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  • Java Embedded @ JavaOne

    - by Tori Wieldt
    Developers, tell your manager (or the other half of your developer-entrepreneur self) about this new event being held Wednesday, Oct. 3th and Thursday, Oct. 4th in San Francisco at the Hotel Nikko (during JavaOne).Java Embedded @ JavaOne is designed to provide business and technical decision makers, as well as Java embedded ecosystem partners, a unique occasion to come together and learn about how they can use Java Embedded technologies for new business opportunities. The ideal audience for this event is business and technical decision makers (e.g. System Integrators, CTO, CXO, Chief Architects/Architects, Business Development Managers, Project Managers, Purchasing managers, Technical Leads, Senior Decision Makers, Practice Leads, R&D Heads, and Development Managers/Leads).A call for papers has gone out, but is ONLY for business-focused submissions. Event organizers are looking for best practices, case studies and panel discussions on emerging opportunities in the Java embedded space. Please consider submitting a paper. The deadline for submission is July 18.Attendees of both JavaOne and Oracle Openworld can attend Java Embedded @ JavaOne by purchasing a $100.00 USD upgrade to their full conference pass. Rates for attending Embedded @ JavaOne alone are here.

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  • Please, tell us how you made Agile work for you?

    - by Paul
    I've been seeing many questions related to Agile. There seems to be confusion between the people who are doing Agile successfully, and those of us who don't understand it. So I'm wondering if some of the successful teams would be willing to give the result of us some examples of how you succeeded. Some of the things I know I wonder What steps did you use? (ie. Talk to users, mock up, tests, code, testing, (whatever)) Tools that helped you? Did you generate any artifacts, other than a working implementation? How did you prevent spaghetti architecture / code? How do you pass along to new team members, or is the team stable for the project How did you determine exit criteria, or was it open ended. (Scope of project?) Did you do this as contracting? How did you develop a contract up-front? Did the business do any up front work? Or did they come to the table with "We want to implement a "bleh bleh blah"? What types of tests did you use? Unit, Integration, UAT? Or did the process make some/all of those unnecessary? Bonus: Do you have an situations / links to "How To" Agile articles, books, etc? Wiki, describes what but not how (to the uninitiated) At least to me, not a duplicate

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  • Java Embedded @ JavaOne

    - by Tori Wieldt
    Developers, tell your manager (or the other half of your developer-entrepreneur self) about this new event being held Wednesday, Oct. 3th and Thursday, Oct. 4th in San Francisco at the Hotel Nikko (during JavaOne).Java Embedded @ JavaOne is designed to provide business and technical decision makers, as well as Java embedded ecosystem partners, a unique occasion to come together and learn about how they can use Java Embedded technologies for new business opportunities. The ideal audience for this event is business and technical decision makers (e.g. System Integrators, CTO, CXO, Chief Architects/Architects, Business Development Managers, Project Managers, Purchasing managers, Technical Leads, Senior Decision Makers, Practice Leads, R&D Heads, and Development Managers/Leads).A call for papers has gone out, but is ONLY for business-focused submissions. Event organizers are looking for best practices, case studies and panel discussions on emerging opportunities in the Java embedded space. Please consider submitting a paper. The deadline for submission is July 18.Attendees of both JavaOne and Oracle Openworld can attend Java Embedded @ JavaOne by purchasing a $100.00 USD upgrade to their full conference pass. Rates for attending Embedded @ JavaOne alone are here.

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  • Texture2D.GetData fails to return pixel colour data

    - by Chris Charabaruk
    Because I'm using sprite sheets instead of an individual texture per sprite, I need to pass in a Rectangle when calling Texture2D.GetData() in my collision detection for per-pixel tests. Unfortunately, without fail I get an ArgumentException percolated down from an internal method inside the Texture (not Texture2D) class. My code for getting the texture data looks like this: public override Color[] GetPixelData() { Color[] data = new Color[(int)size.Product()]; Rectangle rect = new Rectangle(hframe * (int)size.X, vframe * (int)size.Y, (int)size.X, (int)size.Y); #if DEBUG if (sprite.Bounds.Contains(rect) && sprite.Format == SurfaceFormat.Color) #endif sprite.GetData(0, rect, data, 0, 1); return data; } Even with the check to ensure I'm grabbing a valid rectangle and that the texture format matches what I'm trying to get, I still get that exception, claiming "The size of the data passed in is too large or too small for this resource." Unfortunately, the debugger won't let me check the locals within the Texture.ValidateTotalSize() method where the exception originates. Has anyone else had this problem and knows how to fix it? I'm relying on AABB testing only for now, but that doesn't really work for some of my game's entities due to odd shapes, rotation and scaling.

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  • How should I structure moving from overworld to menu system / combat?

