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  • IE9

    - by Kit Ong
    Yep Internet Explorer 9 is in the works even though IE8 is still relatively new. IE8 totally failed the infamous Acid3 Test, things have improved even with the early preview version of IE9, here's a link to test drive Internet Explorer 9 http://ie.microsoft.com/testdrive/

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  • How to run python script at login screen?

    - by virpara
    I use a python script to set brightness to zero. #!/usr/bin/python import dbus bus = dbus.SessionBus() proxy = bus.get_object('org.gnome.SettingsDaemon', '/org/gnome/SettingsDaemon/Power') iface = dbus.Interface(proxy,dbus_interface='org.gnome.SettingsDaemon.Power.Screen') iface.SetPercentage(0) I've put it in Startup Applications. It works only when I login. There is full brightness at login screen. Where should I put this so that it sets brightness to zero at login screen?

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  • Ubuntu One error: Invaild signature

    - by ItsThatMatt
    I have never connected to Ubuntu One, I can log in through http://one.ubuntu.com and everything on that site works. The client throws this error though; 2011-02-28 18:05:33,680 - ubuntuone.controlpanel.dbus_service - ERROR - VolumesInfoError: args (, {'error_type': 'WebClientError', 'error_msg': u"(400L, 'Invalid signature. Expected signature base string: GET&https%3A%2F%2Fone.ubuntu.com%2Fapi%2Faccount%2F&oauth_consumer_key%3DtB3tTPd%26oauth_nonce%3D01736942%26oauth_signature_method%3DHMAC-SHA1%26oauth_timestamp%3D1298876730%26oauth_token%3DhkUuGUCHedzbTCxQdvtQMBNOxoNTrWsUBWXQaTykCGAmxzECmg%26oauth_version%3D1.0')"}), kwargs {}.

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  • How to Use the Signature Editor in Outlook 2013

    - by Lori Kaufman
    The Signature Editor in Outlook 2013 allows you to create a custom signature from text, graphics, or business cards. We will show you how to use the various features of the Signature Editor to customize your signatures. To open the Signature Editor, click the File tab and select Options on the left side of the Account Information screen. Then, click Mail on the left side of the Options dialog box and click the Signatures button. For more details, refer to one of the articles mentioned above. Changing the font for your signature is pretty self-explanatory. Select the text for which you want to change the font and select the desired font from the drop-down list. You can also set the justification (left, center, right) for each line of text separately. The drop-down list that reads Automatic by default allows you to change the color of the selected text. Click OK to accept your changes and close the Signatures and Stationery dialog box. To see your signature in an email, click Mail on the Navigation Bar. Click New Email on the Home tab. The Message window displays and your default signature is inserted into the body of the email. NOTE: You shouldn’t use fonts that are not common in your signatures. In order for the recipient to see your signature as you intended, the font you choose also needs to be installed on the recipient’s computer. If the font is not installed, the recipient would see a different font, the wrong characters, or even placeholder characters, which are empty square boxes. Close the Message window using the File tab or the X button in the upper, right corner of the Message window. You can save it as a draft if you want, but it’s not necessary. If you decide to use a font that is not common, a better way to do so would be to create a signature as an image, or logo. Create your image or logo in an image editing program making it the exact size you want to use in your signature. Save the image in a file size as small as possible. The .jpg format works well for pictures, the .png format works well for detailed graphics, and the .gif format works well for simple graphics. The .gif format generally produces the smallest files. To insert an image in your signature, open the Signatures and Stationery dialog box again. Either delete the text currently in the editor, if any, or create a new signature. Then, click the image button on the editor’s toolbar. On the Insert Picture dialog box, navigate to the location of your image, select the file, and click Insert. If you want to insert an image from the web, you must enter the full URL for the image in the File name edit box (instead of the local image filename). For example, http://www.somedomain.com/images/signaturepic.gif. If you want to link to the image at the specified URL, you must also select Link to File from the Insert drop-down list to maintain the URL reference. The image is inserted into the Edit signature box. Click OK to accept your changes and close the Signatures and Stationery dialog box. Create a new email message again. You’ll notice the image you inserted into the signature displays in the body of the message. Close the Message window using the File tab or the X button in the upper, right corner of the Message window. You may want to put a link to a webpage or an email link in your signature. To do this, open the Signatures and Stationery dialog box again. Enter the text to display for the link, highlight the text, and click the Hyperlink button on the editor’s toolbar. On the Insert Hyperlink dialog box, select the type of link from the list on the left and enter the webpage, email, or other type of address in the Address edit box. You can change the text that will display in the signature for the link in the Text to display edit box. Click OK to accept your changes and close the dialog box. The link displays in the editor with the default blue, underlined text. Click OK to accept your changes and close the Signatures and Stationery dialog box. Here’s an example of an email message with a link in the signature. Close the Message window using the File tab or the X button in the upper, right corner of the Message window. You can also insert your contact information into your signature as a Business Card. To do so, click Business Card on the editor’s toolbar. On the Insert Business Card dialog box, select the contact you want to insert as a Business Card. Select a size for the Business Card image from the Size drop-down list. Click OK. The Business Card image displays in the Signature Editor. Click OK to accept your changes and close the Signatures and Stationery dialog box. When you insert a Business Card into your signature, the Business Card image displays in the body of the email message and a .vcf file containing your contact information is attached to the email. This .vcf file can be imported into programs like Outlook that support this format. Close the Message window using the File tab or the X button in the upper, right corner of the Message window. You can also insert your Business Card into your signature without the image or without the .vcf file attached. If you want to provide recipients your contact info in a .vcf file, but don’t want to attach it to every email, you can upload the .vcf file to a location on the internet and add a link to the file, such as “Get my vCard,” in your signature. NOTE: If you want to edit your business card, such as applying a different template to it, you must select a different View other than People for your Contacts folder so you can open the full contact editing window.     

