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  • Make objects slide across the screen in random positions

    - by user3475907
    I want to make an object appear randomly at the right hand side of the screen and then slide across the screen and disapear at the left hand side. I am working with libgdx. I have this bit of code but it makes items fall from the top down. Please help. public EntityManager(int amount, OrthoCamera camera) { player = new Player(new Vector2(15, 230), new Vector2(0, 0), this, camera); for (int i = 0; i < amount; i++) { float x = MathUtils.random(0, MainGame.HEIGHT - TextureManager.ENEMY.getHeight()); float y = MathUtils.random(MainGame.WIDTH, MainGame.WIDTH * 10); float speed = MathUtils.random(2, 10); addEntity(new Enemy(new Vector2(x, y), new Vector2(-0, -speed))); }

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  • Restoring a hard drive

    - by Indian
    I had a laptop on which there was an AMD X2 display card. Suddenly this laptop went kaput. Incidentally the hard drive was safe. I had checked it using another machine. Further, I got this hard drive covered using an external USB HDD case. One day, while sleeping, this case fell down and since then I have not been able to restore the contents of the Hard Drive (rather could not find tools to recover contents from the hard drive). This hard drive had three partitions (a) NTFS (b) Linux (either ext4 or ReiserFS; I do not remember which one I had formatted in); and (c) Swap. How do I recover my contents?

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  • High I/O wait after login

    - by Jackson Tan
    I've noticed that the ubuntuone-syncdaemon hogs up the hard disk every time I log in to Ubuntu (10.04). This takes up to two or three minutes, which makes Ubuntu insufferably slow. Opening Firefox is okay, but the browser is constantly greyed out and lags horribly. Given that I often shut down my laptop when I don't use it (about 3 to 4 times a day), this makes Ubuntu lose much of its lustre because of its long boot time. Is this a normal behaviour of Ubuntu One? Is it intended? Note that I've actually posted this in the forums here, but I received only few replies.

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  • This not having job, is driving me nuts!

    - by Ratman21
    I had two jobs lined up (temporary but, hey they pay), one of which was in IT. A very low paying IT job for only 30 hours a week and only 3 weeks. At a large high tech company and a government (a not in my field job) temporary, paying a bit more, for little longer and for up to 40 hours a week. I was going to happily work my little self raged for the next 3 weeks. Guess what, the IT job fell thru and I now feel so let down. This I felt was my chance to get back in to IT, even if it was only for few weeks and maybe get note-us as hard working IT guy. I still have the other job but, let me add that there is no chance that it will turn in to something longer (I have been told that point blank). As I said this is nuts.

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  • Project management without experience

    - by Raven13
    I'm a web developer who is part of a three-man team that has been tasked with a rather large and complex development project. Other than some direction and impetus from management, we're pretty much on our own to develop the new website. None of us have any project management experience nor do my two coworkers seem like they would be interested in taking on that role, so I feel like it's up to me to implement some kind of structure to the development process in order to avoid issues down the road. My question is: what can I do as a developer without project managment experience to ensure that our project gets developed successfully and avoid the pitfalls of developing a project without a plan?

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  • QuadTree: store only points, or regions?

    - by alekop
    I am developing a quadtree to keep track of moving objects for collision detection. Each object has a bounding shape, let's say they are all circles. (It's a 2D top-down game) I am unsure whether to store only the position of each object, or the whole bounding shape. If working with points, insertion and subdivision is easy, because objects will never span multiple nodes. On the other hand, a proximity query for an object may miss collisions, because it won't take the objects' dimensions into account. How to calculate the query region when you only have points? If working with regions, how to handle an object that spans multiple nodes? Should it be inserted in the nearest parent node that completely contains it, even if this exceeds the node's capacity? Thanks.

