. Getting to the heart of the topic I found myself thinking that I may have found my utopia for application development in MVVM.  Yes, I know there is no such thing, but this comes closer than any other pattern I have learned about.  This pattern allows the application to have better separation of concerns than I have seen before.  This is especially true since you can leverage data binding.  I’m not sure why it has taken me so long to find time for this subject. As Paul demonstrated using this pattern with XAML gives you multi-platform reusable code when you leverage common utility classes and ModelView classes.  The one drawback I see is that you have to go to the lowest common denominator between the platforms you want to support, but you always have to weigh the trade offs. And finally, the Visual Studio nuggets just keep coming.  Even though it has been available for several generations of Visual Studio I have never seen someone use linked files within a solution.  It just goes to show that I should spend more time exploring the deeper features of each dialog. del.icio.us Tags: TechEd,TechEd 2012,MVVM,Paul Sheriff,Patterns,Visual Studio 2012

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  • Finding the best practice for a game simulating tool

    - by Tougheart
    I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game play, I'm just trying to create a tool that can compare different champions to each other based on their own abilities and items bought inside the game. The game basics are: Every player has a champion in a team of 5 players playing against another team. Each champion has a different set of abilities (usually 4) that s/he uses to do damage to opposing champions. Each champion gets stronger by buying different items, increasing the attack it deals or decreasing the damage received. What I want to do is to create a tool to be used outside the game enabling players to try out different builds for their champions and compare the figures against other champions they usually fight against. The goal is to enable players get a deeper understanding of the different item combinations (builds) that can be used during the games, instead of trying them out in real games which can be somehow very time consuming. What I'm stuck at is the best practice I should follow to make this possible using Java, I can't figure out which classes should inherit from which, should I make champions and items specs in the code or extracted from other files, specially that I'm talking about hundreds of items and champions to use in that tool. I'm self studying Java, and I don't have much practice at it, so I would really appreciate any broad guidelines regarding this, and sorry if my question doesn't fit here, I tried to follow the rules. English isn't my native language, so I'm really sorry if I wasn't clear enough, I would be more than happy to explain anything that's not understood.

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  • I can't get grub menu to show up during boot

    - by wim
    After trying (and failing) to install better ATI drivers in 11.10, I've somehow lost my grub menu at boot time. The screen does change to the familiar purple colour, but instead of a list of boot options it's just blank solid colour, and then disappears quickly and boots into the default entry normally. How can I get the bootloader back? I've tried sudo update-grub and also various different combinations of resolutions and colour depths in startupmanager application with no success (640x480, 1024x768, 1600x1200, 16 bits, 8 bits, 10 second delay, 7 second delay, 2 second delay...) edit: I have already tried holding down Shift during bootup and it does not seem to change the behaviour. I get the message "GRUB Loading" in the terminal, but then the place where the grub menu normally appears I get a solid blank magenta screen for a while. Here are the contents of /etc/default/grub # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX=" vga=798 splash" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1"

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  • More Denali Execution Plan Warning Goodies

    - by Dave Ballantyne
    In my last blog, I showed how the execution plan in denali has been enhanced by 2 new warnings ,conversion affecting cardinality and conversion affecting seek, which are shown when a data type conversion has happened either implicitly or explicitly. That is not all though, there is more .  Also added are two warnings when performance has been affected due to memory issues. Memory spills to tempdb are a costly operation and happen when SqlServer is under memory pressure and needs to free some up. For a long time you have been able to see these as warnings in a profiler trace as a sort or hash warning event,  but now they are included right in the execution plan.  Not only that but also you can see which operator caused the spill , not just which statement.  Pretty damn handy. Another cause of performance problems relating to memory are memory grant waits.  Here is an informative write up on them,  but simply speaking , SQLServer has to allocate a certain amount of memory for each statement. If it is unable to you get a “memory grant wait”.  Once again there are other methods of analyzing these,  but the plan now shows these too. Don't worry that’s not real production code There is one other new warning that is of interest to me, “Unmatched Indexes”.  Once I find out the conditions under which that fires ill blog about it.

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  • I'm a SubVersion geek, why I should consider or not consider Mercurial or Git or any other DRCS?

