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  • How do I get my folders back on my desktop?

    - by Christopher Allen
    Using the 12.04 version. This morning the Update Manager popped up, I clicked it and it said some items will be un-installed and some will be upgraded and new ones will be installed. I did it and restarted. On restart, I entered my password about 5 times and it said it was incorrect. I changed the shell from Gnome to Ubuntu and logged on then changed it back to Gnome and I was able to log on. However, all my folders on the screen are gone but they appear under Desktop in the Home folder. How do I get then back on the screen?

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  • Ubuntu Hangs Suddenly (Dell Latitude E5530)

    - by iFadey
    I recently bought (a month ago) Dell Latitude E5530 which comes pre-installed with Ubuntu 11.10. I removed Ubuntu 11.10 and installed 12.04 LTS right after the purchase. Everything worked out of box but occasionally Ubuntu completely hangs. The screen freezes and I can't even switch to other terminals by pressing (CTRL+ALT+F*). Whenever the screen freezes, CPU fan speed also increases. This is not happening when running particular applications. I mean it can hang without giving any reason or error displayed and while running any application. In short currently I can't able to reproduce system hang myself. I also want to mention that sometimes it never hangs complete day. Here are the specs of my laptop: Processor: Core i7-3520M CPU @ 2.90GHz Memory: 8GB HDD: 500GB, 7200rpm (Model=ST9500423AS) Graphics: Intel HD 4000 Operating System: Ubuntu 12.04 LTS (64-bit) Thanks!

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  • Store and create game objects at positions along terrain

    - by Alex
    I have a circular character that rolls down terrain like that shown in the picture below. The terrain is created from an array holding 1000 points. The ground is drawn one screen width infront and one screen width behind. So as the character moves, edges are created infront and edges are removed behind. My problem is, I want to create box2d bodies at certain locations along the path and need a way to store these creator methods or objects. I need some way to store a position at which they are created and some pointer to a function to create them, once the character is in range. I guess this would be an array of some sort that is checked each time the ground is updated and then if in range, the function is executed and removed from the array. But I'm not sure if its even possible to store pointers to functions with parameters included... any help is much appreciated!

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  • How well does Intel 3000 HD work on Ubuntu?

    - by Simon
    Right now i have notebook with Nvidia 8400M GS (I know, it's not good card) and it's impossible to work normally when i'll plugin external monitor (1920x1080). Windows 7 can deal with it without problems (1440x900 on notebook + 1920x1080 external). On Ubuntu i have to choose one screen and turn off the second one. Even with only one screen Ubuntu (Unity or even Gnome3) sometimes hangs for a while, I've not found solution for this yet, but nevermind, it's probably because of my card or/and nvidia's drivers. I'm going to buy new PC, but for now only with integrated Intel 3000HD, and my question is: Should i expect similar problems with this card? Here i've found link to Intel's webpage about drivers - "only community develop them", and i'm a bit concerned. I'll use then only one monitor (the bigger one), but how well does those driver work? Are there any performance tests?

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  • Second Monitor stays black/in power save mode

