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  • Object-Oriented Operating System

    - by nmagerko
    As I thought about writing an operating system, I came across a point that I really couldn't figure out on my own: Can an operating system truly be written in an Object-Oriented Programming (OOP) Language? Being that these types of languages do not allow for direct accessing of memory, wouldn't this make it impossible for a developer to write an entire operating system using only an OOP Language? Take, for example, the Android Operating System that runs many phones and some tablets in use around the world. I believe that this operating system uses only Java, an Object-Oriented language. In Java, I have been unsuccessful in trying to point at and manipulate a specific memory address that the run-time environment (JRE) has not assigned to my program implicitly. In C, C++, and other non-OOP languages, I can do this in a few lines. So this makes me question whether or not an operating system can be written in an OOP, especially Java. Any counterexamples or other information is appreciated.

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  • Wireless internet sharing stops working after client disconnects

    - by Mandy
    I'm running Unbuntu 11.10 with the latest service packs, sharing an ether connection over wireless. Everything works fine, up to the point that the client (a laptop) sleeps or otherwise disconnects. The wireless connection at that point no longer functions, not showing up when searching for the hotspot with the laptop. The only way to recover is to reboot the machine, or toggle the wireless share off/on. I've double checked the wireless card has power management off. Currently what I'm doing is keeping an Ipod plugged into the box 24/7 to keep the wireless connection up when the laptop disconnects. I've searched the internet far and wide, found many issues with wireless problems after an ubuntu box itself sleeps, but nothing directly related to my problem. Hoping someone has some idea of where to look and what to check. A girl needs her Ipod back!

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  • Should a poll framework be closed sourced

    - by samquo
    I was having a chat with a coworker who is working on a polling app and framework. He was asking technical questions and I suggested he open source the application to get more quality opinions from developers who are interested in this problem and are willing to give it heavy though. He has a different point of view which I think is still valid so I want to open this question for discussion here. He says he believes something like a polling framework should not be open sourced because it will reduce its security and validity as people reveal loopholes through which they can cheat. Can't say I completely disagree. I see a somewhat valid point there, but I always believed that solutions by a group of people are almost always better than a solution thought by a single person asking a small number of coworkers, no matter how smart that person is. Again I'm willing to accept that maybe some types of applications are different. Does anyone have an argument in his favor? I'd really like to present your responses to him.

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  • How can I mount an AFS filesystem?

    - by Ben
    My current method is to mount the filesystem via SSH using Nautilus's graphical interface, but I would much prefer to be able to use some tool that mounts the AFS filesystem and gives me access to AFS-specific features (permissions, etc.). I've tried installing OpenAFS via apt-get, but so far the kernel module has refused to compile. Also, assuming I get OpenAFS installed, I'm not quite sure how to actually mount the remote filesystem to, say, /media/afs or some directory. I'm running Maverick with the 2.6.36-020636-generic kernel from http://kernel.ubuntu.com/~kernel-ppa/mainline/ Thanks for the help!

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  • netbook alternate installation/update

    - by user11847
    I have an Asipre One D255E netbook. Installed 9.10 sucessfully, but no internet connections to upgrade to 10.04 or 10.10. Have 10.10 alternate (couldnt get 10.04). However it says that no cd-rom present (netbook via live usb), and I directed it to sdb1 but that did not work. Could someone guide me to the steps to installation via alternate ubs only (& no internet)? The live usb's of 10.04 & 10.10 internet connections worked, but installation hanged (non alternate). Thank you greatly in advance.

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  • Coordinate based travel through multi-line path over elapsed time