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  • Some problems with the keyboard layout

    - by user203053
    When I press some keys, sometimes some letters are replaced by others. For example e is replaced with "0we" and c with "x9a". Also other keys are changed. My keyboard layout is actually German. But whenever this problem occurs, it changes to English and I cannot change it back. Occasionally everything works fine. How do I find out whether the keyboard is damaged or just some settings are not right?

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  • Space partitioning when everything is moving

    - by Roy T.
    Background Together with a friend I'm working on a 2D game that is set in space. To make it as immersive and interactive as possible we want there to be thousands of objects freely floating around, some clustered together, others adrift in empty space. Challenge To unburden the rendering and physics engine we need to implement some sort of spatial partitioning. There are two challenges we have to overcome. The first challenge is that everything is moving so reconstructing/updating the data structure has to be extremely cheap since it will have to be done every frame. The second challenge is the distribution of objects, as said before there might be clusters of objects together and vast bits of empty space and to make it even worse there is no boundary to space. Existing technologies I've looked at existing techniques like BSP-Trees, QuadTrees, kd-Trees and even R-Trees but as far as I can tell these data structures aren't a perfect fit since updating a lot of objects that have moved to other cells is relatively expensive. What I've tried I made the decision that I need a data structure that is more geared toward rapid insertion/update than on giving back the least amount of possible hits given a query. For that purpose I made the cells implicit so each object, given it's position, can calculate in which cell(s) it should be. Then I use a HashMap that maps cell-coordinates to an ArrayList (the contents of the cell). This works fairly well since there is no memory lost on 'empty' cells and its easy to calculate which cells to inspect. However creating all those ArrayLists (worst case N) is expensive and so is growing the HashMap a lot of times (although that is slightly mitigated by giving it a large initial capacity). Problem OK so this works but still isn't very fast. Now I can try to micro-optimize the JAVA code. However I'm not expecting too much of that since the profiler tells me that most time is spent in creating all those objects that I use to store the cells. I'm hoping that there are some other tricks/algorithms out there that make this a lot faster so here is what my ideal data structure looks like: The number one priority is fast updating/reconstructing of the entire data structure Its less important to finely divide the objects into equally sized bins, we can draw a few extra objects and do a few extra collision checks if that means that updating is a little bit faster Memory is not really important (PC game)

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  • debootstrap or virt-install Ubuntu Server Maverick fails