    - by Rob
    I'm using two Monitors, a Belinea o.display 1 (Recognized as a Rogen Tech Distribution Inc 20" by Ubuntu, but working fine) on the DVI-Output (connected via DVI-to-VGA-adapter) as my primary Monitor and a Dell 19" (Recognized correctly) on the HDMI-output (via HDMI-to-DVI adapter) as secondary monitor. The graphics controller is a GeForce 9500 GS. I'm running a fully updated Ubuntu 13.04 with nouveau 1:1.0.7-0ubuntu1. The problem is that the second monitor (Dell) never seems to come out of standby during boot: the screen stays black and the status led on the monitor stays orange (it's green when it's on). It is correctly recognized an the size of the desktop is set accordingly, it just stays black. Changing any setting via xrandr/arandr/etc. does nothing. The on-screen-menu of the monitor reports it to be in power save mode. When using the proprietary NVIDIA-Drivers, the second monitor works just find. But these drivers cause a lot of other problems on my system, so i would really like to avoid them. On Ubuntu 12.10 i had found a workaround: When moving the relative position of the second monitor slightly down and the up again, it would turn on and function normally: xrandr --output DVI-I-1 --mode 1680x1050 --pos 1280x0 --rotate normal --output HDMI-1 --mode 1280x1024 --pos 0x88 --rotate normal sleep 2 xrandr --output DVI-I-1 --mode 1680x1050 --pos 1280x0 --rotate normal --output HDMI-1 --mode 1280x1024 --pos 0x0 --rotate normal This workaround stop working after the update to 13.04, and now i'm looking for a new solution. Has anyone experienced something similarity? xrandr output: Screen 0: minimum 320 x 200, current 2960 x 1050, maximum 8192 x 8192 DVI-I-1 connected 1680x1050+0+0 (normal left inverted right x axis y axis) 433mm x 270mm 1680x1050 60.0*+ 1280x1024 75.0 60.0 1280x960 60.0 1152x864 75.0 1024x768 75.1 72.0 70.1 60.0 832x624 74.6 800x600 72.2 75.0 60.3 56.2 640x480 72.8 75.0 66.7 60.0 720x400 70.1 HDMI-1 connected 1280x1024+1680+0 (normal left inverted right x axis y axis) 376mm x 301mm 1280x1024 60.0*+ 75.0 1152x864 75.0 1024x768 75.1 60.0 800x600 75.0 60.3 640x480 75.0 60.0 720x400 70.1 lshw -c video: *-display Beschreibung: VGA compatible controller Produkt: G96 [GeForce 9500 GS] Hersteller: NVIDIA Corporation Physische ID: 0 Bus-Informationen: pci@0000:01:00.0 Version: a1 Breite: 64 bits Takt: 33MHz Fähigkeiten: pm msi pciexpress vga_controller bus_master cap_list rom Konfiguration: driver=nouveau latency=0 Ressourcen: irq:16 memory:fa000000-faffffff memory:d0000000-dfffffff memory:f8000000-f9ffffff ioport:df00(Größe=128) memory:fb000000-fb07ffff Thanks for your help!

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  • Vector.Unproject - Checking if a model intersects a large sprite

    - by Fibericon
    Let's say I have a sprite, drawn like this: spriteBatch.Draw(levelCannons[i].texture, levelCannons[i].position, null, alpha, levelCannons[i].rotation, Vector2.Zero, scale, SpriteEffects.None, 0); Picture levelCannon as being a laser beam that goes across the entire screen. I need to see if my 3d model intersects with the screen space inhabited by the sprite. I managed to dig up Vector.Unproject, but that seems to only be useful when dealing with a single point in 2d space, rather than an area. What can I do in my case?

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  • Ubuntu 13.10 and Dell Inspiron 7520 SE (Intel 4000 and ATI radeon HD 7730m)

    - by pjgowtham
    I installed 13.10 and i have problems with my display. Everything else works fine. I cant control my brightness. I thought the graphics driver is the problem. So i went to software updates, switched to another driver (proprietary) and the Ubuntu screen went black and i wasn't able to boot either. I cant use my lap with such low brightness. Then i reinstalled 13.10 again, This time full hdd reset. Same problem occurred. I grabbed radeon hd7730m for Linux x64 from the amd site, installed it, and the screen went black with only the "x" cursor showing on the next boot. What should i need to do to make my brightness work and stabilize graphic cards as mine is switchable graphics type.

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  • Can't boot Ubuntu 12.10 graphics problem