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  • Sound works for only one user at a time

    - by Patrick
    I've noticed that sound becomes unavailable to me when someone else is logged into my machine and playing music (or has facebook open) in the other account. I've had to ask them to unlock their account and turn it off so I can get sound in my own stuff. Even in sound preferences, the hardware itself disappears and output is "dummy sound". Is there a way to prevent this from happening? What would be really good is if I could turn down the volume (or mute entirely) all the sounds on all other accounts on a per-user basis from my sound preferences without affecting whatever setting they have - essentially saying whenever user A is logged in, all sounds from user B's account are muted and anything from user C's account is at 50% while I can still have my own at full volume.

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  • Selecting Items in a GeoToolkit Driven Map

    - by Geertjan
    When you take a look at all the tools provided by GeoToolkit, you'll be quite impressed. For example, within the US map shown in yesterday's blog entry, you can drill down into individual states by selecting them via the mouse, as shown below: With that, the basis of a more complex application is laid, since all the map-related functionality is handed to you out of the box. The sample referred to yesterday has been updated, if you check it out and run it (assuming you've taken the additional steps mentioned yesterday), you'll see the above. http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/tutorials/geospatial/geotoolkit/MyGeospatialSystem

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  • shutdown logging in ubuntu 10.04 & 11.10

    - by Joe
    When my system starts up it logs everything into syslog/dmesg. And I can review it for problems. When my system shuts down, where does that get logged? I didn't see anything obvious in /var/log in 10.04. (My 11.10 system is out of reach at the moment.) I looked at How do I turn on 'shutdown logging' or operating system tracing? but didn't see anything that helped. I use kubuntu, but all of the stuff at this level is probably the same.

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  • Need suggestions on how to create a website with an encrypted database.

    - by SFx
    Hi guys, I want to create a website where a user enters content (say a couple of sentences) which eventually gets stored in a backend database (maybe MySQL). But before the content leaves the client side, I want it to get encrypted using something on client like maybe javascript. The data will travel over the web encrypted, but more importantly, will also be permanently stored in the backend database encrypted. Is JavaScript appropriate to use for this? Would 256 bit encryption take too long? Also, how do you query an encrypted database later on if you want to pull down the content that a user may have submitted over the past 2 months? I'm looking for tips, suggestions and any pointers you guys may have in how to go about learning about and accomplishing this. Thanks!

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  • Website inheritance of ownership question

    - by Adrian Denham
    I paid for a web site for my motel business, then due to my landlord actions I was placed in a position to file for bankrupcy. I asked my IT manager and web developer to close down the web site for the business. He has since then sold my web site to the new owners. I took all the photos myself and I am in at least 4 of the photos on the site. There are no changes to the site as I left it and it now states that it is under the copyright on the new owners? I am not sure what I should do as this happen 10 months ago and I have just found this out. Thank you for your help, I am in Australia.

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  • Is there a way to disable a particular pci port

    - by mxdog
    I have a MB with 2 nics on it. a switch burned up and took out one of them. there is no way to turn them off individually in the bios. is there a way to turn off one of the ports. unmap it,unbind it, power it down so the system doesnt see it at after boot. they are mapped as 0000:02.08.0 and 0000:02.08.1 I want to turn the second one off somehow. Since they both use the same driver, blacklisting the module will take out both of them. Normally I would just live with it but it seems there should be a way to do that like in windows (gasp)--just disable it. I Actually have the exact same problem on another comp running XCP so this will be a 2fer if it gets figured out. the OS is 12.4 lts server with xen on it. THX

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  • Jumping a sprite while moving in a Bezier action

    - by marcg11
    I'm creating a game and I need the sprite to jump (move up and down basically) while it's moving on a bezier path so it moves vertically while it still follows the path. If I do this while it's moving along the bezier path: [mySprite runAction:[CCJumpBy actionWithDuration:0.1 position:ccp(0,0) height:10 jumps:1]]; It jumps vertically but instantly it returns to the position on the path. What I want is to jump relative to the path. Anyone knows something about it? It would looks something like this: the curve is a sequence of CCBezierBy's by the way. Thanks.