    - by poelinca
    Oki so running any kind of variation of debootsrap i get the following error I: Extracting zlib1g... W: Failure trying to run: chroot /lxc/iso/dodo mount -t proc proc /proc debootstrap.log : mount: permission denied if i manualy chroot into the directory then i get promted with: id: cannot find name for group ID 0 I have no name!@...# i tryed addgroup but it's not installed , apt-get/aptitude : command not found , so i can't do anything with it . I've tryed ubuntu-vm-builder but since it's calling debootstrap i get the same error . Played with it for a few days and then i stoped and gaved virt-install a try , everithing works till i get to the console to finish the install witch shows only : Escape character is ^] and nothing more , no matter what i type . So basicly what i'm trying to do is build a usable chroot system so i can use it with lxc or libvirt . What are my options to get containers/virtualisation up and running ? I've read somewhere that i can use openvz templates with lxc or libvirt ? but how ? Let me know if you need aditional info ( p.s. doing all this on a dedicated server so i can't access it by hand , only ssh , plus on my local pc running ubuntu desktop maverick everithing works ) . EDIT Getting closer , i managed to understand how to use an openvz template with lxc , now the problem comes with the network bridge lxc-start: invalid interface name: br0 # Use same bridge device used in your controlling host setup lxc-start: failed to process 'lxc.network.link = br0 # Use same bridge device used in your controlling host setup ' lxc-start: failed to read configuration file i followed the exact steps to create a bridge and lxc conf looks like: lxc.network.type = veth lxc.network.flags = up lxc.network.link = br0 # Use same bridge device used in your controlling host setup lxc.network.hwaddr = {a1:b2:c3:d4:e5:f6} # As appropiate (line only needed if you wish to dhcp later) lxc.network.ipv4 = {10.0.0.100} # (Use 0.0.0.0 if you wish to dhcp later) lxc.network.name = eth0 # could likely be whatever you want Since it's not working i know smth is wrong so could somebody guyde me ? EDIT , looks like the base install was using an custom kernel ( bzImage-2.6.34.6-xxxx-grs-ipv6-65 ) for witch you i didn't found the headers , i did a update-grub after i installed a new kernel , edited menu.lst and no it's using 2.6.35-23-server and now debootstrap is working just fine same as ubuntu-vm-builder .

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  • A Quick HLSL Question (How to modify some HLSL code)

    - by electroflame
    Thanks for wanting to help! I'm trying to create a circular, repeating ring (that moves outward) on a texture. I've achieved this, to a degree, with the following code: float distance = length(inTex - in_ShipCenter); float time = in_Time; ///* Simple distance/time combination */ float2 colorIndex = float2(distance - time, .3); float4 shipColor = tex2D(BaseTexture, inTex); float4 ringColor = tex2D(ringTexture, colorIndex); float4 finalColor; finalColor.rgb = (shipColor.rgb) + (ringColor.rgb); finalColor.a = shipColor.a; // Use the base texture's alpha (transparency). return finalColor; This works, and works how I want it to. The ring moves outward from the center of the texture at a steady rate, and is constrained to the edges of the base texture (i.e. it won't continue past an edge). However, there are a few issues with it that I would like some help on, though. They are: By combining the color additively (when I set finalColor.rgb), it makes the resulting ring color much lighter than I want (which, is pretty much the definition of additive blending, but I don't really want additive blending in this case). I would really like to be able to pass in the color that I want the ring to be. Currently, I have to pass in a texture that contains the color of the ring, but I think that doing it that way is kind of wasteful and overly-cumbersome. I know that I'm probably being an idiot over this, so I greatly appreciate the help. Some other (possibly relevant) information: I'm using XNA. I'm applying this by providing it to a SpriteBatch (as an Effect). The SpriteBatch is using BlendState.NonPremultiplied. Thanks in advance! EDIT: Thanks for the answers thus far, as they've helped me get a better grasp of the color issue. However, I'm still unsure of how to pass a color in and not use a texture. i.e. Can I create a tex2D by using a float4 instead of a texture? Or can I make a texture from a float4 and pass the texture in to the tex2D? DOUBLE EDIT: Here's some example pictures: With the effect off: With the effect on: With the effect on, but with the color weighting set to full: As you can see, the color weighting makes the base texture completely black (The background is black, so it looks transparent). You can also see the red it's supposed to be, and then the white-ish it really is when blended additively.

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  • Best VNC client for remote desktop assistance?

    - by e.m.fields
    Poll on best VNC / remote desktop software for assisting others on Windows/Mac machines from Ubuntu? I've heard good things about TeamViewer and Fog Creek Copilot, but I'm wondering if the included GNOME Vinaigre VNC client is good enough for this. To specify, I'm looking for best option based on: SIMPLEST ease-of-use for client to download/use on their end. See #1. Works cross-platform I am able to control client's mouse and/or keyboard from remote machine.

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  • How do I make the F-keys work in byobu on 12.04, for midnight commander (mc), htop, etc?

    - by Jorge Castro
    I use byobu with the tmux backend on my 12.04 server. I'd like to use the midnight commander shortcut keys with it, but the F keys don't work. I've seen some posts on the issues here: https://bugs.launchpad.net/byobu/+bug/386363 https://answers.launchpad.net/byobu/+question/127610 but they are out of date and don't seem to work for newer versions of byobu. How can I either work around this or use MC in a way that works better?