    - by Frantumn
    I can't boot since installing Ubuntu 12.10 When I try to run Ubuntu My computer never gets to the Ubuntu screen with the loading dots. I tried to run in recovery mode with safe graphics (failsafex) When I do this a message pops up saying "the system is running in low graphics mode", If I click okay I am asked what would I like to do and am given four options. I tried running low graphics for one session and then a message appears with a progress bar and says standby one minute while the display restarts. The progress bar never moves and if I click okay the whole process just restarts. I Don't know what to do from here I can't get into the OS. I'm not sure whether the problem is related to compatibility with my laptop monitor or my graphic card nvidia360m I had to install using a safe graphics mode. To learn about how I installed see this link. This link also has information on my computer hardware. Can't install Ubuntu since 10.10 ----UPDATE--- I was able to get into a desktop environment By installing Nvidia-current however it is messy. I have a screen and I am able to see my desktop however there is no unity bar and none of the keyboard controls work. I can right click and create a folder on the desktop and then I can see inside that folder in a traditional browser window. There is still no top menu or unity bar. When I boot normally I don't get into the desktop environment and I get this message in tty 'GPU lockup switching to software FBCON' Okay, I've played around with tips the pages from comments. I've been able to consistantly get into a safemode desktop environment using the xorg & nouveau drivers. I've tried switching between the 5 different options in the Additional Drivers tab in Software Sources. The nVidia (proprietary, tested) driver gets beyond the GPU lockup on a normal boot and actually gets into a Desktop. The issue is then that there is no Unity bar, or top screen menu bar and the resolution is very low. I've tried switching to the (prop, tested) driver and then reinstalling Unity and Ubuntu-Desktop but that didn't work either.

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  • How to Create Effective Error Reports

    - by John Paul Cook
    This post demonstrates some generic problem reporting steps that I encourage all users, whether developers or nontechnical end users, to follow. SQL Server has a feature that can help. So does Windows in some cases. More on those in Step 3. Step 1: Is the problem caused by a particular action undertaken on a gui? If so, you should get a screen capture. But if it is caused by executing some T-SQL code in a query window, just copy/paste the offending code as text. There are several ways to get a screen...(read more)

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  • Display not using xorg.conf?

    - by mark kirby
    How can I force my PC to use the xorg.conf file ? I have it set up correctly and it is located at etc/x11/xorg.conf but it is ignored by at start up, I know the file is valid as I created it using nvidia-settings. I just do not know why it is been ignored. Thanks for any help Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Vestel 40 FHD_LCD-TV" HorizSync 15.0 - 46.0 VertRefresh 49.0 - 61.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 650" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-0" Option "metamodes" "1920x1080_60 +0+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Dual boot problem - Ubuntu windows 7

    - by Benoit Roberge
    I've been using Ubuntu for a while on my laptop. Recently, I decided to install Ubuntu on my main desktop PC (dual boot with windows 7). I downloaded the Ubuntu installer for windows and installed it (it's now showing Ubuntu in the installed software in my W7 control panel). However, when I tried to boot Ubuntu, after the boot loader and the login screen, my screen splitted in half. I was not able to see the icons and the launcher. I was also not able to do anything. I uninstalled Ubuntu and tried again twice. Same thing/results. Then, I created a partition in W7 and installed Ubuntu on it. Unfortunately, it's doing the same thing. I never saw something like this. Any idea??? Thanks for your help and support.

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    Hi! This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • Why are my file selection dialogs so big? How do I make them smaller?

    - by Amanda
    When I use an external monitor, my file selection dialog boxes seem to be huge -- wider than my larger screen. I assume it is a nautilus issue since it happens whether I'm trying to open a file to upload (in firefox) or attach (in thunderbird) or just open it in LibreOffice. See screenshot: The browser window fills my left-hand monitor, the "open" dialog is wider than one screen, and wider than the window that spawned it. It's huge. It didn't used to be huge. Is there some way to force dialog windows to be smaller by default? Whenever I try to open/attach/upload a file I have to re-size the finder dialog before I can see what I'm looking at. I don't understand why it is defaulting to such a huge window.

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  • Up, down, right arrow keys and delete key not working

    - by user210780
    I have already read Delete and arrow keys not working and tried what is written there. I have also tried restarting my computer. I have also searched elsewhere for answers, but I haven't found any solution. I am using Ubuntu 12.04, and there were not problems yesterday, but for the last hour, I've had the following problem. When I press the up or the right arrow, nothing happens. When I press the down arrow, it doesn't make anything go down, but something appears in the upper right corner of my screen: http://i.imgur.com/pmnFOCD.png When I press the delete key, nothing gets deleted, but something appears in the upper right corner of my screen: http://i.imgur.com/Wu9czel.png The left arrow still works. Can anybody help me get my three arrow keys and delete key back?