    - by persepolis
    I'm making a text-based "Arena" game where the player is the owner of 5 creatures that battle other teams for loot, experience and glory. The game is very simple, using Python and a curses emulator. I have a static ASCII map of an "overworld" of sorts. My character, represented by a glyph, can move about this static map. There are locations all over the map that the character can visit, that break down into two types: 1) Towns, which are a series of menus that will allow the player to buy equipment for his team, hire new recruits or do other things. 2) Arenas, where the player's team will have a "battle" interface with actions he can perform, messages about the fight, etc. Maybe later, an ASCII representation of the fight but for now, just screens of information with action prompts. My main problem is what kind of design or structure I should use to implement this? Right now, the game goes through a master loop which waits for keyboard input and then moves the player about the screen. My current thinking is this: 1) Upon keyboard input, the Player coordinates are checked against a list of Location objects and if the Player coords match the Location coords then... 2) ??? I'm not sure if I should then call a seperate function to initiate a "menu" or "combat" mode. Or should I create some kind of new GameMode object that contains a method itself for drawing the screen, printing the necessary info? How do I pass my player's team data into this object? My main concern is passing around the program flow into all these objects. Should I be calling straight functions for different parts of my game, and objects to represent "things" within my game? I was reading about the MVC pattern and how this kind of problem might benefit - decouple the GUI from the game logic and user input but I have no idea how this applies to my game.

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  • how to properly implement alpha blending in a complex 3d scene

    - by Gajet
    I know this question might sound a bit easy to answer but It's driving me crazy. There are too many possible situations that a good alpha blending mechanism should handle, and for each Algorithm I can think of there is something missing. these are the methods I've though about so far: first of I though about object sorting by depth, this one simply fails because Objects are not simple shapes, they might have curves and might loop inside each other. so I can't always tell which one is closer to camera. then I thought about sorting triangles but this one also might fail, thought I'm not sure how to implement it there is a rare case that might again cause problem, in which two triangle pass through each other. again no one can tell which one is nearer. the next thing was using depth buffer, at least the main reason we have depth buffer is because of the problems with sorting that I mentioned but now we get another problem. Since objects might be transparent, in a single pixel there might be more than one object visible. So for which Object should I store pixel depth? I then thought maybe I can only store the most front Object depth, and using that determine how should I blend next draw calls at that pixel. But again there was a problem, think about 2 semi transparent planes with a solid plane in middle of them. I was going to render the solid plane at the end, one can see the most distant plane. note that I was going to merge every two planes until there is only one color left for that pixel. Obviously I can use sorting methods too because of the same reasons I've explained above. Finally the only thing I imagine being able to work is to render all objects into different render targets and then sort those layers and display the final output. But this time I don't know how can I implement this algorithm.

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  • One Step-Ahead A-Star

    - by Jonathan Dickinson
    I am attempting to create a server-centric RTS (as opposed to usual parallel synchronised simulation route of most RTS games today) - however I am still leveraging the discreet N-turns-ahead paradigm discussed by one of the AOE developers on Gamasutra. I have [possibly questionably?] decided that the path finding should only ever find the next cell the entity needs to move to, and was wondering if anyone has any clever ideas on how to optimize the algorithm for this specific scenario - or any other ideas on how to keep the pathfinding as lean as possible on the server. I have investigated a few possible algorithms but could only come up with one appropriation: Tiered A-Star - Relatively large T1 tiles, work out (and cache) each cell as you enter it. Other than that: doing the full A-Star pass and caching the entire path, which might use too much memory if a large amount of units are present. I know about the existence of naive progressive pathfinding algorithms (if you hit a block, turn in the direction closer to your target etc.) but they suffer from infinite feedback loops - and very poor pathing even if visited blocks are memorised. Not an option. Many thanks.

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  • Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 5)

    - by hinkmond
    So, here's the finished product. I have 8 networked Raspberry Pi devices strategically placed around our Oracle Santa Clara Building 21 office. I attached a JFET transistor based EMF sensor on each device to capture any strange fluctuations in the electromagnetic field (which supposedly, paranormal spirits can change as they pass by). And, I have have a Web app (embedded in this page) which can take the readings and show a graphical display in real-time. As you can see, all the Raspberry Pi devices are blinking away green, indicating they are all operational and all sensors are working correctly. But, I don't see anything... Darn... Maybe, I have to stare at the Web app for a while. I don't know when the "alleged" ghosts in our Oracle Santa Clara office are supposed to be active, but let me know if you see anything... Oh, and by the way, Happy Halloween from the Internet of Spooky Things! See the previous posts for the full series on the steps to this cool demo: Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 1) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 2) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 3) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 4) Halloween: Season for Java Embedded Internet of Spooky Things (IoST) (Part 5) Hinkmond

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  • CodePlex Daily Summary for Thursday, June 12, 2014

