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  • Monitors - inches vs resolution

    - by Vnuk
    I'm currently moving away from living five years only on laptop to a desktop setup. I'm currently browsing for monitors and I've noticed something strange. On my laptop I have 1920x1200 on 17". To get the same resolution on a monitor I have to get Dell U2410 24" or Samsung SM2443NW 24". I do not need (or want) 7" more inches of screen, I just want the 1920x1200 resolution. Why is this setup (big resolution on less inches of screen) available on a laptop but not on a regular monitor? I'm setting this as a community wiki beacuse I think that there is no right answer here...

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  • ThinkPad T400 backlight doesn't always turn on when booting from battery

    - by srunni
    I have a Lenovo ThinkPad T400, which I've owned for about a year. A while back, I noticed a problem in which the LED backlight would not always turn on when booting from battery. Usually, if I hold the power button down until the BIOS screen shows up, the backlight turns, but sometimes even that doesn't work. If I just press the power button and let it go right away, the backlight usually doesn't turn on. This happens before the OS (I dual-boot Linux and Windows) gets a chance to boot - the BIOS screen itself is displayed without the backlight if it fails to turn on, so the problem isn't at the OS level. Any ideas? Thanks!

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  • How can I stop my laptop display from flickering when I connect my TV?

    - by Lord Torgamus
    I have a laptop with an HDMI output port running Vista, and an HDTV with HDMI input ports. The laptop is set to extend its desktop onto a second monitor. When I connect the computer to the TV with an HDMI cable, my laptop screen usually flickers rapidly. Most of the time it lasts for about 30 seconds, but sometimes it lasts for several minutes and once in a while it doesn't happen at all. It wouldn't be so bad except that the cursor moves back to the center of the laptop screen with each flicker, so I can't really do anything until the machine decides it's ready to calm down. I haven't been able to find any pattern at all for the causes or duration of the flickering. It doesn't seem to matter what programs the laptop is running when I connect it to the TV, whether I enable the extended display before or after I connect the TV or which HDMI port/cable I use. What could be causing this, and how can I make it go away?

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  • NVIDIA error "fallen off the bus"

    - by yurividal
    i have been having a Serious Issue with my LG notebook and its Nvidia Geforce 310M GPU. It usualy (99% of the time) happens when i leave the computer idle for a while, but it has also happened sometimes while i was using the PC. Suddenly, (usualy when computer is idle) the screen goes black, and the pc freezes completely on the black screen. (not even ping responses). The only sollution is to Hard Reset the machine. When analizing the syslog, i see the following error: Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510073] NVRM: GPU at 0000:01:00.0 has fallen off the bus. Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510087] NVRM: GPU at 0000:01:00.0 has fallen off the bus. Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510157] delay: estimated 354, actual 1 Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510173] delay: estimated 353, actual 0 I have already tryed different versions of the Nvidia Drivers, and also tryed removing each of my 2 DDR3 memories. The problem does not seem to be hardware, because when i boot into windows 7, it works normaly, for days. I am desperate with this problem, because it makes my Ubuntu practicaly unusable. Thanks in advance, Yuri

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  • How to move an UIView along a curved CGPath according to user dragging the view

    - by Felipe Cypriano
    I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path. Most of the things I found was about how to animate using CGPath and not about actually using the path as the track to a user movement. I need to objects to be tracked on the path even if the user isn't moving his fingers over the path. For example (image bellow), if the object is at the beginning of the path and the user touches anywhere on the screen and moves his fingers from left to right I need that the object moves from left to right but following the path, that is, going up as it goes to the right towards the path's end. This is the path I've draw, imagine that I'll have a view (any image) that the user can touch and drag it along the path, there's no need to move the finger exactly over the path. If the user move from left to right the image should move from left to right but going up if need following the path. This is how I'm creating the path: CGPoint endPointUp = CGPointMake(315, 124); CGPoint endPointDown = CGPointMake(0, 403); CGPoint controlPoint1 = CGPointMake(133, 187); CGPoint controlPoint2 = CGPointMake(174, 318); CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, endPointUp.x, endPointUp.y); CGPathAddCurveToPoint(path, NULL, controlPoint1.x, controlPoint1.y, controlPoint2.x, controlPoint2.y, endPointDown.x, endPointDown.y); Any idead how can I achieve this?