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  • Multiple objects listening for the same key press

    - by xiaohouzi79
    I want to learn the best way to implement this: I have a hero and an enemy on the screen. Say the hero presses "k" to get out a knife, I want the enemy to react in a certain way. Now, if in my game loop I have a listener for the key press event and I identify a "k" was pressed, the quick and easy way would be to do: // If K pressed // hero.getOoutKnife() // enemy.getAngry() But what is commonly done in more complex games, where say I have 10 types of character on screen and they all need to react in a unique way when the letter "k" is pressed? I can think of a bunch of hacky ways to do this, but would love to know how it should be done properly. I am using C++, but I'm not looking for a code implementation, just some ideas on how it should be done the right way.

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  • Radeon HD5670 hangs after login

    - by pKaresz
    Thanks in advance for your advices. I installed, Ubuntu 12.04 today, on my PC with a Radeon hd5670 graphics card. The first error I encountered, (just like the first time Unity came out - after witch I waited to try Ubuntu again until now) is, that it hanged after login at the desktop wallpaper, with only the mouse cursor. Well actually the first problem was with the live CD, but I managed to install it, using the install now, not the try now. Live CD has the same problem, as after install. So, after installing and getting the error, I searched of course before asking this:) I found this: Ubuntu hangs at purple screen The accepted answer there helped me to get to this. (note, that the below picture is a screen taken from a working desktop, and then erased the parts that don't show on mine.) Note that there is nothing at the top except the brown bar. No shutdown button, no nothing. The system hangs, I can't click on anything, I can only wiggle around with my mouse XD

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  • How should I sort images in an isometric game so that they appear in the correct order?

    - by Andrew
    This seems like a rather simple problem but I am having a lot of difficulty with it. What should I do to properly sort images in an isometric game? In a normal 2d top-down game one could use the screen y axis to sort the images. In this example the trees are properly sorted but the isometric walls are not. Example image: sorted by screen y Wall2 is one pixel below wall1 therefore it is drawn after wall1. If I sort by the isometric y axis the walls appear in the correct order but the trees do not. Example image: sorted by isometric y

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  • Why is my arrow texture being drawn in odd places?

    - by tyjkenn
    This is a script I wrote that places an arrow on the screen, pointing to an enemy off-screen, or, if the enemy is on-screen, it places an arrow hovering above the enemy. Everything seems to work, except for some odd reason, I see random arrows floating around, often skewed and resized (which I really don't understand, because I only rotate and place in this script). Even when I only have one enemy in the scene, I still see these random arrows. It should only be drawing one per enemy. Note: when all enemies are removed, no arrows appear. var arrow : Texture; var cam : Camera; var dim : int = 30; function OnGUI() { var objects = GameObject.FindGameObjectsWithTag("Enemy"); for(var ob : GameObject in objects) { var pos = cam.WorldToViewportPoint(ob.transform.position); if(gameObject.GetComponent(FollowCamera).target != null){ var tar = gameObject.GetComponent(FollowCamera).target.parent; } if(pos.z>1 && ob.transform != tar){ var xDiff = (pos.x*cam.pixelWidth)-(cam.pixelWidth/2); var yDiff = (pos.y*cam.pixelHeight)-(cam.pixelHeight/2); var angle = Mathf.Rad2Deg*Mathf.Atan(yDiff/xDiff)+180; if(xDiff>0) angle += 180; var dist = Mathf.Sqrt(xDiff*xDiff + yDiff*yDiff); var slope = yDiff/xDiff; var camSlope = cam.pixelHeight/cam.pixelWidth; var theX = -1000.0; var theY = -1000.0; var mult = 0; var temp; if(Mathf.Abs(xDiff)>(cam.pixelWidth/2)||Mathf.Abs(yDiff)>(cam.pixelHeight/2)){ //touching right if(slope<camSlope && slope>-camSlope) { if(xDiff>(cam.pixelWidth/2)) { theX = cam.pixelWidth - (dim/2); mult = -1; }else if(xDiff<-(cam.pixelWidth/2)) { theX = (dim/2); mult = 1; } temp = ((cam.pixelWidth/2)*yDiff)/xDiff; theY =(cam.pixelHeight/2)+(mult*temp); } else{ if(yDiff>(cam.pixelHeight/2)) { theY = (dim/2); mult = 1; }else if(yDiff<-(cam.pixelHeight/2)) { theY = cam.pixelHeight - (dim/2); mult = -1; } temp = ((cam.pixelHeight/2)*xDiff)/yDiff; theX =(cam.pixelWidth/2)+(mult*temp); } } else { angle = -90; theX = (cam.pixelWidth/2)+xDiff; theY = (cam.pixelHeight/2)-yDiff-dim; } GUIUtility.RotateAroundPivot(-angle, Vector2(theX, theY)); Graphics.DrawTexture(Rect(theX-(dim/2),theY-(dim/2),dim,dim),arrow,null); GUIUtility.RotateAroundPivot(angle, Vector2(theX, theY)); } } }

