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  • Fastest way to convert a list of doubles to a unique list of integers?

    - by javanix
    I am dealing with a MySQL table here that is keyed in a somewhat unfortunate way. Instead of using an auto increment table as a key, it uses a column of decimals to preserve order (presumably so its not too difficult to insert new rows while preserving a primary key and order). Before I go through and redo this table to something more sane, I need to figure out how to rekey it without breaking everything. What I would like to do is something that takes a list of doubles (the current keys) and outputs a list of integers (which can be cast down to doubles for rekeying). For example, input {1.00, 2.00, 2.50, 2.60, 3.00} would give output {1, 2, 3, 4, 5). Since this is a database, I also need to be able to update the rows nicely: UPDATE table SET `key`='3.00' WHERE `key`='2.50'; Can anyone think of a speedy algorithm to do this? My current thought is to read all of the doubles into a vector, take the size of the vector, and output a new vector with values from 1 => doubleVector.size. This seems pretty slow, since you wouldn't want to read every value into the vector if, for instance, only the last n/100 elements needed to be modified. I think there is probably something I can do in place, since only values after the first non-integer double need to be modified, but I can't for the life of me figure anything out that would let me update in place as well. For instance, setting 2.60 to 3.00 the first time you see 2.50 in the original key list would result in an error, since the key value 3.00 is already used for the table.

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  • call addsubview again causes slowdown

    - by Tom
    hi guys, i am writing a little music-game for the iphone. I am almost done, this is the only issue which keeps me from rolling it out. any help to solve this is much appreciated. this is what i do: at my appDelegate I add my menu-view-screen to the window. the menu-view-screen acts as a container and controls which view gets presented to the user. means, on the menu-view-screen I got 4 buttons (new game, options, faq, highscore). when the user clicks on a button something as this happens: if (self.gameViewController == nil) { GameViewController *viewController = [[GameViewController alloc] initWithNibName:@"GameViewController" bundle:nil]; self.gameViewController = viewController; [viewController release]; } [self.view addSubview:self.gameViewController.view]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleSwitchViewNotificationFromGameView:) name:@"SwitchView" object:gameViewController]; when the user returns to the menu, this piece of code gets executed: [[NSNotificationCenter defaultCenter] removeObserver:self]; [self.gameViewController viewWillDisappear:YES]; [self.gameViewController.view removeFromSuperview]; this works fine for all screens but not for the gamescreen(well this is the only one with heaps of user-interaction) means the responsiveness of the iphone(when playing tones) gets really slow. The performance is fine when I display the gameview for the first time. it starts getting slower as soon as I add it to the menu-views-container-subviews again (addsubview) (basically open up a new game) any ideas what causes(or to get around) this? thanks heaps Best regards Tom

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  • Lazy Sequences that "Look Ahead" for Project Euler Problem 14

    - by ivar
    I'm trying to solve Project Euler Problem 14 in a lazy way. Unfortunately, I may be trying to do the impossible: create a lazy sequence that is both lazy, yet also somehow 'looks ahead' for values it hasn't computed yet. The non-lazy version I wrote to test correctness was: (defn chain-length [num] (loop [len 1 n num] (cond (= n 1) len (odd? n) (recur (inc len) (+ 1 (* 3 n))) true (recur (inc len) (/ n 2))))) Which works, but is really slow. Of course I could memoize that: (def memoized-chain (memoize (fn [n] (cond (= n 1) 1 (odd? n) (+ 1 (memoized-chain (+ 1 (* 3 n)))) true (+ 1 (memoized-chain (/ n 2))))))) However, what I really wanted to do was scratch my itch for understanding the limits of lazy sequences, and write a function like this: (def lazy-chain (letfn [(chain [n] (lazy-seq (cons (if (odd? n) (+ 1 (nth lazy-chain (dec (+ 1 (* 3 n))))) (+ 1 (nth lazy-chain (dec (/ n 2))))) (chain (+ n 1)))))] (chain 1))) Pulling elements from this will cause a stack overflow for n2, which is understandable if you think about why it needs to look 'into the future' at n=3 to know the value of the tenth element in the lazy list because (+ 1 (* 3 n)) = 10. Since lazy lists have much less overhead than memoization, I would like to know if this kind of thing is possible somehow via even more delayed evaluation or queuing?