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  • Apache authentication, security exceptions and safari

    - by Purcell
    I have apache authentication set up on a site, it works fine in firefox and chrome, you type in the username/pass once and then you can happily visit any page on the site. Unfortunately this is not the behavior in safari. Every time you go to another page, you must re-enter your credentials. Is there some way I can look at the security exceptions for safari and set it to always trust the certificate or find some other setting to not ask for authentication on each page?

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  • PDF thumbnails don't work

    - by Sergey
    For a reason I don't know my ubuntu doesn't show thumbnails for pdf. in gconf-editor -- /desktop/gnome/thumbnailers: application@pdf/command = "evince-thumbnailer -s %s %u %o" application@pdf/enable = "True" from console evince-thumbnailer file.pdf out.png works perfectly What can be wrong?? when I installed gnome3 thumbnails worked but everything else didnt. when returned to gnome2.3 - no thumbnails.

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  • CLR Version issues with CorBindRuntimeEx

    - by Rick Strahl
    I’m working on an older FoxPro application that’s using .NET Interop and this app loads its own copy of the .NET runtime through some of our own tools (wwDotNetBridge). This all works fine and it’s fairly straightforward to load and host the runtime and then make calls against it. I’m writing this up for myself mostly because I’ve been bitten by these issues repeatedly and spend 15 minutes each However, things get tricky when calling specific versions of the .NET runtime since .NET 4.0 has shipped. Basically we need to be able to support both .NET 2.0 and 4.0 and we’re currently doing it with the same assembly – a .NET 2.0 assembly that is the AppDomain entry point. This works as .NET 4.0 can easily host .NET 2.0 assemblies and the functionality in the 2.0 assembly provides all the features we need to call .NET 4.0 assemblies via Reflection. In wwDotnetBridge we provide a load flag that allows specification of the runtime version to use. Something like this: do wwDotNetBridge LOCAL loBridge as wwDotNetBridge loBridge = CreateObject("wwDotNetBridge","v4.0.30319") and this works just fine in most cases.  If I specify V4 internally that gets fixed up to a whole version number like “v4.0.30319” which is then actually used to host the .NET runtime. Specifically the ClrVersion setting is handled in this Win32 DLL code that handles loading the runtime for me: /// Starts up the CLR and creates a Default AppDomain DWORD WINAPI ClrLoad(char *ErrorMessage, DWORD *dwErrorSize) { if (spDefAppDomain) return 1; //Retrieve a pointer to the ICorRuntimeHost interface HRESULT hr = CorBindToRuntimeEx( ClrVersion, //Retrieve latest version by default L"wks", //Request a WorkStation build of the CLR STARTUP_LOADER_OPTIMIZATION_MULTI_DOMAIN | STARTUP_CONCURRENT_GC, CLSID_CorRuntimeHost, IID_ICorRuntimeHost, (void**)&spRuntimeHost ); if (FAILED(hr)) { *dwErrorSize = SetError(hr,ErrorMessage); return hr; } //Start the CLR hr = spRuntimeHost->Start(); if (FAILED(hr)) return hr; CComPtr<IUnknown> pUnk; WCHAR domainId[50]; swprintf(domainId,L"%s_%i",L"wwDotNetBridge",GetTickCount()); hr = spRuntimeHost->CreateDomain(domainId,NULL,&pUnk); hr = pUnk->QueryInterface(&spDefAppDomain.p); if (FAILED(hr)) return hr; return 1; } CorBindToRuntimeEx allows for a specific .NET version string to be supplied which is what I’m doing via an API call from the FoxPro code. The behavior of CorBindToRuntimeEx is a bit finicky however. The documentation states that NULL should load the latest version of the .NET runtime available on the machine – but it actually doesn’t. As far as I can see – regardless of runtime overrides even in the .config file – NULL will always load .NET 2.0 even if 4.0 is installed. <supportedRuntime> .config File Settings Things get even more unpredictable once you start adding runtime overrides into the application’s .config file. In my scenario working inside of Visual FoxPro this would be VFP9.exe.config in the FoxPro installation folder (not the current folder). If I have a specific runtime override in the .config file like this: <?xml version="1.0"?> <configuration> <startup> <supportedRuntime version="v2.0.50727" /> </startup> </configuration> Not surprisingly with this I can load a .NET 2.0  runtime, but I will not be able to load Version 4.0 of the .NET runtime even if I explicitly specify it in my call to ClrLoad. Worse I don’t get an error – it will just go ahead and hand me a V2 version of the runtime and assume that’s what I wanted. Yuck! However, if I set the supported runtime to V4 in the .config file: <?xml version="1.0"?> <configuration> <startup> <supportedRuntime version="v4.0.30319" /> </startup> </configuration> Then I can load both V4 and V2 of the runtime. Specifying NULL however will STILL only give me V2 of the runtime. Again this seems pretty inconsistent. If you’re hosting runtimes make sure you check which version of the runtime is actually loading first to ensure you get the one you’re looking for. If the wrong version loads – say 2.0 and you want 4.0 - and you then proceed to load 4.0 assemblies they will all fail to load due to version mismatches. This is how all of this started – I had a bunch of assemblies that weren’t loading and it took a while to figure out that the host was running the wrong version of the CLR and therefore caused the assemblies loading to fail. Arrggh! <supportedRuntime> and Debugger Version <supportedRuntime> also affects the use of the .NET debugger when attached to the target application. Whichever runtime is specified in the key is the version of the debugger that fires up. This can have some interesting side effects. If you load a .NET 2.0 assembly but <supportedRuntime> points at V4.0 (or vice versa) the debugger will never fire because it can only debug in the appropriate runtime version. This has bitten me on several occasions where code runs just fine but the debugger will just breeze by breakpoints without notice. The default version for the debugger is the latest version installed on the system if <supportedRuntime> is not set. Summary Besides all the hassels, I’m thankful I can build a .NET 2.0 assembly and have it host .NET 4.0 and call .NET 4.0 code. This way we’re able to ship a single assembly that provides functionality that supports both .NET 2 and 4 without having to have separate DLLs for both which would be a deployment and update nightmare. The MSDN documentation does point at newer hosting API’s specifically for .NET 4.0 which are way more complicated and even less documented but that doesn’t help here because the runtime needs to be able to host both .NET 4.0 and 2.0. Not pleased about that – the new APIs look way more complex and of course they’re not available with older versions of the runtime installed which in our case makes them useless to me in this scenario where I have to support .NET 2.0 hosting (to provide greater ‘built-in’ platform support). Once you know the behavior above, it’s manageable. However, it’s quite easy to get tripped up here because there are multiple combinations that can really screw up behaviors.© Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  FoxPro  