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  • Ho do you view all your monitoring software

    - by BLAKE
    In my office I have all our monitoring tools setup and working great, but I dont have an easy way to view them. I have a large TV in my office plugged into an old PC that has my nagios status page always showing. If I need to change anything on that computer I use Synergy to access the computer from my desktop. We are thinking about adding another TV and I want some suggestions on setting it all up. We are a 99.99% Windows shop. What do you use to run all the TV's in your helpdesk? Synergy works for me, but what if one of the other admins want to change the screen? Is there any easy way that any of us (currently 4 people) can change the screen from our desktops? (Remote desktop doesn't work because it locks the console which is the output to the TVs.) Any advice would help, Thanks.

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  • GL Expense Allocation in OPM Actual Costing

    - by Annemarie Provisero
    ADVISOR WEBCAST:  GL Expense Allocation in OPM Actual Costing PRODUCT FAMILY: Oracle Process Manufacturing     March 16, 2011 at 8 am PT, 9 am MT, 11 am ET This session is designed for customers and functional users, and discusses the setups necessary for expense allocation (flow of expenses from general ledger balances to Oracle Process Manufacturing Costing then back to GL, Examples include screen shots of test cases). TOPICS WILL INCLUDE: Concept of GL expense allocation in OPM. Situation where this functionality is more suitable. Setups needed to make this work. Examples with screen shots (Performed test cases). Known gaps in this functionality. A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • How to restore Windows7 after restore ubuntu bootloader?

    - by Mateusz Rogulski
    At first I will describe my situation in a few points: I have installed Windows7, and then Ubuntu 11.04 on my machine. Then everything works fine and at start of system I have screen from linux where I can choose the system. Then I reinstall Windows7 and install Windows 8 on other partition. Then I can choose between Win7 and win8 when I start system. Then I need my Ubuntu back so I want restore my bootloader from Ubuntu. I boot Ubuntu from USB and in terminal write this commands: sudo fdisk -l Then I get: /dev/sda1 1 13 104391 de Dell Utility /dev/sda2 14 2805 22425601 5 Rozszerzona /dev/sda3 * 2805 41968 314572800 7 HPFS/NTFS /dev/sda4 41968 60802 151282688 7 HPFS/NTFS /dev/sda5 14 2445 19530752 83 Linux /dev/sda6 2445 2805 2893824 82 Linux swap / Solaris Next commands: sudo mount /dev/sda5 /mnt sudo mount --bind /dev /mnt/dev sudo mount --bind /proc /mnt/proc sudo chroot /mnt grub-install /dev/sda I get Installation finished. No error reported.. And when I start my machine I have old Ubuntu start screen to choose system. Ubuntu works well. But There are no Windows 8 option. But my primary problem is when I choose Windows 7 I have: error: no such device ... error: no such disk so I have no idea what can I do. I really need both systems to work. Any help would be appreciated.

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  • How can I set external monitor as default?

    - by iJeeves
    I have connected an external monitor to my laptop through HDMI. Currently either my Desktop is getting extended to the external monitor (with native resolution) or low resolution on both when I choose "Same Image in both". How can I ensure that the external monitor is used by default and the laptop monitor just blanks. I generated the xorg.conf file by doing: X -configure The following is the content of xorg.conf.new file generated in my user folder. Should I copy this anywhere? Should I edit the contents? Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "record" Load "extmod" Load "dbe" Load "dri" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: : integer, : float, : "True"/"False", ### : "String", : " Hz/kHz/MHz", ### : "%" ### [arg]: arg optional #Option "NoAccel" # [] #Option "SWcursor" # [] #Option "ColorKey" # #Option "CacheLines" # #Option "Dac6Bit" # [] #Option "DRI" # [] #Option "NoDDC" # [] #Option "ShowCache" # [] #Option "XvMCSurfaces" # #Option "PageFlip" # [] Identifier "Card0" Driver "intel" BusID "PCI:0:2:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • HLSL - Creating Shadows in 2D