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  • How to manipulate *huge* amounts of data

    - by Alejandro
    Hi there! I'm having the following problem. I need to store huge amounts of information (~32 GB) and be able to manipulate it as fast as possible. I'm wondering what's the best way to do it (combinations of programming language + OS + whatever you think its important). The structure of the information I'm using is a 4D array (NxNxNxN) of double-precission floats (8 bytes). Right now my solution is to slice the 4D array into 2D arrays and store them in separate files in the HDD of my computer. This is really slow and the manipulation of the data is unbearable, so this is no solution at all! I'm thinking on moving into a Supercomputing facility in my country and store all the information in the RAM, but I'm not sure how to implement an application to take advantage of it (I'm not a professional programmer, so any book/reference will help me a lot). An alternative solution I'm thinking on is to buy a dedicated server with lots of RAM, but I don't know for sure if that will solve the problem. So right now my ignorance doesn't let me choose the best way to proceed. What would you do if you were in this situation? I'm open to any idea. Thanks in advance!

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  • PostgreSQL, Foreign Keys, Insert speed & Django

    - by Miles
    A few days ago, I ran into an unexpected performance problem with a pretty standard Django setup. For an upcoming feature, we have to regenerate a table hourly, containing about 100k rows of data, 9M on the disk, 10M indexes according to pgAdmin. The problem is that inserting them by whatever method literally takes ages, up to 3 minutes of 100% disk busy time. That's not something you want on a production site. It doesn't matter if the inserts were in a transaction, issued via plain insert, multi-row insert, COPY FROM or even INSERT INTO t1 SELECT * FROM t2. After noticing this isn't Django's fault, I followed a trial and error route, and hey, the problem disappeared after dropping all foreign keys! Instead of 3 minutes, the INSERT INTO SELECT FROM took less than a second to execute, which isn't too surprising for a table <= 20M on the disk. What is weird is that PostgreSQL manages to slow down inserts by 180x just by using 3 foreign keys. Oh, disk activity was pure writing, as everything is cached in RAM; only writes go to the disks. It looks like PostgreSQL is working very hard to touch every row in the referred tables, as 3MB/sec * 180s is way more data than the 20MB this new table takes on disk. No WAL for the 180s case, I was testing in psql directly, in Django, add ~50% overhead for WAL logging. Tried @commit_on_success, same slowness, I had even implemented multi row insert and COPY FROM with psycopg2. That's another weird thing, how can 10M worth of inserts generate 10x 16M log segments? Table layout: id serial primary, a bunch of int32, 3 foreign keys to small table, 198 rows, 16k on disk large table, 1.2M rows, 59 data + 89 index MB on disk large table, 2.2M rows, 198 + 210MB So, am I doomed to either drop the foreign keys manually or use the table in a very un-Django way by defining saving bla_id x3 and skip using models.ForeignKey? I'd love to hear about some magical antidote / pg setting to fix this.

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  • Grails or Play! for an ex-RoR developer ?

    - by Kedare
    Hello, I plan to begin learning a Java web framework (I love the Java API), I already used Rails and Django. I want something close to Java, but without all the complexity of J2EE. I've found 2 framework that could be good for me : Grails : Grails looks great, it use Groovy that is better than Java for web application (I think..), but it's slower, that use pure-java components (Hibernate, Strut, Spring), it looks pretty simple to deploy (send .war and it's ok !), the GSP is great ! It's a bit harder to debug (need to restart the server at each modification, and the stacktrace is a mix of Java and Groovy stack that is not always understandable..) Play! : This framework also looks great, it's faster than Grails (It's use directly Java), but I don't really like how it use Java, it modify the source code to transform the properties call as setXXX/getXXX, I'm not kind of that... The framework also have caching function that Grails don't (alreary) has. I don't really like the Template Engine. It's also easer to debug (no need to restart the server, and the stacktrace is clear) What do you recommend for ? I am looking for something easy to learn (I used a lot ruby and java, but a little bit java (But I love the Java API)), that is full featured (That's no a problem with all the Java Library availables, but if it's bundle and integrated I prefer), that scale and that is not too slow (faster than ruby), and if possible I would want something with a decent community to easily find support and answer to my questions ;) PS: No JRuby on Rails Thank you !