    CodePlex Daily Summary for Thursday, June 12, 2014Popular ReleasesLuna ORM - Data Layer Code Generator for Vb.Net and C#: Luna 4.14.6.7: Newer version, better LunaEngine with many new feature. Any class implements IDisposable.StackBuilder: StackBuilder 1.0.21.0: *Issue #9 : Take weight of case into account while searching optimal case... *Issue #10 : Changing direction of last layer to use remaining space while stacking a palette... *Issue #11 : New URL for AutoUpdater section in app.config... First working version of INTEX Corp Plugin...QuickMon: Version 3.15: This release expand on 'Presets' - now called Templates. A complete Template editor has been added so you can manage templates(edit, save, import and export). Existing agent configs can be saved as a template for reuse as well. Additionally a few other fixes were done as well. 1. Fixed Registry collector - allow 'blank' key value (<default> values) 2. Default Monitor pack history size is now 100 3. qmp file extension is now the defaultCommand Line Media Controller: v1.0.0.0: Initial ReleaseVidCoder: 1.5.23 Beta: Added first translations for 1.5. Includes new languages Portuguese, Japanese, Chinese Simplified and Czech. Many of these translations are still incomplete: you can help out on Crowdin. Added an option to pass through an input track if it matches the output codec. Updated HandBrake core to SVN 6209. Fixed crash on AAC passthrough. Fixed x264 settings getting set incorrectly when reverting from a preset with the Advanced tab. Fixed occasional crash when calculating remaining time. ...PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.4: Added New-Folder and Remove-Folder functions (Thanks to SueH) Added NoWait parameter to Execute-Process Added the ability for Deploy-Application.exe to point to a different .ps1 file by specifying it on the command-line Added checks to Deploy-Application.exe to verify the AppDeployToolkit folder exists Added PSAppDeployToolkit icon to Deploy-Application.exe Fixed issue where hang could occur if file version was null when using Get-FileVersion Improved exception handling and loggin...CS-Script Source: Release v3.8.1: Improved ConfigConsole AdvancedShell extensions support cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationProligence Orchard PowerShell: OrchardPs 0.2: Version 0.2, build 5273 Major Features: Support for Orchard 1.7 and 1.8 Support for managing Orchard themes Added new cmdlets: Get-OrchardFeature, Get-Tenant, Enable-Tenant, Disable-Tenant, Get-OrchardTheme, Enable-OrchardTheme Minor Features: Added 'gopc' alias for Get-OrchardPsCommand cmdlet Hidden 'Configuration' node in Orchard VFS, as it is not yet implemented Bug Fixes: Fixed signatures for *.ps1xml files 'FromAllTenants' switch no longer fails on tenants which are not running ...BugNET Issue Tracker: BugNET 1.6: Version 1.6 is a major upgrade to the latest frameworks and components by Microsoft. It includes a major UI overhaul using the bootstrap framework to have a modern, mobile friendly and easily customized layout. Upgrade to .NET 4.5 ASP.NET social auth Add script bundling and optimization Improvements for mobile devices Bootstrap (UI overhaul) Rewritten / friendly URL's Please read our release notes for BugNET 1.6: http://blog.bugnetproject.com/2014/06/08/bugnet-1-6-and-bugnet-pro-1...CppWindowsAPI: Library Build 20140608 [3.0]: There are many changes since the older versions before v3.0. Portable to the VS2013. Note that there is something still needed to implement so the relative components have been removed from this release, which will be re-implemented into the future releases. md5: 49bf91dbe4e47dee24d1f62a0b482334 sha-1: 4eabffc1b00557cdf8e83df18ac247e230f4c1d0 md5: 4a63a4923c23bcd821e7411453779086 sha-1: 1bb8549b92c8d791346cfe7efcdaeaa37098591d md5: 371026dfcac75e33f331430cf2c65415 sha-1: 7b8a155f30206f...SFDL.NET: SFDL.NET (2.2.9.3): Changelog: Retry Bugfix (Error Counter wurde nicht korrekt zurückgesetzt) Neue Einstellung: Retry Wartezeit ist nun EinstellbarLoad Runner - Distributed HTTP Pressure Test Tool: Load Runner 1.2: 1. added support for distributed load test (read documentation for details) 2. added detail documentationbabelua: 1.5.7.0: V1.5.7.0 - 2014.6.6Stability improvement: use "lua scripts folder" as lua search path when debugging;MyBB: MyBB 1.6.13 Türkçe Kurulum Paketi: MyBB 1.6.13 - Resmi Tam Türkçe UTF-8 Sifir Kurulum Paketi Rar Pass - Sifresi: mybb.com.tr Yayinci site: http://www.mybb.com.tr Orjinal indirme adresi: http://download.mybb.com.tr Destek 1: http://destek.mybb.com.tr/showthread.php?tid=12326 Destek 2: http://tr.mybbdepo.com/mybb-1-6-13-turkce-sifir-kurulum-paketi-konusu.html Dosya: MyBB1613KurulumPaketiTR.rar MD5: d2745b79aa8cc5f8cc09e8a91b50d3cc SHA-1: 6fbb8e611e6d78f8cd3d88d7a773edc67ecc2a3e Ekleyen: XpSerkan MCTR TEAM - Gururla Sunar.SEToolbox: SEToolbox 01.033.007 Release 1: Fixed breaking changes in Space Engineers in latest update. Installation of this version will replace older version.Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.10: Virto Commerce Community Edition version 1.10. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes bug fixes and improvements (including Commerce Manager localization and https support). More details about this release can be found on our blog at http://blog.virtocommerce.com.Fantom - Expression Based Dynamic Language Manager: Fantom Binary and Test Web Site: The first version of FantomDLL. Download binary and sample site for testing.Back Up Your SharePoint: SPSBackUP 0.1: Supports SharePoint 2010 and 2013 All settings with xml input file Clean backup history Notifications by mail Log script results in rtf fileNPOI: NPOI 2.1: Assembly Version: 2.1.0 New Features a. XSSFSheet.CopySheet b. Excel2Html for XSSF c. insert picture in word 2007 d. Implement IfError function in formula engine Bug Fixes a. fix conditional formatting issue b. fix ctFont order issue c. fix vertical alignment issue in XSSF d. add IndexedColors to NPOI.SS.UserModel e. fix decimal point issue in non-English culture f. fix SetMargin issue in XSSF g.fix multiple images insert issue in XSSF h.fix rich text style missing issue in XSSF i. fix cell...Media Player (Technology Area): Media Player 0.3 (Codname Kalo): Themes are included, along with a picture viewer. This does not require 0.2 to be installedNew ProjectsAddress Auto lookup For MS CRM 2013: Address Lookup to find correct addresses in less time.Aspose for Spring.Java: Aspose for Spring Java provides source code and detailed usage instructions for extending the existing Spring.Java samples.Beatting Mole XNA Game on Windows Phone: The project game using XNA Game Engine in Windows PhoneBrecham.Obex: The library provides very broad OBEX support, providing not just the ‘Put’ operation , but also: Connect, Put, Get, SetPath, Delete, and Abort.Command Line Media Controller: This application provides a command line interface for issuing basic media controls to most media player applications.DevExpress Prism Adapters: DevExpress Prism Adapters is a project intented to provide different adapters for DevExpress controls integration with Microsoft Prism.FVSB: fvsbH Logger (8 logger): Create logs with a html format with a Visual Studio 2013 style.Masked Input For CRM 2013: Mask Input for more user friendliness and to avoid user typo errors.MovieDatabase: A movie database manipulation program that uses the movie database api.OpenNetworkTester: GUI-based bandwidth testing toolProgress Tracker: A simple pet project that allows users to set up daily tasks and track which ones they complete.ProjectShipping: summarySerXio: tfs, read tfs dataValu Akunting: Sistem Informasi Akuntansi Valudata KomputindoWindows Phone 8.1 Training for MIC15: Using for store training source code and resource url/files/.??????