    - by richard
    The way that I create shadows is by the following technique: http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-2d-shadows/ But I have questions to HLSL. The way that I currently do it is, I have a black and white image, where Black means 'object', and white means 'nothing'. I then distort the image like in the tutorial. I do this with a pixel shader, but instead of rendering to the screen, I render to a texture, back to my application. I then take this, and create the shadows, and then send it back to the graphics card to undo the distortion, after the shadow has been added - this comes back and I have a stencil of shadow. I can put this ontop of the original image and send them back to the graphics card, which then puts them on the screen. To me this is alot of back and forth. Is there a way i can avoid this? The problem that I am having is that I need to basically go through all positions in the texture 3 times, and use the new new texture every time instead of the orginal one. I tried to read up on Passes, but i don't think that i am heading in the right direction there. Help?

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  • How to manage focus for a small set of simple widgets

    - by Christoph
    I'm developing a set of simple widgets for a small (128x128) display. For example I'd like to have a main screen with an overlay menu which I can use to toggle visibilty of main screen elements. Each option would be an icon with a box around it while it is selected. Button (left, up, right, down, enter) events should be given to the widget that has "focus". Focus is a simple thing to understand when using a GUI, but I'm having trouble implementing this. Can you suggest a simple concept for managing focus and input events? I have these simple ideas: Only one widget can have focus, so I need a single pointer to that widget. When this widget gets some kind of "cycle" input (as in "highlight the next item in this list"), the focus is given to a different widget. a widget must have a way of telling the application which widget the focus is given to next. if a widget cannot give a "next focus" hint, the application must be able to figure out where the focus should go. Widgets are currently structured like this: A widget can have a parent, which is passed to the constructor. Widgets are created statically, as I want to avoid dynamic memory allocation (I only have 16kB of RAM and I'd like to have control over that). widgets have siblings, implemented as an intrusive linked list (they have a next member). A parent has a pointer to the head of its list of children. Input events are arguments to the widgets buttonEvent methods which can accept or ignore that event. If it ignores the event, it can pass the event to its parent. My Questions: How can I manage focus for these widgets? Am I making this too complicated?

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  • Packard Bell EasyNote MZ35 freezes when AC unplugged and wireless on

    - by Sense Hofstede
    I would like to ask for some help debugging an irritating problem I'm having with my Packard Bell EasyNote MZ35 and Ubuntu 10.10. Always when the laptop is connected to a wireless network and the AC power lead is unplugged—so it's running on battery power—the system freezes. The screen turns black and shows the error GLib-WARNING **: getpwuid_r(): failed due to unknown user id (0), although this error is completely unrelated to the actual problem. Previous searches on the internet indicate that this error is unrelated to the bug I'm experiencing. It is suggested that Ubuntu tries to hibernate or suspend and that you're seeing the black screen running 'behind' the X server. That would explain the fact that curiously you still see—but cannot move—the mouse cursor. I've already set all the values of the GConf keys in /apps/gnome-power-manager/actions/ to 'nothing', disabled all power management actions I could find, but it didn't solve the problem. It is important to note that the freeze doesn't happen immediately after you unplug the AC power lead. The icon in the notification area may have changed already, but the freeze only occurs when the Notify OSD bubble appears that tells you how many time is left with your battery. Does anyone here have a clue about this problem? A workaround or the cause? If anyone could help me with disabling possible suspend/hibernate behaviour that might be related to this issue, that would be appreciated too. This issue has been reported as bug #666852.