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  • Speeding up inner-joins and subqueries while restricting row size and table membership

    - by hiffy
    I'm developing an rss feed reader that uses a bayesian filter to filter out boring blog posts. The Stream table is meant to act as a FIFO buffer from which the webapp will consume 'entries'. I use it to store the temporary relationship between entries, users and bayesian filter classifications. After a user marks an entry as read, it will be added to the metadata table (so that a user isn't presented with material they have already read), and deleted from the stream table. Every three minutes, a background process will repopulate the Stream table with new entries (i.e. whenever the daemon adds new entries after the checks the rss feeds for updates). Problem: The query I came up with is hella slow. More importantly, the Stream table only needs to hold one hundred unread entries at a time; it'll reduce duplication, make processing faster and give me some flexibility with how I display the entries. The query (takes about 9 seconds on 3600 items with no indexes): insert into stream(entry_id, user_id) select entries.id, subscriptions_users.user_id from entries inner join subscriptions_users on subscriptions_users.subscription_id = entries.subscription_id where subscriptions_users.user_id = 1 and entries.id not in (select entry_id from metadata where metadata.user_id = 1) and entries.id not in (select entry_id from stream where user_id = 1); The query explained: insert into stream all of the entries from a user's subscription list (subscriptions_users) that the user has not read (i.e. do not exist in metadata) and which do not already exist in the stream. Attempted solution: adding limit 100 to the end speeds up the query considerably, but upon repeated executions will keep on adding a different set of 100 entries that do not already exist in the table (with each successful query taking longer and longer). This is close but not quite what I wanted to do. Does anyone have any advice (nosql?) or know a more efficient way of composing the query?

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  • How can I improve this search usability?

    - by Craig Whitley
    This is the first real programming attempt of mine, and theres some major flaws. It's a learning project, and I'm currently re-writing the entire thing as my php is is really messy. I really want to get an idea on how I can improve the actual usability and accesibility of the site at the same time though - so I know how to implement it correctly. The website is basically a comparison website for gameserver hosting. As I mentioned, its a learning project and I don't actually expect any revenue from it. At the moment theres only test data in it, so in the game input box select either 'Battlefied Bad Company 2' or 'Call of Duty 4: Modern Warfare' and ignore the actual search results. http://www.laglessfrag.com I wasn't really sure how to work the search functionality. Basically when you click a game in the drop down box, it sends an ajax request and finds all the locations available to that specific game in the database. After selecting the country theres another ajax to find all the citys available to the game in that country - which gives me the two unique identifiers I need to create the search results. One major and fundamental flaw is that without javascript enabled, the site ceases to function. I'll overcome that in the next re-write, but without the ajax functionality stopping the user 'going wrong' - how can I implement a search that requires two fields without creating extra steps in new pages after form submissions? I'm also no designer so my whole layout and css is a bit rubbish, but this was mainly a learning project as I'm interested in applications / programming rather than design. It's also slow as its on shared hosting, but if I can get it to work correctly then I'm not impartial to chucking a bit of money at it for faster hosting and maybe a bit of advertising and seeing where it goes (if anywhere!). Any info appreciated.