    - by Chris
    I have implemented A* Path finding to decide the course of a sprite through multiple waypoints. I have done this for point A to point B locations but am having trouble with multiple waypoints, because on slower devices when the FPS slows and the sprite travels PAST a waypoint I am lost as to the math to switch directions at the proper place. EDIT: To clarify my path finding code is separate in a game thread, this onUpdate method lives in a sprite like class which happens in the UI thread for sprite updating. To be even more clear the path is only updated when objects block the map, at any given point the current path could change but that should not affect the design of the algorithm if I am not mistaken. I do believe all components involved are well designed and accurate, aside from this piece :- ) Here is the scenario: public void onUpdate(float pSecondsElapsed) { // this could be 4x speed, so on slow devices the travel moved between // frames could be very large. What happens with my original algorithm // is it will start actually doing circles around the next waypoint.. pSecondsElapsed *= SomeSpeedModificationValue; final int spriteCurrentX = this.getX(); final int spriteCurrentY = this.getY(); // getCoords contains a large array of the coordinates to each waypoint. // A waypoint is a destination on the map, defined by tile column/row. The // path finder converts these waypoints to X,Y coords. // // I.E: // Given a set of waypoints of 0,0 to 12,23 to 23, 0 on a 23x23 tile map, each tile // being 32x32 pixels. This would translate in the path finder to this: // -> 0,0 to 12,23 // Coord : x=16 y=16 // Coord : x=16 y=48 // Coord : x=16 y=80 // ... // Coord : x=336 y=688 // Coord : x=336 y=720 // Coord : x=368 y=720 // // -> 12,23 to 23,0 -NOTE This direction change gives me trouble specifically // Coord : x=400 y=752 // Coord : x=400 y=720 // Coord : x=400 y=688 // ... // Coord : x=688 y=16 // Coord : x=688 y=0 // Coord : x=720 y=0 // // The current update index, the index specifies the coordinate that you see above // I.E. final int[] coords = getCoords( 2 ); -> x=16 y=80 final int[] coords = getCoords( ... ); // now I have the coords, how do I detect where to set the position? The tricky part // for me is when a direction changes, how do I calculate based on the elapsed time // how far to go up the new direction... I just can't wrap my head around this. this.setPosition(newX, newY); }

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  • Ubuntu server 13 hangs on boot

    - by Slava Fomin II
    I formatted my WD30EFRX 3TB SATA HDD as GPT with the following layout: 200 MB FAT32 (BOOTABLE) 50GB EXT4 (Mount point: /) 4 GB SWAP SPACE ~2.9 TB EXT4 (with no mount point) Then i created a Flash USB using Rufus 1.3.3 and the following ISO-image: ubuntu-13.04-server-amd64.iso. I used following configuration to create the USB: GPT partition scheme for UEFI computer FAT32 (16KB) I successfully booted from this USB on my Intel D510MO motherboard in UEFI mode (there were a black and white boot loader menu instead of a colorful GUI) and installed the OS. During the boot loader installation i saw it was grub-efi-amd64 as it must be. After installation i removed the flash drive and tried to boot the system, but just after a BIOS POST it hangs (there is a white blinking cursor at the left top corner of the black screen) and nothing happens. UEFI Mode is enabled in the BIOS configuration and i've updated the BIOS to the latest firmware. What went wrong, how i can confirm that system was installed properly? How can i boot the OS?

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  • Multi-platform Map Application

    - by Mahdi
    I'm working on a web project (PHP, jQuery) which currently using Google Maps powering up the map functionality of the application, however we need to make it multi-platform like you can go to the dashboard and choose one from 5-10 map providers (which Goolge Maps is just one of them) to underlying your map functionality. So, as the application is supposed to show the data on map, almost in every single place we have to deal with the API provided by that specific map provider. Currently we are thinking about revising our modular structure and/or making something like an adapter for each provider to deal with their native syntax but via our standard methods. I wish to have your ideas and your experiences, specially if you ever made an interface for dealing via 2-3 different map providers. That would helps much and I really appreciate that. If you need any further information, just ask me to update the question. Update: As Vicky Chijwani suggested Mapstraction, now I'm also wondering which one is more better (pros & cons), having an adapter implemented on Javascript or PHP?