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  • CodePlex Daily Summary for Friday, January 07, 2011

    CodePlex Daily Summary for Friday, January 07, 2011Popular ReleasesAutoLoL: AutoLoL v1.5.2: Implemented the Auto Updater Fix: Your settings will no longer be cleared with new releases of AutoLoL The mastery Editor and Browser now have their own tabs instead of nested tabs The Browser tab will only show the masteries matching ALL filters instead of just one Added a 'Browse' button in the Mastery Editor tab to open the Masteries Directory The Browser tab now shows a message when there are no mastery files in the Masteries Directory Fix: Fixed the Save As dialog again, for ...Ionics Isapi Rewrite Filter: 2.1 latest stable: V2.1 is stable, and is in maintenance mode. This is v2.1.1.25. It is a bug-fix release. There are no new features. 28629 29172 28722 27626 28074 29164 27659 27900 many documentation updates and fixes proper x64 build environment. This release includes x64 binaries in zip form, but no x64 MSI file. You'll have to manually install x64 servers, following the instructions in the documentation.StyleCop for ReSharper: StyleCop for ReSharper 5.1.14980.000: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the correct path ...VivoSocial: VivoSocial 7.4.1: New release with bug fixes and updates for performance.SSH.NET Library: 2011.1.6: Fixes CommandTimeout default value is fixed to infinite. Port Forwarding feature improvements Memory leaks fixes New Features Add ErrorOccurred event to handle errors that occurred on different thread New and improve SFTP features SftpFile now has more attributes and some operations Most standard operations now available Allow specify encoding for command execution KeyboardInteractiveConnectionInfo class added for "keyboard-interactive" authentication. Add ability to specify bo....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.03: Added lot's of new extensions and new projects for MVC and Entity Framework. object.FindTypeByRecursion Int32.InRange String.RemoveAllSpecialCharacters String.IsEmptyOrWhiteSpace String.IsNotEmptyOrWhiteSpace String.IfEmptyOrWhiteSpace String.ToUpperFirstLetter String.GetBytes String.ToTitleCase String.ToPlural DateTime.GetDaysInYear DateTime.GetPeriodOfDay IEnumberable.RemoveAll IEnumberable.Distinct ICollection.RemoveAll IList.Join IList.Match IList.Cast Array.IsNullOrEmpty Array.W...VidCoder: 0.8.0: Added x64 version. Made the audio output preview more detailed and accurate. If the chosen encoder or mixdown is incompatible with the source, the fallback that will be used is displayed. Added "Auto" to the audio mixdown choices. Reworked non-anamorphic size calculation to work better with non-standard pixel aspect ratios and cropping. Reworked Custom anamorphic to be more intuitive and allow display width to be set automatically (Thanks, Statick). Allowing higher bitrates for 6-ch....NET Voice Recorder: Auto-Tune Release: This is the source code and binaries to accompany the article on the Coding 4 Fun website. It is the Auto Tuner release of the .NET Voice Recorder application.BloodSim: BloodSim - 1.3.2.0: - Simulation Log is now automatically disabled and hidden when running 10 or more iterations - Hit and Expertise are now entered by Rating, and include option for a Racial Expertise bonus - Added option for boss to use a periodic magic ability (Dragon Breath) - Added option for boss to periodically Enrage, gaining a Damage/Attack Speed buffASP.NET MVC CMS ( Using CommonLibrary.NET ): CommonLibrary.NET CMS 0.9.5 Alpha: CommonLibrary CMSA simple yet powerful CMS system in ASP.NET MVC 2 using C# 4.0. ActiveRecord based components for Blogs, Widgets, Pages, Parts, Events, Feedback, BlogRolls, Links Includes several widgets ( tag cloud, archives, recent, user cloud, links twitter, blog roll and more ) Built using the http://commonlibrarynet.codeplex.com framework. ( Uses TDD, DDD, Models/Entities, Code Generation ) Can run w/ In-Memory Repositories or Sql Server Database See Documentation tab for Ins...AllNewsManager.NET: AllNewsManager.NET 1.2.1: AllNewsManager.NET 1.2.1 It is a minor update from version 1.2EnhSim: EnhSim 2.2.9 BETA: 2.2.9 BETAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added in the Gobl...xUnit.net - Unit Testing for .NET: xUnit.net 1.7 Beta: xUnit.net release 1.7 betaBuild #1533 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision)...Json.NET: Json.NET 4.0 Release 1: New feature - Added Windows Phone 7 project New feature - Added dynamic support to LINQ to JSON New feature - Added dynamic support to serializer New feature - Added INotifyCollectionChanged to JContainer in .NET 4 build New feature - Added ReadAsDateTimeOffset to JsonReader New feature - Added ReadAsDecimal to JsonReader New feature - Added covariance