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  • Monotouch threads, GC, WCF

    - by cvista
    Hi This is a question about best practices i guess but it applies directly to my current MT project. I'm using WCF services to communicate with the server. To do this i do the following: services.MethodToCall(params); and the asynch: services.OnMethodToCallCompleted += delegate{ //do stuff and ting }; This can lead to issues if you're not careful in that variables defined within the scope of the asynch callback can sometimes be cleaned up by the gc and this can cause crashes. So - I am making it a practice to declare these outside of the scope of the callback unless I am 100% sure they are not needed. Now - when doing stuff and ting implies changing the ui - i wrap it all in an InvokeOnMainThread call. I guess wrapping everything in this would slow the main thread down and rubbish the point of having multi threads. Even though I'm being careful about all this i am still getting crashes and I have no idea why! I am certain it has something to do with threads, scope and all that. Now - the only thing I can think of outside of updating the UI that may need to happen inside of InvokeOnMainThread is that I have a singleton 'Database' class. This is based on the version 5 code from this thread http://www.yoda.arachsys.com/csharp/singleton.html So now if the service method returns data that needs to be added/updated to the Database class -I also wrap this inside an InvokeOnMainThread call. Still getting random crashes. So... My question is this: I am new to thick client dev - I'm coming from a web dev perspective where we don't need to worry about threads so much :) Aside from what I have mentioned -are there any other things I should be aware of? Is the above stuff correct? Or am i miss-understanding something? Cheers w://

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Best way to detect similar email addresses?

    - by Chris
    I have a list of ~20,000 email addresses, some of which I know to be fraudulent attempts to get around a "1 per e-mail" limit. ([email protected], [email protected], [email protected], etc...). I want to find similar email addresses for evaluation. Currently I'm using a levenshtein algorithm to check each e-mail against the others in the list and report any with an edit distance of less than 2. However, this is painstakingly slow. Is there a more efficient approach? The test code I'm using now is: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; namespace LevenshteinAnalyzer { class Program { const string INPUT_FILE = @"C:\Input.txt"; const string OUTPUT_FILE = @"C:\Output.txt"; static void Main(string[] args) { var inputWords = File.ReadAllLines(INPUT_FILE); var outputWords = new SortedSet<string>(); for (var i = 0; i < inputWords.Length; i++) { if (i % 100 == 0) Console.WriteLine("Processing record #" + i); var word1 = inputWords[i].ToLower(); for (var n = i + 1; n < inputWords.Length; n++) { if (i == n) continue; var word2 = inputWords[n].ToLower(); if (word1 == word2) continue; if (outputWords.Contains(word1)) continue; if (outputWords.Contains(word2)) continue; var distance = LevenshteinAlgorithm.Compute(word1, word2); if (distance <= 2) { outputWords.Add(word1); outputWords.Add(word2); } } } File.WriteAllLines(OUTPUT_FILE, outputWords.ToArray()); Console.WriteLine("Found {0} words", outputWords.Count); } } }

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  • How can I move TinyMCE's toolbar into a modal popup?

    - by Nate Wagar
    I'm using TinyMCE & jQuery and am having a problem moving TinyMCE's external toolbar to another location in the DOM. To further complicate things, there are multiple TinyMCE instances on the page. I only want the toolbar for the one that's currently being edited. Here's some sample code: $(textarea).tinymce({ setup: function(ed) {setupMCEToolbar(ed, componentID, displaySettingsPane)} ,script_url: '/clubs/data/shared/scripts/tiny_mce/tiny_mce.js' ,theme : "advanced" ,plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template" ,theme_advanced_buttons1 : "save,newdocument,|,bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,styleselect,formatselect,fontselect,fontsizeselect" ,theme_advanced_buttons2 : "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,anchor,image,cleanup,help,code,|,insertdate,inserttime,preview,|,forecolor,backcolor" ,theme_advanced_buttons3 : "tablecontrols,|,hr,removeformat,visualaid,|,sub,sup,|,charmap,emotions,iespell,media,advhr,|,print,|,ltr,rtl,|,fullscreen" ,theme_advanced_buttons4 : "insertlayer,moveforward,movebackward,absolute,|,styleprops,|,cite,abbr,acronym,del,ins,attribs,|,visualchars,nonbreaking,template,pagebreak" ,theme_advanced_toolbar_location : "external" ,theme_advanced_toolbar_align : "left" ,theme_advanced_statusbar_location : "bottom" ,theme_advanced_resizing : true }); var setupMCEToolbar = function (mce, componentID, displaySettingsPane) { mce.onClick.add(function(ed,e){ displaySettingsPane($('#' + componentID)); $('#' + componentID).fetch('.mceExternalToolbar').eq(0).appendTo('#settingsPaneContent'); }); } Basically, it seems as though the setupMCEToolbar function cannot track down the mceExternalToolbar to move it. Has anyone ever had success trying to do something like this? EDIT It's a Monday alright... it couldn't find the external toolbar because I was using children() instead of fetch(). There's still an issue in that: 1) Moving it is incredibly slow and 2) Once it moves, TinyMCE breaks. EDIT 2 A bit more clarification: The modal is draggable, thus making any purely-CSS workarounds a bit awkward...