-??????【??】: ????????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????????????????????,??????????,????,????,???,??????。??????-??????【??】: ????????????????,?????????????? ??。????????、????、????、?????????? ???????。????-????【??】: ??????,??????:?????,?????,??????,??????????,????????。????????!????-????【??】: ?????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ???????????,?????,???????????,???????,????,????,????,?????。??????-??????【??】: ????????????、???、??、??????????????????????????????,????????????????!????-????【??】: ???????????????????????????、????、????、???????????,????,????!?????-?????【??】: ???????????????8?,????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ???????????????6?,???????????????????????????,??????????????,?????????!????-????【??】: ????????????????????????????,???????????????????????,???????。??????-??????【??】: ????????????????、??????、??????、??????、??????、?????、??????、????、????、????????!?????-?????【??】: ???????????????,????????,????:???????,??????,????,????,?????,?????,??????!?????-?????【??】: ????????????????,?????????????。?????????,???????,???????,?????????????。??????-??????【??】: ?????????????????,??????????????、???????、???????、???????、?????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!????-????【??】: ???????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,?????????????????????。?????-?????【??】: ?????????????????????,????“???????,???????”?????,????????????!??????-??????【??】: ??????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...??????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!????-????【??】: ??????????????,?????????????? ??。????????、????、????、?????????? ???????。?????-?????【??】: ????????????????,???????????????。???????????,??????:????、????、???????!?????-?????【??】: ?????????????????,???????????,??????????????,??????????,??????????????!??????-??????【??】: ????????????,????,??????????? ???? ???? ?????????,???,??,?????!??????-??????【??】: ????????????????、????、????、??????、????、????????,????????、?????????,?????。????-????【??】: ????????????????:?????? ???? ??????,???????,??????,???????。?????-?????【??】: ????????????????,?????????????。????????????,???????,???????,?????,?????。?????-?????【??】: ?????????????????????????,???????????,????????,???????????????????????????-??????【??】: ???????????????????,?????????????,????,?????????,?????????????,?????,?????!??????-??????【??】: ?????????????????,???????????????。???????????,??????:????、????、???????!????-????【??】: ????????????????????????,????,????,??????????。???????????????,??,??,??????????,??????...?????-?????【??】: ?????????????????,???????????,??????????????,??????????,???????????????????-?????【??】: ?????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ????????????????????,????????????????,????????????????,??????!??????-??????【??】: ??????????????????????,????“???????,???????”?????,????????????!????-????【??】: ???????????????,??????????????、???????、???????、???????、?????!?????-?????【??】: ???????????????,????,????,??????,????“????、????、????、????”????????,??????.?????-?????【??】: ???????????????????,????????:??、??、???,?????????????????????!??????-??????【??】: ????????,??????:?????,?????,??????,??????????,????????。????????!??????-??????【??】: ???????????????????????:????、????、??????????????,????????。????????!??????-??????【??】: ?????????????????????????????,??????????,????,????,???,??????????-????【??】: ????????????????、????,??100%????,??????,????????????,???????????!????-????【??】: ??????????????????,??????????,????????、????,??????????,??????????。??????-??????【??】: ??????????????,????????,?????,???,???????????,???????????,?????,??????!??????-??????【??】: ??????????????????????????????????:???????,??????,????,????,????,?????!????-????【??】: ???????????????????,?????????/?,,???????????,??????????????!?????-?????【??】: ???????????????????????,????,????,????,???????,?????,?????.??????。?????-?????【??】: ???????????????、?????,????????????????????,????,????,??????。??????-??????【??】: ????????????????????,???????????????????????????,????:????,????,????,?????。?????-?????【??】: ???????????????????、????????、????????、????????、???????,????????????。?????-?????【??】: ????????????????,???????,??????。??????????,????,????,?????,????????????。???????-???????【??】: ??????????????????,??????,????,?????????????,????????,??????,????,?????...???????-???????【??】: ?????????????? , ???? ?????,??????????????,????,????,??????。?????-?????【??】: ???????????????????,??????????????,???????????,??????,????,??????,??????。??????-??????【??】: ????????????????,??????????????????????:???????,??????,????,????,????,????,????,???????!??????-??????【??】: ??????????????!???????????,??????,????,?????????????,????????,??????,????,?????...??????-??????【??】: ??????????????????、?????、?????、????、?????,??????????。????????????????!??????-??????【??】: ??????????????????????,????????,??????????,?????,????? ,????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。????-????【??】: ???????????、??????????????????,????????,?????,??????,????,????,????!?????-?????【??】: ?????????????????????,???????????????,???????,?????,?????,????? !!!?????-?????【??】: ?????????????????????,???????????????,????????????????????!???????-???????【??】: ????????????????????,??????????????????,?????????????。?????????,????????????。??????-??????【??】: ??????????????????,????,????,?????????.?????,?????!?????,?????????、??、??!??????-??????【??】: ???????????????????,?????????????,?????????????,??????,????,????,??????????!??????-??????【??】: ?????????????????,??????????、??????,??????????、????、????、???????。??????-??????【??】: ??????????????????????,???????????????,???????,?????,?????,????? !!!????-????【??】: ????????????????????,????????,??????????,?????,????? ,????????!?????-?????【??】: ?????????????????????,???????????????,????????????????????!?????-?????【??】: ?????????????????、????,??100%????,??????,????????????,???????????!??????-??????【??】: ??????????????????????????????,???????????????????????,???????。??????-??????【??】: ??????????????????:?????? ???? ??????,???????,??????,???????。????-????【??】: ????????????????、????、??????、????????,????????????,???????????!?????-?????【??】: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!?????-?????【??】: ???????????????、????、????、??????、????、????????,????????、?????????,?????。??????-??????【??】: ?????????????:??????、????、????、????、????、??????、??????,???????!??????-??????【??】: ??????????????????,????,??.??.??.??.??.??.??.???,????,???????!????-????【??】: ??????????????,???????、???????????,????????、????、????、??????、????????。?????-?????【??】: ????????????????????????????,???????????????,????????、????、????、????、?????????,???????、???、???,??????????????????????,????????????、???????、??????????;???????????????-?????【??】: ???????????【.????.????.????.????.】??【??】:、??、??、??、??、??、??、??、??、??、??、???????????-??????【??】: ??????????????????、?????、?????、?????、?????、????,???????????,?????,??????!??????-??????【??】: ??????????????????,???、???!???????,????????????????,????????????,???!????-????【??】: ?????????????????????,????????????,?????、??、????,?????,???????????-?????【??】: ????????????????、????、????、??????????,???,?????,???????????????.?????-?????【??】: ????????????????????,?????????、??、??、????,??????????,?????????????!