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  • Optimizer Bumper Sticker Competition

    - by Maria Colgan
    For the last couple of months we have been running a competition on twitter (@SQLMaria) looking for the best Optimizer bumper sticker, which we will give away at the Optimizer demo booth at this years Oracle Open World. We got tons of excellent entries and had a tough time narrowing it down to just 5 but we have. So now we need your help to pick the final winner. Click here to vote for your favorite. Then stop by the Optimizer demo booth at Oracle Open World to claim your bumper sticker!

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  • OpenGL 3 and the Radeon HD 4850x2

    - by rotard
    A while ago, I picked up a copy of the OpenGL SuperBible fifth edition and slowly and painfully started teaching myself OpenGL the 3.3 way, after having been used to the 1.0 way from school way back when. Making things more challenging, I am primarily a .NET developer, so I was working in Mono with the OpenTK OpenGL wrapper. On my laptop, I put together a program that let the user walk around a simple landscape using a couple shaders that implemented per-vertex coloring and lighting and texture mapping. Everything was working brilliantly until I ran the same program on my desktop. Disaster! Nothing would render! I have chopped my program down to the point where the camera sits near the origin, pointing at the origin, and renders a square (technically, a triangle fan). The quad renders perfectly on my laptop, coloring, lighting, texturing and all, but the desktop renders a small distorted non-square quadrilateral that is colored incorrectly, not affected by the lights, and not textured. I suspect the graphics card is at fault, because I get the same result whether I am booted into Ubuntu 10.10 or Win XP. I did find that if I pare the vertex shader down to ONLY outputting the positional data and the fragment shader to ONLY outputting a solid color (white) the quad renders correctly. But as SOON as I start passing in color data (whether or not I use it in the fragment shader) the output from the vertex shader is distorted again. The shaders follow. I left the pre-existing code in, but commented out so you can get an idea what I was trying to do. I'm a noob at glsl so the code could probably be a lot better. My laptop is an old lenovo T61p with a Centrino (Core 2) Duo and an nVidia Quadro graphics card running Ubuntu 10.10 My desktop has an i7 with a Radeon HD 4850 x2 (single card, dual GPU) from Saphire dual booting into Ubuntu 10.10 and Windows XP. The problem occurs in both XP and Ubuntu. Can anyone see something wrong that I am missing? What is "special" about my HD 4850x2? string vertexShaderSource = @" #version 330 precision highp float; uniform mat4 projection_matrix; uniform mat4 modelview_matrix; //uniform mat4 normal_matrix; //uniform mat4 cmv_matrix; //Camera modelview. Light sources are transformed by this matrix. //uniform vec3 ambient_color; //uniform vec3 diffuse_color; //uniform vec3 diffuse_direction; in vec4 in_position; in vec4 in_color; //in vec3 in_normal; //in vec3 in_tex_coords; out vec4 varyingColor; //out vec3 varyingTexCoords; void main(void) { //Get surface normal in eye coordinates //vec4 vEyeNormal = normal_matrix * vec4(in_normal, 0); //Get vertex position in eye coordinates //vec4 vPosition4 = modelview_matrix * vec4(in_position, 0); //vec3 vPosition3 = vPosition4.xyz / vPosition4.w; //Get vector to light source in eye coordinates //vec3 lightVecNormalized = normalize(diffuse_direction); //vec3 vLightDir = normalize((cmv_matrix * vec4(lightVecNormalized, 0)).xyz); //Dot product gives us diffuse intensity //float diff = max(0.0, dot(vEyeNormal.xyz, vLightDir.xyz)); //Multiply intensity by diffuse color, force alpha to 1.0 //varyingColor.xyz = in_color * diff * diffuse_color.xyz; varyingColor = in_color; //varyingTexCoords = in_tex_coords; gl_Position = projection_matrix * modelview_matrix * in_position; }"; string fragmentShaderSource = @" #version 330 //#extension GL_EXT_gpu_shader4 : enable precision highp float; //uniform sampler2DArray colorMap; //in vec4 varyingColor; //in vec3 varyingTexCoords; out vec4 out_frag_color; void main(void) { out_frag_color = vec4(1,1,1,1); //out_frag_color = varyingColor; //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, varyingTexCoords.st); //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, vec3(varyingTexCoords.st, 0)); //out_frag_color = vec4(varyingColor, 1) * texture2DArray(colorMap, varyingTexCoords); }"; Note that in this code the color data is accepted but not actually used. The geometry is outputted the same (wrong) whether the fragment shader uses varyingColor or not. Only if I comment out the line varyingColor = in_color; does the geometry output correctly. Originally the shaders took in vec3 inputs, I only modified them to take vec4s while troubleshooting.