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  • Caching issue with javascript and asp.net

    - by Ed Woodcock
    Hi guys: I asked a question a while back on here regarding caching data for a calendar/scheduling web app, and got some good responses. However, I have now decided to change my approach and stat caching the data in javascript. I am directly caching the HTML for each day's column in the calendar grid inside the $('body').data() object, which gives very fast page load times (almost unnoticable). However, problems start to arise when the user requests data that is not yet in the cache. This data is created by the server using an ajax call, so it's asynchronous, and takes about 0.2s per week's data. My current approach is simply to block for 0.5s when the user requests information from the server, and cache 4 weeks either side in the inital page load (and 1 extra week per page change request), however I doubt this is the optimal method. Does anyone have a suggestion as to how to improve the situation? To summarise: Each week takes 0.2s to retrieve from the server, asynchronously. Performance must be as close to real-time as possible. (however the data is not needed to be fully real-time: most appointments are added by the user and so we can re-cache after this) Currently 4 weeks are cached on either side of the inial week loaded: this is not enough. to cache 1 year takes ~ 21s, this is too slow for an initial load.

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  • Ultra-Portable Laptop or Tablet PC for Development and Sketching

    - by Nelson LaQuet
    I am a software developer that primarily writes in PHP, [X]HTML, CSS, Javascript, C# and C++. I use Eclipse for web development, Visual Studio 2008 for C++ and C# work, TortoiseSVN, Subversion server for local repositories, SQL Server Express, Apache and MYSQL. I also use Office 2007 for word processing and spreadsheets and use Vista Ultimate 64 as my primary operating system. The only other things I do on my laptop are watch movies, surf the internet and listen to music. I currently have a Acer Aspire 5100 (1.4 GHz AMD Turion X2, 2 GB of RAM and a 15.4" screen). This thing does not cut it in performance or portability, and in addition, my DVD drive failed. And before anybody posts about vista: I have had XP Professional 32 on it for the last two years, and recently upgraded to Vista 64. It is actually faster (with areo disabled) then XP; so it is not the OS that is causing the laptop to be slow. I usually sketch a lot, for explaining things, developing user interfaces and software architecture. Because of my requirements, I was thinking about a Lenovo X61 Tablet PC. It outperforms my current laptop, is significantly more portable, and... is a tablet. My question is: do any other software developers use this (or other tablets) for programming? Does it help to be able to sketch on the computer itself? And is it capable of being a good development machine? Will it handle the above software listed? If not, what is the best ultra-portable laptop that is good for programming? Or are ultra-portable laptops even good for programming? I could manage with my 15.4" screen, but am spoiled by my two 19" at my home desktop and my job's workstation.

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • Flash Without a SWF File?

    - by PeterAllenWebb
    Is there any way to embed Flash completely in HTML, without reference to an external SWF file? I ask because I would like to send an HTML file as an email attachment that the recipient will open in a browser and fill out as a form. The last step is that they will copy the result to their clipboard, paste it into a new message, and email it back. I cannot reliably copy to the clipboard with JavaScript because of the security issues, but there are simple Flash apps to add that capability. I know I could just display the response text (which will be Base64 encoded) to the recipient and have them copy/paste, but it would be nice to provide this small convenience to them. Also, so you are aware, the text is often too large to include in an email using mailto. Yes. This needs to be done via email. The users have slow, occasional satellite email access and no other data connection to the interwebs. To make things worse, I cannot make them install anything. It is a difficult situation.