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  • vi issue in SSH TTYs to Ubuntu 14.04.1 LTS

    - by Steve Campbell
    After upgrading my server to Ubuntu 14.04.1 LTS, I can no longer use the vi editor to edit anything in an SSH terminal (I access the server by launching ssh sessions from Cygwin running on Windows). The empty portions of the vi window fill with garbage. The workaround is to launch an xterm from the server back to my Cygwin/X display. Using vi from within the xterm works fine. Setting my TERM to vt100/vt220/xterm does not help.

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  • How one decision can turn web services to hell

    - by DigiMortal
    In this posting I will show you how one stupid decision may turn developers life to hell. There is a project where bunch of complex applications exchange data frequently and it is very hard to change something without additional expenses. Well, one analyst thought that string is silver bullet of web services. Read what happened. Bad bad mistake In the early stages of integration project there was analyst who also established architecture and technical design for web services. There was one very bad mistake this analyst made: All data must be converted to strings before exchange! Yes, that’s correct, this was the requirement. All integers, decimals and dates are coming in and going out as strings. There was also explanation for this requirement: This way we can avoid data type conversion errors! Well, this guy works somewhere else already and I hope he works in some burger restaurant – far away from computers. Consequences If you first look at this requirement it may seem like little annoying piece of crap you can easily survive. But let’s see the real consequences one stupid decision can cause: hell load of data conversions are done by receiving applications and SSIS packages, SSIS packages are not error prone and they depend heavily on strings they get from different services, there are more than one format per type that is used in different services, for larger amounts of data all these conversion tasks slow down the work of integration packages, practically all developers have been in hurry with some SSIS import tasks and some fields that are not used in different calculations in SSAS cube are imported without data conversions (by example, some prices are strings in format “1.021 $”). The most painful problem for developers is the part of data conversions because they don’t expect that there is such a stupid requirement stated and therefore they are not able to estimate the time their tasks take on these web services. Also developers must be prepared for cases when suddenly some service sends data that is not in acceptable format and they must solve the problems ASAP. This puts unexpected load on developers and they are not very happy with it because they can’t understand why they have to live with this horror if it is possible to fix. What to do if you see something like this? Well, explain the problem to customer and demand special tasks to project schedule to get this mess solved before going on with new developments. It is cheaper to solve the problems now that later.

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  • Developer Compensation System

    - by Graviton
    Joel wrote excellent articles on developer compensation system used at Fogcreek. As a team lead and business owner, I would like to device a system that would work best for my team. And here's the catch: I have no experience in managing a team before, and I don't know what works and what doesn't. So I would like to get as many references as I can on this matter. Is there other developer compensation systems that you find is working for you and your company?