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  • I am not able to boot into window 7 after ubuntu 12.04 installation

    - by user91878
    not able to boot into window 7. I am naive in ubuntu usage. Pls guide immediately. The following link a got after boot repair. http://paste.ubuntu.com/1218634/ full message is as follows: you can now reboot your computer. Please do not forget to make your BIOS boot on sda (500GB) disk! The boot files of [The OS now in use - Ubuntu 12.04 LTS] are far from the start of the disk. Your BIOS may not detect them. You may want to retry after creating a /boot partition (EXT4, 200MB, start of the disk). This can be performed via tools such as gParted. Then select this partition via the [Separate /boot partition:] option of [Boot Repair]. (https://help.ubuntu.com/community/BootPartition)

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  • Most efficient AABB - Ray intersection algorithm for input/output distance calculation

    - by Tobbey
    Thanks to the following thread : most efficient AABB vs Ray collision algorithms I have seen very fast algorithm for ray/AABB intersection point computation. Unfortunately, most of the recent algorithm are accelerated by omitting the "output" intersection point of the box. In my application, I would interested in getting both the the distance from source ray to input: t0 and source ray to output of bounding box: t1. I have seen for instance Eisemann designed a very fast version regarding plucker, smits, ... , but it does not compare the case when both input/output distance should be computed see: http://www.cg.cs.tu-bs.de/publications/Eisemann07FRA/ Does someone know where I can find more information on algorithm performances for the specific input/output problem ? Thank you in advance

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  • New channels for Exadata 11.2.3.1.1

    - by Rene Kundersma
    With the release of Exadata 11.2.3.1.0 back in April 2012 Oracle has deprecated the minimal pack for the Exadata Database Servers (compute nodes). From that release the Linux Database Server updates will be done using ULN and YUM. For the 11.2.3.1.0 release the ULN exadata_dbserver_11.2.3.1.0_x86_64_base channel was made available and Exadata operators could subscribe their system to it via linux.oracle.com. With the new 11.2.3.1.1 release two additional channels are added: a 'latest' channel (exadata_dbserver_11.2_x86_64_latest) a 'patch' channel (exadata_dbserver_11.2_x86_64_patch) The patch channel has the new or updated packages updated in 11.2.3.1.1 from the base channel. The latest channel has all the packages from 11.2.3.1.0 base and patch channels combined.  From here there are three possible situations a Database Server can be in before it can be updated to 11.2.3.1.1: Database Server is on Exadata release < 11.2.3.1.0 Database Server is patched to 11.2.3.1.0 Database Server is freshly imaged to 11.2.3.1.0 In order to bring a Database Server to 11.2.3.1.1 for all three cases the same approach for updating can be used (using YUM), but there are some minor differences: For Database Servers on a release < 11.2.3.1.0 the following high-level steps need to be performed: Subscribe to el5_x86_64_addons, ol5_x86_64_latest and  exadata_dbserver_11.2_x86_64_latest Create local repository Point Database Server to the local repository* install the update * during this process a one-time action needs to be done (details in the README) For Database Servers patched to 11.2.3.1.0: Subscribe to patch channel  exadata_dbserver_11.2_x86_64_patch Create local repository Point Database Server to the local repository Update the system For Database Servers freshly imaged to 11.2.3.1.0: Subscribe to patch channel  exadata_dbserver_11.2_x86_64_patch Create local  repository Point Database Server to the local repository Update the system The difference between 'situation 2' (Database Server is patched to 11.2.3.1.0) and 'situation 3' (Database Server is freshly imaged to 11.2.3.1.0) is that in situation 2 the existing Exadata-computenode.repo file needs to be edited while in situation 3 this file is not existing  and needs to be created or copied. Another difference is that you will end up with more OFA packages installed in situation 2. This is because none are removed during the updating process.  The YUM update functionality with the new channels is a great enhancements to the Database Server update procedure. As usual, the updates can be done in a rolling fashion so no database service downtime is required.  For detailed and up-to-date instructions always see the patch README's 1466459.1 patch 13998727 888828.1 Rene Kundersma

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  • Would a multitouch capable PC allow me to do Android development simulating the touch UI without an Android device ?