to IJEnumerable type parameter New feature - Added XmlSerializer style Specified property support New feature - Added ...DbDocument: DbDoc Initial Version: DbDoc Initial versionASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Mobile Device Detection and Redirection: 0.1.11.10: IMPORTANT CHANGESThis release changes the way some WURFL capabilities and attributes are exposed to .NET developers. If you cast MobileCapabilities to return some values then please read the Release Note before implementing this release. The following code snippet can be used to access any WURFL capability. For instance, if the device is a tablet: string capability = Request.Browser["is_tablet"]; SummaryNew attributes have been added to the redirect section: originalUrlAsQueryString If se...Wii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...New Projects9192631770: This project is created for learning .net 3.5 personally. However it may not suffice for anyone to give a start point. (9192631770) is equivalent to 1 sec in atomic clock.AGS: AGSAll-In-One Code Framework Prerelease: All-In-One Code Framework PrereleaseAwait Events with "yield": This is a library that allows you to stop running the code wherever you want in order to await an event using the functionality of "yield" sentence. It's useful when you want to await asynchronous events or when you have to deal with many events in a sequential way.Battle.net SDK: This is a SDK that retrieves it's information from the Battle.Net community site. At the moment blizzard only supports this for World of Warcraft, so that's what our main aim is at the momeen.t C++ Hash Container Benchmark: C++ Hash Container Benchmark for STL map, C++0x unordered map, Boost unordered map, ATL map and ATL hash map for STL wide string and ATL CString.Colour Lovers .NET: A .NET library for the Colour Lovers API.DatingGame: Course to teach high-school aged girls basic T-SQL using a fun scenario - querying to find the hottest boys! Used at Microsoft DigiGirlz and TKP events. Included DDL script, CSV for bcp with data, PPTX, T-SQL Cheat Sheet and teaching tips. Enjoy!do-Dots open .NET SDK: The do-Dots open SDK brings developers a full set of classes that allow to build applications based on do-Dots, a framework for M2M communication. It's developed in C#. EFMVC - ASP.NET MVC 3 and EF Code First: Demo web app using ASP.NET MVC 3 and EF Code FirstGS1: D is a 2D game demo written in C++ and using an API : HAPI for the graphic part and the audio part. All the xml files are handled with tinyXML. It is a vertical scrolling shoot'em up where the player controls a dragon flying in Central Park.GS2: In Zombies, you are a wizard, the most powerful wizard in the world, and two days ago, the Devil forces began to attack our world. The only person capable of stopping them is you, this is why the Devil himself came to you and took your powers. You're now alone, without any weaponIPProvider: DFGiwtfly: ????iwtfly26050: iwtfly2Knowledge Exchange .Net: This is my learning experience with creating an enterprise scale .NET application with tools such as Tortoise SVN, NANT, and Linq to SQLLinqPad Data Context Driver for SharePoint: The SharePoint Data Context Driver for LinqPad makes it easer for SharePoint 2010 Developers to develop, maintain and just play around with Linq To SharePoint statements via LinqPad. It is developed in C# and enables SharePoint 2010 Support to LinqPad.MaxLeafWebSiteK3: MaxLeafWebSiteK3Open ASP.NET CMS: Open ASP.NET 3.5 CMS Plug 'N Play Settings Manager: Plug 'N Play Settings Manager will be an application to configure settings on a windows computer by waiting for a usb thumbstick with a configuration file to be inserted, the application would then read and apply those settings. The early focus will be applying network settings.project windy: Windy - enhanced window manager. windy does window management a breeze. It started as a windows alternative to divvy, but now it has evolved with into its own. Thanks to the generous feedback from you folks. whats different from divvy? - first - its free. - has divvy likeRiaMVVM : MVVM Friendly WCF Ria Services: Simple, light-weight, MVVM friendly access to WCF Ria Services. Written in C# for use with Silverlight 4.SharePoint Designer 2007 Policy: Enable or Disable SharePoint Designer 2007 per site web application and per site colleciton. Spruckus - SharePoint ReUsable Content Keystamp Usage Search: Adds a keystamp to all html type items in the SharePoint Reusable Content list and adds a context item to the reusable content list that will find usages of that reusable content in your site using search.Student Insiders: Student InsidersTea: Tea Web Operator SystemVegas.NET: Projeto teste de TransportadoraXNA 4 Game state management system: XNA 4 Game State Management??????: aa