    - by Pierre 303
    I tried to understand the benefits of DRCS. I must recognize I still doesn't get it. Here are my current beliefs. I'm ready to destroy them thanks to your expertise. I know I'm probably resisting to change. I just want to evaluate how much that change will cost me. Merging hell can be solved by just applying good practices such as continuous integration. There is no such good practice than having a private branch for a few days when you are in a self managing team with real collaboration. I use branching for that for very rare cases, and I keep a branch for every major version, in which I fix bugs merged from the trunk. I see the value of committing offline then pushing online. But continuous integration can help on this too. I work on very large projects, and I never noticed SubVersion to be slow even when the server is 5000km away on the internet and my small connection (less than 1024D/128U). Harddisk space is cheap, so having a copy of source code locally doesn't look like a problem to me. I already have a full copy of the last version on my disk. I don't understand the distributed thing there (maybe THIS IS the key to my understanding?) I not new in the industry, and judging by my difficulty to understand, I don't think DRCS are easier to understand than SubVersion like. If fact, I don't understand... Doctor, give me your diagnostic.

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  • Centrally managing 100+ websites without bankrupting a small company

    - by palintropos
    I'm mainly interested in opinions on the trade-offs between having a single central server all the websites connect to as opposed to each website mirroring a subset of the master database with all the products in it. For example, will I run into severe performance issues (or even security issues, or restrictions) making queries to an offsite database? Will we hit scalability issues we can't handle early on from the sheer bandwidth required to maintain this? If we do go with something like a script that keeps smaller databases (each containing a subset of the central master data) in sync, what sorts of issues will we likely encounter there? I would really like the opinions of people far more knowledgeable than I am regarding the pros and cons of both setups and what headaches we are likely to encounter. CLARIFICATION: This should not be viewed as a question about whether we should implement one database vs multiple databases. This question has been answered numerous times. The question is regarding the pros and cons for a deployment like this having the ability to manage all the websites centrally (one server) vs trying to keep them all in sync if they each have their own db (multiple servers). REAL-WORLD EXAMPLE: We are a t-shirt company, and we have individual websites for our different kinds of t-shirts, but we're looking at a central order management integrated with our single shopping cart (which is ColdFusion + MySQL). Now, let's say we have a t-shirt that's on 10 of our websites and we change an image for it. Ideally we would change that in one place and the change would propagate, but how would we set this up?

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  • Today in the OTN Lounge (Wednesday October 3, 2012)

    - by Bob Rhubart
    Here's a quick rundown of today's activities in the OTN Lounge: OTN Lounge hours today: 8:00 am - 6:00pm 9:00 am - 1:00 pm RAC Attack Learn about Oracle Real Application Clustering (RAC) in this collaborative event. You'll work with experts from the IOUG RAC SIG to get an Oracle Database 11gR2 RAC cluster running inside a virtual machine. For more information: RAC attack at Oracle Open World (Pythian Blog) RAC Attack - Oracle Cluster Database at Home/Events (WikiBooks) 4:30 pm - 8:00 pm Oracle Social Network Developer Challenge Judging The Oracle Social Network Developer Challenge comes to its conclusion with the final judging on entries and the award of the single prize: $500 in Amazon gift cards. Click here for more information. 4:30 pm - 5:30 pm Oracle ADF / Oracle Fusion Middleware Meet-up Join other Oracle ADF and Oracle Fusion Middleware developers and meet the product managers and engineers behind Oracle ADF, ADF Mobile, and ADF Essentials. Did we mention free beer? The OTN Lounge is located in the Howard St. Tent, between 3rd and 4th, directly between Moscone North and Moscone South. Access to the OTN Lounge requires an Oracle OpenWorld or JavaOne conference badge.

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  • Storing editable site content?

    - by hmp
    We have a Django-based website for which we wanted to make some of the content (text, and business logic such as pricing plans) easily editable in-house, and so we decided to store it outside the codebase. Usually the reason is one of the following: It's something that non-technical people want to edit. One example is copywriting for a website - the programmers prepare a template with text that defaults to "Lorem ipsum...", and the real content is inserted later to the database. It's something that we want to be able to change quickly, without the need to deploy new code (which we currently do twice a week). An example would be features currently available to the customers at different tiers of pricing. Instead of hardcoding these, we read them from database. The described solution is flexible but there are some reasons why I don't like it. Because the content has to be read from the database, there is a performance overhead. We mitigate that by using a caching scheme, but this also adds some complexity to the system. Developers who run the code locally see the system in a significantly different state compared to how it runs on production. Automated tests also exercise the system in a different state. Situations like testing new features on a staging server also get trickier - if the staging server doesn't have a recent copy of the database, it can be unexpectedly different from production. We could mitigate that by committing the new state to the repository occasionally (e.g. by adding data migrations), but it seems like a wrong approach. Is it? Any ideas how best to solve these problems? Is there a better approach for handling the content that I'm overlooking?

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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