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  • The tale of how the PowerShell CmdLets got installed with Azure SDK 1.4

    - by Enrique Lima
    I installed the Azure SDK 1.4 while rebuilding my laptop and ran the installation for the Windows Azure Service Management PowerShell CmdLets. Kicked off the installation script for the WASM PowerShell CmdLets by locating the path to which WASM PowerShell CmdLets was deployed to. Double clicked the startHere command. It will then open the WASM installation dialog. Click Next. Click Next. Notice the red x next to the Azure SDK 1.3, the problem is I have SDK 1.4 Here is the workaround, I go back to the location of the deployed WASM sources. Go into the setup path, then scripts>dependencies>check. Now, locate the CheckAzureSDK.ps1 file, and right-click, then edit. This is the content in the ps1 file, it check for the specific version of the Azure SDK, in this case, it is looking for version 1.3.11133.0038. We need for it to check for version 1.4.20227.1419 Now, save your ps1 file, go back to the open WASM install dialog, and click rescan. This time it should pass, then click next. A Command prompt window will appear, click any key. This completes the installation, click Close.

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  • Moving objects colliding when using unalligned collision avoidance (steering)

    - by James Bedford
    I'm having trouble with unaligned collision avoidance for what I think is a rare case. I have set two objects to move towards each other but with a slight offset, so one of the objects is moving slightly upwards, and one of the objects is moving slightly downwards. In my unaligned collision avoidance steering algorithm I'm finding the points on the object's forward line and the other object's forward line where these two lines are the closest. If these closest points are within a collision avoidance distance, and if the distance between them is smaller than the two radii of the two object's bounding spheres, then the objects should steer away in the appropriate direction. The problem is that for my case, the closest points on the lines are calculated to be really far away from the actual collision point. This is because the two forward lines for each object are moving away from each other as the objects pass. The problem is that because of this, no steering takes place, and the two objects partially collide. Does anyone have any suggestions as to how I can correctly calculate the point of collision? Perhaps by somehow taking into account the size of the two objects?

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  • JavaOne + Develop Registration is Open!