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  • How can I compile SM 3.0 effects in D3D11 in slimdx?

    - by jacker
    var bytecode = ShaderBytecode.CompileFromFile("shaders\\testShader.fx", "fx_5_0", ShaderFlags.None, SlimDX.D3DCompiler.EffectFlags.None, null, null, out str); var effect = new SlimDX.Direct3D11.Effect(gpu.Device, bytecode); Works fine but if I try to use another shader model like 4.0 or 3.0 it throws an error on the new effect creation: E_FAIL: An undetermined error occurred (-2147467259) How do I compile older shaders? And I've read about device context but I can't find any information on how to use them to maintain DX9 compatibility.

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  • No audio in Adobe Flash

    - by Amey Jah
    I am on 11.10 64bit and I have installed flash from http://get.adobe.com/flashplayer/otherversions/. I had downloaded install_flash_player_11_linux.x86_64.tar.gz and moved libflashplayer.so to ~/.mozilla and ~/.mozilla/plugins I also have OSS installed because alsa does not work for me. I generally follow steps mentioned at https://help.ubuntu.com/community/OpenSound and everything works fine. But for 11.10, flash has no sound. I am not sure if that is OSS problem.

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  • Multiple Audio listeners in Scene

    - by Kevin Jensen Petersen
    THIS IS UNITY Im trying to make a FPS game over networking, it works fine. But now, when im trying to implement sound, it won't work. My guess would be, to add a Audio listener to the prefab, that gets instansiated whenever a player connects to the server, however the problem about this is that each player's audiolistener have been switched out which the other player(s), so the AudioSource won't play at the player, but at someone else in the game. Any suggestions ?

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  • How to share Rhythmbox playlists in a network?

    - by Ralf Hersel
    My music is stored on a Synology NAS and Rhythmbox has access via NFS to the music files; works perfect. But how can I share the Rhythmbox playlists? I tried to store the playlists.xml file on the NAS and created a link in the home/user/.local/share/rhythmbox directory to the playlists.xml on the NAS but Rhythmbox converts the link to a local file. Any idea on how to force Rhythmbox to use the link to the playlists.xml file on the NAS?

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  • Error compiling GLib in Ubuntu 14.04 (trying to install GimpShop)