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  • Best way to handle Many-to-Many relationships in PHP MySQL

    - by Jayrox
    I am looking for the best way to handle a database of many-to-many relationships in PHP and MySQL. Right now I have 2 tables: Users (id, user_name, first_name, last_name) Connections (id_1, id_2) In the User table id is auto incremented on add and user_name is unique, but can be changed. Unfortunately, I don't have control over the user_name and its ability to be changed, but I must account for it. The Connections table is obviously, user1 and user2's id. The connection table needs to account for these possible relations: user1 --> user2 (user 1 friends with user 2 but not user2 friends with user1) user2 --> user1 (user 2 friends with user 1 but not user1 friends with user2) user1 <--> user2 (user 1 and user 2 mutually friends) user1 <-!-> user2 (user 1 and user 2 not friends) That part is not the problem, The problem I am having with is keeping these relations unique when and if they change in batches. Possible solution 1: delete all of user 1's relations and readd them with the updated list. I think this might be too slow for my needs. Solution 2? Anyone else encounter this problem? How should I best handle this? update: distinguishing relationships: i handle relationships like this: user1, user2 user1, user3 user2, user1 in that example the following is true: user1 follows user2 and user3 user2 only follows user1 but doesn't follow user3 user3 doesn't follow either user1 or user2

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  • Project Euler problem 214, How can i make it more efficient?

    - by Once
    I am becoming more and more addicted to the Project Euler problems. However since one week I am stuck with the #214. Here is a short version of the problem: PHI() is Euler's totient function, i.e. for any given integer n, PHI(n)=numbers of k<=n for which gcd(k,n)=1. We can iterate PHI() to create a chain. For example starting from 18: PHI(18)=6 = PHI(6)=2 = PHI(2)=1. So starting from 18 we get a chain of length 4 (18,6,2,1) The problem is to calculate the sum of all primes less than 40e6 which generate a chain of length 25. I built a function that calculates the chain length of any number and I tested it for small values: it works well and fast. sum of all primes<=20 which generate a chain of length 4: 12 sum of all primes<=1000 which generate a chain of length 10: 39383 Unfortunately my algorithm doesn't scale well. When I apply it to the problem, it takes several hours to calculate... so I stop it because the Project Euler problems must be solved in less than one minute. I thought that my prime detection function might be slow so I fed the program with a list of primes <40e6 to avoid the primality test... The code runs now a little bit faster, but there is still no way to get a solution in less than a few hours (and I don't want this). So is there any "magic trick" that I am missing here ? I really don't understand how to be more efficient on this one... I am not asking for the solution, because fighting with optimization is all the fun of Project Euler. However, any small hint that could put me on the right track would be welcome. Thanks !

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  • Help with Assembly/SSE Multiplication

    - by Brett
    I've been trying to figure out how to gain some improvement in my code at a very crucial couple lines: float x = a*b; float y = c*d; float z = e*f; float w = g*h; all a, b, c... are floats. I decided to look into using SSE, but can't seem to find any improvement, in fact it turns out to be twice as slow. My SSE code is: Vector4 abcd, efgh, result; abcd = [float a, float b, float c, float d]; efgh = [float e, float f, float g, float h]; _asm { movups xmm1, abcd movups xmm2, efgh mulps xmm1, xmm2 movups result, xmm1 } I also attempted using standard inline assembly, but it doesn't appear that I can pack the register with the four floating points like I can with SSE. Any comments, or help would be greatly appreciated, I mainly need to understand why my calculations using SSE are slower than the serial C++ code? I'm compiling in Visual Studio 2005, on a Windows XP, using a Pentium 4 with HT if that provides any additional information to assit. Thanks in advance!