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  • Double launchers and mouse captured between screens in Twinview configuration

    - by Numpty
    Just upgraded to 12.04 and noticed an extremely annoying issue. While using twinview, there now appears to be a launcher on each screen. Moving the mouse between monitors and over the launcher "captures" the mouse for half a second or so, creating the perception of lag. According to some bug reports I've read it appears that a launcher on every screen is a new "feature". Is there any way I can get rid of the 2nd launcher? It's driving my crazy.

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  • Change the brightness adjustment interval

    - by TreefrogInc
    So whenever I hit my dim/brighten keys on the keyboard, a notification bubble pops up with the screen brightness. All that's fine, but I would like to be able to change how much the brightness changes with each key press. For example, right now it takes just 5 presses to go from the completely dark to the brightest setting. However, I know from the "Brightness/Lock" setting that the screen is capable of much smaller intervals than this. Is there a way to change how much the brightness jumps each time the keys are pressed?

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  • No Grapical log in or anything just terminal code!!

    - by Jonthue
    I just install the unity alpha state 3, and i came across two errors, one stating it could not install a desktop feature or so and the other just had some errors that i had snap shot the error. When it says it was complete I restarted it and after it booted up, i see a long line of boot codes and then it stop with log in name and the after i put my log in name it ask for a password, but the thing is that their was no graphical lil window having my picture and my name, all I see was codes from terminal even after it admitted me in. Black screen white coding like it was a terminal on full screen only every thing was via terminal!!! HELP!!!!

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  • Mint 13 no longer using NVidia card after restart

    - by GenericUsrnme
    Here's the story; I bought a new graphics card, along with other parts, about a week ago. I put them in, install new drivers everything's working fine. Now after a restart I boot into some lovely 1024x768 resolution with only one screen on. I check in the NVidia X Server settings to see if my screen was changed there, there's nothing there except Application profiles and nvidia-settings. I check hardinfo to see if the card is actually recognised; VGA compatible controller: NVIDIA Corporation GK106 [GeForce GTX 660] (rev a1) (prog-if 00 [VGA controller]) I don't really know much about the graphics end of things so I'm not sure what I should be doing here to fix this, I don't even know what I should be looking FOR even, so any help is much appreciated! Thanks in advance

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  • How do I set image position in conky