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  • Determining Whether a String Is Contained Within a String Array (Case Insensitive)

    About once every couple of months I need to write a bit of code that does one thing if a particular string is found within an array of strings and something else if it is not ignoring differences in case. For whatever reason, I never seem to remember the code snippet to accomplish this, so after spending 10 minutes of research today I thought I'd write it down here in an effort to help commit it to memory or, at the very least, serve as a quick place to find the answer when the need arises again.So without further adieu, here it is:Visual Basic Version:If stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase) Then ... Else ... End IfC# Version:if (stringArrayName.Contains("valueToLookFor", StringComparer.OrdinalIgnoreCase)) ... else ...Without the StringComparer.OrdinalIgnoreCase the search will be case-sensitive. For more information on comparing strings, see: New Recommendations for Using Strings in Microsoft .NET 2.0.Happy Programming!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Roll Your Own Solaris Blogroll

    - by Larry Wake
    Something handy I just ran across: There are lots of people here who blog about Solaris, either as their main topic, or as the occasional tangent. If the blogger has tagged their post appropriately, here's a quick way to find them: Articles tagged Solaris Articles tagged ZFS Articles tagged IPS Articles tagged DTrace Articles tagged Zones Articles tagged Studio Articles tagged Cluster Note that this is a little different from using the "word cloud" you can find in the right-hand column on this page, since that only finds articles tagged in this blog. The above links will find all tagged blogs.oracle.com posts. Some topics are a little trickier to nail down, because there may not be a standardized tag for the topic, so building a more conventional "blogroll" is on my to-do list. In the meantime, you can also refer to the post Markus Weber made of interesting Solaris 11 launch-related posts.

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  • How to install Netgear N-300 UAB adapter WNA3100 on Ubuntu 12.04

    - by JacobusR
    After a fresh install of Ubuntu 12.04, the first thing I'm trying to do, is to setup my wireless adapter. I can see it using lsusb: beer@beer-linux:~$ lsusb ... Bus 002 Device 006: ID 0846:9020 NetGear, Inc. WNA3100(v1) Wireless-N 300 [Broadcom BCM43231] ... I have found a lot of dated instructions on the net and just wanted to know what the right way is to set it up on 12.04. I don't want to mess up a brand new install by tweaking things that don't need tweaking. According to most posts, you have to install the Windows drivers using the ndiswrapper package. Is this still the right way to go? If so, it would be great if someone could write down the steps to do this under 12.04

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  • How to speed up SSH login using a public key and PuTTY?

    - by BarsMonster
    Hi! I am using PuTTY to log into my local server, but it takes about 1.5 seconds to log in (from the click on 'Connect' to working command prompt, most of time is spend on "Authenticating with public key..."). I know many see even slower speeds, but I would like to have not more than 0.1 sec. login time. I already set UseDNS=no, allowed only IPv4 in the PuTTY client, and reduced key length from 4k down to 1k. Any other suggestions to speed it up even further?