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  • What's wrong with my custom .desktop xsession?

    - by Noam Gagliardi
    I want to create a custom Xmonad session that loads an .xsession script in my home folder. This is the original file I copied. This one works: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=xmonad Icon=xmonad.png Type=XSession This is my modified file, xmonad-custom.desktop. When I logout, then login choosing this "xmonad-custom", the screen just flashes and sends me back to the ubuntu login screen (as if it briefly logs in and out of the session): [Desktop Entry] Encoding=UTF-8 Name=XMonad Custom Comment=Lightweight tiling window manager Exec=/home/{username}/.xsession Icon=xmonad.png Type=XSession X-Ubuntu-Gettext-Domain=gdm I also tried without the last line. This is my ~/.xsession file, in case there's an error with this script: #!/bin/env bash xrdb -merge .Xresources trayer --edge top --align right --SetDockType true --SetPartialStrut \ true --expand true --width 15 --height 12 --transparent true --tint 0x000000 & dropbox start & exec xmonad

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  • 2D XNA C#: Texture2D Wrapping Issue

    - by Kieran
    Working in C#/XNA for a Windows game: I'm using Texture2D to draw sprites. All of my sprites are 16 x 32. The sprites move around the screen as you would expect, by changing the top X/Y position of them when they're being drawn by the spritebatch. Most of the time when I run the game, the sprites appear like this: and when moved, they move as I expect, as one element. Infrequently they appear like this: and when moved it's like there are two sprites with a gap in between them - it's hard to describe. It only seems to happen sometimes - is there something I'm missing? I'd really like to know why this is happening. [Edit:] Adding Draw code as requested: This is the main draw routine - it first draws the sprite to a RenderTarget then blows it up by a scale of 4: protected override void Draw(GameTime gameTime) { // Draw to render target GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.CornflowerBlue); Texture2D imSprite = null; spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointWrap, null, null); ManSprite.Draw(spriteBatch); base.Draw(gameTime); spriteBatch.End(); // Draw render target to screen GraphicsDevice.SetRenderTarget(null); imageFrame = (Texture2D)renderTarget; GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null); spriteBatch.Draw(imageFrame, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), IM_SCALE, SpriteEffects.None, 0); spriteBatch.End(); } This is the draw routine for the Sprite class: public virtual void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Texture, new Vector2(PositionX, PositionY), null, Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0.3f); }

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  • Remove LCD Stand for Wall Mounting - FSM-270YG

    - by Benjamin Chambers
    Based on Jeff Atwood's post on Coding Horror, I ordered one of these monitors, and I've been absolutely loving it. However, I recently (i.e. today) took the next step in monitor-y goodness and fastened the sucker to an articulated wall mount. Unfortunately, I can't figure out how to remove the stand. The flat portion comes off with a single screw, but the leg it fastens to has no apparent method of removing it. Has anyone figured out a trick for removing these, so they don't just stick out below the screen? Should I remove the screws from the backside of the screen, and look for an internal connection to remove? Or just give up and live with it? (After all, it's a great display, it's floating in the air in front of me, and the stand leg is only a minor annoyance).