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  • Developing on both Windows & Linux machines simultaneously

    - by Jamie
    Sorry for the bad title (couldn't think of a better way to describe it) I have a windows machine which I do development on. However, I have a new project which needs to interact with a linux system (executing linux commands etc.). So, obviously I can't do development on my windows machine..and I don't wish to code on the dev machine, svn commit and then svn update it on the linux machine. Is there a way where any changes I make on my dev machine will be quickly mirrored to the linux machine? SVN is not a very quick alternative and of course some changes will be very minor. Any ideas? A network share I guess....but that's not very pretty (bit slow too). As fellow developers I would like to know if you've been in a similar situation and how you've resolved it. On a furthernote, I can't just install Ubuntu as my development machine and mirror the commands, applications etc. from the linux machine because it's a cluster 'master' machine and so therefore it has quite a special configuration. Thanks guys! EDIT: I've also thought about having web services on the linux machine and then just calling them from code thus seperating platform development dependency. What do you think about that too? thanks

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  • Mysql select - improve performance

    - by realshadow
    Hey, I am working on an e-shop which sells products only via loans. I display 10 products per page in any category, each product has 3 different price tags - 3 different loan types. Everything went pretty well during testing time, query execution time was perfect, but today when transfered the changes to the production server, the site "collapsed" in about 2 minutes. The query that is used to select loan types sometimes hangs for ~10 seconds and it happens frequently and thus it cant keep up and its hella slow. The table that is used to store the data has approximately 2 milion records and each select looks like this: SELECT * FROM products_loans WHERE KOD IN("X17/Q30-10", "X17/12", "X17/5-24") AND 369.27 BETWEEN CENA_OD AND CENA_DO; 3 loan types and the price that needs to be in range between CENA_OD and CENA_DO, thus 3 rows are returned. But since I need to display 10 products per page, I need to run it trough a modified select using OR, since I didnt find any other solution to this. I have asked about it here, but got no answer. As mentioned in the referencing post, this has to be done separately since there is no column that could be used in a join (except of course price and code, but that ended very, very badly). Here is the show create table, kod and CENA_OD/CENA_DO very indexed via INDEX. CREATE TABLE `products_loans` ( `KOEF_ID` bigint(20) NOT NULL, `KOD` varchar(30) NOT NULL, `AKONTACIA` int(11) NOT NULL, `POCET_SPLATOK` int(11) NOT NULL, `koeficient` decimal(10,2) NOT NULL default '0.00', `CENA_OD` decimal(10,2) default NULL, `CENA_DO` decimal(10,2) default NULL, `PREDAJNA_CENA` decimal(10,2) default NULL, `AKONTACIA_SUMA` decimal(10,2) default NULL, `TYP_VYHODY` varchar(4) default NULL, `stage` smallint(6) NOT NULL default '1', PRIMARY KEY (`KOEF_ID`), KEY `CENA_OD` (`CENA_OD`), KEY `CENA_DO` (`CENA_DO`), KEY `KOD` (`KOD`), KEY `stage` (`stage`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 And also selecting all loan types and later filtering them trough php doesnt work good, since each type has over 50k records and the select takes too much time as well... Any ides about improving the speed are appreciated.

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  • I need some pointers on how to implement inertia

    - by gargantaun
    Ok, so I've created a little plugin that takes a bunch of elements and creates a sort of never ending list. I'll try to explain... I have a div, and it's got about 20 elements tags in it. When the user scrolls up, the top element moves out of view and is moved to the bottom of the list. And vice-versa so that when the user scrolls down, the bottom element is moved to the top of the list. This is specifically for Mobile Safari (iPad, iPhone) web content and you can see the work in progress here... http://appliedworks.co.uk/files/times/SVGTests/drumView/drum.html You'll need an iPad or iPhone top see the scrolling in action. You can see the plugin code here... http://appliedworks.co.uk/files/times/SVGTests/drumView/drumView-0.1b.js What I would like to do is implement inertia so the scrolling slows to a halt in response to how fast or slow the user is scrolling when their finger leaves the screen. Just like the inertia commonly found in the iPhone / iPad UI. The problem is, every time an element moves to the top or the bottom of the list, the scollTop value for the parent div is adjusted to make it look like all the elements are staying in the same place. Which means the scrollTop value is never more than the top elements total height. So there's no value I can think of that I can keep on manipulating to give the illusion of inertia. I'm stumped. Does anyone have any suggestions?