    - by justin.kestelyn
    Welcome to "The Zone". Here's what the new JavaOne + Develop registration Website says: The world's most important developer conferences are creating the world's coolest neighborhood for the developer community. Having been intimately involved in the planning process, I can vouch for that statement. Remember, if either co-located conference - JavaOne or Oracle Develop - are the confines of your interest, you can experience either one in standalone mode, if you like (although there are some areas of common interest, of course). Or, considering that a single Full Conference Pass gives you access to both of them, you can partake in any measure that you like. It's up to you. Either way, you will get access not only to session content and keynotes, but also to the massive OTN Night party on Monday night, to open unconference sessions, and to the legendary Appreciate Night concert (acts TBD) on Wednesday. Furthermore, as is customary, the Oracle Technology Network team will offer a full slate of community-focused activities and goodies while the conferences are running - more details on those as we have them. A GOOD time is ensured for all; I look forward to seeing you there!

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  • Is encoding needed in this decryption?

    - by Lijo
    I have a Encryption – Decryption scenario as shown below. //[Clear text ID string as input] -- [(ASCII GetByte) + Encoding] -- [Encrption as byte array] -- [Database column is in VarBinary] -- [Pass byte[] as VarBinary parameter to SP for comparison] //[ID stored as VarBinary in Database] -- [Read as byte array] -- [(Decrypt as byte array) + Encoding + (ASCII Get String)] -- Show as string in the UI My question is in the decryption scenario. After decryption I get a byte array. I am doing an encoding (IBM037) after that. Is it correct? Is there something wrong in the flow shown above? private static byte[] GetEncryptedID(string id) { Interface_Request input = new Interface_Request(); input.RequestText = Encodeto64(id); input.RequestType = Encryption; ProgramInterface inputRequest = new ProgramInterface(); inputRequest.Test_Trial_Request = input; using (KTestService operation = new KTestService()) { return ((operation.KTrialOperation(inputRequest)).Test_Trial_Response.ResponseText); } } private static string GetDecryptedID(byte[] id) { Interface_Request input = new Interface_Request(); input.RequestText = id; input.RequestType = Decryption; ProgramInterface request = new ProgramInterface(); request.Test_Trial_Request = input; using (KTestService operationD = new KTestService()) { ProgramInterface1 response = operationD.KI014Operation(request); byte[] decryptedValue = response.ICSF_AES_Response.ResponseText; Encoding sourceByteFormat = Encoding.GetEncoding("IBM037"); Encoding destinationByteFormat = Encoding.ASCII; //Convert from one byte format to other (IBM to ASCII) byte[] ibmEncodedBytes = Encoding.Convert(sourceByteFormat, destinationByteFormat,decryptedValue); return System.Text.ASCIIEncoding.ASCII.GetString(ibmEncodedBytes); } } private static byte[] EncodeTo64(string toEncode) { byte[] dataInBytes = System.Text.ASCIIEncoding.ASCII.GetBytes(toEncode); Encoding destinationByteFormat = Encoding.GetEncoding("IBM037"); Encoding sourceByteFormat = Encoding.ASCII; //Convert from one byte format to other (ASCII to IBM) byte[] asciiBytes = Encoding.Convert(sourceByteFormat, destinationByteFormat, dataInBytes); return asciiBytes; }

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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • svcbundle for easier SMF manifest creation

    - by Glynn Foster
    One of the new features we've introduced in Oracle Solaris 11.1 is a new utility called svcbundle. This utility allows for the easy creation of Service Management Facility (SMF) manifests and profiles, allowing you to take advantage of the benefits of automatic application restart without requiring you to have full knowledge of the XML file format that is used when integrating with the SMF. Integrating into SMF is one of the easiest and most obvious ways to take advantage of some of the mission critical aspects of the operating system, but many customers were often finding the initial learning curve of creating an XML manifest to be too hard. With the release of Oracle Solaris 11 11/11, SMF had a more integral part to play as more and more system configuration was starting to use the SMF configuration repository for the backend storage. This provides a number of aspects, including the ability to carefully manage customized administrative configuration, site specific configuration, and vendor provided configuration at different layers, helping to preserve them during system update. I've written a new article, Using svcbundle to Create SMF Manifests and Profiles in Oracle Solaris 11, to give you a feel for the help we can provide in converting your applications over to SMF, or doing some site wide configuration using profiles. This is the first pass at creating such a tool, so we'd love to hear feedback of your experiences using it.

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  • Facebook App EULA & Restrictions: What can't they do that my web app can?

    - by Adam Tannon
    I have written a nifty little web app (in Java/GWT/JS) and have been experimenting with the idea of making it available through Facebook as a Facebook App as well. After spending some time reading Facebook's developer docs, it seems like I can just create a Facebook App to point at any URL I want and use that as the app/canvas. It accomplishes this via iframes. So, my tentative plan is to just point it towards my (existing) web app so that I don't have to totally re-write it. But then that got me thinking: Facebook must regulate what sorts of things can be done through a Facebook App, vs. what an app can't do. For instance, I can't imagine I can point a Facebook App to point at a URL for a web app that accepts e-commerce payments (that would by-pass Facebook altogether and not allow them to take a cut from the ecom transaction!). Also, I can't imagine that Facebook allows developers to point their Facebook Apps to just any old URL without some sort of a scan, otherwise that would open Facebook up to the horrors of every security threat knownst to humanity. I know for a fact that when you write an iOS native app and put it up on the Apple App Store, that Apple actually scans your source code for violations of their EULA. So my question: does Facebook do the same? If so, what are their terms & conditions for what a Facebook app can/can't do? Suprisingly, I can't find this anywhere!! Thanks in advance!