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  • Transform coordinates from 3d to 2d without matrix or built in methods

    - by Thomas
    Not to long ago i started to create a small 3D engine in javascript to combine this with an html5 canvas. One of the issues I run into is how can you transform 3d to 2d coords. Since I cannot use matrices or built in transformation methods I need another way. I've tried implementing the next explanation + pseudo code: http://freespace.virgin.net/hugo.elias/routines/3d_to_2d.htm Unfortunately no luck there. I've replace all the input variables with data from my own camera and object classes. I have the following data: An object with a rotation, position vector and an array of 4 3d coords (its just a plane) a camera with a position and rotation vector the viewport - a square 600 x 600 surface. The example uses a zoom factor which I've set as 1 Most hits on google use either matrix calculations or don't implement camera rotation. Basic transformation should be like this: screen.x = x / z * zoom screen.y = y / z * zoom Can anyone point me in the right direction or explain to me howto achieve this? edit: Thanks for all your posts, I haven't been able to apply all this to my project yet but I hope to do this soon.

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • MacBook (late 2008) EFI Firmware Update 1.8 Problem

    - by user20832
    Last night I applied EFI Firmware update 1.8 to my Macbook (late 2008). After installing EFI Firmware Update and rebooted my computer and installed SuperDrive Firmware Update 3.0. After that my Macbook rebooted and a black screen is showing with "No bootable device. Please insert bootable device and press any key to continue". I put in one of the bootable installation disck (MAC OS) and it's still stuck on the same screen. I have also tried restarting my macbook manually but no luck. Have anyone experienced that?

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  • Disable public Tomcat6 stack trace

    - by The NinjaSysadmin
    Can anyone advise me how I can go about disabling Tomcat6 from displaying stacktrace output to the browser? Tomcat: 6.0.29 I have made the following changes to /opt/apache-tomcat-6.0.29/conf/web.xml <error-page> <exception-type>java.lang.Throwable</exception-type> <location>/error.jsp</location> </error-page> I'm told putting this in place will give a white screen if the file doesn't exist, however I'm getting stack traces to the screen.

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  • Make and receive calls from and to PC to mobile and vice versa

    - by Hunt
    I want to route normal phone calls (i.e. calls made from landline or mobile) to VoIP and vice versa. Fr example, if I dial a number from a PC I will be able to call the other person, and the other person is able to see my number on their screen. Similarly, if a person calls me, I can pick up a call on my PC and can see their number on my screen. I don't have any idea how to implement this – how would I go about doing that?

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  • Bluetooth mouse Logitech M555b not recognized on a Macbook Pro 8.2

    - by Pierre
    I just bought a Logitech M555b Bluetooth mouse today. My computer (a Macbook Pro 8,2) has a bluetooth connection, and it works perfectly fine on Mac OSX (I set up a new device, click the connect button on the mouse, and voilà, done in 5 seconds). I cannot get it to work on Ubuntu 12.04. When I follow the same steps as on Mac OSX under Ubuntu 12.04, Sometimes I will see the mouse name appearing for 1 second on the screen, and if I'm fast enough to click on "Continue", I will have a message telling me the pairing with my mouse failed. Here are the steps I follow: Turn off Bluetooth on Ubuntu Turn Bluetooth on. Bluetooth icon Set up new device... Turn on the mouse, and press the Connect button. Press "Continue" on the Bluetooth New Device Setup screen I see the mouse name for one second, but then it disappear. Click on PIN options... to select '0000'. ... nothing, Ubuntu won't see anything. In the /var/log/syslog, I have the following information: May 27 23:26:16 Trane bluetoothd[896]: HCI dev 0 down May 27 23:26:16 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been disabled May 27 23:26:58 Trane bluetoothd[896]: HCI dev 0 up May 27 23:26:58 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been enabled May 27 23:26:58 Trane bluetoothd[896]: Inquiry Cancel Failed with status 0x12 May 27 23:28:26 Trane bluetoothd[896]: Refusing input device connect: No such file or directory (2) May 27 23:28:26 Trane bluetoothd[896]: Refusing connection from 00:1F:20:24:15:3D: setup in progress May 27 23:28:26 Trane bluetoothd[896]: Discovery session 0x7f3409ab5b70 with :1.84 activated I tried for an hour, I restarted my computer, re-paired the mouse on Mac OSX, etc. Sometimes when I restart the computer, I have a dialog box showing up saying that the mouse M555b wants to access some resources or something, if I click "Grant", or even if I tick "always grant access", nothing happens... How can I get the Bluetooth to work properly? Help!