    - by Nicolás Salvarrey
    I'm kinda new in Linux, so please take it easy on the most complicated stuff. I'm trying to install GimpShop. Installation guide asks me to install GLib first, and when I try to compile it using the make command I get errors. When I run the ./configure --prefix=/usr command, I get this: checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking for the BeOS... no checking for Win32... no checking whether to enable garbage collector friendliness... no checking whether to disable memory pools... no checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for c++... no checking for g++... no checking for gcc... gcc checking whether we are using the GNU C++ compiler... no checking whether gcc accepts -g... no checking dependency style of gcc... gcc3 checking for gcc option to accept ANSI C... none needed checking for a BSD-compatible install... /usr/bin/install -c checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking for _LARGE_FILES value needed for large files... no checking for pkg-config... /usr/bin/pkg-config checking for gawk... (cached) mawk checking for perl5... no checking for perl... perl checking for indent... no checking for perl... /usr/bin/perl checking for iconv_open... yes checking how to run the C preprocessor... gcc -E checking for egrep... grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for LC_MESSAGES... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking for ngettext in libc... yes checking for dgettext in libc... yes checking for bind_textdomain_codeset... yes checking for msgfmt... /usr/bin/msgfmt checking for dcgettext... yes checking for gmsgfmt... /usr/bin/msgfmt checking for xgettext... /usr/bin/xgettext checking for catalogs to be installed... am ar az be bg bn bs ca cs cy da de el en_CA en_GB eo es et eu fa fi fr ga gl gu he hi hr id is it ja ko lt lv mk mn ms nb ne nl nn no or pa pl pt pt_BR ro ru sk sl sq sr sr@ije sr@Latn sv ta tl tr uk vi wa xh yi zh_CN zh_TW checking for a sed that does not truncate output... /bin/sed checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for /usr/bin/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 32768 checking command to parse /usr/bin/nm -B output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC checking if gcc PIC flag -fPIC works... yes checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no configure: creating libtool appending configuration tag "CXX" to libtool appending configuration tag "F77" to libtool checking for extra flags to get ANSI library prototypes... none needed checking for extra flags for POSIX compliance... none needed checking for ANSI C header files... (cached) yes checking for vprintf... yes checking for _doprnt... no checking for working alloca.h... yes checking for alloca... yes checking for atexit... yes checking for on_exit... yes checking for char... yes checking size of char... 1 checking for short... yes checking size of short... 2 checking for long... yes checking size of long... 8 checking for int... yes checking size of int... 4 checking for void *... yes checking size of void *... 8 checking for long long... yes checking size of long long... 8 checking for __int64... no checking size of __int64... 0 checking for format to printf and scanf a guint64... %llu checking for an ANSI C-conforming const... yes checking if malloc() and friends prototypes are gmem.h compatible... no checking for growing stack pointer... yes checking for __inline... yes checking for __inline__... yes checking for inline... yes checking if inline functions in headers work... yes checking for ISO C99 varargs macros in C... yes checking for ISO C99 varargs macros in C++... no checking for GNUC varargs macros... yes checking for GNUC visibility attribute... yes checking whether byte ordering is bigendian... no checking dirent.h usability... yes checking dirent.h presence... yes checking for dirent.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking pwd.h usability... yes checking pwd.h presence... yes checking for pwd.h... yes checking sys/param.h usability... yes checking sys/param.h presence... yes checking for sys/param.h... yes checking sys/poll.h usability... yes checking sys/poll.h presence... yes checking for sys/poll.h... yes checking sys/select.h usability... yes checking sys/select.h presence... yes checking for sys/select.h... yes checking for sys/types.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking sys/times.h usability... yes checking sys/times.h presence... yes checking for sys/times.h... yes checking for unistd.h... (cached) yes checking values.h usability... yes checking values.h presence... yes checking for values.h... yes checking for stdint.h... (cached) yes checking sched.h usability... yes checking sched.h presence... yes checking for sched.h... yes checking langinfo.h usability... yes checking langinfo.h presence... yes checking for langinfo.h... yes checking for nl_langinfo... yes checking for nl_langinfo and CODESET... yes checking whether we are using the GNU C Library 2.1 or newer... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for setlocale... yes checking for size_t... yes checking size of size_t... 8 checking for the appropriate definition for size_t... unsigned long checking for lstat... yes checking for strerror... yes checking for strsignal... yes checking for memmove... yes checking for mkstemp... yes checking for vsnprintf... yes checking for stpcpy... yes checking for strcasecmp... yes checking for strncasecmp... yes checking for poll... yes checking for getcwd... yes checking for nanosleep... yes checking for vasprintf... yes checking for setenv... yes checking for unsetenv... yes checking for getc_unlocked... yes checking for readlink... yes checking for symlink... yes checking for C99 vsnprintf... yes checking whether printf supports positional parameters... yes checking for signed... yes checking for long long... (cached) yes checking for long double... yes checking for wchar_t... yes checking for wint_t... yes checking for size_t... (cached) yes checking for ptrdiff_t... yes checking for inttypes.h... yes checking for stdint.h... yes checking for snprintf... yes checking for C99 snprintf... yes checking for sys_errlist... yes checking for sys_siglist... yes checking for sys_siglist declaration... yes checking for fd_set... yes, found in sys/types.h checking whether realloc (NULL,) will work... yes checking for nl_langinfo (CODESET)... yes checking for OpenBSD strlcpy/strlcat... no checking for an implementation of va_copy()... yes checking for an implementation of __va_copy()... yes checking whether va_lists can be copied by value... no checking for dlopen... no checking for NSLinkModule... no checking for dlopen in -ldl... yes checking for dlsym in -ldl... yes checking for RTLD_GLOBAL brokenness... no checking for preceeding underscore in symbols... no checking for dlerror... yes checking for the suffix of shared libraries... .so checking for gspawn implementation... gspawn.lo checking for GIOChannel implementation... giounix.lo checking for platform-dependent source... checking whether to compile timeloop... yes checking if building for some Win32 platform... no checking for thread implementation... posix checking thread related cflags... -pthread checking for sched_get_priority_min... yes checking thread related libraries... -pthread checking for localtime_r... yes checking for posix getpwuid_r... yes checking size of pthread_t... 8 checking for pthread_attr_setstacksize... yes checking for minimal/maximal thread priority... sched_get_priority_min(SCHED_OTHER)/sched_get_priority_max(SCHED_OTHER) checking for pthread_setschedparam... yes checking for posix yield function... sched_yield checking size of pthread_mutex_t... 40 checking byte contents of PTHREAD_MUTEX_INITIALIZER... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 checking whether to use assembler code for atomic operations... x86_64 checking value of POLLIN... 1 checking value of POLLOUT... 4 checking value of POLLPRI... 2 checking value of POLLERR... 8 checking value of POLLHUP... 16 checking value of POLLNVAL... 32 checking for EILSEQ... yes configure: creating ./config.status config.status: creating glib-2.0.pc config.status: creating glib-2.0-uninstalled.pc config.status: creating gmodule-2.0.pc config.status: creating gmodule-no-export-2.0.pc config.status: creating gmodule-2.0-uninstalled.pc config.status: creating gthread-2.0.pc config.status: creating gthread-2.0-uninstalled.pc config.status: creating gobject-2.0.pc config.status: creating gobject-2.0-uninstalled.pc config.status: creating glib-zip config.status: creating glib-gettextize config.status: creating Makefile config.status: creating build/Makefile config.status: creating build/win32/Makefile config.status: creating build/win32/dirent/Makefile config.status: creating glib/Makefile config.status: creating glib/libcharset/Makefile config.status: creating glib/gnulib/Makefile config.status: creating gmodule/Makefile config.status: creating gmodule/gmoduleconf.h config.status: creating gobject/Makefile config.status: creating gobject/glib-mkenums config.status: creating gthread/Makefile config.status: creating po/Makefile.in config.status: creating docs/Makefile config.status: creating docs/reference/Makefile config.status: creating docs/reference/glib/Makefile config.status: creating docs/reference/glib/version.xml config.status: creating docs/reference/gobject/Makefile config.status: creating docs/reference/gobject/version.xml config.status: creating tests/Makefile config.status: creating tests/gobject/Makefile config.status: creating m4macros/Makefile config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands config.status: executing default-1 commands config.status: executing glibconfig.h commands config.status: glibconfig.h is unchanged config.status: executing chmod-scripts commands nsalvarrey@Delleuze:~/glib-2.6.3$ ^C nsalvarrey@Delleuze:~/glib-2.6.3$ And then, with the make command, I get this: galias.h:83:39: error: 'g_ascii_digit_value' aliased to undefined symbol 'IA__g_ascii_digit_value' extern __typeof (g_ascii_digit_value) g_ascii_digit_value __attribute((alias("IA__g_ascii_digit_value"), visibility("default"))); ^ In file included from garray.c:35:0: galias.h:31:35: error: 'g_allocator_new' aliased to undefined symbol 'IA__g_allocator_new' extern __typeof (g_allocator_new) g_allocator_new __attribute((alias("IA__g_allocator_new"), visibility("default"))); ^ make[4]: *** [garray.lo] Error 1 make[4]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[3]: *** [all-recursive] Error 1 make[3]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[2]: *** [all] Error 2 make[2]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[1]: *** [all-recursive] Error 1 make[1]: se sale del directorio «/home/nsalvarrey/glib-2.6.3» make: *** [all] Error 2 nsalvarrey@Delleuze:~/glib-2.6.3$ (it's actually a lot longer) Can somebody help me?