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  • Best Method/Library For Remote Authentication

    - by Mike
    I have a web app that has a REST API interface: http://api.example.com/core that uses API Keys and domain specific keys (key has to be used on the specified domain). I then will have several client sites with ajax forms where we will require users to sign in before being able to submit the form. This form will add data to a table, and submit an email to several recipients along with checking credentials. This form will use an ajax submit to our REST API. All Communication to/from the API is over SSL Ideal Flow: Visitor Fills Form Out -> Enters User/pass -> Submits Form -> ajax request to REST API -> API Verifies credentials -> does CRUD -> sends emails -> returns 200/403 -> perform DOM manipulation based on return code in ajax call Are there any libraries in PHP that currently do something to this similarly? Would OAuth be a good use for this scenario? Languages used are: js/html/css/php/MySQL

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  • I've been told that Exceptions should only be used in exceptional cases. How do I know if my case is exceptional?

    - by tieTYT
    My specific case here is that the user can pass in a string into the application, the application parses it and assigns it to structured objects. Sometimes the user may type in something invalid. For example, their input may describe a person but they may say their age is "apple". Correct behavior in that case is roll back the transaction and to tell the user an error occurred and they'll have to try again. There may be a requirement to report on every error we can find in the input, not just the first. In this case, I argued we should throw an exception. He disagreed, saying, "Exceptions should be exceptional: It's expected that the user may input invalid data, so this isn't an exceptional case" I didn't really know how to argue that point, because by definition of the word, he seems to be right. But, it's my understanding that this is why Exceptions were invented in the first place. It used to be you had to inspect the result to see if an error occurred. If you failed to check, bad things could happen without you noticing. Without exceptions every level of the stack needs to check the result of the methods they call and if a programmer forgets to check in one of these levels, the code could accidentally proceed and save invalid data (for example). Seems more error prone that way. Anyway, feel free to correct anything I've said here. My main question is if someone says Exceptions should be exceptional, how do I know if my case is exceptional?

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  • Generic rule parser for RPG board game rules - how to do it?

    - by burzum
    I want to build a generic rule parser for pen and paper style RPG systems. A rule can involve usually 1 to N entities 1 to N roles of a dice and calculating values based on multiple attributes of an entity. For example: Player has STR 18, his currently equipped weapon gives him a bonus of +1 STR but a malus of DEX -1. He attacks a monster entity and the game logic now is required to run a set of rules or actions: Player rolls the dice, if he gets for example 8 or more (base attack value he needs to pass is one of his base attributes!) his attack is successfully. The monster then rolls the dice to calculate if the attack goes through it's armor. If yes the damage is taken if not the attack was blocked. Besides simple math rules can also have constraints like applying only to a certain class of user (warrior vs wizzard for example) or any other attribute. So this is not just limited to mathematical operations. If you're familiar with RPG systems like Dungeon and Dragons you'll know what I'm up to. My issue is now that I have no clue how to exactly build this the best possible way. I want people to be able to set up any kind of rule and later simply do an action like selecting a player and a monster and run an action (set of rules like an attack). I'm asking less for help with the database side of things but more about how to come up with a structure and a parser for it to keep my rules flexible. The language of choice for this is php by the way.

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  • Deferred rendering order?

    - by Nick Wiggill
    There are some effects for which I must do multi-pass rendering. I've got the basics set up (FBO rendering etc.), but I'm trying to get my head around the most suitable setup. Here's what I'm thinking... The framebuffer objects: FBO 1 has a color attachment and a depth attachment. FBO 2 has a color attachment. The render passes: Render g-buffer: normals and depth (used by outline & DoF blur shaders); output to FBO no. 1. Render solid geometry, bold outlines (as in toon shader), and fog; output to FBO no. 2. (can all render via a single fragment shader -- I think.) (optional) DoF blur the scene; output to the default frame buffer OR ELSE render FBO2 directly to default frame buffer. (optional) Mesh wireframes; composite over what's already in the default framebuffer. Does this order seem viable? Any obvious mistakes?

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  • Why is my shadowmap all white?

    - by Berend
    I was trying out a shadowmap. But all my shadow is white. I think there is some problem with my homogeneous component. Can anybody help me? The rest of my code is written in xna Here is the hlsl code I used float4x4 xWorld; float4x4 xView; float4x4 xProjection; struct VertexToPixel { float4 Position : POSITION; float4 ScreenPos : TEXCOORD1; float Depth : TEXCOORD2; }; struct PixelToFrame { float4 Color : COLOR0; }; //------- Technique: ShadowMap -------- VertexToPixel MyVertexShader(float4 inPos: POSITION0, float3 inNormal: NORMAL0) { VertexToPixel Output = (VertexToPixel)0; float4x4 preViewProjection = mul(xView, xProjection); float4x4 preWorldViewProjection = mul(xWorld, preViewProjection); Output.Position =mul(inPos, mul(xWorld, preViewProjection)); Output.Depth = Output.Position.z / Output.Position.w; Output.ScreenPos = Output.Position; return Output; } float4 MyPixelShader(VertexToPixel PSIn) : COLOR0 { PixelToFrame Output = (PixelToFrame)0; Output.Color = PSIn.ScreenPos.z/PSIn.ScreenPos.w; return Output.Color; } technique ShadowMap { pass Pass0 { VertexShader = compile vs_2_0 MyVertexShader(); PixelShader = compile ps_2_0 MyPixelShader(); } }