    - by Scott Davies
    Hi, I recently purchased a Samsung Galaxy Tab as a reference implementation (phone and first gen Android tablet), of Android 2.x for app development. I have noticed a slew of Android 3.0 slates being talked about at CES 2011 (Motorola XOOM, etc.). If I had a multitouch PC with the Android SDK/Emulator on it, would this allow me to more closely approximate device simulation by allowing user input via the multitouch screen ? Would it work via touch just like Windows 7 recognizes touch as mouse style input ? Has anyone done this ? Thanks, Scott

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  • Minimum brightness level is brighter than the levels just above it

    - by greggory.hz
    I'm using a macbook pro 8,1. When I use the brightness keys on the keyboard, decreasing the brightness works until it reaches the lowest brightness level. At that point (when on the lowest level), the brightness is something like 70 or 80% instead of 0-10% (or whatever it usually is). All the other levels are fine. How can I adjust/calibrate these brightness controls? PS: I'm currently using 12.04 but I've had the same issue no later than 11.10 (and I'm fairly confident it was present in 11.04 as well). UPDATE: If I go to System Settings and select "Brightness and Lock" the exact same thing happens, but there is more fine grained control of the brightness. It goes to completely black when the dial is about 10% from the left edge. When it passes that point, anywhere inside that left 10% appears to be about 70 - 80% brightness (there's no change regardless of where the dial is in this section).

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  • Converting LINQ to Twitter to Twitter API v1.1

    - by Joe Mayo
    Twitter recently updated their API to v1.1 (Current status: API v1.1). Naturally, LINQ to Twitter  needed to be updated too. This blog post outlines the changes made to LINQ to Twitter during this conversion and highlights important features that LINQ to Twitter developers will want to know. Overall Impact Generally speaking, Twitter API v1.1 is semantically very much the same as it’s predecessor. The base URL changed and so did a few resource segments, but the resources themselves are still intact. The good news is that LINQ to Twitter has always shielded the developer from this plumbing, so the entities, types, and filters didn’t change much at all.  The following sections describe what did  change. Authentication In Twitter API v1.0 authentication was not required for some resources, such as user timelines and search. However, that’s all changed because *all* queries must be authenticated in Twitter API v1.1. LINQ to Twitter has various types of authorizers you can use, supporting whatever OAuth options are available via Twitter.  You can see the LINQ to Twitter documentation, Securing Your Applications, for more info on OAuth support. The New Search One of the larger changes to the API was Search. To be more specific, the Search entity now contains a List<Status>, named Statuses, to hold results.  Additionally, any meta-data associated with the search is now in a property named SearchMetaData. The change to the Search entity and responses is the big change, but the good news is that your Search query syntax doesn’t change. Different Rate Limits The issue of rate limits itself is contentious, but this discussion is focused on the coding experience and I’ll leave the politics to those who prefer to engage in that activity. What’s important here is that both headers and resources have changed. You should review Twitter’s Rate Limit documentation to understand what the changes mean.  A quick explanation is that rate limits are applied individually to each resource in 15 minute time intervals. In LINQ to Twitter these changes surface on the Help entity, via HelpType.RateLimits. The RateLimits query has a Resources filter where you can specify a comma-separated list of categories to return rate limit info for.  The results materialize in the RateLimits dictionary, keyed on category. The Help entity also has a RateLimitsAuthorizationContext, holding the Access Token for the user performing queries – and to whom the rate limits apply. In addition to the new RateLimits query, there are new RateLimit headers that appear in the query response, whose HTTP header name is of the form X-Rate-Limit… which is different from the previous header name. LINQ to Twitter surfaces these headers via the existing properties of the TwitterContext instance. For anyone who retrieved rate limit information via the Headers property of TwitterContext, you should be aware of the new header names.  I haven’t done anything with Feature rate limit properties yet, but they appear to no longer be available – this will require more follow-up. Error Handling Twitter API v1.1 has a new format for Error Codes & Responses. LINQ to Twitter wraps these messages in the TwitterQueryException, which has been updated appropriately. The Message property of TwitterQueryException now reflects the Twitter error message, when available. There’s also a new ErrorCode that’s populated with the message error code. Parameters Most parameters stayed the same, but one of interest is Include Entities (different from LINQ to Twitter data object entities). Entities are metadata hanging off tweets, that provide start/end position in the tweet and other information for mentions, urls, hash tags, and media. Entities used to not be included unless you specified you wanted them. Now, in v1.1, entities are included by default for all APIs that return a Status.  If you were always setting IncludeEntities to true, then you won’t see a change. However, be aware that you’ll now be receiving additional data in your response from Twitter, which will explain a sudden increase in bandwidth utilization. This might or might not  matter to you  depending on the requirements of your application, but you should be aware of it. Everything Else There might be small changes here and there that I haven’t mentioned, but these were the ones you should be most aware of.  Streams didn’t change, but Twitter will be deprecating username/password authentication on public streams, in favor of OAuth, so you’ll be seeing me make that change some time in the future.  Also, Twitter will continue to evolve the API and you can expect that LINQ to Twitter will change accordingly. Summary The big changes to Twitter API were Authentication, Search, Rate Limits, and Error Handling. All API calls must be authenticated. You’ll need to change your code to read Search results differently, but the query is much the same as you use now. There’s a new RateLimits API, one of the Help queries.  Also, the new error messages are integrated into TwitterQueryException. Besides these changes, I expect  most others to be small or affect a smaller percentage of developers.  You can get the latest version of LINQ to Twitter from NuGet or visit the LINQ to Twitter download page at CodePlex.com.   @JoeMayo