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  • How to put "gnome-panel" like icons in GNOME 3?

    - by gasko peter
    I can't put icons on my GNOME-panel (I mean the right click on the panel doesn't works, and I can drag&drop icons from my Desktop to my gnome-panel): $ dpkg -l | grep -i gnome-panel ii gnome-panel 1:3.2.0-0ubuntu1 launcher and docking facility for GNOME ii gnome-panel-data 1:3.2.0-0ubuntu1 common files for the GNOME Panel Why? What can disable it?? How can I enable this standard feature? I'm using Ubuntu 11.10

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  • Speaking in Raleigh NC June 15th

    - by Andrew Kelly
    Just a heads up to those in the area that I will be speaking at the (TriPASS) Raleigh SQL Server user group on the 15th of June 2010. The topic is Storage & I/O Best Practices. The abstract is listed below: SQL Server relies heavily on a well configured storage sub-system to perform at its peak but unfortunately this is one of the most neglected or mis-configured areas of a SQL Server instance. Here we will focus on the best practices related to how SQL Server works with the underlying storage...(read more)

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  • Bodies do not stay sticked together by joint in retina display

    - by Mike JM
    I'm rehearsing on Box2D revolute joints. Everything's going pretty well except for one thing. For some reason bodies joined together with revolute joints do not stay sticked, they start getting apart from each other from the app start when I run it on retina device or simulator. On non retina device it works just fine, as expected. Here's the screenshot of the non-retina version: And here's the behavior when I run the same app on retina device/simulator: I'm taking content scale factor into account.

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  • New Release IPM 11g

    - by [email protected]
    This year a new release of Oracle Imaging & Process Management has been released: IPM 11g. IPM is basically a Content Server specialized in images processing. IPM works with UCM and ODC, so the files are stored in the UCM repository and the images are checked in via ODC or OFR. One of the most remarkable changes in this release is the use of WebLogic as Application Server, instead of OC4J.

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