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  • Iphone sdk : Where to put code for a grouped table.

    - by Dave
    I have a root view controller with no nib file, I tried adding this at cellForRowAtIndexPath as that passes in a UITableView as tableView. So I put : tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStyleGrouped]; It ran with no error but it didnt seem to change anything.

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  • Month TableView Organizer

    - by rson
    I need to create a table view with 1 or 2 sections, depending on certain conditions. The first section needs to contain all of the remaining months of the current year, and the second section contains the preceding months of the next year, up to but not including the current month. Example: 2009 November December 2010 January February March April May June July August September October This would be the scenario with the current month of November. However, if it were January, there would be only 1 section containing all 12 months of the current year. This all needs to be dependent on the date settings of the phone.

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  • iphone UIPicker question

    - by Rob
    I have a picker that prompts the user to choose a gender and an age group (17-21, 22-26, etc.) These 2 choices determine which view the user will be brought to after pressing the button, but I am having troubles writing the method for that button. The code I have so far is this: - (IBAction) buttonPressed { NSInteger genderRow = [genderPicker selectedRowInComponent:0]; NSString *genderSelected = [genderPickerData objectAtIndex:genderRow]; NSInteger ageRow = [agePicker selectedRowInComponent:1]; NSString *ageSelected = [agePickerData objectAtIndex:ageRow]; if (genderSelected == "Male" && ageSelected == "17-21") { Calc2ViewController *calc2ViewController = [[Calc2ViewController alloc] initWithNibName:@"Calc2View" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:calc2ViewController animated:YES]; [calc2ViewController release]; calc2ViewController = nil; } } When I run the program, and select these 2 groups (Male and 17-21) - nothing happens. What am I missing?

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  • Basic iphone timer example

    - by Rob
    Okay, I have searched online and even looked in a couple of books for the answer because I can't understand the apple documentation for the NSTimer. I am trying to implement 2 timers on the same view that each have 3 buttons (START - STOP - RESET). The first timer counts down from 2 minutes and then beeps. The second timer counts up from 00:00 indefinitely. I am assuming that all of the code will be written in the methods behind the 3 different buttons but I am completely lost trying to read the apple documentation. Any help would be greatly appreciated.

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  • (iphone) How to access CGRect member variable inside c++ class?

    - by Eugene
    i have a c++ class with CGrect variable and i'm getting segfault when trying to access it. class Parent { //with some virtual functions/dtors }; class Child { public: void SetRect(CGRect rect) { mRect = rect; } CGRect GetRect() { return mRect; } int GetIndex() { return mIndex; } private: CGRect mRect; int mIndex; }; i'm doing CGRect rect = childPtr->GetRect(); from object c code and it segfaults. I printed *childPtr just before the call and rect looks fine with intended data value. int index = childPtr->GetIndex(); from same object c code(*.mm), works fine though. Any idea why I'm getting segfaults? Thank you edit - It's got something to do with virtual functions. (gdb) p singlePuzzlePiece-GetRect() Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x00000001 0x00000001 in ?? () Cannot access memory at address 0x1 The program being debugged was signaled while in a function called from GDB. GDB remains in the frame where the signal was received. To change this behavior use "set unwindonsignal on" Evaluation of the expression containing the function (at 0x1) will be abandoned. (gdb) Somehow, the function is not properly compiled?

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  • Application to download video from youtube

    - by Nidal Saed
    I making an application to view videos form youtube, and I think it is very easy to write a code to make the user be able download the videos and save it in the documents folder of the application, my questions are: 1) is it legal to do this, and is there any concern of the application being rejected? 2) is it possible to make the user watch the video and when he finish (watched all the video) get this data and save it, (not to download it again since he already watched the video and downloaded it).

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  • UIButton At Run Time

    - by rami
    I want to create UIButton At Run Time. I Have main view in which I have Table View when I select Row it Open Sub View with Toolbar and in that I Click on Add Button on tool Bar it opens the another view in which I add My value(like name)now when I press save Button It goes back to the sub View with Toolbar and it create button with name which I save and add it in sub view But problem is when I do it again all things done well But The Button Which created previous is not seen in sub view.It display only button with name Which I save Last.