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  • How do I add changes resolv.conf without getting overwritten?

    - by Sam
    I have migrated to 12.04 from 7.10 finally. I have one last part to complete but I am stumped. I am using puppet on each server, and in the past have used resolv.conf to point to my search to the puppetmaster. search puppetmaster.com nameserver 192.168.1.XXX When trying to use the file on 12.04 resolv.conf the file gets over written when rebooted. I cannot use a static IP for these, so using the /etc/network/interfaces to help me out is a nill point. # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 127.0.0.1 Is there a way to get resolvconf to handle this either in the head, tail or base. If there is, are there any examples I can use to tweak on my server. Any help is much appreciated.

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  • Texturize a shape of multiple triangles in 2D

    - by Deukalion
    This is an example of a shape consisting of multiple points, triangles and eventually a shape: Red Dots = Vector3 (X, Y, Z) or Vector2 (X, Y) If I have a Texture of a certain size, how do I texturize this area in the best way so that the texture inside the shape matches the shape and does not overlap anywhere? Perhaps also with a chance to scale the texture in case it's too small or to big for the shape, but still so that it gets rendered correctly. Do I treat the shape as a rectangle? Figure out it's 4 corners? Or do I calculate the distance between Center - (Texture Width / 2) and Point (to see how "many" times the texture can fit between on that axis to estimate at what Coordinates the Texture should be at that certain point? I've looked at Texture Mapping but haven't found any concrete examples that it explains it well, it's also confusing with 0.0-1.0 values for Texture Coordinates.

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  • Roll Your Own Wi-Fi Spy Camera

    - by Jason Fitzpatrick
    This fun DIY project allows you to roll your own Wi-Fi based spy camera and then, when it’s time for a new project, pull apart the modular design and build something new. This build combines an Arduino board, an Adafruit Data Logging Shield, an a serial-based camera (among a handful of small parts and open-source code) into a spy camera that remotely delivers the photos via Wi-Fi. The nice thing about this project is that when you can easily deconstruct the build to reuse the parts in a new project (the number of things you can do with an Arduino is near limitless). Hit up the link below for an excellent and well documented tutorial over at LadyAda.net. “Internet of Things” Camera [via DIYPhotography] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Drupal + LDAP + Automatic

    - by WernerCD
    I've got Drupal 6 setup within a XAMPP test area. I have LDAP authentication, groups and data working against Active Directory. What I want... is since I'm on an intranet where users are logged in via user-names... is for automatic authentication, without the need to login via the website. If it's more difficult than its worth, it's no major hassle, but I'd like to know if it's possible that when my users visit our intranet they auto-magically authenticate with their already logged in Windows session. Ultimately, I may switch to IIS, but I do like having a portable, easy to backup/copy/test setup so for now I'm going to see if I can get this working in XAMPP.