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  • What is the next promotion for a scrum master

    - by gnebar
    I'm currently a scrum master. I have been offered a promotion to a role that will allow me to have a wider impact. (more involved in company wide architectural decisions, possible secondment to kick start major projects, etc). The role and title of the job has yet to be decided but my company are open to guidance from me. I'm happy I can mould the role to suit me and the company but I'm unsure about the job title that fits this role. Technical Evangelist has been suggested but i'm not sure that is the correct title. I'm keen to proceed down the technical route. What would you suggest? What other roles do people take after scrum master/technical lead? EDIT: (I am aware that my current role is a mix of a technical lead and scrum master role, but that's how we do it in my company :) )

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  • 3d trajectory - calculate initial velocity

    - by Skoder
    Hey, I've got a 2D projectile code sample working, but would like to extend it to 3D. How would I calculate the initial velocity of the Z-axis? At the moment, I've got: initVel.X = (float)Math.Cos(45.0); initVel.Y = (float)Math.Sin(45.0); How would I convert this to work in 3D (and add the initial velocity for the Z-axis)? In my example, X is across, Y is up down and Z is going into the screen. I also normalize the vector and multiply it by the speed. Thanks

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  • Why am I getting domainpark.cgi being called from my website?

    - by Sean
    I used to test my site on www.exampleone.com and now I have moved to the real domain www.realdomain.com now and www.exampleone.com is now parked by 1and1 (default). Now when I test to see which requests are made by the www.realdomain.comI see domainpark.cgi and park.js from Sedo Parking also being requested as well as the js that serves the ads by adclicks. How do I get rid of this? It's not on the index page at all, and it's causing a lot of strain and slowing my site down.

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  • Easiest Way To Implement "Slow Motion" and variable game speed in XNA?

    - by TerryB
    I have an XNA 4.0 game that I want to be able to switch into slow motion and back again to full speed every now and then. So if you kill an enemy the game switches into slow motion as they explode and then goes back to normal. What is the easiest way to do this in XNA 4.0 without having to alter all my existing code that relies on GameTime? I have some code that relies on the TotalGameTime, which will be wrong unless I get XNA to slow down. Is there anyway to avoid refactoring that code? Thanks!

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  • "Bad apple" algorithm, or process crashes shared sandbox

    - by Roger Lipscombe
    I'm looking for an algorithm to handle the following problem, which I'm (for now) calling the "bad apple" algorithm. The problem I've got a N processes running in M sandboxes, where N M. It's impractical to give each process its own sandbox. At least one of those processes is badly-behaved, and is bringing down the entire sandbox, thus killing all of the other processes. If it was a single badly-behaved process, then I could use a simple bisection to put half of the processes in one sandbox, and half in another sandbox, until I found the miscreant. This could probably be extended by partitioning the set into more than two pieces until the badly-behaved process was found. For example, partitioning into 8 sets allows me to eliminate 7/8 of the search space at each step, and so on. The question If more than one process is badly-behaved -- including the possibility that they're all badly-behaved -- does this naive algorithm "work"? Is it guaranteed to work within some sensible bounds?

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  • Updates to the Demantra Partial Schema Exporter Tool, Patch 13930627, are Available.

    - by user702295
    Hello!  Updates to the Demantra Partial Schema Exporter Tool, Patch 13930627, are Available. This is an updated re-release of the generic Partial Schema Exporter Tool.  The generic patch is for 7.3.1.x and 12.2.x. TABLE_REORG was introduced in 7.3.1.3 12.2.0.  Therefore for 7.3.1.x the schema must be at 7.3.1.3 or above. This is build 3 of the patch. It contains fixes for the following bugs - BUG 17495971 - DEMANTRA 12.2 - CUMULATIVE HISTORY NOT CORRECT   It now only uses DATA_PUMP COMPRESSION only on Enterprise Edition for 11g and and up. - Bug 17452153 - 1OFF:16086475:TRYING TO FILTER DROP DOWN IN A METHOD CALL USING MORE THAN 1 ATTR   It now builds GL level filters with and without the GL id column where applicable. These bugs are also fixed in 7.3.1.6 and 12.2.3.

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