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  • iphone - Images (slide show) and audio snychronization

    - by Qaiser
    I have 20 images and some audio. I would like to show a single image at a time and change the images at (unequal) intervals. For example, I want to show image 1 for 1.44 seconds and image 2 for 1.67 seconds and so on. Can someone suggest how to go about doing this please? What I have seen are examples that show how to setup an array of images with one field that denotes total time. This causes the images to show for an equal amount of time (each). ... and that not what I am looking for ...

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  • search substring from mutable array in iphone

    - by user566431
    how to search substring from mutable array? NSMutableArrray names having string values, searchText is a substring to search from name array values. for (NSString *sTemp in names) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; //NSLog(@"sTemp = %@, searchText = %@",sTemp,searchText); NSLog(@"%@",titleResultsRange.length); if (titleResultsRange.length > 0) [Items addObject:sTemp]; }

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  • SQLite3 database doesn't actually insert data - iPhone

    - by user334934
    I'm trying to add a new entry into my database, but it's not working. There are no errors thrown, and the code that is supposed to be executed after the insertion runs, meaning there are no errors with the query. But still, nothing is added to the database. I've tried both prepared statements and the simpler sqlite3_exec and it's the same result. I know my database is being loaded because the info for the tableview (and subsequent tableviews) are loaded from the database. The connection isn't the problem. Also, the log of the sqlite3_last_insert_rowid(db) returns the correct number for the next row. But still, the information is not saved. Here's my code: db = [Database openDatabase]; NSString *query = [NSString stringWithFormat:@"INSERT INTO lists (name) VALUES('%@')", newField.text]; NSLog(@"Query: %@",query); sqlite3_stmt *statement; if (sqlite3_prepare_v2(db, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { if(sqlite3_step(statement) == SQLITE_DONE){ NSLog(@"You created a new list!"); int newListId = sqlite3_last_insert_rowid(db); MyList *newList = [[MyList alloc] initWithName:newField.text idNumber:[NSNumber numberWithInt:newListId]]; [self.listArray addObject:newList]; [newList release]; [self.tableView reloadData]; sqlite3_finalize(statement); } else { NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(db)); } } [Database closeDatabase:db]; Again, no errors have been thrown. The prepare and step statements return SQLITE_OK and SQLITE_DONE respectively, yet nothing happens. Any help is appreciated!

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  • stringByAppendingFormat not working

    - by iFloh
    I have an NSString and fail to apply the following statement: NSString *myString = @"some text"; [myNSString stringByAppendingFormat:@"some text = %d", 3]; no log or error, the string just doesn't get changed. I already tried with NSString (as documented) and NSMutableString. any clues most welcome.

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  • using buttons to open webviews

    - by A-P
    hey guys im trying to make the buttons on my project to open a different webview url. Im new to ios programming, but im used to andriod programming. Is this possible? Ive a,ready created another webview view that sits in the supporting files folderHere is my code below Viewcontroller.m #import "ViewController.h" @implementation ViewController - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } #pragma mark - View lifecycle - (void)viewDidLoad { NSString *urlString = @"http://www.athletic-profile.com/Application"; //Create a URL object. NSURL *url = [NSURL URLWithString:urlString]; //URL Requst Object NSURLRequest *webRequest = [NSURLRequest requestWithURL:url]; //Load the request in the UIWebView. [webView loadRequest:webRequest]; [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @synthesize webView; @end

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  • Reference properteries declared in a protocol and implemented in the anonymous category?

    - by Heath Borders
    I have the following protocol: @protocol MyProtocol @property (nonatomic, retain) NSObject *myProtocolProperty; -(void) myProtocolMethod; @end and I have the following class: @interface MyClass : NSObject { } @end I have a class extension declared, I have to redeclare my protocol properties here or else I can't implement them with the rest of my class. @interface()<MyProtocol> @property (nonatomic, retain) NSObject *myExtensionProperty; /* * This redeclaration is required or my @synthesize myProtocolProperty fails */ @property (nonatomic, retain) NSObject *myProtocolProperty; - (void) myExtensionMethod; @end @implementation MyClass @synthesize myProtocolProperty = _myProtocolProperty; @synthesize myExtensionProperty = _myExtensionProperty; - (void) myProtocolMethod { } - (void) myExtensionMethod { } @end In a consumer method, I can call my protocol methods and properties just fine. Calling my extension methods and properties produces a warning and an error respectively. - (void) consumeMyClassWithMyProtocol: (MyClass<MyProtocol> *) myClassWithMyProtocol { myClassWithMyProtocol.myProtocolProperty; // works, yay! [myClassWithMyProtocol myProtocolMethod]; // works, yay! myClassWithMyProtocol.myExtensionProperty; // compiler error, yay! [myClassWithMyProtocol myExtensionMethod]; // compiler warning, yay! } Is there any way I can avoid redeclaring the properties in MyProtocol within my class extension in order to implement MyProtocol privately?