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  • How to properly add texture to multi-fixture/shape b2Body

    - by Blazej Wdowikowski
    Hello to everyone this is my first poste here I hope that will be not fail start. At start I must say I make part 1 in Ray's Tutorial "How To Make A Game Like Fruit Ninja With Box2D and Cocos2D". But I wonder what when I want make more complex body with texture? Simple just add n b2FixtureDef to the same body. OK but what about texture? If I will take code from that tutorial it only fill last fixture. Probably it does not takes every b2Vec2 point. I was right, it did not. So quick refactor and from that -(id)initWithTexture:(CCTexture2D*)texture body:(b2Body*)body original:(BOOL)original { // gather all the vertices from our Box2D shape b2Fixture *originalFixture = body->GetFixtureList(); b2PolygonShape *shape = (b2PolygonShape*)originalFixture->GetShape(); int vertexCount = shape->GetVertexCount(); NSMutableArray *points = [NSMutableArray arrayWithCapacity:vertexCount]; for(int i = 0; i < vertexCount; i++) { CGPoint p = ccp(shape->GetVertex(i).x * PTM_RATIO, shape->GetVertex(i).y * PTM_RATIO); [points addObject:[NSValue valueWithCGPoint:p]]; } if ((self = [super initWithPoints:points andTexture:texture])) { _body = body; _body->SetUserData(self); _original = original; // gets the center of the polygon _centroid = self.body->GetLocalCenter(); // assign an anchor point based on the center self.anchorPoint = ccp(_centroid.x * PTM_RATIO / texture.contentSize.width, _centroid.y * PTM_RATIO / texture.contentSize.height); } return self; } I came up with that -(id)initWithTexture:(CCTexture2D*)texture body:(b2Body*)body original:(BOOL)original { int vertexCount = 0; //gather total number of b2Vect2 points b2Fixture *currentFixture = body->GetFixtureList(); while (currentFixture) { //new b2PolygonShape *shape = (b2PolygonShape*)currentFixture->GetShape(); vertexCount += shape->GetVertexCount(); currentFixture = currentFixture->GetNext(); } NSMutableArray *points = [NSMutableArray arrayWithCapacity:vertexCount]; // gather all the vertices from our Box2D shape b2Fixture *originalFixture = body->GetFixtureList(); while (originalFixture) { //new NSLog((NSString*)@"-"); b2PolygonShape *shape = (b2PolygonShape*)originalFixture->GetShape(); int currentVertexCount = shape->GetVertexCount(); for(int i = 0; i < currentVertexCount; i++) { CGPoint p = ccp(shape->GetVertex(i).x * PTM_RATIO, shape->GetVertex(i).y * PTM_RATIO); [points addObject:[NSValue valueWithCGPoint:p]]; } originalFixture = originalFixture->GetNext(); } if ((self = [super initWithPoints:points andTexture:texture])) { _body = body; _body->SetUserData(self); _original = original; // gets the center of the polygon _centroid = self.body->GetLocalCenter(); // assign an anchor point based on the center self.anchorPoint = ccp(_centroid.x * PTM_RATIO / texture.contentSize.width,_centroid.y * PTM_RATIO / texture.contentSize.height); } return self; } I was working for simple two fixtures body like b2BodyDef bodyDef; bodyDef.type = b2_dynamicBody; bodyDef.position = position; bodyDef.angle = rotation; b2Body *body = world->CreateBody(&bodyDef); b2FixtureDef fixtureDef; fixtureDef.density = 1.0; fixtureDef.friction = 0.5; fixtureDef.restitution = 0.2; fixtureDef.filter.categoryBits = 0x0001; fixtureDef.filter.maskBits = 0x0001; b2Vec2 vertices[] = { b2Vec2(0.0/PTM_RATIO,50.0/PTM_RATIO), b2Vec2(0.0/PTM_RATIO,0.0/PTM_RATIO), b2Vec2(50.0/PTM_RATIO,30.1/PTM_RATIO), b2Vec2(60.0/PTM_RATIO,60.0/PTM_RATIO) }; b2PolygonShape shape; shape.Set(vertices, 4); fixtureDef.shape = &shape; body->CreateFixture(&fixtureDef); b2Vec2 vertices2[] = { b2Vec2(20.0/PTM_RATIO,50.0/PTM_RATIO), b2Vec2(20.0/PTM_RATIO,0.0/PTM_RATIO), b2Vec2(70.0/PTM_RATIO,30.1/PTM_RATIO), b2Vec2(80.0/PTM_RATIO,60.0/PTM_RATIO) }; shape.Set(vertices2, 4); fixtureDef.shape = &shape; body->CreateFixture(&fixtureDef); But if I try put secondary shape upper than first it starting wierd, texture goes crazy. For example not mention about more complex shapes. What's more if shapes have one common point texture will not render for them at all [For that I use Physics Edytor like in tutorial part1] BTW. I use PolygonSprite and in method createWithWorld... another shapes. Uff.. Question So my question is, why texture coords are in such a mess up? It's my modify method or just wrong approach? Maybe I should remove duplicated from points array?