    - by realitygenerator
    I copied and modified an existing .conkyrc file from the ubuntu forum and I'm trying to place the LinuxMint logo in a specific position Below are my conkyrc file and the screenshot # UBUNTU-CONKY # A comprehensive conky script, configured for use on # Ubuntu / Debian Gnome, without the need for any external scripts. # # Based on conky-jc and the default .conkyrc. # INCLUDES: # - tail of /var/log/messages # - netstat shows number of connections from your computer and application/PID making it. Kill spyware! # # -- Pengo # # Create own window instead of using desktop (required in nautilus) own_window yes own_window_type desktop own_window_transparent yes own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager # Use double buffering (reduces flicker, may not work for everyone) double_buffer yes # fiddle with window use_spacer right # Use Xft? use_xft yes xftfont URW Gothic:size=8 xftalpha 0.8 text_buffer_size 2048 # Update interval in seconds update_interval 3.0 # Minimum size of text area # minimum_size 250 5 # Draw shades? draw_shades no # Text stuff draw_outline no # amplifies text if yes draw_borders no uppercase no # set to yes if you want all text to be in uppercase # Stippled borders? stippled_borders 3 # border margins border_margin 9 # border width border_width 10 # Default colors and also border colors, grey90 == #e5e5e5 default_color grey own_window_colour brown own_window_transparent yes # Text alignment, other possible values are commented #alignment top_left #alignment top_right #alignment bottom_left #alignment bottom_right. alignment top_middle # Gap between borders of screen and text gap_x 10 gap_y 10 #Display temp in fahrenheit temperature_unit fahrenheit #Choose which screen on which to display # stuff after 'TEXT' will be formatted on screen TEXT $color ${color green}SYSTEM ${hr 2}$color $nodename $sysname $kernel on $machine LinuxMint 11 "Katya" (Oneric) ${image ~/Conky/Logo_Linux_Mint.png -s 80x60 -f 86400} ${color green}CPU ${hr 2}$color ${freq}MHz Load: ${loadavg} Temp: ${hwmon temp 1} $cpubar ${cpugraph 000000 ffffff} NAME PID CPU% MEM% ${top name 1} ${top pid 1} ${top cpu 1} ${top mem 1} ${top name 2} ${top pid 2} ${top cpu 2} ${top mem 2} ${top name 3} ${top pid 3} ${top cpu 3} ${top mem 3} ${top name 4} ${top pid 4} ${top cpu 4} ${top mem 4} ${color green}MEMORY / DISK ${hr 2}$color RAM: $memperc% ${membar 6}$color Swap: $swapperc% ${swapbar 6}$color Root: ${fs_free_perc /}% ${fs_bar 6 /}$color hda1: ${fs_free_perc /media/sda1}% ${fs_bar 6 /media/sda1}$color ${color green}NETWORK (${addr eth1}) ${hr 2}$color Down: $color${downspeed eth1} k/s ${alignr}Up: ${upspeed eth1} k/s ${downspeedgraph eth1 25,140 000000 ff0000} ${alignr}${upspeedgraph eth1 25,140 000000 00ff00}$color Total: ${totaldown eth1} ${alignr}Total: ${totalup eth1} ${execi 30 netstat -ept | grep ESTAB | awk '{print $9}' | cut -d: -f1 | sort | uniq -c | sort -nr} ${color green}LOGGING ${hr 2}$color ${execi 30 tail -n3 /var/log/messages | awk '{print " ",$5,$6,$7,$8,$9,$10}' | fold -w50} ${color green}FORTUNE ${hr 2}$color ${execi 120 fortune -s | fold -w50} I want to put the mint logo right after the word (oneric). Any help would be greatly appreciated.

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  • How to setup whole-disk encryption with dual boot on a MacBook Pro (generation 9,2 with 12.04)

    - by blueyed
    I can install Ubuntu 12.04 on the MacBook when using the "noapic" kernel boot option, using the alternate amd64+mac image (from http://cdimage.ubuntu.com/releases/12.04/release/ ). But after installation the screen turn sblack after trying to boot "Windows" (as named in the boot menu that shows up when holding Option/Alt during startup). I want to use whole-disk encryption and given that only one free partition is available, I have setup LVM to do so: - vg0 contains bootlv and cryptlv - in cryptlv I have setup encryption with another LVM volume group (vg1, which holds swaplv, rootlv and homelv) I have not installed Grub during installation (because I was not sure about the partition) and when trying to install it later on /dev/sda4 (which contains the outer LVM) it complained that it could not determine the file system, and --force did not help either. The black screen / behavior looks similar to starting the installer without enabling the noapic option.

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  • Selection of a mesh with arbitrary region

    - by Tigran
    Considering example: I have a mesh(es) on the OpenGL screen and would like to select a part of it (say for delete purpose). There is a clear way to do the selction via Ray Tracing, or via Selection provided by OpenGL itself. But, for my users, considering that meshes can get wired surfaces, I need to implement a selection via a Arbitrary closed region, so all triangles that appears present inside that region has to be selected. To be more clear, here is screen shot: I want all triangles inside black polygon to be selected, identified, whatever in some way. How can I achieve that ?

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