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  • UIView rotate and than move

    - by user1790354
    I have problem with rotating and moving image (UIView). If I use this for rotate: [UIView beginAnimations: @"rotate" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.transform = CGAffineTransformMakeRotation (angle); // spaceShip is the UIView [UIView commitAnimations]; And this to move: [UIView beginAnimations: @"move" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.center = destanation // destanation is a point where user tap [UIView commitAnimations]; It's working well one at a time. But together this two animations don't work. Space Ship is rotating, but does not move in direction. Where my mistake? P.S. Early I have specify anchor point (0.5, 0.5). But when I rotate image it coordinates is changing.

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  • Passing class method as selector problem.

    - by Anoide
    Hi, I want to build a selector from a class method. I'm doing it this way: NavigationTreeActionHandler* handler=[NavigationTreeActionHandler self]; NavigationTreeNode* bombsNode=new NavigationTreeNode("Bombs","bigbomb.tif" ,handler,@selector(BigBombButtonPressed:)); I need to pass to NavigationTreeNode the target and the selector to the target method. I try to get the target using the self property of the class object (Don't know if htis is the correct way to do it). Then I get the selector for the class method I want to call on the class. Everything compiles ok but it fails when I use: [[handler class] instanceMethodSignatureForSelector:selector]; I get a nil and don't really know why... could anybody help please? Thanks in advance, Olson.

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  • Changing UITableViewCell height on a grouped cell doesn't look good

    - by Sheehan Alam
    I have a UITableView with 3 sections. In the first section I have 2 grouped cells. I am modifying the first cell to be larger than the second. Though the first cell resizes, it seems to mess up the cell below it. How can I resolve this? - (CGFloat)tableView:(UITableView *)tblView heightForRowAtIndexPath:(NSIndexPath *)indexPath { CGFloat rowHeight; if(indexPath.section == kBioSection) { switch(indexPath.row) { case kBioSectionDescriptionRow: rowHeight = 100; break; } } else { rowHeight = 50; } return rowHeight; }

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  • Can a tab bar controller added to a uitableview?

    - by Sheehan Alam
    I have a View that contains a UITableView and a UITabBarController. I have set my IBOutlets, but the UITabbarController does not appear. Do I need to do anything else to allow it to appear? Note: I don't want the tab-bar to be displayed throughout the entire application. Only on one specific view.

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  • problem in playing next song in the avaudioplayer

    - by Rajashekar
    Hello friends my delegate method looks like this. after the first song is played it goes into this method and plays the second song , however when the second song is done playing it stops. it does not go into the delegate method.i need to play all the songs continuously. i am not sure, why. can someone help me. (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)p successfully:(BOOL)flag { if (flag == NO) NSLog(@"Playback finished unsuccessfully"); else { //[player stop]; index++; NSLog(@"%d",index); path=[[NSBundle mainBundle] pathForResource:[songlist objectAtIndex:index] ofType:@"mp3"]; [player initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; [songlabel2 setTitle:[songlist objectAtIndex:index]]; [endtime setText:[NSString stringWithFormat:@"%.2f",[player duration]/100]]; [player play]; } }

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  • Handling out of memory errors in iPhone

    - by hgpc
    I would like to handle out of memory errors in iPhone to execute logic with lesser memory requirements in case I run of of memory. In particular, I would like to do something very similar to the followin pseudo-code: UIImage* image; try { image = [UIImage imageNamed:@"high_quality_image.png"]; } catch (OutOfMemoryException e) { image = [UIImage imageNamed:@"low_quality_image.jpg"]; } First I attempt to load a high-quality image, and if I run out of memory while doing it, then I use a lower quality image. Would this be possible?

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