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  • How to tackle a boss who thinks everybody in this world is wrong except him?

    - by anon
    I mean seriously, how do you tackle a guy who even changes our variable names (even though they are reasonable) and sends back the code (after review) like 4 times? I know for sure I'm not that bad a developer! So many times, he enforces his ideals, which are not even best practices in the industry! I point out to him whatever link I can find on the internet trying to prove my point, but in the end he uses his authority to shut us out. Sick and tired. Frustrated. Do I have any way out other than quitting the job?

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  • sd card won't mount when an android phone is connected after 12.10 fresh install

    - by Mysterio
    I just upgraded to 12.10 via a fresh install. Mounting my Xperia Neo V in 12.04 worked flawlessly however I just discovered that the sd card can't be detected and mounted in 12.10. How can I solve this? Thanks in advance. P. S. I can mount it via a card reader though and it mounts ok in Windows 7. So it surely can't be hardware related. EDIT: Sony Ericsson Neo V running Android 2.3.4. USB mass storage is already turned on.

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  • Oracle Standard Installation (OSI) Services – Service für Hardware-Upgrades

    - by swalker
    In diesem Update erfahren Sie alles über die Services der Oracle Standard Installation (OSI) von Oracle Advanced Customer Support (ACS). Oracle imformiert Sie außerdem über die Einführung weiterer OSI-Teile für die Bestellung von Komplettservices zur Installation von Upgrades bei bereits installierten Systemen. Darunter fallen auch zusätzliche Upgrades für Serverprozessoren (CPUs), Arbeitsspeicher, Netzwerkkarten, Speicher-Appliances und Bandbibliotheken. Die OSI Installationsservices für Hardware-Upgrades können wie folgt bestellt werden: beim Hardware Point of Sale (POS) – über den Offline-Prozess für Hardware im Oracle PartnerNetwork (OPN) unabhängige Bestellungen „After Point of Sale (APOS)“ – über den Offline-OSI-Prozess des ACS Services Order Desk. Diese Prozesse sowie die aktualisierten Dateien für die OSI-Teilezuordnung finden Sie auf der Website des Oracle Partner Stores (OPS). Die OSI-Teile für Hardware-Upgrades können im OPS ab Ende 2011 bestellt werden. Wenn Sie Fragen zu diesem Update haben, wenden Sie sich an das Global Partner Support Team unter [email protected].

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  • Can't boot from liveUSB when trying to install it alongside Windows 7

    - by ali
    I'm very noob at Linux and installing techniques. I want to install 12.04 from bootable usb flash alongside Windows 7 (also tried live CD but not working) but computer is not booting from USB flash or LIVE-CD and boots windows 7 (Acer Aspire 4750g) and of course I have set the BIOS priority in the right way. There is one important point to tell that I have installed Fedora 16 on my laptop successfully and now I have it on my system. When I was trying to install Fedora I got some error and searched about it and got this point that I should delete a .efi file and then installation went right. In this case , what should I do to solve the problem? (I also don't need my Fedora anymore).

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  • Rendering oily/polluted water?

    - by Fraser
    Any shader wizards out there have an idea of how to achieve an oily/polluted water effect, similar to this: Ideally, the water would not be uniformly oily, but instead the oil could be generated from some source (such as a polluting drain from a chemical plant) and then diffuse throughout the water body. My thought for this part would be to keep an "oil map" as a 2D texture that determines the density of oil at each point on the water surface. It would diffuse and move naturally with the water vel;ocity at that point (I have a wave-particle simulation for dynamic waves, and am already doing something similar for foam on the water surface). However, I'm not sure how physically correct that would be, since oil might not move at the same velocity as the water. And I have no idea how to make all those trippy colors :-). Thoughts?

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