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  • (LWJGL) Pixel Unpack Buffer Object is Disabled? (glTextImage2D)

    - by OstlerDev
    I am trying to create a render target for my game so that I can re-render at a different screen size. But I am receiving the following error: Exception in thread "main" org.lwjgl.opengl.OpenGLException: Cannot use offsets when Pixel Unpack Buffer Object is disabled Here is the source code for my Render method: // clear screen GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); // Start FBO Rendering Code // The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer. int FramebufferName = GL30.glGenFramebuffers(); GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, FramebufferName); // The texture we're going to render to int renderedTexture = glGenTextures(); // "Bind" the newly created texture : all future texture functions will modify this texture glBindTexture(GL_TEXTURE_2D, renderedTexture); // Give an empty image to OpenGL ( the last "0" ) glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // Set "renderedTexture" as our colour attachement #0 GL32.glFramebufferTexture(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, renderedTexture, 0); // Set the list of draw buffers. IntBuffer drawBuffer = BufferUtils.createIntBuffer(20 * 20); GL20.glDrawBuffers(drawBuffer); // Always check that our framebuffer is ok if(GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE){ System.out.println("Framebuffer was not created successfully! Exiting!"); return; } // Resets the current viewport GL11.glViewport(0, 0, scaleWidth*scale, scaleHeight*scale); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); // let subsystem paint if (callback != null) { callback.frameRendering(); } // update window contents Display.update(); It is crashing on this line: glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); I am not really sure why it is crashing and looking around I have not been able to find out why. Any help or insight would be greatly welcome.

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  • Libre Office/Writer PDF export: white borders appear between lines even after setting borders to none

    - by Yttric
    My document prints ok (exactly as it appears on the screen in Libre Office), but when I export to PDF and view the PDF on screen there are white borders around each text or picture object. Here's a sample snapshot from PDF/Preview: http://imgur.com/TWip5 I've tried selecting a paragraph and changing the border property to None as described in Libre Office help (http://help.libreoffice.org/Common/Borders), setting the "Line arrangement Default" to "Set no borders". But borders set by the Format dialog don't correspond to the borders I see in PDF/Preview. In PDF/Preview the border appears on line boundaries. Borders set in Format appear around each picture, for example. What am I doing wrong?

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  • Are there Know issues with Ubuntu 11 and socket 1155? acpi=off

    - by James
    Since building my new system I cant get Ubuntu (or any other flavor of Linux) to "run" properly. To boot the live cd I have to "F6" and turn off acpi or the screen halts at a black screen with "boot stuff" written above the blinking curser. When installed I can only boot if I enter repair mode from Grub menu then once in repair mode I choose Boot Normally and it boots to the desktop. Once on the desktop I can "click" (with the mouse) only on one thing...like firefox or "desktop appearance" and the mouse no longer "clicks" on anything else ...its like the computer freezes but the mouse still moves. I end up using the reset button to restart the computer. I was able to update when prompted to do so....but at the end of the update I could not "click" the "finish" and had to use the manual reset button. I have run Ubuntu since v 8... My system specs are: intel i7 2600k ...Graphics disabled in bios... Asus p8z68-v pro.... 16G Kingston HyperX.... 2 EVGA GTX 570 in SLI.... Mouse is a simple Logitech usb Wireless. Ubuntu installed on secondary sata drive.

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