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  • Fastest way to modify a decimal-keyed table in MySQL?

    - by javanix
    I am dealing with a MySQL table here that is keyed in a somewhat unfortunate way. Instead of using an auto increment table as a key, it uses a column of decimals to preserve order (presumably so its not too difficult to insert new rows while preserving a primary key and order). Before I go through and redo this table to something more sane, I need to figure out how to rekey it without breaking everything. What I would like to do is something that takes a list of doubles (the current keys) and outputs a list of integers (which can be cast down to doubles for rekeying). For example, input {1.00, 2.00, 2.50, 2.60, 3.00} would give output {1, 2, 3, 4, 5). Since this is a database, I also need to be able to update the rows nicely: UPDATE table SET `key`='3.00' WHERE `key`='2.50'; Can anyone think of a speedy algorithm to do this? My current thought is to read all of the doubles into a vector, take the size of the vector, and output a new vector with values from 1 => doubleVector.size. This seems pretty slow, since you wouldn't want to read every value into the vector if, for instance, only the last n/100 elements needed to be modified. I think there is probably something I can do in place, since only values after the first non-integer double need to be modified, but I can't for the life of me figure anything out that would let me update in place as well. For instance, setting 2.60 to 3.00 the first time you see 2.50 in the original key list would result in an error, since the key value 3.00 is already used for the table.

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  • high cpu in IIS

    - by Miki Watts
    Hi all. I'm developing a POS application that has a local database on each POS computer, and communicates with the server using WCF hosted in IIS. The application has been deployed in several customers for over a year now. About a week ago, we've started getting reports from one of our customers that the server that the IIS is hosted on is very slow. When I've checked the issue, I saw the application pool with my process rocket to almost 100% cpu on an 8 cpu server. I've checked the SQL Activity Monitor and network volume, and they showed no significant overload beyond what we usually see. When checking the threads in Process Explorer, I saw lots of threads repeatedly calling CreateApplicationContext. I've tried installing .Net 2.0 SP1, according to some posts I found on the net, but it didn't solve the problem and replaced the function calls with CLRCreateManagedInstance. I'm about to capture a dump using adplus and windbg of the IIS processes and try to figure out what's wrong. Has anyone encountered something like this or has an idea which directory I should check ? p.s. The same version of the application is deployed in another customer, and there it works just fine. I also tried rolling back versions (even very old versions) and it still behaves exactly the same. Edit: well, problem solved, turns out I've had an SQL query in there that didn't limit the result set, and when the customer went over a certain number of rows, it started bogging down the server. Took me two days to find it, because of all the surrounding noise in the logs, but I waited for the night and took a dump then, which immediately showed me the query.

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  • Improve Log Exceptions

    - by Jaider
    I am planning to use log4net in a new web project. In my experience, I see how big the log table can get, also I notice that errors or exceptions are repeated. For instance, I just query a log table that have more than 132.000 records, and I using distinct and found that only 2.500 records are unique (~2%), the others (~98%) are just duplicates. so, I came up with this idea to improve logging. Having a couple of new columns: counter and updated_dt, that are updated every time try to insert same record. If want to track the user that cause the exception, need to create a user_log or log_user table, to map N-N relationship. Create this model may made the system slow and inefficient trying to compare all these long text... Here the trick, we should also has a hash column of binary of 16 or 32, that hash the message and the exception, and configure an index on it. We can use HASHBYTES to help us. I am not an expert in DB, but I think that will made the faster way to locate a similar record. And because hashing doesn't guarantee uniqueness, will help to locale those similar record much faster and later compare by message or exception directly to make sure that are unique. This is a theoretical/practical solution, but will it work or bring more complexity? what aspects I am leaving out or what other considerations need to have? the trigger will do the job of insert or update, but is the trigger the best way to do it?

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