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  • First Shard for SQL Azure and SQL Server

    - by Herve Roggero
    That's it!!!!! It's ready to go and be tested, abused and improved! It requires .NET 4.0 and uses some cool technologies, like caching (the new System.Runtime.Caching) and the Task Parallel Library (System.Threading.Tasks). With this library you can: Define a shard of 1, 2 or 100 SQL databases (a mix of SQL Server and SQL Azure) Read from the shard in parallel or sequentially, and cache resultsets Update, Delete a record from the shard Insert records quickly in the shard with a round-robin load Reset the cache You can download the source code and a sample application here: http://enzosqlshard.codeplex.com/  Note about the breadcrumbs: I had to add a connection GUID in order for the library to know which database a record came from. The GUID is currently calculated on the fly in the library using some of the parameters of the connection string. The GUID is also dynamically added to the result set so the client can pass it back to the library. I am curious to get your feedback on this approach. ** Correction from my previous post: this is a library for a Horizontal Partition Shard (HPS): tables are split across databases horizontally. So in essence, the tables need to have the same schema across the databases.

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  • BI Publisher : Formatting Issues

    - by Manoj Madhusoodanan
    While creating BI Publisher reports the formatting issues are quite common.Here I am discussing some common issues related to BIP report development. 1) First issue is related to column formatting.When you want to display some data which has leading zeros or trailing zeros after '.' in EXCEL output you will not get the desired output.But in PDF it will come as what you are expecting.This is not with the issue of your data. This is due to the unique nature of EXCEL cell format.When you are trying to put a text data in a cell with out making any change to cell format it will treat as number and it will truncate all leading zeros and all trailing zeros after '.' . So what you have to do is to convert that data into a format which EXCEL can treat as text. Eg: If you want to display 0020100 convert this data into ="0020100". Same way for 23789.02300 to ="23789.02300".   Note: This is applicable to EXCEL output only.If you have multiple output type apply it only for EXCEL. 2) Second is related to report size issue in PDF output type.If the number of columns are more and if you want to show most of the columns in one row andif it is a PDF output you can choose the paper size as Legal (8.5 x 14''). You will get more spaces in the template to accommodate more columns. 3) If your XML data contains special characters like &,<,> etc ..  pass the data to DBMS_XMLGEN.CONVERT function.It will replace special characters with corresponding XML notations. Eg: (a>b) & (c!=d) to  (a&gt;b) &amp; (c!=d)

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  • Threading models when talking to hardware devices

    - by Fuzz
    When writing an interface to hardware over a communication bus, communications timing can sometimes be critical to the operation of a device. As such, it is common for developers to spin up new threads to handle communications. It can also be a terrible idea to have a whole bunch of threads in your system, an in the case that you have multiple hardware devices you may have many many threads that are out of control of the main application. Certainly it can be common to have two threads per device, one for reading and one for writing. I am trying to determine the pros and cons of the two different models I can think of, and would love the help of the Programmers community. Each device instance gets handles it's own threads (or shares a thread for a communication device). A thread may exist for writing, and one for reading. Requested writes to a device from the API are buffered and worked on by the writer thread. The read thread exists in the case of blocking communications, and uses call backs to pass read data to the application. Timing of communications can be handled by the communications thread. Devices aren't given their own threads. Instead read and write requests are queued/buffered. The application then calls a "DoWork" function on the interface and allows all read and writes to take place and fire their callbacks. Timing is handled by the application, and the driver can request to be called at a given specific frequency. Pros for Item 1 include finer grain control of timing at the communication level at the expense of having control of whats going on at the higher level application level (which for a real time system, can be terrible). Pros for Item 2 include better control over the timing of the entire system for the application, at the expense of allowing each driver to handle it's own business. If anyone has experience with these scenarios, I'd love to hear some ideas on the approaches used.

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  • Configuring Team Foundation Server Basic on Home Server.

    - by Enrique Lima
    For the installation I selected only the Team Foundation Server role. Then, I opened the Team Foundation Server Administration Console (which I think is a great addition and improvement over the way TFS was configured in the past) to proceed with the configuration of the pieces. Once I selected the Configure Installed Features, the Configuration Center opened up. Now, the choices … In my implementation here I just want to take advantage of Source Control primarily.  I want to be able to store my code and projects.  So, Basic it is! So, the Basic Configuration Wizard opens up.  Now the options to configure are very limited, but we have to provide details for the SQL Server Instance. And now, to select Install SQL Server express.  If you want to take advantage of another system in your environment to host your database, well you could Use an existing SQL Server Instance. Once it has the details it needs, you get a Summary view to confirm your choices. Once, you click next or verify, it runs readiness checks on your system to make sure the installation will have a successful pass.  And we love GREEN! Now, since got the green flag, our next stop is to let the wizard do its magic, click on Configure.  And once again, we love GREEN! We click Next, and … We like a big Green Success sign … We close the Configuration Center … First results … Web Access …  Nothing to show … but we are there! And all this running from a Microsoft Home Server installation.

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